Metascore
75

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 23
  2. Negative: 1 out of 23
  1. Aug 29, 2019
    45
    Man of Medan is quickly overtaken by a very average writing quality and an abominable technical level synonymous with jerks and other constant freezes.
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  1. Aug 28, 2019
    An interactive horror game only works if it scares or surprises you, and Man of Medan does both. But while it makes sense to be unable to save characters in a movie, that can be frustrating in a game in which I’m supposed to have some say in what happens.
  2. It’s a shame, too, that so much of the game takes place on the rusty, pitch black tug, because when the lights are on, it looks fantastic. Items and textures are impressive, and the acting is very solid. I rarely get to play interactive fiction with such strong production values, especially with all the variation and replay value on offer. I’m on board. I enjoyed this one, and if Supermassive Games continue on trend, I’m optimistic for the rest of the series.
User Score
6.6

Mixed or average reviews- based on 344 Ratings

User score distribution:
  1. Negative: 67 out of 344
  1. Aug 29, 2019
    4
    I played this on PC, as it's my preferred form of gaming. The first line of dialogue made me break out in laughter. Not because of a wittyI played this on PC, as it's my preferred form of gaming. The first line of dialogue made me break out in laughter. Not because of a witty line cleverly written by the creators, no. I laughed my ass off for 3 minutes because of how horrendous the acting, movements, emotes were. The graphics are up-to-par with any large release game like this but the character animations - good God are they absolutely awful. The controls are frustrating, the (supposed to be) cinematic camera movements are choppy. The story is boring. The characters have no personality traits. This game is one hell of an experience. At one point I quite literally tossed my hat across the room and slapped my forehead into the palm of my hand due to how frustrating this piece of garbage is. Even if this were a regular movie, it would still be trash! The acting, writing, story... It's all so boring and just uninspired. The concept of an interactive horror movie is great, sure, but if I continuously had the urge to browse r/DankMemes during the cut scenes due to boredom, you know it's not good. I wouldn't recommend this to my worst enemy. Full Review »
  2. Aug 29, 2019
    3
    A few hours in and an original idea has yet to present itself. Cliche, trite, and unoriginal.
  3. Nov 15, 2019
    7
    I loved Until Dawn and was excited to give this game a go. While the DNA can certainly be felt in places, it doesn't quite live up to itsI loved Until Dawn and was excited to give this game a go. While the DNA can certainly be felt in places, it doesn't quite live up to its precedent. It does make some improvements to their formula, such as getting rid of the much dreaded "Stay Still" for a rhythm game that feels more skill-based as opposed to hoping the game doesn't think you nudged the controller.

    First of all, the game is shorter, lending itself more toward replaying for alternative choices, and I think the wealth of choices and outcomes is a huge plus in this game's favor.

    I started a second playthrough and it's impressive just how much character interactions can change based on past decisions, while the personality trait system of Until Dawn felt superfluous at times, you can feel its influence in moments. Saying something brash can make your character act more confident later on, as opposed to if you chose the other option and your character might approach the same conversation/scenario completely differently.

    Another neat moment I had was after finishing the game, I replayed the final chapter hoping to make a decision that would lead to something very specific happening. I was surprised when what I wanted to happen didn't happen at all simply because of one small thing I didn't do earlier, and I got to see a scene that a lot of people probably won't see playing through the game naturally.

    The main thing holding me back from an 8/9 score is the story, you will probably solve the game's mysteries long before the characters do. The characters can be hit or miss - Fliss appears to be the fan favorite and I can see why.

    Additionally there are small technical problems that might frustrate you such as dark, almost monochromatic environments where it can be hard to find your way forward. There were also a few times my character would attempt to walk forward and get caught on some part of the environment and I'd have to wiggle them off.

    Over all, I say that if you're a fan of Until Dawn or narrative-based games in general, it's worth a try especially if you can get it on sale. I will most likely be playing the next game in the anthology when that comes out.
    Full Review »