- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Nov 1, 2011
- Also On: PlayStation 3, Xbox 360
Summary:
In The Lord of the Rings: War in the North, players can become the heroes in the great battle of the North as part of the epic War of the Ring. Exploring unseen lands, story elements and characters from Middle-earth as well as elements familiar from past feature films, gamers will experience extensive character customization and development, expansive co-op gameplay options and upgradeable weapons, skills and special abilities.
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| Rating: | M |
|---|---|
| Official Site: | www.warinthenorth.com |
| Developer: | Snowblind Studios |
| Genre(s): | Role-Playing, Action RPG, Action RPG |
| Number of Players: | 1-3 Players |
| ESRB Descriptors: | Blood and Gore Intense Violence |
| Number of Online Players: | 3 Players Online |
| Cast | Credit |
|---|---|
| Larry Paolicelli | Executive Producer |
| Mike Lescault | Additional Production |
| John Cygan | Voice Talent |
| Mark Bullock | Staff Designer |
| Scott Cummings | Senior Designer |
| Tim Znamenacek | Executive Producer |
| Jason Booth | Senior Designer |
| Steve Blum | Voice Talent |
| John Brophy | Artist, Characters |
| Shane White | Additional Art |
| Eric Kohler | Art Director, Concept |
| Chris Klimecky | Additional Production |
| Paula Tiso | Voice Talent |
| Brian Despain | Additional Art |
| John McFarlane | Senior Software Engineer |
| Joe Zajonc | Lead Sound Designer |
| Chris Borders | Voice Over Director |
| Sean Patten | Senior Designer |
| Michael Mounier | Senior Software Engineer, Graphics |
| Nathan Grigg | Senior Composer |
| Ben Harrison | Senior Artist, World |
| Nathan Hendrickson | Director Of Cinematics |
| Brian Pamintuan | Director Of Audio |
| Frank Rooke | Director Of Design |
| Steve Lee | Senior Artist, World |
| Kevin Stephens | Development |
| Jason Kim | Senior Artist, Characters |
| Jason Olander | Senior Designer, Tech |
| John Patrick Lowrie | Voice Talent |
| Nathan Vetterlein | Associate Designer |
| Andre Maguire | Lead Game Designer |
| Raoul Said | Director Of Engineering |
| John Van Deusen | Art Lead, Animation |
| Javier Rodriguez | Art Lead, World |
| Oliver Muirhead | Voice Talent |
| Charlie Lapp | Additional Art |
| Hugh Riley | Art Development Director |
| Quinlan Richards | Lead Level Designer |
| Peter Jessop | Voice Talent |
| J.J. Hoesing | Senior Software Engineer, Graphics |
| Nelson Wang | Art Development Director |
| Karim Biri | Animator |
| Karim Biri | Senior Artist / Animator |
| Karim Biri | Senior Artist / Animator |
| Liam O'Brien | Voice Talent |
| Mathieu Aerni | Modeling And Texture |
| Daniel Sipes | Additional Art |
| Darrin Hart | Additional Art |
| Bach Payson | Associate Producer |
| Adam Smeltzer | Additional Engineering |
| Peter Delgado | Senior Artist |
| Michael De Plater | Design Director |
| Loren Bryant | Associate Artist / Animator, MoCap |
| Kelly Rains | Senior Artist |
| Ruth Tomandl | Producer |
| Aaron Schneider | Additional Engineering |
| Matt Rapelje | Artist, World |
| Derek Chatwood | Senior Designer |
| Ian Walker | Senior Artist, World |
| Ethan Walker | Senior Artist, Cinematics |
| Damian Frank | Senior Software Engineer, Gameplay |
| Miles Germer | Technical Art Lead |
| Kim Marlis | Associate Producer |
| Scott Smith | Additional Engineering |
| Josh Lokan | Animator |
| Josh Lokan | Senior Artist / Animator |
| Josh Lokan | Senior Artist / Animator |
