User Score
7.9

Generally favorable reviews- based on 2154 Ratings

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  1. Nov 23, 2019
    4
    Decent game, but I will focus on highlighting the cons:
    - Slow responsiveness. Makes the combat difficult since it doesnt respond as quick and smooth as it should be. You find it much smoother in a Souls game.
    - Unnecessary long animations. Those who have played the game will understand when e.g. opening crates, flying to a new planet or customizing your lightsaber. The game forces you
    Decent game, but I will focus on highlighting the cons:
    - Slow responsiveness. Makes the combat difficult since it doesnt respond as quick and smooth as it should be. You find it much smoother in a Souls game.
    - Unnecessary long animations. Those who have played the game will understand when e.g. opening crates, flying to a new planet or customizing your lightsaber. The game forces you to watch the long animation play off every time.
    - Big areas, no fast travel. As you progress, you get deeper into the map. You will also need to get back. In this game, you have to WALK all the way back to your ship. Granted, there are shortcuts but it is still tedious to find your way back since some areas are designed like mazes. Lack of fast travel also means that when you need to backtrack to a map because there is an area you havent explored, you need to walk all the way there.
    - Enemy spam at times. This usually wouldnt be a problem if the game was more responsive, but it isnt. Each enemy will make you stagger and the game loves to throw a bunch of close range enemies as well as long range enemies at you.
    - Camera. At times, it is not showing what you want to see, making the game even more difficult and obnoxious.
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  2. Nov 25, 2019
    2
    Played for 30 minutes. It's an ugly port from consoles with unskippable cut-scenes and clunky controls. There seems to be a big amount of bugs I encountered within my 30 minutes, like couldn't escape the inventory menu because my Esc key stopped responding. Had to alt+f4 and then after watching few minutes of start up scenes closed the game and uninstalled it. Game seems really boring tho.
  3. Nov 17, 2019
    1
    This game has a Star Wars minimum Disney Story. Only 5 Levels that you can Play Multiple times, because you get new Powers. There are only a few boring fights because the KI ist stupid. It ist more a Jump and Run, but quite as good as Tomb Raider, more a new Version on Jungle Hunt meet´s Supermario. The length of the Story ist not so long as promised because of the 5 Levels. Full ofThis game has a Star Wars minimum Disney Story. Only 5 Levels that you can Play Multiple times, because you get new Powers. There are only a few boring fights because the KI ist stupid. It ist more a Jump and Run, but quite as good as Tomb Raider, more a new Version on Jungle Hunt meet´s Supermario. The length of the Story ist not so long as promised because of the 5 Levels. Full of Quicktime Events. It has a good Grafik and sound, but is a nothing else, nice to see, boring to play. Expand
  4. Nov 22, 2019
    4
    Mediocre at best, lot's of backtracking, the combat mechanics are between Souls games and God of War, very frustrating at times. Character and weapons customization are very few. Story-wise, predictable and nothing special. Overall, what a forgettable experience, no replayabilty value at all, uninstalled it right after finishing it.
  5. Nov 30, 2019
    2
    Dark Souls came out in 2011, retailed for $60 and is one of the best games of the decade. 8 years later, EA vomits out this pale imitation. My impression of Star Wars was that Jedi are supposed to be agile, dynamic fighters; the combat in this game is stiff, clumsy and unintuitive. Hope you're a fan of being stun lock because that's apparently all the designers could come up with. TheDark Souls came out in 2011, retailed for $60 and is one of the best games of the decade. 8 years later, EA vomits out this pale imitation. My impression of Star Wars was that Jedi are supposed to be agile, dynamic fighters; the combat in this game is stiff, clumsy and unintuitive. Hope you're a fan of being stun lock because that's apparently all the designers could come up with. The puzzles would be interesting if I didn't play them in Metroid Prime 17 years ago. If you're cool paying the same price for a game 1/3 of the length, with none of the thought and care put in by all means buy Fallen Order; otherwise put on the Mandalorian and just play something not by the embarrassment that is EA. Expand
  6. Nov 15, 2019
    7
    "Competent" is the word I'd use to describe this game overall. Competent combat, competent story, competent mix of elements from other games that work well enough together. Polished and well optimized, super smooth on 1440p max settings on a GTX1080, looks great, sounds great. It is rather short and there's a lack of variety in its skills and collectables, but this is a 15-20 hour game,"Competent" is the word I'd use to describe this game overall. Competent combat, competent story, competent mix of elements from other games that work well enough together. Polished and well optimized, super smooth on 1440p max settings on a GTX1080, looks great, sounds great. It is rather short and there's a lack of variety in its skills and collectables, but this is a 15-20 hour game, not some mega-RPG. Overall satisfying. It brings us back to an era when good Star Wars games were being made, when you could expect some standards when you bought a Star Wars game. Other than that, it's not gonna light the world on fire. It's definitely the best Star Wars game in many many years, but that bar was set pretty low. Definitely worth a month of Origin Prime to play through, but I'm hesitant to recommend it full price. Still, I hope it does well and that the developers get a chance to expand on their ideas some more. Expand
  7. Nov 15, 2019
    5
    Pretty mediocre game trying to be both souls-like hard but casul easy same time. Developers think you are dumb. Tutorials are annoying. Combat is ok, cant say much about plot yet but it feels too naive at this moment.
  8. Jan 20, 2020
    0
    Dark souls meets jedi meets brick.
    The combat feels wonky, i seriously didn't feel as if i am a jedi rather a heavy brick.
    Fighting is horrible, its slow and there is no flow.
    The respawn points is horrid and it makes you feel as if you are taken out tof the Star Wars Universe. You die, you respawn and kill all the bad guys with your brick body.
  9. Dec 20, 2019
    2
    I cannot think how this game could be worse. I have played it through the first few planets and I am amazed at how terrible it is. Tonight it even glitched to the point that I fell through a wall and ended up trapped in a place where I got stuck every time I respawned. Fighting is garbage, the level design is garbage, just a typical big money licensed product with flawed execution. I satI cannot think how this game could be worse. I have played it through the first few planets and I am amazed at how terrible it is. Tonight it even glitched to the point that I fell through a wall and ended up trapped in a place where I got stuck every time I respawned. Fighting is garbage, the level design is garbage, just a typical big money licensed product with flawed execution. I sat through all of the Captcha to register on metacritic just to state my absolute disdain for this POC game. I should have just played Witcher 3 through again instead of wasting my money. Expand
  10. Nov 20, 2019
    3
    I've only played this game for roughly 5 hours so I can't say anything about the storyline. However, the combat is basically identical to Sekiro: Shadows Die Twice. In these 5 hours, there was only a single boss and on top of that there is no fast-travel, so after you finish your mission objective you have to go back all the way back on foot... Fantastic
  11. Nov 17, 2019
    2
    Bad optimization, with my ryzen 5 2600x and GTX 1070 ti I get fps drops and freezes everytime there are a explosion.
    Is just a Tom Rider or Uncharted with Star Wars esthetic, no check points or autosave, you can stay in a world 30 mins and if you die you go back to the begining.
    and that's not all, the game is all about... PUZZLE! yes, you think you will use the force for kill storm
    Bad optimization, with my ryzen 5 2600x and GTX 1070 ti I get fps drops and freezes everytime there are a explosion.
    Is just a Tom Rider or Uncharted with Star Wars esthetic, no check points or autosave, you can stay in a world 30 mins and if you die you go back to the begining.

    and that's not all, the game is all about... PUZZLE! yes, you think you will use the force for kill storm troopers? maybe later, first use the force to stay 40mins resolving a puzzle.

    I'm a big fan of star wars and this game is a joke for me.
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  12. Nov 18, 2019
    4
    Broken glitches make it unplayable. Forces repeated dying to substitute for content. 1/3 playtime is running back to where you died. first 2 worlds gave no star wars feel. fighting bugs and worms. annoying protagonist is a 19 year old virgin with a lisp. story is flat and you have no idea what’s happening. fugitive aspect is gone fast. 20 year old mechanics. platforming, linear,Broken glitches make it unplayable. Forces repeated dying to substitute for content. 1/3 playtime is running back to where you died. first 2 worlds gave no star wars feel. fighting bugs and worms. annoying protagonist is a 19 year old virgin with a lisp. story is flat and you have no idea what’s happening. fugitive aspect is gone fast. 20 year old mechanics. platforming, linear, save-point, infuriating, clunky, dispassionate,dry.

    nice graphics and sabers and cinematics. that’s no reason to phone in the rest of the game!
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  13. Nov 18, 2019
    0
    If you have a brain, this game is ridiculously boring, even on the hardest, which is completely buggy and meaningless. You pass the lightsaber all over the enemy's body and he keeps acting like it's no big deal.
  14. Nov 18, 2019
    3
    You should probably read this before you buy. First thing I need to say is this game is full of bugs and basic mechanics are broken. I gritted my teeth and played through this entire game for the story and sadly, that wasn't even worth my time. People rating this well are fanboying it up.

    Let me start of with some positives. The story is good-ish but in the end I felt like the story
    You should probably read this before you buy. First thing I need to say is this game is full of bugs and basic mechanics are broken. I gritted my teeth and played through this entire game for the story and sadly, that wasn't even worth my time. People rating this well are fanboying it up.

    Let me start of with some positives.

    The story is good-ish but in the end I felt like the story was inconsequential. I can't say anything more without it being a spoiler. The story was just not that good. It seems good until you finish it, then you're like... oh. Well. Why did I play this then? I could sum the entire story into one paragraph and it would make you sad.

    The graphics for scenery are amazing. Characters and objects look like a 360 game though. The concept is good but fails to deliver on everything. Too many ideas, none of them landed. Customizing your lightsaber is neat but too limited. Customizing your character was a lack of trying.

    Negatives

    This game is 90% silence. Music rarely cuts in and you just feel bored.

    There are huge performance issues on every console. PC, regardless of your rig, has stuttering, lag, and frame drop issues. It's actually the most prominent topic of complaint. No matter what your settings, you'll have these issues.

    The bugs... oh the bugs. There are so many and they are so bad I started making a list. I count 36 major bugs so far. Some actually break the game so you can never progress. You have to start the game over from scratch. Some stop progression until you reset the game. There are physics problems, clipping, ragdoll, teleporting, and oh wow is combat busted. Things don't spawn when they should, enemies randomly spawn right on top of you, some enemies spawn or get knocked back into the sky and stay there shooting at you, I mean I can go on for a while. I hope you get the point.

