System Shock 2 Image
Metascore
92

Universal acclaim - based on 20 Critic Reviews

User Score
9.1

Universal acclaim- based on 715 Ratings

Summary: Like System Shock 1, there will be persistent levels (i.e., drop an item on one level, and you could go back later to retrieve it), gameplay elements like logs, inventory, skills, persistent world, leaning, hacking, rpg elements, multiple weapons and enemies, and a compelling storyline. Unlike most other first person shooters, the purpose of System Shock was not to kill everything in sight; nor was it a "find the key to move onto the next level" game. The plot was always present, but not so confining as in traditional shooters - there was almost always more than one task to accomplish. Levels were realistically designed and had logical reasons behind them. It is the principle of System Shock 2 to continue this game design. [sshock2.com]
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Rating: M
Developer: Looking Glass Studios, Irrational Games
Genre(s): Action Adventure, Sci-Fi, Sci-Fi, Survival
Number of Players:1 Player
ESRB Descriptors:Animated Blood & Gore Animated Blood and Gore Animated Violence
Number of Online Players:Up to 4 Players
Cast Credit
Dorian Hart Voiceovers
Dorian Hart Voiceovers
Joseph Gilby Executive Producer
Erin Coughlan Voiceovers
William Bobos Additional Graphics
William Bobos Artwork
William Bobos Artwork
Tom Leonard AI Programming
Doug Church Programming
Sean Barrett Additional Programming
Jonathan Chey Project Manager
Jonathan Chey Project Manager
Jonathan Chey Project Manager
David Teichholtz Installer Programming
Kemal Amarasingham Audio Technician
Kemal Amarasingham Voiceovers
Eric Brosius Audio Director
Eric Brosius Voiceovers
Chris Carollo Physics Programming
Kate Jenkins Additional Programming
Marc LeBlanc Lead Engine Programming
Laura Baldwin Motion Processing
Laura Baldwin Voiceovers
Randy Smith Additional Programming
Daniel Thron Cutscene Artist
Terri Brosius Voice Actor: Shodan & Delacroix
Terri Brosius Voiceovers
Terri Brosius Voiceovers
Terri Brosius Voiceovers
Robert Fermier Lead Programming
Robert Fermier Voiceovers
Scott Blinn Lead Design
Matt Boynton Lead Design
Matt Boynton Voiceovers
Michael Thomas Ryan Lead Design
Ian Vogel Lead Design
Gareth Hinds Lead Artist
Steve Kimura 2d Artist
Michael Swiderek 2d Artist
Mauricio Tejerina 3d Artist
Nate Wells 3d Artist
Nate Wells Voice Actor: Bayliss, Marine Recruiter
Nate Wells Voice Actor: Bayliss, Marine Recruiter
Nate Wells Voice Actor: Bayliss, Marine Recruiter
Nate Wells Voice Actor: Bayliss, Marine Recruiter
Shawn Swift Additional Design
Eric Dannerhoj Additional Graphics
Eric Dannerhoj Artwork
Eric Dannerhoj Artwork
Mike Lizotte Additional Graphics
Mike Lizotte Artwork
Mike Lizotte Artwork
Scott Evans Producer
Rob Caminos Motion Processing
Rob Caminos Voiceovers
Fred Galpern Cutscene Artist
Fred Galpern Voiceovers
Fred Galpern Voiceovers
Jennifer Hrobota Cutscene Artist
Ramin Djawadi Audio Technician
Mike Rowley Multiplayer Programming
Michael White Sound Programming
Zarko Bizaca Hardware Support
Mike Steinkrauss Quality Assurance Manager
Lulu Lamer Quality Assurance Lead
Johan Additional Programming
Alexx Kay Voiceovers
Alexx Kay Voiceovers
William Carlson President
Paul Neurath Managing Director
Michael Malizola Marketing Vice President
Nicholas Valtz A/V Coordination
Atsuko Matsumoto Localization Director
Bryan Davis Localization
Barry Feather Localization
John Pemberton Localization
Yuri Hospodar Documentation
Tonda Mueller Documentation
Steve Canniff Voiceovers
Bill Farquhar Voiceovers
Esra Gaffin Voiceovers
Andy Meuse Voiceovers
Gayle Robertso Voiceovers
Frank Dietz German Translation
Johan Kohler Additional Programming
Josh Randall Producer
Josh Randall Voiceovers
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Josh Randall Producer
Josh Randall Voiceovers
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Ken Levine Writing / Dialogue / Story
Designer/Producer/Programmer credits provided by GameFAQs.
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