| Keith W. Thompson | Senior Software Engineer, Engine |
| David Dawson | Artist, World |
| Jessica Brunelle | Additional Production |
| RJ Martin | Senior Software Engineer, Gameplay |
| Chris Hoge | Lead Designer, Systems |
| Andrew Arconti | Senior Artist, Concept |
| John Turner | Additional Art |
| Chris Clanin | Additional Audio |
| Jason Rost | Artist, World |
| Rita Kedineoglu | Engineer |
| Olivier Leeman | Senior Artist, FX |
| Matthew Edmonds | Lead Software Engineer |
| Nick Kondo | Additional Art |
| Rocky Newton | Art Lead, Cinematics |
| Travis Gosnell | Art Lead, World |
| Joshua Andersen | Senior Artist |
| Jason Gimba | Level Designer |
| Ian Stout | Artist |
| Kristian Bourdage | Artist, Characters |
| Mike Madeoy | Voice Talent |
| Rory Young | Artist, World |
| Ben Hopper | Additional Art |
| Andy Abramovici | Executive Producer |
| Yvo Zoer | Director Of Engineering |
| Courtenay Taylor | Voice Talent |
| Ryan Clearman | Additional Art |
| Scott Egashira | Senior Software Engineer, Network |
| Chris Marvin | Senior Software Engineer, Tools |
| Simon Habib | Rigger |
| Theresa Jones | Associate Producer |
| Morgan Woolverton | Senior Artist, World |
| Brenton Anderson | GUI |
| Brenton Anderson | Software Engineer, Tools/GUI |
| Brenton Anderson | Software Engineer, Tools/GUI |
| Charles Kim | Additional Art |
| Brian Patenaude | Senior Artist, World |
| Bill Johns | Motion Capture Talent |
| Steve Chiavelli | Associate Software Engineer, Tools |
| Jeremy Estrellado | Artist, World |
| Jessy Veilleux | Creative Director |
| Christy Marx | Additional Writing |
| Keith Szarabajka | Voice Talent |
| Brent Barrett | Designer, Tech |
| Grant Goodeve | Voice Talent |
| David Silverman | Director Of Art |
| Jason Behr | Additional Design |
| Michael Norris | Associate Sound Designer |
| Jim Piddock | Voice Talent |
| Fred Tatasciore | Voice Talent |
| Tom Price | Additional Art |
| Laura Bailey | Voice Talent |
| Chuck Jones | Senior Artist |
| Stephen Brown | Sound Designer |
| Christine Dunford | Voice Talent |
| Ian Scott | Senior Designer, Tech |
| James Ross | Software Engineer |
| Michael Puoci | Senior Artist, FX |
| Philip Dennison | Producer |
| David Abrams | Producer |
| Kirk DeGrasse | Art Lead, Cinematics |
| Max Diediker | Artist, World |
| Ilya Nazarov | Additional Art |
| Adin Clark | Senior Designer |
| Steve Firchow | Senior Artist, Concept |
| Jerry Pritchard | Additional Production |
| Brandon Murray | Motion Capture Talent |
| Ike Amadi | Voice Talent |
| Gordon Fong | Director Of Production |
| Jordan Stock | Additional Audio |
| Sam Prud'homme | Software Engineer, Gameplay |
| Justin Kohler | Additional Art |
| Katrina Tung | Modeling And Texture |
| Scott Crawford | Lead Designer, Story/Quest |
| TJ Perillo | Lead Designer |
| Matthew Holdener | Senior Level Designer |
| Sean Stahl | Designer |
| Ian McCoy | Designer, Tech |
| Branden Bean | Associate Designer, Tech |
| Tim Berrt | Lead Software Engineer |
| George Tam | Software Engineer, Gameplay |
| Shea Vos | Software Engineer, Gameplay |
| Thomas Johnson | Software Engineer |
| Zach Peterson | Software Engineer |
| Caleb McCombs | Associate Software Engineer |
| Ralph Lewis | Lead Software Engineer, Engine |
| George Davison | Senior Software Engineer, Engine |
| Steven Stadnicki | Senior Software Engineer |
| Brad Rasmussen | Software Engineer, Engine |
| Damon Thompson | Software Engineer, Engine |
| Mike Beach II | Software Engineer, Engine |
| Colin Sipherd | Software Engineer, Network |