    You can't flow between moves like attack, force, and block or dodge. You can't dodge or block while being attacked. Blocking doesn't actually work a lot of the time, you still take full damage on basic attacks. You can't chain moves. You can't attack or block an attack and use a force power. You can't dodge or block once you've been hit. Animations must fully complete before another action can start meaning you are constantly vulnerable in combat unless you're blocking, which I already said doesn't work a whole lot.

    Oh and the worst thing is when force powers just don't work. Like, they just don't work. It depletes your force, you do an animation, but nothing happens. Enemies can cancel your force moves too, all they have to do is hit you with some attack before you complete the animation and boom canceled. This goes for healing too. Having your heal canceled also consumes your healing packs but you don't heal. Fun huh?

    This game is almost unplayable. It's taken me hours just to make minor progress because all of the mechanics of the game are broken. I discovered half of the bugs I've reported in the first 3 hours of playing this game. I've played 16 hours and it feels like I've made no progress. Even on the easiest level you die over and over. It's a constant drain. You can get piled on by enemies and they can chain attacks so you can die before you even have a chance to react. It's worse than quick-time events, but those exist too and they're done terribly. They never work.

    I mentioned customization before. It's a neat idea but it's very limited in what parts you can get, what colors you can make your saber glow, and the costumes are terrible. You have a poncho. You can pick colors for that poncho. Have fun customizing your poncho! How about ship colors? You see the ship maybe 1% of the game but hey you can customize it. Think maybe BD-1 colors are great because there are so many? Well no, many of them overlap or just don't look good. Customization was a big fail here.

    Look, if the game launched working I'd give it an 8. It's very broken and possibly one of the most broken games EA has put out in a while and that's unacceptable. The story is the only thing that saves this from a 1. Seriously, it's that broken. I have no idea what people rating this a 10 are doing because they are definitely lying if they say the combat isn't garbage at the least.

    Now I know you want to be that pissy troll on the webs saying "git gud" but there is no "gud" when the game gives you instructions for how things work and they just don't work. When I'm targeting and facing an enemy but my force moves happen somewhere completely random. When enemies auto-target instantly without animation and melee you no matter where you are what's the point of dodging? Even that is broken. I honestly feel like I'm playing a low budget PS1 game with the quality and bug list here. I've nearly completed the game and the more I play the more bugs I find. Even basic animations don't load in some areas.

    I had more fun playing Jedi Academy. At least that one had more than basic force moves.
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  15. Nov 17, 2019
    4
    I looked at the graphics, animations, plot presentation, level architecture, voice quality, combat mechanics, face animation, AI and gameplay in general.
    Verdict: STAR WARS Jedi: Fallen Order = Mass Effect Andromeda!
  16. Nov 24, 2019
    5
    Tomb raider with light saber well…, it should be ok with an exception that game is very boring.
    Good optimization and AAA graphics
    Sound is mediocre The game itself is some kind of slasher with tomb raider style puzzles and if last thing is pretty good the fighting part is hard for player who likes star wars universe and don’t spend a lot of time in fighting and slasher type games and
    Tomb raider with light saber well…, it should be ok with an exception that game is very boring.
    Good optimization and AAA graphics
    Sound is mediocre
    The game itself is some kind of slasher with tomb raider style puzzles and if last thing is pretty good the fighting part is hard for player who likes star wars universe and don’t spend a lot of time in fighting and slasher type games and one more thing RESPAWN, its cheapest and most stupid way to make tension, hate it and because of it I stopped playing.
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  17. Nov 26, 2019
    1
    I played it about 3 hours before I realized Im just wasting my time.

    - Its all about combat and its a lot of trial and error, like a Dark Souls or Sekiro with Star Wars paint job. - The previous point wouldnt be such a problem, if the saving mechanic wasnt just as frustrating as in those games. When you die, you even lose all your accumulated experience that is not a full level and all
    I played it about 3 hours before I realized Im just wasting my time.

    - Its all about combat and its a lot of trial and error, like a Dark Souls or Sekiro with Star Wars paint job.
    - The previous point wouldnt be such a problem, if the saving mechanic wasnt just as frustrating as in those games. When you die, you even lose all your accumulated experience that is not a full level and all enemies respawn. You often die on trash mobs, because the controls are so unresponsive and stupid. As if they just want to troll people or only aim for masochistic people.
    The saving/meditation points dont feel like Star Wars Jedi at all. Superimposed BS.
    Oh yeah, reloading from a save point takes ages, even on my very fast SSD. I guess backtracking over half the map wasnt enough wasted time already...
    - Again, the previous point wouldnt be such a big deal if the controls were good on PC. But they arent. They are a horrible mess and the devs obviously knew that, because when you start the game for the first time they implore you to use a controller instead of mouse/keyboard. WTF?
    The tutorial for the controls is also only half-assed. In the beginning I didnt even know what to do, because the game didnt really tell me what I was supposed to do. Later it wont even tell you anymore at all what to do when there is a new ability you learn.
    - The maps seem very un-Star Wars like, the enemies, too.
    - The maps also are very lazily designed. I read there are only 4 and you have to unlock all the regions in them over time and go back and forth between them while you do that. So after a few hours you actually feel like you have seen the whole game already, and of course they get boring very quickly. On the first map, for example, I knew that there was still a lot to explore (I had 62% explored), but I was already tired of it and so went on to the next planet.
    - The graphics arent very optimized and look very cartooney at times. There are huge amounts of animation and clipping errors. And even the lip sync often is way off. Come on... this is an EA game... Or is this normal now since the Andromeda fiasco?
    - The story doesnt seem very appealing, the dialogues are only basic, there are a lot of illogical and not SW-canon things happening and when I saw that little alien that is your friend, I was instantly reminded of Rocket from Guardians of the Galaxy. Not only how he looks, but also how he talks, and his personality. Even his voice sounds very similar to Rockets. A cheap and very blatant rip-off.

    Honestly, when I played this game, I really felt like playing a cheap or very old console game. Even the graphics arent that great, and as I said, the map design seems very limited, coupled with very low view distance/very poor detail in the distance, this probably made me feel like that about it.
    And of course the controls, which really feel like one of the first console ports ever made.

    A completely overrated game in pretty much every aspect.
    I guess Dark Souls speedrunners and other masochists will will love it.
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  18. Nov 28, 2019
    2
    Nice graphics but THE GAME IS BORING .. SUPER BORING. Its a decent little action puzzler with bad controls bad mechanics so and so story.. .. im not impressed by this kind of games
  19. Nov 24, 2019
    6
    Overall the game is pretty ok, good maps, the metroidvania aspect is good, climbing is straight from Uncharted 1/2 and not much better. The """Dark Souls""" part of the game is not perfectly mastered yet its acceptable. The thing is this, apart from the game art desing which keeps you going, the game is a sum of multiple early 2010 games for its gameplay, nothing is innovative here. IOverall the game is pretty ok, good maps, the metroidvania aspect is good, climbing is straight from Uncharted 1/2 and not much better. The """Dark Souls""" part of the game is not perfectly mastered yet its acceptable. The thing is this, apart from the game art desing which keeps you going, the game is a sum of multiple early 2010 games for its gameplay, nothing is innovative here. I would have expected far more, especially when you know games like Jedy Academy exists and are more developped and go further with force, lightsaber fights and gameplay. Maybe for the next one ? Expand
  20. Dec 23, 2019
    4
    Nice graphics and combat but very repetitive and boring. It all feels very cookie-cutter. The world is not very interesting so exploration is pointless and the combat in itself is the same stuff over and over again. No RPG elements, no dialogs, nothing to do other than moving forward and killing some enemies. It's like a bad copy of Tomb Raider mixed with Dark Souls. It seems they spentNice graphics and combat but very repetitive and boring. It all feels very cookie-cutter. The world is not very interesting so exploration is pointless and the combat in itself is the same stuff over and over again. No RPG elements, no dialogs, nothing to do other than moving forward and killing some enemies. It's like a bad copy of Tomb Raider mixed with Dark Souls. It seems they spent all the budget in the cutscenes and forgot they had to actually make a game. Expand
  21. Dec 6, 2019
    6
    This game is like vanilla ice cream, it's good enough and does little wrong. But it's also a bit boring, predictable and formulaic. The combat looks impressive in demo videos but it's actually pretty mindless and not very deep. Not only do you have limited amount of control over the lightsaber combat but there's a very limited set of force powers on display too. If you came here expectingThis game is like vanilla ice cream, it's good enough and does little wrong. But it's also a bit boring, predictable and formulaic. The combat looks impressive in demo videos but it's actually pretty mindless and not very deep. Not only do you have limited amount of control over the lightsaber combat but there's a very limited set of force powers on display too. If you came here expecting something like the fluid and dynamic combat in Jedi Academy chances are you'll be disappointed.

    Similarly if you were expecting a well written RPG with twists and turns like KOTOR 1 or 2 you'll likely find the game severely lacking here too. There really aren't that many RPG elements, or important choices, at all really. The game plays very linearly and with very limited room to really express your own take on the character and story. Honestly, the last Tomb Raider game had better character customization and more important choices.

    So what we're left with is a pretty linear and mindless hack n slash game with a very minimal set of RPG elements and with a pretty formulaic story. The only people who should be impressed by a game like this are those who are so young and impressionable that they yet haven't gotten around to trying Ben & Jerry's.

    I will also say that I'm not a fan of the healing system, if you're going to make this kind of mindless middle-of-the-road-take-no-chances kind of game just give it automatic health regen and be done with it. You're not going to make it into Witcher 3 or Dark Souls by having an awkward healing system.

    Lastly i will say the average user score for this game is suspiciously high, I suspect EA has been in here meddling.
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  22. Apr 6, 2020
    9
    Good game with a decent story, not a Star Wars fan myself, but still find it enjoyable, I played it on April 2020, didn't encounter much problems like the other users mentioned. Hope there will be more wielding style in the next game.
  23. Jun 18, 2020
    9
    It's a Dark Souls inspired Jedi game, what can go wrong? Not much! The combat, exploration, and story are the focus and they are all great. More, non-cosmetic, customization options for Cal would have been nice, I don't need a dozen differently colored ponchos.

