User Score
5.6

Mixed or average reviews- based on 5711 Ratings

User score distribution:
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  1. Sep 9, 2023
    4
    This is somehow worse than Fallout 76 while being fully functional. Mods will save this game, but it's ridiculous that's the expectation at launch.
  2. Sep 8, 2023
    0
    Epmty world ,uninteresting same game same old engine. Bad graphics unoptimized game. Copy of cyberpunk abd no man sky
  3. Sep 7, 2023
    1
    Graphics performance is disappointing, especially with such poor optimization, such as water bodies, vegetation, etc. The procedural terrain has greatly affected the enthusiasm for exploring the outdoors, and the severe black screen loading has affected the continuity of the game. If you are a typical b-RPG user, you can give it a try, otherwise I strongly don't recommend it!
  4. Sep 7, 2023
    1
    That Game is a Joke . When you played fallout or Skyrim don’t bother to even touch this boring piece of loadingsim . -Dialoge with no Impact . It doesent matter what you chose you will always get directed to the right answer - Engine from 2006. Ai is so dumb they never take cover or even try to avoid demage . Literally stand there to get shoot at like a sponge - NO SPACE EXPLORATION, youThat Game is a Joke . When you played fallout or Skyrim don’t bother to even touch this boring piece of loadingsim . -Dialoge with no Impact . It doesent matter what you chose you will always get directed to the right answer - Engine from 2006. Ai is so dumb they never take cover or even try to avoid demage . Literally stand there to get shoot at like a sponge - NO SPACE EXPLORATION, you have a ship where you can fly in a box of universe with literally nothing intersting happen , you can’t even explore a Planet because everthing looking the **** same . The only way you can land on a planet is to fast travel there .

    -Worst Story ever experienced in a AAA Game , Mainstory boring as hell and just 20 hours long . Side quest always the same **** Go collect/kill/steal and come back after fast travel and loading screen to hell . This game is utterly garbage and when you compare something like this to a Game like RDR2 and the immersion it gave you with his open World I can only say Starcitizen is a peace of Grabage and not worth the title of a good Game .
    It’s literally a reskinned Fallout with small improvements and even downgrades
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  5. Sep 9, 2023
    0
    Bugfesda strikes again, this time with a poorly executed wannabe mashup of No Man's Sky and The Outer Worlds. Todd "The Most Gigantic Lying Mouth Of All Time" Howard's arrogant boasting of spending a $200 million budget on a 500 people team for 25 years of development is yet another blatant lie considering the game doesn't have the sandbox infinite universe that NMS provides, nor theBugfesda strikes again, this time with a poorly executed wannabe mashup of No Man's Sky and The Outer Worlds. Todd "The Most Gigantic Lying Mouth Of All Time" Howard's arrogant boasting of spending a $200 million budget on a 500 people team for 25 years of development is yet another blatant lie considering the game doesn't have the sandbox infinite universe that NMS provides, nor the excellent storytelling, character development and narrative content that TOW managed to deliver, not to mention the humor. Hell, Starfield doesn't even have a proper ship-flying mechanic built into the game, considering it's a damn space FPS/RPG.

    The game is constantly cockblocking your immersive experience with loading screens in places where you would not expect to see one since Mass Effect 2 was released in 2010, a testament that Bugfesda doesn't care to update their gaming engine to modern standards and prefers to dump those resources in creating 100 variations of coffee mugs, books and cafeteria trays, or writing and incessant amount of completely pointless NPC dialog lines and an absurd amount of meaningless errands disguised as quests.

    Speaking of technology and its implementation, the game was released without Ray Tracing and DLSS, which took the community 1 day to create a mod for (go figure), with UI animations and interactions capped at 30 FPS on console and 60 FPS on PCs, which the community again took 1 day to increase to 120 FPS. On the UI part, the menus are convoluted and difficult to navigate with a 2-page list of shortcuts that change from one menu screen to the other. The main game UI, even though it is minimalistic and beautiful to look at, is badly designed with everything on the screen having the same white color and no animations. Clearly whoever worked on this, had no idea about color theory, visual perceptions such as depth and contrast detection, and generally how human vision and perception work. They tried to copy the UI of Elite: Dangerous, but again failed, hopefully, someone will create a mod to fix this in the near future.

