User Score
8.7

Generally favorable reviews- based on 2856 Ratings

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  1. Jun 14, 2011
    10
    Some people call terraria a Minecraft wanna be a Minecraft copycat in all honesty its a game within itself yeah it might have some aspects of Minecraft but terraria just has a larger selection of options in the game play no offence to notch he did a awesome job on Minecraft but the makers of terraria relogic i believe and red or are they the same i dont know ut they just blew all other 2DSome people call terraria a Minecraft wanna be a Minecraft copycat in all honesty its a game within itself yeah it might have some aspects of Minecraft but terraria just has a larger selection of options in the game play no offence to notch he did a awesome job on Minecraft but the makers of terraria relogic i believe and red or are they the same i dont know ut they just blew all other 2D platform based games out of the water good job guys Expand
  2. Jun 13, 2011
    10
    Simply one of the best games i played this year! Exploring is even more fun then in minecraft!
    Also it's 2D you do not lose all of the possibility of building!
    The water physics are just amazing! ;)

    10.0
  3. Jun 10, 2011
    8
    At first glance Terraria might look like a simple cash-in on the popularity of Minecraft. But it is far from that, as there are numerous features that make this game different and infact and alternative to the blocky 3D sandbox.

    Terraria is more RPG/exploration orientated than Minecraft, which relies on the users creativity to make their own fun. You will dig, explore, collect materials
    At first glance Terraria might look like a simple cash-in on the popularity of Minecraft. But it is far from that, as there are numerous features that make this game different and infact and alternative to the blocky 3D sandbox.

    Terraria is more RPG/exploration orientated than Minecraft, which relies on the users creativity to make their own fun. You will dig, explore, collect materials and craft. Sounds similar, but Terraria breaks away from Minecraft with features like a deeper level of exploration and bosses. Instead of simply mining in a randomly generated cave that become tedious. You will find yourself in areas like dungeons, an underground jungle and even hell it self. All adding to the variation in the game, something that Minecraft lacks. Bosses also break from the tedium of basic monsters by providing the requirement of additional strategy than simply just hit and run tactics. Characters are also capable of being migrated to new generated worlds when you inevitably do all that is possible or you meet the end of the world (an opening to an ocean) , which is something that Minecraft lacks.

    The only problem I see with this game is there is a wall you reach when you have done all of exploration and item collection. I have played for more than 40 hours and I have done all what can be done. I'd like to see more updates to keep the game fresh and possibly a mod API to have an effectively infinite replay value. Some people have also been having issues with multiplayer, I have yet to try this feature due to the issues I've had, so no positives or negatives can be levered towards it. This is a serious competitor to Minecraft, I (and possibly a lot of other people) believe that this game shows Minecraft's flaws, and Notch is going to be losing a lot of customers who want a more RPG/hardcore orientated experience.
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  4. Jun 9, 2011
    10
    I've been craving a 2D SNES looking game for awhile and here it is. This game sold me after I watched the trailer and the $10 for this game was well spent. It's much so different from minecraft. It has more emphasis on combat with a lot of different tools/weapons/Spells. It still has a good sandbox side to it but minecraft would be better for building as it is 3D. I guess the best way toI've been craving a 2D SNES looking game for awhile and here it is. This game sold me after I watched the trailer and the $10 for this game was well spent. It's much so different from minecraft. It has more emphasis on combat with a lot of different tools/weapons/Spells. It still has a good sandbox side to it but minecraft would be better for building as it is 3D. I guess the best way to describe what this game is like is a Zelda/castelvania as far as getting more life and useful tools in a progressive way. You are constantly trying to get better armor through mining rarer ores or killing bosses. The developers are hard at work at all times updating the game with more content for free. I was kind of skeptical at first about buying this game as there weren't any review on release date but It was worth more than the $10 dollars. I has a lot to do, a lot of re-playability, and multiplayer with randomly generated worlds to sandbox in and co-op. If your not sure about picking it up, "just do it." You won't regret it. Expand
  5. Jun 9, 2011
    10
    Most people are comparing this game to Minecraft, but this game is no Minecraft. Minecraft is about building, mining, and some other stuff. Terraria is about exploring this amazing world and is pushing to the RPG side instead of survival. The game itself is not too unique, but makes up in gameplay style and endless multiplayer fun (Ignoring the constant server whitelists and overprotectiveMost people are comparing this game to Minecraft, but this game is no Minecraft. Minecraft is about building, mining, and some other stuff. Terraria is about exploring this amazing world and is pushing to the RPG side instead of survival. The game itself is not too unique, but makes up in gameplay style and endless multiplayer fun (Ignoring the constant server whitelists and overprotective server mods), it is amazing fun to play with your friends, and you could bring over your singleplayer character into multiplayer worlds.