    Date Completed: 2020-06-17
    Playtime: 18h
    Enjoyment: 9/10
    Recommendation: Absolutely!
  24. Apr 3, 2020
    8
    First the bad. Some optimization would have gone a long way in making this a better game, but the bugs and slow downs too often interrupt the experience. Most of the time the game is running 60 + fps for me and often about 70 fps @ 1440p/Ultra setting. It looks very good and smooth until you hit a slow down point where the CPU (not GPU) maxes out. I'm sure a faster CPU could probably solveFirst the bad. Some optimization would have gone a long way in making this a better game, but the bugs and slow downs too often interrupt the experience. Most of the time the game is running 60 + fps for me and often about 70 fps @ 1440p/Ultra setting. It looks very good and smooth until you hit a slow down point where the CPU (not GPU) maxes out. I'm sure a faster CPU could probably solve the problem, but my CPU is well within the specs for this game.

    The good, this is a Metroidvania style game and for those that like the genre its great to see a Star Wars entry into the genre. Of course it also has some Dark Souls elements and increased difficulty compared to most in the genre, but, it is much more forgiving than Dark Souls games. The force abilities are where the Metroidvania style come into play, while there is a skill tree, there are certain force abilities that are unlocked only by playing through the story. They open up new areas each time you get one which of course means that you will need to go back and explore. A nice feature is that the map is very good and it shows locations that are now accessible that were not before, so while there is back tracking, there is not the problem of trying to remember every place to use your new skill. For the most part the platforming is pretty fun and sometimes challenging, but you feel like you have pretty good control over the character.

    Overall, its a great entry into the Metroidvania genre and a great Star Wars game.
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  25. Mar 30, 2021
    8
    A really great game after almost 40h of gameplay. I really felt throughout the game like a real Jedi. A fantastic atmosphere, bringing the Star Wars world into life, FANTASTIC graphics and really nice characters and level design. Boss fights were also absolutely BRILLIANT. There are of course some minor issues in the game.

    The lootboxes throughout every level contained only cosmetic
    A really great game after almost 40h of gameplay. I really felt throughout the game like a real Jedi. A fantastic atmosphere, bringing the Star Wars world into life, FANTASTIC graphics and really nice characters and level design. Boss fights were also absolutely BRILLIANT. There are of course some minor issues in the game.

    The lootboxes throughout every level contained only cosmetic items and not items of real substance. I would really love to find also gear upgrades and special items....Another minor critic is that I found myself losing lots of time only because I was searching for Mantis. It would be very helpful if there were more shortcuts in the level but no fast travel! Keep it like this!

    I also wanted the game not to end and was a bit disappointed because there were no more planets to explore! A personal wish would also be to bring even more exploration to the mix into fallen order 2 and less fighting.
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  26. Jun 21, 2020
    9
    Great Star Wars game, between 3 and 4 episode :D

    Recommended only for mouse + keyboard
  27. Apr 2, 2020
    8
    Good game, perhaps the best SW game since Kotor... yes its been a while. The story was good the combat is also good and it has cool graphics and level design but also has terrible performance and a lot of glitches. Anyway it made me feel like good old SW games, like if i was playing inside a movie that thing alone is a feeling i've missed a lot and for that reason i liked this game.
  28. Mar 21, 2020
    9
    It's a good game the ned is especially good but I wouldn't play it any more times. 1 playthrough is enough.
  29. Apr 14, 2020
    6
    Much like most of the star wars movies from the past 30 years, this game falls short of greatness on many levels. It could have been amazing but a lot of poor creative choices (most likely to reach a wider audience) were made so it is just slightly better than mediocre. Had this not been a star wars game and had I need grown up steeped in the original trilogy, I would have stoppedMuch like most of the star wars movies from the past 30 years, this game falls short of greatness on many levels. It could have been amazing but a lot of poor creative choices (most likely to reach a wider audience) were made so it is just slightly better than mediocre. Had this not been a star wars game and had I need grown up steeped in the original trilogy, I would have stopped playing it about 10 hours in. It's a crappy imitation of metroidvanias, soulsborne games, and, weirdly, the uncharted/tomb raider series.

    It started out great. The 1 on 1 combat works well and some of the platforming sequences are breathtaking. But, after a while the fact that one still has to put effort into killing all but the lowest enemies becomes immersion-breaking. I mean I have a laser sword that can cut through anything and melee units can block my attacks with stun batons? Also, dismembering humans would have made the combat more satisfying but I get why they would leave that out, ratings and all. But, how does it fare in its aspirational categories?

    Metroidvania: definitely lacking. They clearly want you to revisit areas but most of the stuff you find is cosmetic upgrades that are underwhelming. Who cares how my saber hilt is arranged? I can't see it during game play and there is gameplay benefit. Furthermore, some sections become locked forever after platforming or quick-time events, therefore, keeping one from collecting anything. And, the gating is artificial. It's obvious that areas cannot be reached without the double jump, which you do not get until quite far into the game. And what's behind this invisible wall? Probably some boring lore thing or cosmetic nonsense. It seems they want you to revisit areas and explore but they also punish you for doing it.

    Soulsborne: very poor imitation. it is clear that this game takes a huge amount of inspiration from from software games, sekiro in particular. But, there is no stealth. There are also no I-frames, meaning that you can be damaged by a trash mob while trying to execute another trash mob. Further, rather than introducing interesting enemies with different combat mechanics, they just make them sabersponges and put dozens of them in a room. After a certain point in the game, it turns into a series of arenas, which seems against the spirit of a soulsborne game and is just busy work. Finally, it seems they decided to give a difficultly slider to make the game more accessible but then also did not polish the combat, because, hey, you can just turn the difficulty down.

    The combat gets CLUNKY and CHEAP a few hours in. I turned the difficulty down it all the way down to get past a couple of particularly cheap bosses and I just did not feel invested enough at that point to learn their dance. And, as the protagonist grows in power it almost makes more sense to turn the difficulty down. Can a jedi knigh seriously find himself in a bind against two or three melee troopers? How the hell are they resisting my force powers?

    Fights with other saber wielders are really rare and are all boss fights. There could be some rank and file sith to chop into bits but I guess that goes against the whole theme of redemption. That actually poses another ethical point: what are storm troopers but just soldiers that signed on to fight in the army? Why is it cool to turn them into chopped liver when force users deserve redemption? It's a difficult line to straddle, maybe there is no solution.

    Uncharted/tombraider: here the game is pretty strong. There is lots of stuff to discover and the levels can have a lot of verticality. But the worlds are rather lifeless. There is only so much learning about a poorly fleshed out minor culture in the star wars universe I can take before getting bored.

    Ultimately, I wound up forcing myself to finish the game and then deleting it. I hope to forget it soon.
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  30. May 9, 2020
    5
    This review is hard to write, because while I love Star Wars, I don't love this game.

    My friends played this game and loved it, and once the price dipped below $30, I bit. So far I've played about 5 hours, and for now at least, I'm done. No more, and good riddance. Why so? Is the game not satisfying? In many ways, it is! The graphics are good (not amazing, but not worse than say, the
    This review is hard to write, because while I love Star Wars, I don't love this game.

    My friends played this game and loved it, and once the price dipped below $30, I bit. So far I've played about 5 hours, and for now at least, I'm done. No more, and good riddance. Why so? Is the game not satisfying?

    In many ways, it is! The graphics are good (not amazing, but not worse than say, the Witcher w/o mods or patches). The story is, from what I've got so far, pretty fun and solid. The characters are interesting both visually and as people. But the gameplay... oh, the gameplay!

    For me, the combat is essentially fine, even on Jedi Master. It's hard, but that's OK. What's not OK? I've hit the block button and had nothing happen repeatedly, leading to a one-shot kill. I've walked up to a pipe to traverse a gorge and had Cal walk off the edge of the cliff, sometimes catching the pipe, sometimes plunging helplessly to my doom. And I've dodged attacks only to be hit by them. In general, the combat system feels clunky and imprecise to me. I've used special attacks only to whiff because I wasn't locked on to a target, etc. That's on me, but in general, it feels unresponsive and like I'm walking with my boots stuck in the mud.

    And nevertheless, in general I enjoy the combat alright - leaving aside the non-registered button-presses and the like, it's do-able. Worse than some, better than others. But the first thing that really steamed me was the hard reset to the last save point on death. Sometimes, this point would be mere seconds away from where I died, so no problem. But often, it would be several areas away. On death, this would not only necessitate a tedious slog across ground I've already covered, but up to 30 seconds or more of loading. Usually around 20 seconds, and this from an m.2 SSD. Death, wait. Death, wait. Death, wait. This was less pleasant. A game can be difficult, but preferably not tedious, and for me, this was very tedious indeed. Now that I advanced a bit and gained some new abilities and more health, I'm doing much better, but I'm finding the most effective strategies are some combination of dash in and slash, block the almost universal immediate counterattack, then roll and kick/stun to attack until dead. Not much thinking, but it's working for me. I was hoping for a little more strategic depth and thought.

    The next annoyance is the platforming, including in particular the hill-sliding sections. For starters, sprinting doesn't seem to add much distance to your jump, which is strange. Second, which involves the level design component of platforming, it's hard to tell which things can be interacted with and which not. The wall-running is well-marked, but many boxes and ledges that should be climbable or Cal should be able to grasp he simply can't because he's not supposed to. Trust me, after playing a game like Middle Earth: Shadow of War or Assassin's Creed: Odyssey, I think you'd agree the traversal mechanics, and even the feel of them is more pleasant and positive. I had more trouble judging distance of jumps and direction, and I've had more missed jumps in this game than any other game in memory, including some of the more challenging ones like the original Mario Bros. Rarely in Assassin's Creed have I just missed a ledge on a side-jump, but here it's happened more than I'd like to admit. It's VERY sensitive to your position and jump range.

    All of this is unpleasant, but then I entered sliding hell. One portion of a planet forces you on a long, twisting slide coupled with jumps to ropes between sections of slide. Simple? It should be - left joy con and jump is all you can do, you can't even slow yourself or speed up as far as I can tell. Sometimes the first turn would simply throw me off. Other times, I'd jump to catch a rope, but miss it by anywhere from 90 to 10 degrees. Sometimes I missed the rope, but my character caught it, surprising me. After about 20 runs, I somehow made it, and the main problem is this: I don't feel like I learned anything, or got better. It might take me another 20 runs until I accidentally succeed. Mercifully, when falling, they plunk you down near the start of the slide with an HP penalty until you die after many falls. I can play racing games and IMPROVE. But I have no Earthly idea what mechanic is governing the sliding portion, and I was just glad to pass it.

    After gritting my teeth and getting through that, I came upon a puzzle. I wasn't in the mood for deep thought (or any thought) at 1 am, so anything requiring both thinking and timing just isn't in the cards right now. Maybe later, but like I said, I'm done with this game for a long time, I'd say. I'm not interested in tedious puzzles, i wanted challenging combat.

