Metascore
65

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 12
  2. Negative: 2 out of 12
  1. To be fair, the humor is almost invisible when you're actually playing S.W.I.N.E., which is an entirely conventional real-time strategy game.
  2. Computer Gaming World
    40
    I don't think I've ever seen worse pathfinding in a game. [May 2002, p.75]
User Score
8.3

Generally favorable reviews- based on 62 Ratings

User score distribution:
  1. Positive: 46 out of 62
  2. Negative: 5 out of 62
  1. Jun 6, 2013
    9
    Underrated.
  2. Jul 28, 2012
    9
    I bought it many years ago when I was at the seaside and I still have some good memories about it. It was a real fun to play in the eveningsI bought it many years ago when I was at the seaside and I still have some good memories about it. It was a real fun to play in the evenings and even today, it's still present on my old PC. Full Review »
  3. Feb 25, 2023
    0
    A great concept but poorly executed. You don't have any way of creating more vehicles in-between the game. Your tanks aren't really moreA great concept but poorly executed. You don't have any way of creating more vehicles in-between the game. Your tanks aren't really more powerful than the enemy's and yet you are fighting an unfair battle right from the start where you have 8-10 tanks while the enemy can have 30 or even more.

    Ordering air strikes takes SP points. And after several hours of playing it is still not clear how exactly we earn these SP points. So far I have only seen it being given at the start of a level.

    Air strikes are also quite useless because they take way too much time. Meanwhile you're fighting tough enemy units who bring you down to low health before the airstrike finally comes and takes out like 3-4 tanks (max). Considering that you're facing usually 20+ enemy units I think the air strikes become pretty useless.

    Another bunch of units are also quite useless. The mine-layer for example. The enemy always has free land to enter from. Even if you are in a land-locked island you will never get the time to actually lay mines along a road. Which makes the whole concept of laying mines quite useless.

    Similarily, canons are also quite useless. They take too much time to deploy, they're extremely slow, and their fire rate is too low to be of any practical use. You could kill of enemy tanks using the most ordinary scout tanks.

    So the game is completely spoiled by the bad design choices and bugs. Yes, there are bugs.

    There are bugs where the endgame doesn't trigger. Or bugs when a scenario triggers unexpectedly or enemy tanks appear out of thin air even though you had cleaned up an area before.

    The worst bug though is when you buy vehicles (like towing vehicles) or supplies and they don't show up on the level.

    Overall, a game that would make even pigs and rabbits feel ashamed.
    Full Review »