User Score
5.6

Mixed or average reviews- based on 5711 Ratings

User score distribution:
Buy Now
Buy on
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 12, 2023
    6
    Incredibly disappointing by Bethesda's standards. The space game where travelling in space is optional. You can quite literally fast travel between planets, and by planets I mean a small map that happens to be on a planet. This is not No Mans Sky so forget about exploration for anything other than mineral gathering. The missions are as generic as they come and after around 8 hours in it isIncredibly disappointing by Bethesda's standards. The space game where travelling in space is optional. You can quite literally fast travel between planets, and by planets I mean a small map that happens to be on a planet. This is not No Mans Sky so forget about exploration for anything other than mineral gathering. The missions are as generic as they come and after around 8 hours in it is incredibly boring. The combat is generic and underwhelming, graphically it's not exactly ground breaking but will batter your hardware like it is and it has its fair share of game breaking bugs and crashing to the desktop so you need to save often. I see many giving this 10/10 which is ridiculous given the issues it has. Amazed how Bethesda seems to get a pass for putting out poorly optimised, unfinished and bug ridden games when every other publisher, rightly, gets dragged over the coals for it. Simply not good enough considering the time it spent in development. It's an OK game but the negatives far outweigh any positives. Expand
  2. Sep 12, 2023
    6
    Although fun, I expected more. Buggy & feels repetitive. The constant fast travel & load screens cause a loss of immersion and prevents the sense of exploration found in previous BGW titles. Lots to do but feels like it has limited depth to the open world exploration. Significant potential with mods, but it feels like Bethesda did the bare minimum and is planning on letting the moddingAlthough fun, I expected more. Buggy & feels repetitive. The constant fast travel & load screens cause a loss of immersion and prevents the sense of exploration found in previous BGW titles. Lots to do but feels like it has limited depth to the open world exploration. Significant potential with mods, but it feels like Bethesda did the bare minimum and is planning on letting the modding community finish it for them. Expand
  3. Sep 12, 2023
    6
    I've put 18 hours into Starfield and I think I've played enough to come to my conclusion. Sadly, for me Starfield is the worst Bethesda RPG I've played. The menu system and traveling really grinds my gears and the writing, face animation, and camera work really pull me out of the story. I constantly found my self zoning out and skipping dialogue.

    At times the game is gorgeous and at other
    I've put 18 hours into Starfield and I think I've played enough to come to my conclusion. Sadly, for me Starfield is the worst Bethesda RPG I've played. The menu system and traveling really grinds my gears and the writing, face animation, and camera work really pull me out of the story. I constantly found my self zoning out and skipping dialogue.

    At times the game is gorgeous and at other times it looks very outdated. NPCs stare into your soul for no reason and over encumbrance is yet again and issue.

    I'm willing to give it a 6 because the gun play is okay and the ship building is kind of fun. Overall I was very excited to play Starfield but in the end I mostly felt disappointed and irritated by my 18 hour experience.
    Expand
  4. Sep 12, 2023
    7
    Starfield has some great moments BUT... has some major and glaring issues that often spoil the game.. First off...How is this supposed to be a space based adventure with your own spaceship, when you cant even fly the spaceships properly? We are unable to fly on and off, or even over the surface of the planets? Hell even the far lower budget indie developers 'No mans Sky' at least lets youStarfield has some great moments BUT... has some major and glaring issues that often spoil the game.. First off...How is this supposed to be a space based adventure with your own spaceship, when you cant even fly the spaceships properly? We are unable to fly on and off, or even over the surface of the planets? Hell even the far lower budget indie developers 'No mans Sky' at least lets you land and take off from planets and fly around them! But Starfield's space exploration is a bit of a scam, a gimmick, a fake, a charade, a thin veneer, its pure snake oil sold to us by Todd Howard the snake oil salesman.
    Starfield has no real space exploration at all, just one base/mine/space station per planet, with fast travel cutscenes and loading scenes masquerading as space travel, the whole space exploration element is all a giant let-down!. instead we get the same irritating repetitive over and over cutscenes of the landings and take-offs..and that's it! Awful!
    Why even bother with the planets anyway if that's the best they could do with all the money they had and giant dev team? Its a joke, an insult to our intelligence and betrayal of what Todd Howard promised! They should of just kept it all on one planet, with different biomes and simply called it Planetfield! Whilst i enjoyed some of the planets in starfield, most are barren and continued nothing much to the game.

    And why so many Cutscenes? they are everywhere, Take off your ship = animated cutscene,...land your ship = animated cutscene, Fly to the nearest planet = animated cutscene, get out of your space ship chair = animated cutscene, get out of your spaceship = black screen cutscene, get back in your ship = black screen cutscene, get back into your chair = animated cutscene cutscene, Walk through a door black screen cutscene, Everything is cutscenes! I half expected a nice trip on the monorail/metro, looking out of the windows as I travelled between districts, but no...all i got was..you guessed it another fast travel black screen Cutscene! Compare that to the awesome real monorail in Star citizen!
    As for the planets, they may as well be non existent like ive said.., often just empty barren and nothing to do, with simplistic graphics, its a pointless waste of time even wanting to explore them!..there is nothing to explore! They are ultimately as fake as the games title. Fast travel to a planet you are presented with a few options, land on the designated area with the base, city, mine etc, or land on the planet somewhere miles away and be presented with zero options other than to mine pointless materials. So in effect each planet is just a staging post/backdrop for the missions. No exploration at all.
    Procedurally generated worlds can be boring and repetitive, even when done well. They need Procedurally generated bases, cities, missions etc. Now that would of been cool.
    No HDR options or even basic gamma or brightness options, so for me at least many of the interiors ended up looking very bright, foggy and often felt like I was in a smoke filled night club in most of the interior spaces! But thankfully the modding community was soon able to offer fixes for this on day one of official release! BUT Why should it be left up to the modders to sort these blaring issues out on day one of release?
    I've also added a custom ini to increase the field of view to 90, instead of the restrictive default of 70. As for the cities in the game, they are cartoon looking, low textured, like New Atlantis, which is a very basic, cartoon looking, small city with a scattering of useless NPC's walking or sitting around, and whats with the odd looking fake trees, and rubbish pools of fake looking water with cartoon water lily's in? As for all the cafe's, and shops, they are just empty facades with no real life in them.
    Missions are often ridiculous and boring.
    ive given it a 7..due to the effort put into some of the bases and ideas. It could of been a 10 if they kept to their promises. Its a real shame because you can see a lot of effort HAS gone into certain parts of the game.
    If Todd Howard was a used car salesman, he would walk you around an amazing Ferrari at his car showroom, waffle off all the great specs to get your interest level up, then quickly get you to sign the paper work for the expensive purchase, then when you are walked to the handover room, you would be given an old clapped out pickup truck with a Ferrari badge 'sticky taped' to the bonnet!
    Expand
  5. Sep 12, 2023
    5
    The game is ok but not really something you would expect in 2023 from one of the biggest game developers. It's a good game but sadly not really a big enough improvement for what was promised and kinda expected.
  6. Sep 12, 2023
    6
    What a disappointment it's really just a 6/10 i'm not just angry . look when you first start it you will be amazed by the graphics and the mystery but after sometime you'll realize that this game is so boring , it's just running around , talking to npcs , shooting enemies , repeat . i'm serious that's it , that's the most "exiting" part other stuff is below boring. planets are boring ,What a disappointment it's really just a 6/10 i'm not just angry . look when you first start it you will be amazed by the graphics and the mystery but after sometime you'll realize that this game is so boring , it's just running around , talking to npcs , shooting enemies , repeat . i'm serious that's it , that's the most "exiting" part other stuff is below boring. planets are boring , main quest is boring , they didn't even create animations for most of the things it's just a text like "hey you took that and activated that and an explosing happened" lol but no animations happens no effect nothing it's an empty game , don't believe the hype anymore. Expand
  7. Sep 12, 2023
    5
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less". When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.
    This is a spoiler-free review.

    The Motto For this game should be "Getting Moar for Less".

    When we usually hear the term "Getting Moar for Less", we usually imagine a product whose value outpaces its price. But when that product becomes a Bethesda game named Starfield, you can be guaranteed the consumer will be paying more and getting less compared to other AAA games of this genre.

    Starfield is not a good game, not because it isn't an update or an improvement on Bethesda's production process. It would be a lie or a misrepresentation for me to say that Bethesda has not upgraded the visuals as well as the quality of the game. I haven't had any bugs, crashes, or anything to undermine Bethesda on the data integrity of Starfield. The visual aesthetics are sometimes breathtaking and sometimes sterile, but that is the stylization of the game not a shortcoming of the game's refinement.

    No, where Starfield completely falls off the rails, is when the game is running and you the player actually pay attention to the presentation formulated in front of you. Starfield is a 2005 game created with all the technology and graphical fidelity of a contemporary title. This wouldn't be a problem if Bethesda Softworks created timeless classics worth revisiting, but they don't. Bethesda's stories, how they are told, and what is depicted are all middling, milquetoast and tame.

    Let me give an example, let's judge how Bethesda goes about interaction between characters to progress the story and create immersion between player and their companions. Not to name names, but a better game company allows companions to banter between themselves allowing you; the voiceless protagonist to listen in on a conversation that defines key characteristics about your companions as well as keeps you immersed in your travels between objectives. Bethesda on the other hand has you pull anybody you want to know about aside and commence a flurry of inquiries you must choose from. Your responses feel less spontaneous or thought-provoking, and more robotic and interrogating. You are asking query after query as your companion cycles through each one like a bad chat GPT. If you don't interact with that companion you will never hear from them. This relationship is a one-way street, or more like a semantic cul de sac. You spit out a random question at any random time, it cycles around generic answers till you ask everything possible on the presented screen. Conversations with your crew are as organic as polyurethane.

    With interactions so robotic they could make the Terminator blush, you would think the combat in the game would be the saving grace for Bethesda's would be cosmic opus. Well don't hold your breath, the combat in Starfield is mindnumbling bland. It is so bland that it should count as a blemish against Bethesda because they refuse to put real time and effort into making it better. Weight, sound, impact, Bethesda was really focused on making a space sim because none of those things seem to have any value in Starfield's combat. The banal spongy lifeless AI, paired with your dull uninspired guns, that look interesting but handle like dead wood, beckon you to turn the game off and do anything else to feel life. The lifelessness of Starfield's combat must be an homage to the dark void that is space because no professional Video game company should be proud of this presentation.

    Last but certainly not least, we must talk about the scope of this world. This isn't a space game, this is a Bethesda game about Space. This game wasn't built around you exploring the unknown. This game wasn't about using the technology and advances of space-age mankind. This game is about taking the cues, beats, and gimmicks Bethesda has used before and recycling them again. Space is just a complex loading screen, your quest takes you to an assortment of vaults, and the cities are just populated settlements. Fallout 76 was their test realm, Starfield is the 1.0 release.

    Usually, creating a subpar product whether objective or subjective in critique was something we as a gaming community ignored. But Microsoft, Bethesda's parent company saw fit to raise the price of Starfield to 70 dollars. Starfield for 70 dollars is a travesty. The sad fact is I think MS knows that Starfield is a poor representation of a next-generation product, and I think cynically this mediocre offering was purposely presented to bolster the player base of the game pass. Either way, Starfield can't be suffered as an actual Space exploration game.

    In closing; Starfield is a claustrophobic, cramp, mundane experience, with feeble combat, wooden narrative, and anemic immersion. To play Starfield and to laud it with praise is to validate Bethesda for being a great game company because they say so, not because they earn it. If gamers start to put up with this quality of game design the floors the limit for the future.
    Expand
  8. Sep 12, 2023
    5
    Soulless piece of crap. There is nothing to care about Starfields "vast" world. Dialogue is silly and the NPC's interactions are laughable. Graphics are not so great and gameplay feels really old and all the menus are created by someone who does not care about usability. I just feel ripped off by Bethesda.
  9. Sep 12, 2023
    6
    It is not a bad game, and have some good ideas behind it, but outdated game engine, poor balance and very user-unfriendly UI ruin all immersion. Mods will be able to fix some of the issues, particularly with UI, but even mods will not be able to fix fundamental issue with outdated engine.
    Main problem of this game - it does not feel like a live open world, but instead feels like a set of
    It is not a bad game, and have some good ideas behind it, but outdated game engine, poor balance and very user-unfriendly UI ruin all immersion. Mods will be able to fix some of the issues, particularly with UI, but even mods will not be able to fix fundamental issue with outdated engine.
    Main problem of this game - it does not feel like a live open world, but instead feels like a set of hundreds of very static small maps connected either by instant teleports or by vast emptiness.
    Expand
  10. Sep 12, 2023
    5
    "I'm sorry, but this RPG isn't on the same level as other Bethesda games. It's only better than Fallout 76, which is a disaster in itself. It offers many hours of gameplay, but menu navigation disrupts immersion, there's an excess of endless dialogues, characters that seem like cartoons, and a lack of character customization options without Fallout's SPECIAL system. In the end, it's just"I'm sorry, but this RPG isn't on the same level as other Bethesda games. It's only better than Fallout 76, which is a disaster in itself. It offers many hours of gameplay, but menu navigation disrupts immersion, there's an excess of endless dialogues, characters that seem like cartoons, and a lack of character customization options without Fallout's SPECIAL system. In the end, it's just another game that revolves around managing the character's inventory, which can be a hassle. I'm playing it through a subscription, but I wouldn't really buy it for more than $10. We'll have to hope that modders can improve the game because if it depends on Bethesda, it's not going well. The visuals are dated, and the game feels sluggish and clunky." Expand
  11. Sep 12, 2023
    5
    “16 times the details” is repeating itself a decent game in a box of lies as always. The game itself isn’t that bad but the technical problems on pc are lame. It’s not the game they presented.
  12. Sep 12, 2023
    5
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible - the facial animations are pretty ugly - the german snych is not lipsynch - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t match the speed of the other npc´s - the loading screens.... - the whole fast travel system
    There is so much that is so dissapointing in the Fast-Travel-Simulator ´23

    - the Inventory management is horrible
    - the facial animations are pretty ugly
    - the german snych is not lipsynch
    - the walking speed on pc, makes me mad. you can run, you can walk, you can sprint! but you don´t
    match the speed of the other npc´s

    - the loading screens....
    - the whole fast travel system makes me furious. the game is wasting my time.
    open the map, select the destination "loading screen", open the map again, select the landing point
    "loading screen" exit the ship "loading screen", enter a building "loading screen" do the quest. fast
    travel back to your ship. and restart the loading screen simulation!