    Then there are the bugs. 6+ months after release, I've walked onto a pipe and started quivering for 30 seconds, then it stops. Weird.

    Would I buy the game again? Naw, I'd just watch the cutscenes for story on **** or YouTube.
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  31. Apr 21, 2020
    6
    A rushed product to save face.
    The graphics are what you expect from triple A games, simply gorgeous, almost everything looks amazing, the rocks, the plants, the creatures, the characters, the ships with some damn impressive facial recognition technology. In the graphics department, almost everything seems to be pretty ironed out. The music is a mix of Star Wars classic, and some new
    A rushed product to save face.
    The graphics are what you expect from triple A games, simply gorgeous, almost everything looks amazing, the rocks, the plants, the creatures, the characters, the ships with some damn impressive facial recognition technology. In the graphics department, almost everything seems to be pretty ironed out. The music is a mix of Star Wars classic, and some new music that meet the exact location you are, this actually improves quite a bit the immersion, the sound of blasters, lightsabers, force powers is what has already been established in millions of other games, so fine.
    The game is a lot of fun, the combat is really good, the variety of enemies keeps you making different decisions, trying to remember old ones, and the game never stops being challenging, some bosses can be not so hard as others will take several attempts, this is not a super punishing game, but it resembles one.
    The really bad part in all of this is the story, what should drive you forward. Filled with clichés, right from the start and a lot of relationships feel incredibly rushed, some character reveals are mind boggling as a twist with even a slight pause to a name we never heard before, making it seems that some part of the story was cut for time, you get to backtrack some planets but it is felt that there should have been more planets and backtracking would be reserved for completionist, but again cut for time.
    The game is not bad, but it feels that EA needed to save face quick, IMO they started a path towards that.
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  32. Jun 28, 2020
    9
    It's a fantastic adventure. The locations are beautifully painted and composed. Heard that the game was collected, including two canceled games by STAR WARS and in a short time, everyone who worked on the game bravo, buy do not hesitate, the game is amazing. 100% take the second part.
  33. Jun 24, 2020
    8
    Un excelente juego, excelentes graficos, excelentes cinematicas, un buen juego que aprovehca de buena manera las capacidades de unreal engine 4, mi queja en general, iria mas dedicada a la IA del juego, que siento que aveces falla, al igual que pienso que los jefes, no tienen tantos movimientos, o son realmente lentos comparados a sekiro, creo que para ser respawn entertaiment, compañiaUn excelente juego, excelentes graficos, excelentes cinematicas, un buen juego que aprovehca de buena manera las capacidades de unreal engine 4, mi queja en general, iria mas dedicada a la IA del juego, que siento que aveces falla, al igual que pienso que los jefes, no tienen tantos movimientos, o son realmente lentos comparados a sekiro, creo que para ser respawn entertaiment, compañia que ha tenido mas experiencia con shooters que nada, hicieron un buen trabajo, aunque pienso que se podrian contactar con from software, o con japan studio para aprender a pulir su propio juego, y que asi, se pueda comparar mas con sekiro, espero que su secuela sea igual de ambiciosa que este juego Expand
  34. Jun 25, 2020
    8
    I had really high hopes for this game which were partially fulfilled, but sadly not completely. I hoped I would get another Star Wars Jedi Knight II Outcast, but I didn't. But hey, the game still is pretty good. The Jedi forces feel nice to use and the story is not bad. The laser sword combat is not bad at all. The main character feels a little bit forgettable, just like he story, but theI had really high hopes for this game which were partially fulfilled, but sadly not completely. I hoped I would get another Star Wars Jedi Knight II Outcast, but I didn't. But hey, the game still is pretty good. The Jedi forces feel nice to use and the story is not bad. The laser sword combat is not bad at all. The main character feels a little bit forgettable, just like he story, but the gameplay can compensate for that.

    I don't regret the purchase and had quite a bit of fun.

    Overall a game with good gameplay and an ok story.
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  35. Feb 29, 2020
    8
    Enjoyable game, brought me back to some PS1/2 era platforming adventure with more modern gameplay. Would have loved some more abilities, rpg elements, useful equipment, new game plus and harder modes.

    With that said, the difficulty settings were well done, too often "hard" just means more health and strong enemy attacks with no difference between enemy types, movesets, block/parry window etc.
  36. Jun 12, 2020
    9
    Phenomenal! If you love the Star Wars universe, then you'll love this Star Wars experience.
  37. Apr 1, 2020
    9
    Very polished and amusing experience. Good combat system and nice progression.
  38. Jun 20, 2020
    10
    10 out of 10. This one overwhelmed recent failed star wars movie series. This game stories are much much better. While playing really satisfied the whole lot of space and planet.
  39. Feb 23, 2020
    9
    In my opinion this is peak Star Wars in terms of story. The gameplay and exploration is also very fun.
    Just finished the game. Origin has me at 25 hours played currently. This game made me want to create a Metacritic account so I could review it. So here I am.
  40. May 10, 2020
    8
    Jedi: Fallen order no es un juego original, pero lo que hace lo hace muy bien. Primero: el combate. Aquí es de donde salen las comparativas con Dark Souls, ya que el sistema de combate es básicamente igual, esquivas, paradas, campamentos, etc. Pierde del Dark Souls el hacerse "builds" ya que la subida de nivel va abriendo habilidades pero puedes tenerlas todas si farmeas un poco, y ademásJedi: Fallen order no es un juego original, pero lo que hace lo hace muy bien. Primero: el combate. Aquí es de donde salen las comparativas con Dark Souls, ya que el sistema de combate es básicamente igual, esquivas, paradas, campamentos, etc. Pierde del Dark Souls el hacerse "builds" ya que la subida de nivel va abriendo habilidades pero puedes tenerlas todas si farmeas un poco, y además no hay equipo que modifique stats, con lo cual en ese sentido es más simple. Luego tiene un montón de Prince of Persia o de Tomb Raider en la mobilidad del personaje, la presencia puntual de puzzles, las zonas de plataformeo, etc. Incluso un pelín de lógica metroidvania si se quiere a la hora de encontrar todos los secretos y demás. La historia está bien, no es una maravilla, pero es agradable un juego de Star Wars que tiene una historia más o menos bien llevada sin abusar de los personajes icónicos que apenas tienen presencia. Aunque quizás como juego es un tanto corto para lo que yo me esperaba, la verdad.

    Gráficamente el juego tira de máquina, pero los resultados son espectaculares. Captura perfectamente la estética del universo Star Wars más clásico, manteniendo una variedad de personajes y localizaciones que hacen que se mantenga variado e interesante. A nivel de sonido los efectos son muy buenos y las voces también. Aunque me sorprendió lo poco que usan de la banda sonora clásica de Star Wars, que solo aparece en algunos pocos momentos muy específicos. Y, al menos en mi experiencia, los bugs que tiene el juego son pocos y poco relevantes.

    Por todo ello, sin duda no es un juego que vaya a revolucionar el mundo, pero es innegablemente un buen juego. A ver qué tal sigue la franquicia, porque EA va a ver que esta forma de explotar el universo Star Wars es mejor que la que estaban siguiendo hasta ahora.
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  41. Mar 19, 2020
    8
    I expected another garbage title from EA... feels pretty good to be proven wrong, for a change.

    Having played all SW Jedi titles, starting with the epic Dark Forces II, I can say that Fallen Order is possibly one of the best. I worshipped Dark Forces II / Mysteries of the Sith Jedi Knight II completely blew my mind Jedi Academy was fun and brought some improvements (story was
    I expected another garbage title from EA... feels pretty good to be proven wrong, for a change.

    Having played all SW Jedi titles, starting with the epic Dark Forces II, I can say that Fallen Order is possibly one of the best.

    I worshipped Dark Forces II / Mysteries of the Sith
    Jedi Knight II completely blew my mind
    Jedi Academy was fun and brought some improvements (story was rubbish, though)
    KOTOR / KOTOR 2 brought much needed depth and a unique RPG experience (graphics and combat were terrible, though)
    The Force Unleashed 2 pleased my reptilian brain will gratuitous action and wicked destruction

    As much as I loved these games, none of them checked all the boxes.
    I'd love to see a Witcher 3 + Skyrim + Sekiro mix... but set in the SW universe, with Jedi, Mandalorians, bounty hunters, crime lords, imperials, rebels, etc.

    In other words, I want an open world SW game with beautiful graphics, solid combat mechanics, gore, challenging bosses, solid and mature story, tons of customization options, side quests, ridiculous levels of crafting, lots of worlds to explore, etc.

    Even though Fallen Order isn't such a game, I like to consider it a potential baby step towards that direction.

    Well, here are the pros and cons I found.

    Pros:
    - High quality 3d modelling, effects, etc.
    - Quality scenario design
    - Sekiro style combat and progression (although Sekiro is still way better)
    - Combat is quite satisfying (although the game does suffer from combo scarcity)
    - Story is decent and (unexpectedly) engaging
    - The game offers some truly epic scenes and is fun to play, overall (with ups and downs, ofc)
    - High difficulty levels are actually challenging
    - BD1 is actually useful and kind of fun
    - They put together a talented developing team and it shows.

    Cons:
    - The main character (Cal Kestis) is a ginger boy with a very punchable face
    - Enemy lock mechanic is kind of a nightmare most of the time
    - Parrying and blocking mechanics are unreliable
    - BD1 often fails to deliver stims in crucial moments, leading to death
    - Character smalltalk is scarce and pretty repetitive (same structures, same ideas... it gets old)
    - Too few mini bosses (perhaps it's just me being used to Sekiro's mini boss bonanza)
    - Not open world
    - Too few worlds to explore
    - Scenarios are too linear and small, despite being well designed and detailed
    - No side quests/activities available, just the main story and container/memory hunting
    - No fast travel (not necessarily bad, but I miss having the option, at least)
    - No dismemberment for humans and humanoids (we want cauterized gore!)
    - Too many ponchos and ugly outfits
    - All characters mispronounce "Cordova", including Cordova himself
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  42. Apr 16, 2020
    6
    It's well made. Plays nice. Lightsaber fights are cool I guess. But to hell with this god damned backtracking. It's boring because of it. I had some fun but didn't finish the game. Baddies are lame.
  43. Apr 19, 2020
    8
    Best Star Wars game i have ever played. Great graphics and fantastic story but... too short. Overall: great soulslike game
  44. Sep 19, 2020
    4
    I get why this game gets so many great reviews, but I can't help feel that this is just another "safe-bet" game from the developers... even though there is no denial that a lot of effort and love went into this one.