| Brent Orford | Lead Software Engineer, Tools |
| David Rieman | Software Engineer, QA Tools |
| Matthew J. Allen | Software Engineer, Tools |
| Philip Straub | Art Director |
| Brian H. Johnson | Technical Art Director |
| Michael Cahill | Art Development Director |
| Amy Drobeck | Animator |
| Amy Drobeck | Senior Artist / Animator |
| Amy Drobeck | Senior Artist / Animator |
| Randall Ng | Animator |
| Randall Ng | Senior Artist / Animator |
| Randall Ng | Senior Artist / Animator |
| Michael Jungbluth | Animator |
| Michael Jungbluth | Artist / Animator |
| Michael Jungbluth | Artist / Animator |
| Joe Janca | Animator |
| Joe Janca | Associate Artist / Animator |
| Joe Janca | Associate Artist / Animator |
| Joel Blakely | Art Lead, Characters |
| Mic Marvin | Technical Artist |
| Amy Hong | Associate Technical Artist |
| James Ingraham | Art Lead, UI |
| Lorian Taylor | Artist, UI |
| Aaron Trulson | Artist, World |
| Jeremiah Strong | Artist, World |
| Ryland Loncharich | Associate Artist, World |
| Josh Fleming | Producer |
| Lucas Ritting | Producer |
| Dacey Willoughby | Associate Producer |
| Aaron Giddings | Production Coordinator |
| Naomi Steele | Production Coordinator |
| Andrew Christophersen | Artist, Cinematics |
| Martin Bartsch | Artist, Cinematics |
| Ryan Goodwin | Artist, Cinematics |
| Kyle Schaugaard | Associate Artist, Cinematics |
| Daryl Affleck | Animator |
| Daryl Affleck | Senior Artist / Animator |
| Daryl Affleck | Senior Artist / Animator |
| George Zimmet | Animator |
| George Zimmet | Senior Artist / Animator |
| George Zimmet | Senior Artist / Animator |
| James Hanpadungvongs | Animator |
| James Hanpadungvongs | Artist / Animator |
| James Hanpadungvongs | Artist / Animator |
| Rick Leubbers | Designer |
| Jason Byfield | Video Editor |
| Jason Vo | Associate Video Editor |
| Johan Eickmeyer | Associate Designer |
| Matthew Radunz | Art Lead, Character |
| Bojana Nedeljkovic | Senior Artist, Character |
| Maegan Walling | Senior Artist, Character |
| Matt Beckman | Associate Artist, Character |
| Ronald Kury | Associate Artist, Character |
| Sid Moye | Senior Artist |
| Chris Lomaka | Artist |
| Vinod Rams | Senior Artist, Concept |
| George Rushing | Artist, Concept |
| Stacey Diana Clark | Artist, Concept |
| Mark Wood | Senior Artist, FX |
| Noakaleialii Kapuni-Barlow | Artist, FX |
| Stephen Whetstine | Senior Artist, UI |
| Mike Monroe | Artist, UI |
| Andrew Baker | Staff Artist, Lighting |
| Daniel Thibadeau | Technical Art Director |
| Geoffrey Kaimmer | Senior Artist, World |
| Gene Lange | Artist, World |
| Joel Cuellar | Artist, World |
| Lucas Carlyle | Sound Designer |
| Patrick O'Day | Software Engineer |
| Rikke Finbraten | Production Coordinator |
| Drew Wolf | Additional Art |
| Dustin DeVoe | Additional Art |
| Fred Pashe | Additional Art |
| Jim Burner | Additional Art |
| Jay Sharpe | Additional Art |
| Liz Mithcell | Additional Art |
| Luke Steichen | Additional Art |
| Robert Rapier | Additional Art |
| Shae Shatz | Additional Art |
| Trevor Crandall | Additional Art |
| William Patrick | Additional Art |
| Keven Patzelt | Additional Audio |
| Ali Pllard | Additional Design |
| Daniel Choe | Additional Design |
| John Dunala | Additional Design |
| T.J. Stamm | Additional Design |
| Tom Hanrahan | Additional Design |
| Jason Runta | Additional Engineering |
| Josh Wittner | Additional Engineering |
| Kyle Sorge-Toomey | Additional Engineering |
| Matthew Lauritzen | Additional Engineering |
| Max Wagner | Additional Engineering |
