User Score
9.1

Universal acclaim- based on 23035 Ratings

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  1. Jul 30, 2015
    5
    Game would be spectacular, if it didn't crash all the time. I can't give this a better score until they sort out the buggy code in their engine. You may get lucky and have no issues running it. Many people who are way above the minimum recommended specs are having a hard time getting the game to be stable for them.
  2. Mar 19, 2022
    5
    I think this game is really overhyped and over glorified. The gameplay doesn't do anything for me. Give yourself a shield, use the right consumable for the given enemy type, and that's basically it. The character progression is just unsatisfying and boring. I got 8 hours play time and just quit. I didn't even had high expectations for the game, because I know how overdramatic and overhypedI think this game is really overhyped and over glorified. The gameplay doesn't do anything for me. Give yourself a shield, use the right consumable for the given enemy type, and that's basically it. The character progression is just unsatisfying and boring. I got 8 hours play time and just quit. I didn't even had high expectations for the game, because I know how overdramatic and overhyped gamers get and how they like to throw around 10/10. It is at best a slightly above average game and that's it, just like cyberpunk (after like 1.5 years of beta testing). You play threw it and then you think "Oh, that was pretty average" and then you go on and do something else. Expand
  3. Dec 14, 2016
    6
    This game is alright. It feels like a hybrid between assassins creed and skyrim: Triple A open world RPG. If I wasn't aware of its "best game of 2015" status I wouldn't have guessed it on my own. It's fun. It'll hold your attention. But it's not a 10/10 game.

    I like that there's constantly options on how to resolve quests, similar to Fallout New Vegas. That's the best part about the
    This game is alright. It feels like a hybrid between assassins creed and skyrim: Triple A open world RPG. If I wasn't aware of its "best game of 2015" status I wouldn't have guessed it on my own. It's fun. It'll hold your attention. But it's not a 10/10 game.

    I like that there's constantly options on how to resolve quests, similar to Fallout New Vegas. That's the best part about the game and the place where it excels beyond its peers. Beyond that, there's room for improvement. Namely in the inventory and combat. The inventory is needlessly complicated. I'm not a big fan of crafting/alchemy, or the silly card card in a game. That stuff doesn't appeal to me. It feels like an added bonus feature that doesn't add anything but makes everything actually want to do filled with spam items and NPCs. Would be nice if there was an option to turn it off.

    Combat's not that great. Fight one person/thing is easy enough, but groups of enemies will gang up and cut you down quickly. There's no good way to handle it without resorting to cheap tactics yourself. The lock-on feature is useless as well. The controls are very squishy and imprecise. I've devolved into swearing at my character as he inexplicably turns to fight an enemy when he's supposed to be running away, or when he gets stuck on a fence. A big issue I have is how dark this game is. With my computer, monitor, and in game settings maxed out, I can see anything indoors. Google shows I'm not the only one with the issue. I often find myself navigating indoor areas by the mini-map and witcher sense because everything on screen is just black.

    I hope they keep the decision making aspect of game intact (t would be a fallout 4-level travesty if they got rid of it) and work to improve the gameplay in future installments.
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  4. Dec 10, 2016
    7
    A well-made game, but not the greatest modern RPG. by far. Which is sad, because I know how much sacrifice was put into this.

    PROS + Sidequests and monster contracts are fun, even if they bring the story way out of focus. + Novigrad, though you don’t get to change the politics of asides killing a few badguys + Combat controls are improved, not clunky. + High quality models
    A well-made game, but not the greatest modern RPG. by far. Which is sad, because I know how much sacrifice was put into this.

    PROS

    + Sidequests and monster contracts are fun, even if they bring the story way out of focus.

    + Novigrad, though you don’t get to change the politics of asides killing a few badguys

    + Combat controls are improved, not clunky.

    + High quality models and graphics. Beautiful game for screencapping.

    +Despite its story, the WRITING is good. Lambert, Kiera, Dijkstra and Regis are fab.

    +I hate Ciri, but the relationship between her and Geralt is authentic, for what it is.

    +++ GWENT.

    CONS

    -Open world KILLED the narrative. Why find the girl, save the world from very ‘fast’ villains when I can spend 50+ hours on sidequests with no consequence whatsoever. I can even start Blood and Wine and travel to Toussaint right before I begin the final quest/boss battle. Immersion wise, this is abysmal.

    - Wild Hunt are punch-clock villains. We’re told they’re the worst, but what they DO is dismal. This goes hand in hand with an open world. The Wild Hunt never does anything because they are waiting for YOU.

    -Environments except Novigrad are cut+paste. Felt nothing for White Orchard, or the other clones in Velen.

    -Skellige’s political ‘plot’ is Bioware grade. Skellige itself also felt shoehorned in. Should’ve been cut from the main game and developed further into a 3rd expansion pack, imho.

    - The lack of mentioning of some certain characters *cough* IORVETH* *cough* is irritating. After many patches and two EPs, there is not even a single journal entry.

    - Combat healing= nuked difficulty.

    - It’s easy make money buy what you want, compared to W2. Roleplaying wise, if you are supposed to be a poor witcher, this is a flaw.

    - Ciri. Didn’t like her from the books, don’t like her now. She’s in real need of some actual character flaws.

    Overall, a good game, but with it’s flaws, as a game that strives for better STORY, this fell way off the mark.

    And that’s disappointing, considering how much crunch time went into this. Perhaps if the devs got more sleep they would've thought to get their fundamentals down than being more 'ambitious'.

    TL;DR: Dragon Age: Inquisition, but better. Suffers from the same exact flaws, when it comes to its narrative, but its more polished and was made by less tormented people.

    B+.
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  5. Nov 1, 2015
    7
    I want to begin by acknowledging that this game is well-made, and that I am a fan of the studio's pro-gamer philosophy. I am happy to see them succeed and can't wait for CyberPunk.

    That said, reviews are personal and for me me this is a solid 7/10 game - solely because this game is having a hard time keeping my attention. I am about 55 hours into the game but not sure I will keep
    I want to begin by acknowledging that this game is well-made, and that I am a fan of the studio's pro-gamer philosophy. I am happy to see them succeed and can't wait for CyberPunk.

    That said, reviews are personal and for me me this is a solid 7/10 game - solely because this game is having a hard time keeping my attention. I am about 55 hours into the game but not sure I will keep going. I owned the game since May so I really only play less than 10 hours a month since I would rather play other games.