    I really loved Jedi Outcast/Academy and KOTOR1-2 and what I hoped for is something of a mix of these two taken further. The TPS element with complex lightsaber duels and
    I get why this game gets so many great reviews, but I can't help feel that this is just another "safe-bet" game from the developers... even though there is no denial that a lot of effort and love went into this one.

    I really loved Jedi Outcast/Academy and KOTOR1-2 and what I hoped for is something of a mix of these two taken further. The TPS element with complex lightsaber duels and constant force use driving the game with a deep RPG story behind. And to be fair you can find elements from both games here (mostly from Outcast/Academy though).
    The other thing: I had a hard time getting drawn into it. There was a point around the end when I felt immersion, but I wanted that for the entire time...

    This feels Tomb Raider and Shadow of Mordor-y, and while it is not bad, there is zero risk taken. The progression system is a simple dumbed down skill tree, anything you find in the world is just cosmetic, it is a huge let down for me... (Just imagine if you could find elements of your lightsaber which you could assemble and have various effects on your damage? oh boy... and this is just one thing.)

    Don't get me wrong, this is not a bad game, the world you see around you is so large and expertly and beautifully crafted, if you are into Tomb Raider and Shadow of Mordor then you will probably love the gameplay. I love those games too, but if I want that, I just go and play those games.

    What I wanted is engaging lightsaber duels with a more complex system and an RPG story with interesting items to find and buy and sell, have a few deep companion stories to discover, whiile keeping up with the times with these great visuals and levels which we do see here.

    I remember in Jedi Outcast I did savegames for every encounter when I had a lightsaber duel, small or large, and once I just went to play those moments one by one. Although you had some TR elements in JO they were not that pronounced (I still remember when you had to finally get your lightsaber how many hoops you had to jump to get there and I was like JUST F***IN GIVE IT TO ME ALREADY! :D. It was full of emotion. I felt no emotion in this game...)

    Finally the multiplayer in JO and JA... We have spent countless hours in there doing lightsaber duels or just hanging around watching others, it was a complete blast! I miss that too...

    So yeah, I hope that if this game gets a sequel it will be more in that direction, but honestly I doubt it... While games like this sell, why would anyone want to be adventurous?
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  45. Jun 6, 2021
    9
    Graphics - 9.2/10

    Sound / Music - 9/10

    Story - 8.3/10

    How likable is main character / characters - 9/10

    World design - 8.5/10

    Conclusion - 9
  46. Oct 27, 2021
    4
    At first look, it is a very beautiful game. The first hour of the game can be compared with Uncharted 4 in terms of the intensity of passions. Then we seem to find ourselves in another game. It is based on the Dark Souls system with rest/meditation/bonfire points and respawns monsters. We are waiting for good CGI videos and several beautiful, but boring levels where we have to look forAt first look, it is a very beautiful game. The first hour of the game can be compared with Uncharted 4 in terms of the intensity of passions. Then we seem to find ourselves in another game. It is based on the Dark Souls system with rest/meditation/bonfire points and respawns monsters. We are waiting for good CGI videos and several beautiful, but boring levels where we have to look for chests and solve puzzles. Hello Zelda.
    It seems that the levels are striking with variety, but this is not so, the path, albeit winding, is one. It gets boring very quickly as if you are swarming in the baby playground.

    Sword! The sword has cool on/off sounds, it glows beautifully. It can be customized, but why? In the heat of the battle, there is no time to look at it. Fighting with swords is very simplified, there are big questions to the sword itself. Sword damage is not thought out. On some surfaces, no marks remain, and in passive mode, it simply passes through surfaces without leaving any marks. If that's still forgivable in LEGO Star Wars. But in a game like this? And this is a super Jedi weapon?
    I do not believe it. Rather a Toy from Amazon.

    It's weird that the developers took the time to draw dozens of costumes for the protagonist, but they were not enough for the variety of levels and the mechanics of the lightsaber.
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  47. Nov 16, 2019
    4
    Ok maybe I am just really missing something here, and I might very well be missing something seeing as I haven't finished it yet, but after roughly 4-ish hours this game is really not good. The Story appears to be at least decent and has some interesting characters, but the game is pretty centered on gameplay, so the story doesn't really get the chance carry this game. The gameplay is anOk maybe I am just really missing something here, and I might very well be missing something seeing as I haven't finished it yet, but after roughly 4-ish hours this game is really not good. The Story appears to be at least decent and has some interesting characters, but the game is pretty centered on gameplay, so the story doesn't really get the chance carry this game. The gameplay is an odd jumbled mess of platforming, clunky combat and a walking simulator.
    The platforming is at best serviceable, however it becomes really tedious due to the sluggish and unreliable controls, you can never be quite sure whether your next move will be successful or cause you to plummet to your death, which is rather weird, given how well the platforming worked in Respawn's other releases.
    The same can be said about the combat, it is somewhat sluggish and clunky, certainly not the fast paced combat I'd expect from a Jedi, however it can still be quite entertaining and isn't too bad overall, but it does start to feel like chore fairly quickly, and is not nearly as polished as for example Dark Souls or God Of War, which appear to frequent points of comparison in many reviews.
    However the worst part of the game is that the core gameplay loop seems to be aimlessly wandering around until you accidentally find what your are looking for, while occasionally having to solve some obnoxious "riddles", that can be extremely frustrating because of the aforementioned unreliable movement controls. So the game essentially becomes a walking simulator for a fair portion of its playtime. Not necessarily an issue in it of itself however the worlds that you move through usually feeling quite empty and bland very much is an issue. This is further aggravated by what is a hot contender for the title of "worst map in the history of video games" as well as an almost comical amount of backtracking.

    The graphics are also rather lackluster for the most part, while artificial environments actually look fairly good, the second we are in a natural environment the game looks oddly outdated, mainly due to some extremely lackluster lighting, which is odd because Unreal 4 makes it it pretty damn easy to get this right, so this might be a series of questionable stylistic choices? I dunno but it looks more like something you'd expect to see in the PC port of an end of life PS3 game. Also it is yet another game that uses the scourge known as TAA, so even at 4k the entire screen looks blurry as hell. Btw this cannot be disabled in the options, so you can't even replace it with something decent like FXAA (the irony of calling FXAA a decent alternative to anything should speak for itself) or SMAA through the driver or reshade. At least out of the box, i haven't messed around with the config files yet. The performance is ok, but worse than I would expect given the graphics.

    As a sidenote, while the game does tell you that they recommend using a controller at the beginning (Which is kinda ridiculous but sure whatever) I tried just that and the controls are arguably even worse, probably depends on what input device you are used to. Regardless of personal preference using a gamepad is certainly not a game changer, and the issues mentioned earlier are still there to the same degree.
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  48. Nov 16, 2019
    8
    I was really hyped for this game and I am completely overwhelmed with how good it turned out. The story is good and the combat is great, I love the souls-like touch they introduced to it, it isn't a one to one replica of a souls game but similar. The Uncharted, God of War, Legend of Zelda, Metroid Prime, and Titanfall 2 like game play is also really neat. Respawn has done an amazing job atI was really hyped for this game and I am completely overwhelmed with how good it turned out. The story is good and the combat is great, I love the souls-like touch they introduced to it, it isn't a one to one replica of a souls game but similar. The Uncharted, God of War, Legend of Zelda, Metroid Prime, and Titanfall 2 like game play is also really neat. Respawn has done an amazing job at incorporating all these great game mechanics into one solid Star Wars title, that being said the mechanics used are implemented well and do not feel like they are rip offs of these previously mentioned titles. The graphics are really good, not as good as Battlefront 2 though and there may be room for improvements maybe adding more atmospheric/environmental detail like more fog or something like that would be good. There are a few clipping bugs where clothes start clipping through the characters and some of the facial expressions are funnily weird but that's just nitpicking, the reason I only give it an 8 and not a 9 or 10 is because the game does not really add any new mechanics that have never been seen before, it has great mechanics but it just doesn't invent new ones. That being said it is probably one of the better Star Wars games if not the best as it brings the other gaming mechanics to the franchise and executes them perfectly. My score of 8 was also because I think they may have been able to improve on the graphics a bit too. EA has done well to not screw up this title but it does not forgive them for their past faults, this achievement is on the team at Respawn who have done a great job in creating this game. To end on a good note, the voice acting is pretty good, Cameron Monaghan's voice acting is definitely the stand out, he's done a great job and his voice and the way he says things really suits Cal's character, oh and BD-1 is cute. Expand
  49. Nov 16, 2019
    4
    First things first, regardless of whether this is good or bad in itself depending on what you like: there is a whole lot of platforming. Getting from one point to another is essentially jumping around for the sake of jumping (a lot of it doesn't make sense story/location wise and it is just a filler). it is Prince of Persia and Tomb Raider all over again but it does not feel very jediFirst things first, regardless of whether this is good or bad in itself depending on what you like: there is a whole lot of platforming. Getting from one point to another is essentially jumping around for the sake of jumping (a lot of it doesn't make sense story/location wise and it is just a filler). it is Prince of Persia and Tomb Raider all over again but it does not feel very jedi like. If you like that however it is rather well done for what it is (I personally would not have bought the game knowing how much platforming was involved ). Fights are well done though there is nothing original and all has been seen/borrowed from other games.

    The duration of the game is artificially inflated by having to go back to locations due to lack of some skills when you first get there.

    The story is shallow and just a pretext. Some animations look awkward and there are many technical issues. Overall it lacks polish.

    There is no risk taken whatsoever with this game, gameplay or story wise,...it is made to not displease Disney, China and whoever else on Earth and beyond. It is rather bland. The most originality I have found in this game were a few seconds of Mongolian throat singing.

    Also, story wise, there was not a single reason for not having some minimal character customization.It is not like Geralt in Witcher 3 who was based on books. Cal is a blank sheet.
    .
    At $92 CAD for the regular edition with taxes, it is way overpriced for what it is.
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  50. Nov 23, 2019
    8
    Reviewed on hardest difficulty. The game itself is a 7; but I am giving it +1 because it is a step in the right direction for star wars. Summary first, followed by detailed explanations.

