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6.0

Mixed or average reviews- based on 2879 Ratings

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  1. Dec 20, 2011
    0
    Let me preface this by saying I love the Star Wars universe, and love Bioware as a developer. I have been anxiously awaiting the release of this MMO for some time now. Now that it's out, and I've played it extensively, I cannot quite express my severe disappointment with this title.
    You've probably noticed my score of a 0 by now. You don't have to take my word for it, but this game
    Let me preface this by saying I love the Star Wars universe, and love Bioware as a developer. I have been anxiously awaiting the release of this MMO for some time now. Now that it's out, and I've played it extensively, I cannot quite express my severe disappointment with this title.
    You've probably noticed my score of a 0 by now. You don't have to take my word for it, but this game truly earned that score. The other things you may have read about SW:TOR are all true: it copies directly from nearly every other MMO, essentially ending up as nothing but a "skin" for WoW, and doing nothing to innovate save the addition of voiceovers. So, maybe I'll start there.
    The voiceovers, to their credit, aren't all bad. But, if you're anything like me, you will skip the dialogue because by the time they're done speaking two words of text, I've finished reading the on-screen subtitles, and will skip ahead. This feature, while highly lauded, is wholly unnecessary and only serves to get in the way and waste time - lots of time. Once your class-specific line is over, be prepared to be bored to death by questgivers touting the same monotonous and repetitive fetch-quest speeches, with only very minor variation thrown in.
    Now, you might be saying that in such a story-driven game, voiceovers are required, and Bioware obviously thought so, spending exorbitant sums to try to add value to what is nothing more than a carbon copy. Frankly, they failed. The story is something I was the most excited about, and while the class quest lines are somewhat interesting, everything else can be seen as nothing but a failure. I couldn't bring myself to care about anything, ANYTHING, in the game, least of all my own character's progression.
    To begin with, character creation options are the most limited I've seen in an MMO, and that includes WoW. As expected, this is how you start the game, and right away I felt like I was missing something - surely the game wouldn't fall so short on something so integral (after all, the cutscenes show you (and your friends) prominently quite often). There are only four body types, and you had better get used to seeing them, because they are all very distinct. I can't tell you how many people I ran into that used the "big" body type, and all looked visually IDENTICAL in EVERY WAY. There is no individuality in this game, no personalization of your character to make you feel like you're in any kind of RPG. It's tragic how many corners they cut here.
    I'll gloss over combat only a little, because I feel like that's where Bioware really glossed over in development as well. In a word, it's BROKEN. Glitchy, mindless button-pressing, cooldown-watching tedium. It's your typical MMO fare - tanks, heals, and DPS, fights that require you to move mobs away from explosions, or bosses that suck you in for an AOE you must escape. PvE is brain-numbingly repetitive, to the point it might actually drive some insane. For the record, I tried playing Aion, notorious for being 99% grinding, and to be blunt I do not see anything separating it from SW:ToR. PvP is another story - I don't even think they attempted any semblance of balance, because there certainly is none. Pray you didn't roll a bounty hunter, or else you'll be using one of 3 different types of blaster abilities the entire time. Characters have no collision, so there is constant overlapping of people fighting literally inside each other, spamming their abilities willy-nilly, needlessly circle-strafing in place as if it even matters what direction you're facing. Again, this is very reminiscent of WoW. If only that was a good thing.

    I could say more, MUCH more, but I will spare both myself and you. This game, I am sad to say, is a complete **** disgrace, and there is no chance in hell they will ever get another cent out of me, regardless of any expansions or "improvements" they make in the coming months/years. I have been let down in such a powerful way, there is no question of this. Rest in peace, my hopes and dreams of an even halfway decent Star Wars MMO... rest among the stars with the rest of Bioware's broken promises.
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  2. Dec 26, 2011
    0
    I can not express how disappointed I am with this game. Normally I like Bioware and their games, I will admit that I wasn't all that upset with DA 2. This however, is a completely different animal, and I wonder who is to blame for this momentous failure. So what is wrong with this game? For starters, its stiff. By that I mean it is no different that any other MMO on the market. When oneI can not express how disappointed I am with this game. Normally I like Bioware and their games, I will admit that I wasn't all that upset with DA 2. This however, is a completely different animal, and I wonder who is to blame for this momentous failure. So what is wrong with this game? For starters, its stiff. By that I mean it is no different that any other MMO on the market. When one mentions star wars, images of epic dynamic flowing duels between Jedi and Sith, images of smooth Han Solo-esq smugglers getting by with wit and charm while quietly taking their blaster out its holster to take out the check-point guards just in case they decide to take a closer look at his cargo, or of massive naval battles between inconceivably large fleets of ships. This game is sadly none of these. Now I understand that this is a MMO and as such it is limited, I can live with such limits. But the game limits its self in just being what every other MMO on the market is, Kill x many of y mob, or gather so many of these items, etc. Nothing that hasn't been done for the past 6+ years.
    Now Bioware did try to do something different with their almost iconic morality system, which would have been something new and engaging if your decisions meant anything.
    The UI is terrible, rigid and uninspired. The user can't move anything, is unaware of what mob is attacking what beyond what is attacking them, and the Pet UI (and yes that is all the companions really are) is beyond atrocious, I cannot count the number of times mine have dropped an AoE on a group of CCed mobs. Speaking of groups of mobs, pretty much everything attacks you groups and are either really weak and die within two attacks or really powerful and the player will barely make it out.
    Furthermore, the combat mechanics are stated earlier are stiff, the same old recycled hotbar stand still and spam your key combat.
    Healing is slow, and awkward, the lack of any sort of macros really brings this home. How hard is it to enable simple mouse over macros?
    Space combat plays like a Star Fox mini game, though not a bad thing if you enjoyed the Star Fox series.
    The crafting system has much that needs to be improved, The characters aren't even the once doing the crafting its the companions, which would be a plus for them as it does make them somewhat useful if it wasn't for the fact that it takes about a minute for each item that one wishes to craft.
    Character customization isn't even there, preset faces, to be mixed with preset bodies, hair, etc.
    Race choices are pretty much human and human with different skin color and choice of horns. Now there are those who say that its early in the game's life, or that I am a "hater" or "troll".
    This game has been in development for almost 4 years with a rumored cost over $135 million. I know Bioware can put out better product than this. I know they can have engaging dynamic combat look at "Jade Empire" they can have tactical combat, DA:origins proved this. It even had decent AI if one knew how to tell the machine what to do.
    In short this is not a next gen mmo, and will never be a next gen mmo. Bioware wasted a lot of time and money to make this, what they should have done instead is make KotOR 3 and gave it a mutiplayer, multistory option. Maybe something PSO like from way back on the Dreamcast, or even Diablo 2, with the different classes but add in the seperate stories that you could share with your friends if you so wished.
    That would have been a much better game. A single player game with 8 story lines that I could play with my friends online.
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  3. Dec 20, 2011
    1
    Played stress test weekends, found out Bioware wants to charge people a monthly sub for a single player game, and a 2nd rate hash of one at that. I challenge anyone to not skip through all of the so called Story Dialogue after the first couple of hours, its pretty much a go-there, kill this boss or 10 of these thingies for the entire grind that it becomes. Did consider buying it for aPlayed stress test weekends, found out Bioware wants to charge people a monthly sub for a single player game, and a 2nd rate hash of one at that. I challenge anyone to not skip through all of the so called Story Dialogue after the first couple of hours, its pretty much a go-there, kill this boss or 10 of these thingies for the entire grind that it becomes. Did consider buying it for a month to see if the release version would have improved but Origin have actually suspended anyone from buying a digital download because there are massive queues on pretty much all servers. After reading the official forums the Customer Service stories are horrendous and the game is exactly as it was in beta. Give it a miss. Expand
  4. Dec 23, 2011
    0
    someone is outsourcing their reviews .below is an excerpt from a paid review. from someone names Yassir. . look up this review yourselves, below is just a brief portion. This is really sad. Also, notice how Gamespot.com and IGN.com are still "reviewing" the game even though the beta has been out for some time. this type of practice indicates something foul as well. It is really hardsomeone is outsourcing their reviews .below is an excerpt from a paid review. from someone names Yassir. . look up this review yourselves, below is just a brief portion. This is really sad. Also, notice how Gamespot.com and IGN.com are still "reviewing" the game even though the beta has been out for some time. this type of practice indicates something foul as well. It is really hard to find an honest review. YassirX
    Dec 22, 2011
    10
    Iââ
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  5. Dec 26, 2011
    0
    I was really hoping that this game would live up to the hype but alas it has fallen far short, which is not to say that mmo's do not have a rough birth - i beta tested and then played WoW from vanilla to cata and the first 2 years were the most outrageous including server instability, 3 hr bg waits and 1-2 hr queues just to log, only to have the server crash. But it's been 7 years sinceI was really hoping that this game would live up to the hype but alas it has fallen far short, which is not to say that mmo's do not have a rough birth - i beta tested and then played WoW from vanilla to cata and the first 2 years were the most outrageous including server instability, 3 hr bg waits and 1-2 hr queues just to log, only to have the server crash. But it's been 7 years since WoW hit and anyone paying attention, as Blizzard had obviously been doing to everquest in creating WoW, could make a quick cheat sheet of things to work on that would make an outstanding mmo. Let's begin there. 1. Use the star wars universe. Great idea. I do not know a single person that wouldn't enjoy running around as a han-type, luke-type or vader-type running quests and bgs, killing things w/ a blaster or a lightsaber. not to mention using the star wars universe as a backdrop must have been a relief for bioware knowing that there is no way possible to **** up the star wars anymore than lucas has already.

    2. Take all logical controls and make them exceedingly clunky. I don't know what bioware was thinking but controlling your character is like trying to drive and do your taxes. Super fubar.

    3. Make certain that only nvidia hardware works correctly w/ the game. I built a friend a rig, using my old whs parts, which included a 3 year old nvidia 220, 3 gigs of ram and a duo core and swtor runs like glass on his machine. While i have a ~6 mo old core i7 w/ 8 gigs of ram and a 6880 and certain parts of the game look like a slide show. I still get ~120 fps in WoW on high settings. So chalk that up to a "rough birth" but it would be nice for bioware to at least acknowledge these issues and let people who are paying $ to play their game, that they are working on resolving the fps issues. So far, no dice.

    Thus far, this mmo has gotten 1 out of 3 things right - the backdrop and quest lines. following that it has utterly screwed the pooch. People will tell you that all the cut scenes are voice acted and blah blah blah - you don't play an mmo so that you can get a single player game out of it., so the fact that the cut scenes are voice acted by the second coming of Alec Guinness makes not a lick of difference. Avoid this mmo at all costs, or at least until they release the first few patches. I have no doubt that George Lucas had his hand in this, as this game is nothing more than the return of jar jar.
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  6. Dec 20, 2011
    4
    I can't stop shaking my head in disbelief. Am I supposed to be impressed with a 300 million dollar game that looks, plays and feels like a game from 2004? So glad I played it on my friends computer and didn't get it myself. Textures in Knights of the Old Republic look better. Don't believe me, put them side by side and compare. The new bioware destroys everything it touches, and Star WarsI can't stop shaking my head in disbelief. Am I supposed to be impressed with a 300 million dollar game that looks, plays and feels like a game from 2004? So glad I played it on my friends computer and didn't get it myself. Textures in Knights of the Old Republic look better. Don't believe me, put them side by side and compare. The new bioware destroys everything it touches, and Star Wars is it's next victim. Expand
  7. Dec 20, 2011
    1
    You know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is the leveling experience when you're still engaged in your own quest. Once that is over and you have nothing to look forward to but grinding the same flashpoints and battlegrounds over and over things quickly grow stale.

    Wasted potential sums it up. While
    You know how they always tell you that the endgame is the best part in any MMO? Well, that doesn't hold true for SWTOR. The best part is the leveling experience when you're still engaged in your own quest. Once that is over and you have nothing to look forward to but grinding the same flashpoints and battlegrounds over and over things quickly grow stale.

    Wasted potential sums it up. While the game has exciting mechanics like the personal quests and the companion system both of these are gradually phased out in favor of an uninspired and derivative metagame which leaves you longing for its much more polished rivals. Stay away. At least until it has enough content to justify a purchase.
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  8. Dec 20, 2011
    1
    Very boring and uncreative. Combat is basically the exact same you'll find in any other themepark. You get a lot of skills at a low level(this is a good thing), and many of them are quite flashy. The downside however is that the combat is slow and sluggish compared to most themepark games. Graphics are subpar, yet stylistic in order to function on more systems. However, the game isVery boring and uncreative. Combat is basically the exact same you'll find in any other themepark. You get a lot of skills at a low level(this is a good thing), and many of them are quite flashy. The downside however is that the combat is slow and sluggish compared to most themepark games. Graphics are subpar, yet stylistic in order to function on more systems. However, the game is surprisingly unoptimized, which seems counter intuitive to that design decision in the first place.

    The biggest selling point to the game would seem to be the story and voice overs. At first I was attracted to the novelty of it. but it gets old very very fast. Most of the story twist are extremely predictable (as of all bioware stories of late), and you will found yourself space baring through the cutscenes fairly quickly. While the main storyline vo's were cool, I found myself wondering at times : 1) Why was my hero, that goes through so many epic story plots, doing so many mundane task. 2) Despite openly betraying the sith every chance I got, disrespecting my superiors every chance I got, I continued to become a more prominent sith even though everyone knew what I'm doing...it was completely stupid and immersion breaking. 3)Does EVERY side quest need cutscenes? This may sound cool to an outsider, but trust me it's horrible. Having to sit through cutscenes for people to tell you to travel ten feet to collect scraps off the ground...it's annoying. And finally. The world is utterly static. A combination of minimal ambient noise, huge open spacing with nothing in it, the lack of animation present in the world, and all the npc's standing still and silent. Every planet I went to besides one (and I went to most of them) looked liek a nuclear winter just hit. Still, lifeless, static, and boring. Crafting is automated, so this game isn't for crafters. The system was made for people who don't want to craft but want the benefits. It's essentially a automated lootbox. Rewarding the "crafters" for micromanaging timers. Pvp is what it is. The combat becomes loose and glidey against other players, similar to rif'ts pvp, so i your looking for something competitive, this is most likely not the game. Overall, very uninspired. The game takes no risk, amazes briefly, then became glaringly shallow. I have serious doubts about the longevity of the game, and most of my guildies are already bored to tears with it (starting in the headstart).
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  9. Dec 20, 2011
    3
    Had high hopes for this game, but today they were dashed. One of my biggest issues with the game is the morality system. It has the same issues I thought Mass Effect series had. There's no gray area, you're either a raging sociopath or a heroic god who can do no wrong. It's not even a morality system, it's a point grind. For example. In the game there is a quest where you haveHad high hopes for this game, but today they were dashed. One of my biggest issues with the game is the morality system. It has the same issues I thought Mass Effect series had. There's no gray area, you're either a raging sociopath or a heroic god who can do no wrong. It's not even a morality system, it's a point grind. For example. In the game there is a quest where you have to find medical supplies that were taken from the military. You find the culprit, who actually took the supplies to help refugees at the refugee camp. It turns out however, that somebody took the supplies from her. She will tell you where the person that took the supplies went if you take the supplies back to her. At this point I had two choices if I wanted to get the supplies back to the military. Lie to her. Or put a gun to a nearby kid's head and hold him hostage. I chose to lie. Upon getting the supplies back to the military officer I was rewarded with fifty dark side points. Wait, what? Both sides are gray, and there's no real right or wrong answer I think. People are hurt and injured and both factions need the supplies. So, why do you get awarded with the obvious bad or good points? Especially since you need a certain amount of these points for gear. The entire system turns it from a morality game to a currency game. Why should someone be punished for being neutral or in the gray morality like most actual people are? Instead, you're forced to be a one dimension piece of wood. There are other issues I had with the game that generally just left me bored but that was one of the main ones I had. Overall this game isn't completely awful, but it's just so bland and dull I can't find it enjoyable. Hopefully BioWare will fix the numerous problems this game has. I find that unlikely however, as any legitimate complains are buried under pages of BioWare fans crying that they're just a WoW fanboy or console trash and this game is too difficult or deep for them. Expand
  10. Dec 20, 2011
    1
    The story is a nice touch, but it doesn't make up for the rest of the game being so subpar. The combat especially - most of the game is combat, but it's just really dull. The environments have great backdrops, but stark lifeless play areas. Sound effects and music are minimal, customization is a joke, players and their companions look like clones - but I could live with things likeThe story is a nice touch, but it doesn't make up for the rest of the game being so subpar. The combat especially - most of the game is combat, but it's just really dull. The environments have great backdrops, but stark lifeless play areas. Sound effects and music are minimal, customization is a joke, players and their companions look like clones - but I could live with things like that, if the combat were more fun, at least. Expand
  11. Dec 20, 2011
    4
    I really feel betrayed by Bioware.When they announced this game a few years ago i was over the moon knowing that my favorite things were being combined, Star wars and MMOs.Knowing it was Bioware i had great hope for this game ever since i played KOTOR which still-is one of my favorite Rpgs to this very day.Fast forward to now and what i got was:
    >Repetitive quest
    >Hours of Grinding >Lack
    I really feel betrayed by Bioware.When they announced this game a few years ago i was over the moon knowing that my favorite things were being combined, Star wars and MMOs.Knowing it was Bioware i had great hope for this game ever since i played KOTOR which still-is one of my favorite Rpgs to this very day.Fast forward to now and what i got was:
    >Repetitive quest
    >Hours of Grinding
    >Lack of immersion