    Pros:

    - Georgous graphics for an open-world game, and great character models for the main cast.
    - Some good dialogue. Geralt has a personality I enjoy - though it doesn't always work in the context of what is happening.
    - Strong female characters - I know people have claimed this series is very sexist but they have come a long way. Ciri, Yennefer, Triss, Kiera, and even some small side characters have strong moments.
    - Morally grey moments - this game does a good job of making you think at times and does not have obviously right - wrong decisions like many games.
    - game does a good job of making you play an outsider. A vast improvement over playing heroes that people fawn over
    - interesting monsters
    - love the quest journal that is narrated by Dandelion. Really more RPGs need to copy this. Yes it takes effort, but I like reading the quest journal. Also enjoy the people and monster journals which are better than games like Dragon Age.
    - Novigrad - best in-game city I've ever seen.
    - good soundtrack

    Cons
    - I eventually got used to the control scheme, but it remains awkward on keyboard/mouse.
    - combat can feel simplistic - just Quen and fast-attack, occasionally dodge.
    - a lot of copy / paste in the open world. Most towns are populated by the same people saying the same one-liners. The one-liners are sometimes odd enough that you notice them since they would not be something you would expect 20 people to all say.
    - inventory is a mess
    - a lot of ambient characters are annoying / gross. It isn't necessary to hear someone loudly snorting in your face. And several people do this in every village.
    - villager Ai is stupid. If you stand still on your horse on a road, for example, they will walk slowly into you and then scream loudly about it.
    - too many ?s. Id rather the game only mark quest objectives and let you explore. It's not realistic that Geralt would sense 100 points of interest nor would it make sense that he would spend months combing over every inch of the open world when there are supposedly more pressing things to be done. This destroys the story pacing and also just makes the map feel cluttered. Which is odd since
    - a lot of the world feels empty, which is more realistic, but can be a time sink traversing it.
    - needing to find a sign post to fast travel also feels like a time sink.

    If this was an objective review I would rate this a 9 for everything it does right - but for me this is a solid 7 since the totality of the experience doesn't draw me in or keep me interested.
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  6. Jul 13, 2015
    7
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the Witcher 3 is about, or how you progress in the game. You can read 99% of the reviewers describing of what this game is.
    Instead, I point out obvious and not so obvious issues.
    Let's start with the menu system. While it's not the worst, neither great. For example, if you enter the inventory (key: i), it takes 2 steps to get out. The Witcher's inventory is also quite disorganized. Your weapons and armor plus potions are lumped into one screen, while other items you collect are under other tabs. Looking at the items you pick up, is confusing and that little yellow star indicating the newest item is barely visible or completely invisible if the item is yellow. Most of the time it's hard to make out what exactly I picked up, especially looking at the herbs and miscellaneous items, because the icon is small and after a few hours, your inventory fills up to a point, where you loose track of what you have or what you should do with.
    Trying to pursue to make one specific sword, armor or potion could be frustrating and tedious, so best advice is to pick up everything. I mean everything, even a rotten piece of meat or a broken fishing rod. You are going to spend a good amount of time of picking up everything that is pickable. If you thought Dragon Age: I was bad with herb picking, you ain't seen nothing yet, until you play this game.
    Actually the title should have been Witcher 3 : Public Waste Management.
    Another issue has to be the money system. You are not going to have a lot of money throughout the game. You are going to spend it on repairing your sword and armor after every 10 enemy you fight. At boss fights, your equipment will brake and your potions will run out. Sound challenging - yes, but plan to visit a black smith in about every 20 minutes and spend enormous amount of money on repairs. You found a unique sword and armor? You may consider finding another one, instead of repairing it. Kinda makes the rune stones almost useless and equipment with sockets for them.
    Potions.Equipment
    I have 2 different potions i can use during traveling or combat, but I can switch them out, if I access my inventory, which as I said, involves hopping through 3 different screens.
    Why not just let me equip at least 10 of them? I got 10 numbered keys on my keyboard. Why the redundancy and the immersion braking by navigating through menus while in combat?
    Combat:
    Maybe it's only me, but blocking is almost useless. Most people will not block, because it can cause plenty of damage anyway, or stagger. I mean my level 12 witcher staggers from a level 1 bandit. So why should I even bother blocking, if I can just roll around? So they made the blocking another useless function, and with it, the whole parrying and counter attack options as well. Now, my old and experienced witcher relies on rolling around the ground left and right and its sword skills consist just a little more than whirlwind cuts and then roll. Spin around again with the sword, roll away quick.
    I'm not sure what happened, because blocking/parrying/countering worked quite well in Witcher 2. They just dumped the whole thing, or is it bugged?
    I also noticed, that even if the enemy doesn't hit towards me, the hit still counts? For example, a wolf was biting towards me, so I side stepped. It bit into the air, but apparently I lost health, like it bit me directly.
    So now, I don't side step. I only roll and stab. Stab, stab roll. Roll roll stab. Rinse and repeat, if I want to live and win.
    Bugged or a design feature?
    Bugs and glitches.
    This may be temporary, but they still exist.
    1. On shores, if I get off the horse, sometimes Geralt starts swimming in an ankle deep water. Kinda funny, but if you got enemies around, you are dead.
    2. Re-loading a quick save can have various effects. For example, you can can't open the same chest or various items missing from the ground. You use your witcher senses, but the items that were highlighted before are gone. Or the chest won't highlight anymore.
    Or you can't complete a mission, because the mission specific item is gone. I couldn't free a jailed person, because the key disappeared upon re-loading the game.
    3.
    Bugged, stucked animations, clipping issues.
    There are certain lootable boxes, that can't be looted, because it's under other items and the "loot" text doesn't appear, no matter how you turn towards it.
    Geralt puts away the sword if it fights an enemy, which can disappear and re-appear. Like a wraith or a ghost. This can be a pain in the butt, because that one second could cost your life.
    I'm out of space, there are more Collapse
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  7. Mar 11, 2017
    7
    Game is meh at best for me. I don't see how it's the best RPG of all time.

    Story is probably the only thing The Witcher 3 excels on, although I'm not a huge fan of the story (I stopped playing after 10 hours.) it seems to be reasonably paced similar with Baldur's Gate 1 and 2. Side missions are pretty cool too. Nice to do different things except for once and each side mission has
    Game is meh at best for me. I don't see how it's the best RPG of all time.

    Story is probably the only thing The Witcher 3 excels on, although I'm not a huge fan of the story (I stopped playing after 10 hours.) it seems to be reasonably paced similar with Baldur's Gate 1 and 2. Side missions are pretty cool too. Nice to do different things except for once and each side mission has different outcomes which is neat.

    But why a 7/10. Because the gameplay is dreadful. This is where The Witcher 3 really loses it's points because the combat system is just bland. Like sure the first couple of encounters I loved killing enemies left and right but then it gets old quick. People have told me to increase the difficulty.... but that doesn't change anything. You are limited to a formula styled combat system which is the BIGGEST reason that makes it bland. It isn't tactic as people say it is... it just feels like I'm playing a easier version of Dark Souls, but dark souls you need to adapt, with The Witcher 3, all you really have to do is put some oils, use the proper sword and witcher signs.To some the combat could be interesting but to me it got old really quick. And you are limited to Geralt, a witcher... you know what that means, you cannot play a character you want to play. They gave you a template and said "Here now you shape your character with what you get." In RPGs you actually get to choose different classes and races and with all these choices available for you to role play off from. You hardly get much to progress in this game, and the game is a role playing game... you get to role play yes but you are really limited compared when playing other roleplaying games.

    Overall Gameplay > Story

    People don't seem to understand nowadays that good stories doesn't make a game good. It's a good gameplay that will prosper overall. If I wanted a good story, I would rather read a book. So I don't see how Witcher 3 can be the best RPG even when classics like Ultima, Planescape Tourment, Baldur's Gate, Early TES exist. Witcher 3 is a good story driven game, easily comparable to current Bioware titles such as Mass Effect and Dragon Age.

