Metascore
76

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 24
  2. Negative: 0 out of 24
  1. Sep 6, 2016
    90
    While it may look simple and even a bit silly on the surface, The Final Station is quite the captivating game. The story and survival aspects have been blended wonderfully, and it leaves you with plenty to mull over long after the credits roll.
  2. Pelit (Finland)
    Nov 9, 2016
    89
    A minimalistic tale of the world ending is executed beautifully in The Final Station. It's an atmospheric, yet demanding action-adventure, a little big game in the true meaning of the definition. [Oct 2016]
  3. Sep 28, 2016
    88
    If you don’t mind aging a couple of years from playing a game, then be sure to check this one out. You’ll fall in love, and then develop that love-hate kind of relationship with a game that has you talking about it for years to come.
  4. Oct 3, 2016
    85
    A compelling game, being just short enough to not overstay it’s welcome.
  5. Aug 30, 2016
    85
    It’s a dark experience from beginning to end, but one that’s absolutely worth playing, especially when it offers some insight into what makes people compelled to fight for the future, no matter how futile the battle may be.
  6. Aug 29, 2016
    85
    The Final Station is a considerably devilish adventure. The balance between keeping everyone you can alive, keeping a train rolling, exploring and scavenging overrun outposts and surviving long enough to get back to your train keeps the situation tight at practically all times.
  7. LEVEL (Czech Republic)
    Nov 7, 2016
    80
    To the last detail, a polished game about the end of the world that squeezes a lot of intense feelings from players through the gloomy atmosphere. [Issue#267]
  8. Oct 17, 2016
    80
    Halfway between Half Life 2 and Snow Piercer, The Last Station entices the player thanks to a curious plot, and offers him a challenging gameplay. Do not judge from the visual style, as the latest title published by tinyBuild needs dedication and strategy.
  9. Sep 11, 2016
    80
    Please, resist the temptation to write this game off as yet another survival horror, and give it a chance. You will discover pixel-perfect art, a neat combination of familiar gameplay mechanics, and a great story with a cool twist.
  10. Sep 7, 2016
    80
    Do My Best Games have created an incredibly immersive, varied and compelling game, it is tense and always leaves you wondering what is beyond the next door. Its simple gameplay is enhanced by the compelling story and leaves you always wanting to find out more from its inhabitants.
  11. Aug 30, 2016
    80
    The Final Station does a remarkable job at leaving a mark with its chosen aesthetic and subtle narrative — peaking one’s interest with this particular post-apocalyptic not-zombie infested World, it’ll be easily remembered above the mediocre allotment of survival titles out there at present. Overall, The Final Station is a welcome breath of fresh (if desolately murky) air and stands out through its interesting mix of platformer and survival mechanics — carving out a game that’s entertaining but cunning too.
  12. Aug 30, 2016
    80
    Overall, The Final Station is a contemplative slice of sci-fi horror. It might not be utterly original - spot the shades of Snowpiercer, Evangelion, and That Insidious Beast if you get the chance - and it can be ever so slight, but it rattles along at steady pace, taking you on a reflective journey, all the way to a gut-punching end...It's well worth buying a ticket.
  13. Aug 30, 2016
    80
    Do My Best Games’ first foray into game development is a fantastic one. They really have “done their best” and created something wholly unique, tense and with more going on than first meets the eye.
  14. CD-Action
    Dec 12, 2016
    70
    The Final Station’s gameplay is divided into two parts that fit together rather loosely. The first one is travelling from station to station by train and it offers almost no challenge. The game shows its true colors when it makes you leave the train and turns into a wonderfully creative and perfectly balanced 2D shooter. [12/2016, p.73]
  15. Nov 8, 2016
    70
    Even though it's short for the asking price, Final Station tells a compelling story in an intriguing world. 
  16. Oct 5, 2016
    70
    For the first hour of gameplay The Final Station seems like a very, very good game. In time some issues come to light - mostly associated with dialogue and repetitiveness. Still it is a pretty solid debut of Do My Best Games. There weren't many better indie games this summer.
  17. Sep 9, 2016
    70
    Despite the weak connective tissue that ties it all together, The Final Station leaves a positive impression. There are numerous dark and dreamy settings to discover--crumbling, dimly lit caverns, old train tunnels, vividly snowy villages, and flooded towns filled with corpses and garbage floating in water--and almost every encounter forces you to develop and execute a viable strategy, lest you shoot from the hip and end up as zombie food when your ammo runs out.
  18. Sep 5, 2016
    70
    If you love an interesting story with some creepy sci-fi elements, then I highly recommend The Final Station. Finding bits of lore and slowly uncovering parts of the mystery was intriguing and kept me moving down the line, but that’s not for everyone. It’s a bit short for the price tag, but well worth your money if you enjoy single-player titles that leave you wondering at the end.
  19. Aug 30, 2016
    70
    It works as a survival game, with a few interesting ideas that makes it rather unique. Still, it can be repetitive and not particularly responsive control-wise, causing some frustrating situations that could've been avoided to make a better game.
  20. Aug 30, 2016
    70
    The Final Station ends up being a linear game in the end (I dispelled the illusion of choice by playing it again and finding not much changed), but this short train is worth riding at least once. Combining light simulation aspects that only get better over time with a survival mode with diminishing returns is an interesting concept that shouldn't be ignored.
  21. Aug 29, 2016
    70
    The Final Station has great ideas, but after a promising beginning, the game gets so repetitive.
  22. Aug 29, 2016
    60
    A fascinating journey that ends a few stops too soon. Its ending ultimately raises more questions than answers, and I was left largely unfulfilled. This disappointment bleeds into the gameplay as well, as each facet of gameplay from the citizen management to the gunplay could've been fleshed out more. Despite these shortcomings, it's still an enjoyable five hour ride — just one that ends before it hits its stride.
  23. Sep 22, 2016
    50
    Somewhere, deep down in The Final Station, is a game that you can fall in love with – a rough adventure where you uncover a mystery and where every moment is filled with tension or despair. Unfortunately, the game that you actually get is too shallow and repetitive to be satisfying, and the story is so confusing that it is downright broken. The story’s failures are especially disappointing, because you can see the makings of something great around the periphery.
  24. Sep 19, 2016
    50
    Apocalypse watched from the window of a train is definitely catchy. Unfortunately, the creators did not succeed in building interesting platformer around it. Just a solid atmosphere does not create a good game.
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  1. The Final Station is a simple game, which is always just compelling enough for its duration. I’ve come to think of it as an efficient, low budget horror movie: it has a high concept it can’t afford to show directly and so it wrings as much as it can from the mystery and the satisfaction of piecing the plot together from snippets. It’s only a shame that its action suffers more from never having a particularly interesting concept of its own.
User Score
7.5