    People compare this to Minecraft because it has place and destroy block system similar to Minecraft, but Minecraft just defined a sub-genre that is now a block creative mode, making it more common among more Indie developers.

    The graphics to this game are somewhat beautiful, reminding me of the classic JRPG games on older consoles. The game runs smoothly on low-end PCs, and there is always some cranny to explore. The art is done quite beautiful and makes you seem enchanted in this majestically done game.

    This game is a definite must play, plus you would be supporting Indie Developers.
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  6. Jun 9, 2011
    10
    Really like any indie game out there it either drags you right in or you can never quite click with it at all. The game provides no coherent information to fully enjoy it so you may probably find yourself sifting through the many forums via steam and it's parent site. When you get over that gripe, and the slightly irritating multiplayer aspect (It's much easier to download and playReally like any indie game out there it either drags you right in or you can never quite click with it at all. The game provides no coherent information to fully enjoy it so you may probably find yourself sifting through the many forums via steam and it's parent site. When you get over that gripe, and the slightly irritating multiplayer aspect (It's much easier to download and play multiplayer with a program called Hamachi), you get a game with as much character as Minecraft but with inverse interests: the building aspect is nowhere near as satisfying as with Minecraft but the simple yet effective combat and multitude of enemies and some challenge in this respect keep you interested, and addicted to this game, which I can safely say is not the kind of game you should just at face value. Expand
  7. Jun 8, 2011
    10
    I'm not going to lie, at first I was really turned off by Terraria. Why would anyone want to play a 2D minecraft clone when we already got minecraft? Then I took another look at it because my friend insisted it was amazing. I watched the trailer, and started picking up on things that definitely weren't MC like. I started poking around and giving it a chance. Now I'm hooked, it's such anI'm not going to lie, at first I was really turned off by Terraria. Why would anyone want to play a 2D minecraft clone when we already got minecraft? Then I took another look at it because my friend insisted it was amazing. I watched the trailer, and started picking up on things that definitely weren't MC like. I started poking around and giving it a chance. Now I'm hooked, it's such an awesome adventure game! There's so much to explore and see, always something new, it's hard to get bored. Terraria doesn't deserve to be held up to MC; It's a fine adventure sandbox game all unto itself either way. Now I did poke into the wiki a bit, and started noticing just how much there was to see and do. I recommend you do what I am doing and keep your game as spoiler free as possible. You'll really only have to look at the wiki if you have honestly run out of things to do. Play it in multiplayer if you can as well, that alone really helped improve my experience. Expand
  8. Jun 7, 2011
    4
    When I saw a video about this game called 'Terraria', I thought the same thing as I think many people did; "this looks like minecraft". First I was pretty sure that it isn't going to get popular just by copying minecraft, but it did. Of course the game isn't a straight copy of minecraft, it's a lot more. I am just one of those persons who didn't enjoy the game one bit.
  9. Jun 5, 2011
    9
    Terraria is an awesome, Minecraft Based 2D Game, with help of popularity of minecraft this game has sold 2 millions in first days of launch, but it is more than a minecraft based game, it is really awesome how well planned is this little game and for 10USD you will get a lot of fun single player and multiplayer
  10. Jun 5, 2011
    10
    Terraria is an absolutely amazing game as a retro hybrid of minecraft. Its smooth, crisp gameplay, catchy music, and diverse concepts/elements provide a completely unparalelled gameplay experience for all ages.
  11. Jun 5, 2011
    8
    I think that there is too much of an emphasis that this game 'is like a 2D version of Minecraft'. The gameplay and the focus of the two games are very different. Whereas in Minecraft, the emphasis is to build impressive structures and go exploring, Terraria is about getting stronger and better gear to fight bosses. Yes, you can build in Terraria, but it's only to get another NPC characterI think that there is too much of an emphasis that this game 'is like a 2D version of Minecraft'. The gameplay and the focus of the two games are very different. Whereas in Minecraft, the emphasis is to build impressive structures and go exploring, Terraria is about getting stronger and better gear to fight bosses. Yes, you can build in Terraria, but it's only to get another NPC character to live in, not really to impress with the scale and grandeur of it. Of course you COULD build for that purpose, but I think that side of Terraria is quite dull. Fortunately, the game's focus is on exploring underground and searching for floating islands for upgrades, weapons, items, accessories and materials to make better gear and weapons so that you can take on the strongest enemies in the game and it's a lot of fun doing so. There is a lot of gear in the game which helps keep the game from becoming stale the more that you progress and the boss fights are a lot of fun. The best way to think about it is a Castlevania/Super Metroid with Minecraft elements.