    - the world is empty.... in a universe with over 1000 Planets.... there are only 4 cities...

    - the npc´s in the cities are dumb like bread!

    - it´s so performance hungry and idk why?

    - dungeons and outposts repeat

    overall i am glad this game is on gamepass... i would get mad if i spent 70 Bucks for this thing!
    Expand
  13. Sep 12, 2023
    6
    I’m 10 hours in. I’ve done multiple story mission and 2 open world quests.

    Let me start with what I like. Graphics looks pretty darn good, by and large. There’s some weird anomalies like the wide eyed stare, and there are visual glitches. Some planets look a bit weak but those total 5% of what I’ve seen. The other 95% looks great - textures and models of all the gear, the human built
    I’m 10 hours in. I’ve done multiple story mission and 2 open world quests.

    Let me start with what I like.

    Graphics looks pretty darn good, by and large. There’s some weird anomalies like the wide eyed stare, and there are visual glitches. Some planets look a bit weak but those total 5% of what I’ve seen. The other 95% looks great - textures and models of all the gear, the human built environments, all beautiful.

    Voice acting is usually ok. There’s a lot of cartoony over the top voices that sound like sarcasm. Music is beautiful. It all loads pretty fast on my Series S, thank goodness because of the many loading screens. I don’t think I’m out of the first act of the main story but I’m following along, enough - it’s fine!

    Already from my positives though you can see it’s not blown me away really.

    The bad:

    The games mechanics are confusing, it is taking me forever to understand how I store, trade, keep, upgrade, etc all the gear. Hard to understand menu navigation when traveling, hard to understand how to survey planets (I spent 2 hours on my first planet going in circles until I regretfully looked up help online. There are annoying enemy bugs where they clip through walls; they get me but I can’t get them. They blend into the environment too much; the areas colors are usually just 2-3 main similar colors, and muted and muddy. Many times I can’t see the enemy because they wear those same colors plus all the smoke hides everyone.

    I hate getting around. We are given an entire universe, but no great way to traverse it. Menu systems for ship travel are complex, confusing, and convoluted. Opening up a menu, selecting a planet, traveling, getting to the planet, but not actually landing on it, opening the menu, again, selecting an area on the planet, traveling again, watching the cut scene of the ship landing… terrible. Sometimes the planet needs to scan you for contraband, other times, not. Sometimes you can leave directly from being docked, other times you have to undock yourself. When you’re on the planet, you can’t run for long without running out of oxygen, that can run out even faster if you’re over encumbered, and when you’re over encumbered, you can’t fast travel. There are no vehicles. And you are running around these empty planets with nothing really interesting to do or look at as you make your way to the one area to get an artifact, or special ability or resource/trait. You can fast travel back to your ship… but only if you aren’t encumbered.

    Characters talk over each other all the time. The gunplay has been a struggle. Aiming either feels like I am pulling the cursor through syrup or it has a booster engine and shoots my crosshair across the screen if I barely touch it. I’ve tried so many aim sensitivity settings but I think I am making small improvements only because I am learning to work within these confines. I have yet to find much ammo for one of the guns I really want to use.

    Speaking of guns - what the actual EFF is with the lack of automatic ammo pick up? To get ammo for your gun, you have to pick up a gun that uses the same ammo. The ammo will automatically show up on your HUD but now you have to do something with the gun. With such limited inventory, I am dropping the guns all the time, and it really slows down the momentum of the game. . After spending 15 minutes walking in a slow straight line across a boring empty planet, when I finally find enemies to shoot, I don’t want to spend most of that time opening my menu to drop guns. Even a game considered one of the most realistic, RDR2, allows you to just walk near an enemy and the ammo is automatically picked up.

    There is some good, but at this point there isn’t enough good to make me want to leave the main story again. At the moment, it’s entertaining enough that I will continue the main story for now, but I have a lot of other games I want to get to and star field has felt more like it’s stealing my time more than me enjoying my time with it.
    Expand
  14. Sep 11, 2023
    5
    Playing this game makes me want to play other games.

    It is like a combination of Fallout 4, Mass Effect and No Man's Sky, but taken all the mediocre aspects of each game. Combat / Exploration / Looting worked much better on Fallout 4. Space Theme and world building was much better on Mass Effect series Space exploration / combat was much better on No Mans Sky. Performance is
    Playing this game makes me want to play other games.

    It is like a combination of Fallout 4, Mass Effect and No Man's Sky, but taken all the mediocre aspects of each game.

    Combat / Exploration / Looting worked much better on Fallout 4.
    Space Theme and world building was much better on Mass Effect series
    Space exploration / combat was much better on No Mans Sky.

    Performance is sadly not good at the launch state. UI is clunky and gets in the way too much. Graphics are good - not masterpiece but good.
    Expand
  15. Sep 11, 2023
    6
    This review contains spoilers, click expand to view. The ten scores are just as cringe as the zero scores, haters hating and blinkered fans white knighting. It's not a terrible game but definitely not even close to being a ten either. It's a really mediocre effort tbh. The main plot is essentially a fetch quest, the side quests can occasionally be more interesting. The ai is poor and the npcs are wooden and not very memorable. It's typical Bethesda fair. The game and graphics are dated If this came out in 2011 instead of Skyrim for example then yeah this would seem much better. Didn't have any problems running this on the highest settings but yeah even on those settings it looks bad. They really need to ditch this archaic engine and get with UE5 or something more worthy. Not something I will bother finishing. Expand
  16. Sep 11, 2023
    5
    Vanilla Starfield: Garbage 0/10
    Modded Starfield: GOTY. 10/10

    Total: 5/10
  17. Sep 11, 2023
    5
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a
    In a futuristic world where the wheel and mobile phones were never invented, you will click to travel instantly halfway across the galaxy. You will climb into your cockpit once, maybe twice, before learning that you can simply click and go! Except if you are docked.

    Yes, you can travel from the middle of the wilderness of one planet to the landing zone on another planet with just a flick of the wrist and a twitch of the index finger, but if you are docked to some space station forget it!

    You are a nobody, a lowly newb miner with a possibly interesting background that has nothing to do with mining, but for “reasons” you will be sent to retrieve a mysterious artefact that displays “gravitational anomalies”, y’know, like in Star Trek. You will have a cinematic.

    A man turns up to gift you his ship and take your place in the mine. He too has had a cinematic, and so he knows all about the mysterious gravity things. You will ask yourself, “If this guy knew I was going to have a cinematic, wouldn’t it have been polite for him to say something about that before letting me have my pixels rearranged?”

    His chums in the secret society will give you a room in their hidden base, which is cleverly disguised as a base in plain sight. They will chat to you as if you’ve always been there, and send you on missions to find more of the weird artefacts.

    Funnily enough, although they are a society of explorers it appears they have done precisely no exploring, leaving that onerous task to you, the hero.

    So, you will discover strange alien sites featuring gravitational anomalies. You will discover them many times. You will explore the full extent of the procedurally generated tile that magically appears around you. Mysteriously, the caves and bases you find on all these many, many, many, many planets and moons will all be made of the same stuff, right down to the tea trays, pens and toilet paper.

    You will find innumerable weapons and suits and helmets and medpacks and resources and junk, and you will click and click and click on your many and varied storage places. There’s storage on you, in your companion, in another companion, in your locker on your ship, in the cargo hold on that ship, in the cargo hold on another ship - so many places to lose your loot!

    You will get powers you remember from Skyrim, and pretend they are new.

    The map will be a field of dots showing no detail. Even the cities will be mapless. You will remember that the mobile phone hasn’t been invented, so obviously no maps! And no taxis or bicycles, because the wheel isn't a thing. Just a train that never moves until propelled sideways by cut scene.

    You will enjoy loading screens. Many times.

    You will shoot the same bad guys. Many times.

    You will shoot or avoid the same weird creatures. Many times.

    You will scan bushes and trees. Many times.

    You will have epic space battles. A couple of times.

    You will hardly role play at all. Unless you start rolling dice IRL.

    NPCs will ignore any behaviour you care to engage in, but they will look at you sideways no matter what you do.

    There are cities. Or are they towns? At least one of them is just a town. OK, one of them is definitely a city. It has skyscrapers and everything. Markers will appear amongst those skyscrapers, leading you believe your quest lies above your head, but the only thing that lies is the quest marker.

    On planets you will see buildings in the distance that your scanner labels “unknown”, despite the fact that they are obviously buildings. But then you remember - no mobile phones = no maps.

    Other “unknown” features will turn out to be wrinkles in the topographies of otherwise largely flat terrains.

    The vast universe will be yours to explore, and you will never notice that assets and concepts have been repeated almost infinitely. You will never see the workings of the procedural algorithms, because they are so cleverly done. Except when you do, which will be always.

    You will conclude that the appearance of plenty is better than actual plenty, because you will be happy to be enjoyed so completely by Todd and his investors. You will think of Skyrim and swallow your overdraft, and you will be happy. Yes. Very happy.
    Expand
  18. Sep 11, 2023
    7
    This is a good game but could have been much better with different imagination and management. As it is, this is a new gen version of Skyrim or Fallout. In fact it even comes across as less exciting than those games because by now we're familiar with the Skyrim/Fallout experience.

    In my opinion they should have focused on aiming higher than Skyrim/Fallout 4 instead of trying to emulate
    This is a good game but could have been much better with different imagination and management. As it is, this is a new gen version of Skyrim or Fallout. In fact it even comes across as less exciting than those games because by now we're familiar with the Skyrim/Fallout experience.

    In my opinion they should have focused on aiming higher than Skyrim/Fallout 4 instead of trying to emulate those experiences exactly. The whole thing is a little too familiar and definitely a letdown when you consider the years and years of hype. If anything this game feels old fashioned in 2023.

    If you're okay playing a new version of Skyrim or Fallout then this is exactly that! Definitely big and expansive just like those games were. You can put a lot of hours into Starfield if you don't get bored and bounce off first.

    Don't buy a Series X just for this! If you already have GamePass then of course you've already downloaded it and played it for yourself.

    7/10
    Expand
  19. Sep 11, 2023
    7
    I have been able to play more than 50 hours of the game since early access and for me it is not the masterpiece that Bethesda promised, mediocre story, forgettable characters, fast travels everywhere and for everything, out of 50 hours you spend 20 hours in the menus, horrible AI, it's not because it's Microsoft,Its just because the game is not worth more than 7/10...
    We all know that
    I have been able to play more than 50 hours of the game since early access and for me it is not the masterpiece that Bethesda promised, mediocre story, forgettable characters, fast travels everywhere and for everything, out of 50 hours you spend 20 hours in the menus, horrible AI, it's not because it's Microsoft,Its just because the game is not worth more than 7/10...
    We all know that Bethesda expects modders to do what they couldn't do, but how sad that they didn't put more effort into the game, especially when I see what no man Sky can do.

    He podido jugar mas de 50 horas al juego desde el acceso anticipado y para mi no es la obra maestra que prometio bethesda,Historia mediocre,personajes olvidables,viajes rapidos hasta para ir al baño, de las 50 horas te la pasas 20 horas en los menus,IA horrenda,No es porque sea Microsoft sino porque el juego no vale mas de 7/10...
    Sabemos todos que bethesda espera que los modders hagan lo que ellos no pudieron hacer pero que triste que no le pusieran mas empeño al juego mas cuando veo lo que puede hacer no man Sky.

    J'ai pu jouer plus de 50 heures au jeu depuis l'accès anticipé et pour moi ce n'est pas le chef d'oeuvre promis par Bethesda, histoire médiocre, personnages oubliables, déplacements rapides partout et pour tout, sur 50 heures on passe 20 heures dans les menus, IA horrible, ce n'est pas parce que c'est Microsoft mais parce que le jeu ne vaut pas plus de 7/10..
    Nous savons tous que Bethesda attend des moddeurs qu'ils fassent ce qu'ils ne pouvaient pas faire, mais comme c'est triste qu'ils n'aient pas mis plus d'efforts dans le jeu, surtout quand je vois ce que No man Sky peut faire...
    Expand
  20. Sep 11, 2023
    5
    In Skyrim you can follow a random npc around all day and they will have tasks and a home to go to and a bed to sleep in at the end of the day, if you killed them they had armor and other items that made sense for them to have that could be looted, and you could engage in at least a bit of dialogue with everyone. in Starfield a large amount of npcs are cardboard cutouts who walk around inIn Skyrim you can follow a random npc around all day and they will have tasks and a home to go to and a bed to sleep in at the end of the day, if you killed them they had armor and other items that made sense for them to have that could be looted, and you could engage in at least a bit of dialogue with everyone. in Starfield a large amount of npcs are cardboard cutouts who walk around in circles, they have no homes or schedules and they can't be interacted with or looted from.
    In Skyrim you had a detailed, handcrafted open world to explore packed full of points of interest and secrets. In Starfield the planets you land on feel empty and padded out with procedural generation.

    For everything that was gained, like the deeper roleplaying choices in character creation, something equally important seems to have been lost. It's bizarre. I sincerely hope Elder Scrolls 6 isn't like this
    Expand
  21. Sep 11, 2023
    5
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action.
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action. After 30 hours of playing I'm still waiting for some fights! especially the secondary quests,..just uploads and blablabla
    Maybe I'm getting old, but then why do I like games like no man sky or cyberpunk2077 so much?
    Expand
  22. Sep 11, 2023
    6
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype. To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an
    Starfield: An Honest Review

    Having delved into the much-anticipated game, Starfield, I've come away with some very defined opinions that might not align with the hype.

    To be transparent, I rate this game a 6 out of 10. Some might argue that's even being generous. Although my experience might be skewed because I played on PC and it's evident that Starfield is a console game with an unsatisfactory PC port. It feels lackluster in supporting the features and standards that PC gamers expect, most glaringly, a user interface that is notably "console trash."

    Storyline & Quests
    The main storyline is, to put it plainly, uninteresting. The narrative introduces a supposedly mysterious plot device expecting awe from the player, but it failed to elicit any such emotion in me. Additionally, the side quests and factions leave much to be desired, coming across as uninspired.

    Combat & AI
    The combat system borrows heavily from Fallout 4, inheriting all its flaws. The enemy AI is far from competent, and the Companion AI manages to be even worse.

    Exploration & Travel
    Considering the "open-world" nature of Bethesda RPGs, Starfield's space setting could have presented an interesting twist. However, the execution is flawed. There's an over-reliance on Fast Travel, turning almost every movement into a loading screen, void of the immersive 'warp jump' scenes one would expect in a space game. Planet exploration, while likely the core attraction for many, felt mundane. Interactions, whether with resources or NPCs, often lack depth and intrigue.