Generally favorable reviews- based on 82 Ratings

User score distribution:
  1. Positive: 50 out of 82
  2. Negative: 7 out of 82
  1. Aug 20, 2017
    8
    The game lacks in certain areas; for instance translation but certainly has a story in mood that grabs you and hauls you right into the game.The game lacks in certain areas; for instance translation but certainly has a story in mood that grabs you and hauls you right into the game. You truly feel sad and worried while playing the game and combat is nice; quick and advantageous. The world you play in can only be described as lonely, damaged, broke and improvised and the end invokes a lot of thought. It doesn't give much closure though. Keep that in mind before you play it. You will be stuck theorising for hours at the end; instead of feeling closure. I like games like that but I am aware some people don't. Full Review »
  2. Sep 14, 2016
    8
    Not the train management game you might expect it to be. Train management is pretty much reduced to a mini-game here, you'll spend most of theNot the train management game you might expect it to be. Train management is pretty much reduced to a mini-game here, you'll spend most of the game exploring and talking to NPCs, fighting zombies and collecting stuff. Sounds pretty basic, but there's a cool twist on pretty much everything here. First of all, the story is great. There's a lot of depth to this world and it feels more like end of evangelion than a zombie apocalypse. The story is simple enough for everyone to get an emotional kick out of it, but you have to really look for clues in the environments if you want to piece the entire narrative together, it always feels like there's more to this world than the game is showing you. Beyond that, the art direction is amazing and all the environments look really cool and gameplay has some pretty neat tweaks to the basic Deadlight formula. You'll have to conserve ammo and use melee and you'll have to think a bit when you face groups of different enemies. The downside is it's pretty short and doesn't offer a lot of replayability unless you're really into the story. Oh and you can't jump. Full Review »
  3. Jan 4, 2019
    3
    I have played it for 5 hours. The story didn't attracting enough for me to keep track of.
    Game play goes boring very quick. Feels like
    I have played it for 5 hours. The story didn't attracting enough for me to keep track of.
    Game play goes boring very quick. Feels like working as a machine rather then playing a game.
    Management aspect is irrelevant. The member you save have virtually no value. Saving them give you some reward, but those reward ends up wasting on saving other members. You might as well don't save them at the first place.
    Full Review »