    Unfortunately, getting used to the game does take a fair amount of patience as there is no direct tutorial, but I've never been one for hand holding in video games, it takes away the feeling of fun and accomplishment you get when you get good at a game. Also, once you've beaten the bosses and obtained the best gear you can, the building mechanics really cannot sustain the game and there's not much of a reason to continue playing the game, but for £6/$10, I've sunk more hours into it than what I do most full priced retail games.

    It might not be a perfect game, but it is a lot of fun and would thoroughly recommend it to anyone who has even the slightest iota of interest in it.
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  12. Jun 5, 2011
    10
    Terraria is like a big box of Lego. You're free to explore the world and defeat the monster that lurk underground or you can just build whatever you want.

    The crafting system is great, the music is nice and the developers are providing free update.
  13. Jun 5, 2011
    7
    Terraria is a cross between Diablo II, Super Metroid, and SimCity. The sandbox style of play is refreshing and freeing, while you are still presented with a number of quandaries you can only solve through ingenuity or, more often, consulting online resources. Either patience or greed is enough to get you to the end of this game -- while some players might be frustrated in the amount ofTerraria is a cross between Diablo II, Super Metroid, and SimCity. The sandbox style of play is refreshing and freeing, while you are still presented with a number of quandaries you can only solve through ingenuity or, more often, consulting online resources. Either patience or greed is enough to get you to the end of this game -- while some players might be frustrated in the amount of time it takes to get from point A to point B, others will take this as a challenge to discover more efficient means of travel. It's true -- the weakest element of the game's design is the digging. I wish that something besides pixeled squares had been selected as the "atom" of this universe. It creates a mathematical angle to the entire play experience, and frankly, it doesn't do it any favors besides the tired "retro" feel. Yes, I'm twenty-six and I miss my NES, but not everything needs to go back to that 8-bit world.

    I love the slow accretion of clearly tiered gear. I dislike the awkward inventory system. I love venturing into new areas once I have the requisite equipment (a la Metroid). I hate digging randomly downward for five minutes before finding another air pocket. I love crafting recipes. I love building houses and other buildings. (I haven't played multiplayer yet and probably never will.)