    Urban Exploration
    Venturing into urban spaces has its share of disappointments. There are buildings of significance, like the abandoned embassy of an interplanetary organization, that are strangely inaccessible, a missed opportunity for world-building.

    Aesthetics
    The game's aesthetic choices are perplexing. An example I vividly remember is the portrayal of space – it is wildly different from any conventional depiction, and not necessarily in a good way.

    Some Positives
    To give credit where it's due, Starfield's lockpicking mechanism is phenomenal, standing out as the best I've ever seen in any game.

    Final Thoughts
    Starfield isn't an entirely bad game. But juxtaposed with Bethesda's previous masterpieces, like Oblivion and Skyrim, it doesn't measure up. It feels like a missed opportunity, a space RPG that could have been so much more but falls short in numerous areas. While some might find joy in this game, I regret my purchase of the premium edition.

    To players enjoying Starfield, I'm genuinely happy for you. This review is merely a reflection of my experience and by no means an attempt to belittle your enjoyment. However, for those considering the game, I'd suggest waiting. There's potential for improvement, perhaps through modders or DLCs, but as it stands, Starfield feels "super mid."

    As a side note, after playing Baldur's Gate 3, the bar for RPGs has been raised significantly, making the shortcomings of Starfield even more evident. Current RPGs that don't adjust or evolve with the times might find themselves struggling in comparison. Starfield, in this landscape, feels like a step back rather than the leap forward many were expecting.
    Expand
  23. Sep 11, 2023
    6
    In general, I enjoy the game, but I have a lot of negative feelings about it:

    Exploration - it's the first Bethesda game where this aspect is lacking... Planets are simply boring. Fast travel everywhere - oh God, I wish there was a possibility to fly manually from planet to planet or from sector to sector. Graphics - I hope this is the last game where they use the current engine...
    In general, I enjoy the game, but I have a lot of negative feelings about it:

    Exploration - it's the first Bethesda game where this aspect is lacking... Planets are simply boring.
    Fast travel everywhere - oh God, I wish there was a possibility to fly manually from planet to planet or from sector to sector.
    Graphics - I hope this is the last game where they use the current engine... It's getting very outdated.
    I have similar feelings to those I had when playing Oblivion. It's just an average Bethesda game, but... I don't know why, but I kind of enjoy it.

    P.S. Optimization sucks.
    Expand
  24. Sep 11, 2023
    5
    Part of me wants to say that the only thing holding Starfield back from GOTY is the fact that it was released in 2023, instead of 2015. The other part of me says that even if it was released in 2015, that Fallout 4 would still be my personal choice for GOTY. There is some real ambition here, but the game is so hit or miss some times that it is difficult for me fully give it my support. IfPart of me wants to say that the only thing holding Starfield back from GOTY is the fact that it was released in 2023, instead of 2015. The other part of me says that even if it was released in 2015, that Fallout 4 would still be my personal choice for GOTY. There is some real ambition here, but the game is so hit or miss some times that it is difficult for me fully give it my support. If you like space+BGS, it might be the game for you, but it is extremely middling for a 2023 release. Expand
  25. Sep 11, 2023
    6
    The biggest feeling I have for Starfield is one of disappointment. A feeling of what could have been. Then a feeling of betrayal, that actually all of the budget that went into the game basically went on marketing. I feel like we didn't get what was promised. Some critics have suggested its basically Skyrim in space.. how I wish that were true! That at least would have been fun.The biggest feeling I have for Starfield is one of disappointment. A feeling of what could have been. Then a feeling of betrayal, that actually all of the budget that went into the game basically went on marketing. I feel like we didn't get what was promised. Some critics have suggested its basically Skyrim in space.. how I wish that were true! That at least would have been fun. Unfortunately my experience of Starfield so far is loading screens, fetch and carrier missions (a lot of those!) and fast travelling (which also generates another loading screen). The intro didn't grab me, I didn't feel instantly immersed like I did with Skyrim or even fallout 4. Looking at it, it doesn't actually look that different from those games except with a spacey skin thrown on top. Ultimately it feels like a walking simulator, or maybe even no mans sky..before it became an actual game. It just feels like its a mile wide but an inch deep. The space element feels like it was added in as an afterthought, probably by the same person who designed the main menu screen. Ill persevere with it, but its failing on the main objective for any game which is to entertain so far. It feels like a job, and that's not good.

    The good:
    Feels like a Bethesda game
    Space ship designing- fun
    Huge potential for the mods to actually make it a fun game

    The Bad
    The story, it doesn't captivate or grab you.
    No planet vehicles- a huge sophisticated civilisation.. but no moon buggy?
    Generic planets- they promised 1000 but then forgot to fill them with anything remotely interesting.
    Space flight- or lack of it, no takeoff, landing (loading screens for those!)
    Poor tutorials- the game doesn't explain WHY you cant fast travel somewhere just that its not possible right now.

    The Ugly
    Loading screens. For. Every. Single. Door.
    Fast travel is almost the default movement option
    Repetitive missions (fetch and carry more than UPS)
    Feels like a chore rather than a fun game
    Expand
  26. Sep 11, 2023
    5
    Que álguien le diga, por favor, a bethesda que en un rpg no puede haber una forma que es objetivamente mejor de afrontar los problemas, y definitivamente no puede ser la más a prueba de idiotas, que eso le quita profundidad a un rpg. O si no, que le pregunten a cyberpunk y su sistema de hackeo, que estaba ahí por cumplir, porque tenía que estar, porque nadie con un arma mínimamenteQue álguien le diga, por favor, a bethesda que en un rpg no puede haber una forma que es objetivamente mejor de afrontar los problemas, y definitivamente no puede ser la más a prueba de idiotas, que eso le quita profundidad a un rpg. O si no, que le pregunten a cyberpunk y su sistema de hackeo, que estaba ahí por cumplir, porque tenía que estar, porque nadie con un arma mínimamente competente consideraría afrontar ninguna situación con hackeo a no ser que intentara muy fuerte rollplayear como un netrunner. Igual pasaba en fall out 4 y lo rota que estaba la elocuencia, y en Starfield lo mismo que en cyberpunk, ¿para qué voy a querer dialogar con unos bandidos cuando de por sí no suponen ningún desafió? Cuatro balas y a volar.

    Los personajes siguen siendo un pedazo de cartón, y no hablo de las animaciones, que esa es otra, hablo de que en lo que llevo de Starfield, y al igual que en Fallout 4, no he encontrado ni un personaje mínimamente interesante, y no es como si el que los personajes sean una panda de siesos fuera cosa del género, hasta el comerciante de carne humana de los primeros fallouts tiene más carisma que ningún npc en starfield y no hablemos ya de Joshua Graham del Fallout New Vegas. Ahora que lo pienso todos esos juegos tienen en común que no fueron desarrollados por bethesda como tal, los primeros por Tim Cain y New vegas por Obsidian... Igual es que Todd Howard no sabe lo que hace a un buen rpg, o se le ha olvidado, no sé, no le importa a él, imagínate a mi.

    Y por cierto, muy bueno el sistema de elocuencia basado en tres emociones básicas, hasta el Persona 5 en 2017 hacía lo mismo pero mejor, y no es que en P5 fuera malo, pero los jrpg tienen sus virtudes y los crpg occidentales las suyas y no puede ser el primero le patee el culo al segundo en lo que se supone que es su terreno.

    En una escala del 1 al 5, le daría un 3, es decir, mediocre, no pasa nada si lo juegas pero tampoco te pierdes de nada si pasas de ello, pero como esta página puntúa del 0 al 10, pues se queda con un 5.
    Expand
  27. Sep 11, 2023
    6
    El juego no es malo pero tampoco llega a ser increible que es lo que todo el mundo esperaba. Es un juego mal optimizado con una pantalla de carga cada 2 min. La base esta ahi y tiene mucho contenido que es divertido de hacer pero no todo. Es el mismo juego que skyrim que salio hace 12 años. Te espera que hayan evolucionado en algo pero la verda es que no . Es un juego disfrutable queEl juego no es malo pero tampoco llega a ser increible que es lo que todo el mundo esperaba. Es un juego mal optimizado con una pantalla de carga cada 2 min. La base esta ahi y tiene mucho contenido que es divertido de hacer pero no todo. Es el mismo juego que skyrim que salio hace 12 años. Te espera que hayan evolucionado en algo pero la verda es que no . Es un juego disfrutable que podria haber sido increible bien hecho lo cual ya se encargara los moders de arreglar ya que ellos no creo que hagan nada Expand
  28. Sep 11, 2023
    7
    - All the negative and positive points that have been mentioned by other people are true. Read them and decide if they're important for you.

    - I think it's unfair giving a ZERO to this game, but it's not a masterpiece either to give it a TEN. This game is a solid 7. More good than bad, but not as awesome and groundbreaking as we thought it would be. - I'm playing it for $10 on XBOX
    - All the negative and positive points that have been mentioned by other people are true. Read them and decide if they're important for you.

    - I think it's unfair giving a ZERO to this game, but it's not a masterpiece either to give it a TEN.
    This game is a solid 7. More good than bad, but not as awesome and groundbreaking as we thought it would be.

    - I'm playing it for $10 on XBOX pass (PC), so it's a good bargain for so much content. That said, it's not worth $120 IMO.
    Expand
  29. Sep 11, 2023
    6
    This game is a lie. I enjoyed my 60 hours of gameplay, until I knew I were lied. Since that moment I understood this is just a generic space adventure without any memorable sense or emotion, for me.
  30. Sep 11, 2023
    7
    I want to be clear about something. I own the Digital Premium Edition (Steam) and I think this is a good game. But it has so many design flaws that it makes Cyberpunk 2077 look really good beside it.

    Starting with the incessant loading screens. not being able to see your own feet in first person, or the total absence of minimaps for large cities and interiors. It all shows dev laziness
    I want to be clear about something. I own the Digital Premium Edition (Steam) and I think this is a good game. But it has so many design flaws that it makes Cyberpunk 2077 look really good beside it.

    Starting with the incessant loading screens. not being able to see your own feet in first person, or the total absence of minimaps for large cities and interiors. It all shows dev laziness everywhere, masked with excuses of all kinds from Tood Howard.

    There are no land vehicles. You can't use the mechs that you see in-game. You can't fly your ship in the atmosphere of a planet. It's just a quick travel simulator after some time.

    The scanner should be one of the strongest points of the game and it's so incredibly boring to use. The only notable upgrade you get is some sort of zoom and little else.

    You do not get any database of creatures, planets, locations, etc. A game that it's all about exploration does not let you store all of that. A game with 1,000 planets that invites you to explore all, does not keep track of anything anywhere outside the star map. No Man's Sky does this fantastically. Again, it feels like the devs were simply too lazy to do it.

    I have not gotten to the performance part yet. The game does not have DualSense button UI for Steam, it does not perform well, and it does not include DLSS all because some sort of shady deal between Bethesda, Microsoft, and AMD.

    Before you get this game, know that this is literally a copy-paste of Fallout 4 with an evolved engine and with a space skin. Some people will say the formula is nice. And I think the game is fun. But to mark this title as GOTY material is simply out of boundaries. By all accounts Baldur's Gate 3 is simply better. Even Cybepunk 2077 with the upcoming 2.0 release is better.

    Again, this is a good game. I like it, but it's not the legendary game that it was set out to be. And the fact that Bethesda acknowledges ZERO of the criticism from the players is what bothers me the most.

    No land vehicles? : "you're supposed to walk!"
    Poor performance? : "you should upgrade your rig!"

    And the list of excuses goes on and on. This is not what a developer should do. Relying on mods to make the game good is not a very good strategy (and let's pray they don't decide to "curate" the mods and sell them to you).

    Anyway, game is not the masterpiece some Bethesda fans make it out to be. And that is totally okay.

    Lastly I want to talk about companions. All of them are "good people" that will incessantly complay when you perform evil actions (in case you choose to be a villain). Join the Crimson Fleet with Sarah at your side and you'll see what I mean.

    There are literally zero evil-aligned companions in the game.

    Join the Crimson Fleet and you get zero pirate companions. And so on. Companions are simply forgettable. And funnily enough, only the robot, Vasco, is the one that will give you some little memorable moments.

    Maybe in the future with powerful mods and additional content released by Bethesda the game will get better.

    I say if you like the idea of Fallout with 70's NASA or Alien's Nostromo vibes, get it. You'll enjoy it. But:

    1. You better have a good machine.
    2. Do not expect a legendary masterpiece.
    Expand
  31. Sep 11, 2023
    5
    Its sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high anIts sad how many lies Todd told about this game. I truly feel ripped of. There is no real freedom like Todd said all the time. The quest and character are boring and its pprobably the biggest disappointment since Cyberpunk 2077. The combat is kinda fun but really uninspired. But what really makes me wanna cry is the hell of a fast travel sim this game is. Also i play this game on a high an PC but i rarely hit 60 fps on high graphics. And its buggy as well. I had even more bugs than in Cyberpunk in 2021. All in all its just mid af. Expand
  32. MZM
    Sep 11, 2023
    5
    It is just a mid game no more .. they promise us that you can do what ever you want and this is just a big lie .. Bethesda will never change
  33. Sep 11, 2023
    6
    I played this game for more than 14 hours and I can tell this: This is not as bad as gamers says, BUT poorly done marketing that promised miracles. At first 5 hours i was like: "What is this? Starfield is trash" and then i realized... I had too many expectations, If you lower them, you will realize that you can have fun in this game. Ofc optimalization is very very poor, around 40 fps atI played this game for more than 14 hours and I can tell this: This is not as bad as gamers says, BUT poorly done marketing that promised miracles. At first 5 hours i was like: "What is this? Starfield is trash" and then i realized... I had too many expectations, If you lower them, you will realize that you can have fun in this game. Ofc optimalization is very very poor, around 40 fps at medium settings WQHD with fsr at 67% (RTX 3080 Ti and i5-12400f). To sum up- OK game, not amazing but just OK (the price is not ok). Expand
  34. Sep 11, 2023
    5
    Honestly in sitting here not wanting to write this. I have loved every release since daggerfall. This is Bethesda worst game. The issues are inherent to the engine. Its just not capable of producing current generation games. It all stems from this. The community tried to tell Bethesda in 2015 with fallout 4. We tried desperately to let them know in 2018 and fallout 76. It's now 2023, andHonestly in sitting here not wanting to write this. I have loved every release since daggerfall. This is Bethesda worst game. The issues are inherent to the engine. Its just not capable of producing current generation games. It all stems from this. The community tried to tell Bethesda in 2015 with fallout 4. We tried desperately to let them know in 2018 and fallout 76. It's now 2023, and they are still on this engine. What doesn't help is that they lean heavy on the mod community to save it, saves them having to do it. But even then, the game will always have these loading screens and issues, just different graphics but same quality of graphics, same terrible talk animations, same bad ai.

