- Publisher: tinyBuild
- Release Date: Aug 30, 2016
- Also On: PlayStation 4, Switch, Xbox One
- Critic score
- Publication
- By date
- Unscored
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CD-ActionDec 12, 2016The Final Station’s gameplay is divided into two parts that fit together rather loosely. The first one is travelling from station to station by train and it offers almost no challenge. The game shows its true colors when it makes you leave the train and turns into a wonderfully creative and perfectly balanced 2D shooter. [12/2016, p.73]
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Nov 8, 2016Even though it's short for the asking price, Final Station tells a compelling story in an intriguing world.
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Oct 5, 2016For the first hour of gameplay The Final Station seems like a very, very good game. In time some issues come to light - mostly associated with dialogue and repetitiveness. Still it is a pretty solid debut of Do My Best Games. There weren't many better indie games this summer.
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Sep 9, 2016Despite the weak connective tissue that ties it all together, The Final Station leaves a positive impression. There are numerous dark and dreamy settings to discover--crumbling, dimly lit caverns, old train tunnels, vividly snowy villages, and flooded towns filled with corpses and garbage floating in water--and almost every encounter forces you to develop and execute a viable strategy, lest you shoot from the hip and end up as zombie food when your ammo runs out.
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Sep 5, 2016If you love an interesting story with some creepy sci-fi elements, then I highly recommend The Final Station. Finding bits of lore and slowly uncovering parts of the mystery was intriguing and kept me moving down the line, but that’s not for everyone. It’s a bit short for the price tag, but well worth your money if you enjoy single-player titles that leave you wondering at the end.
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Aug 30, 2016It works as a survival game, with a few interesting ideas that makes it rather unique. Still, it can be repetitive and not particularly responsive control-wise, causing some frustrating situations that could've been avoided to make a better game.
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Aug 30, 2016The Final Station ends up being a linear game in the end (I dispelled the illusion of choice by playing it again and finding not much changed), but this short train is worth riding at least once. Combining light simulation aspects that only get better over time with a survival mode with diminishing returns is an interesting concept that shouldn't be ignored.
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Aug 29, 2016The Final Station has great ideas, but after a promising beginning, the game gets so repetitive.
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Aug 29, 2016A fascinating journey that ends a few stops too soon. Its ending ultimately raises more questions than answers, and I was left largely unfulfilled. This disappointment bleeds into the gameplay as well, as each facet of gameplay from the citizen management to the gunplay could've been fleshed out more. Despite these shortcomings, it's still an enjoyable five hour ride — just one that ends before it hits its stride.
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Sep 22, 2016Somewhere, deep down in The Final Station, is a game that you can fall in love with – a rough adventure where you uncover a mystery and where every moment is filled with tension or despair. Unfortunately, the game that you actually get is too shallow and repetitive to be satisfying, and the story is so confusing that it is downright broken. The story’s failures are especially disappointing, because you can see the makings of something great around the periphery.
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Sep 19, 2016Apocalypse watched from the window of a train is definitely catchy. Unfortunately, the creators did not succeed in building interesting platformer around it. Just a solid atmosphere does not create a good game.
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| This publication has not posted a final review score yet. | |
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Aug 29, 2016The Final Station is a simple game, which is always just compelling enough for its duration. I’ve come to think of it as an efficient, low budget horror movie: it has a high concept it can’t afford to show directly and so it wrings as much as it can from the mystery and the satisfaction of piecing the plot together from snippets. It’s only a shame that its action suffers more from never having a particularly interesting concept of its own.
User score distribution:
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Positive: 50 out of 82
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Mixed: 25 out of 82
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Negative: 7 out of 82
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Aug 20, 2017
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Sep 14, 2016
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Jan 4, 2019