    When I bought this game I had high expectations. They weren't met, but I enjoyed playing anyway.
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  14. Jun 4, 2011
    8
    This game has lots of content but puts the content in a relaxing game style and not so great graphics style. The music the first time you hear it is great, but since there is only 3 minutes of it it gets boring after a while. Hopefully if they continue to add content to the game this will be that one game I play when I want to do something other than shooting or thinking.
  15. Jun 4, 2011
    10
    The first screen shot of the game that I saw didn't draw me in, but the video had me interested -Minecraft meets Castlevania. It provides a sandbox to (literally) dig in, plenty to build, new and surprising enemies to defeat and plenty of rare items to discover. It is simple in its concept but robust in depth. The UI is well-done and it feels quite polished. Death is handled very well,The first screen shot of the game that I saw didn't draw me in, but the video had me interested -Minecraft meets Castlevania. It provides a sandbox to (literally) dig in, plenty to build, new and surprising enemies to defeat and plenty of rare items to discover. It is simple in its concept but robust in depth. The UI is well-done and it feels quite polished. Death is handled very well, with the player losing no inventory, but dropping half of their money, which can be recovered. The game delivers, and after a week I've already recommended it to one friend and gifted it to another. Multiplayer offers many opportunities for hilarity. Expand
  16. Jun 3, 2011
    9
    An amazing game, the art, sounds, and everything is well done. The concept is original and well executed, Notch could not have done better. There is not much to say in an in depth manner, it is just simply fun and addicting. The only negative thing I CAN say about this game is that the multiplayer is virtually unadministered and unadministerable. However, a recent update added a consoleAn amazing game, the art, sounds, and everything is well done. The concept is original and well executed, Notch could not have done better. There is not much to say in an in depth manner, it is just simply fun and addicting. The only negative thing I CAN say about this game is that the multiplayer is virtually unadministered and unadministerable. However, a recent update added a console and some commands along with it, hopefully this will grow into enabling the proper administration of servers. That is the only reason I give it a 9/10. Expand
  17. Jun 3, 2011
    10
    This review contains spoilers, click expand to view. Fun game. It plays like a mixture of infiniminer, spelunky, and castlevania. Yes, yes, infiniminer and minecraft have blocks. What they DON'T have is a comfortable platforming experience, interesting items, or a fun loot system. A spreading corruption across the land, invasions, meteors with mineable ore, falling stars, randomly placed chests, fun monsters and bosses... These are all gimmicks, but I think they've really made the game. Expand
  18. Jun 2, 2011
    10
    Its obvious from moon, Terraria is a labor of love! Its so rare these days.
    Made in less than six months, Terraria describes *basic* form of ultimate sandbox game. Playing it, I felt again like a kid building castles of sand. It doesnt rush you, it doesnt introduce cheap/hyped story lines, it doesnt force you into any silly classes and is not obsessed with redundant numbers. Its well
    Its obvious from moon, Terraria is a labor of love! Its so rare these days.
    Made in less than six months, Terraria describes *basic* form of ultimate sandbox game. Playing it, I felt again like a kid building castles of sand. It doesnt rush you, it doesnt introduce cheap/hyped story lines, it doesnt force you into any silly classes and is not obsessed with redundant numbers. Its well balanced and a pleasure to play. Worlds are literally huge and although game is stable and released, developers are promising inspired new content (not DLCs or some similar marketing/cash milking crap).
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  19. Jun 1, 2011
    8
    Terraria is a great game, however you must be into this sort of thing in order to truly enjoy it. I really like the fact that everything that is done in this game, must be built off the materials you collect through your adventures. The multiplayer, although not as simple as joining anyone's random world, is still quite fun to play with a friend. However in doing so you should stickTerraria is a great game, however you must be into this sort of thing in order to truly enjoy it. I really like the fact that everything that is done in this game, must be built off the materials you collect through your adventures. The multiplayer, although not as simple as joining anyone's random world, is still quite fun to play with a friend. However in doing so you should stick together most of the time because the spawn rate of creatures does increase greatly! I was a bit lost at the beginning, not entirely sure what to do, so I'd say as far as knocking a few points, having clarity was surely lacking. They have plenty of information online however, along with their youtube videos which can get you started in your own world. (This may just be because they released it earlier than they anticipated for fans chomping at the bit) Just remember this game is it's own genre. It's not so much an RPG, or a 2D shooter! If you check it out and think you wont like it, don't get it! Expand
  20. Jun 1, 2011
    8
    I haven't played Minecraft, so I'm unable to low-ball this game for being a "knockoff" as many reviewers have. Terraria plays extremely well as a 2d sandbox with lots of options and exploration, the retro look is welcoming to a lot of gamers and doesn't hurt game quality at all, and a very simple UI/control system gives you enough to work with and doesn't overwhelm with a steep learningI haven't played Minecraft, so I'm unable to low-ball this game for being a "knockoff" as many reviewers have. Terraria plays extremely well as a 2d sandbox with lots of options and exploration, the retro look is welcoming to a lot of gamers and doesn't hurt game quality at all, and a very simple UI/control system gives you enough to work with and doesn't overwhelm with a steep learning curve. Though...there's a lot of little detail that the 'Tip Character' doesn't let you know, forcing you to go to forums or Youtube videos to understand (which shouldn't be the case for simple things like how big a home should be to attract people to your world). The music gets a little drab over time as well, but it's very easy to turn it off and pull up your own playlist or Pandora. The combat can be downright irritating at times, tempting you to avoid confrontation with very basic baddies. And the multiplayer is tons of fun, but a lobby system is something to be desired at times, when playing with only friends isn't an option. This is a tremendous game in the end, regardless of little things that could be better. The size of the game really hits you when you go mining down into the world and seem to never hit a boundary, exploring and discovering new things and places is fantastic, and the freedom of creation in Terraria will keep me playing for a long time. Expand
  21. May 31, 2011
    10
    I cant believe people would rate this a zero... hell even if its not your cup of tea I can't imagine rating lower than 6 or 7...