    They made us pay £80 ($100) for early access and I honestly we have been seen off. It's not the worst game but it is guilty of the worst game offence an expensive title can do...its boring, average, tries to be too many things and fails at them all. Each planet does not feel like anything more than a 'level' loaded in. There is no sense of immersion. However, if all you care about in games is the story rather than a story and excellent gameplay, then you might hold it in more prestige. Oh and pronouns are a thing and personally I hate all that woke rubbish. It's just a middling, average, none exciting, yawn of a game with no immersion, terrible ai in the 3rd person shooting bits. Its more a shooter than rpg, but nearly every jrpg has better combat. Its a looters game in which your just picking up weapon after weapon. Oh, and the game is not being review bombed. Many of the critique posts are 5 or 6's, these are genuine. Review bombs is straight up zero's. Do yourself a favour and get to a mates house to see gameplay before purchase. You may love it. But don't shell out all that money until your sure.
    Expand
  35. Sep 10, 2023
    6
    Lvl 43. 30h in. Game is just meh at best. It's too expensive for what it can offer. The good: story and quests, gunplay. Some mechanics, like lockpicking, and assaulting other spaceships. The bad: Well game looks great in some places in others just... Only spaceship, no other vehicles. Outposts are useless, broken, or janky as hell. Leveling is too slow and blocked by achievements. SpaceLvl 43. 30h in. Game is just meh at best. It's too expensive for what it can offer. The good: story and quests, gunplay. Some mechanics, like lockpicking, and assaulting other spaceships. The bad: Well game looks great in some places in others just... Only spaceship, no other vehicles. Outposts are useless, broken, or janky as hell. Leveling is too slow and blocked by achievements. Space is okay, but planets are just big and empty sometimes with repeated locations. They could procedurally generate some locations not only enemies.

    Expect the story and some fun quests, there are better games. In my opinion is worse fallout 4 in space. Buy only on big discounts, or after millions of mods.
    Expand
  36. Sep 10, 2023
    5
    Do not buy this game, its a buggy mess with characters wandering off during dialogue screens, vibrating and flickering cause they get stuck on something making it so bad the game should have en epilepsy warning. Sometimes your follower will get stuck and when you go to talk to another npc where your follower has is supposed to be part of the dialogue, the screen will start teleporting backDo not buy this game, its a buggy mess with characters wandering off during dialogue screens, vibrating and flickering cause they get stuck on something making it so bad the game should have en epilepsy warning. Sometimes your follower will get stuck and when you go to talk to another npc where your follower has is supposed to be part of the dialogue, the screen will start teleporting back and forth because of the stuck follower. The base building and cargo shipment system seems completely redundant, which was one of the things i was most excited about for the game. Theres very little point in even having a base besides the upgrading benches you can find in the lodge anyway. Theres barely any customization, you have 4 pre set shapes of rooms you can have, instead of building your own shaped house, you only have the option to choose a square or a circle and connect to the same looking square and circle shaped rooms. The next issue is resource gathering, i went all out on resource gathering on the skill tree, which turned out to be completely pointless because even fully specced into it, going to the various cities and buying out the resources from vendors (which by the way costs close to nothing) turned out to be about 50 times faster than grinding it yourself. This also made the cargo transportation system you can have completely pointless too. The combat is equal to a 2005 FPS game and theres no mob variety at all. The main quest was miserable for 95% of it and the first half of it was basically doing the same quest 20 times over and over again, even 2 of the quests taking you to a location with identical building, identical mobs and an identical underground bunker location. Only during the last 3-4 hours of the main story did the quests get somewhat interesting. Those are just some of the issues, the game has a lot of problems, the potential is there after 4-5 patches or letting modders do their thing. All in all its just an okay game, nothing special and wouldnt recommend anyone buying it until it goes on sale. Expand
  37. Sep 10, 2023
    5
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience. Standard gunplay that improves technically while regresses in scope*.
    A regression in story telling and curiosity a cat would rather sleep on. An upside-down iceberg. not even the npcs can hold a straight face when todd said 1000x the planets. Fortunately for todd, there are plenty of fellow starfield npcs irl that will lap it all up.

    Graphically beautiful bethesda experience.
    Standard gunplay that improves technically while regresses in scope*.
    Unflavoured NPCs.

    Loading...
    Expand
  38. Sep 10, 2023
    6
    Ai sucks, bad exploration, missions feel like doing the same chores over and over (apart from a few that have semi interesting stories), I hate the idea of point of no return (biggest fault of Cyberpunk imo), bad bad optimization on pc. Cyberpunk looks 5 times better and runs much much better, cyberpunks world feel alive, the worlds in starfield feel like they are full of robots wearingAi sucks, bad exploration, missions feel like doing the same chores over and over (apart from a few that have semi interesting stories), I hate the idea of point of no return (biggest fault of Cyberpunk imo), bad bad optimization on pc. Cyberpunk looks 5 times better and runs much much better, cyberpunks world feel alive, the worlds in starfield feel like they are full of robots wearing human skin. I've enjoyed my 20 hours I've put in so far to a certain extent but I don't see a point in replaying the game, it's too boring, Expand
  39. Sep 10, 2023
    6
    Starfield is not bad. Its not Starfail. But its not a great game either. I like to think of it as a AAA loading screen simulator. It's much more than that at times though at it's core Starfield really is a series of endless loading screens. The devs took the open world majesty of Skyrim and compartmentalized the excitement of space exploration into walled in mini games.

    Quick Summary: If
    Starfield is not bad. Its not Starfail. But its not a great game either. I like to think of it as a AAA loading screen simulator. It's much more than that at times though at it's core Starfield really is a series of endless loading screens. The devs took the open world majesty of Skyrim and compartmentalized the excitement of space exploration into walled in mini games.

    Quick Summary: If it's free then definitely play it and decide for yourself. Or wait for a sale. Its average and a little boring at times.

    REVIEW: Starfield is an odd game. It looks last gen but with some fancy lighting. The same awful facial animation is back but this time the story sucks. As does the voice acting. Which is a shame as I presumed Bethesda would have ironed out the quirks and jank after so many many years and so much money.

    It runs fine though digital foundry will tell you not all cards run it equally. You'll get 60 ish fps on 1080p on a mid range card like a 2080. Its a little glitchy but one of the better launched for Bethesda. But this isn't a cheap game so we shouldn't act as unpaid PR teams for a AAA studio which has a habit of misleading fans and starfield is no different. Its not quite what they promised. After Redfail I had hoped MS would have insisted on only releasing games when they're ready. Starfield may have benefited from more time or even a redesign. As it lacks many basic options on all versions including FOV. So mods are once again freely fixing the many issues (cyberpunk style).

    The game world is like 970 empty procedurally generated planets and 20 decent ones and 10 good ones. Its like a poor mans mass effect merged with no man's sky though inferior to both. It tries so hard to be all these better games but fails to be any of them or even it's own thing. But I feel with a year of official hard work and free dlc and mods then it could become something better. It will never be Skyrim in space as it's not a seamlessly open world game. As said at it's core it's an elaborate loading screen sim but it's the best one ever made!
    Expand
  40. Sep 10, 2023
    7
    Lamentablemente, el viaje espacial en Starfield no cumplió con mis expectativas. Las mecánicas de vuelo y exploración espacial son limitadas y carecen de profundidad, lo que resulta en una experiencia decepcionante. Además, la variedad de armas en el juego es escasa, lo que limita las opciones de combate y puede hacer que se vuelva monótono a largo plazo. Por otro lado, los NPC en el juegoLamentablemente, el viaje espacial en Starfield no cumplió con mis expectativas. Las mecánicas de vuelo y exploración espacial son limitadas y carecen de profundidad, lo que resulta en una experiencia decepcionante. Además, la variedad de armas en el juego es escasa, lo que limita las opciones de combate y puede hacer que se vuelva monótono a largo plazo. Por otro lado, los NPC en el juego tienen una inteligencia artificial bastante básica y carecen de interacciones significativas, lo que les resta realismo y profundidad. Aunque Starfield tiene sus puntos fuertes, como sus visuales impresionantes e historia, estos aspectos negativos impactan en la experiencia general del juego. Con algunas mejoras y actualizaciones, Starfield podría convertirse en un juego de culto. Por ahora, le doy una nota de 7/10. Expand
  41. Sep 10, 2023
    7
    And done, after 60 hours.

    Overall I'd say that I enjoyed it for the most part, but it wasn't the masterpiece I was hoping it would be. For me the biggest problem was the performance, I had a ton of stuttering and like everybody else a lower than ideal level of performance. Technical problems always kill games for me and Starfield was no different. I found the game actually started to
    And done, after 60 hours.

    Overall I'd say that I enjoyed it for the most part, but it wasn't the masterpiece I was hoping it would be. For me the biggest problem was the performance, I had a ton of stuttering and like everybody else a lower than ideal level of performance. Technical problems always kill games for me and Starfield was no different. I found the game actually started to perform worse the further I got, the frequency of stutters definitely increased. I really hope that both Nvidia and Bethesda can improve the situation, and if they do I'd be tempted to play NG+.

    My other major issue was the story, it just wasn't very interesting and I honestly didn't care about the characters, apart from one. And the big reveal at the end literally made me groan, let's just say it wasn't very original. I played Baldur's Gate III before Starfield and I was so invested into that world and the characters, it's what made that game so incredible and Starfield just never comes close to that level of storytelling or character building. I really tried to not compare it to BG3 going in, but with it so fresh in my mind it was hard not to.

    Other smaller gripes include the sheer amount of loading screens, how irrelevant mining and gathering is, how the majority of the planets feel completely empty as they often have no life on them, and the landmarks become familiar very fast. The UI is another sore spot, for so many reasons, why can't I eat food instead of having to loot it, open multiple menus and then eat it? The game is filled with stuff like that, little QoL features that are missing which makes for a poor experience.

    On the more positive side I really enjoyed the combat, it's by far the best combat Bethesda have ever pulled off. The variety of weapons was incredible and they all felt different and punchy, with solid sound effects. It was nice to see that enemies react to being shot, although there was definitely some Bethesda jank with enemies standing still behind corners or instantly running away, the AI definitely brought the gameplay down a notch, but I still enjoyed it. The overall feel to the movement was also a high point, and again a big step up from what Bethesda usually manages. I also enjoyed the voice acting, I found it to be very high quality throughout, and I had no issue with the lip syncing or facial animations, they were more than fine IMO.

    I could see myself playing NG+ in the future, but the game needs a lot of patching before I do that.
    Expand
  42. Sep 10, 2023
    6
    As usual with contentious titles the truth of its rating is probably somewhere between the extremes. The game is definitely not a 1-5 rating, nothing it does is absolutely awful, it's just the not much it does is particularly great and many people are disappointed with that and, as usual with the internet, this creates extreme reactions of either massively underrating the game or beingAs usual with contentious titles the truth of its rating is probably somewhere between the extremes. The game is definitely not a 1-5 rating, nothing it does is absolutely awful, it's just the not much it does is particularly great and many people are disappointed with that and, as usual with the internet, this creates extreme reactions of either massively underrating the game or being defensive and overrating it.

    Many peoples defense of the game is that there is so much you can do, whilst this is definitely true the inevitable retort to that is that not much of it is particularly well done. Whilst a few things Stand out amongst the rest, such as ship building which does have flaws but you may find yourself spending a massive chunk of your time on, much of the game falls flat. Generic and underwhelming combat, uncomfortable uncanny valley NPC interactions making the average voice acting and pretty vanilla personalities feel even worse and a slow to start storyline that you can tell is aiming to make the game feel large but largely falls flat not helped by one of the most strangely implemented fast travel systems I've ever come across? For a game that sold itself partly on the idea of exploration and immersion the decision to give the ability at times to travel from the very deepest part of an enemy lair on an obscure planet in a far out solar system to sometimes the front door of the quest giver on a planet light years away at the touch of a button and one loading screen seems wildly at odds with the experience I thought the developers were trying to create. This leaves one of the key parts of the game, space exploration, navigation and combat feeling quite disjointed and half baked.

    In my 25 hours so far of trying to stick with the game after being repeatedly told it gets better, sometimes rather patronisingly by some more vehement defenders of the game that seem to think people not enjoying the first 12 hours is their problem and that they're somehow not entitled to an opinion until they enjoy the game, my overall experience can be best described as underwhelmed. Starfield feels like it got so lost on offering options that it forgot to make many of them memorable or Unique. Many people pinned some massive hopes on the game and the fact that's it playable and not a terrible experience seems enough for them to very strongly and rather arrogantly defend the game causing people who are dissatisfied or who were overhyped to strongly overreact and over critique the game. Whilst the game may gradually improve and become a better experience thanks to modders I don't feel this should really influence the rating of the game as it's sets a strange precedent for game designers and their decision making, therefore landing the game at 7.5 for me after a slow start that does get better with time and experience.

    Edit: I'm now at the 36 hour mark and I'm done. I tried to stick with it, I tried switching up what I was doing every time I got really bored but the game is just so poorly paced whenever you try following any of the quests and the writing genuinely seems to get worse. It did get a little better in the middle of my experience but then it dropped off even more, I just find myself bored and frustrated so no I know the game is not for me... Dropped my score by one point as I feel if the game were really a 7 I could at least bring myself to finish the main story.
    Expand
  43. Sep 10, 2023
    5
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost) - Navigate a lot in menus - Facial expressions / gestures of the characters horrible - Overall, no good staging and camera work in conversations - Not a good story,
    Cancellation after a little over 10h of playing time and that's my reason:- Modular structure of the "levels" (rooms/planets/sections, etc.) resulting from it...

    - ... Long loading times (freedom / feeling of travel is lost)
    - Navigate a lot in menus
    - Facial expressions / gestures of the characters horrible
    - Overall, no good staging and camera work in conversations
    - Not a good story, typical Bethesda food
    - Spaceships land far away from their actual targets, why? As a result... a lot of walking!
    - No vehicles or animals to move on over 1000 planets (crazy enough)
    - An Outer Worlds (Obsidion - Fallout New Vegas) already offered more decision-making possibilities! Not to mention the titles of other manufacturers
    - Exploring the generated planets will be quite boring
    - The game doesn't manage to surprise me


    I can only emphasize positively:

    + Solid soundtrack but not quite as good as Skyrim
    + Good gunplay
    + Beautiful art design
    + Good speakers

    Unfortunately, all elements in the game are only average. If you value story and dialogue, you should resort to the Mass Effect Series or Baldurs Gate 3. There is a better space experience in Everspace 2, Star Citizen or Elite Dangerous.
    No man Sky also offers a lot from Starfield, was only there before and continues to work better.