    PROS: Good music (typical good and grand SW music, no notable themes for the characters, though); Decent graphics; Very good art style and set designs (many places look great and it's nice to just look
    Reviewed on hardest difficulty. The game itself is a 7; but I am giving it +1 because it is a step in the right direction for star wars. Summary first, followed by detailed explanations.

    PROS: Good music (typical good and grand SW music, no notable themes for the characters, though); Decent graphics; Very good art style and set designs (many places look great and it's nice to just look around); Decent acting (they do the best with the script they are given - more on the script later); Decent platforming; Decent combat (decent variety of moves to tinker with...but more on combat later); Your crew is mostly endearing

    CONS: SEVERE IDENTITY CRISIS (the game draws from so many popular games that it doesn't know where to go and what to do - it tries to do so many things simultaneously that it fails to be remarkable in any way); Terrible script (typical no-nuance and brainless jedi vs empire hogwash; the story is very clearly just an excuse to have our characters jump from planet to planet so that the visuals differ; at important story junctions, Cal will say a very "jedi" thing to say as if we're supposed to care or relate, but he just comes off as out-of-touch and preachy as hell); SEVERE COMBAT MECHANICS ISSUES (more on this in a bit).

    Below is a a little bit more explanation on the above points.

    Script first with very vague references only, so no spoilers. You'll get it if you've finished the game. In general the script for the story really likes to create artificial tension. Examples follow: Cal gets mad at someone for not saying something, but his anger doesn't make sense at all. There literally was no reason for him to get mad. Then later he apologizes, as if it's supposed to be character growth; but again, there was no reason for him to get mad in the first place so the whole mini-arc of him getting mad is stupid and pointless. Next. Cal needs something important that breaks. It breaks for absolutely, literally no reason. No foreshadowing, no warning it could happen...it just...breaks. Why? For tension, of course! After a moment of despair over the nonsensical breakage, Cal has a generic, uninspired, absolutely predictable lightbulb moment that...fixes the seemingly un-fixable? Huh? Another. Cal and crew finally have the objective they fought so hard for...then Cal says "no" to it? Huh? After all that? Just like that? Cal gives the reason, "leave it to the Force"...but...huh??? Nani????? The change of heart makes absolutely no sense and is severely un-earned, plus it absolutely undermines the trajectory of the story in an un-earned way. I'm getting The Last Jedi flashbacks. If this was a movie, it would have been panned just as severely as The Last Jedi. Speaking of The Last Jedi, Cal is very much a Mary Sue (hello Rey). By the end of the game his Jedi Resume and body count is...insane. His successes and feats are things you would expect from a Jedi Grandmaster focused on combat or something, someone who has devoted his or her entire life to combat...not some young punk who hasn't practiced his Jedi training for more than a decade. Good thing the gameplay is decent...kinda.

    COMBAT. My goodness, the combat. On the surface-level, it's fine. Looked great in the trailers. But in practice? The combat is a mess. Firstly, the arbitrary and asinine rules on Staggering. This is one of JFO's greatest sins. It's extremely amateur game developing. Cal Staggers when hit by any attack. Sounds fine on paper. But in practice? This results in many cheap deaths. A bunch of tiny critters can stunlock you to death, giving you no window to use an ability to reset your position. A enemy boss can absolutely combo you to death, 100-0. You'll just watch it happen. No room to dodge, force push, or block. Nothing. Just staggered to death. You will watch this happen to you again and again and again. Not even Sekiro, one of the hardest games of all time, did this to such an egregious degree. And then, Stagger seems to have different rules for the enemies. Cal can be staggered at any time. But enemies? Sometimes they will arbitrarily ignore Stagger from your attack. This makes NO sense. They can do it to Cal but he can't do it to them? Ridiculous. Dark Souls did it better - large enemies are resistant to Stagger. Strong, special enemies are resistant to Stagger. Damage them enough, they'll Stagger a bit so you can deal extra damage. That system is far more intuitive. No such clear and consistent rules in Fallen Order.

    Running out of characters. Gonna wrap up. Fallen Order should have focused on one to two things. Jedi Outcast? Extreme focus on force powers, lightsabers, and dueling sith. Amazing combat, amazing game. KOTOR? Extreme focus on storytelling and character development. Amazing role-playing, amazing game. Jedi Fallen Order? Not amazing at anything. The platforming feels like a waste of time. Backtracking feels like a waste of time. Combat is fun but lacks focus and polish. Could've been so great...
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  51. Nov 22, 2019
    5
    Игра подражает играм серии ДС и Секиро, но это какая то шутка. Серия ДС и Секиро это прежде всего Максимум серьезности, чувства безисходности и немного пафоса. А в этой игре мы наблюдаем историю какого то юнца.

    Несмотря на некоторые сравнения боевой системы этой игры и Секиро, я скажу так: В Секиро бои напряженные, В каждом бою ты слышишь отличный музон и чувствуешь напряжение схватки.
    Игра подражает играм серии ДС и Секиро, но это какая то шутка. Серия ДС и Секиро это прежде всего Максимум серьезности, чувства безисходности и немного пафоса. А в этой игре мы наблюдаем историю какого то юнца.

    Несмотря на некоторые сравнения боевой системы этой игры и Секиро, я скажу так: В Секиро бои напряженные, В каждом бою ты слышишь отличный музон и чувствуешь напряжение схватки. В этой игре такого нет, ни запоминающийся музыки, не напряжения, а всего лишь изумление от процесса. Вся боевка одинаковая, нанес 2-3 удара, ставь блок либо увернись от неблокируемого удара. Врагу глубоко пофиг на то что его рубят световым мечом и вместо внятного блокирования твоих ударов, он просто бьет тебя в ответ.

    Лица персонажей. Они ужасны! Если я захочу посмотреть на уродов, я выйду на улицу (хотя таких ужасов я даже у себя в городе не наблюдал).

    80% вы будете не сражаться, а применять свои джедайские штучки на объектах окружения, чтобы решить очередную головоломку и пройти дальше по сюжету, или чтобы добраться до ящика, где вас будет ждать головка от светового меча или пончо розового цвета.

    Мало способностей Силы. В том же старом Force Unleashed доставляло удовольствия использовать Силу на врагах. А в этой игре вы даже не отпихнете простого бойца ближнего боя.

    Рекомендованная цена игры 20 $.

    ПС: Да когда ж этих жадные ублюдки из ЕА обанкротятся наконец...
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  52. Nov 29, 2019
    3
    Forces you to play a basic tutorial.
    Pop in w/ camera changes.
    TAA forced by default [makes it blurry + ghosting], dynamic res causes stuttering, most of the graphics are bad. The voice acting is bad, the squeeker protaginist is so annoying and I hate the constant talking to himself. Combat is clunky, enemies cant follow you outside of their 10ft spawn zone. Dark Souls knock off.
    Forces you to play a basic tutorial.
    Pop in w/ camera changes.
    TAA forced by default [makes it blurry + ghosting], dynamic res causes stuttering, most of the graphics are bad.
    The voice acting is bad, the squeeker protaginist is so annoying and I hate the constant talking to himself.
    Combat is clunky, enemies cant follow you outside of their 10ft spawn zone. Dark Souls knock off. Sekiro is much better.
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  53. Dec 13, 2019
    0
    Worst game ever, this game can't even stay in the shadow of The force Unleashed
  54. Nov 15, 2019
    9
    Very impressed with EA, they delivered a Star Wars single player game finally and it's better than I expected. It's not hack and slash like light sabre games have been previously and that's refreshing.

    There are just some loading issues occasionally where a stutter is present but then it's smooth again.
  55. Nov 16, 2019
    4
    Warning - If you were hoping for the FPS of Dark Forces / Jedi Outcast, this isn't it. And if you wanted the RPG fun of Kotor, keep looking. To best sum up this games playstyle is that someone took the time to try and merge the playstyles of Dark Souls and Titanfall2... At first this sounds impressive, but it makes for a rush to wait combat style and at times, horrible pacing on enemies.Warning - If you were hoping for the FPS of Dark Forces / Jedi Outcast, this isn't it. And if you wanted the RPG fun of Kotor, keep looking. To best sum up this games playstyle is that someone took the time to try and merge the playstyles of Dark Souls and Titanfall2... At first this sounds impressive, but it makes for a rush to wait combat style and at times, horrible pacing on enemies. You can see this with certain world boss fights. And in general, you may do a wall running like in Titanfall into a 1 hit enemy like Dark Souls. Different feel, but not really flushed out (evidenced by camera angles and force power effects). This is a port! This is clear when you as a PC player do things the controller junkies never tested and you get stuck in a wall or have to exit to main screen and reload. This isn't even mentioning the graphic issues when swimming (late stage), the very inconsistent frame rate.

    Cosmetics - Best lightsaber construction to date. However, this is overshadowed by the WORST character outfit to date... An abundance of PONCHOS?!?!?

    Dialogue - The voice actors aren't bad but the script is written very poorly and is boring

    Star Wars Feel - It feels good and gives you a perspective to the size of things.... Definitely a better addition than Solo but definitely not a Rogue One.

    Overall - This game is boring overall and honestly, the main objective is completely illogical. Had they gone just Titanfall2 style or Dark Souls with this I would have found it 10x better. The biggest compliant I have is that they knew they were short on environments and depth of game so they put requirement blocks on planets (example: Need force pull to get a bridge down) you to revisit the same planets over and over after getting new skills. And to further suck your time up, they didn't even use the Dark Souls firepit approach to allow you to fast travel beyond all the fonder so they force you into a time sink for no good reason but to go back and get that secret you couldn't get before...
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  56. Nov 15, 2019
    7
    For me, almost one in one like the Prince of Persia: the sands of time (in other parts that came out later, not played). We climb, jump, walk through narrow pipes, slow down time, chop down adversaries, exploring. Very handy map. Good combat system. The usual plot. Normal dubbing. AND
    pleasant attitude to the player - you can change the size of the subtitles, put them in the background,
    For me, almost one in one like the Prince of Persia: the sands of time (in other parts that came out later, not played). We climb, jump, walk through narrow pipes, slow down time, chop down adversaries, exploring. Very handy map. Good combat system. The usual plot. Normal dubbing. AND
    pleasant attitude to the player - you can change the size of the subtitles, put them in the background, reconfigure buttons.
    From games like "souls" there is only a conditional bonfire - meditation and maybe a little more complexity. And experience lost, but not forever, even if you die several times. You have to go kick at least once the one who killed you. There is no death or loss of health from falling from any height, only if in the abyss. Streaks of endurance or the like do not - run, beat as much as you want.
    Platinum does not depend on complexity, but it is necessary to collect tons of everything, return because of this to visited planets.
    There is a bunch of makeup that can be found on the levels (sword, Cal's clothes and her coloring, coloring robot and ship).
    Disadvantages: periodic twitching animation, uncritical bugs (such as failed in the texture and
    you can immediately get out - once it was and once I was thrown high up for no reason).