| Ryan Gaule | Additional Engineering |
| Ryan Thorlakson | Additional Engineering |
| Shane Whitfield | Additional Engineering |
| Chance Copeland | Additional Production |
| Jeff Carmon | Additional Production |
| Kara Tanek | Additional Production |
| Kristin Leff | Additional Production |
| Michael Burbo | Additional Production |
| Adam Hanson | Associate Producer |
| Alicia Spraque | Production Assisant |
| Mario Maltezos | Creative Director |
| Dayna Smith | Production Coordinator |
| Shanna Allman | Motion Capture Talent |
| Jill Leversee | Motion Capture Talent |
| Eric Redman | Motion Capture Talent |
| Rich Horvitz | Voice Talent |
| John Olson | Voice Talent |
| Jen Taylot | Voice Talent |
| Julie Cardinal | Producer |
| Ben Girard | Executive Producer |
| Louis-Simon Menard | Executive Producer |
| Jan-Fryderyk Pleszczynski | Executive Producer |
| Jean-Philippe Therrien | Production Coordinator |
| Louis-Philip Vermette | Artistic Director |
| Andre Lavoie | CG Supervisor |
| Andre Lavoie | Concept Artist |
| Gael Jacques | Lead Modeling / Texture |
| Pascal Clement | Modeling And Texture |
| Robert De La Cruz | Modeling And Texture |
| Dave Gagnon | Modeling And Texture |
| Nicolas Fortin | Modeling And Texture |
| Anick Limoyo | Modeling And Texture |
| Carlos Valcarcel | Lead Rigger |
| Carl Berube | Rigger |
| Eric Maltais | Rigger |
| Sebastien Proulx | Rigger |
| Stephane Stoll | Animation Director |
| Kim Richardson | Animation Supervisor |
| Jocelyn Hudon | Lead Animator |
| Nadine Lavoie | Animator |
| Nicolas Lamy | Animator |
| Dave Normand | Animator |
| Vincent Reumont | Animator |
| Pascal Ruest | Animator |
| Henry Wojick | Animator |
| Eric Aubry | Lead Lighting |
| Carlos Carpinteros | Lighting Artist |
| Nancy Larouche | Lighting Artist |
| Elaine Martin | Lighting Artist |
| Sebastien Chartier | Lead FX |
| Richard Clement-Tram | FX Artist |
| Erico Casselle | FX Artist |
| Pierre Cataford | FX Artist |
| Raonul Conover | FX Artist |
| Benoit Robert | FX Artist |
| Francis St-Denis | FX Artist |
| Eric Senecal | FX Artist |
| Sylvain Lorgeou | Lead Matte Painter |
| Toby Cote | Matte Painter |
| Vissal Nguon Ong | Lead Compositing |
| Sebastien Gagne | Compositing |
| Olivier Nadeau | Compositing |
| Martin Larrivee | Compositing |
| Patrick Tasse | Compositing |
| Yves Tremblay | Compositing |
| Eric Tetreault | Compositing |
| Stephane Paradis | Editor |
| Kim Mai Guest | Voice Talent |
| Bob Joles | Voice Talent |
| Crispin Freeman | Voice Talent |
| Fred Tatasciore | Voice Talent |
| Jennifer Hale | Voice Talent |
| Chris Edgerly | Voice Talent |
| Nolan North | Voice Talent |
| Tom Kane | Voice Talent |
| Yuri Lowenthal | Voice Talent |
| Laura Bailey | Voice Talent |
| Steven Jay Blum | Voice Talent |
| Jim Meskimen | Voice Talent |
| Phil Proctor | Voice Talent |
| Keith Szarabajka | Voice Talent |
| Grant Goodeve | Voice Talent |
| Bob Joles | Voice Talent |
| Kim Mai Guest | Voice Talent |
| Chuck Jones | Senior Artist |
| Ian Scott | Senior Designer, Tech |
| Brent Barrett | Designer, Tech |
| James Ross | Software Engineer |
| Stephen Brown | Sound Designer |
| Michael Norris | Associate Sound Designer |
| Tom Price | Additional Art |
| Jason Behr | Additional Design |
| Christy Marx | Additional Writing |
| David Silverman | Director Of Art |
| Brandon Murray | Motion Capture Talent |
| Christine Dunford | Voice Talent |
| Eric Lopez | Voice Talent |
| Jim Piddock | Voice Talent |
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