    I could go on.They claimed it was something 'new' but it was just vanilla WoW.They claimed they went all out on voice acting which is mostly true but the fact that it's only used to tell you to go kill 10 x and report back kills the whole feel. Ok game if you're just looking to play it for a month but i really can't see myself or anyone of my friends playing this more than a month.
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  12. Dec 20, 2011
    3
    Having followed the development since 2008 and participating in beta since mid 2011, Bioware's xmas season offering is a lump of coal considering the diamond it could and should have been. The voice acting and good storylines throughout the game do not compensate for the overly simplistic and unchallenging gameplay, repeditive environments, and utter lack of innovation or even depth inHaving followed the development since 2008 and participating in beta since mid 2011, Bioware's xmas season offering is a lump of coal considering the diamond it could and should have been. The voice acting and good storylines throughout the game do not compensate for the overly simplistic and unchallenging gameplay, repeditive environments, and utter lack of innovation or even depth in character development, itemization, crafting, PvP, or any aspect of MMORPG gameplay. If you're a big Star Wars fan you'll recieve far more entertainment value spending the same amount of money on more books and materials than just going through the motions in this unspectacular MMORPG. Expand
  13. Dec 20, 2011
    1
    Why people even trust Bioware anymore is beyond me. For this game, they promised a "amazing" MMO experience and that it would change the way we thought about MMOs. However it is--quite literally--a reskinned World Of Warcraft in the Star Wars universe, it is so cut and paste that it is almost pathetic. Not to mention the thousands (not kidding with that number) of glitches that exist, andWhy people even trust Bioware anymore is beyond me. For this game, they promised a "amazing" MMO experience and that it would change the way we thought about MMOs. However it is--quite literally--a reskinned World Of Warcraft in the Star Wars universe, it is so cut and paste that it is almost pathetic. Not to mention the thousands (not kidding with that number) of glitches that exist, and the terrible animation working, childish writing, and awful performance that people are experiencing... This is not what KOTOR 1 or 2 was, the fact that game even associates itself with the KOTOR title is insulting. Oh, and by the way; You kill Darth Revan for his pants. That's right, I'm not even kidding! You kill the single most important character in the KOTOR games for his pants. Good job Bioware. Expand
  14. Dec 22, 2011
    3
    I have been playing MMO's for 9 years and love world PvP, Exploration and immersion, so if you are interested in these aspects of SWTOR then read on.

    Firstly I am a huge SW fan and so TOR was something I have been looking forward to playing for a long time indeed. I have played it to level 26 and the first two days were amazing, I was loving the combat and the space ships and space
    I have been playing MMO's for 9 years and love world PvP, Exploration and immersion, so if you are interested in these aspects of SWTOR then read on.

    Firstly I am a huge SW fan and so TOR was something I have been looking forward to playing for a long time indeed. I have played it to level 26 and the first two days were amazing, I was loving the combat and the space ships and space station. The controls are a little clunky but those things can be ironed out so no problem.

    The zones in SWTOR are actually planets, you have to fly your own ship to the planets when you move from zone to zone and I personally love this immersion. The problems start when you get out your spaceship and realise that each planet is a series of instanced boxes, you literally can not jump on your speeder and ride around the entire zone, it's dreadful. I was on tatooine and pointed my speeder south and tried to explore, I hit an invisible barrier after 500 yds WTF???

    So with the shocking zones comes the shocking world PvP, there is none basically, I have not seen a single Empire player on any of the three contested planets I have been questing. And on that bombshell I will end this review, there is no point discussing the other aspects of the game because without huge populated worlds to explore and world PvP this game imo does not qualify to be called an MMO. It's certainly not massive that's for sure.
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  15. Dec 23, 2011
    1
    I had high hopes for this. The years of teasing our interest with slickly worded tit bits of information that fired our imaginations with possibilites of great interactive battles where we contested the fortunes of the galaxy against passionate players from the opposite factions and guilds. Scenes of foreign fields strewn with the bodies of dead after clashes that pitted at least 20 or 30I had high hopes for this. The years of teasing our interest with slickly worded tit bits of information that fired our imaginations with possibilites of great interactive battles where we contested the fortunes of the galaxy against passionate players from the opposite factions and guilds. Scenes of foreign fields strewn with the bodies of dead after clashes that pitted at least 20 or 30 per side against each other in swift duelling contest of acrobatic wonder, passed vividly before the cine screen of my mind. It all seemed to be headed in that direction when the first cinematic trailer came out and I found myself raising my hand to join up and defeat the terrible scourge that was blighting the galaxy and no doubt my soon to be friends as well. With evangelistic zeal I followed the forums to glean information about the war and how I could play my part. Previous developments in the gaming industry encouraged my wild imaginings as graphics improved and the numbers post fixing the directx label continued skyward. What wonders would be performed by a new galactic combat game that could draw on such a wealth of lore, innovation and creativity? Surely the sky was now not the limit any longer? I came back to the muddy actuality of terra firma, head aching in shock and awe as the reality of what was on offer sank in to my brain and gradually destroyed my hopes for a wonderful year of living the dream. Expand
  16. Dec 20, 2011
    3
    Average so very very average had such high hopes linear and disappointing. 2011 game with 2008 graphics and a 2003 interface. Cant believe I spent £45 pounds at retail free to play in under 2 years you heard it here first
  17. Dec 20, 2011
    2
    Am level 32 and this game leaves a lot to be desired. TOR has easily the shallowest character creation i've ever seen for a supposed 'AAA' title. The Star Wars universe is so rich and diverse that i just cant understand Bioware's reasoning for the lack of race choices and sliders. I put it down to pure laziness on their behalf. I have seen better choice in F2P mmo's from years ago (PerfectAm level 32 and this game leaves a lot to be desired. TOR has easily the shallowest character creation i've ever seen for a supposed 'AAA' title. The Star Wars universe is so rich and diverse that i just cant understand Bioware's reasoning for the lack of race choices and sliders. I put it down to pure laziness on their behalf. I have seen better choice in F2P mmo's from years ago (Perfect World anyone?). To make things worse the graphics are a complete joke for a 2011 title, textures are quite simply horrendous. The gameplay is stock standard WoW imitation crap, it brings nothing new to the MMO genre. I would have given Bioware points if they had at least tried to do something a bit different, but i guess they just couldn't be bothered. The worlds are linear and discourage any sort of exploration, whats worse is that even on full servers you will hardly run into another player, this is because BW decided to have multiple channels for each zone. I have no idea who came up with design for an MMO but they should have been fired for even putting it forward. This totally ruins the sense of community and feeling of being in a large, highly populated world. This is not an MMO. Its a single player RPG with a bit of co-op thrown in now and then that lets you chat people on other channels. If that floats your boat then good for you, but imo this is a complete let down and a does a great dis-service to the Star Wars universe. Expand
  18. Dec 20, 2011
    3
    This game is a disappointment in every way. What Bioware has done here is do their best to copy what made WoW good at release and then compete with a massively improved WoW in present day. Yes, they could patch up the game over the course of at least 2 years by which point they could have the content of WoW, by then maybe WoW will have lost all it's players once they realize it's justThis game is a disappointment in every way. What Bioware has done here is do their best to copy what made WoW good at release and then compete with a massively improved WoW in present day. Yes, they could patch up the game over the course of at least 2 years by which point they could have the content of WoW, by then maybe WoW will have lost all it's players once they realize it's just Pandas and even easier content designed for babies. But by then TOR will have cost too much and to be honest, i'm not paying $15 a month for 2 years on the idea that the game may get good at some point. The VO is well done and well delivered, I just wish they were saying something interesting. It makes the game feel new, until you realize you're still killing X of Y. It doesn't innovate, it adds nothing to the genre, and there are much better F2P options out there whose only real downside is a cash shop, forgivable in light of TOR's mistakes. PvP doesn't feel engaging at all, it feels like i'm just standing there waiting for the other guys health bar to hit 0 first. Huttball tries to be different but comes off feeling like a slightly modified WSG. Endgame content is too easy and there isn't enough of it. Fun to see the first time but not something I want to go through over and over. Class stories are fun the first time, but it really shoots itself in the foot with this, re-rolling the same class is a complete buzzkill and really gives me a sense of "Seen this already", (Because you have, and barely different dialogue options don't change that feeling.) at least with WoW you can visit zones with different aesthetic styles and details. TOR has inexcusable graphics for a game from 2011, go look at TERA, GW2, hell, even WoW is updating it's textures occasionally. I don't mean to come across as a WoW fanboy. To be honest, WoW hasn't been fun for me since Ulduar and my subscription has been dead since then. But even just playing for free on the PTR, which is unfinished content at that, I still see more variety than in TOR. Even the "different" races are just reskinned humans with maybe a tentacle or horns. That's far too lazy Bioware, at least Companions are interesting, but not $15 a month interesting. Overall this game lacks any of the feelings of love and care put into it that I felt when I stepped out of the Valley of Trials for the first time, Vanilla WoW was fresh and new, but now that it's become old a stagnant I was hoping to jump ship to TOR. Unfortunately what was fresh and new all those years ago is now boring and repetitive. I'm sorry Bioware, but Blizzard got there first, and they used up all the shine. Between WoW and TOR, i've lost all faith in the future of MMO's, maybe GW2 will change that, but I doubt it. If you still love MMO's then maybe TOR is for you, but I would not recommend it as a first option, there are many more F2P one's that will do a good job of getting you into the genre before you waste your money on this. Oh, and Bioware? This isn't KOTOR 3 let alone 3-10. KOTOR actually felt like a journey, this feels like a chore. Expand
  19. Dec 24, 2011
    0
    I wont even bring up SWG, The game is so boring why bother. What i will bring up, is how masterfully spun the salesteam did with this giant boring drone of a game. Promises of cooperative play and space battles, or rather, the same 3 foot deep instance with people who will group as a last resort. Space mission = rail. Ride the roller coaster, shoot things in your X Y plane. No steering,I wont even bring up SWG, The game is so boring why bother. What i will bring up, is how masterfully spun the salesteam did with this giant boring drone of a game. Promises of cooperative play and space battles, or rather, the same 3 foot deep instance with people who will group as a last resort. Space mission = rail. Ride the roller coaster, shoot things in your X Y plane. No steering, no control, nothing. Otherwise a carbonite copy of wow from skills to abilities. Mediocre. Mediocre. And more Mediocre. Any person with a rating higher then 5, is just a star wars fanboi. Expand
  20. Dec 26, 2011
    1
    This game's an absolute failure in every aspect. It looks like it was developed 5-10 years ago in terms of graphics. The character models and animations are awkward looking, the landscapes are VERY bland and the particle effects, particularly blaster bolts and lightsabers, look like they're drawn in crayon. As far as gameplay is concerned, it's no better. It's almost a complete cloneThis game's an absolute failure in every aspect. It looks like it was developed 5-10 years ago in terms of graphics. The character models and animations are awkward looking, the landscapes are VERY bland and the particle effects, particularly blaster bolts and lightsabers, look like they're drawn in crayon. As far as gameplay is concerned, it's no better. It's almost a complete clone of every other MMO out there, which isn't a terrible thing in and of itself, but the class skills and abilities are uninteresting and you don't actually feel like you're doing much when you're fighting. The funniest part about it, however, is that there ISN'T AN AUTOATTACK. As a trooper, I actually had to press a button EVERY TIME i wanted my guy to shoot at something.....wtf?

    Finally, and probably the worst part of the game, are the features which BioWare touted as their differentiating advantages over the competitors. First, you get "companions", which were apparently supposed to be NPC's who join you for your storyline and talk to you, grow with you etc as you progress. I was THINKING it would be a lot like KoToR or Mass Effect or something, but it really wasn't. They might as well just be 'pets' for all that they add to the game. They're nothing like 'companions' in any other good RPG I've played, and they're definetly a lot like a 'pet' from WoW or any other game. I suppose that they talk to you now and then, which is different, but the dialogue is so ho-hum and the stories that Bioware has thrown together for each of the character classes are freaking lame. Bioware, as far as I'm concerned, hasn't written a decent story since ME1. After the pathetic stories they put together for DA:O, ME2 and DA2, I'd assumed that maybe the good writers from KoToR and ME1 were working on ToR. Unfortunately, it doesn't seem like it. I'd avoid this game. Patches won't fix it. It's an ugly, boring, uninspired effort and adds absolutely nothing new or interesting to the genre.
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  21. Dec 20, 2011
    0
    Boring Queuing simulator that should never have been made, where is KOTOR 3 bioware? Huh where the **** is it? gamecube graphics; FF14 UI; and about as much fun as have a spear up the ass. I know these results are going to be skewed by people suffering from denial that bioware could ever make a bad game but this is just as bad as DA2. Buy anything else for a better gaming experience
  22. Dec 20, 2011
    4
    My experience in this game has been a level 40 something imperial agent and just a myriad of other lower level everything

    Okay, first thing we see in the game and this is a major bleh for me. The Character Creation. It is absolutely dreadful. Obviously its not on the level of suckiness that you see in your average F 2 P Korean Grindfest, but not by alot, especially if you've played any
    My experience in this game has been a level 40 something imperial agent and just a myriad of other lower level everything

    Okay, first thing we see in the game and this is a major bleh for me. The Character Creation. It is absolutely dreadful. Obviously its not on the level of suckiness that you see in your average F 2 P Korean Grindfest, but not by alot, especially if you've played any Bioware game in the past. There are only 4 body types for men, and they are each varying degrees of awful to meh. Theres Shape 1, which is Justin Beiber (and what is used for "kids") Shape 2 which is your average Bruce Lee build, theres Shape 3 which is Big Mc Large Huge and Shape 4 which is Lord Lard Ass. Shape 4 is absolutely awful, and for Sith Warriors, is the shape of your Master, which, if you look at his Wiki, is not how he should look at all. It makes no sense.The races are...well...everything is just "Human but" Obviously this was done for cutscenes and voices (No wookie would talk like your character) but there are still races like Togruta or Nautolan that would be fine but are not in. Chiss are pretty sweet however. There is no long hair, at best you have hair that goes down to your chin. I guess this is because it would be too graphics intensive? Complexions and Scars aren't so bad, shame you can't stack them. And yes, no sliders still, you choose predetermined faces. For a game where you spend alot of time looking at your character in cutscenes, the amount of corner cutting in CC is disappointing. It should have been one of the top five priorities. The number of unique models in this game, NPC wise is also staggeringly low.