    This game is great... more action than Minecraft and feels significantly different. Not as much for building things and more about the adventure. Absolute steal at $10.
  22. May 31, 2011
    9
    Great game to play with friends. I have been playing this since it came out with a few buddies of mine, and Its been a blast. This game definitely isnt for everyone, but if you value exploration, and rewarding gameplay then this is for you. Also the game is still technically unfinished as the developers have said to expect regular content updates from here on out. Even if they dont updateGreat game to play with friends. I have been playing this since it came out with a few buddies of mine, and Its been a blast. This game definitely isnt for everyone, but if you value exploration, and rewarding gameplay then this is for you. Also the game is still technically unfinished as the developers have said to expect regular content updates from here on out. Even if they dont update the game its still an excellent purchase for 10$ ive already logged a good 40+ hours. thats more than most 60$ console games already. Expand
  23. May 29, 2011
    10
    This game is great. Other sandbox games have a weak adventure part, but Terraria gives you the possibility to create and defend your world. Today, the developer wrote about his feature plans for the game and all of them sound absolutely great. I haven't played Terraria online for a second. I still stick to the offline part, waiting for great new content. I would definitely pay for itThis game is great. Other sandbox games have a weak adventure part, but Terraria gives you the possibility to create and defend your world. Today, the developer wrote about his feature plans for the game and all of them sound absolutely great. I haven't played Terraria online for a second. I still stick to the offline part, waiting for great new content. I would definitely pay for it because i have only paid 10â Expand
  24. May 28, 2011
    10
    Simply amazing game!
    I haven't had so much fun with a game in a long time!!
    The game like it is now is 5 times worth its money, and there's still so much more content on the way!
  25. May 27, 2011
    2
    If you like Minecraft, you will like this; otherwise this game is trash. Old school DOS graphics. Figure it out for yourself how to play this because there is no documentation or real intuitiveness to what you are supposed to do. $10 is WAY overpriced; more like FREE to $1 max. It is a 16MB download on steam to give you an idea of how little disk space it wastes on your hard drive. TheIf you like Minecraft, you will like this; otherwise this game is trash. Old school DOS graphics. Figure it out for yourself how to play this because there is no documentation or real intuitiveness to what you are supposed to do. $10 is WAY overpriced; more like FREE to $1 max. It is a 16MB download on steam to give you an idea of how little disk space it wastes on your hard drive. The concept is there, but they need to spend some time on modernizing the game to make it appeal to me. Expand
  26. May 26, 2011
    10
    Great little game. I love the old school feel of the game. Control is responsive and the gear choices allow you to play more as a 2d shooter or 2d hack-n-slash. I've really enjoyed the exploration. If you like to dig tunnels and wonder what is just out of sight you will enjoy the exploration aspect of this game. Building up a house has been interesting and I like how expanding the houseGreat little game. I love the old school feel of the game. Control is responsive and the gear choices allow you to play more as a 2d shooter or 2d hack-n-slash. I've really enjoyed the exploration. If you like to dig tunnels and wonder what is just out of sight you will enjoy the exploration aspect of this game. Building up a house has been interesting and I like how expanding the house brings in different NPCs. There are number of random and triggered events to mix up the normal pacing. The game also supports multi-player which is golden for the co-op crowd.