    Also to all you hardcore fanboys out there... stop comparing The Witcher 3 with ever damn game that releases. I swear one dude compared The Witcher 3 to Forza Horizon 3. I'm not joking.
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  8. Jul 6, 2016
    5
    I've enjoyed this game to a degree, but alas... it's 5/10 for me.

    What is a 10/10 game? It's a perfect game, without a single flaw, without a single thing that would force you out of its immersion. It's a game that's bound to make you forget thirst and hunger, and all of your real life problems. It is a game that revolutionises its field and becomes a bastion in the industry of gaming.
    I've enjoyed this game to a degree, but alas... it's 5/10 for me.

    What is a 10/10 game? It's a perfect game, without a single flaw, without a single thing that would force you out of its immersion. It's a game that's bound to make you forget thirst and hunger, and all of your real life problems. It is a game that revolutionises its field and becomes a bastion in the industry of gaming.
    Unfortunately, what a lot fail to realise is that a 10/10 rating is an exaggeration, even upon the game you very love.

    The Witcher 3 brings over fifteen hours of dialogue. To many, this is a joy. To me, unfortunately, a burden.
    If you would like to finish this game, just the main storyline, expect to be laid back for 1/5 of your time, listening to characters talk, listening to a conversation that is out of your control. Surely, you might think there are options of what would you like to say, but much of the game's dialogue follows this format: 1-2 dialogue options in gold font, meaning this option will continue the story. 1-5 options with a grey font, meaning selecting these options will 'tell you more' about whatever you're talking about.
    To 99% of people this is very appealing. The game literally tells you which dialogue options will change your standing with the character you're talking to. However, in terms of traditional RPG this is very disappointing. If you remember Witcher 1, in which your dialogue options could force a character never to talk to you again, in which your dialogue choices may mean that you fail a quest. In Witcher 3, your hand is held throughout the whole experience. It would be just as effective to remove the dialogue options and make you watch the dialogue without them. Is this the kind of RPG you are all praising? Is this the new bastion of gaming? I must be truly insane, but it's a step back. No longer will you be encouraged to think about what you say: just press the buttons and enjoy the film.

    A film - yes. This game is an interactive film. Reading some 10/10 reviews you see praises of "complex narrative", and statements of Witcher 3 "feeling like a complex novel you have to struggle through", so clearly I am just the odd one out, to see that this game is nothing new. However I do agree on the struggling point - you most likely will find yourself struggling through some cheaply-written dialogue that lasts at least twenty minutes, at some point in this game.

    A game of such length is a risk. On an average playthrough this game is approximately 100 hours long.
    Meaning that the first hour of your gameplay must be different from the 99th hour of your gameplay, to keep it fresh and engaging. What I really fail to understand, is the plethora of people turning a blind eye on the extreme lack of actual gameplay in this game.
    - 1st hour or 99th hour: you WILL be using THE SAME fighting method, swordfighting. To make it better, the animations which your character will be fighting with will be THE SAME throughout the whole game, seeing little to no change at all (you may choose to learn a whirlwind move, maybe). Where is the gameplay progression? Why can't the Witcher have the options of learning new moves from other lost schools?

    - I craft a potion only once in my lifetime. When I meditate, ALL of my potions and bombs magically refill. No matter how many of them I have. One hundred flasks to refill? Why not, it will only take a few shots of dwarven spirit that is literally in every container in the game. Why should I be a witcher at all? Let's start brewing things magically out of thin air and make money like that, screw the monster slaying.
    - I receive insane amounts of XP for doing storyline missions. Slaying monsters for experience? Well I'll be here until my hair turns white, oh wait, it already is!
    - Want to earn some money? Do a witcher contract and get paid in around 300 orens! Want some *serious* money? Swim to one of the question marks on the world map in Skellige and you shall find smuggler's treasure there! Sell it to receive at least 2500 orens.
    - Wait what? How did I know there was treasure in the sea? Oh wait the noticeboard told me!
    - Oh I found a new sword. Oh wait... my *witcher* sword that I crafted is better than 99% of the swords in this game...
    - Oh yay I have over 10000 herbs, tens of armour items and tens of swords in my inventory that I shouldn't use cause they're crap, oh wait but they will sell for a fortune!
    - I am richer than a king!!!! I just read noticeboards and find treasures! Screw witcher work!
    - For some reason, everyone I know keeps explaining things to me... Maybe because I haven't read the novels?
    - Hmmm maybe I should prepare for the next battle? Oh wait, why should I? I'll just open my inventory and drink potions while I am doing a back flip?
    - Can I do a backflip? Probably not, I forgot how to do that since Witcher 1.

    I like the game, but it's mediocre. Open world interactive film- not an RPG. Save yourself money and look on YouTube for "Witcher 3 Film".
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  9. May 28, 2021
    6
    this is possibly the most overrated game EVER. let me tell you what i like about the game. the writing the villans the endings and the dlc are are mostly great thats what i like. now the bad : the ai sucks. really god damn bad, they stand still and let you kill them.the combat is repetitive and boring. the enemy's are just bullet sponges and reskins. the open world is basicly empty.
  10. Apr 18, 2016
    5
    click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!

    Thousand 10/10 per one month.

    Good Job Metacritic. Good Job!

    Fix this site omg!
  11. Nov 7, 2015
    7
    1. Story - While some parts of the story are really worth grinding through the end, other parts will ruthlessly attempt to murder your will to play with their indescribable inanity, as most of the main story seems like an endless "bait and switch" type of deal.
    2. Battle system - Simplified, which is a plus for me, even though the battles themselves are nothing to write home about.
    3.
    1. Story - While some parts of the story are really worth grinding through the end, other parts will ruthlessly attempt to murder your will to play with their indescribable inanity, as most of the main story seems like an endless "bait and switch" type of deal.
    2. Battle system - Simplified, which is a plus for me, even though the battles themselves are nothing to write home about.
    3. Quests - Absolutely NOTHING you haven't already seen. Fetch quests, hunt quests, Races, treasure hunts, they might sound different but they're not. You go somewhere, get a quest, go somewhere else, use witcher senses, kill something, get treasure, repeat. The battles are extremely boring, and i was playing on Death March difficulty. I would compare the quest variety to that of "Arkham City".
    4. Music and Graphics- These are two of the very few aspects that are so well done, they actually make the rest of the game bearable.
    5. Content - The forging system from Witcher 2 is here as well, meaning You'd have to scour the map for an armorer that is able to craft a decent pair of swords and armor. Though, you'll find, later in the game, that most of the diagrams you've amassed are inherently worthless unless they are of Witcher quality. Basically they get you chasing for an actually USEFUL diagram, only to find out you can't use the item until level 150. Which is fine and well in a free-to-play MMORPG, that uses the gimmick to get you hooked and playing, but this is a single player game. To resort to such methods in a game of this caliber is just stupidly unnecessary. I've never ridden a horse in real life, but even i can tell that the horse's animation and movement is terribly stiff. Lucky you can change Geralt's movement. The monsters are rehashes of their old designs, with an updated texture and animations. There are some new Monsters that spice things up, some mini bosses that are basically bigger versions of regular monsters meaning the battle won't be that much different. The maps are large and filled with trees and wolves. Fast travel helps, but not a lot. There is a fair amount of hidden treasure spots scattered across the map, which can help decrease the boredom, though, again, not by a lot. The Gwent mini game can be heaps of fun, but it's like a fetch-quest-driven-Hearthstone, meaning your game depends a lot on the cards you have found thus far.

