- Publisher: Sierra Entertainment
- Release Date: Feb 28, 2006
Summary:
Crime is on the rise. More guns and drugs are appearing on the streets and the city is in crisis. SWAT is called in to take on a series of disturbances that eventually lead them to the root of the problem, an eastern European crime family that has taken up residence in the city. A final showdown will place legendary SWAT tactics against the most dangerous and ruthless criminals yet, the Stetchkov Syndicate. New features for SWAT 4: The Stetchkov Syndicate include: 7 new single and multiplayer player levels; Voice over IP - Built in voice communication between teammates; 10 Player Coop - Up to 2 teams of 5; New multiplayer mode - Smash & Grab; New weapons and equipment for both SWAT members and suspects; Stat tracking and ladders and rankings for multiplayer; Held commands - Orders can be held in single player until the leader gives the GO command; Unique Leader in Coop - Option to have only one person issue commands and lead the team. [Vivendi Universal]
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| Rating: | M |
|---|---|
| Developer: | Irrational Games |
| Genre(s): | Action, Shooter, Shooter, First-Person, Modern, Tactical, Arcade |
| Number of Players: | 1-16 Players |
| ESRB Descriptors: | Blood Intense Violence Strong Language |
| Offline Modes: | Cooperative Team Oriented |
| Connectivity: | Online |
| Online Modes: | Cooperative Team Oriented |
| Number of Online Players: | 16 Players Online |
| Cast | Credit |
|---|---|
| Brendon Kirk | Design |
| Jay Kyburz | Design |
| Jay Kyburz | Producer/Design |
| Jay Kyburz | Producer/Design |
| Alex Boylan | Art |
| Alex Boylan | Design/Art |
| Alex Boylan | Design/Art |
| Andrew Orman | Design |
| Andrew Orman | Script |
| Andrew Orman | Script |
| Brendan George | Art |
| Dan Keating | Art |
| David Beswick | Programmer |
| Dean Tate | Art |
| Dean Tate | Design/Art |
| Dean Tate | Design/Art |
| John Travers | Art |
| Marc Atkin | Programmer |
| Ryan Lancaster | Programmer |
| Russell Jacobson | Design |
| Emily Francis Ridgway | Audio Director |
| Ken Levine | Creative Director |
| Ken Levine | Creative Director |
Designer/Producer/Programmer credits provided by GameFAQs.
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