    Last, but not least: the bugs. There are a lot of bugs: from NPCs flying in the air, to ships ejecting you in the middle of space, to NPCs talking with their back at you, to items disappearing from your inventory, this game has it all. I don't think any amount of additional development could have fixed it, the game could've been released in 2025 and still would've had the same issues. The problem is with internal resource allocation, feature prioritization, and technological innovation and implementation.

    In all honesty, Microsoft cannot save this company no matter how hard they try. The only way to bring Bugfesda on track is to completely reset and restructure them, starting with removing Toad Howard from any decision-making position. Every game he spearheaded in the last decade ended up a complete failure at launch and a blatant cash-grab during its roadmap, which sparked constant controversy and PR backlash.
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  6. Sep 7, 2023
    4
    Not sure how Bethesda managed to make discovering the universe so lifeless and monotonous, but most of the exploring plays out like this:

    enter your ship - > loading screen -> sit at console and "take off" -> loading screen -> choose new planet -> loading screen -> select landing site on planet -> loading screen -> exit ship -> loading screen -> "explore" procedurally generated planet
    Not sure how Bethesda managed to make discovering the universe so lifeless and monotonous, but most of the exploring plays out like this:

    enter your ship - > loading screen -> sit at console and "take off" -> loading screen -> choose new planet -> loading screen -> select landing site on planet -> loading screen -> exit ship -> loading screen -> "explore" procedurally generated planet (kill a few bugs and scan some plants/rocks) -> fast travel back to ship -> loading screen -> go back to step one

    . . . sure, you can skip a few of these steps by traveling directly to another planet thousands of light-years away without even entering your ship - but at that point, why do the planets and galaxy systems even exist if they are simply options in a menu?

    I've played over 300 hours of Fallout 76 because I love the Fallout universe so much, but Starfield just feels so sterile and devoid of the same heart and character that is so present in their other universes. I can even usually ignore the Bethesda "jank" that often accompanies the launch of their games - but something about Starfield's core mechanics seem inherently flawed as well, and I'm not sure I could even explain why. Whether it was the underdeveloped enemy A.I., the poorly designed base building (a giant material storage container can only hold 150 lbs of items, while the safebox in my bedroom can hold infinite), the emotionless (and ugly) character models, the lackluster main story quests, or just the general lack of adventure - Starfield ultimately proves to be an underwhelming RPG that fails to deliver on most of the promises Todd Howard and the marketing team pushed.

    That is not to say that there's nothing good here, the weapon design and shooting mechanics are a vast improvement over their past games, the ship-building is very intuitive, and the scenic landscapes of distant planets and galaxies can be absolutely gorgeous! I just wish I had more of a reason to explore them . . .
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  7. Sep 7, 2023
    3
    Starfield 44h+ in -> VERY HARD (SPOILER FREE)

    The game has a nice start but gets really slow. Due to the extreme nonsensical bullet sponge nature of the game, you are heavily relying on your "LUCK" with drops when killing enemies to get a dope weapon early ortherwise you're in for a tedious time not dealing a lot of damage. I've had an encounter that was part of the main quest where
    Starfield 44h+ in -> VERY HARD (SPOILER FREE)

    The game has a nice start but gets really slow. Due to the extreme nonsensical bullet sponge nature of the game, you are heavily relying on your "LUCK" with drops when killing enemies to get a dope weapon early ortherwise you're in for a tedious time not dealing a lot of damage.

    I've had an encounter that was part of the main quest where I've had dropped a Legendary weapon that was incredibly good, however since I didn't save.. during that same encounter I had died. When the game reloaded the last save, I obviously went to the exact same enemy BUT was rewarded with a blue weapon of a different type instead. Obviously that is fine, however my point is, that it is very RNG heavy to get a good playthrough.

    I've not felt underleveled, in fact I was undergeared. I ended up taking a different route in the game, exploring a ton of Level 1 or 5 plantets in hope of getting decent gear and/or "infinite" AMMO to combat those bullet sponges. Imagine, a Humanoid taking 100+ bullets to actually DIE?? Then getting an upgrade that uses 20-30 bullets instead? Wild. I know, it's a bethesda game but I hoped they would have improved in this department.