    In summation, it seems to me that Witcher games are an acquired taste. They're not for everyone, but some might just get lost in the game and enjoy themselves thoroughly. Me on the other hand, I have played/liked this game for days. Didn't love it, mind you, but i thought it was well made and occasionally fun. But after completing almost 90% of the Novigrad map and the quests found in it, i got really tired with the slow pace of the main storyline, the predictable quests, the uninspiring game play, to the point where i lost the urge to keep on playing. Now, even a 10 minute run feels like a colossal waste of time. So, good game, but not for me.
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  12. Aug 10, 2015
    5
    It's booooring.
    I love walking around in Fallout 3/ New Vegas because there is always the chance you find a weapon that is useful for the whole game and you will always find stuff that is useful. Skyrim is not quite as good because it's far more randomized but still there is enough to to and a chance to find something unique and useful.
    In the Witcher 3.. you can get lucky and find a
    It's booooring.
    I love walking around in Fallout 3/ New Vegas because there is always the chance you find a weapon that is useful for the whole game and you will always find stuff that is useful. Skyrim is not quite as good because it's far more randomized but still there is enough to to and a chance to find something unique and useful.
    In the Witcher 3.. you can get lucky and find a unique schematic for a cool weapon and if you are luckier you are actually carrying around the right nonsense (steel, dark steel, shiny silver.. there is a LOT of different stuff to carry around) to have it made by a smith and you may even be very lucky and it is exactly for your Level.
    You will still sell it three Levels later and use some random weapon you found for the new Level because it makes more damage.

    Potions are even more horrible. If you want to create a Potions that make hour toenails grow really fast so you can scratch the feet of your enemies for added damage if you are wearing no boots, this is the game for you! (I don't know if this particular potion is actually in the game but it might as well judging from the deceptions could bring myself to read)

    The story is not as interesting as all the 9+ people claim, perhaps they never had the fortune of reading a good fantasy novel, there aren't many I know. But it's not bad either. Why shouldn't this Geralt dude look for his long lost foster child that is being hunted by these extremely dangerous other dudes? And why shouldn't he solve all those problems everybody has while doing so?
    And mind you, nobody else can do **** in this game. The peasants are completely useless for anything (except killing Geralt two games ago.. yeah right!) and the soldiers always have a reason why they can't do something right now. And so our mighty hero has to kill every monster on the planet and save every cat ... and only gets to rest during the long and mostly boring cutscenes.

    Most of the game I didn't mention is not completely bad. The controls are wonky, but you can get used to them. It's just so sad the designers didn't play Skyrim or any Fallout game and thought.. "hey.. there are things here that are really fun.. and stupid in our game". And given they still sell the nvidia givaway versions for like 20 bucks on ebay.. just go buy it. It may help you waste your time until Fallout 4 comes.

    But DO NOT buy it for 50+ bucks or whatever the steam loonies sell it for and if you believe you have bought the RPG of the century and rate it 9+ you need to visit a doctor.
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  13. Jun 1, 2015
    7
    As someone who is a fan of the previous games and also a graphics connoisseur with a powerful computer, I will attempt to give my true honest opinion on the good and bad points of this game for the PC platform.

    First of all the much contested topic of the graphics. I play in 4K resolution with everything maxed except for Anti-aliasing and NVIDIA Hairworks, which are switched off. The
    As someone who is a fan of the previous games and also a graphics connoisseur with a powerful computer, I will attempt to give my true honest opinion on the good and bad points of this game for the PC platform.

    First of all the much contested topic of the graphics. I play in 4K resolution with everything maxed except for Anti-aliasing and NVIDIA Hairworks, which are switched off.

    The good:

    - Character and NPC models along with clothing textures are the best I've ever seen in a PC game hands down, no contest. Even the best Skyrim mods don't come close.

    - Foliage detail/variety/amount and the physics of it is excellent.

    - The visual style generally, the amount of clutter and placement in the world and the way the cities are full of character is top notch.

    The bad:

    - Texture quality seems to vary to the point you actually get quite stark contrasts and it detracts from immersion. It's clear not every texture is to a quality we should expect for a PC game and this is especially apparent at 4K. I'm not saying they're all bad, but they definitely could have a done a better job here.

    - Particle effects are quite limited, with poor smoke effects and fire spells simply looking like sparks shooting out of Geralt's hands.

    - Poor looking "goopy" water with not much going on.

    - Lack of tessellation in some areas resulting in some flat looking textures.

    - No FOV slider! The games camera is irritatingly close to Geralt.

    - Seems poorly optimized in general, given that I hover on around 35-40FPS with an overclocked GTX 980 at 4K and anti-aliasing + hairworks turned off. GTA V has no such problem and is a smooth 60fps throughout, whilst managing to look better for the most part.

    Graphics score: 6/10. It is clear that the downgrade is real and the fact CDPR tried to deny it for so long is also a bad point. It's by no means horrible, and most average people will be wondering WTF I'm on about here. But hardcore PC gamers with an eye for detail who have tried the best titles and modded games will be disappointed. There is much room for improvement in future patches and mods here.

    On to the gameplay...

    The good:

    - It's an open world version of the Witcher series, and it maintains the same gripping story as the first two games had. For non-Witcher fans, you could easily draw comparison to Game of Thrones here - and that's hardly a bad thing.

    - The side quests are worthwhile, varied and have proper stories to them. None of this "collect me 100 spider brains for no good reason" malarkey. And there are absolutely loads of them.

    - The world is seriously massive. I mean seriously, think GTAV and Skyrim put together massive. Not to mention there's plenty of stuff to explore. You will find it very, very difficult to get bored playing this game and even the card game is a time sink in itself.

    - The combat is fluid and easy to control in contrast with the previous games.

    The bad:

    - The game clearly wasn't designed for Keyboard & Mouse input. Movement feels clunky and awkward and will definitely take some getting used to, especially on the horse. Resolve by plugging in an Xbox controller.

    - While open-world, people expecting it to be Skyrim 2 will be disappointed. There's no extras such as player housing, interacting with NPC companions to the same level, marriage/adoption, joining a guild etc. This is to fit with the story of Geralt being a lone wolf slayer-for-hire and a nomad though, but as I said don't expect Skyrim - this isn't really a criticism just something to be aware of.

    Gameplay score: 9/10. There is literally hundreds of hours of fun to be had here, and at the end of the day that's what games are about isn't it?