    The graphics were no doubt simplified to accommodate as many systems as possible, like World of Warcraft, I understand that. But if that is the case, why does the game, for me and so many others run like absolute crap?

    It took me about 10 minutes AT LEAST to go from start up to getting my character in play. All my options are on low too. Yet I can play Skyrim and The Witcher 2 on Medium no problem. I understand its an MMO but this is just inexcusable Okay, gameplay. Know World of Warcraft? Good news! You already know how to play 85% of the game! Played KOTOR only? Bad news! Theres nothing from KOTOR in this! Its your standard MMO affair. Tanks, Heals, DPS, Burst Damage, DOT, Taunts, Rotations, ETC. If you're used to MM Os then you're in luck. It does that pretty well, although tanking as my Jedi Guardian has been a fittingly in character practice in patience. You dont get your first taunt until 15, and it has a long cool down. Your robot companion tanks better than you. The gameplay is the same tired WoW gameplay, and the game suffers big time for it.

    The missions are the biggest flaw in this game. Every quest is a variation of "Go here, kill stuff along the way for bonus maybe, kill boss or interact with object" or "Collect 5 blah blah blah" with varying degrees of logic in their drops,.

    All the flavor in the world, which does help a little, doesn't change the fact that is every quest. But maybe that is nit picking. Your choices in quests rarely matter as well.

    Story is this game's real saving grace, and why it goes from "Mediocre MMO" to "has potential." Imperial Agent's story was a freaking blast. But after you finish all the storylines, if you even do that, what next? Endgame in this game is pretty much non existant. one mediocre raid...

    And yes, Bioware continues the proud tradition of Dark Side = Stupid Evil Jerk Ass . I was hoping DS Jedi Knight would mean "Emotional and prideful" but nope, just "AHAHA LOOK HOW EVIL I AM FOR NO REASON"

    One issue isevery faction goes through the same planet order. Your Bounty Hunter and Sith Warrior's planets after the first one will be the exact same, as will the quests, save for your personal quests. This will make replay value for someone like me who can't stand doing the same thing again very difficult. Also this makes the whole "KOTOR 3-11" claim bull crap. Class storylines are only 20% of the game. Everyone shares about 80%

    And one of the best features I would list was removed.. Your armor could be matched to the color of whatever your chest piece was, avoiding clown armor. They removed that... All in all ,the story of this game is pretty decent, and had me hooked for the first 2 weeks. Sadly, the gameplay made it where it was a chore. I was FORCING MYSELF THROUGH GAMEPLAY for the story. Thats unacceptable for an MMO, where gameplay should always be important.

    Maybe this game will improve in the future, but for now, this game is just another WoW clone, in space, with kinda cool cut scenes, and with less content. Cant search the AH, no dual speccing and respecing is EXPENSIVE. There are just so many features you should expect missing. It attempts to be like WoW, without the things that made WoW popular. It just has neat storylines. But that is all it brings to the table.
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  23. Dec 20, 2011
    1
    Why WoW style combat!?! Why not something that would involve it being more star wars-ish like GUNZ combat. The combat where you block bullets with a sword, bounce off walls, and butterfly. We had that type of star wars game a while back called jedi knight 2 and it was amazing, but this no this is crap.
  24. Dec 21, 2011
    2
    I am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simplyI am sorely disappointed with this 'cough' MMO. The years they spent of developing and they bring out this????? Character creation is laughable. Graphics are sub par for a 2012 game. The world is stagnant and lifeless, mobs just stand grouped in 3's doing nothing. I have no feeling of a Star Wars universe. Quests are a chore. Inventory items unappealing like in LOTRO. Combat is simply button bashing, doesn't flow at all. Kids will love it granted but most people with an ounce of intelligence will see it for what it is. bland and rubbish.

    I gave up on the story as the gameplay is that bad. Plus i'll simply go to the movies to see a film. SWTOR does a bad job of even telling a story, glossy CGI doesn't make a good film. Remember the turd Transformers?????
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  25. Dec 20, 2011
    1
    I was a strong supporter of this game until i played it, i want to apologize to all the people i called a troll, and a hater. YOU WERE RIGHT i'm so sorry if i had only listened i would have saved myself $150 this is not an mmo, it's a single player game with a reoccurring fee. Advice: Wait for F2P it's going to be the only hope for this game. Fun at first and fades fast, way to many voiceI was a strong supporter of this game until i played it, i want to apologize to all the people i called a troll, and a hater. YOU WERE RIGHT i'm so sorry if i had only listened i would have saved myself $150 this is not an mmo, it's a single player game with a reoccurring fee. Advice: Wait for F2P it's going to be the only hope for this game. Fun at first and fades fast, way to many voice overs, like Age of Conan it's great at first but you're so glad when it's over at level 20, here it never ends. The first time i ever felt like shooting my PC to put it out of its misery. Expand
  26. Dec 21, 2011
    4
    This game is hardly an MMO. It feels more like a single player experience that you could bring friends along with. I didn't find the grouping mechanics to be all that good, linearity is ridiculous, PvP is a mess, FORGET about exploration (especially levels 1-25)... People are comparing TOR to WoW. I'll tell you this much, I literally went back to WoW after playing this game. I'm actuallyThis game is hardly an MMO. It feels more like a single player experience that you could bring friends along with. I didn't find the grouping mechanics to be all that good, linearity is ridiculous, PvP is a mess, FORGET about exploration (especially levels 1-25)... People are comparing TOR to WoW. I'll tell you this much, I literally went back to WoW after playing this game. I'm actually telling you that WoW has better group mechanics, less linearity, and much better PvP. Not to mention overall atmosphere. SWTOR lacks any atmosphere, I didn't click on any of the worlds I played. Anyone who says this game has more polish needs to get their eyes checked. SWTOR may be worth checking out, like, 6-8 months from now when they work out the kinks. However, it is NOT worth $60+sub. If you're looking for WoW-type gameplay, go play WoW. It's established, cheaper, and works better. God knows I wish they would have just made this a single-player game. Expand
  27. Dec 23, 2011
    2
    sorry EA but this is a disappointment. Why the hell did you not copy SWG? This Game is a future-WOW. Same movements, same landscape... I wait so long for this Game...
  28. Dec 23, 2011
    2
    Well I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised asWell I must admit i had very high expectations for this game, but so far it is a major letdown. I just feel dissapointed as the final product is far away from what has been advertised, as the general feel of the game is been there, done that. Perhaps I enjoyed too much of wow as i played it for first 2 years, and wasnt willing to try any of the games that came after it, all advertised as potential wow killers, but bringing nothing new to the table, spelling their fast demise. I expected bioware will be a company to finally rearrange the niche so deeply carved by blizzard, and to revolutionise the concept that only works for wow on a global scale. Comparison with wow is unavoidable, as two game are so alike, you will feel like wow was reskinned, and that comes from someone who was away from wow for some time now. I truely feel that the art direction looks outdated and animation is nothing special, world is disjointed and instanced, quests are hit and miss, mostly miss, and combat system is seen numerous times, so i predict fast decline in player population when players figure out that there is nothing new on the table Expand
  29. Dec 20, 2011
    3
    This game is half single player and half mmo but doesn't seem the MMO part will be enough to keep it intereseting in the long run. Since i'm mostly interesetd in the MMO part and not the story I give it a 3.
  30. Dec 20, 2011
    0
    Being a huge fan of the KOTOR games, I was pretty excited when I heard that Bioware would be making another foray into the Star Wars Universe. I looked forward to the innovation that they could bring to the increasingly stale genre and hopefully renew my interest for MMORPGs. As the beta grew closer, I of course bought into all the hype, the promises and the CGI trailers that IBeing a huge fan of the KOTOR games, I was pretty excited when I heard that Bioware would be making another foray into the Star Wars Universe. I looked forward to the innovation that they could bring to the increasingly stale genre and hopefully renew my interest for MMORPGs. As the beta grew closer, I of course bought into all the hype, the promises and the CGI trailers that I desperately hoped were gameplay.

    Instead of getting a true successor to KOTOR 2 in MMO form, I got World of Warcraft : Star Wars Edition. Needless to say, I was incredibly disappointed when I learned it was going to be standard fare in terms of MMO combat (hotkeys, stand there and watch your cooldown bar) but I had at least hoped that I was going to get some good quality controls. But when I got my early access build, I was incredibly disgusted to see that not only were the controls boring and uninspired, they were simply bad. Everything felt underwater and clunky and once I was in combat, it simply felt unresponsive. I had no real connection to the buttons I was pressing and the things my hero was doing on screen.

    However, the real story here is well, the story. A story driven, fully voice acted MMO, the first of it's kind. Heck, it's Bioware even, people who brought us such excellent work's like Baldur's Gate and KOTOR, so the writing can't be bad, right? Right guys? Well, I was wrong. This writing was much more along the lines of the recent abomination Dragon Age 2. Every line with the opposite gender was dripping with flirtation, every line that was supposed to be delivered seriously had a comical air to it. Everytime they were close to bringing me into the universe, I was ripped right back out into ours as some horribly delivered cheesy line was spoken. Most of the time I ended up just skipping right through the dialogue as it wasn't nearly good enough to warrant my interest. Voice acting is all great, but really, it's just an expensive way to sugarcoat the fact that you want me to kill 10 enemies and collect 5 of their body parts just like I've been doing for years.

    Visually speaking, this game is unimpressive for a game coming out in Q4 2011. From what we've seen with recent MMOs and ones yet to be released, this game is three to four years behind in graphical technology. I won't mention all the visual glitches that I was getting, because it's still a very early build, however, I will mention the overall very poor quality. The shadows looked something out of the Playstation 2 era and were so distracting, that I actually had to turn them off. Texture wise, while they clearly payed attention to things such as characters, weapons and armor, they also clearly went right over most of the environment and let most of it be incredibly poorly done for such a high budget game. It terms of the art style, it actually reminds me of a game called Free Realms, a free MMO. This may sound like an insult, however, it is not. Free Realms has a wonderful, cartoon style that is both technologically undemanding, yet pleasant to look at. Sadly, I have to say that SWTOR actually looks worse, whilst being in the same art style. The animations in various battle scenes had me in tears at points, mostly because of how pitifully bad they were. Now if you like Star Wars and/or Bioware, there is nothing I can say that will stop you from playing this game. You will probably enjoy it because of your brand loyalty and there is frankly nothing I can do about it. But please, if you are looking in on this game as an outsider, I highly recommend you do not play this game.
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  31. Dec 20, 2011
    1
    I had high hopes for this game. Both as an avid gamer and as a fan of the Star Wars universe and I am saddened at just how bad it is. For a game with such a high budget and years of development, SWTOR doesn't tread too far from MMO's of the past. The combat is mediocre at best and the animations are rigid, my characters movement and actions seemed almost foreign. I played a Trooper becauseI had high hopes for this game. Both as an avid gamer and as a fan of the Star Wars universe and I am saddened at just how bad it is. For a game with such a high budget and years of development, SWTOR doesn't tread too far from MMO's of the past. The combat is mediocre at best and the animations are rigid, my characters movement and actions seemed almost foreign. I played a Trooper because I wanted to be an everyman, a man who fights with very mortal abilities against overwhelming forces and against sinister cyberninjas (sith/jedi). The voice overs, which was one of the main selling points, its rather half assed and later on in the game just becomes glorified quest text that just takes 10 times longer to go through. Like in DA:2, the writing is nothing to, well, write home about. As a Trooper most of my responses where "i live to serve the republic" or "just doing my duty". There was an alarming lack of variety in weapons as well, as a Commando i was restricted to assault cannons or gimp my dps. The quest areas are boring and there is no sense of exploration or world pvp. I feel no motivation to go out and look for adventure and quests where mostly "go here and kill X for Y" with the bonus objective being "kill more of X". I am saddened to say that this bears alarming resemblance World Of Warcraft, only SWTOR is a step in the wrong direction. I can see this game competing with 2nd tier MMORPG's but it is a far cry from the tier 1 giant that is WoW. Which is a shame, because Bioware has been toting to usurp the throne (as all MMORPG's these days seem to do) and falls disgustingly short. To sum up, SWTOR is nothing new, it is a carbon copy of WoW with rigid animations, poor VO, no world PVP, no endgame, and no sense of adventure. Expand
  32. Dec 20, 2011
    0
    Bioware should stick to single player games, which this is, but with massive problems that come with an MMO. Day One, and it is obvious BW is not ready to play with the Big boys
  33. Dec 20, 2011
    4
    What can I say about this MMO.
    The positives would be the limited physics in the game, reasonably well written storyline, conversation wheel system (unique), fantastic environment modeling and choreographed combat moves.
    The negatives would be lack of multiplayer support features, closed areas, lack of sandboxy content for casual players, poor NPC models and textures, poor space combat
    What can I say about this MMO.
    The positives would be the limited physics in the game, reasonably well written storyline, conversation wheel system (unique), fantastic environment modeling and choreographed combat moves.

    The negatives would be lack of multiplayer support features, closed areas, lack of sandboxy content for casual players, poor NPC models and textures, poor space combat (no multiplayer), clunky combat flow and animations, lack of appearance/weapon/race/class choices and a poorly implemented UI and communication system.

    This game lacks many features considered standard for modern MMOs. It might be best to wait a few months for game improvements before purchasing this product, as you are really funding an extended beta after launch.

    A poor quality release with major potential down the road.
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  34. Dec 20, 2011
    0
    What a huge letdown. For the amount of money and hype this game got they delivered very little that you can't get from a free to play game.