    Для меня почти один в один как Принц Персии: пески времени (в другие части, вышедшие позже, не играл). Карабкаемся, прыгаем, ходим по узким трубам, замедляем время, рубим супостатов, исследуем. Очень удобная карта. Хорошая система боя. Обычный сюжет. Нормальный дубляж. И приятное отношение к игроку - можно изменять размер субтитров, ставить их в фон, перенастраивать кнопки.
    От игр аля souls тут только условный костёр - медитация и может чуть больше сложность. А опыт теряется, но не навсегда, даже если умрёшь несколько раз. Надо пойти пнуть хоть раз того, кто тебя убил. Смерти и потери здоровья от падения с любой высоты нет, только если в пропасть. Полоски выносливости или подобного нет - бегай, бей сколько хочешь.
    Платина от сложности не зависит, но надо собирать тонны всего, возвращаться из-за этого на
    посещённые планеты.
    Есть куча косметики, которую можно найти на уровнях (меч, одежда Кэла и её раскраска, раскраски робота и корабля).
    Недостатки: периодическая дёрганая анимация, некритичные баги (типа провалился в текстуру и сразу можно выбраться - один раз было и один раз меня без повода закинуло высоко в вверх).
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  57. Nov 15, 2019
    3
    Ну и опять 25.Механика перемещения слизана с Принца Персии, механика боя с Sekiro, тотально коридорная игра с ужасными хит боксами.Плюс ко всему еще и световой меч перестал расчленять людей, только фауну планет. Разрабы, поиграли бы, что ли, в начале в academy jedi или old Repablic.Да и сюжет - бестолковый как в 7 и 8 эпизодах.Как мы все знаем Вейдер будет всех нагибать до 6 эпизода,Ну и опять 25.Механика перемещения слизана с Принца Персии, механика боя с Sekiro, тотально коридорная игра с ужасными хит боксами.Плюс ко всему еще и световой меч перестал расчленять людей, только фауну планет. Разрабы, поиграли бы, что ли, в начале в academy jedi или old Repablic.Да и сюжет - бестолковый как в 7 и 8 эпизодах.Как мы все знаем Вейдер будет всех нагибать до 6 эпизода, нахрена нужен этот пафос с возрождение ордена если, и так понятно, что нихрена не получится и вся идея мертворожденная.Короче, лучше играть в симулятор курьера от гения, чем в это, за ТАКИЕ деньги.Лучше подождите пиратку и скачайте с торрента , если совсем приспичило. Expand
  58. Nov 15, 2019
    9
    I have played for a few hours now and I can honestly say respawn has not disappointed me yet. This honestly feels like dark souls with lightsabers on the hardest difficulty. I have died multiple times to the weakest of enemies but every time I want to go back and face that challenge. I love the freedom that it allows me to have. I was messing around and exploring when I found this big oldI have played for a few hours now and I can honestly say respawn has not disappointed me yet. This honestly feels like dark souls with lightsabers on the hardest difficulty. I have died multiple times to the weakest of enemies but every time I want to go back and face that challenge. I love the freedom that it allows me to have. I was messing around and exploring when I found this big old frog that just stomped me and what I loved was that it wasn't because the game was being cheap but because my skill level wasn't there yet I honestly believed that that mini-boss is beatable early if you have enough skill. Wall riding in this game is an amazing mix of titanfall 2 and uncharted. the lightsaber combat feels great as well. Expand
  59. Nov 15, 2019
    9
    EA = no loot-boxes or micro-transactions 10/10, But in all seriousness the couple of hours i have put into this game I can already recommend this game to any star-wars fan or anyone looking for a good story game. The game is not the next God Of War or anything but its a solid story game that I could see winning game of the year
  60. Nov 17, 2019
    7
    I JUST FINISHED THE STORY, HERE'S A HONEST REVIEW.
    First of all, I would like to say THANK YOU to the developers to release a game singleplayer without microtransactions and other kinds of **** That is extremely rare these days and much appreciated.
    Well, let's talk about the game. It's been almost 10 years since the last good 3rd person single-player Star Wars game (Force Unleashed 2).
    I JUST FINISHED THE STORY, HERE'S A HONEST REVIEW.
    First of all, I would like to say THANK YOU to the developers to release a game singleplayer without microtransactions and other kinds of **** That is extremely rare these days and much appreciated.
    Well, let's talk about the game. It's been almost 10 years since the last good 3rd person single-player Star Wars game (Force Unleashed 2). We felt left behind since EA got Star Wars game rights, and since they never invested in a good single-player game so far.

    GRAPHICS: Graphics are great, you believe in that universe when you're playing, even it's not an open world, it's noticeable that it was made with care. SCORE 9

    PERFORMANCE: The performance for PC is not great, a LOT of framerate drops ( I have a 2080TI), the game goes from 120fps to 30fps without any reason. I believe it needs work. I updated my graphics card driver and problems persisted. Sound is glitchy and buggy sometimes, I had to restart the game several tomes: SCORE 5

    PLOT/STORY/DIALOGUES: Even though I loved the characters, the plot isn't that great, I understand it's a filler between movies, but I would expect something more epical like The Force Unleashed was. the plot is very cliche, and predictable and obvious. SCORE: 7

    CHARACTERS AND DESIGN: I really loved the characters of this game, especially BD. I just didn't like the 9th sister design. it's meh. The spaceship is awesome. The art team did a good job. I would expect to know more about these characters, but everything is so superficial. SCORE: 9

    COMBAT: Cleary inspired on GoW and Dark Souls the combat is great and require you to think, and train to develop a strategy, it's not just advance and press X. You need need to know what you're doing. I think the skill tree is too small, and the character targeting system sometimes feels broken, I also feel the character slower, the jumps are clumsy, and you constantly miss the wall jumps because your character just jumps to the wrong side, and in the end, the WORST thing, THERES NO BLASTERS, at some in the game you lost your lightsaber and everything you can do is run like an idiot: SCORE 7

    LEVEL-DESIGN: That's somehow bittersweet. I loved how they look b, but some levels are too repetitive. The planet Zeffos is very boring, too much repetition. The map is very confusing and hard to follow sometimes. In the end, you will have fun but it's far to be the best Star Wars level Design of all time: SCORE 7

    CUSTOMIZATION: Well it's not an open-world game but I would expect more customizations. I would expect more RPG elements, like an upgrade lightsaber in a way that influences your battle style, or a Jedi robe or vest that can increase the force, or resistance, etc. All Customizations are ONLY visual, and worse, it only changes the colors, the Pilot Outfit is exactly the same as the Scavenger one with just different colors, that's DISAPPOINTING. Even though the Lightsaber customization is cool, it's just skins. I belie the team left to pass a huge opportunity to do like God of War did with the Gear. Gear in this game is worthless. SCORE 6

    GAMEPLAY: That's my biggest complaint, the Gameplay IS TOO SHORT. I have finished the game in probably 15 hours. After beating the story there's nothing else fun to do. I don't feel that this short campaign worth 60 dollars, honestly. SCORE 5

    Well, Overall it's a Good game, but that's it, just good, not great, actually far from Great. I would like to congratulate the devs to not put microtransactions and paid content, I really would like to love this game, I swear I wish but I didn't love it. I believe they miss an opportunity to do an awesome game and make it more complex and fun like GoW, the game is too short, and the story is too linear. In the next one, I would expect more RPG elements and at least 40-60 hours of gameplay ( I believe that's due to the lack of experience with RPG-like games. Respawn only make shooter games)
    This game is not good as The Force Unleashed is, even though the combat system is better. Respawn developers, if you're reading this, please, try to make something inspired in KOTOR, next time. That's what we would love to see.
    OVERALL SCORE: 7 ( truly it would be a 6 or even 5, but the lack of microtransactions make me like this game a little bit more).
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  61. ket
    Feb 7, 2020
    7
    Fallen Order is a fantastic game with a true Star Wars story, that said however there are some nagging smaller things which prevent it from reaching greatness. Much of these things are small but all combined have an impact that is noticeable and detracts from the experience, my experience is based on playing the game on Jedi Master difficulty. Negatives first;

    - Lightsaber combat is all
    Fallen Order is a fantastic game with a true Star Wars story, that said however there are some nagging smaller things which prevent it from reaching greatness. Much of these things are small but all combined have an impact that is noticeable and detracts from the experience, my experience is based on playing the game on Jedi Master difficulty. Negatives first;

    - Lightsaber combat is all but broken, the Lightsaber itself feels like it could do with a +10% reach, the kicks you can do felt like they had more range.

    - Basic combat is slashes and a kick at your disposal however relying on these alone will see fights becoming very long and drawn out, the problem comes when utilising heavy Lightsaber attacks, they drain the "Force" meter just as though you were using a Force move such as push or pull. I understand Respawn wanted to make the combat more challenging as you do need to take a Souls-like approach to it however having two completely different things rely on the same meter is just completely arse backwards what Respawn should have done (and MUST do in future FO games) is have heavy Lightsaber attacks use a stamina meter.

    - The game tries to encourage you to mix up your moves but again with two completely different things relying on the same meter this is not a practical way to play, at least on the harder difficulties.

    - There is no New Game+ for you to enjoy the game with all of your abilities unlocked to get better at using them nor is there a training arena for you to practice moves despite there literally being a training arena you have to fight through toward the end of the game. Surely Respawn could have easily taken that section and turned it in to an isolated training arena outside of the main game.

    - Boss battles feel very bad often I would have to cheese a combination of moves rather than use everything at my disposal because your character has such a long wind up period for better moves which the bosses handily exploit.

    - Bugs. I'd find myself falling through parts of a level inexplicably which ended up being the result of something ridiculous like double jumping when you can make the jump with a single jump and enemy attacks that are meant to be blockable just clean going through my block (yes I had plenty in my block meter) on harder difficulties the latter of those issues is particularly aggrivating.

    - BD-1s upgrades. Seldom will you find BD-1 upgrades organically through the game most of them are obscurely hidden. This is just another reason why a New Game+ is needed in FO your game design has failed if you can miss 70-80% of a characters upgrades through your playthrough on a game with no New Game+

    - My last criticism would be with the levels, they are all pretty much constant mazes with heavy platforming elements there are no cities/hub locations you can visit to help immerse you in the universe or story nor are there many different alien species to encounter.

