User Score
7.0

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 14 out of 26
  2. Negative: 4 out of 26

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  1. Jun 7, 2017
    9
    The ONLY reason this is not a 10 is that it's getting updated and getting better even after the release.
    If you liked Freelancer, you will like this game. The game starts slower, holding your hand during tutorials, and in the beginning it looks similar to Starpoint Gemini 2. As you level up and move to better ships and upgrading your headquarters, conquest mechanics are kicking in and
    The ONLY reason this is not a 10 is that it's getting updated and getting better even after the release.
    If you liked Freelancer, you will like this game. The game starts slower, holding your hand during tutorials, and in the beginning it looks similar to Starpoint Gemini 2. As you level up and move to better ships and upgrading your headquarters, conquest mechanics are kicking in and that's when the real fun starts. This has been a blast so far, I have dozens hours clocked in and I'm nowhere near finished.

    TL:DR
    If you like Mount & Blade: Warband, you might like this one.
    If you like Freelancer, you might like this one.
    If you like Endless Space 2, Stellaris, X Series or Master of Orion, you might like this one but there are differences. Warlord excels in combat (real time) but lacks in depth of economy, something that 4X games have.

    All in all, this is a very fun indie game that looks like a big and complex AAA project. Compared to their previous title, this is not just a simple improvement, it's a whole new game with similar base mechanics.
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  2. Jun 8, 2017
    9
    Everything we wanted after Starpoint Gemini 2 was released is here. And more! This game is a truly unique blend between several genres. Space is huge, I'm looking forward to upcoming DLCs and new content because it can only get better.

    They mentioned working on VR build, which sounds cool! Recommended game with active dev team and the community on their Steam forum is helpful, kind and
    Everything we wanted after Starpoint Gemini 2 was released is here. And more! This game is a truly unique blend between several genres. Space is huge, I'm looking forward to upcoming DLCs and new content because it can only get better.

    They mentioned working on VR build, which sounds cool! Recommended game with active dev team and the community on their Steam forum is helpful, kind and friendly.
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  3. Jun 7, 2017
    10
    To be honest, in overall quality I'd give this 9/10, but I'll go with 10 because of fanatical dev team. Steam forums are full of them, they answer ALL threads within minutes and try to get feedback from every single player. That is nothing less than admirable for todays standards. And you can recognize what players asked for in many updates.

    I was already lured to this series by
    To be honest, in overall quality I'd give this 9/10, but I'll go with 10 because of fanatical dev team. Steam forums are full of them, they answer ALL threads within minutes and try to get feedback from every single player. That is nothing less than admirable for todays standards. And you can recognize what players asked for in many updates.

    I was already lured to this series by previous Starpoint Gemini 2, and then noticed they actually gave that game for free for 48 hrs before Warlords were released.

    Now, on to real review: this is freaking huge game. Open world is crazy big, there are dozens of factions, dozens of ship types, dozens of stations and planets. And gameplay is best part of everything. You get to use big capital ship in real time simulation combat, like Star Destroyers from SW, but when you achieve government of your state and borders, you get access to more deep gameplay - almost strategical. YOu can make many fleets, send them to conquer, attack, pillage, conquer. But at any time you can take your own ship and join every fleet in direct combat. Freaking awesome!

    Highlight of combat - mega weapon platform Proxima used to punch holes in rebelious planet. Very nice touch!

    Overall, in simple categories I would say:
    Gameplay - fantastic and very unique combination. Like few games in one
    Graphics - very good, atmosphere is much better than anything else. Reminds of Freelancer
    Sound - Sound is pretty good, soundtrack is brilliant
    Difficulty - if you advance carefully in skills, ship class and global movements, not a problem. Don't rush or you will be sorry
    Technical quality of product - Except smaller bugs haven't encountered anything serious. Patches are coming frequently

    Verdict - whoever likes space games, trust me, you gotta try this! So many stuff, so many variety in gameplay, so much everything in a game so little known
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  4. Jun 8, 2017
    10
    Starpoint Gemini Warlords by LGM
    (That title alone if you have heard of LGM says buy me now due to the quality of the Dev Team and their games.)
    What a game, What a Dev Team..... Space gaming RPG/4x/Strategy in space, what's not to like. Little Green Men Games took all the feedback from their past games and moulded this information into what Warlords is today. And Warlords is one
    Starpoint Gemini Warlords by LGM
    (That title alone if you have heard of LGM says buy me now due to the quality of the Dev Team and their games.)

    What a game, What a Dev Team.....

    Space gaming RPG/4x/Strategy in space, what's not to like. Little Green Men Games took all the feedback from their past games and moulded this information into what Warlords is today.

    And Warlords is one hell of a game, You can play for 5 minutes or 5 hours and get somewhere, your not locked into spending 100's of hours to get one thing done, but even a quick play before work/bed or walking the dog you can achieve something in game.

    I have been playing the SPG series now since the very first incarnation and LGM have better themselves every time, The game has grown from a core RPG space game to now incorporate 4X elements and quite a lot more strategy to get the job done in game. Kicking off on the campaign you will progress along improving your Headquarters (HQ) and your personal ship(s) along with your civilian and military fleets which can be used to acquire materials for your HQ (Civilian ships) and taking territory to expand your influence on the galaxy with your military fleets.