    While the search and exploration was tedious... the game made up for it with it's nice worlds and content to explore, I decided to take up on a few side missions which were deep. Some are cool, some have a broken or stupid or braindead plot to them. Over all, I avoided the main story because it was rather mid/boring after retrieving the 2nd or 3rd artifact (I don't remember lol). I had also encountered a ton of bugs in every single quest, also main quest which forced me to reload my previous saves.

    Another huge chunk of my hours into the game was the leveling of perks. These were super weird too. If you look for pirates that are easier to kill with your starter ship, it might be hard as you'd not know where to find them. You need to destroy ships in order to get your piloting skill up. After many hours, I figured out that there is a simulator, that in fact COUNTS your kills toward to the perk system. So you can just level up your perks with no risk in mind. I ended up spamming that for many hours to be ble to buy myself a better ship.

    Let me tell you, the majority of my hours were me trying to find a way to play this game in an enjoyable way, I did enjoy quite a few things, but those things can't outshine the issues the game has. The bugs, the balancing of difficulties, the way drops work towards to your progression, getting enough credits, having to do the crimson fleet quests to get contraband to not be detected on scans and and and. The game can be GOOD but there are flaws in the way.

    Now imagine the vast amount of issues other players and/or creators are talking about. Such as the amount of menu management in the game or always being encumbered, immersion breaking mechanics and and and. The game is totally unfinished and not ready for launch but it was released anyway. It's like we're all BETA testing the game.

    So yes, I will keep playing the game because I spent 100 EUR on it. I want to believe my money wasn't wasted and the further I get into the game I still do not enjoy it. I might at this moment be overleveled, however, with all those bugs and "broken" mechanics, I doubt I'll have much fun. The game can challenge me to change my opinion, until then my verdict is very clear:

    Starfield = messy with lots of bugs ruining a game that could have had potential, maybe one day it deserves a 7+ rating from me.

    I am still playing the game to beat it, if something changes I will edit my review.

    Thanks for reading.
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  8. Sep 7, 2023
    1
    Outdated game, outdated engine, outdated dev team, outdated CEO.

    Let me start: I am owner of premium edition so I have been familiar with this production for a few days. First at all I will honestly state that I feel cheated out of $100. And just to be clear, I based my decision to buy not on hype or rumors, but on carefully following official information from the developer, publisher,
    Outdated game, outdated engine, outdated dev team, outdated CEO.

    Let me start: I am owner of premium edition so I have been familiar with this production for a few days. First at all I will honestly state that I feel cheated out of $100. And just to be clear, I based my decision to buy not on hype or rumors, but on carefully following official information from the developer, publisher, including their CEOs. So I don't feel like a dumb sucker, but like a person who was deliberately lied to. I want nothing to do with future products with the Microsoft and Bethesda logos. But about that in the summary at the end.

    I begin with technical aspects, because it is easer. In a nutshell: primitive port from consoles. Therefore, VRAM does not exceed 6 GB, and RAM oscillates around 6-8 GB (although on PC 24-32 GB today is not surprising). Hence the constant loading screens, even though the whole thing should sit in memory even though everything works in small instances. And I'm not even mentioning such technical nightmares as the lack of support for proper anti-aliasing in 2023, no DLSS, no Intel ARC GPU support or problems with textures not fully loading, exactly the same as in Forspoken. And that embarrassing performance even on extremely strong configurations with graphics dating back 7 years! How about AI of NPCs and enemies? What AI? What faces animations? What is it? A joke? The whole thing done as off-putting as possible. 3D engine is terrible, I mean terrible outdated and you feel it literally everywhere. Fatal engine, fatal port. And yet, these are only core technical issues, on top of that there is the content, and this content is as if from 2010-2013. It is unacceptable. This way of giving gameplay even comes from the 90's and has nothing to do with current standards. And this applies to the content as well as the form of its delivery, i.e. UI/UX. And it's hard to believe that this is a product released in the year 2023, there are such is the coarseness of everything, feel so cheap, so... lame. Use of Creation Engine while owning the rights to use the id Tech engine. This is lunacy!