    Little has happened since Skyrim, but I spent hundreds of hours there and loved it. Somehow Bethesda seems to have stopped me. The development is progressing too slowly or my expectations were far too high. Spaceships, planets and SiFi.. a dream, unfortunately burst for me :/
    Expand
  44. Sep 10, 2023
    5
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the
    It's definitely a Bethesda game and the scope and size of the game is massive and enjoyable but it is let down by the constant need to fast travel and the small map sizes on the planets. To me these definitely limit the feeling of starfield being a space exploration game since I really don't feel like I am exploring the systems.

    You can't have multiple spaceships down on the ground at the same time which limits your ability to transfer items between ships and the pacing of the levelling abilities seems weird, you have lots of research projects but can't do alot of them until you level up and really focus on trying to unlock those abilities at the cost of being able to play the game.

    I also have a couple bugs where characters mouths move before they speak, frame rate drops during combat, cargo issues with space ships.
    Expand
  45. Sep 10, 2023
    5
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is
    I do not understand the hype. I understand that a lot of people are hating on it, just to do it. But here is a review from a totally personal perspective.
    First of all - you are REQUIRED to have an SSD or you will have a terrible time. Lagging, stuttering, audio issues etc. A 1070 TI is MINIMUM.
    And worst of all - it does not even look or perform that good. Outside of that - the story is okay. One of the better Bethesda main quests. Sidequests are okay, but everything space flight/combat is a copy of Elite Dangerous but just worse.
    My experience has been full of issues and mediocore gameplay. I will wait for more mods to spice it up and get back into it. Right now - hold off and buy on a sale.
    Expand
  46. Sep 10, 2023
    5
    an average game, kind of boring for most people who have a hobby playing videogames, i think

    might be fun for people who dont play videogames much and so its contents are fresher to them
  47. Sep 10, 2023
    6
    Jogo muito abaixo do que foi prometido uma decepção, Promessas não cumpridas e muita propaganda enganosa.
  48. Sep 10, 2023
    5
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines. * New game+ adds unique twist. * Lots of funny and weird things to find in the game * There will be mods * Ship building Cons * Slow start. It takes 8-10 hours before game gets going properly. * Exploration is the most boring part of the
    Pros
    * Retro sci-fi design looks good on ships, weapons, locations
    * Some of the quests and writing are good, mostly faction side quest lines.
    * New game+ adds unique twist.
    * Lots of funny and weird things to find in the game
    * There will be mods
    * Ship building

    Cons
    * Slow start. It takes 8-10 hours before game gets going properly.
    * Exploration is the most boring part of the game.
    * 1000 empty planets as expected.
    * Outdated tech and gameplay loops. Game is stuck in 2002.
    * NPCs are horrendous - both companions and enemy AI might be some of the worst ever.
    * Terrible animations, often waiting until long NPC animations stop playing or trigger. No one in the game can do 2 things at the same time.
    * Lots of game breaking bugs with quest tracking, NPCs bugging out, double reloading glitches etc.
    * Constant loading screens and fast travel destroys immersion completely.
    * Map feel small, because it's all cut in small hub levels with loading between them.
    * Going in buildings still require loading screens, like it's 2002.
    * Only supports FSB2 out of the box. Have to mod in DLSS.
    * Settings that don't change anything. Not a lot of options. Not even FOV slider. Made for Xbox.
    * UI gets in a way to often. Can be fixed with mods.
    Expand
  49. Sep 10, 2023
    5
    Summary: Worse than Fallout 4

    Ancient mechanics and animations left from Fallout 4. Story and its way of telling is poor. Dialog options are going only one way meaning you dont have any options to impact the story. We see faces of NPCs as a cinematic thing but mimics are poorly recorded, worse than Fallout 4. There's nothing to explore in the space. Flying spaceship doesn't satisfy the
    Summary: Worse than Fallout 4

    Ancient mechanics and animations left from Fallout 4. Story and its way of telling is poor. Dialog options are going only one way meaning you dont have any options to impact the story. We see faces of NPCs as a cinematic thing but mimics are poorly recorded, worse than Fallout 4. There's nothing to explore in the space. Flying spaceship doesn't satisfy the player. Also taking down on planets is actually punishemnt to the player because many of them are just empty.
    Expand
  50. Sep 10, 2023
    6
    After dozen hours of gameplay, procedural planet look alike... Starfield could be so much more. I guess our expectation were too high.
  51. Sep 10, 2023
    5
    This game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. ItThis game gets boring fast. It’s a damn loading screen simulator. Nothing like what they advertised. Just loading screen after loading screen. I have a 4080 with all the bells and whistles and it’s still super annoying. I can only imagine how it’s runs on Xbox. Yikes. It’s not a 0 and for sure isn’t a 10 so don’t believe those review bombs or the perfect scores, this is far from either. It looks good sometimes…then the npcs just do these weird faces, or glitch out somewhere. Also, only women and people of color made it to the future. All the black people have white people hair too, it’s quite hilarious how consistent this look comes around. All the leaders are women pretty much. It’s an ok game. A Bethesda game at its core as far as bugs and glitches. I liked Skyrim much more. Never got deep into any of the Fallouts as they bored me quite fast. If you want to travel in a space ship from planet to planet, this ain’t it. It’s smoke and mirrors to make it seem like you are. All in all, if you’re a diehard Bethesda fan then this game will be just fine for you. It just isn’t for me. I have over 50 hours logged and I’m pretty much done with it. Had minimal fun when it did come around. Looks good though…sometimes. Expand
  52. Sep 10, 2023
    6
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    The following review represents my experience with Starfield after completing my first playthrough. My system specifications are as follows: I5-12400F CPU, 32 gb 3600 mhz DDR 4 ram, GTX 1080 Ti GPU. The drivers are up to date and the game is installed on an SSD. A performance mod helped me to play the game with decent framerates. My in-game stats: https://imgur.com/a/vtWKEq6

    Positives:
    - A good role playing sci-fi game with an average main story line. Some of the secondary missions are actually well written and interesting.
    - My familiarity with the previous titles helped a lot.
    - There are a lot of things a player can do, although some of them are quite boring.
    - Ship customization is fantastic.
    - Guns and gun modifications are actually ok.
    - Gunplay is responsive and a huge step forward when compared with the previous titles.
    - Planets and ships look awesome as well as the wildlife.
    - Loot variety is good.
    - Soud design and voice acting is above average.
    - Modding support will provide a long lifespan for Starfield.

    Negatives (Laundry list)
    -The game is not worth that 100 $ price. Wait for a discount.
    - My main issue is with the game difficuilty. At level 40, i was still engaging level 5 spacers in a level 40+ planet. I have started my run with hard difficuilty settings and I was swimming in money and high tier gear sometime after i reached level 20. My character was very strong and i was able to take out even level 50 creatures without any effort. And i did not change my preferred firearm and sidearm since i found it sometime around level 25.
    - Weapons lack a decent balance. Some are over-powered, some are absolutely useless.
    - The world does not scale up with your level. That is unfortunate.
    - Fast travel options and lack of food/water consumption breaks the game immersion. It felt like 2/3 of the space part of the game is scrapped half way during the development.
    - Most of the assets or dungeon designs repeat itself way too much. Same cave, same abandoned mining outpost, same abandoned military out post vice versa with the same loot locations is copy-pasted to the each world (There are hundreds). The game becomes repetitive after some time.
    - The game seriously lacks enemy variety.
    - Some basic features such as jumpjet usage or pickpocketing are locked behind the perk system.
    - 'XP earned' notification at the center of my screen every time i kill an enemy distracts myself way too much. I have disabled it very quickly.
    - UI design is bad. Inventory management is horrible. Mods fix some of the issues.
    - Space combat fails to deliver what i was hoping to see.
    - During one half of my gameplay, i was constantly overloaded. I have modded the carry capacity from 100 to 1000 and the mod solved my problem. I regret the skill points i have invested for more weight carrying capacity. There are some bad design choices here.
    - Outpost building mechanic is half baked. I will give an example, there is no item filtering for your storage containers. Logistics get clogged. Outpost structure placements are seriously bugged. Actually ahrd to do anything with it.

    This is where Bethesda has dropped the ball:
    - Regrettably Bethesda has once again used the archaic 'Creation engine'. If starfield was released in 2010, it would be an awesome game. But in 2023, it looks outdated. With that budget, a better game engine, such as Unreal (Nanite technology) could be licensed.
    - PC gameplay is terribly optimized, or not optimized at all. When compared with other titles out there, such as Cyberpunk, there is no justifiable reason to demand such high PC specs.
    - No FOV slider, had to mod it.
    - Creation engine brings serious limitations of what could be done with the world design, also known as 'Loading screens'.
    - Even a single room shop requires a loading screen. Going to space is a loading screen. Landing is a loading screen. Getting back into the ship is a loading screen. Using an elevator is a loading screen. Opening a door is a loading screen. You get the idea, right?
    - NPC design looks bad, animations are not good either. Regular non-interactable NPC s such as pedestrians looks horrible. Something wrong with the eyes.
    - AI is terrible. Sometimes the enemy you are engaging does not even realize that he is being sniped bullet after bullet. Characters get stuck a lot, pathfinding is not working properly.
    - Dialogue screens are outdated. No meaningful, rich or rewarding NPC interactions either.
    - Sneaking does not work, i have tried and abandoned it very quickly. Reverted to one of the previous savegames to get the skillpoint investment back. Do not bother.
    - Same-gender relationships inside the game presented as something normal (A ring quest).

    What is commented above is my personal experience, your mileage may vary. However i would suggest someone considering a purchase to wait for patches to fix some of the issues and more mods.
    Expand
  53. Sep 10, 2023
    7
    Starts very slow and takes quite a bit of time to be fully immersed. The Good
    -Once the story gets going it’s good
    -The side missions are great -Exploration is good The Bad -The menu and UI are trash -No map -Buggy -Graphics look dated, nothing looks next gen, ugly character models -So many loading screens -30fps sucks IMO, this should’ve been a next gen game The Average -Gunplay is an
    Starts very slow and takes quite a bit of time to be fully immersed. The Good
    -Once the story gets going it’s good
    -The side missions are great -Exploration is good

    The Bad -The menu and UI are trash -No map
    -Buggy
    -Graphics look dated, nothing looks next gen, ugly character models -So many loading screens -30fps sucks IMO, this should’ve been a next gen game

    The Average -Gunplay is an improvement over Fallout but still feels clunky -Having no land vehicles isn’t terrible because you can fast travel but it would’ve been a nice feature -Ship combat is mediocre Ultimately, it’s a prototypical BGS game. They tell great stories and offer great exploration but they’re never well polished games. It’s good and will eventually be great because modders will once again bail it out.
    Expand
  54. Sep 10, 2023
    5
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast. Funny Thing
    Forced Time waste screens everywhere.
    This is a Quick Travel and Loading Screen Simulation. Even when theres not much loading needed lol.
    The first few times you may find it cool looking when you dock or land or lift off or whatever, but since this Game is lots of smaller spaces and lots of traveling your staring at those screens and animations become very tedious very fast.
    Funny Thing is, that these Screens add nothing but Time Waste, there is Mods out there already who remove all these Screens and Animations, and what can i say... there is almost no loading time at all so why do these Long Butt Animations exist at all?
    And Todds talking about this beeing Next Gen is like a slap in the Face.
    There is nothing Next Gen here, nothing. No DLSS No Raytracing No Pathtracing and the same Textures and Models already seen in the Fallout Series, even down to the same Voiceactors over and over again, lots of wasted Potential and bad Performance even with the best Hardware available on the Market right now, and then Todd dares to tell people to buy better Hardware cause its next gen?
    Yes it may be Bugthesdas biggest Game yet, still its not what it was advertised at.
    If you wanna see next Gen with good Performance, look at Cyberpunk, and then look Back at this big pile of Dirt here.
    Im a long Time Fallout Player ever since 1 so i was aware of all the Bethesda issues and had no Hype at all, but seeing People reviewing this as the Best Game ever with Scores of 10 i can only laugh my cheeks off.
    Expand
  55. Sep 10, 2023
    7
    Starfield is a boring, soulless and outdated game. It may have been good if it was released in the early 2010's. There isn't any new idea or innovations. Exploration in space is non-existent, you can't manually land on planets, you can't manually take off from planets. Can't explore planets because you'll get hit with a invisible wall. All exploring has to be done on foot, no vehicles haveStarfield is a boring, soulless and outdated game. It may have been good if it was released in the early 2010's. There isn't any new idea or innovations. Exploration in space is non-existent, you can't manually land on planets, you can't manually take off from planets. Can't explore planets because you'll get hit with a invisible wall. All exploring has to be done on foot, no vehicles have been introduced, you will become bored within 5 minutes with the amount of running you have to do Everything is behind a loading screen, if you fast travel to a building, you will be placed outside of the building because you have to go through another loading screen. Using an engine The storyline cliché, the quests are lacking variety. All caves and building interiors have the same layout.

    The performance on PC is an absolute joke, especially if you're using a Nidia GPU. People with low spec systems have trouble running the game. People with high spec systems have trouble running the game. It's a disgrace that the modding community had to make custom patches and manually introduce DLSS because the developers of the game has failed to do this themselves. The developers keeps getting away with this because of the Bethesda fanbase is too forgiving.

    The game is not worth the hype, don't believe a word from Todd Howard when he starts flogging Elder Scrolls 6.
    Expand
  56. Sep 10, 2023
    6
    The space travel aspect in the game is merely a shallow feature that allows you to say, "Hey, you can travel in space," without much actual gameplay involved. Rather than accessing other planets through a physical menu, you access them through an interactive menu while onboard your ship.

    During my early gameplay, I had a ship battle, but there haven't been any significant encounters
    The space travel aspect in the game is merely a shallow feature that allows you to say, "Hey, you can travel in space," without much actual gameplay involved. Rather than accessing other planets through a physical menu, you access them through an interactive menu while onboard your ship.

    During my early gameplay, I had a ship battle, but there haven't been any significant encounters since. However, it's possible that these mechanics become more prevalent later in the game. Overall, the game feels like Fallout 4 set in space, albeit without the VATS system. The gameplay, loot gathering, and usage of loot resemble Fallout 4, and it doesn't bring much novel to the table. Unfortunately, there are two major flaws that significantly detract from the game.