    Music/Voice acting/effects:

    The Good: - Sound effects help to create a truly absorbing and realistic atmosphere. - The music can't be faulted either. - Every character has a voice-over, there must have been thousands of hours going in to the voice acting in this game alone. The main characters all sound great, obviously Geralt's gravelly voice is probably an acquired taste but I like it. Can I just say Charles Dance for Emperor Emhyr var Emreis was the best voice casting decision ever, for those who miss the presence of Tywin from GoT he's basically playing a very similar character here. The Bad: Nothing. Sound score: 10/10. In conclusion, if you love RPG's and love the Witcher series then get this game RIGHT NOW no questions asked. If you're not a fan of the previous games, or are expecting a Skyrim clone then you may be disappointed but I'd say give it a try anyway. If you're a finicky graphics connoisseur like myself then you may want to hold out purchasing until future patches and mods have made it look more like the old screenshots than it does now - that is if you have the patience. I don't. And now - back to playing!
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  14. Aug 29, 2015
    7
    Witcher 3 has an almost unheard of (for a triple A title) over 90% from players on Metacritic. It is indeed a very good game, but it also has numerous rather significant flaws which makes me surprised that reviews in general are so forgiving.

    The Good LOTS of content. The main game is fairly lengthy in itself, but there's a mountain of extra quests, treasure hunts, and exploration.
    Witcher 3 has an almost unheard of (for a triple A title) over 90% from players on Metacritic. It is indeed a very good game, but it also has numerous rather significant flaws which makes me surprised that reviews in general are so forgiving.

    The Good

    LOTS of content. The main game is fairly lengthy in itself, but there's a mountain of extra quests, treasure hunts, and exploration. Most of this feels fairly rewarding, too.

    Interesting characters. Also, the dialogue is better than most games. In most RPGs I am frequently tempted to simply skip most conversations and get right back to the action. In Witcher 3 dialogue is interesting enough that I didn't mind listening to most of it, and the majority of the time I even listened to most of the optional conversations.

    It looks great. Unfortunately I have to play the game at low settings because my 4 year old gaming machine has seen better days. However, even at low settings it still looks terrific.

    The Bad

    Levels are just horrible. Monsters a few levels lower are trivial. Monsters a bit higher are nearly impervious to damage. In some games this might be logical, but Geralt is an overwhelmingly experienced monster slayer and has "progressed" about all he ever will. I understand the general idea behind this mechanic, but the outcome mostly just results in bad gameplay. Coming upon a monster and having to save it for later feels bad. Banging your head against a dragon that's 8 levels above you because its annoying to have to make the trip back later is worse. Witcher 3 shouldn't have had levels on the player, monsters, or gear (or find a way to make it not suck).

    Load times are very long. In most games quick loading takes moments. In this game its about 30 seconds. Even more aggravating is being forced to listen to derp-lord Dandelion every time you die or load into the game.

    Movement is often sluggish. For instance, Geralt turns very awkwardly. Its hard to get him to face the direction you want. This issue is magnified while on horseback. It can take 3-5 seconds just to negotiate your mount in another direction.
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  15. Nov 7, 2020
    7
    Great game with amazing story line, great graphic , impressive open world, funny and interesting quests with alternative choices.
    But it is the most bugged game i ever played, control system is totally broken ( auto targeting, crapy response and accuracy). You character can hide his weapon just by stepping on different texture, sadly it is console game ported to pc with very bad keyboard
    Great game with amazing story line, great graphic , impressive open world, funny and interesting quests with alternative choices.
    But it is the most bugged game i ever played, control system is totally broken ( auto targeting, crapy response and accuracy). You character can hide his weapon just by stepping on different texture, sadly it is console game ported to pc with very bad keyboard and mouse support. Control system killed me more times than enemys ;(
    5 years after it was launched you can still fall in textures with out any chance of going back...
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  16. May 5, 2021
    5
    I went into the game thinking its gonna be a masterpiece due to fanboys so i was excited 5 hrs. in and I'm feeling not so good did not like it then i stopped 3 months later i tried again and then stop then my fourth time i played all the way till Skellige got up to level 20 did a few main missions then stopped for the past week i just cant play the game anymore it does not make me happyI went into the game thinking its gonna be a masterpiece due to fanboys so i was excited 5 hrs. in and I'm feeling not so good did not like it then i stopped 3 months later i tried again and then stop then my fourth time i played all the way till Skellige got up to level 20 did a few main missions then stopped for the past week i just cant play the game anymore it does not make me happy nor excited its just this off feeling playing the game. i put it at a 5 because of the side quests the side quests in this game are absolute masterful however the combat and the gameplay is so off for me main quest is alright i guess Expand
  17. Feb 25, 2020
    7
    Gameplay is amazing, but I found its open world design lacking. Too many of the quest where, go to place x to kill monster y. The game felt like a chore.
  18. May 16, 2020
    6
    It does not have vr support, so talking about immersion is kind of silly. Unless the scale of the game is huge. That's how witcher slowly builds up immersion with hours and hours of gameplay to the level of today's vr games. Also, for more immersion it's better to play on highest difficulty, because witchers are fragile in this hostile world and die after falling from 10 feet height.It does not have vr support, so talking about immersion is kind of silly. Unless the scale of the game is huge. That's how witcher slowly builds up immersion with hours and hours of gameplay to the level of today's vr games. Also, for more immersion it's better to play on highest difficulty, because witchers are fragile in this hostile world and die after falling from 10 feet height.
    Guess, Pareto Principle is the norm, and it's okay that today a game with many clues about that it's unfinished is treated like a final product. Many pros, many cons. Won't enumerate them all, my personal biggest letdown is that there are no puzzles to solve. You, a medieval detective, just go to the marked location, click on marked objects, and puzzle solves itself for you. Basically same as Arkham Knight. Geralt just tells the player what to do, it becomes such a routine so quickly. I actually bought this game because of detective vibes it has. Because fantasy is mostly all the same to the point of annoying, and this felt so new and so fun. However, nope, cdpr also thinks that apparently the least risky move is to treat players like idiots. I wonder how did they come out with this for such a big game. The bigger the game the safer it is to experiment even if just a little bit. Could at least add some puzzle side quests, or could add adjustable puzzle difficulty by hints option if there were any in the main quests. I will still keep my hopes high for Cyberpunk, because witcher expansions show that developers kinda realized that they **** up the potential in wild hunt, and added some puzzles into hearts of stone, just a little bit. It's almost nothing though, and very-very basic.
    Could be such a masterpiece gameplay-wise. I mean it's fun to follow investigation in blood and wine, but it could be so much more interactive and therefore more fun.
    Gwent was fun exactly because of the point I am highlighting. Breath of the wild looks deserted in comparison to witcher, but is inherently more fun to actually Play because of puzzles
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  19. Jan 30, 2021
    7
    Игра в целом неплоха, однако главный минус это отношение разработчиков к старым игрокам. На пк есть возможность загрузки старых сохранений в последущие версии игры. Т.е прошел первую часть загрузил во вторую, далее в третью. Сюжет первой части и геймплей для тех времен был очень крут. Я проходил Ведьмака 1 много раз и каждый раз было круто. Когда вышел Ведьмак 2, перенос вещей и упоминаниеИгра в целом неплоха, однако главный минус это отношение разработчиков к старым игрокам. На пк есть возможность загрузки старых сохранений в последущие версии игры. Т.е прошел первую часть загрузил во вторую, далее в третью. Сюжет первой части и геймплей для тех времен был очень крут. Я проходил Ведьмака 1 много раз и каждый раз было круто. Когда вышел Ведьмак 2, перенос вещей и упоминание об Адда было неплохим решением, потому что весь Ведьмак 2 это попытка вспомнить прошлое плюс политические предпосылки. И вот мы добираемся до Ведьмака 3. Есть изменения затрагивающие персонажей, однако проходя игру за Нильфгаард , совершенно непонятно куда делась Адда? И когда упоминают, что Темерия стала вассальным государством, почему не говорят об Анаис, дочери Фольтеста. Что с ней? Сам Эмгыр или Радовид убили её что-ли? Есть возможность встретить старых персонажей. Впринципе все нелохо однако вы выпускаете 2 ДЛС "Каменные сердца" и "Кровь и вино". Т.е. Ведьмак 1 я проходил выбирая шани, Геральт сам много раз говорил, что ненавидит магию и порталы, и как бы логично, что Шани лучший вариант. Шани в свою очередь утверждает, что не может быть с Геральтом по причине, что он ведьмак и постоянно не дома. Но блять! В диалоге с Трисс есть возможность сказать, что ведьмаку все надоело и он просто хочет жить как обычно. Почему перед выпуском "Кровь и вино" нельзя было добавить такую же функцию для Шани. Т.е. с Трисс он может жить, а с Шани нет? ОМГ! Проходя все части игры, я надеялся на тот финал, который хотел. Но разработчики сами решают как правильно и все равно на игроков. Графика, боевая система и прочее пойдет.