    It's decent if you just really like star wars or bioware but i'm very disappointed.
  35. Dec 20, 2011
    3
    I didn't give this game a poor score because I thought that it was a bad game. I gave it a poor score as I it was uninspired, unimaginative and most importantly unfinished. Firstly, they use the exact same user interface as World of Warcraft down to every detail. But sure, everybody does that, I mean WoW wasn't even the first to use it's UI right? Except Bioware have taken it further andI didn't give this game a poor score because I thought that it was a bad game. I gave it a poor score as I it was uninspired, unimaginative and most importantly unfinished. Firstly, they use the exact same user interface as World of Warcraft down to every detail. But sure, everybody does that, I mean WoW wasn't even the first to use it's UI right? Except Bioware have taken it further and also copied over WoWs class system and talent system as well as most of their classes being very close copies of classes in WoW. The one selling point of this game that makes it different is the fact that it has dialogue for every mission instead of a box of text which typically isn't read. Whilst this is potentially a fantastic idea it has not been implemented particularly well as I feel that the writing is poor in most cases and the poor animations of characters in the cut scenes is very off putting but despite it's flaws I still think it is a solid addition. However, a dialogue system is not something that will make an MMO (a game who's success is dependent on long term players) successful. As everything else about the game is so familiar to WoW it is likely that a lot of their players will be attracted to the game. However, although the groundwork for a WoWlike game has been set fairly well there is a huge lack of content for players to partake in once they have reached level 50 (the maximum level). Now, for some players this may not be a problem as the story is enough of a drive to level other classes to go through their story, much like a single player game. However, when there are players on role playing servers reaching level 50 before the game has even been officially released and outside of leveling there is very little content you have to ask yourself: how much longer are people going to be playing this game before they run out of things to do and move on?

    By no means would I say that this is a bad game but it is not a finished game and whether you like it or not first impressions mean everything with MMOs. If players burn out on the game within the first month and are left with nothing else to do it isn't likely that they will be subscribing for a second month and if there are enough players who run out of things to do before enough new content can be added then this game is just going to sit on the bench with it's buddies Warhammer Online, Aion and Age of Conan. For now I've decided against buying this game but maybe in a years time if they still have a reasonable playerbase and have had enough time to add content I will consider buying it.
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  36. Dec 22, 2011
    3
    After anticipating for 3 plus years this game was a complete disappointment. In beta, and on into launch this game has continued to underperform. Shallow unimmersive, limited, under underwhelming. I love Star Wars, and I love MMORPGs, and I wanted to love this, but the second I saw the pathetic attempt at character creation I knew this game was a shell of what it should be. From then onAfter anticipating for 3 plus years this game was a complete disappointment. In beta, and on into launch this game has continued to underperform. Shallow unimmersive, limited, under underwhelming. I love Star Wars, and I love MMORPGs, and I wanted to love this, but the second I saw the pathetic attempt at character creation I knew this game was a shell of what it should be. From then on it was one let down after another as the game began to unveil itself. Planets felt dead, small, and tiny. Ships were big, but lifeless and completely stagnant. The classes had all been done better somewhere else (either in other real MMOs or in the Star Wars single player games). The story (which was said to be the most developed feature) was not the 8 unique experiences we were expecting. It is 8 starting stories that merge into the same overall story once you begin to level past 15. The PVP feels like any Xbox FPS, not a massive War. The animations were underwhelming. The space hubs make the planets pointless. It feels more like a game where you log in, pick your instance, load it, clear it and re-peat. It does not feel like a MMORPG. Expand
  37. Dec 20, 2011
    2
    Boring, generic and ugly are 3 words that come to mind playing this game. The developers seem to have literally copy and pasted whatever WoW has done. Even minor things such the graphics remind you of Azeroth, the combat doesn't bring anything new to the table and although the PVE fights seem rather quick the seasoned MMO player has done the same things for years.

    The writing is very
    Boring, generic and ugly are 3 words that come to mind playing this game. The developers seem to have literally copy and pasted whatever WoW has done. Even minor things such the graphics remind you of Azeroth, the combat doesn't bring anything new to the table and although the PVE fights seem rather quick the seasoned MMO player has done the same things for years.

    The writing is very Biowarey in that sometimes it's acceptable but sometimes it's just goddamn awful. Space Combat is so poor it's funny until you realise you just payed £40 for a Star Fox mini game. The developers of TOR must not of cared, they didn't want to do anything good with the game and decided from the get go they would make something medicore in hope that the Star Wars name will keep them afloat.
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  38. Dec 20, 2011
    1
    It was a hard punch in the stomach when Bioware announced that they would not make a Kotor 3, but instead go for a MMO. I was devastated at first, but the more I thought about, the more I liked the idea, because I love Star Wars. I thought that they would change the way that MMO's are these days, TOR is developed b Bioware, so come on. The game didn't change anything. It's WoW in spaceIt was a hard punch in the stomach when Bioware announced that they would not make a Kotor 3, but instead go for a MMO. I was devastated at first, but the more I thought about, the more I liked the idea, because I love Star Wars. I thought that they would change the way that MMO's are these days, TOR is developed b Bioware, so come on. The game didn't change anything. It's WoW in space with a stupid UI and dialogues that doesn't fit in this genre. Even the gods must be crying. Let's hope that at least GW 2 can save the MMO genre. Expand
  39. Dec 20, 2011
    2
    The game was fun for a week or two. Then I realized I was doing the same quests ad infinitum. Around the level 30 range (in the beta), the veil covering the constant and incessant grind lifted. Suddenly, I was aware that there were only 2-3 quests I was repeating over and over. I became completely burnt out and stopped playing for a time.

    Bored, I loaded up the beta again a few weeks
    The game was fun for a week or two. Then I realized I was doing the same quests ad infinitum. Around the level 30 range (in the beta), the veil covering the constant and incessant grind lifted. Suddenly, I was aware that there were only 2-3 quests I was repeating over and over. I became completely burnt out and stopped playing for a time.

    Bored, I loaded up the beta again a few weeks later. This time I picked a Jedi Consular again, but a Sage instead of a Shadow. Furthermore, I wanted to see how different the story could be if you followed the polar opposite alignment within the same class story. So I went light side, instead of dark as I had previously. However, the story did not change at all. I was so disappointed with Bioware after seeing these cutscenes from the second alignment. Light side cutscenes went "Hey good job! You saved the day and no one died! You are a hero!" Dark side cutscenes went more like "Hey good job! But you did kill that one guy and that was not cool I guess. You are a hero!" After another ~25 levels of this nonsense I was forced to uninstall in disappointment.

    Another large problem was the lack of story persistence. Being that this is an MMO, Bioware has to cater to every single Obi-Wannabe. This means you will -never- see the fruits of your actions outside of instanced cutscenes. No planets being destroyed, no open world people being killed, no nothin'. This absolutely killed immersion for me, as I imagine it did for many others.

    In conclusion, I would not recommend this MMO to anyone. It is an absolutely standard (possibly below average) Theme-park MMO with the Star Wars license and a "deep immersive story" taped onto it. Save your money for now.
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  40. Dec 20, 2011
    0
    Let me begin by saying i have loved knights of the old republic since xbox and had high hopes, however ever since pre ordering the game 3 days ago this has given me nothing but trouble. after 60 gigs worth of 3 reinstalls of the digitally d/led game and its extensive 10 gig patch (3 days before it was released mind u). despite all this every time i attempted to click "play" my screen wouldLet me begin by saying i have loved knights of the old republic since xbox and had high hopes, however ever since pre ordering the game 3 days ago this has given me nothing but trouble. after 60 gigs worth of 3 reinstalls of the digitally d/led game and its extensive 10 gig patch (3 days before it was released mind u). despite all this every time i attempted to click "play" my screen would go blank and flicker a few times then go to desktop like nothing happened. now u might think my comp is at fault, well i can play bf3 on ultra settings getting 60 fps, so i seriously doubt this puny game would even slow it down. so i attempt to contact support, only to be hung up on and told that they would email me. so i wait for a few hours and decide that i would call again and not hang up until it was fixed. 3 hours later i am yelling expletives at the indian support staff and demanding they find out whats wrong and fix it immediately. so to do this i apparently needed to send them my launch info... well after 2 days of waiting after sending this i give up and give bioware the big middle finger and demand my money back. i feel bad for u suckers who have to play it before figure out it sucks, although if u notice the people have spoken, a 5.2 rating in metacritic does not bode well for a AAA grade game that was suppost to revolutionize the industry. Keep your overpriced monthly fee gouging POS, youll find me slaying dragons on skyrim or on bf3. Expand
  41. Dec 20, 2011
    0
    The final nail in the Bioware coffin, after the massive let down that was Dragon Age 2 I thought Bioware would get their act together and regain some dignity to their name. Sadly, it seems that SWTOR is not the game to do this, furthermore, I'm afraid this game will actually make Bioware disband as a developing studio. The game is a WOW clone, with even worse visuals, cut and pasteThe final nail in the Bioware coffin, after the massive let down that was Dragon Age 2 I thought Bioware would get their act together and regain some dignity to their name. Sadly, it seems that SWTOR is not the game to do this, furthermore, I'm afraid this game will actually make Bioware disband as a developing studio. The game is a WOW clone, with even worse visuals, cut and paste classes, the most boring grindfest gameplay you will ever experience. If you want an MMO with substance hold onto your wizard hats fro guild wars 2. Hopefully the writers and developers at Bioware will be banished to a galaxy far, far away....... Expand
  42. Dec 20, 2011
    2
    I would have to give this game at least a 7 or 8, if it was released in 2007. But this is nothing more than regurgitated same old same old. Sorry but after 33 levels and good money thrown down the drain, I just have to rate it a 2 at best. Maybe we need to start punishing these copy and paste mmo's for their greed, as they see online gamers as a milking cow. And these Star wars fanatics,I would have to give this game at least a 7 or 8, if it was released in 2007. But this is nothing more than regurgitated same old same old. Sorry but after 33 levels and good money thrown down the drain, I just have to rate it a 2 at best. Maybe we need to start punishing these copy and paste mmo's for their greed, as they see online gamers as a milking cow. And these Star wars fanatics, well they are a whole other story. Best said by someone else who said it best:
    Seriously, I can't stress this enough. Have you been to the official forums? Have you seen the 36 thousand pages of locked threads that ended in epic flame wars because someone pointed out that Boba Fett was an overrated character? These are not rational, intelligent, reasonable people - they are borderline mental patients who were given a gaming outlet so that they'd stop trying to gouge the midichlorians out of their day nurse with plastic Jell-O spoons.

    This is who is on here rating this game a 10. I'll stick with a solid 2
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  43. Dec 20, 2011
    0
    A really disappointing game. They pushed the boundaries on nothing and in fact the game lacks features other MMOs had a decade ago. The only thing they added to the mmo genre is a whole lot of voice over. Since I am not a story person, this game falls flat on its face right off the bat. Terrible character customization, terrible ui, small worlds that don't feel they can be explored freely,A really disappointing game. They pushed the boundaries on nothing and in fact the game lacks features other MMOs had a decade ago. The only thing they added to the mmo genre is a whole lot of voice over. Since I am not a story person, this game falls flat on its face right off the bat. Terrible character customization, terrible ui, small worlds that don't feel they can be explored freely, awful pvp, no end game, lacking guild features, the art style leaves a lot to be desired, worlds feel lifeless and generic and the list goes on. I honestly can't believe this is supposed to be a next gen mmo. It has no merit to make that kind of statement. You can see by the diparity in reviews here that this game is obviously not what people had hoped for. On one side you have people screaming how awesome it is, but they can't tell you any reason why aside from the vo. Then the other side actually lists what they don't like. It seems this game will have its hardcore player base like most mmos tend to get. This game will not be the next big thing. I give it 3 months before people get tired of story and move onto something that actually focuses on fun gameplay. Expand
  44. Dec 21, 2011
    0
    Amazing great game. Anyone who think otherwise are just ignorant. They call every series of Call of Duty, Battlefield, Halo and watever the game of the year even though it is always better graphics and new storyline and holding a gun shooting at enemies. But a mmo that uses standard genre mechanics get slammed to the ground. Fools.
  45. Dec 21, 2011
    1
    A World of Warcraft clone put into existence on the sole hope that it could rival Blizzard's game by virtually ripping off ninety percent of it. Bioware unashamedly lacks innovation or originality in developing this MMO. A disappointment.
  46. Dec 20, 2011
    0
    I have to give this game a 0, since many Bioware astroturfers are giving it a 10 (because they thought that people giving it a 3 or 4 wouldn't fly with EA). It is absolutely not innovative, except maybe for chores like crafting being helped by companions, but then again, why keep this system? Why not design factory-like mini crafting games? Seems all the mini-game Bioware could muster wasI have to give this game a 0, since many Bioware astroturfers are giving it a 10 (because they thought that people giving it a 3 or 4 wouldn't fly with EA). It is absolutely not innovative, except maybe for chores like crafting being helped by companions, but then again, why keep this system? Why not design factory-like mini crafting games? Seems all the mini-game Bioware could muster was this ridiculous shooter-on-rail spaceship sequences. Everything else is just WoW copy and paste, which definitely is a problem, given many years have passed since WoW was released.
    You're going to pay a monthly fee to play a mostly solo game (as is exemplified by the companion system), with online interaction for unimaginative raids, and heavily instanced cities. The multiplayer aspect of TOR is a joke, everywhere feels empty of players.
    There are tons of dialogues, all voice-overed, which asks the question: did Bioware blew 80 million dollar into an animated novel? And the dialogues are abysmal. It's your regular mix of lol, random, and faux grimdark, which you've seen in the Dragon Age series. It's absolutely repulsive, and shows how much Bioware despises the people who play their games.
    Everything is an insult to intelligence. Dialogues, design, which is completely cartoony without being enjoyable, and combat sytem, which is mash 1 to 4. I can understand how Bioware devs hate themselves -just look at how they look and how they speak-, but they could at least pretend they respect their customers.
    Let's not even go into the storyline aspect, the retconning everywhere and disregard for Star Wars lore. Episodes 1-3 have accustomed us to the unending rape of this IP, but TOR takes the cake, when set in the KOTOR storyline.
    I feel personally insulted when playing this game. Don't do as I did, and don't give your money to Bioware. It will only encourage the video game industry to spend ludicrous budgets on stuff that does not promote good gameplay. We customers have to send a clear message that we want to play engrossing, immersive videogames, not animated novels (with writing worse than slash or fanfic) whose gameplay is copypasted on games released years ago.
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  47. Dec 20, 2011
    0
    Worst Video-game Ever.

    Bioware/EA has proven that appealing to a fanatic minority and bullying reviewers with threats of black balling future games. This game is NOT a 10, giving it a 4 is a bit of stretch. It is a boring, repetitive copy of World of Warcraft that expects you to PAY for the experience. SWTOR has come out at the very end of the current MMO genre with all the graphics,
    Worst Video-game Ever.

    Bioware/EA has proven that appealing to a fanatic minority and bullying reviewers with threats of black balling future games. This game is NOT a 10, giving it a 4 is a bit of stretch. It is a boring, repetitive copy of World of Warcraft that expects you to PAY for the experience. SWTOR has come out at the very end of the current MMO genre with all the graphics, style, and attitude of a child born in 1997.
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  48. Dec 20, 2011
    2
    What a disappointment this game is. As many others have noted, this game is totally linear, way too instanced, and sorely lacking in the feel of an open world, which is so important (to me, at least) in an MMO. The folks at Bioware are great storytellers (Mass Effect rocked) but it just does not translate well into an MMO setting, because it places so many restrictions on the game. ForWhat a disappointment this game is. As many others have noted, this game is totally linear, way too instanced, and sorely lacking in the feel of an open world, which is so important (to me, at least) in an MMO. The folks at Bioware are great storytellers (Mass Effect rocked) but it just does not translate well into an MMO setting, because it places so many restrictions on the game. For example, Wookies are a favorite race in Star Wars. You should be able to play a Wookie, amirite? Apparently not - I guess the folks at Blizzard were worried that Wookie players who chose to engage in romantic interludes with their NPC companions (no, I am not making that up - it was stupid in Mass Effect, too) would invite comparisons to bestiality or something. Dumb, just plain dumb.