    Firstly, the absence of land vehicles other than walking is incredibly frustrating. Sprinting depletes your oxygen rapidly, and traveling from point A to point B takes a frustratingly long time due to the vast expanses of empty space between them.

    Secondly, unlike in Fallout, where you could spot distant landmarks and explore the areas in between, this game lacks that sense of discovery. Either the long-distance visuals don't appear until you're closer, or there genuinely isn't much of interest on each planet.

    Despite boasting a staggering number of 1000 planets to explore, it fails to capture the same sense of exploration found in Fallout or Skyrim. The issue might stem from the arduousness of traveling around, especially from point A to point B.

    On the positive side, the game mechanics are solid and offer a diverse range of activities. Crafting weapons, armor, ship upgrades, and mining minerals form an intricate system. However, it would have been more enjoyable if the developers had focused on improving the content of a smaller number of planets, rather than spreading themselves thin over 10000 planets.

    Additionally, the game suffers from technical issues. HDR is glitchy, the lack of an FOV slider and brightness adjustment is noticeable, and the lighting is subpar for a next-gen game. The PC optimization is questionable, although it's worth noting that some players forget that DLSS is not available in this game, causing performance struggles for those with lower-end GPUs.

    Overall, I would rate the game a 6/10. If they were to address some key issues by adding a land vehicle, fixing HDR, introducing an FOV slider, and implementing DLSS, the score could potentially reach a 7/10. To further improve, they should focus on creating more points of interest on fewer planets, as the current quantity feels gimmicky. With such changes, the game could potentially earn a 9/10 rating.
    Expand
  57. Sep 10, 2023
    6
    İ played 12 hours and those loadscreens and in-game cutscenes made me stop playing it. İ thought i would get used to it but it got worse. İt's like this: loadscreen, cutscene, loadscreen, talking, walking around, loadscreen, cutscene, loadscreen, a bit of action, cutscene, loadscreen cutscene. Even sitting down on a random bench is a cutscene. My head hurts because of refocusing on theİ played 12 hours and those loadscreens and in-game cutscenes made me stop playing it. İ thought i would get used to it but it got worse. İt's like this: loadscreen, cutscene, loadscreen, talking, walking around, loadscreen, cutscene, loadscreen, a bit of action, cutscene, loadscreen cutscene. Even sitting down on a random bench is a cutscene. My head hurts because of refocusing on the game after every loadscreen or cutscene. Good: Graphics, story, amount of content, space fights, ship building. Bad: The enemy Aİ is trash and way too easy to kill. TOO MUCH loadscreens and cutscenes kills the immersiveness, gameplay is basic nothing special, no maps which made me spend too much time ln finding some stores etc, no vehicles. Expand
  58. Sep 10, 2023
    6
    I really wanted to like this game but when I think about playing I think about all the load screens and fast traveling. I just don't want to constantly be dealing with loading screens.
  59. Sep 10, 2023
    6
    I like Bethesda games and their special charm but it's just a Bethesda game no more no less.
    If you like FO, Skyrim you can't go wrong with Starfield. Only here again much too much was promised on the part of Bethesda and Microsoft.
    Whether it is now the best Bethesda game?
    can be, but for me it is after 50h still behind FO3 and Skyrim.
  60. Sep 10, 2023
    7
    It's very mid. I'll just the issues. Boring story, no land vehicles, so much loading, pointless base building.

    Lots of good moments as well though.
  61. Sep 10, 2023
    5
    In overall the game is not that bad but all the outdated engine problems make it much worse.
  62. Sep 10, 2023
    5
    Nothing too crazy, just a mix of several games but not as good. Not a bad game, but not a great one either, and as usual, misleading advertising.
    If you want to play a mix between Star Citizen, Elite Dangerous, Skyrim and No Man Sky, it's a good game, but forget the freedom of those games.
  63. Sep 10, 2023
    5
    I have not felt this way about a game in my entire life. It's not bad, but I loaded it up on launch day extremely excited to go in blind and get lost in space and proceeded to play for four hours while my enthusiasm completely drained from me. I don't think this game is bad and I really hope that it improves and I'm willing to give it a chance, but I feel like I have to very activelyI have not felt this way about a game in my entire life. It's not bad, but I loaded it up on launch day extremely excited to go in blind and get lost in space and proceeded to play for four hours while my enthusiasm completely drained from me. I don't think this game is bad and I really hope that it improves and I'm willing to give it a chance, but I feel like I have to very actively consciously make that decision. At this point in the game (8 hours now) I'm just chugging into it desperately searching for something that grabs my attention but the more I play the more I desperately want to find and download mods to completely revamp my experience. So as it stands out of the box this game is disappointing me with its story and activities to do apart from other titles Bethesda have made that have wowed me right from the moment I picked them up. I'm hoping this becomes a better experience so I'm just going straight down the middle with a 5. It's beautifully done but just awkward and I have to actively try to like the game which I believe is a bad thing. Expand
  64. Sep 10, 2023
    5
    It's a great game other than a few small bugs I came across. The game have a slow start, but once it opened up It gets really good.
  65. Sep 10, 2023
    6
    Games not terrible but I have a 4070ti with 7700x for this game and its still highly unoptimized, its a fast travel, loading screen, cut scene simulator, story is ok so far, I wouldn't pay for it, but its probably the best thing to come to Game Pass so you may as well play it there but I won't be keeping my subscription when it ends.
  66. Sep 9, 2023
    5
    I dont quite get the hype. To me, the game can be described as "loading screen..."; not that loading takes long - it takes less than a second ... but it is a chain of loading screen scenes (launch, be in space open map, jump, land)

    There is a severe disconnect with the character: so you are a miner, boom ... now you are a chosen one. hmm .. really? I also do not quite get the hype
    I dont quite get the hype. To me, the game can be described as "loading screen..."; not that loading takes long - it takes less than a second ... but it is a chain of loading screen scenes (launch, be in space open map, jump, land)

    There is a severe disconnect with the character: so you are a miner, boom ... now you are a chosen one. hmm .. really?

    I also do not quite get the hype about its graphics. They are muddy and do not look good. It is not the complexity of the models, but maybe the design .. but much of it has severe last generation vibes.

    On the technical side - no super wide screen support? .. for a game that prides itself on the vastness of space? Terrible, TERRIBLE UI (its a typical console UI - totally inadequate for PC)

    To sum it up:
    - mediocre graphics, especially human character models look 1 or 2 generations old
    - poorly populated "cities", its the ps2 era cities, where you never see too many people doing their days work. Even Skyrim had livelier towns. By and large .. i would compare cities to Fallout New Vegas.
    - good sound and acceptable voice acting (but not even close to Baldurs Gate 3)
    - there is NO feeling of space, you actually hardly spend time in "space". You click a point on the map and fast travel
    - there is no landing, no launching - nothing. It is all cutscenes - very disappointing. I mean .. look at ancient games like "Frontier" .. even that one had launching and landing on planets .. on a single 3.5 disk

    all in all disappointing - but like every Bethesta game, it can and likely will be saved by modders
    Expand
  67. Sep 9, 2023
    5
    Have to be short cause it's not worth it to spend so much time writing a review for this game:

    - performance is really bad, the worst optimized game of 2023, had to go through multiple tweaks just to make it playable, go look up the benchmarks. - UI is straight garbage and confusing, had to install some like 5/6 mods to not get a headache everytime i open a tab. -The game is
    Have to be short cause it's not worth it to spend so much time writing a review for this game:

    - performance is really bad, the worst optimized game of 2023, had to go through multiple tweaks just to make it playable, go look up the benchmarks.

    - UI is straight garbage and confusing, had to install some like 5/6 mods to not get a headache everytime i open a tab.

    -The game is missing basic features that are considered standard in every **** rpg and some videogames, like FOV, Gamma and Texture settings; no local map, so looking for whatever shop you need is a **** nightmare. let's not forget that you can't change the piss yellow tint, so unless you install mods, you're stuck with bad color grading and washed out blacks .

    -No tutorials, like, wtf? the ship builder tutorial is basically " yo this the ship builder, have fun".

    -Main quest is easily the worst one bethesda has ever put out, you get shoehorned into the story with no nuance and it doesn't get any better as you progress, it's basically get artifact, report back to npc, go get another artifact, until you have all of them and you can start the most unsatisfying and unrewarding NG+ to ever exist; the writing is trash, unimaginative and lacks depth, it's just so funny that some secondary quests are leagues above the main one when it comes to all these factors

    -Facial animations are dated and so jarring that they can't even make an attempt at helping the, most the times, poor VA, and it doesn't help that many times you can't skip dialogues cause you're not part of the conversation so you just stand there watching basically animatronics talking bout **** that you don't even care about. BG3 facial animations, while not perfect, are miles ahead.

    -Some Features are just straight up useless, for example, do you want to sell a ship you just stole? Cool, you sell the ship for 11k credits, but first you have to register it for 80% the original value, so you get like 2K and maybe you can get a couple med packs with those. Oh, you want to cannibalize the stolen ship and remove maybe the weapons so you can install them on your ship? too bad, you can't do that.
    Fuel is Aesthetic and just a number that represents how far you can get with your Grav drive, there's no actual fuel mechanic; subjective? maybe, but for me it's a wasted opportunity and it breaks immersion

    -Talking bout immersion, loading screens and fast travelling for every **** thing that you do is easily the worst design choice of the entire game, it's immersion breaking in the worst way possible; you want to travel to another solar system? brief cutscene of the grav drive engaging and then loading screen. you want to land on that planet? you get the last 5 seconds of the landing and then a loading screen; space is just another instance where you have ship combat and that's it, and the worst part is that they didn't even try to hide or mask it.

    The perk system is a **** joke and locks basic mechanics that previous BSG games had already at the start; you want the stealth meter or the ability to use your jetpack, which you get from the beginning? spend a point. you want to combat slide? spend a point. the worst part is that to level up perks you have to beat challenges that get more unfair the further you get with the ranks, to get to the "more settlements" perk rank 4 you have to go to 10 different planets and place a beacon and an airlock, if it sounds fun to you, cheers. you want decorations to cost 50% less to build? better get ready to fill your outpost with 50 tables and waste your precious materials. Weight feeds into the perk system, as the base weight is very low and just 5 minutes of looting makes you cumbersome, so even more perk points lost.

    -XP gets crazy low after completing the main quest which gets you to just around level 20 or some. apart from like 4/5 secondary quests which are actually good and the best content of the entire game, the rest of them is item fetching garbage that barely gives you any xp, so good luck leveling basically anything after a while.

    -There's no land vehicle, which according to mr Howard, is a design choice. so cool to walk 1km across empty, barren wastelands just to get to a POI that I will probably see again on the next planet that I land on, with exactly the same layout and loot.

    So, the only standouts of the game is It's aesthetics and the ship builder, and even that has its flaws. Anyway, im reaching the character limit.

    Just get it on gamepass if you want to play it, otherwise go play other SCI-FI games which are way more fun and immersive, like no man's sky, mass effect or outer worlds. Better yet, go play BG3 which came out last month and it's worth playing

    I fear for TES 6 And this **** company that refuses to grow and seems to be stuck in 2008.
    Expand
  68. Sep 9, 2023
    6
    Terminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no le puedo dar más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro delTerminé la campaña que me tomo casi 3 días saltándome las secundarias y hasta el momento no le puedo dar más de un 6 el juego está tapado de tiempos de carga, el 95% de las misiones son todas iguales una que otra se salva como la de ir cambiando entre dimensiones, gráficamente en ciudades tampoco impresiona y me he topado con unos Bugs rompe partidas como la de quedar pegado dentro del diálogo con un personaje. Expand
  69. Sep 9, 2023
    6
    Review só pra lembrar a nota que eu dei pro jogo:
    Jogo ruizinho, agora só escrever pra passar dos 75 caracteres.
  70. Sep 9, 2023
    6
    All the issues with your standard Bethesda open world: dull environments, bare bones RPG elements, poor writing and an overall dated, shallow experience without the charm of Elder Scrolls or Fallout to carry it off. As lifeless as the 1000 worlds, and repetitive as the copy pasted procedurally generated areas that pop up on them. Skyrim, whilst flawed and sorely outdated, is still aAll the issues with your standard Bethesda open world: dull environments, bare bones RPG elements, poor writing and an overall dated, shallow experience without the charm of Elder Scrolls or Fallout to carry it off. As lifeless as the 1000 worlds, and repetitive as the copy pasted procedurally generated areas that pop up on them. Skyrim, whilst flawed and sorely outdated, is still a regular talking point in gaming circles: in a year's time, nobody will be talking about this game. Expand
  71. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. Parece que está em beta ainda, o jogo é legal e tem uma boa história, mas falta muito pra ser realmente incrível, tá cheio de bugs e a exploração é bem medíocre. Expand
  72. Sep 9, 2023
    7
    یاریەکی خراپ نیە بەلام زۆر حەز بەم جۆرە یاری کردنانە ناکەم زیاتر حەز بە یاریانە ئەکەم کە پەیوەندی بەسەردەمی سپارتانەوە هەبێت
  73. Sep 9, 2023
    6
    I want to start this by saying that so far, I actually do like this game and I am having fun with it. But that's just because when it comes to Bethesda games, it's hard to get a negative reaction out of me. I'm having fun with it, but that doesn't necessarily mean the game is great and that I would recommend it to other people. Here are some of my problems with it:

    I'm absolutely
    I want to start this by saying that so far, I actually do like this game and I am having fun with it. But that's just because when it comes to Bethesda games, it's hard to get a negative reaction out of me. I'm having fun with it, but that doesn't necessarily mean the game is great and that I would recommend it to other people. Here are some of my problems with it:

    I'm absolutely baffled by how restrictive this game is. It's touted as Bethesda's biggest game, and yet it feels like the smallest of their games. It feels more restrictive and closed in than the really old Elder Scroll games- I can't believe that I'm saying this about a 2023 Bethesda game but Morrowind is more expansive and full of life than this game is. You can't naturally fly to different planets, you can't naturally explore a city, you can't naturally LEAVE a city and explore the area outside of it, you can't naturally do anything. All you can do is fast travel. Fast travel outside, fast travel inside, fast travel to space, fast travel to a different place in space, fast travel to get to a different planet and then fast travel again to get on that planet.

    Exploration is lackluster. Yes, you can explore all of those empty randomly generated planets, but you won't get much out of it. There are no unique locations to stumble across. No locations with environmental storytelling. Nothing like Bethesda games of the past. I don't feel compelled to explore in Starfield like I would in previous Bethesda games. Last night as I was walking through New Atlantis, I was hit by the overwhelming feeling of "I want to go play Skyrim or Fallout 4". I wanted to go play other Bethesda games that have life, substance. Uniqueness. Interesting and fun things to find.