    The game is generally not bad, but the main disadvantage is the attitude of the developers towards old players. On the pc, it is possible to load old saves into future versions of the game. Ie I went through the first part and loaded it into the second, then into the third. The plot of the first part and the gameplay for those times was very cool. I've done The Witcher 1 many times and every time it was cool. When The Witcher 2 came out, transferring things and mentioning Add was not a bad decision, because the whole Witcher 2 is an attempt to remember the past plus political background. And now we get to The Witcher 3. There are changes affecting the characters, but passing the game for Nilfgaard, it is completely incomprehensible where Adda went? And when they mention that Temeria has become a vassal state, why don't they talk about Anais, the daughter of Foltest. What with her? Did Emhyr himself or Radovid kill her or what? There is an opportunity to meet old characters. In principle, everything is not good, however you release 2 DLS "Stone Hearts" and "Blood and Wine". Those. The Witcher 1 I went through choosing Shani, Geralt himself said many times that he hates magic and portals, and it seems logical that Shani is the best option. Shani, in turn, claims that he cannot be with Geralt for the reason that he is a witcher and is constantly not at home. But **** In dialogue with Triss, there is an opportunity to say that the witcher is tired of everything and he just wants to live as usual. Why was it impossible to add the same function for Shani before the release of "Blood and Wine". Those. he can live with Triss, but not with Shani? OMG! Going through all parts of the game, I hoped for the ending that I wanted. But the developers decide for themselves how to do it correctly and all the same to the players. Graphics, combat system and stuff will go.
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  20. May 22, 2015
    6
    ALL RIGHT, first up I never played any Witcher Game. Once for about 20 Minutes I played the second one at a friend's place and I didn't enjoy it at all. Though the reasons for that I don't recall.
    But with all the hype around this new installment and as a fan of western style role-playing games I was really looking forward to giving this franchise a shot. After playing around 20 hours now
    ALL RIGHT, first up I never played any Witcher Game. Once for about 20 Minutes I played the second one at a friend's place and I didn't enjoy it at all. Though the reasons for that I don't recall.
    But with all the hype around this new installment and as a fan of western style role-playing games I was really looking forward to giving this franchise a shot. After playing around 20 hours now I feel I can give you my opinion on this game: And i have to say, I am very disappointed!!

    Okay, here's why:
    (I am mostly going to talk about the negative points here because the game is enjoying such critical acclaim which is undeserved)
    1. People telling you that this is a massive open world are LYING TO YOU!!!! This is maybe my greatest issue here. I was told that I could wonder around like in Skyrim or other open-world Games, without any sort of limitation. Boy, was I wrong! When the game starts, you are in a rather medium sized area, where you can roam freely, but as soon as you walk to far, your Character automatically turns around...

    It's unbelievable. Its basically like an invisible wall. I couldn't believe it and I thought the world might open up more later on. But after following some more main quests I got transferred to the next open Area. Though this one is absolutely huge, this game doesnt offer one big open World, but rather many open Areas like we had it in the Fable Games. I kept playing and playing but nope, this "massive open world" is a LIE!

    2.The Map! Oh god. The map is horrible. It is so difficult to manage and you can barely zoom out far enough without entering the World Map Perspective, where you have an overview over the different regions. A map is supposed to help, in this case it doesn't.

    3.The whole game so far feels extremely scipted. Moments are scripted and I honestly never felt like really making true decisions. It's more like what cutscene do you want to see next? This is also due to the constant narrating of the main character. It makes the game feel more like "you are playing this dude's adventure, you are not creating your own!"

    4. The entire game is in conflict with itself. It sells itself as a game with great freedom, yet you can not attack civilians. Also the game doesn't make it clear when and if you are currently stealing something. Since there is no crouching option or "seen/hidden" indicator like in Skyrim, I would sometimes loot chests in empty buildings, only to find myself chased by guards a second after. Confusing to say the least...

    Now I think those were the major points I wanted to make. Here are some more things that bug me though:
    - The Skill System is good in the sense that it makes you chose what you want to be and that you can't be superstrong in the end, BUT all the skills just feel so incredibly boring! I didn't even feel the urge to level up my character to unlock new skills. Nothing to get invested in here...
    -Same goes for the equipment and item managment overall. It's very messy, very boring, not user friendly and simply the opposite of what I want in a role playing game.

    But to be fair. Here are some of the things the game does well:
    -Amazing visuals and an astonishing amount of detail in the world!
    -The Sound is awesome too. When you are standing in the forest and the wind blows around you, you seriously feel like you are standing in a storm and you need to get into some warm, cozy house. The whole atmosphere is great.
    -Fighting is challenging. No button mashing like in Skyrim.
    -Great Diversity in Enemy types and also in the environment.

    The developers put a lot of effort and work into this game and they deseve praise for that. All in all as an open-world role playing game it's lacking in many, many aspects. Maybe you could say this game suffers from false advertisment...

    In the end I can just say: Don't downvote this review just because you disagree. I will play it more and who knows, maybe I'll change my mind. This is just my opinion after 20+hours of playing.

    PS: I didn't take into account any bugs I encountered since I'm sure they will be patched sooner or later :) And sorry for any English mistakes. English is my fourth language so stfu ;)
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  21. Jun 15, 2015
    5
    Now a good 10-hours into the game, I can safely say I'm not enjoying myself. The scenery is beautiful, and the game is vast, but I don't feel immersed. The movement of the character is clunky, especially when traversing various obstacles.