    Nothing about the gameplay feels new. The cinematics are pretty, but after awhile, clicking through dialog menus gets tedious. And seriously, no open space combat? Sorry, but an arcade-style combat-on-rails mini-game just does not cut it in a in a Star Wars game.

    I guess it's back to LotRO until Guild Wars 2 comes out. Please don't let that one be as big a disappointment!
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  49. Dec 21, 2011
    4
    Polished game BUT very limited gameplay, WoW-like clone with VO slapped over and more instancing.
    End-game is about running instances over and over and not much aside of that.
    Insane amount of money spent on Voice Over and cutscenes shows with this game lacking in other departments. Though if you like a game to concentrate on nothing else than on grinding instances and battlegrounds once
    Polished game BUT very limited gameplay, WoW-like clone with VO slapped over and more instancing.
    End-game is about running instances over and over and not much aside of that.
    Insane amount of money spent on Voice Over and cutscenes shows with this game lacking in other departments.

    Though if you like a game to concentrate on nothing else than on grinding instances and battlegrounds once you finish questing, then you'll find good game here.

    If you want more diverse experience and more mmorpg, social and "world-like" feeling avoid it.
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  50. Dec 23, 2011
    0
    Terrible, terrible game. Basically a less polished, ultra glitchy, 100% instanced, not open world revision of World of Warcraft with a crappy Starwars skin placed over everything. The graphics are hideous, much like every other Bioware game. The dialogue is hilariously bad even for an MMO. Every race of character is just a slight variation of humans, ie humans with red skin, humans withTerrible, terrible game. Basically a less polished, ultra glitchy, 100% instanced, not open world revision of World of Warcraft with a crappy Starwars skin placed over everything. The graphics are hideous, much like every other Bioware game. The dialogue is hilariously bad even for an MMO. Every race of character is just a slight variation of humans, ie humans with red skin, humans with blue skin. The game is lobby based like Guild Wars, yet Bioware is trying to charge people monthly for this game. Don't support it. Expand
  51. Dec 20, 2011
    1
    I waited for this game since KotOR 2, however I don't care if they wanted to make it an MMO, at least they should have done it properly. Just everything in this game sucks, after 5 minutes the voice overs begin to suck. I know it, don't try to deny it. Here you can hear my review as voice over:
    http://translate.google.com/translate_tts?tl=en&q=Star%20Wars%20the%20Old%20Republic%20sucks
    I waited for this game since KotOR 2, however I don't care if they wanted to make it an MMO, at least they should have done it properly. Just everything in this game sucks, after 5 minutes the voice overs begin to suck. I know it, don't try to deny it. Here you can hear my review as voice over:
    http://translate.google.com/translate_tts?tl=en&q=Star%20Wars%20the%20Old%20Republic%20sucks

    (------------------------------------------bottom line---------------------------------------------------)
    SWTOR sucks. BioWare sucks. ElectronicArts sucks. LucasArts sucks. YOU sucks.
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  52. Dec 20, 2011
    4
    What can you say about this game which hasn't been said about every other MMO out there. Everything this game does.. There's other (you know what ones) that do it better.

    It's.. Just the same old regular crap that every other MMO to exist has already spewed out. When you have a terrible developer such as Bioware of Dragon Age 2 infamy and the pants on head retarded EA publishing this was
    What can you say about this game which hasn't been said about every other MMO out there. Everything this game does.. There's other (you know what ones) that do it better.

    It's.. Just the same old regular crap that every other MMO to exist has already spewed out. When you have a terrible developer such as Bioware of Dragon Age 2 infamy and the pants on head retarded EA publishing this was doomed from the get go.

    And they didn't disappoint.

    If you're looking to play an MMO either stick with WoW, check out Rift, or give DCUO a go. Other than that avoid this if at all possible.
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  53. Dec 22, 2011
    4
    First off, BioWare doesn't only verify a credit card like most sensible companies, they deny it if you don't have at least $14.95 plus tax on it. They hold the 30 days of "free" time along with any forums access hostage if you don't have a payment ready. Now, onto the game itsself. - No macro system. You just cannot make any macros at all, no way, no how. No mouse-over heals, nothing.
    - No
    First off, BioWare doesn't only verify a credit card like most sensible companies, they deny it if you don't have at least $14.95 plus tax on it. They hold the 30 days of "free" time along with any forums access hostage if you don't have a payment ready. Now, onto the game itsself. - No macro system. You just cannot make any macros at all, no way, no how. No mouse-over heals, nothing.
    - No addon system (not that I'm an addon fan, I hate them actually). This method of game playing is not implimented and honestly, I doubt it ever will be.
    What the lack of these two things mean is - there will probably be far too few healers in the future, especially in raids. There are a LOT of people who cannot function adequately without at least mouseover healing. -Uninspired combat. Sure, there is no auto-attack which is a plus, but there's also zero innovation outside of this, if you can call this innovation at all. It's mostly like every other MMORPG fight mechanic which has existed for the past 10 years or more. This isn't 1997.
    -No user interface customization. You can't move the chat box or anything else, which means you either keep it too small to read well, or you have to deal with it encroaching on your left Quickbar.
    -No autogrouping to run instances. Expect to see a LOT of "LFG for !".
    -Lethargic character creation. Do you enjoy looking like everyone else (including NPCs)? No? Too bad.
    Rift, Champions Online, and a massive number of other companies have very in-depth character creators and have come out long before this game. This is 2011, not 2000. There simply is no longer any excuse for slacking here.
    -Very small race selection. This is a game based in a universe where there are supposedly thousands of aliens. Even the movies had more than nine. If you count Human, Cyborg, Miraluka and Rattataki as looking so similar that they're all Human dirvatives, the choice is even smaller. -The entire game is one huge instance. What this means is that say you're on Ord Mantell. There will be three or four copies of this same exact world on the server. Most of the time you can see people chatting, but do not expect to see those same people in the game, necessarily. While there will be a given number of people in a given instance, the game world still feels dead and somewhat empty. You often do see others running about, but it just feels too sparse. If someone needs help and you group with them, it's up to you or them to figure out which instance the other is on.
    -Overall-
    The game is expansive, it has more than one well-known name behind it. However, it also feels rushed and half-assed in some parts. The subscription model seems backwards and bent on driving customers away, not welcoming them in. I think BioWare really screwed the pooch on this game and released it far too early. Why they would do that is beyond anyone's guess. This is not a new company who just popped up last year and decided to create a new Star Wars IP. These people should know better. Because they do no know better obviously, the game is feeling more and more like a World of Warcraft clone only there to make a cash grab.
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  54. Dec 26, 2011
    1
    Posting just in case someone has yet to buy the game but is thinking about it. Maybe my thoughts will help them save their money. After 21 levels, 3 flashpoint runs, and about 24 hours of game play time: I've cancelled my account, uninstalled the game and will not be playing it in the future unless BioWare makes some sweeping changes to the game. Here's what I found:

    - (throwing the
    Posting just in case someone has yet to buy the game but is thinking about it. Maybe my thoughts will help them save their money. After 21 levels, 3 flashpoint runs, and about 24 hours of game play time: I've cancelled my account, uninstalled the game and will not be playing it in the future unless BioWare makes some sweeping changes to the game. Here's what I found:

    - (throwing the game a positive bone) The main draw of this game is the story. The storyline actually plays out like a single player game, which is quite cool. I felt like I cared about my character, and enjoyed the main story.

    - The spoken dialog, which makes the main story so intriguing wore thin FAST for me everywhere else. What I found is that after the first zone, where I was in awe that every quest giver chatted with me, I wished those same quest givers in subsequent zones would just shut up. "Yeah yeah. Blah blah. I need to go blow up some computer. Blah blah - 3 minutes of nonsense to get the quest"

    - The UI is in one word: awful. Bordering on unusable, actually. There is no combat log. The UI apparently scales according to your resolution. Meaning if you have a good video card and you set the game to a high resolution, the UI is almost unreadable with its teeny tiny font. Want to see what dots you have on you? Too bad. Want to see what dots are on your mob? Tough luck. - GIven how bad the UI was, I figured I'd install a UI mod and enjoy the game that way. Except apparently there are no mods for the game. BioWare hasn't opened up an API for mods as of yet. WHA? You mean to tell me that a game with a UI that I found almost unusable, with no combat log, doesn't allow add ons??? Yes. That's apparently correct. Want to know how much damage you're doing? Dont bother trying to install a damage meter. That doesn't exist. The only way to figure out how much damage you're doing is by two things: how fast the mob dies, and the awesome floating combat text that flies by. Wahoo, etc.

    - The first flashpoint I did (basically a 5 man dungeon) was awesome. It was story driven, and everything felt epic. Then I ran it again the next day. Everything felt: long, repetitive, tedious, boring, and easy. It's the curse of having a game with so much dialog. Stuff takes a LONG time to do. What was essentially a beginner dungeon, with almost no challenge, took an hour for my group. With no deaths. Good times. Good fun.

    - The animations for my character, other than when he was swinging his lightsaber, were quite bad. My character who kinda looked like Darth Maul, looked like a gangly awkward teenager when running, walking, jumping, moving.... basically anything but fighting. And considering that you spend a ton of time walking in this game.... you end up staring at some pretty lame animations frequently.

    - Tried using the AH once. Don't make that mistake. It's unusable. Anyway, I'm not posting my thoughts to rain on the parade of those who find the game enjoyable. But I thought it was worth posting my thoughts in hopes that it might help save someone some money if they were on the fence. Unless you are a Star Wars freak..... I can't imagine this game being fun for you. But hey, to each their own. Some people loved Episode I, the Phantom Menace!
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  55. Dec 20, 2011
    0
    I know you've been following all the hype train for this game, but don't fall for it!
    All that was promised is nothing like the final product. The quests are just boring fetch quests and extermination quests padded out with meandering dialog and boring stories.
    The combat is frustratingly simple, just mash F1 F2 F1 F3 F2 F1, ad nauseum. It's just the same combat system in every MMO for the
    I know you've been following all the hype train for this game, but don't fall for it!
    All that was promised is nothing like the final product. The quests are just boring fetch quests and extermination quests padded out with meandering dialog and boring stories.
    The combat is frustratingly simple, just mash F1 F2 F1 F3 F2 F1, ad nauseum. It's just the same combat system in every MMO for the last 7 years.
    The story is nothing special, the cinematics are awkward and nothing you do affects anything in the game ever. This is unacceptable, concidering the gimmick in this game relied entirely on it's story, which has no replayablity and you can complete it in 6 days.
    This won't be fixed, this game is a mess to the core. I wouldn't recommend anyone buy it, not even if you are a WoW addict, better stay with your other MMOs rather than this messy piece of crap.
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  56. Dec 20, 2011
    3
    Last I looked, this game was made by Bioware. Bioware: The innovator of western RPGs and deep character creation systems. Remember the character creation screens from Mass Effect? What happened? SW:TOR is cookie cutter from the beginning with pathetic character creation and continues being a cookie cutter affair thereafter. Although most people will compare the game to Warcraft, the more ILast I looked, this game was made by Bioware. Bioware: The innovator of western RPGs and deep character creation systems. Remember the character creation screens from Mass Effect? What happened? SW:TOR is cookie cutter from the beginning with pathetic character creation and continues being a cookie cutter affair thereafter. Although most people will compare the game to Warcraft, the more I played SW:TOR, the more I was reminded of the ORIGINAL Guild Wars: Instanced zones, lack of any real end game, rapid leveling, linear zones, 4-player groups. The biggest difference was Guild Wars gave you all of that for the purchase price where SW:TOR wants you to pay the purchase price PLUS a subscription fee for it. | | | The game itself is a buggy mess that chugs along. I don't claim to have a super-computer, but my system is far above minimum recommended specs and can play Skyrim fairly well, yet SW:TOR would often chug, choke, and drop frames. | | | Combat isn't spectacular at all. It's the same repetitive formula of MMOs since the days of Everquest. Cast and wait, cast and wait. The gave the classes fancy names, but it's still the same Tank/Healer/DPS trifecta from the last decade and the talent system looks like they literally transplanted it from WoW into the game and made it flow upwards instead of downwards. | | | The story was the key selling point of the game but even the story is lacking. Marred by bad writing, bad voice acting, and the lack of key Star Wars universe races, the story fails to inspire or even impress. For the company that was one of the first to really use a karma system, Bioware's implementation of a karma system in SW:TOR is laughably bad and has little impact on the story. | | | 300 million budget and the best Bioware could come up with is a poor hybrid clone of Guild Wars and Warcraft? Not only am I disappointed but this, along with Dragon Age 2's shortcomings, gives me pause to concern regarding the future of Mass Effect 3. Expand
  57. Jan 3, 2012
    4
    Every review on here that is 0-3 or 9-10 is a complete joke in my opinion, every single one of them. Here's the bottom line on TOR, a game I was insanely excited about and now won't sub past my first month: the story and voice acting is amazing, the rest of the game is either mediocre or a huge back step for the mmo genre as a whole. Listen carefully - this is the biggest disappointmentEvery review on here that is 0-3 or 9-10 is a complete joke in my opinion, every single one of them. Here's the bottom line on TOR, a game I was insanely excited about and now won't sub past my first month: the story and voice acting is amazing, the rest of the game is either mediocre or a huge back step for the mmo genre as a whole. Listen carefully - this is the biggest disappointment I've ever experienced in a video game. EVER. I am 33 years old and have been playing video games my entire life, this is the cake. It is shocking people, SHOOOCKINGGG!!!!!! how uninspired the world is, how mediocre and "just good enough" almost all of the game mechanics / systems are. And it's BAFFLING that a game with this much of a budget could be this bad. Expand
  58. Dec 20, 2011
    0
    I really wanted star wars : the old republic to be much more but in the end was a very disappointing experience. The animations are so wooden Pinocchio would be jealous. The stories are so terrible any third rate fan-fic writers could do a massively better job than biowares work. The graphics are no better and in some cases worse than World of warcraft and even then world of warcraftI really wanted star wars : the old republic to be much more but in the end was a very disappointing experience. The animations are so wooden Pinocchio would be jealous. The stories are so terrible any third rate fan-fic writers could do a massively better job than biowares work. The graphics are no better and in some cases worse than World of warcraft and even then world of warcraft didn't make my machine chug trying to display biowares sub par graphics. Overall I wanted this game to be amazing but thanks to bioware and friends, I received a amazingly terrible game and experience. Expand
  59. Dec 22, 2011
    3
    I understand that perhaps not all of the quests are fetch quests, but due to the very nature of MMOs, it seems to be the case for the most part. And while Mass Effect introduced the dialog wheel, Dragon Age 2 soured my opinion of it permanently, as it seemed to angle you into inevitable conflicts instead of allowing you to craft your way through them with at least some illusion of choice.I understand that perhaps not all of the quests are fetch quests, but due to the very nature of MMOs, it seems to be the case for the most part. And while Mass Effect introduced the dialog wheel, Dragon Age 2 soured my opinion of it permanently, as it seemed to angle you into inevitable conflicts instead of allowing you to craft your way through them with at least some illusion of choice. You know, like an RPG. And perhaps saying that Revan was "retconned" was over stepping my boundaries a bit. Perhaps I should say that their handling of his character, arguably the most important in their series, is very poor. I mean, they're only writing the book so they can force Revan in to this game. The fact that he was suddenly "being controlled by a Sith lord the whole time" is a bit weak and destroyed all hope of getting any deeper plot threads than "You are Sith or Jedi, there is no in-between." So, Revan was being controlled all along? No more trying to strengthen the Republic through war so it would know how to handle future conflicts, walking the line between Jedi and Sith and defying all masters before ultimately going off to fight the true Sith that may soon plague all the galaxy--not because he is a Jedi or Sith, but because it is the correct thing to do for the salvation of all species? Nope, he was being indoctrinated the whole time by Sith and just mindlessly fought the Republic and just happened to lose, all in the name of some other Sith Lord.