    Now we move deeper, and you know what? No alien races, whole Galaxy is open, but there are NOT any other vivid civilizations. The narrative in this game is reminiscent of the work of a 15-year-old for a contest entitled "The story of the world. How I imagine life in 100 years". But, on the other hand, the entire Galaxy we've come to know is purely American: from the architecture, to the disgusting mass culture, to the customs. Where are the cultural differences between the different worlds? Hey, you creators of this carcass without imagination, do you really think that in the future everyone will live in the same cesspool as you today? This is not the 1980s! What is it I ask? WHAT IS IT?! It insults intelligence. Where is the plot? Where do choices matter? It is unbelievable how infantile everything is conveyed and would require an looong and deeep elaboration, but I just don't want to rummage through this rubbish, simply: this is total mess.

    This should be groundbreaking Crysis for the year 2023, not a horribly optimized, archaic product in form and content. This game is in much worse state them Cyberpunk on release because Cyberpunk at least had a good, modern 3D engine and a contemporary gameplay concept.

    This game should never have been released in this state - this is not an indie developer, but the largest software publisher in the world. You can see right through, Microsoft and Bethesda have real problem with internal management, because it is not first blunder this year. Maybe next year something will come of it, if MS does not abandon the project and rebuild this game from the ground up - and I write this completely seriously. For now it is unplayable. This product is a complete mess at this point, it's a beta version, and situations like this gives Microsoft a terrible reputation - again. Something really bad is going on there. Their recent actions resemble management at a market stall, not a multinational corporation. If Microsoft wants to stay in this market as a major player, needs to change something, because the Activision-Blizzard purchase won't help anything if you don't release good products. Of course, in the short term you can count on profits from an uninformed or undemanding customer, but this is a marathon, not a sprint. I am sure, that Starfield discredit will only confirms this.

    And looking at the above I would give a summary rating of 4/10, but in this case I in good conscience give 1/10. Why? Because, let me repeat myself, for months the developer and publisher in their official information simply gave outright lied about whether this product will be. So as owner of premium edition of this game let me summarize: I feel SCAMmed in very bad way which I write utterly honest. Almost everything from the official announcements and official statements turned out to be a lie. Enough is enough.
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  9. Sep 9, 2023
    0
    I could not finish this game. Already uninstalled. The AI is really bad. The facial animations for NPCs pull you right out of the immersion. I spent most my time in loading screens and doing the same repetitive actions over and over. Fetch quests in the main story. The side quests were even worse.

    Combat was spongy and unimpactful. The perk system was a huge disappointment. A lot of
    I could not finish this game. Already uninstalled. The AI is really bad. The facial animations for NPCs pull you right out of the immersion. I spent most my time in loading screens and doing the same repetitive actions over and over. Fetch quests in the main story. The side quests were even worse.

    Combat was spongy and unimpactful. The perk system was a huge disappointment. A lot of them are minimal. But some of them are necessary for quality of life within the game. I don't want to grind for perk points just so I can sprint or carry enough weight.

    The voice acting was great. As well as the music. Both 10/10. But the writing is poor. Good actors with bad writing doesn't really help much.

    Supposedly, the story gets much better later in the game. Slow burn. I just can't get engaged enough to make it there. I've already given up.

    I did improve some things using console commands. The mods are interesting. With patches and mods this game will improve. I see a glimmer of hope in there. But I'm rating this based on my current experience. It gets a 0/10 because I uninstalled after just 12 hours.
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  10. Sep 8, 2023
    0
    Worst Bethesda game I’ve ever plated. Extremely disappointing. No soul. It’s basically fallout 4 with no open world.
  11. Sep 7, 2023
    4
    This is the wild disappointment of 2023. Graphics and animations of the 2010 level (if not worse)
    Music from Oblivion, and inventory from Skyrim. Maybe it's just another mod for Skyrim?
    The worlds are empty, it's boring to travel through them. Against the background of starfield, mass effect andromeda and no man's sky look like AAA projects, while starfield looks like a pathetic DIY
    This is the wild disappointment of 2023. Graphics and animations of the 2010 level (if not worse)
    Music from Oblivion, and inventory from Skyrim. Maybe it's just another mod for Skyrim?
    The worlds are empty, it's boring to travel through them. Against the background of starfield, mass effect andromeda and no man's sky look like AAA projects, while starfield looks like a pathetic DIY indie studio.

    there is nothing to say about the disgusting optimization at all.