    The game world galaxy is around 10 times bigger then SPG 2, traversing the galaxy you will find AI attempting to conquer other parts of the galaxy and or your regions as well, your able to make alliances with factions, trade negotiations, peace treaties, declare war and so on. There is plenty to keep you busy til rapture.

    The difficulty is as easy as you want (Easy Difficulty + Easy Conquest Difficulty) to the complete opposite end of the scale with Extreme (Extreme Difficulty + Extreme Conquest - Makes for a very intense game indeed, My personal favorite tier to play on). So the game can cater for every type of player of every age.

    So if you are from the Freelancer days of space gaming, or a single player Eve lite, then Warlords is what you looking for, some even say its a Mount and Blade in space. I can say to you this game you will enjoy, and its backed up by the Developers being on the Steam forums daily answering posts and so on.

    I look forward to seeing the DLC in the future for Warlords, cause it will only get better still.

    Buy this game today!
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  5. Jun 8, 2017
    9
    Great game with great gameplay. I played Starpoint gemini 2 and waited for Warlords for a long time and it has beat my expectations!
    Storyline is great and LGM guys really create great space experience. It is not kind of the game you can learn to play in 5 minutes but once you do you can play it for hundreds of hours.
    Also, great community support!
  6. Jun 13, 2017
    9
    According to the media, this dev team apparently invaded my town. I actually hoped that was true because they would bring an awesome game along with them! Warlords is pretty much a Freelancer focused on capital ships with a Mount&Blade layer on top, all of which plays out on a giant, seamless and beautiful game world. Of course it has it's teething problems but the dev is so active inAccording to the media, this dev team apparently invaded my town. I actually hoped that was true because they would bring an awesome game along with them! Warlords is pretty much a Freelancer focused on capital ships with a Mount&Blade layer on top, all of which plays out on a giant, seamless and beautiful game world. Of course it has it's teething problems but the dev is so active in taking in feedback and refining it more. My only negative would be the short view distance, which kinda kills immersion. The biggest significance this game bear is that it not only brings innovation to the space sim genre but, it also brings the dormant offline space sim genre back to life. Expand
  7. Aug 24, 2017
    10
    So, I am probably the most obsessed person I know when it comes to space games.

    From Elite, Descent, X, EvE, Homeworld, SPG 1 & 2, Void Destroyer, Istrolid, Cosmoteer, Elite Dangerous etc etc I have played a LOT of space games. So SPGW was a nice find for me to find considering I found Starpoint gemini 2, mechanically to need a bit of improvement but overall a fun game. I have to
    So, I am probably the most obsessed person I know when it comes to space games.

    From Elite, Descent, X, EvE, Homeworld, SPG 1 & 2, Void Destroyer, Istrolid, Cosmoteer, Elite Dangerous etc etc I have played a LOT of space games. So SPGW was a nice find for me to find considering I found Starpoint gemini 2, mechanically to need a bit of improvement but overall a fun game.

    I have to say. Wow.

    This game is fantastic! First of all we have some gorgeous art work, universes popping with colour and vibrancy, space dust and asteroids, nebula's and beautiful stars all rendered in 3d spectacuarly. Each ships race have common themes but are unique enough to be identified on sight.

    The movement is smooth and the Sub light drive is much faster than SPG 2, with the missions being more interesting and varied. The strategy element of the map mode is intuitive, easy to understand and effective, and finally being able to control large fleets makes this game overshadow its predecessor.

    The campaign, of which I am only half way through (That freeroam is just so appealing!) has been great so far, a bit of pacing could be improved but overall a definitive improvement from the last game.

    Excluding a quickly fixed memory leak on initial download, the game has been relatively bug free from what I've seen, no crashes or restarts needed as of yet.

    Performance is fairly good, it is a bit of a memory eater though so I recommend 16 gig Ram if possible. It's worth it though for those exquisite light shows in the big battles.

    Capital ships like Carriers, Dreadnoughts and the newly added Titans are fantastic, with their own unique challenges and skills that make the game more fun.

    Over all, a seriously good space game and probably one under-rated by initial main stream critics.
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Metascore
73

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Apr 12, 2018
    70
    Starpoint Gemini Warlords is an impressive effort by Little Green Men, especially in light of its crowdfunded origins and community-driven design. That they’ve managed to expand the scope and scale of their game to encompass a whole other genre outweighs the concerns raised by poor balancing and a less-than-smooth final result. All the same, those concerns remain, so those who are willing to put up with the rough edges are the ones who’ll find themselves most satisfied.
  2. Jan 10, 2018
    60
    Ambitious, but unfortunately falls under the weight of those ambitions. Trying to juggle too many things, there’s a decent game here, it’s just hidden under awkward controls, a restrictive camera and the need to vomit. Also the names kind of dumb.
  3. CD-Action
    Jul 20, 2017
    75
    A space sim, an RPG and a 4X strategy mixed together skillfully, but held back by outdated technology and excessive grind. [08/2017, p.66]