Metascore
59

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 1 out of 11
  1. Jun 10, 2015
    78
    The feeling Subject 13 finally leaves is that it meets the expectations of its 647 backers, as well as those of anybody else who has previously played one of Cuisset's games. It may not be the adventure game that will charm the majority of casual gamers, nor the one that mainstream reviewers will appreciate, but it's dedicated to true fans of the genre, due to the smart and difficult enough puzzles it includes. It won't disappoint them.
User Score
6.5

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 5 out of 15
  2. Negative: 3 out of 15
  1. Aug 2, 2020
    2
    Yet another game with an absolutely useless waste of a user interface.

    An escape-the-room type, mouse-only, despite its release on several
    Yet another game with an absolutely useless waste of a user interface.

    An escape-the-room type, mouse-only, despite its release on several consoles.

    You can't save. That's some crap they didn't forget to keep from consoles.

    The mouse uses a maintained pressing and multiple clicking scheme, for no reason other than to be humiliated by what simplicity and elegance older games have offered.

    Tutorial explains how to achieve an action, but the text disappears before you finish reading.

    Doesn't matter: Restart the game so as to read again; what is explained actually doesn't work.

    Nothing can be achieved with he left button.

    The right button sometimes gives you 5 degrees of rotation freedom. Five. It's so tiny, so pointless, so cheap, so unimpressive... why did they even bother?

    That's from the guy who made Flashback 30 years ago? Well, senility came early.
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