    And the enthusiastic reviews of critics only confirm that there is nothing to listen to them, because they sold their reviews)
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  12. Sep 7, 2023
    1
    Starfield, a game that fell short of the promises made like many before it. Bethesda shows us again that marketing means more than development. Sweat off the hype surrounding space exploration, take a giant leap back, and observe what has really been provided to us here. Starfield is about exploring space, or at least that was what it was supposed to be about. You will often find yourselfStarfield, a game that fell short of the promises made like many before it. Bethesda shows us again that marketing means more than development. Sweat off the hype surrounding space exploration, take a giant leap back, and observe what has really been provided to us here. Starfield is about exploring space, or at least that was what it was supposed to be about. You will often find yourself repeating the same fetch quests over and over once you complete the mind numbing overly long tutorial. Once you get in to the groove though, you quickly find out that the game contains much repetition broken up by the same loading screens, and that you are not as free as you thought you would be. Quests will be to teleport (quick travel) to a location that resembles the same as before it, walk a short distance, shoot the bodies in front of you, loot and return. You are unable to freely fly your ship anywhere you want, nor can you land anywhere on a planet that you want. In fact, if you land the same place twice, the planet will look different. The game procedurally generates a "random" tile to which you can walk, just don't walk to far because there are invisible walls. You can not even see the towns in the background. Gunplay is nice and tight, however quickly becomes underwhelming when you realize most weapons feel the same, but some with a zoom option. The enemies will not run for cover or show any signs of intelligence as you blast their faces off. Jumping and moving super slow .. because you know, gravity? .. This only adds to the frustratingly boring slow paced gameplay and story. Designing your own base or ship you would think would be fun, but it is not. The clunky system and process is tedious and is not rewarding. The level-up / reward / skill system seems interesting, but plagued by bugs and glitches as is the entire game quickly becomes the same... more annoying than rewarding. Overall, this half baked experience seems like it was pulled out of the oven way too soon. Gamers alike want to love it, as it is a popular release and set in space, what is there not to love? Unfortunately, this game falls flat on its face and feels more like multiple mini games stuck together with extremely long loading screens. Each as equally bad as the other. Don't even get me started on the graphics or inventory system, yikes! Expand
  13. Sep 7, 2023
    4
    Starfield is a step back from every previous bethesada title (except Fallout 76)

    NPC dont feel alive anymore. They dont have a schedule anymore. The shopkeeper is behind his desk 24/7. You wont ever see a NPC travelling to another planet or having a drink at the bar, unless its part of a quest. They dont really have a personality, unless they are part of a quest that require them to
    Starfield is a step back from every previous bethesada title (except Fallout 76)

    NPC dont feel alive anymore. They dont have a schedule anymore. The shopkeeper is behind his desk 24/7. You wont ever see a NPC travelling to another planet or having a drink at the bar, unless its part of a quest. They dont really have a personality, unless they are part of a quest that require them to have one.

    Exploration is useless. Main hub are fine. New Atlantis and Neon are fun to explore, but the thousands of planet advertised are empty. The point of interest on them are bland and re-used. Every "abandonned mine" is the exact same, down to loot container and enemy placement. Not just that look similar, they are exactly the same. I encountered multiple of them, on the same planet. just to fly to another planet and encounter another one.

    Planet survey are boring and repetitive. They dont grant you anything meaningful. You never encounter any quest while going them, Your just running around for 45 minutes searching for the last animal you need to complete it so you can get paid.

    Skill are as bland as they come. No more do you have to use a skill to make it better. You get one skill point every level, put it in whatever you want.

    Random event are repetitive. Every now and then you get hailed by a ship, but they are only a few scenario that can unfold. Before long, you dont even answer because you dont care anymore.