    I can't believe they put off Elder Scrolls 6 to make this instead.
    Expand
  74. Sep 9, 2023
    5
    Probably the most over hyped game I’ve played in a very long time. This is a glorified walking/flying simulator. By flying simulator I mean it feels like you’re in a flying simulator instead of actually flying a ship. The flying is awful and most of the time you use the ship just to fast travel. It’s a cut and paste Bethesda game. If you’ve played elder scrolls or fallout, you’ve playedProbably the most over hyped game I’ve played in a very long time. This is a glorified walking/flying simulator. By flying simulator I mean it feels like you’re in a flying simulator instead of actually flying a ship. The flying is awful and most of the time you use the ship just to fast travel. It’s a cut and paste Bethesda game. If you’ve played elder scrolls or fallout, you’ve played this game. Graphics in bulletstorm full clip edition are better than this game which is sad. Gun play is slow and clunky, movement is clunky, menus are terrible, and as usual you spend 90% of the time talking to NPC’s and running errands for them they could easily do themselves just to get to the actual task at hand. 90 % filler. Glad I only played on game pass cause it would have been a waste of $70. Expand
  75. Sep 9, 2023
    5
    BORING.

    Bethesda have gotten lazy riding the success of Skyrim for too long and it shows. Starfield is a disappointing game that falls flat on multiple fronts. Overall the game is a bore, it often feels like a chore than a game as I try to find some resemblance of immersion or fun. The entire world is bland and it feels like the game was designed by committee with very little of a
    BORING.

    Bethesda have gotten lazy riding the success of Skyrim for too long and it shows. Starfield is a disappointing game that falls flat on multiple fronts. Overall the game is a bore, it often feels like a chore than a game as I try to find some resemblance of immersion or fun.

    The entire world is bland and it feels like the game was designed by committee with very little of a unifying vision which never shines through.

    The main story lacks excitement, and the characters are lifeless and forgettable. I don't think I can remember even one name. The dated AI and gameplay mechanics leave much to be desired, making it feel like a relic from a bygone era and it relies too much on a cheap looter shooter mechanic gameplay loop. Seeing a gun with random stats and a fancy colored name just doesn't cut it as engaging gameplay if the entire game around that is lacking.

    The role playing aspects are seriously barebone and the Bethesda team need to consider finding some fresher and more passionate writers. The story is boring and the entire attitude of the game is milquetoast. The dialogue is a cross between millenial writing and marvel avengers-esque which leaves a sour taste in my mouth and makes me feel the writing team are too old and out of their depth or lack any imagination or talent.

    Exploration is virtually non-existent, since the game relies heavily on a tedious menu-driven fast travel to get about. As a player I was expecting to fly in space to different worlds. This is not the case. You do not explore space in this game in your ship. You fast travel to different planets and run in a straight line in a 100m x 100m square patch to one of the dozen randomly generated sci fi dungeons which you soon memorise the layouts by heart. Exploration is perhaps its most disheartening aspect of the game as it was heavily marketed as "The Skyrim" in space. Unfortunately they never innovated their old game engine and the studio relies too heavy on randomly generated content rather than the hand crafted world building the studio was known for.

    The ship building is my favorite part of the game and I think the team did a great job making it. It's cool how you can drag components together and this reflects to an actual walkable and liveable space in the gameworld. Too bad the ships serve very little purpose apart from a space dog fight minigame.

    A lackluster and mediocre experience for those seeking an engaging sci-fi adventure.
    Expand
  76. Sep 9, 2023
    5
    Estou dando essa nota, só pra não magoar meu amigo Bison que é caixista, gosta de paçoca e bolo molhadinho.
  77. Sep 9, 2023
    5
    Probably the worst UI I’ve seen out of a modern game. Certain mechanics are poorly explained. Lack of a local map and an ultimately boring gameplay loop. Some interesting quests, though most ultimately lack any form of impact. Ultimately Starfield is a disjointed experience that may provide some entertainment, but I doubt it’ll be many’s favorite game of all time. On the upside the gamesProbably the worst UI I’ve seen out of a modern game. Certain mechanics are poorly explained. Lack of a local map and an ultimately boring gameplay loop. Some interesting quests, though most ultimately lack any form of impact. Ultimately Starfield is a disjointed experience that may provide some entertainment, but I doubt it’ll be many’s favorite game of all time. On the upside the games surprisingly is probably the least buggy out of any Bethesda title. Expand
  78. Sep 9, 2023
    6
    I love games of Bethesda; yet it was so difficult to play this after BG3!!!! Will play in one year if this will be fixed!!!!
  79. Sep 9, 2023
    7
    Starfield look good in graphic designs, storylines and cool beginning experiences. But Starfield is a ok to me, I give it a score 7. My PC rig are Intel processor and Nvidia gpu, there’s no better graphic options for my pc spec. As for me, Fallout 76 is still my #1 best game in Bethesda games history and a masterpiece over Starfield. I played Fallout 76 for overall 4000 hours in 3Starfield look good in graphic designs, storylines and cool beginning experiences. But Starfield is a ok to me, I give it a score 7. My PC rig are Intel processor and Nvidia gpu, there’s no better graphic options for my pc spec. As for me, Fallout 76 is still my #1 best game in Bethesda games history and a masterpiece over Starfield. I played Fallout 76 for overall 4000 hours in 3 platforms together. How I play that long hours? Because Bethesda developed Fallout 76 the perfect game I ever play. Live service is even more fun to play with online players team together, game is PvE I like the most, non-stop events, scoreboards, amazing atomic shop items, affordable micro transactions than compare to ESO, CAMP are awesome, longer game life, fun-matic, never ending. The single player games such as Fallout 4, Skyrim, Starfield are good, but a little boring to me when there’s no players around and feeling lonely, after completing the storylines and that’s it, end of the game then play start all over again, that’ll be short life game. I played Fallout 4 for few hundred hours and that’s it compare to Fallout 76 for several thousand hours. I consider Fallout 76 is the best game in Bethesda games history and masterpiece. I know a lot of gamers are against Fallout 76 just because it’s a “live service” and “about money” but to me Fallout 76 is the best game I ever play. Expand
  80. Sep 9, 2023
    5
    Es un juego divertido y entretenido lleno de contenido pero no esta ni de coñ* a la altura de sus expectativas es un fallout en el espacio con mecánica anticuadas y que carece de detalles y esta lleno de pantallas y carga y de abrir el menú y perder toda la inmersión
  81. Sep 9, 2023
    5
    This game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but pleaseThis game was created by a billion dollar company and is backed by another billion dollar company and that company is backed by a trillion dollar company and this is the best they could do? A game with no innovation that feels like it should of released in 2014!! Just absolutely disappointing. The people defending this game just like old school Bethesda titles and that's fine, but please stop acting like this game is the best thing since sliced bread. We need to hold games to a higher standard if we truly want to see this industry grow and provide unforgettable experiences. Remember the most valuable currency we have is time, please do not feel like you have to defend a game because you wasted money on it. You can always get more money but you can never get the time playing a disappointing game back. Expand
  82. Sep 9, 2023
    5
    This review contains spoilers, click expand to view. The laziest game beginning in gaming history. Guy walks up to you right at the beginning and hands over a space ship to you. And just like that you are a captain. You want to play Bethesda game play Skyrim and if you want to explore space play No Man's Sky Expand
  83. Sep 9, 2023
    5
    Honest review after 40+ hours of gameplay. *Disappointment and Deception*

    The main story is disappointingly short, riddled with clichés, and lacks engagement, particularly in the initial 10-12 hours. The script writing often veers into laughably bad territory, with voices and dialogue feeling somewhat generic. Space combat feels basic and lacks excitement. Outpost building lacks
    Honest review after 40+ hours of gameplay. *Disappointment and Deception*

    The main story is disappointingly short, riddled with clichés, and lacks engagement, particularly in the initial 10-12 hours. The script writing often veers into laughably bad territory, with voices and dialogue feeling somewhat generic. Space combat feels basic and lacks excitement. Outpost building lacks inspiration, demanding too much time and initial investment.

    Graphics are passable at best, with facial animations and overall animation feeling stiff and outdated. Performance issues, especially in the UI and inventory, are unforgivable. The game's performance on powerful configurations is embarrassingly poor.

    The portrayal of the entire Galaxy as distinctly American, from architecture to mass culture, feels out of touch with the potential for diverse and rich world-building.

    There is little noticeable progress from previous titles like Skyrim or Fallout 4. The same engine-related bugs, loading screens, and AI issues persist. Interactions with the environment are often comically flawed, with players and companions frequently getting stuck. Companion AI is surprisingly ineffective, serving more as a bullet shield than a useful ally.

    The engine's outdated status since 2015 is painfully evident, with reused assets and ideas contributing to a sense of creative stagnation.

    This release falls far short of what one would expect in 2023. I give it a modest 5/10 rating, perhaps future updates or modder contributions will breathe new life into this title, but for now, it feels like an archaic, poorly optimised product.

    For a company of this magnitude, the state in which this game was released is inexcusable.
    Expand
  84. Sep 9, 2023
    7
    Игра интересна не смотря на старый движок,ну конечно вечная загрузка тоже очень подбешивает в 2023 году,но играть всеровно интересно ,многие говорят поиграйте уж лучше в Скайрим или Фоллаут ,но как по мне эта игра кто хочет поиграть в нормальную RPG,поэтому играйте PS:Я вообще не умею писать обзоры так что не обращайте на мою туфталогиюИгра интересна не смотря на старый движок,ну конечно вечная загрузка тоже очень подбешивает в 2023 году,но играть всеровно интересно ,многие говорят поиграйте уж лучше в Скайрим или Фоллаут ,но как по мне эта игра кто хочет поиграть в нормальную RPG,поэтому играйте PS:Я вообще не умею писать обзоры так что не обращайте на мою туфталогию
  85. Sep 9, 2023
    6
    Exploration 5
    Quests 7
    AI NPC combat 4
    Crafting 7
    Trader & outpost 7
    Main quest 5 Graphics 6
    Sounds 7
  86. Sep 9, 2023
    6
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail - There are tons of side quests to do. You can find people to talk to to go on
    After sinking hundreds of hours into Skyrim and Fallout 4, this game just fails to meet the same experience. For everything Starfield does great, it does something else worse.

    Pros
    - Fantastic graphic quality and worlds. Environments and items all look great, there's a lot of attention to detail
    - There are tons of side quests to do. You can find people to talk to to go on adventures everywhere in populated areas
    - Ship building is fun. Managing your ship is rewarding, and there is a lot of modularity; or you can buy a new ship

    Cons
    - Loading screens. Anywhere you want to go is a loading screen. Going off planet, going to a new solar system, entering buildings
    - Copy paste POIs. Many named POI's on planets are the exact same building, in many cases the loot and enemies spawn in the exact same positions
    - Combat AI suffers. Many times in combat, enemies will get stuck looking at walls, or just staring at you as you sprint at them with an axe. Your companion will also stand in the open staring at enemies not shooting.
    - Core gameplay mechanics are locked behind certain skills. Things like using your boostpack, targeting specific enemy ship modules, pickpocketing, and more are locked behind first leveling up a skill to unlock these mechanics. To me these feel like core mechanics that should be available from the start to use.
    - STAREfield. Literally every NPC you walk past will stare at you. They won't stop.
    - Typical Bethesda new game jank. Items will clip, NPCs will judder in place as they get stuck running into objects or trying to interact with stuff, had one instance where my entire game took on a heavy blue tint, like the gamma got maxed.
    - Looting and UI are a mess. Trying to sift through objects to loot is a chore, and using the scanning feature to highlight objects only uses 1/3 of your screen. You can also not open objects like lockers or shelves while your scanner is open, so you will constantly be switching back and forth if you're a real loot goblin.

    It's Fallout 4 in space, but with worse story, gameplay, and AI
    Expand
  87. Sep 9, 2023
    5
    Everyone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step inEveryone is trying to throw the blame for the middle of the road or bad reviews on the console wars nonsense or anti-woke sentiment. The reality is that no company should be rewarded for stagnating in every aspect of their game development process and its end result. I like the game as I have liked previous Bethesda titles warts and all but I cannot in good conscience say it is a step in any direction except maybe a step back from previous titles. The engine they refuse to update looks worse with each new title released, better lighting and shadows, sure, but to me it just looks like lipstick on a pig. Endless loading screens instead of a seamless experience of exploration and true role-playing. NPC's and facial animations are a real disappointment after playing games like Witcher 3, Death Stranding and Baldur's Gate 3 and one of these is from eight years ago. Just nostalgia for Bethesda games shouldn't excuse their sloppiness. They have the massive backer that is Microsoft now so they really have no excuse (not that they had one before in my opinion) as a AAA developer to deliver such a sub-par product for 2023 while other much smaller studios with a fraction of their resources deliver something amazing both in looks and feel! Expand
  88. Sep 9, 2023
    5
    From animations to underground chests below vendors, this game already feels 20 years old.
    P.S. I get it that the main plot was never a strong side of Bethesda games, but gosh, here it is really awful.
  89. Sep 9, 2023
    5
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the
    Unfortunately, from my point of view, I cannot recommend Starfield. After not quite 8 hours of playing, I lost all motivation to continue.
    I have to mention that I mainly play Star Citizen and used to play Elite Dangerous on console and PC and the fact that in Starfield the planets / moons are not freely explorable and you cannot move freely with your ship in the systems between the planets and moons is a bitter disappointment for me.
    The spaceship only serves as an animated loading screen between the maps on and in front of the planets / moons, and the flight model is so simple and cheap that it has nothing to do with a space simulation. Nothing of what Bethesda advertised in advance is present. Yes, the maps (that's all there is in the landing zones, because you can only explore freely within this tiny area around the respective landing zones) don't look bad, but here too you notice the focus on the console, but textures are nothing that couldn't be added, so I'm rather relaxed about it.

    It's basically a Fallout on different planets, if you like that you'll certainly have a lot of fun with Starfield, but if you're looking for a space adventure where you can explore space with your ship, you're absolutely wrong here, you won't find that here.

    But I have to come back to the loading screens, even in the cities you run from loading screen to loading screen, really everything is instanced in this game. If you take the train, loading screen. Enter a house, loading screen. If you dock with a spaceship, loading screen. Oh, and if you land on a celestial body and reach the end of the small map and move your spaceship over the map, over a loading screen a few kilometres around, everything looks completely different because this new map is regenerated adjacent to the previous area.