    Two features really increase re-playability of the game for me. The first feature is the random world generation. Each world is different. You can generate a new world whenever you feel like it. The second feature is that the character is persistent outside of the world. If you advance gear in one world you can take it any other world.

    I have almost 40 hours into the game and still have much to explore, build, craft, and battle. For me the game was a complete steal at $10. Best of luck to the developers.
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  27. May 26, 2011
    9
    Even though there is a lot of content, there could be more. I was hopelessly hooked and managed to get through the content in about 2 days of play. Although for the low price tag, it's still completely worth it. Since it's a sandbox game, I can just start a new game, giving myself my own new goals, even though I've already seen all of the content.
  28. May 26, 2011
    0
    Just...awful...
    It's like a poorly designed, unoriginal, messy, 2d, insubstantial, devoid of gameplay, emotionless, dull, repeditive, pointless and unintuitive version of minecraft with all the good bits taken out.
    if you enjoy this game, there's a good chance you'll enjoy lobotomy as well, as they both leave you with the same "wow....I don't feel happy or sad...I just feel like I wasted
    Just...awful...
    It's like a poorly designed, unoriginal, messy, 2d, insubstantial, devoid of gameplay, emotionless, dull, repeditive, pointless and unintuitive version of minecraft with all the good bits taken out.
    if you enjoy this game, there's a good chance you'll enjoy lobotomy as well, as they both leave you with the same "wow....I don't feel happy or sad...I just feel like I wasted an hour of my existance" feeling....that is if you retain feeling.
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  29. May 25, 2011
    10
    "Let's take Minecraft, rip everything that's GOOD from it, make it 2D, then add fancy weapons and NPCs". Way to go. 10/10 - Best game that I've played all year.
  30. May 25, 2011
    10
    The reason I say Terraria is a beautiful game isn't because of the glorious pixel art; although the combination of pixel art, procedural generation, and smart use of lighting and particle systems are beautiful, but because many of the design decisions are just precisely right. For a game developed over 5 months by 4 people, it shows an incredible level of maturity.

    One of the few things
    The reason I say Terraria is a beautiful game isn't because of the glorious pixel art; although the combination of pixel art, procedural generation, and smart use of lighting and particle systems are beautiful, but because many of the design decisions are just precisely right. For a game developed over 5 months by 4 people, it shows an incredible level of maturity.

    One of the few things Terraria gets wrong is that it doesn't explain the most straight forward thing you need to learn: which is that the mouse cursor is how you primarily interact with the world, limited for the most part by the requirement that your avatar be in relatively close proximity. Of course, close proximity in a game of plunging chasms, flooded caverns and spawning monsters is itself a challenge, but there is no point which so far I've felt like the control scheme has been frustrating or unresponsive.