    Levelling is terribly slow, and it doesn't feel like there are any real rewards for levelling up. And my quest log is full of quests 5-10 levels above
    Now a good 10-hours into the game, I can safely say I'm not enjoying myself. The scenery is beautiful, and the game is vast, but I don't feel immersed. The movement of the character is clunky, especially when traversing various obstacles.

    Levelling is terribly slow, and it doesn't feel like there are any real rewards for levelling up. And my quest log is full of quests 5-10 levels above me.

    Combat seems nice and fluid at first glance, but doesn't really satisfy. Unlike Shadow Of Mordor, a game that nails this free-flowing mechanic of combat, The Witcher 3 doesn't quite get it right. It's too hard to see when enemies attack, making it very hard to know when to dodge and parry, and the fact that I have to start snacking in the middle of a fight to the death with a wraith completely breaks immersion. Geralt should've put on 10 pounds from the sheer amount of baked apples I have chowed down so far.

    Story wise, the game fail to capture me. I often forgot where I am and why I'm there. Maybe because I'm not really a Witcher-fan.

    All in all, this game seems like an attempt to make the worlds largest pizza, and then not really caring what toppings goes on. It leaves me with a bland taste in my mouth and a sense of unfulfillment. There's not enough chew-chew in this caramel.
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  22. Dec 2, 2015
    5
    +Story
    +Graphics
    +Immersion; insane armor and weapons detail -overused assets and music -limited monster animations -large windows between attacks -the weapons you can wield are only swords (because axes are hilarious on Geralt) -half of the skills are boring -boring, unlikeable main character -side quests tend to end anticlimatically -impossible crafting unless you look
    +Story
    +Graphics
    +Immersion; insane armor and weapons detail

    -overused assets and music
    -limited monster animations
    -large windows between attacks
    -the weapons you can wield are only swords (because axes are hilarious on Geralt)
    -half of the skills are boring
    -boring, unlikeable main character
    -side quests tend to end anticlimatically
    -impossible crafting unless you look absolutely everywhere
    -a flat world map (unless in Skeliige) full of lazily presented busy work

    5/10. Not fun
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  23. May 21, 2015
    7
    Yet another ultra hyped game that turned out to be just average.

    I'm mid 20 and I played a lot of videogames. I count Baldurs Gate, Mass Effect, Fallout 3, Oblivion and maybe even Skyrim to my most favourite RPG games. I want to have interesting characters as well as a deep and dark stroyline in my RPGs. Also a good character development/progression and a entertaining combat system that
    Yet another ultra hyped game that turned out to be just average.

    I'm mid 20 and I played a lot of videogames. I count Baldurs Gate, Mass Effect, Fallout 3, Oblivion and maybe even Skyrim to my most favourite RPG games. I want to have interesting characters as well as a deep and dark stroyline in my RPGs. Also a good character development/progression and a entertaining combat system that doesn't get repetetive too fast is important for the immersion as well. Bloody hell, I don't know why I dislike almost every new game nowadays.

    "Maybe I'm getting to old for this ****

    However, I created this pro and contra list for those of you in my age and with the same liking of videogames:

    The good stuff:
    -overall good artdesign
    -impressive Voiceacting (english)
    -deep, dark and brutal Fantasy Universe
    -can't tell anything about the story yet, but I guess it will be okey

    The bad stuff:
    -downgraded graphics
    -therefore only sligtly above average graphics
    -PC performance is not the best (50-60 fps on hight with gtx780, 16gb, i7)
    -I heard PC contolls are pretty bad, can't tell you about that though, for I'm playing with a XBox Controller
    -horrible german voiceacting, again :(

    -not so good controlls over the character, feels "slippery"
    -combatsystem is very repetetive, you litteraly only use fast attack (when not blocking), dodge for punish enemys attacks and the shield cast for backup, the rest is quite useless
    -boring talentsystem, most of the talents are like: (1/5) do +5% more damage, +1%Staminareg. etc.
    -horrible lootsystem, kinda feels like Dragon Age 2, where you just pick up **** the WHOLE FREAKING TIME and sell it, there is SO MUCH to LOOT and it's so damn boring. It's like they tried to stretch the game time with it.
    -Sidequests are horrible, it's like go to X, kill 5 of Y - done. Rinse a repeat.
    -jumping is annyoing and ansolutely not needed in the game

    Tiny little things that are annoying:
    -craftig and repair system is boring and unnecessary
    -you can go to a grindstone/anvil to get a 15min buff for your weapons/armor (there is not even a animation for it and you have to fast travel to those locations every time)
    -I had a siedequests where I killed yet some other ghouls and when they all died the night truned suddenly into day for no reason in a tiny little ingame machinima
    -on a other sidequest I litterally had to help an old lady to get her fry pan out of her little house, because she locked herself out or something (yeah, await more quests like that)
    -minimap needs quite long to load (like 2 secs or something), and everytime you zoom out, you could unmeant turn to the world map, so you have to load the normal map again
    -Peseant dialogues couldn't be more underwhelming, it's like "Huh? Yeah? Go away, Freak!, Don't look at me!" or, my most favourite, "Talk to our Leader." or something like that

    Well I guess that's good enough for now. Is this game worth 50-60€, I think not, better wait for a sale, dont be impatient and save your money. You know I'm right :-)
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  24. May 24, 2021
    7
    An obvious pastiche of Assassin's Creed, Skyrim, and the Far Cry games - and is reaching to achieve the quality of any of them. Basic mechanics are lacking - character movement is like a tugboat piloted by a drunk, the levelling and inventory systems are incredibly half-assed, and enemy levels are literally all over the map. The story is bombastic open-ended and hole-ridden nonsense - evenAn obvious pastiche of Assassin's Creed, Skyrim, and the Far Cry games - and is reaching to achieve the quality of any of them. Basic mechanics are lacking - character movement is like a tugboat piloted by a drunk, the levelling and inventory systems are incredibly half-assed, and enemy levels are literally all over the map. The story is bombastic open-ended and hole-ridden nonsense - even as a fantasy title - but has loads of sex and cynicism mixed in which impresses people, I guess? If you're thinking this game is going to be a big step up from Witcher 2, you're going to be disappointed. Much of the amateurish jank is still here. Many of the cinematic cutscenes are impressive, really nice music, and some solid sidequests with good variety, but this is really just a 6/10 game with high-ish production values. Expand
  25. Apr 6, 2019
    6
    As for me this is overrated game. Of course it has some good aspects, especially compared to the present games, there are well written story, one of the best graphics even nowadays, fresh lore, not linear and bright side quests, charming characters and may be few others. I can give 7 or 8 for all this. But it's not very versatile in upgrading character, combat and skill systems.

    For the
    As for me this is overrated game. Of course it has some good aspects, especially compared to the present games, there are well written story, one of the best graphics even nowadays, fresh lore, not linear and bright side quests, charming characters and may be few others. I can give 7 or 8 for all this. But it's not very versatile in upgrading character, combat and skill systems.

    For the first look you could see some different skills, clothes, weapons, but all this don't bring big changes to game-play. If you start second or third time you can make some other decisions, complete some steps in different order, which would make you see other cut-scenes, but you are always gonna be a man with sword and very limited action set. There is no such things like was in "Skyrim" for example, where you could make much more different characters (I'm talking not only about appearance) and skill build really could completely change game process.

