Metascore
76

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 24
  2. Negative: 0 out of 24
  1. The Final Station is a simple game, which is always just compelling enough for its duration. I’ve come to think of it as an efficient, low budget horror movie: it has a high concept it can’t afford to show directly and so it wrings as much as it can from the mystery and the satisfaction of piecing the plot together from snippets. It’s only a shame that its action suffers more from never having a particularly interesting concept of its own.
User Score
7.5

Generally favorable reviews- based on 82 Ratings

User score distribution:
  1. Positive: 50 out of 82
  2. Negative: 7 out of 82
  1. Aug 20, 2017
    8
    The game lacks in certain areas; for instance translation but certainly has a story in mood that grabs you and hauls you right into the game.The game lacks in certain areas; for instance translation but certainly has a story in mood that grabs you and hauls you right into the game. You truly feel sad and worried while playing the game and combat is nice; quick and advantageous. The world you play in can only be described as lonely, damaged, broke and improvised and the end invokes a lot of thought. It doesn't give much closure though. Keep that in mind before you play it. You will be stuck theorising for hours at the end; instead of feeling closure. I like games like that but I am aware some people don't. Full Review »
  2. Sep 14, 2016
    8
    Not the train management game you might expect it to be. Train management is pretty much reduced to a mini-game here, you'll spend most of theNot the train management game you might expect it to be. Train management is pretty much reduced to a mini-game here, you'll spend most of the game exploring and talking to NPCs, fighting zombies and collecting stuff. Sounds pretty basic, but there's a cool twist on pretty much everything here. First of all, the story is great. There's a lot of depth to this world and it feels more like end of evangelion than a zombie apocalypse. The story is simple enough for everyone to get an emotional kick out of it, but you have to really look for clues in the environments if you want to piece the entire narrative together, it always feels like there's more to this world than the game is showing you. Beyond that, the art direction is amazing and all the environments look really cool and gameplay has some pretty neat tweaks to the basic Deadlight formula. You'll have to conserve ammo and use melee and you'll have to think a bit when you face groups of different enemies. The downside is it's pretty short and doesn't offer a lot of replayability unless you're really into the story. Oh and you can't jump. Full Review »
  3. Jan 4, 2019
    3
    I have played it for 5 hours. The story didn't attracting enough for me to keep track of.
    Game play goes boring very quick. Feels like
    I have played it for 5 hours. The story didn't attracting enough for me to keep track of.
    Game play goes boring very quick. Feels like working as a machine rather then playing a game.
    Management aspect is irrelevant. The member you save have virtually no value. Saving them give you some reward, but those reward ends up wasting on saving other members. You might as well don't save them at the first place.
    Full Review »