    While we're on the topic of Revan, it really steams me that he's even in the game. This is not to provoke anger, I'm asking honestly because I would like to know: Is there any reason given by the book that he's still alive centuries after his time? The fact that you have the option to kill him at as a MID-RANGE level is mind boggling. Showing his face and giving him a voice and otherwise peeling away all sense of mystery around Revan just feels like such a bummer to me.

    And maybe species all looking the same is nitpicking, but I still feel like Bioware is just being lazy when it comes to this. After setting the bar high game after game, they just decide to recolor humans, throw some spikes or headtails on and call it a different species? I mean, look at this. If their heads were blocked out, it would be impossible to even tell these races apart.
    http://www.wikiswtor...layable_species In short: This is a shoddy attempt to steal WoW's audience and it's so called "Voice acting", it's golden ticket to being more than the average MMO, is poorly written and even more poorly acted.
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  60. Dec 22, 2011
    3
    This was supposed to be a great game, but Bioware fall short on this, here is why: Lazy

    This is perhaps the biggest misstep. Bioware and Evil Arts cut corners by licensing the HeroEngine instead of developing their own. Now, as a developer professionally, I would normally say "Good for them," but it is painfully clear not much money went into developing this engine into something for a
    This was supposed to be a great game, but Bioware fall short on this, here is why: Lazy

    This is perhaps the biggest misstep. Bioware and Evil Arts cut corners by licensing the HeroEngine instead of developing their own. Now, as a developer professionally, I would normally say "Good for them," but it is painfully clear not much money went into developing this engine into something for a AAA MMO. As of 9/2011, the engine still does not support multiple cores nor a 64-bit client. Even WoW supports multiple cores and a 64-bit client.

    This is sloth, and the fact that BW/EA did not bother to invest in the backbone of this game. Players will burn through your content and dialog. And when they get into the routine of playing the repetitive parts of the game, they will really start to notice how little was put into this engine.

    Ignoring your users

    The community management sucks. The interaction is canned corporate responses. There is no detail, the only admitted problem is Taris and that's only because quite literally hundreds of players have fallen into a figurative black hole on that world. This is a poor way to treat your community. To treat them like children. As if giving them information is something they could not handle. Your customers are not asking you to cater to their every whim (well, most of them), but they do enjoy having information that allows them to make informed decisions... like... do they actually need to upgrade, or do you have a really crappy, inefficient engine that you'll eventually patch and do we just suffer or spend our money to get new hardware. Stuff like that. This smacks of pride.

    Being greedy

    Another major misstep here was the revocation of a grace period and only reinstating a small span of time after the community set you on fire for it. Given the insanity of the postal services during this time of year, the seven day grace period would have shown forethought and consideration. Can't let those players play an extra week! They could be giving us money instead!

    Given the fact that this is EA, if the cost of maintaining a viable player base, due to initial craptacular implementation or lack of project planning, costs more money, they are going to court the players until they at least make ends meet so they can save some face in front of the investors.

    One of the reasons WoW did so well was that Blizzard had all its eggs in that basket. SCII and D3 were not coming out for a long, long time and SC:Ghost was scrapped. They had to stick it out and make it profitable and look at it now. Be sure, if EA can figure out the numbers to make their enterprise more profitable that does not involve SWTOR (in the short term), they'll cut this project quick.

    Fostering anger in their community

    This one is on the community management again. They foster this environment. Poor details, poor handling of users, poor customer service. Closing duplicate threads with the snarky "Go here" as if to hide the sheer number of pissed off people. It all contributes to the community's anger at how this is being mishandled. Eventually, that anger is going to translate into people not staying past the free 30 days.

    WoW Clone, Family Guy Style

    This game is WoW without all the bells in whistles. It starts out sleeker than WoW, but is missing things that are pretty integral to WoW's success during the end of Vanilla and Burning Crusade. A solid end-game, both PvE and PvP. Better community tools like a group finder (I mean a group finder, not a cross-faction hullabaloo) and so forth. Three years and 100 million dollars for a watered down WoW clone with an exhaustible story and thoroughly abused IP.

    Engorging your servers

    I chalk this up to servers. Yes, everyone has launch issues, but given the fact that they put us through that painful EGA, you would think they would have put in the infrastructure to migrate your character to a different one, put in some server caps to prevent qs and everything else. Nope, not happening. So instead they have engorged themselves on players and we are all suffering for it.
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  61. Dec 20, 2011
    4
    What they've done is created WoW seven years later, only this time the quests are linked up by chat wheel cutscenes. I was hoping that Bioware would change things up, nope.....

    The worlds feel sterile, the NPCs all stand in one place, barely animated at all. The sound effects are very poor, they just seem missing as all I hear is footsteps and music. The planets are small questing hubs
    What they've done is created WoW seven years later, only this time the quests are linked up by chat wheel cutscenes. I was hoping that Bioware would change things up, nope.....

    The worlds feel sterile, the NPCs all stand in one place, barely animated at all. The sound effects are very poor, they just seem missing as all I hear is footsteps and music. The planets are small questing hubs and then you travel between them via a main lobby and everything is either instanced or phased. You barely see anyone as there never seems to be more than 100 people per zone and world PVP is pointless so everyone is in battlegrounds.

    They had the perfect opportunity to fix what is wrong with todays MMOs and instead they just made a worse version of WoW, like every MMO has done since...

    I'm only giving it 4 because it isn't a total train wreck and is polished, I just wont be playing it any longer.
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  62. Dec 20, 2011
    2
    This game is a sub-par clone of WoW (an already tired game) with a Star Wars coat of paint. The world feels dead because everything is instanced, and you have to deal with Bioware's bad dialogue (It used to be so good, what happened?) over it all. It's poorly balanced, unimaginative, and is far below what Bioware used to be capable of. They don't even attempt to try anything new.

    It's a
    This game is a sub-par clone of WoW (an already tired game) with a Star Wars coat of paint. The world feels dead because everything is instanced, and you have to deal with Bioware's bad dialogue (It used to be so good, what happened?) over it all. It's poorly balanced, unimaginative, and is far below what Bioware used to be capable of. They don't even attempt to try anything new.

    It's a huge disappointment.
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  63. Dec 26, 2011
    0
    Just another WoW clone, in a very bad shape this time!
    This game is the emblem of a deadly year for the MMORPG market, with his heavily instanced gameplay and lack of massively multiplayer contents, it really disappoints every true mmo gamer.
  64. Dec 22, 2011
    1
    Can't believe I wasted money on this game, it was so overhyped.

    I have spent so many hours on it already but I am definitely not coming back.

    The combat system is the most broken thing I've ever seen not to mention the phasing.

    Completely disappointed.
  65. Jan 5, 2012
    0
    I think I can finally properly rate this game after a while playing, which I did just to make sure it's not wow-hate speaking through me. Well, it isn't and it makes me glad that my initial impression was accurate. This game is simply boring, I could go on for hours about every single little aspect, but the bottom line is exactly that: boring, boring and boring RPG-KOTOR-wannabe and it isI think I can finally properly rate this game after a while playing, which I did just to make sure it's not wow-hate speaking through me. Well, it isn't and it makes me glad that my initial impression was accurate. This game is simply boring, I could go on for hours about every single little aspect, but the bottom line is exactly that: boring, boring and boring RPG-KOTOR-wannabe and it is not MMO at all unless MMO has been recently redefined . Yes there are other players running around but I think it's a bug, since the interaction potential this game offers is equal to null and when you try to compile it, gives you exception and crashes your brain. And finally, there is nothing to do, once you hit endgame = there is no endgame. And if you try to do something out of the box, you get banned (true story, some people got arbitrarily banned for grinding money in higher level zone). Why on earth would I ever want to renew this subscription? Good at least I know how to sell it and recover most of my money, so I don't feel like wasting it. Expand
  66. Dec 20, 2011
    1
    Hardly any end-game content.
    Huge world. 90% empty space/useless uninteresting areas.
    Poor pvp balance.
    Hardly any diversity in the armor models. The different races only differ in slight remakes of the human bone structure. No body changes whatsoever (you couldn't tell the different races apart if you covered up the face).
  67. Dec 21, 2011
    0
    I waited years for this game and what comes out of it is a cheap imitation of WoW with lightsabers. Probably the biggest disappointment in video game history, how can a company spend 300M$ on a game that turns out like this? After a series of outstanding games coming out in the last few days ( skyrim, batman, uncharted 3, etc) there is no point in wasting your money on this. And on top ofI waited years for this game and what comes out of it is a cheap imitation of WoW with lightsabers. Probably the biggest disappointment in video game history, how can a company spend 300M$ on a game that turns out like this? After a series of outstanding games coming out in the last few days ( skyrim, batman, uncharted 3, etc) there is no point in wasting your money on this. And on top of that, you still have to pay each month. Absolutely ridiculous. Expand
  68. Dec 20, 2011
    1
    Let me start by saying that this game has absolutely no redeeming qualities. Reasons why I gave this game a zero include:
    1. The combat system is absolutely outdated by today's standards. Even Korean artificial wife grinding simulators (I'm looking at you, Blade&Soul) have better combat systems that blow SWTOR right out of the water. There is absolutely no incentive to move during combat,
    Let me start by saying that this game has absolutely no redeeming qualities. Reasons why I gave this game a zero include:
    1. The combat system is absolutely outdated by today's standards. Even Korean artificial wife grinding simulators (I'm looking at you, Blade&Soul) have better combat systems that blow SWTOR right out of the water. There is absolutely no incentive to move during combat, except in order to make it harder for your enemy to keep you in his line of sight. The combat system is mostly character skill and equipment based and consists basically of cycling your active skills and buffs, trying to manage their cooldowns. This is MAYBE acceptable for a 7 year old game like WOW, but not for 2011 year product. It also makes PvP a phallus measuring contest between powergamers, that have builds and gear tailored specifically to PvP. This isn't bad by itself, "proper" character levelling is always required at high level PvP play. It's the fact this game does not allow you to compensate for your character's shortcomings with your own personal skill, which makes it bad.

    2. The blurry low quality textures. This game simply does not look like a 2011-2012 game. Compare with cookie cutter Korean grind-based MMOs to see what I'm talking about. They look much better, not to mention actually good looking games like TERA and GW2.

    3. Atrocious art design and race homogeneity. Landscapes and structures look sterile and devoid of life. The game areas have vast empty spaces. Everything looks too clean and inartistic.Also, all character models look pretty much the same and are basically reskinned copies of each other with slight differences.

    4. The dialogue system which is absolutely redundant here. You see, multi solution quests and choices and consequences (called gameworld reactivity by some) are those things that separate the cRPG genre from MMORPGs, hack and slash games, roguelikes and their derivatives. SWTOR tries to look like a true RPG, but fails miserably at this. Most of the quests are as linear as a railroad and even the rare choices that you make are cosmetic 99% of the time. There are literally several choices that have actual, mechanical consequences in the game. The end result is that this game is no different form any other MMORPG, except that you have to sit through several minutes of cheesy, horrible writing to get your "kill 10 boars, bring their livers" style quest, before you can actually go kill something.

    5. No end game content and shallow character customization. There's nothing to comment here, even the most severe Bioware apologists will agree with this.

    I would post more reasons, but I feel that I've wasted enough time writing a review for a game that I would recommend to anyone.
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  69. Dec 20, 2011
    1
    I came into this game hoping we'd finally see a decent new mmo based on a great IP. Instead we got more of the same - but less! Bioware said they were using the model that made World of Warcraft great, yet I don't see anything that resembles WoW in this game other than the boring kill quest and fed-x quest dressed up in fancy dialog. Also where is the great worlds we were promised?I came into this game hoping we'd finally see a decent new mmo based on a great IP. Instead we got more of the same - but less! Bioware said they were using the model that made World of Warcraft great, yet I don't see anything that resembles WoW in this game other than the boring kill quest and fed-x quest dressed up in fancy dialog. Also where is the great worlds we were promised? I log into Tython and what do I see? A gorgeous green world that is devoid of life other than the quest mobs we run around killing in packs of three. It is like that throughout the whole zone it seems. When I go into a game world I expect it to resemble a world...at least you know...pretend to be a world. Where is it in this game. I am so disappointed. Let's not forget the running. OMG the running. This is insane. I do not know what it is about this game but I have never played an mmo that made me run so much. The game is by far the worst mmo I have come across in all my years of mmo gaming. Really - so disappointed. :( I will be getting a refund and sending this game back. Do yourself a favor - save your money! This game is not worth it. Expand
  70. Dec 20, 2011
    1
    Given the setting Bioware had to work with and in this day and age, the amount of experience they could have drawn from, I'm actually amazed at how awful SW:ToR. It's as if they had to actively work at making it as shoddy as possible. Straight away character creation is a letdown. You can choose from any race possible provided it's human, or a different colour of human. Animations areGiven the setting Bioware had to work with and in this day and age, the amount of experience they could have drawn from, I'm actually amazed at how awful SW:ToR. It's as if they had to actively work at making it as shoddy as possible. Straight away character creation is a letdown. You can choose from any race possible provided it's human, or a different colour of human. Animations are terrible with constant glitches, missing parts or areas where it just plain bugs out. Combat is snorefest, at least the PvE aspect of it, I didn't even bother with PvP given at the time I was desperately trying to come up with a reason to live. Map a damaging ability to hotkey 1, map a different ability to number 2 incase number 1 is on a longer cooldown than your global hotkey cooldown. Proceed to mash 1 and 2 as often as you feel like since the input lags half the time anyway so it's anyones guess when your ability will actually fire off. Congratulations, you have mastered ToRs "combat". This seems to be great practice for those flash games where you have to control a runner by pumping A and D until your fingers bleed.