    So, it's more like mix of uncomplicated slasher and action adventure with some customization, huge world and variety of outcomes. And it's definitely well made mix but it's not give all that i wait from RPG. I was between 7 and 8 but after I've looked to all this 10 of 10, i had to rate 6 just to sick balance because game is not brilliant.
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  26. Mar 21, 2020
    7
    Witcher 3: Wild Hunt has not aged well and even when released it was quite an sub-par experience propagated to universal acclaim by a ravenous fanbase. The graphics are gorgeous to look at but the clunky gameplay leaves a lot to be desired.

    Story is well written and not contrived, sadly it does not elavate itself above others in the genre and medium. Reading the books by Andrej
    Witcher 3: Wild Hunt has not aged well and even when released it was quite an sub-par experience propagated to universal acclaim by a ravenous fanbase. The graphics are gorgeous to look at but the clunky gameplay leaves a lot to be desired.

    Story is well written and not contrived, sadly it does not elavate itself above others in the genre and medium. Reading the books by Andrej Sapkowski is far better and I am sad to say the videogame does not do it justice in the slightest.
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  27. Jun 26, 2020
    7
    Nice game, but still not Zelda's level. It have a big world (but still, Zelda's is bigger), nice characters.
  28. May 6, 2021
    7
    Witcher 3 is often praised for it's plot and how player choice impacts it, yet I don't feel like this praise is earned. It has mostly good dialog, interesting and charismatic characters (both leads and minor ones), somewhat effective set-pieces, but the story itself (except for the Velen chapter, which is the only one everyone tends to bring up) is kinda lacklustre. As soon as you get toWitcher 3 is often praised for it's plot and how player choice impacts it, yet I don't feel like this praise is earned. It has mostly good dialog, interesting and charismatic characters (both leads and minor ones), somewhat effective set-pieces, but the story itself (except for the Velen chapter, which is the only one everyone tends to bring up) is kinda lacklustre. As soon as you get to Novigrad, plot treads start abruptly appearing only to lead pretty much nowhere and leave no real consequence (witch hunts, Radovid, gangs), pacing is off and characters start to crack up with small inconsistencies (mainly, Dandelion). These issues will be alleviated with Skellige's focused side plot and soft mental reset granted by the new map, but after Battle at Kaer Morhen they kick back in like an obstinate mule with a newfound force of rushing to conclude broad plot threads that shouldn't've been there in the first place. Sprinkled with some awful resolutions of essential story arks (Dijkstra, Avallac'h) and absolutely pathetic main villain - you got a really, really mixed bag of a plot, which is mostly remembered well for the Velen chapter everyone was so blow away by.

    My other criticisms of Witcher 3 are much less controversial: combat is too basic for such a long game, character progression inclines to highly specialise in a few from already not that many options, and enemies rarely require you to step out of that chosen specialisation. Loot system is garbage (literally). Alchemy is a double edged sword: I really appreciate that consumables replenish (it's one of the best design choices in the game), but being able to pop a decoctions whenever you want really takes away from the planning gameplay, while knowing his enemy and preparing accordingly should be one of the key witcher's abilities. And the worst offender is the dumbed down, streamlined and formulaic, almost automatic in nature gameplay loop that became pure torture towards last ten ours of my playthrough. Witcher Sense is one of the most overused and non-engaging mechanics I've ever encountered in a videogame.

    None of what I just said renders the game unplayable or even not fun, it's just really uninspired, mediocre and lacks coherent brave vision.

    The real beauty of Witcher 3, what I consider the reason people fell in love with this game, the strength of CDPR that came to be the highlight even in the disastrous Cyberpunk 2077, is the world and atmosphere. Novigrad is the best videogame city I've ever been to, you won't find more lifelike countryside than White Orchard, everything in this game looks stylish, feels evocative, sounds enthralling and plays damn immersively, even with all the grudges I hold agains it. I might not had the best gaming experience, but it was a great time - time, spent as Geralt of Rivia in wondrous, magical and dangerous lands.

    To sum it all up, Witcher 3 is a mediocre open world action RPG, that stole the industry spotlight for all the wrong reasons, but you won't regret loosing yourself in it for a hundred hours.
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  29. May 28, 2021
    6
    I don't know why I couldn't get into this game. I tried countless times to see the epic greatness of the game from effusive praise and glowing reviews all over the place. Not to say that it is a bad game, just doesn't feel as perfect as ppl make it to be.
    The open world is in the UbiSoft school of Design, filled with world breaking jank that could srsly ruin some1's immersion. Its like
    I don't know why I couldn't get into this game. I tried countless times to see the epic greatness of the game from effusive praise and glowing reviews all over the place. Not to say that it is a bad game, just doesn't feel as perfect as ppl make it to be.
    The open world is in the UbiSoft school of Design, filled with world breaking jank that could srsly ruin some1's immersion. Its like they tried to mix AC and Skyrim in moderate doses, but still failed to find a great balance. Combat feels like its out of a 2005 game. There's still that horse running into a wall thingy there. Really bad.
    The story is pretty good though, with some really well written side quests. This is mainly what stands out for the game. There are a ton of quests to undertake and delve deeper into the lore of the world. This is mainly where the game shines.
    Maybe its just that I played RDR2 b4 this, character movement here feels clunky and unnatural and horse riding here is terrible compared to it. If I played this b4 rdr2 I would probably be acclaiming it like everyone else.
    My overall score would be arnd 5.5, but since meta doesn't do half reviews 6'll HV to do.
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  30. Jun 3, 2021
    5
    Good game story-wise, but gameplay is actual garbage. I completed every single quest in starting location and still only level 3. Can't do anything in next location, Vizima is supposed to be for level 5, but 2nd quest already level 9 enemies, which I can't kill... I use counter like potions and right sword... I improved everything I could, but I had barely 300 crowns at that point...Good game story-wise, but gameplay is actual garbage. I completed every single quest in starting location and still only level 3. Can't do anything in next location, Vizima is supposed to be for level 5, but 2nd quest already level 9 enemies, which I can't kill... I use counter like potions and right sword... I improved everything I could, but I had barely 300 crowns at that point... Played on 3/4 difficulty and it is not like I Am not new to RPG either. It is AC bs design and grind fest, side quests mostly uninteresting...

    Combat system:
    - only items matters skill is irrelevant
    - when you attack at the same time, you get damage and you can't parry...
    - parry gets you stunned useless
    - you can evade attacks, but again if you attack at the same time there is nothing you can do and you get damage for free

    Also some enemies don't show in bestiary...
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Metascore
93

Universal acclaim - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. Jan 28, 2016
    90
    The Witcher 3 says no to all of this - it's a great game with a fully realized setting, it's a joy to play, the business model behind it treats its customers like human beings, and it delivers a story that finally hits the tone of the books.
  2. Jan 20, 2016
    100
    Probably the best open-world RPG ever made, but it still falls prey to some of the genre's worst traps.
  3. Nov 4, 2015
    80
    I've made it pretty clear that it's hardly a flawless game, but that doesn't change the fact that The Witcher 3: Wild Hunt is something pretty bloody special and you should absolutely play it.