    Gearing is boring. You get 10 type of weapon, most of which is in the balistic category. So just regular gun. There a few laser weapon and explosive, but nothing interesting like mini nuke

    Enemy are repetitive. There are 4 type: Spacer, Pirate, Ecliptic and Robot. The first 3 are the exact same. The alien barely ever play a role. Even the big bad terrormorph are complete pushovers.

    Space is merely a front and serve no real purpose gameplay wise. Dogfight are boring and repetitive, the sense of scale dont exist.

    Starfield feel like an empty box. What you imagine it to be is a lot more fun than what it actually is. It is bland, uninspired, generic and repetitive. I do not recommend to anyone. Specially not to people that played better Bethesda title in the past. Modders might make it a worthwhile investment in a few years because everything need to be improved in this game.

    I gave Fallout 4 6/10 and Fallout 76 2/10 so i decided to give this one 4/10.
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  14. Sep 9, 2023
    0
    This game is a loading-menu-simulator. Very, very boring. You don't feel inside a universe, you feel that you are inside a menu, inside a block world. Really.. this game is trash.. this game made me install star citizen again so i can actually have a ship that worth something. Because in starfield there is no motive to have a ship, the only reason ships is in this game is for you to fastThis game is a loading-menu-simulator. Very, very boring. You don't feel inside a universe, you feel that you are inside a menu, inside a block world. Really.. this game is trash.. this game made me install star citizen again so i can actually have a ship that worth something. Because in starfield there is no motive to have a ship, the only reason ships is in this game is for you to fast travel the first time you go to a place, then you do it from a menu. Bad design, very bad. They could have done 10 planets by hand, only one system but well done, then they could launch expansions systems. Expand
  15. Sep 7, 2023
    4
    In Skyrim and Fallout you had dramatic introductions ... emerging from that cave after escaping a dragon, emerging from the sewers after the assassination of the Emperor, emerging from vault 101 after the escape of your father. Not so in Starfield, there is no emergence or anything with soul, there is no "Oh, wow" moment and that shallowness continues throughout the entire game ... ofIn Skyrim and Fallout you had dramatic introductions ... emerging from that cave after escaping a dragon, emerging from the sewers after the assassination of the Emperor, emerging from vault 101 after the escape of your father. Not so in Starfield, there is no emergence or anything with soul, there is no "Oh, wow" moment and that shallowness continues throughout the entire game ... of which I have 70 hours played.

    The quests are bland, the dialogue is just horrible. The music is average at best. There's a certain lack of "deus" in the machine. It doesn't grab you, it isn't warm, it's distant and remote. Plodding and boring. Key elements such as settlement building have no real purpose and are obtuse and difficult.

    Gameplay is an endless series of loading screens. You may experience regular CTD and other issues unless you lock your FPS to 60.

    On top of this the game has been styled from the bottom up to be a showcase of modern social justice pieties. From the composition of the populations to the fact that 85% or more of dialogue is going to be with women. Sometimes it's like the game has been set at a baby shower that never ends. Already the champions of that movement are declaring the success of the game as a success for their movement, disproving the claims of their opponents that you lose money if you adopt their creed.

    So you have a game that might have been a 7 on its own merits dragged further down by the obnoxious adoption of a faddish political movement, which constitutes a non-stop distraction and irritation.