    Imagine my suprise that ToR was touted as a WoW-Killer, to find that not does it copy WoW its questing content as much as possible but it manages to make it worse. I'm sure by now you can guess what I'm refering to. Of course, Kill X of Y and the genre-breaking Deliver X to Y. Holy damn it's a smorgasbord of questing options. This unfortunately culminates in you wanting to get the tedious things out the way as quickly as possible which results in skipping every voiced exposition available. A nice idea in concept I'm sure and no doubt Bioware put a lot of effort into this aspect (well the money and time must have gone somewhere) but if I'm trying to get through 30 minutes of tedium on a "quest" I'd rather not have to spend 5 minutes extra in the run-up to it. From the first couple I did bother to sit through, the voice actors seemed as bored as I did so I figured it was a fair trade from then on that one of us should be spared the nauseum .

    In the end though it turned out to be all for naught as I simply gave up. I just couldn't face more levels of the same rubbish and certainly couldn't fathom what end-game Bioware had in store that would have possibly made up for this exercise in how to be certifiably braindead while still moving. Maybe the final part of the game was transformed into a wonderous experience in which I could have finally understand where all the funding, time and (supposed) effort went. Somehow though, I sincerely doubt it.
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  71. Dec 20, 2011
    0
    At last, after many years of waiting we finally discover the answer to the extremely promising question "What happens when you combine EA + Bioware + Star Wars KotOR + the most expensive development budget for a video game EVER, and create an MMORPG", and it's not the answer most of us expected.

    The endlessly touted voiceovers are cheesey and patronizing and sound as though they were
    At last, after many years of waiting we finally discover the answer to the extremely promising question "What happens when you combine EA + Bioware + Star Wars KotOR + the most expensive development budget for a video game EVER, and create an MMORPG", and it's not the answer most of us expected.

    The endlessly touted voiceovers are cheesey and patronizing and sound as though they were designed to please 8 year olds and under. There's extremely little variety in quest types - even less than in the original KoTOR games. The space combat could be replaced with a screen saying "YOU ARE A COMPLETE IDIOT FOR BUYING THIS GAME! HAHAHAHAHHAA!!!" and it would still have the exact same entertainment value as it does. The combat is stiff and dull with many abilities that were seemingly thrown in due to a resentful game designer being reluctantly forced to think them up to fill a quota.

    The game world doesn't even try to be a "world". It's just a series of linear instances, which is what you'd expect to find in a single player Bioware game but certainly not in the single most expensive MMORPG ever created. They've amazingly succeeded in making the world about a tenth as immersive as World of Warcraft (released 7 years ago), with no day/night cycles, no swimming and NPCs and mobs that just stand there.

    I don't really need to mention the graphics as they've been thoroughly torn into by everyone except the most blinkered and deluded of fanboys, but I will anyway... They're garbage. I have no problem with MMOs having lower requirements and therefore technically less impressive graphics, but Bioware seem to have taken this as an excuse to put almost zero artistic effort into the way the game looks. The only way to make the graphics any look more like they resented having to create them would have been to render the entire game in ASCII.

    If this game turns out to be a lasting success it will be a good thing for the gaming industry because it will mean that game developers don't have to put any passion or sincere effort into their work. It won't be so much of a good thing for us gamers though, because we already have more than enough unimaginatively designed dreck to wade through as it is.

    In summary: Soulless, flat, bland IP cash-in at best. An insult to any discerning gamer at worst.

    Mainstream MMOs don't come out of often enough for Bioware to blow the biggest budget EVER on this sorry excuse for a game. I hope they enjoyed whatever they spent the budget on, because it certainly wasn't spent on developing this game.

    Avoid.
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  72. Dec 26, 2011
    0
    Colossal disappointment. Was released unfinished, very buggy, hardly playable, poor FPS on medium-low end PCs. The combat style is atrocious, skills, attacks, moment are all FUBAR, in need of complete overhaul. Its actually annoying and frustrating when your in combat. To top it off, this is like a single player game, its KOTOR 3 Online! It lacks essential MMO qualities to be called anColossal disappointment. Was released unfinished, very buggy, hardly playable, poor FPS on medium-low end PCs. The combat style is atrocious, skills, attacks, moment are all FUBAR, in need of complete overhaul. Its actually annoying and frustrating when your in combat. To top it off, this is like a single player game, its KOTOR 3 Online! It lacks essential MMO qualities to be called an MMO, definitely not worth a monthly fee. Expand
  73. Dec 20, 2011
    3
    Singleplayer game with multiplayer thrown on so they can charge $15 a month. Virtually no endgame. If you enjoy starwars, might want to check it out for 1-50, but after that drop it instantly.
  74. Dec 25, 2011
    0
    Instancing , **** graphics , biggest waste of money ever. Did I mention companions ? OMG , they have the AI of a retarded duck . EVERYTHING FAILS in this game . THIS IS NOT A MMO , it's a SINGLE PLAYER GAME masked as a MMO .
  75. Dec 23, 2011
    3
    I'm horribly sad at how much this game sucks. It's so upsetting. I was so excited. I even had the logo on my phone and pc wallpapers. But crap, whatever, I admit it. :(

    Why? I dunno. Boring and lifeless? It's just not fun. Sucks, sad face :(
  76. Dec 20, 2011
    0
    Expecting something different like everything that I was promised all i got a was blatant wow copy with different skin. It's so exactly the same its not even funny, the only difference is that you get those silly mass effect cutscenes that go like this "Welcome overlord of moons oh great Sith Lord, I want you to kill 10 Drones. Bye." 0/10
  77. Dec 20, 2011
    0
    Disgraceful example of a game from what used to be the greatest developer in the industry. Dull, tedious and barren example of an MMO and pathetically bad in comparison to KOTOR 1 and 2. Never buying another Bioware product, lost all faith in the company.â
  78. Dec 20, 2011
    1
    The most glaring flaw of this game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decide to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new. Bioware promised so much, and delivered on so little.The most glaring flaw of this game is that it plays it so goddamn safe. Here they have a huge, expansive, IP to take advantage of and they decide to go the baby route with it. They didn't take any chances. I don't see how they can expect to get the numbers they need to recoup the investment without trying something a little new. Bioware promised so much, and delivered on so little. Offensive in that with the deep pockets that EA has they could have made something fresh, but instead chose to walk in the path of their popular predecessors. In a lot of ways, as flawed as it was on launch, Star Wars Galaxies offered a lot more to people who like MMOs. There was player housing, a player economy, player set goals, a leveling system that encouraged experimentation and offered ways to change classes if dissatisfied, and social interaction through gameplay. Example. I played a Smuggler. I made my fortune selling Muon Gold and Neutron Pixie in Cantinas. I would go from world to world peddling my illicit substances to regular customers, and try to edge out other smugglers through competitive pricing. I sliced (upgraded) weapons for one of the best craftsman on the server. All my armor and clothing was created by a Fashion Designer who owned a huge **** mansion and would custom-make your stuff to your specifications. When I got tired of Smuggler, I became a commando to help combat the abuse of AT-STs. My friends and I set out on quests across planets to find notable Star Wars NPC's like Han Solo and Chewbacca. If you didn't want to be a hero, you could play an Entertainer, a Cook, or an Image Designer or Fashion Designer. You could be that guy who sat in a cantina all day talking, and still progress in your class and feel satisfaction and build a reputation for yourself. As a smuggler in Old Republic, the quest was sort of interesting, but ultimately I just shot **** to death and made a few dialogue options. Not once did I really feel like I was a smuggler. Expand
  79. Dec 21, 2011
    0
    Unfortunately, SW:TOR is pretty much the epitome of what is wrong with the world of mmo's today. The Old Republic is a WoW clone minus a lot of features, content and just plain common sense but has Lightsabers. Character creation is easily the worst half assed attempt Ive seen in quite some time, even including Asian FTP titles. Models including faces are recycled between races, leadingUnfortunately, SW:TOR is pretty much the epitome of what is wrong with the world of mmo's today. The Old Republic is a WoW clone minus a lot of features, content and just plain common sense but has Lightsabers. Character creation is easily the worst half assed attempt Ive seen in quite some time, even including Asian FTP titles. Models including faces are recycled between races, leading to everyone regardless of race looking almost identical. The art style itself is pretty much a joke, it looks like the Star Wars kids cartoon. I don't mind the 'graphics' being dumbed down a little for the sake of performance or even "cartoony" but to do it in such a kiddie way makes me hate even looking at my character. All in all its A Star Wars Mod for vanilla WoW. Expand
  80. Dec 20, 2011
    0
    When one thinks of Star Wars, what do you picture? For me it's Lightsaber duels, blaster battles, strange aliens, lovable characters and stories you find yourself drawn too. From the start BioWare disappoints, you are presented with five races to choose from, all of them slightly modified humans. The standard human, the red human with spikes, the human with tentacle hair, the green humanWhen one thinks of Star Wars, what do you picture? For me it's Lightsaber duels, blaster battles, strange aliens, lovable characters and stories you find yourself drawn too. From the start BioWare disappoints, you are presented with five races to choose from, all of them slightly modified humans. The standard human, the red human with spikes, the human with tentacle hair, the green human or the human with cybernetics. This leaves even the layman Star Wars viewer asking "Where are the Wookies?" or other races.

    The dialogue options are a waste of time. For example, lets say you want to go Dark Side on this character. The NPC gives you options A B and C to answer him. You chose A. A gives you Light Side points. You just cancel the dialogue and talk to the NPC again either to avoid the Light shift or to find the option that will grant you Dark Side or Companion points. In essence, the only true choice in this game is your decision to go Dark or Light.

    The combat is what you expect out of MMOs today. Find a rotation and use it each fight. Nothing innovative. The same is said for most group content, you get the holy trinity and find yourself spamming whatever rotation the role requires until the boss is dead. Amazing boss mechanics include "Don't stand in the fire" and "get out of LOS".

    Finally the UI. What was acceptable in 2004 is not acceptable now. Rift launched with a fully customizable UI. World of Warcraft has a plethora of websites devoted just to mods for it's UI. Old Republic has neither. You cannot macro this game. You cannot mod this game. The UI you see is what you get.

    In closing, Old Republic at best is a way to kill time and enjoy a story told by BioWare in the Star Wars Universe. However, it is not a story worth $60 initially and another $180 over a year.
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  81. Dec 20, 2011
    0
    The game is complete trash , wow in space it also looks like a Nintendo 64 game it burns my eyes. Seriously who will pay 15 $ per month for this ? This is a scam guild war 2 proves that they don't need monthly fee to manage a MMO. At least if you pay the game should be good , this one is far from that it is a poor one player game and a worst mmo. Just play Kotor 1 and 2 they look the sameThe game is complete trash , wow in space it also looks like a Nintendo 64 game it burns my eyes. Seriously who will pay 15 $ per month for this ? This is a scam guild war 2 proves that they don't need monthly fee to manage a MMO. At least if you pay the game should be good , this one is far from that it is a poor one player game and a worst mmo. Just play Kotor 1 and 2 they look the same anyway and are great games. Biowar now only cares about the money that is why they jumped on the MMO train. Do yourself and your bank account a favor and wait for guild war 2 Expand
  82. Dec 20, 2011
    2
    The gameplay feels and looks surprisingly cheap considering Bioware spent over 100 million to make TOR. To get an idea of how it plays, just imagine World of Warcraft with less polish, 75% less content and way more instancing. Big swing and a miss by Bioware.
  83. Dec 22, 2011
    1
    This game tries so hard, but falls short in every area.
    The game is instanced, the servers are horrible and here to stay. The game is empty due to instancing.
    There is no endgame content. The Companions are terrible and are lifeless. PvP is terrible, you just mash all of the buttons and win. The abilities are bland and it looks like something from 2003. Warcraft 3 looks better than this
    This game tries so hard, but falls short in every area.
    The game is instanced, the servers are horrible and here to stay. The game is empty due to instancing.
    There is no endgame content. The Companions are terrible and are lifeless. PvP is terrible, you just mash all of the buttons and win.
    The abilities are bland and it looks like something from 2003. Warcraft 3 looks better than this abomination.
    The lore is terrible. The lore from KotOR 2 was butchered and this has an abomination of a plot that would make any true KotOR fan cringe. It honestly sounds like poorly written fanfiction done by a lonely anime fangirl
    The game is the worst MMO I have ever played, and the worst RPG too. Bioware needs to step up their game. After Dragon age 2 and SWTOR, and with Mass Effect 3 looking more like Gears of War every time we see it, it looks like Bioware have lost their touch, something that is painfully obvious every second of gameplay.
    A 1/10 is generous.
    If you want to play an MMO or a RPG, pick something else, because this game will not be for you.
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  84. Dec 22, 2011
    2
    For anyone interested in an honest opinion and some analysis on the game Star Wars the Old Republic. There are good and not so good elements to SWTOR at launch, and I'll try to list out the pros and cons below this general statement. Overall, SWTOR is a fun experience to start, and is familiar to anyone playing the run of the mill MMO these days in the interface. Some (OK, honestly MOST)For anyone interested in an honest opinion and some analysis on the game Star Wars the Old Republic. There are good and not so good elements to SWTOR at launch, and I'll try to list out the pros and cons below this general statement. Overall, SWTOR is a fun experience to start, and is familiar to anyone playing the run of the mill MMO these days in the interface. Some (OK, honestly MOST) design choices are extremely clunky and poorly implemented, however offer a glimmer of hope in the spirit of what they were trying to achieve. Other things, like the layout of quest objectives, planet design, and items that I consider to be pure time sinks are not well received by me, and ultimately will turn me off from this game in short time. The voice over gimmick gets tired after about level 20-25, and while it was a great idea, again it was not pulled off in execution in my opinion because it becomes a tedious chore for all but the main story quests after some time into the game. Also, it feels like the voice over addition severely gimped the development of the actual gameplay itself, and SWTOR does not feel like a complete game, let alone polished and ready for release by any stretch. In my opinion, the last 5 years have seen many MMO's come and go, and the bar has been set higher than was achieved here, and I agree that it feels like a regression in a certain respect from other offerings in the genres.

    Here are some things that I really like about the game:
    The companion idea - Having a useful companion like a pet from other MMO's for each class is a great idea, and overall is implemented well.
    Companion questing/skills - Again, great idea and overall implemented well.
    Companion able to be sent on errands to sell your junk, again great idea, but not novel considering there are at least 2 other active MMO's that have this functionality.
    Having a ship that has customization options - great implementation and necessary to build upon KOTOR legacy.

    Things that ultimately will push me away if not addressed and fixed:
    -Design of the instances make it feel like you are isolated and either alone, or with very few people. This is not worthy of a subscription in it's current state with the limited social interaction and sharded state of the servers. Oddly enough, even though the game is sharded and feels empty often times you will get to a quest node, or assassination target and have to wait for a respawn or reset.
    -Conversely, there are queues on many servers at launch, and it is very disappointing to wait in an extended queue to get into what feels like an empty game.
    -Poor UI Design. No options to move, customize, or resize. Pop up windows are exclusive in some cases and feels very clunky as a interface. Positioning of some windows is just utterly silly.
    -No options for macros or addons.
    -Poor design of the game in general. I'm talking about the quests and nature of running back and forth 800 gazillion times for rewards, which I thought the industry standard was set better years ago.Also, stairs leading to nowhere, completely empty buildings, and a almost useless navigation system with the current map and location finders.
    -Lack of quest options and dynamics. All quests are basically go kill x of these, loot x of those, or click x of these. Where are the usable objects like turrets? Dynamic environment changes? Mount quests? Again, the bar is set higher then this game has achieved.
    -Loading screens for new zones is another thing that is odd to see in this day and age.
    -Getting stuck. If your game has a need for a /stuck command that I've personally had to use a dozen times in a week after 5 years of development, something is clearly wrong.
    -Lack of Avatar customization options. Character creation is very disappointing, and again I thought the bar was set higher.
    -Poor PVP options.
    -More time sink items than a bantha has fleas. No sprint until lvl 10, no mount until lvl 25, again I thought we were past this type behavior.
    -No voice over IP options. Again, it feels like a regression.
    -Questing on a rail, lack of replayability. Each class has a separate story line, but eventually that's used up, and the side quests are very tedious and not unique.