    I know it's not Star Citizen, but I suspect that the planet Microtech and its moons alone require more development than the entire game Starfield.
    It's just a disappointment, technically and gameplay-wise, as a whole.

    How low have the community's expectations become to be able to talk this game up so much? But ok, to be fair, tastes are different, whoever has fun with it should enjoy it, it's nice for those who like it.

    In summary for me:
    - No gameplay worth mentioning in space
    - too much chatter
    - too small maps around the landing zone
    - Optics, partly nice and partly muddy and you can see the age of the engine
    - too many loading screens
    - there is no immersion, how could there be?
    - no space adventure for me
    - Exploration? Where? not available
    - you can pimp your ship but basically there's nothing more than looking at it, great, why spend time and resources on that?

    I would have liked Starfield so much, unfortunately it bores me to death :(

    Will be back in the verse on the PTU (Star Citizen).

    o7

    Starfield maximum 5/10
    Expand
  90. Sep 9, 2023
    6
    If you like Bethesda games you will enjoy this one as well. The problem I have with it is much of the world feels empty and there’s not much variety in the quests. Having a huge world with next to nothing in it doesn’t make much sense to me. The main quests are good voice acting is done well too. The soundtrack is done fairly well but I’d love to talk to whoever through having an alarmsIf you like Bethesda games you will enjoy this one as well. The problem I have with it is much of the world feels empty and there’s not much variety in the quests. Having a huge world with next to nothing in it doesn’t make much sense to me. The main quests are good voice acting is done well too. The soundtrack is done fairly well but I’d love to talk to whoever through having an alarms going off all the time was a good choice that’s just annoying they should have a timer or something. I mean come on guys. I know they can be shut off but in a firefight that can take a while and it gets sooooo annoying. Let’s talk graphics and why Todd’s out of touch with the community. The game does look pretty shiny but it’s not any better than other triple AAA releases and in some cases worse. The game engine seems to be poorly optimized. When a 4090 can barely pull 60fps native constantly there’s a problem. The decision to not support dssl blows the mind. Fsr is good but not on the same level of dssl yet it hampers the game. So when Todd says get a better rig and I have a ps5 that gave us games like God of war, Ghosts, Rachet and clank, horizon running at 60fps and looking really good. The problem isn’t our rigs it’s your engine and the optimization and choices you made. Not taking full advantage of the best possible hardware and giving options to the community for our choice of graphics cards is dumb. Makes me wonder what their test rigs were running ? Thankfully a community full of modders will make their game better and probably take it to where it should have been originally. Ultimately I still think it’s worth playing the main quest is done well and some side quests are fun. There’s some enjoyment to be had. After playing Baldurs gate 3, Zelda, and we still have Spider-Man 2 coming. I fail to see how anyone at all can say this deserves game of the year. It’s simply not even on the same level of these other titles. I question all the media outlets giving this game 4/5 or a 9/10 when the bar for great gaming has been raised so high and we got a reskinned Skyrim that no only doesn’t run as well. It also feels far emptier and less exciting on many ways than previous titles from Bethesda. So yeah it’s mid don’t believe the hype. Expand
  91. Sep 9, 2023
    7
    Let's take a serious analysis since many sites out there prefer to earn a few bucks before sending a decent review.

    The game has a very good premise and is fun to play, the ship modifications are really cool... The graphics don't even mention it, more for the objects themselves, the world around them... That's really cool. However, many things in the game seem to be delayed in time,
    Let's take a serious analysis since many sites out there prefer to earn a few bucks before sending a decent review.

    The game has a very good premise and is fun to play, the ship modifications are really cool... The graphics don't even mention it, more for the objects themselves, the world around them... That's really cool.

    However, many things in the game seem to be delayed in time, such as the characters' speeches, the enemies' AI, and the players' movement through the "open world".

    It's unbelievable that a 2023 game has a loading screen all the time, as well as robotic models of the characters when they talk to the player.
    Expand
  92. Sep 9, 2023
    5
    I came in really wanting to like this game since elder scrolls and fallout are some of my favorite game series. But in the end it just felt like a soulless experience. There 100% is a great game here and I hope one day Bethesda can fix it up. But at release there's just to many bad feeling experiences that outshine the good experiences. The companions are stale and lack any charm (they areI came in really wanting to like this game since elder scrolls and fallout are some of my favorite game series. But in the end it just felt like a soulless experience. There 100% is a great game here and I hope one day Bethesda can fix it up. But at release there's just to many bad feeling experiences that outshine the good experiences. The companions are stale and lack any charm (they are just pack mules to deal with the horrid weight limit).
    The gunplay is improved over fallout but the enemy AI is atrocious.
    Most of the game is pregenerated (I hope you like seeing the same enemy bases over any over again).
    And while the game does get better after you beat it, you shouldn't have to beat a game for it to finally become enjoyable. While in years past I could see starfeild being much better , in a year of such quality the stinkers really show.
    Expand
  93. Sep 9, 2023
    6
    Un buen juego. Sin más. Ni goty, como dicen algunos, ni el fracaso de 2023, como dicen otros. Es un Fallout de toda la vida, pero en el espacio. Con lo bueno y lo malo de Bethesda.
  94. Sep 9, 2023
    6
    Very poorly optimized on PC. I didn't expect it to run well on my dated hardware but from what other people have been saying it doesn't run well on decent specs either.
  95. Sep 9, 2023
    6
    It’s exactly what I expected from Bethesda, Space Fallout. Really fun game if you abandon the mediocre main quest and do all the side stuff (where all the fun stuff resides).

    For me it would be a SOLID 8/10 game if Todd didn’t gaslight us, telling us that the game is properly optimised (it isn’t, it runs like ass on top spec PC’s) and the fact that Bethesda is completely silent regarding
    It’s exactly what I expected from Bethesda, Space Fallout. Really fun game if you abandon the mediocre main quest and do all the side stuff (where all the fun stuff resides).

    For me it would be a SOLID 8/10 game if Todd didn’t gaslight us, telling us that the game is properly optimised (it isn’t, it runs like ass on top spec PC’s) and the fact that Bethesda is completely silent regarding future bug fixes (because the game has quite a lot of bugs).
    Expand
  96. Sep 9, 2023
    6
    Disclaimer: I've wrote 170 game reviews on here for fun, being as honest as I can be. I think I've scored two games 10 and two games 0 in that time. So when I give Starfield this score and review, it is not 'review bombing' - it's embarrassing to see media outlets time and time again dismiss user generated reviews because they're generally actually more reliable than their scores.

    On
    Disclaimer: I've wrote 170 game reviews on here for fun, being as honest as I can be. I think I've scored two games 10 and two games 0 in that time. So when I give Starfield this score and review, it is not 'review bombing' - it's embarrassing to see media outlets time and time again dismiss user generated reviews because they're generally actually more reliable than their scores.

    On with the review...

    I was excited for Starfield. Not to the extent most were - I didn't expect Game of the Century - but I expected a really fun experience, Skyrim in space as people say.

    I even bought the special edition headset and controller because they're incredible. I have zero regrets doing so either.

    So yes, it's disappointing to say that Starfield is... mediocre. In many ways it is actually Skyrim in space, and if that was the aim they technically achieved it. But it's done with no heart, soul or innovation. It's a relic, a game from ten years ago, clumsily dressed up and disguised as a modern one. But it's like plastering over a wall that's falling apart; the cracks quickly begin to show. And boy does Starfield have cracks.

    NPCs look and act like robots. They don't feel part of the world. Even the voiced primary cast have a vague empty feel to them. The cities suffer from uninspired design - either painfully bland or cookie cutter. They get a bit better than the first one you'll bump into, which isn't hard as THAT one almost feels like a practical joke in how generic and beige it feels, but it never gets to the territory of 'good'. Indeed, The Outer Worlds - a game this borrows heavily from and is inferior to in look, story and character - smashes Starfield apart in this respect.

    Yes, the game is 'big'. But 90% of it is lifeless. Literally. Barren planets acting as resource deposits. Again, The Outer Worlds - smaller, more focussed and hand crafted - is leagues beyond what Starfield offers in terms of curated content, because it's a more even experience throughout.

    The writing and cast... no, actually, I won't criticise the voice actors too much. It's done well for their part. But the writing... it's Maguffin 101, you largely know what is going to happen throughout inside 15 minutes and there's very little turn of pace or direction. And to again compare to The Outer Worlds, nearly everything is so serious - yes, it occasionally 'lightens up', but it feels like a side-mission of levity to the main mission of deadly serious, boringly delivered lines. Without Skyrim's 'one voice actor voices like 200 people' novelty, this really, really starts to grate.

    Combat is, for the most part, good. Gunplay - a concern of mine ahead of launch - is surprisingly very decent. The levelling system, however, isn't. It's... not pointless as such, as the perks work, but it's all delivered at snail's pace and in terms of combat perks can mostly just be straight up nearly ignored.

    The UI is classic Bethesda - terrible. But I could have lived with that personally as it's par for the course. The lack of mapping, however, isn't. It's an almost gamebreaking design fault, absolutely shocking and I can't for the life of me understand why they went in this direction. It's supposed to be a sprawling open world RPG - how can you NOT give the player mapping?

    Speaking of RPG, this comes to the crux of my issues with Starfield. It's decidedly an average looter-shooter first, and an RPG second. Fresh off the back of Baldur's Gate III and Sea of Stars, Starfield REALLY feels limited in its role-playing aspects.

    Is it a 'bad' game? No. There's a lot of fun to be had, it does a lot right. But it's a disappointing one overall. From the makers of Skyrim and Fallout, over a decade after the latters release and with the company surely learning from the mistakes of Fallout 76, I simply expected a lot better. This is going to be a game that review sites will cringe when looking back on the 9s and 10s it's been rewarded out of sheer hype, because it's quite honestly not even close to that score. It's a 4/10 'Bethesda' game for me, but a 6/10 'actual game' - I expected so much more and got, what the kids call, a 'mid' experience. To this day, I can pick up and play Skyrim for a few hours and have a great time; whereas I pick up and play Starfield and I'm looking for reasons to carry on after 15 minutes. Therein is the difference.
    Expand
  97. Sep 9, 2023
    7
    Great game with a ton of things to explore but poorly optimized even for high end hardware.
  98. Sep 9, 2023
    6
    Este juego es de 6 y se siente de 2013 o 2015, al dead stranding lo bautizaron como el simulador de repartidor de amazon yo bautizo al starfield como el simulador de viajes rápido y pantallas de carga para todo, historia de 5,5 tampoco es para tanto, son mejores las historias de las facciones que le doy hasta un 7, es un juego bastante vacío a la hora de explorar planetas, la jugabilidadEste juego es de 6 y se siente de 2013 o 2015, al dead stranding lo bautizaron como el simulador de repartidor de amazon yo bautizo al starfield como el simulador de viajes rápido y pantallas de carga para todo, historia de 5,5 tampoco es para tanto, son mejores las historias de las facciones que le doy hasta un 7, es un juego bastante vacío a la hora de explorar planetas, la jugabilidad es de las mejores cosas y los combates en el espacio, y también la creación de naves, es lo único que salva a este juego, hasta el cyberpunk es mil veces mejor juego que este, llevo mas de 40 horas jugadas y esto es lo que siento de starfield, y siento que los mod en un futuro van a salvar a starfield, HASTA EL FALLOUT 4 ES MEJOR JUEGO QUE ESTO Expand
  99. Sep 9, 2023
    7
    After playing for the last couple of days I must say, this game has so many mechanics and small details that it deserves praise for it. However, I don't think I've ever seen these mechanics and details vary so much depending on where you look. This game can both look astonishingly beautiful when you're standing on a hill and look around you, then for you to stumble into a canteen where theAfter playing for the last couple of days I must say, this game has so many mechanics and small details that it deserves praise for it. However, I don't think I've ever seen these mechanics and details vary so much depending on where you look. This game can both look astonishingly beautiful when you're standing on a hill and look around you, then for you to stumble into a canteen where the textures look copied from the Fallout New Vegas era.
    The open world does not seem that open to me, I don't know If It's just me, but I don't feel like I am a part of something bigger out there when I'm traveling through the emptiness of most planets in the game, with the occasional spotting of a wild creature that I have seen on 10 different planets some hours ago.

    Overall I would say that this game is a good one, definitely would recommend to try it out in GamePass. I would not however recommend to buy it for the 100$ or 80$ price range simply because I do not believe that it is worth as much.
    Expand
  100. Sep 9, 2023
    5
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR: They did a Fallout 76 on their "Space Skyrim"
    I did not get spoiled by anything, did not read any hype review, I just wanted to play a good new Bethesda game - since they are so proud of the fact it's the first truly new IP in 25 years, I hoped they'd really deliver on it... since I started playing their games with Morrowind, I had some hopes they'd make it. Sadly they did not.

    TL;DR:
    They did a Fallout 76 on their "Space Skyrim" - OR: The Space Skyrim that never was. If you are a fan of Sci-Fi and "Open World" - which works in the strongest sense of the word in this game since the vastness the game simulates is humongous... however it feels almost like an empty shell when you get to explore. Much like No Man's Sky, it only gives the impression of being big and exciting, with great variations. The systems are a chore - even worse than Oblivions "use a Skill 100 times to advance in level" system, this game makes you work for even being able to Sneak, Lockpick and steer bigger space ships. It would all be acceptable if the grind wasn't that downright dull, if the Characters you meet in your first stretch of the journey weren't that kind of empty and one-dimensional-feeling and the Ship / Space mechanics weren't that "Elite Dangerous" kind of level.

    This way, you get the worst out of 3 genres and all mashed into one humongous - albeit good-looking on Xbox X, game - on PC better prepare to have a huge graphics card budet that'd buy you two Xbox Series X likely and a year of Game Pass. Maybe that's what Microsoft/Beth wanted? Sell those Xboxes... it might work initially but boy, when the people get to playing this they just might be regretting that decision.

    Bethesda seem to really love their "random number generator" engine - it drove many of their Elder Scrolls and the new Fallouts to new heights - but back then these games had a Soul infused in form of a major storyline, exciting characters to meet all across the Wastes or the vast action-filled mysterious world of Tamriel.

    If they have the "whole of eternity" to work with, it seems the previous ingenuity of Bethesda seems to get dulled and stretched too far. This game has an inkling of the brilliance that was the first 5 hours of most any Elder Scrolls Game or Fallouts 3, New Vegas and 4 - but once the vacuum of Space sucks at your brain when you realize the first 5 hours of this Megahyped Game do not reach the old heights but are a downright borefest it's a bit sad.
    Expand
Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.