    This game is at best a 4, and I'd recommend you don't waste your time or your money on it.
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  16. Sep 7, 2023
    1
    RPG without exploration. A story without a plot. Space without flying in space. Planets without flora and fauna. Cities without traffic. Shooting without gun play. Characters without character. Graphics without graphic elements and shadows. This game has absolutely nothing
  17. Sep 8, 2023
    0
    Games in 2023 from "AAA" studios come out for $100 and are in alpha state. This is disrespectful to the player base.
  18. Sep 8, 2023
    0
    Boring, bland, soulless and devoid of any fun. Truly a game to not waste ones money on. I reached breaking point after 5 hours and uninstalled. What a joke, all these years and you get a fake space backdrop exploration aka loading screen fast travel nonsense.
  19. Sep 7, 2023
    2
    A Redfall From Space, Lies, loading screens, lies, They promised a lot of things and delivered almost nothing, many loading screens damaging the immersion, very weak level design of the story. Completely empty worlds and a copy and paste of bases for you to explore. The lack of land vehicles in the game borders on the absurd, the game's gunplay and terrible enemies do not react to bullets.A Redfall From Space, Lies, loading screens, lies, They promised a lot of things and delivered almost nothing, many loading screens damaging the immersion, very weak level design of the story. Completely empty worlds and a copy and paste of bases for you to explore. The lack of land vehicles in the game borders on the absurd, the game's gunplay and terrible enemies do not react to bullets. As long as Phill Spencer is in charge, I don't see any evolution in the XBOX division. Expand
  20. Sep 7, 2023
    4
    Space game without space.
    Exploration game without exploration.
    RPG without dialogues and role-play system.
    Good fallout 4 mod, bad game
  21. Sep 7, 2023
    4
    The game is quite boring to quite a few hours in it feels small because of fast travel its really not worth your time or 80$+ to spend on a game that to me isn't complete.
  22. Sep 7, 2023
    4
    For me Starfield has to be a 4/10, so many steps backward from Fallout 4 and even Skyrim. Even Fallout 76 had something going for it with multiplayer fallout, this game doesn't get anything right and at the center of is the space exploration which doesn't really exist, your ship exists just for combat essentially and the game feels disjointed. People saying that the combat is better thanFor me Starfield has to be a 4/10, so many steps backward from Fallout 4 and even Skyrim. Even Fallout 76 had something going for it with multiplayer fallout, this game doesn't get anything right and at the center of is the space exploration which doesn't really exist, your ship exists just for combat essentially and the game feels disjointed. People saying that the combat is better than Fallout 4 and 76 and I have to disagree there is worse reactions from enemy and no blood or gore making the combat feel flat and under developed. I ultimately refunded the game on steam after a few hours and didn't regret it. How Bethesda thought releasing a game without seamless space travel (on Next Gen only, with very high specs) after game like No Mans Sky and Elite Dangerous did it with a fraction of the budget will forever boggle the mind. Expand
  23. Sep 7, 2023
    1
    Arguably the worst single player Bethesda game ever made. Terrible soapy graphics with a green filter that makes your eyes tired. NPCs are terribly stupid, quests are not interesting and there are a lot of loading screens, outdated graphics, the game is not optimized. Terribly boring game and it's not an RPG.. It's not worth 100 euros. For me, Bethesda is completely dead...
  24. Sep 7, 2023
    4
    Nothing is really wrong with the game, but nothing is really great either.
    The MSQ has subpar writing and does not pull you in. Combat is ok, seems fluid enough. But nothing that would excite you.
    The game lacks a Wow factor.
  25. Sep 7, 2023
    0
    this game is a total disappointment wake you up bethesda with your formula you plan to do it for how many more years? 0 cinematic 0 charisma 0 story 0 soundtrack no memorable theme 0 fun so boring nothing is going well in this game it's 2023 it's inconceivable to release such a pitiful gam
  26. Sep 7, 2023
    0
    I played the early access and refunded the game after 27 hours, this will be my last Bethesda game.
  27. Sep 7, 2023
    0
    i gave Starfield a fair chance. Its rather jarring that the core BGS dev team is so unwilling to evolve for so many years threading the same ground. They have actually regressed in quite few places. I am starting to think they stick to this archaic engine because they are simply too creatively impotent to escape their comfort zone
  28. Sep 7, 2023
    2
    This game was hyped up to be something completely "next-gen". An open explorable galaxy with tons of possibilities, thousands of worlds to explore, exciting quests, etc.

    Instead we got a basic Bethesda experience. The quests are bland and boring with writing similar to a high school level. The NPC's stare straight at you with the most awkward facial expressions I've ever seen, the
    This game was hyped up to be something completely "next-gen". An open explorable galaxy with tons of possibilities, thousands of worlds to explore, exciting quests, etc.

    Instead we got a basic Bethesda experience.

    The quests are bland and boring with writing similar to a high school level.

    The NPC's stare straight at you with the most awkward facial expressions I've ever seen, the same way they did way back in Bethesda's Xbox 360 days. After the incredible motion-capture facial animations we got with BG3, this is just laughable.

    There are loading screens for everything. Traveling between worlds, entering your ship, entering buildings... all loading screens. Even if you painstakingly travel to a planet in space manually, you pass through it like the PNG that it is.