    I'm sure I could nitpick and find more, but these are the glaring items that will ultimately cause me to quit playing this game. For now, I'm engrossed by each character class story and I sincerely hope that many of these items get addressed and fixed or redesigned.

    I score the release of the game a 2 because I feel like the companions are done so well that it warrants a couple points on it's own, all other aspects need some serious rework for this game to not end up in the F2P trash heap.
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  85. Dec 23, 2011
    4
    the game starts it bad with soo much little choices to create a unique character , cause everything looks the freakin same , get into the game and the soo praised story gets boring on the third quest , combat fells so outdate and its exactly like wow , the whole game feels like wow but the good tools in wow like dual spec , lfg tool , raid finder tool, are missing althogether , finding athe game starts it bad with soo much little choices to create a unique character , cause everything looks the freakin same , get into the game and the soo praised story gets boring on the third quest , combat fells so outdate and its exactly like wow , the whole game feels like wow but the good tools in wow like dual spec , lfg tool , raid finder tool, are missing althogether , finding a group to do a flashpoints is so hard cause the lfg channel is useless , pvp is no way near balanced cause when you join a warzone at lv 10 and face a bunch of 50s you see the whole increasing stats system and no brackets falls apart, i dont know whats in the end game but if its close to early and mid game , you gonna see a hugeeee drops in the subs after the first free month.At least for me i wont be coming back after the first month if i play the whole mwhahaha ;p.I put the wrong score on ma other rewiew mwhaha Expand
  86. Dec 20, 2011
    0
    I don't know what Bioware was thinking when they made this game. It tries to be a singleplayer game with dialogue and story yet at the same time it also tires to be a competitive MMO. The fault here is trying to combine the single player and multiplayer elements together which leaves something that just doesn't feel right at all. I would dare not also note the fact that the multiplayerI don't know what Bioware was thinking when they made this game. It tries to be a singleplayer game with dialogue and story yet at the same time it also tires to be a competitive MMO. The fault here is trying to combine the single player and multiplayer elements together which leaves something that just doesn't feel right at all. I would dare not also note the fact that the multiplayer elements of the game are severely lacking what NEEDS to be in an MMO such as macros and endgame content. In it's current form the singleplayer elements fees just that singleplayer. When you quest in the game you feel very disconnected from other players and it just feels like a singleplayer game due to all the zone restrictions (most of the content is quests and some dungeons), yet at the same time the singleplayer feel is just watered down fetch quests with the actual meat given few and far between. Another major drawback is the size this game takes up on a HDD when you install it which can be 30gb with everything installed. The size is frankly ridiculous and due to the inane amount of voice acting that doesn't need to be in such a game. The result is something that is bloated beyond reason and would be equally difficult to create content with due to the promise of voiced content. The gameplay is probably the worst part of the game right now, as it STILL uses concepts from WOW which many people already know are outdated such as mobs that pull and aggro and hitboxes that make the character hit things that are farther away thus hit air and make models move through one another. The combat itself really tries to emulate WOW in every way possible, and I cannot praise a game that so blatantly copies another so much. The horrible part is that even though it tires to emulate WOW's combat so much it fails at it in many respects due to many encounters in dungeons being simple things that the WOW devs actually have already improved vastly on and the SWTOR devs seem to be stuck in the stone age with their encounter designs. The result is an absolutely game breaking error on their part to make the core of the game itself so very weak and in dire need of complete revamping. I'd also note that even the WOW devs themselves are planning on creating a new MMO, because even they realize the gameplay in WOW is very old. The decision to use such a system in SWTOR by Bioware baffles me and the only sense behind it was "let's just go with what makes the most money right now". The community forums is sadly also VERY moderated to a degree that many many negative complaints that are voiced are simply deleted by mods, I find this treatment of the community to be very insincere and terrible as Bioware seems to be just ignoring any kind of changes to be made to the game that make sense in favor of keeping a facade that he game is a great one which is far from the cause to to the many many incomplete or broken things in the game that I could never fit into this review. I know many people will take this review with a grain of salt with all the viral reviews that may give the game an unjust 10/10 and many paid journalists in the current joke of the videogame journalism industry, which I hope someday will reach the levels movies are right now, however currently too much dirty cash exchanges pockets of journalists and it frankly disgusts me that so much dishonest trickery about the quality of games is being fed to people right now. I am thus forced in order to create some accurate representation of the products actual quality to give a lower review score than what I would give normally ( 6/10) in order to cope with all the viral reviews made. Expand
  87. Dec 20, 2011
    2
    I am not enjoying this game at all as a fan of KotOR 1 and 2. The animations are stiff, the voice acting is mediocre at best, and the combat is nothing original. Having the zones instanced makes it feel empty and devoid of life. And when you do actually see groups of people the game is so horribly optimized the game will completely crap itself. Not to mention that they bent my favoriteI am not enjoying this game at all as a fan of KotOR 1 and 2. The animations are stiff, the voice acting is mediocre at best, and the combat is nothing original. Having the zones instanced makes it feel empty and devoid of life. And when you do actually see groups of people the game is so horribly optimized the game will completely crap itself. Not to mention that they bent my favorite story aspects from KotoR's 1 and 2 and bent them over the table for an un-lubed anal pounding. This game could get better with time but as of right now it is below average at the very best. I really wish KotOR 3 was made instead of...this. Expand
  88. Dec 20, 2011
    0
    This really is a singleplayer game with a chat window, they focused so much on questing that they forgot to add real content that a MMO needs, graphics are 7 years old, the combat is slow and clunky and with old raid mechanics and stale pvp, it really does not bring much to the already bloated MMO world.
  89. Dec 20, 2011
    2
    The year is 2011 and yet we are getting a game that could have been released alongside World of Warcraft. SWTOR in essence is not a next gen MMORPG. It is a slight overall improvement on the old and dying traditional MMO experience. I played the beta and was pretty disappointed. I expected more from Bioware and in all honesty was wishing they would stray from the traditional style ofThe year is 2011 and yet we are getting a game that could have been released alongside World of Warcraft. SWTOR in essence is not a next gen MMORPG. It is a slight overall improvement on the old and dying traditional MMO experience. I played the beta and was pretty disappointed. I expected more from Bioware and in all honesty was wishing they would stray from the traditional style of MMORPG's. Alas this isn't the problem. But hey, if you like World of Warcraft with star wars textures, characters, quests etc. This is the game for you! Have fun blowing 15$ a month. I'll be gladly waiting for Guild Wars 2, a game actually trying something new. Expand
  90. Dec 20, 2011
    3
    SWTOR is a Single Player/Co-op RPG with an Internet Chat system that you buy and then have to pay a monthly subscription for to connect with friends or random people. I do not see the Massive in this title.

    Bioware should've released this as a Co-op standalone game like Borderlands and released DLCs and maybe even saved some money. Maybe.
  91. Dec 20, 2011
    1
    You might have fun for the first few minute if you enjoy mediocre story-immersed single-player games, because that's what this game should be. Forced questing, non-fluid movement/combat, garbage pvp and unbalanced classes. The grind is extremely long, repetitive, and boring. And end-game content scarcely exists. This game seems like the same bad MMOs that have been coming out for yearsYou might have fun for the first few minute if you enjoy mediocre story-immersed single-player games, because that's what this game should be. Forced questing, non-fluid movement/combat, garbage pvp and unbalanced classes. The grind is extremely long, repetitive, and boring. And end-game content scarcely exists. This game seems like the same bad MMOs that have been coming out for years with star wars skin and voice acting slapped onto it. If you've played any MMO released in the past 5 years, you've already played this game, save yourself some money and buy something else. Expand
  92. Dec 20, 2011
    1
    I am really disappointed with this game. I was looking forward to it, and yet it fails me so badly. I am a former WoW player, where I know WoW is nowhere near good these days, I hoped SWTOR would save the genre. It doesn't, with ton of bugs and bad voice acting, SWTOR is really a letdown.
  93. Dec 23, 2011
    0
    Game is horrible, its nothing but a World of Warcraft clone only worse, the combat is not as deep as World of Warcraft and the story isn't even near as good as KOTOR or Mass Effect. Game is a big disappointment and the crappy voice acting the teeth cringing dialogue are the only things that set it apart from other games.
  94. Dec 22, 2011
    0
    Been playing for about 15 hours, and so far I've found nothing in this game to really be compelling enough for me to continue to pay for it. I really wanted to give it a chance as I happen to have loved star wars since I was a kid during the 90s. I'm not entirely sure what it is, but I've put in about 200 days of game time into WoW since 2004 and my interest has been held. Generally, IBeen playing for about 15 hours, and so far I've found nothing in this game to really be compelling enough for me to continue to pay for it. I really wanted to give it a chance as I happen to have loved star wars since I was a kid during the 90s. I'm not entirely sure what it is, but I've put in about 200 days of game time into WoW since 2004 and my interest has been held. Generally, I find more life in the game through humor, story and art design. And I know that this is no fault of the game itself, but I would like to note that my experience so far with the game's early community has been atrocious, though I am hopeful this will improve. Overall, I am very disappointed. My high hopes were diminished, but the 15 hours I have spent in game is still a relatively small amount of time and I will not give up on it yet. Please, despite my bad review, it would be nice if some decent, intelligent people would strengthen the community to give this game a fighting chance.
    -An MMO enthusiast
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  95. Dec 20, 2011
    4
    When I first heard about this game, many moons ago, I was instantly hyped. I loved KotOR and the atmosphere. I was de-based on Bioware after the DA2 fiasco but I said I'd give them a second chance.

    After playing the early release, getting into the mid 40's in the first day of playing, I realized something. The rumors of a copy-pasted WoW were true. The skills were the same, the combat was
    When I first heard about this game, many moons ago, I was instantly hyped. I loved KotOR and the atmosphere. I was de-based on Bioware after the DA2 fiasco but I said I'd give them a second chance.

    After playing the early release, getting into the mid 40's in the first day of playing, I realized something.
    The rumors of a copy-pasted WoW were true. The skills were the same, the combat was the same. Heck, even the quests were the same.

    What they didn't copy was the sense of accomplishment you get from attaining a high level and good gear.

    And don't get me started on the gear in ToR. Terrible textures, nothing that sets you apart from other classes and the clown syndrome is everywhere with mismatching gear.

    This game is nothing more than a mix of social networking and a glorified Facebook game.
    Avoid it at all costs.
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  96. Dec 20, 2011
    0
    It's a WoW clone in 2011 and that speaks for it's self.The 300 mil must have gone all on advertising because I can't see them in the game.I'll try to get a refund.
  97. Dec 20, 2011
    1
    This is a poor excuse for a MMORPG in 2012, $60 + $5 "Pre Order fee", $15 monthly subscription for a subpar World of Warcraft set in the Star Wars universe. If you enjoy the fact that people have completed all of the content, including getting to the maximum character level during "pre-access" (before the servers even opened) you will enjoy paying to play a single player game with aThis is a poor excuse for a MMORPG in 2012, $60 + $5 "Pre Order fee", $15 monthly subscription for a subpar World of Warcraft set in the Star Wars universe. If you enjoy the fact that people have completed all of the content, including getting to the maximum character level during "pre-access" (before the servers even opened) you will enjoy paying to play a single player game with a monthly subscription fee. This is a blight on the MMO industry and I don't think fellow players will stick around after the first month or two unless they are sadly mistaken into paying to stick around and hoping the game transforms itself, which it won't.

    Avoid
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  98. Dec 21, 2011
    0
    The year is 2007 and Blizzard release a star wars MMO skin. They decided to concentrate on awesome audio...skipping all the other key elements: Graphics (Cartoon which makes the game lack any serious appeal), Gameplay (Wait...I watched the movies...is this really Startrek?...no wait it's meant to be starwars right?), Storyline (This game should be a racing game...why? Same loops differentThe year is 2007 and Blizzard release a star wars MMO skin. They decided to concentrate on awesome audio...skipping all the other key elements: Graphics (Cartoon which makes the game lack any serious appeal), Gameplay (Wait...I watched the movies...is this really Startrek?...no wait it's meant to be starwars right?), Storyline (This game should be a racing game...why? Same loops different scenery), Uniqueness (Did I mention the year is 2007 and Blizzard make a startrek skin for WoW?...dammit I meant Starwars!). So all in all - If you are 12 and fresh to the MMO's world, you'll be highly impressed if you had a lack of any education. If you have had at least half an eye open over the last 5 years and watching even just gaming adverts you'll see this game is just a 'cash cow' with little new or even an appealing environment. This is what is wrong with today's MMO gaming (SSDD). I think even some of the hardcore Starwars lovers will fail to see the appeal of this game. But it's new, it's shiny and it isn't Azeroth and this is the only reason why this game gets any ratings. Expand
  99. Dec 20, 2011
    0
    Standard run of the mill themepark MMO. If you've played WoW, Rift, Warhammer, AoC, etc, you've played it before. This time it's got voice acting. It's a shame a company like Bioware did so little new with the IP.
  100. Dec 20, 2011
    4
    I'll be honest here, I only got to Level 33 before quitting out of boredom, so if there is something to make up for the poor post-endgame, consider this a 6 instead of a 4. It's just that I just can't support Bioware anymore for what they've done to the SW:TOR games, with the retcons to Revan and the boring quests. I've always been a huge fan of Bioware ever since the SW:TOR 1, but everI'll be honest here, I only got to Level 33 before quitting out of boredom, so if there is something to make up for the poor post-endgame, consider this a 6 instead of a 4. It's just that I just can't support Bioware anymore for what they've done to the SW:TOR games, with the retcons to Revan and the boring quests. I've always been a huge fan of Bioware ever since the SW:TOR 1, but ever since they were bought out by EA, the quality of their games has noticeably dropped. TOR, being, in a nutshell, WoW with lightsabers, has done little to change my opinion of this. I really hope Bioware manages to buck the trend with the upcoming ME3, but I can't help but feel doubt about Bioware's ability to continue making quality games after this.
    Anyway, if you're into WoW, you might like this game. If you're not, then TOR won't do anything to change your opinion.
    P.S. I know that I will be called a troll for expressing my honest opinion, but I don't give a ****
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Metascore
85

Generally favorable reviews - based on 73 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Apr 23, 2012
    80
    LucasArts generally exercised greater quality control of Star Wars games than most licensed properties receive, though that didn't necessarily translate into titles that were actually good. I've played a few other Star Wars games in the past, and while the SNES platformers were pretty good, this one is even better. Knights of the Old Republic may just be the best game in the franchise, and succeeds at being a top-tier RPG even if one has no interest in Star Wars. BioWare did the license proud.
  2. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.
  3. Mar 5, 2012
    83
    A good game. It pays excellent homage to the film series (even though it's set before the movies), and is a really solid MMO.