- Publisher: LucasArts
- Release Date: Mar 1, 2005
- Also On: PlayStation 4, Switch
Summary:
Enter the dark military side of the Star Wars universe as a squad leader of a Republic Special Operations unit. You are a Republic Commando. You must infiltrate deep behind enemy lines and lead your elite team on precision operations – lurking in the shadows, striking at will...Explore the military side of the Star Wars universe like never before.Explore eight diverse environments including the hostile surface and subterranean setting of the planet Geonosis, the massive machine-like interiors of a Separatist Core Ship, a disabled and overrun Republic Assault Ship and the lower jungles and tree cities of the Wookiee home planet of Kashyyyk, while you take on special operations that feature hostage rescue, infiltration/data retrieval, assassination, assault, sabotage and reconnaissance objectives. Access to more than twelve authentic weapons including the primary Republic Commando firearm, the DC-17m and secondary weapon the DC-15s Blaster Pistol, as well as enemy weapons such as the Trandoshan Slaver Shotgun and Geonosian Elite Beam Weapon. Innovative squad combat utilizing intuitive and accessible "smart squad" command system featuring squad markers and stances. Challenging combat with enemies that include Trade Federation Super Battle Droids and Droidekas, Geonosian Warriors and Elites, and Trandoshan Slavers and Mercenaries. Multi-player capabilities including deathmatch, team deathmatch and capture the flag. [LucasArts]
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| Rating: | T |
|---|---|
| Developer: | LucasArts |
| Genre(s): | Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Blood and Gore Violence |
| License: | Movie |
| Offline Modes: | Competitive Team Oriented |
| Connectivity: | Broadband Only Live Aware Online System Link |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | 16 Players Online Up to 16 Players |
| Cast | Credit |
|---|---|
| John Williams | Star Wars Music |
| Morgan Hastings | Environment Art |
| David Bogan | Lead Animation |
| Rebecca Perez | Animation |
| Julian Kwasneski | Sound Design |
| Tim Longo | Director |
| Jesse Moore | Level Design |
| Matt McManus | Multiplayer Level Team, Design |
| Michelle Hinners | Senior Engineer |
| George Ruof | Weapons Engineer |
| Kevin Schmitt | Lead Level Design |
| Paul Murphy | Character Art |
| Richard Sun | Multiplayer Programmer |
| Richard Sun | UI And International Engineer |
| Daron Stinnett | Executive Producer |
| Greg Land | Lead Level Design |
| Temuera Morrison | Voice Actor: Delta Three-Eight |
| Temuera Morrison | Voice: Delta Three-Eight |
| John A. Hancock | Core AI And Squad Engineer |
| Jason Ethington | Environment Art |
| Paul Pierce | Senior UI Art |
| Patrick Sirk | Senior Environment Art |
| Carl Wattenberg | Environment Art |
| Nathan Martz | Physics And Enemy AI Engineer |
| Jeremie Talbot | Lead Character Technical Art |
| Chris Gripeos | Engine Engineer |
| Chris Voy | In-Game Briefings |
| John Drake | Level Design |
| June Park | Level Design |
| Thao Le | Environment Art |
| Francis Hsu | Art |
| Loren Cox | Animation |
| Loren Cox | In-Game Briefings |
| Ryan Hood | Senior Animation |
| Brett Schulz | Animation |
| Nicholas Harter | Technical Art |
| Jesse Harlin | Music Composition |
| Greg Knight | Senior Art |
| David W. Collins | Voice Actor: 62republic Voices, Trandoshans, Clone Trooper Serge |
| David W. Collins | Voice: 62republic Voices, Trandoshans, Clone Trooper Sergeant |
| David W. Collins | Voice: 62republic Voices, Trandoshans, Clone Trooper Sergeant |
| Steve Matulac | Producer |
| Matt Fillbrandt | Associate Producer |
| Alison Gaiser | Production Assistant |
| Moira Knowlan | Production Assistant |
| Brett J. Douville | Lead Engineer |
| Scott Peter | Lead Engine Engineer |
| Christian Lassonde | Lead Multiplayer Engineer |
| Jenny Huang | Weapons Engineer |
| Steve Dykes | UI And International Engineer |
| Tim Ramsay | Senior/Graphics Engineer |
| Greg Sarjeant | Senior Level Design |
| Harley Baldwin | Senior Level Design |
| Jeffrey Sondin-Kung | Balancing Level Design |
| Reed Knight | Senior Level Design |
| Troy Mashburn | Senior Level Design |
| Brenton Corns | Multiplayer Level Team, Art |
| Shawn Schmitt | Multiplayer Level Team, Art |
| Michael Mussellam | FX |
| Senior | Character Art |
| Thitikun Vorachart | Art |
| Adam Piper | In-Game Briefings |
| Adam Piper | Technical Director |
| David Dawson | Lead Environment Art |
| Dan Colon | Environment Art |
| Ric Liu | In-Game Briefings |
| David W. Collings | Lead Sound Design |
| Andrew Cheney | Sound Design |
| Jim Diaz | Additional Music Editing |
| Jared Emmerson-Johnson | Additional Music Editing |
| Ben Burtt | Original Star Wars Sound Effects |
| Tom Kane | Voice: Yoda |
| Chris Williams | Lead Art |
| Chris Williams | Producer |
| Raphael Sbarge | Voice: Delta |
| Chris Williams | Lead Art |
| Chris Williams | Producer |
| Ben Burtt | Original Star Wars Sound Effects |
| Tom Kane | Voice Actor: Yoda |
| Tom Kane | Voice: Yoda |
| Raphael Sbarge | Voice Actor: Delta |
| Raphael Sbarge | Voice: Delta |
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