    The PC version crashes constantly. On good hardware (7800X3D and 4090) it runs around 60-80 FPS at 1440p. Very poorly optimized.

    The game is "fine". I'm glad people are having fun with it but it is nothing special and certainly not worth the $70 price.
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  29. Sep 7, 2023
    2
    Boring game, unimaginative, soulless. It isn't a "bad game" but for the time put into development, budget and price I expect much more.
  30. Sep 7, 2023
    0
    The facial animation is just a disgrace. Why is it so bad? I slushushu as a voice actor tries, and then see this crooked mannequin, in addition to the fact that the dialogues are written terribly, so even feel nothing but boredom, looking at them, and they should convey the character and emotions of the player and I just want to end the dialog with the character and never start again, andThe facial animation is just a disgrace. Why is it so bad? I slushushu as a voice actor tries, and then see this crooked mannequin, in addition to the fact that the dialogues are written terribly, so even feel nothing but boredom, looking at them, and they should convey the character and emotions of the player and I just want to end the dialog with the character and never start again, and this is with the characters of the main story quest.

    The camera in dialog is static, it was still like that in Morowind in 2001, now games are trying to compete with movies in cinematography, and Todd still has 2001.

    Dialogs and text in the game. It's no different from Fallout 4, as I wrote above, because of the facial animations, it's impossible to perceive anything from these characters, it's a lean text, in some places with secondary humor, which causes only Spanish shame. And the options are no different from "yes" "no" "sarcasm", just in a different wrapper

    "Space travel" We were so advertised space and ship customization, and I was delighted, space travel and everything connected with it, what could be cooler. And what did I get! You cannot enter the atmosphere of the planet on your own and sit where you want, you cannot fly out of it on your own, you cannot fly a ship around the planet, you cannot fly from one planet to another, asking why you need a spaceship, just press Fast Travel and all.
    A loading screen for every action, even entering a ship, and that's in 2023 with SSDs and GPUs with more memory, "the most powerful console in the world" as the clowns say.

    The story is again a dull narrative about the chosen one, and you realize it in the first hour of the game, when you are given a whole ship for nothing and accepted, without any questions in a secret society, it pissed me off back in 2016. Is it hard to hire Chris Evelon, or pride does not allow it, and TODD?

    "We will have 1000 planets" So I imagined that it will be like No Man Sky only with AAA grapheon with flora and fauna. And we were lied to again, empty planets with outposts where you have to run 1000m in one direction and 1000m in the other, and on which nothing interesting, they are even worse than in No Man Yes and also here there is no transportation, even in Mass effect 1 2005 it was, 2023 it is not))).
    Exploring planets is pointless and makes you want to commit suicide.

    Action and AI. No revelations: if you've played Fallout 4, you'll get the same experience. shooting has no effect, it's just plugging stupid enemies that just bunch up so that they can be blown up by a grenade or get stuck in a texture, they are not even able to bypass the player, they are just stupid at all, unacceptable

    Stealth in the game is broken, I won't describe it much here, but it's true. Enemies see and hear you from 1km away, and detect you instantly, it's just not interesting and interactive, a waste of time and nerves

    The character leveling is the worst in Bethesda history. Let's start with the logic, a character can research and craft simple things without a skill, but a jetpack cannot be used without a skill.
    As was the case in Skyrim, during the game you increased your skill by opening access to perks, and you could buy these perks with pumping points, but here you need to pass stupid tests for further pumping, and as a result, the game turns not into a fun shooting game, but into a dull monotonous execution these trials, boredom and despondency

    The interface is typical for Bethesda, not convenient and not practical. The map is also something with something, this is especially noticeable in cities, for whom it was created is not clear, unacceptable

    If it came out with the title Fallout 5, no one would say anything bad, a typical Bethesda game. But they lied about space and everything connected with it, promised that this game would be a breakthrough for the company, and that we would get a contender for the game of the year. This game is 10 years out of date, and it's sad for me to realize that Microsoft allowed such an advertising campaign, and went on hype for it. With exclusives like Redfall and Starfield, it will take them 10 years to catch up with current Sony exclusives.
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Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.