    Like Minecraft, Terraria uses its procedurally generated backdrop as a palette for you to build and dig, but that's where many of the similarities end. Minecraft remains a toy sandbox (once the thrill and challenge of the first 30 minutes wears off), Terraria an open ended game. I've been meaning to write an article about the importance of that key verb 'dig': because it lets you throw off the shackles of required connectivity that makes much procedural content generation so frustrating (to design and to play in) and lets you generate glorious playgrounds which ultimately may be broken, but which the player has the tools to fix. Where Angband has gone wrong is digging is slow and unrewarding, Spelunky makes the mistake of limiting the level size, but here the maps are effectively limitless in size (in reality, just really huge - use the 3rd party mapping tool - just once - to display a map you've spent 3 or 4 hours exploring to see what I mean), and for the most part well-connected enough so that it is clear where you need to dig to hollow out a pathway or bring down a cascade of sand, but still big enough to make choosing a random direction and tunnelling an exercise in patience and frustration and occasional delight (as so it should be).

    Terraria makes the same smart decision that Minecraft does (and where Love goes horribly wrong) by using its pixel art assets to make it really clear what everything is: here are blocks of dirt, sand and rock, this is tree, grass and flower, and not only are they clearly delineated, but the clever crafting system makes these differences important. I say everything is differentiated: but at the same time rock, and the various ores are similar enough so that you need one next to the other to distinguish the two, forcing you to be keenly observant when you explore underground. Many times, I've paused at a rocky outcrop on the surface that I've run over tens of times, and suddenly realised that it was a valuable iron deposit.

    Exploring underground is as glorious as it could be: musically, rhythmically, the deep, but survivable drops from tunnel system to tunnel system, the splashes of unseen enemies in murky pools, the lighting system which limits your exploration by the torches you bring with you (or have wood and the foresight to be able to construct on the way), the frequent rewards of pots to smash (another Zelda touch to go with the swords swishing through glass and the slime enemy design), and the glorious highs of a single hidden reward which can make a whole trip worthwhile. What has ultimately limited my descents, as well as my overland trips, is water, which a clever take on swimming prevents you from moving quite as freely as you'd have hoped, not to mention limiting your breath. What makes this especially interesting is that it is often water that I've inadvertently let lose from an aquifer higher in the dungeon, which has sunk to the bottommost depths of the level preventing me progressing.

    I've begun exploring the [redacted] you can find on the surface, destroying my first [redacted] with some clever [redacted] placement, and I've found enough [redacted] that the first boss monster has noticed my presence. The surface [redacted] is enough of a challenge in its own right, taking away much of your usual toolset as well as more dangerous enemies, environment and geography; and I'm pausing for air before attempting what, given my equipment (copper and iron, and a nifty magical ranged weapon), sounds like it will be a challenge. Beyond that, I've got more bosses to fight and biomes to explore, and many more magical items to find.

    But I'm worried that I may have already spoiled too much of the game for you. I strongly urge you to stay as spoiler free as possible when you play.
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Metascore
83

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. Mar 19, 2012
    83
    Terraria is one of the best sandbox games. Terraria has some Minecraft spirit, however the focus of the game is on fighting and crafting, so it involves more action. The best way to enjoy Terraria is to play it with a couple of friends on your own server.
  2. Mar 16, 2012
    70
    It's a title that will appeal to the adventurer, the explorer and the builder; not to mention those who appreciate a substantial amount of player freedom. If you happen to be all of those things, Terraria is a lightly tarnished treasure.
  3. Mar 14, 2012
    83
    A lot of games tried to copy Minecraft – or at least participate from its' success. But this two-dimensional take on the well known formula is the only game that is able to step out of the shadow of the indie phenomenon that inspired it. It leads you into a unique world full of creative magic.