    - You can't rebind keyboard and mouse controls on PC, what the hell Respawn?!

    More positively however all of the characters in the game are superbly developed, the story is very Star Wars, gameplay is fun even though the planets you visit feel somewhat empty with nothing to flesh them out beyond "the mission" and BD-1 is both awesome and cute, he kicks arse. As a single player game FO is great, but replayability is zero with some unbalanced nagging issues. If Respawn can sort these things out in a sequel then it will be a game of the decade contender, at the very least game of the year contender. Thoroughly enjoyable despite some shortcomings.
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  62. Nov 30, 2019
    7
    Most likely the best SW game ever done. However, for some reason the developers think that a jedi should be jumping around from pipe to pipe, doing tomb raider stuff, and sliding in ice... I dont know what movies they saw, but definitely not the official ones. The game has some tedious parts in the beginning. Long unrewarding puzzles, Timed jumps. Even some unfair enemies if you play inMost likely the best SW game ever done. However, for some reason the developers think that a jedi should be jumping around from pipe to pipe, doing tomb raider stuff, and sliding in ice... I dont know what movies they saw, but definitely not the official ones. The game has some tedious parts in the beginning. Long unrewarding puzzles, Timed jumps. Even some unfair enemies if you play in harder difficulties... Some enemies dont look to be there to guard an area, but seem to be waiting specifically for you and placed so that is hard for you to reach them ... In short... The devs seem to try their hard so that you dont feel like a jedi. So bad for a game with so much potential.
    Apart from that, the game has cool tense moments, awesome music, great acting and voicing... basically all the other not-so-important parts of the game are great.
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  63. Nov 30, 2019
    2
    Looks like the only reason this game gets such a prise is becose its first single player Star Wars game in decade. The fighiting is poor and buggy, terrain unfinished, no stelth, At times it plays like alfa of Tomb Rider with light saber.
  64. Dec 2, 2019
    8
    Star Wars Jedi Fallen Order is simply the return of Star Wars video games to the light.

    *HISTORY*: After Order 66, Cal Kestis, a padawan and one of the last surviving Jedi, will undergo severe tests on his way to overcome the traumatic past that left as a sequel to the end of the clone warfare. A very simple script and with sufficiently worked characters; it is not a great story, but
    Star Wars Jedi Fallen Order is simply the return of Star Wars video games to the light.

    *HISTORY*: After Order 66, Cal Kestis, a padawan and one of the last surviving Jedi, will undergo severe tests on his way to overcome the traumatic past that left as a sequel to the end of the clone warfare.

    A very simple script and with sufficiently worked characters; it is not a great story, but it is followed with much interest.

    *GAMEPLAY*: Jedi Fallen Order features an easily visible gameplay inspired by Uncharted (exploration) and SoulsBorne (combat and difficulty) that is extremely successful, although some animations might be more elaborate and some moments with many enemies on screen are simply an uninhabitable madness.

    *GRAPHICS: Best map design I've seen in years.
    Artistically a pass, although graphically it is a little behind the most showy.

    *SOUND*: As usual in Star Wars videogames, the soundtrack and special effects are magnificent again.
    The Spanish (Spain) dubbing is pretty good.

    *INNOVATION*: Jedi Fallen Order is the triumphant return from where Star Wars video games should never have come from. There's still some KOTOR level to see, but they're getting closer.
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  65. Jan 31, 2023
    7
    Nice game

    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  66. Nov 17, 2019
    9
    I've finished the game and all I have to say is.. the game is amazing. Amazing sound, combat, story, atmosphere and character development. If you like games like Sekiro, Uncharted, Dark Souls and God of War, probably you will love this one. Finally a good EA's game, I recommend it.
  67. Nov 15, 2019
    9
    Fallen Order is the Star Wars game you have to play at this moment, it got amazing combat a great story, puzzles and new and unique enemies. the only issue I have are some of the bugs that make some combat situations/movement awkward (which happens rarely) overall the attention to detail and tiny things in the world(s) makes you extremely immersed in this fantastic game and I urge you toFallen Order is the Star Wars game you have to play at this moment, it got amazing combat a great story, puzzles and new and unique enemies. the only issue I have are some of the bugs that make some combat situations/movement awkward (which happens rarely) overall the attention to detail and tiny things in the world(s) makes you extremely immersed in this fantastic game and I urge you to play this. Expand
  68. Nov 15, 2019
    8
    I initially gave this game a 3 after only a few hours of gameplay, I'm now about 10 hours in and now loving this game, thanks to all the level ups, combat has become less one dimensional, and I actually feel like a jedi
  69. Nov 15, 2019
    4
    Cinematics & jump: the game. I get it you want to build an environment but the combat is crap, not even remotely difficult and it feels like a witcher game combat all over again. You can clearly tell the time was spent on the acting and cinematics but completely lacks good combat mechanics. Refunding and watching somebody do the play through cause the cinematics are ok. But I wouldn't evenCinematics & jump: the game. I get it you want to build an environment but the combat is crap, not even remotely difficult and it feels like a witcher game combat all over again. You can clearly tell the time was spent on the acting and cinematics but completely lacks good combat mechanics. Refunding and watching somebody do the play through cause the cinematics are ok. But I wouldn't even remotely say this game is worth 79$ CAD I would consider it a hard buy even at 30$.

    Graphics: 8/10: the woman has bug eyes far worse than the actual person.
    Cinematics: 6/10: could be much better
    Combat: 3/10: even on the HARDEST difficulty it was laughably easy as stated above. Finishers are well done but that's about it.
    Content: 2/10: people are able to beat this game incredibly quickly even with all the cinematics

    total:4.75/10 largely mediocre, better than expected, but still not good.
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  70. Nov 16, 2019
    3
    Pros: Nice graphics, some interesting characters, and a reasonable filler story between episodes 3 and 4.
    Cons: Bad controls and unresponsive movement make for a frustrating platforming experience, and boring, repetitive combat mechanics end up with unsatisfying light-saber fights.
    Save yourself the time and pain of fighting the game itself and just enjoy watching the story run-through
    Pros: Nice graphics, some interesting characters, and a reasonable filler story between episodes 3 and 4.
    Cons: Bad controls and unresponsive movement make for a frustrating platforming experience, and boring, repetitive combat mechanics end up with unsatisfying light-saber fights.

    Save yourself the time and pain of fighting the game itself and just enjoy watching the story run-through on YouTube.
    There are much better examples of the game-play this tries to have - I would rather re-play the Force Unleashed or Tomb Raider.
    I can only imagine all the 10's are either blinded by the fact it's Star Wars, or they're inhumanly patient and forgiving people.
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  71. Nov 15, 2019
    1
    A Prince of persia with Star Wars Charakter. Not mine the Look and feel is Disney like too.
  72. Nov 15, 2019
    9
    It is a breath of fresh air amongst so many mp games. And there are no lootboxes or microtransactions.
  73. Nov 15, 2019
    10
    A sublime Star Wars game, and yet another proof, that in the right hands this franchise can thrive and start anew. And hell, what a start it is. Long have I waited for a game, that struck me so hard from it's very first frame.
  74. Nov 15, 2019
    10
    I love this game, they add souls like style and puzzling like tomb raider series, and more than that, it feels alot like titanfall game, well its respawn, so its no so surprising at all. For me this game is whole package that i have looking for.
  75. Nov 16, 2019
    0
    Кто в здравом уме ставит этой игре десятки??? Если ждёте боевку хотя была уровне From Software - не ждите, все убого и буквально на двух кнопках, тайминги сделаны коряво, правление вообще в целом полный атас. Камера в узких помещениях (коих тут достаточно много) уезжает чуть ли на за стену. О каком удобстве боя все говорят? Мы разные игры запускали? Сюжет? Жёлтые титры в начале подКто в здравом уме ставит этой игре десятки??? Если ждёте боевку хотя была уровне From Software - не ждите, все убого и буквально на двух кнопках, тайминги сделаны коряво, правление вообще в целом полный атас. Камера в узких помещениях (коих тут достаточно много) уезжает чуть ли на за стену. О каком удобстве боя все говорят? Мы разные игры запускали? Сюжет? Жёлтые титры в начале под известную тему? (Что было даже в играх по ЗВ в девяносто и нулевые) Подавитесь, Звездными Войнами тут и не пахнет, изредка залетает запашок старого канона, но он гаденький. Expand
  76. Nov 18, 2019
    7
    Save point is too far, lot of times I feel really annoying.
    Interactive actions and combat is not well crafted. Only visuals and narrative is aaa.
  77. Nov 28, 2019
    8
    Pretty descent game with good graphics and an above average game-play. Story isn`t all that original or engaging tho and game-play elements would be better if they were a bit more diversified.
  78. Nov 27, 2019
    8
    I really hate making difficulty for nothing like souls-like bonfire mechanic. you kill %99 and when u die u need kill all of them again. For me they do this for open world game feeling to player but for me it is nonsense mechanic. Good Sides: Story, gameplay, effects, worlds and other things' details, feeling of lightsaber. Bad Sides: Bonfire mechanic, graphics glitches, telling some storyI really hate making difficulty for nothing like souls-like bonfire mechanic. you kill %99 and when u die u need kill all of them again. For me they do this for open world game feeling to player but for me it is nonsense mechanic. Good Sides: Story, gameplay, effects, worlds and other things' details, feeling of lightsaber. Bad Sides: Bonfire mechanic, graphics glitches, telling some story parts with documents and writing, and the last one is: It could has more cinematic fights and quicktime events. Because u control your lightsaber with skills, i mean not like real jedi controls with force power. That's all of it. This game's score is 7.5 to 8 for me. Just make/produce/release more and better story games EA. I want to go more with this story too :D IT COULD BE BETTER IF WE COULD CUT ALL BODIES WITH SABER :( Expand
  79. Nov 21, 2019
    7
    I have waited such a game for years, and I'm glad to see that such a company like Electronic Arts did a good game. Not the ideal one, but I have not seen any Star Wars-like game for a few years. Hope they plan to release a new one someday. I put 8 of 10 due to fps ranges, glitches (npc, monsters falling, stuck under the textures), etc. Don't know why so much hate about souls-like mechanicsI have waited such a game for years, and I'm glad to see that such a company like Electronic Arts did a good game. Not the ideal one, but I have not seen any Star Wars-like game for a few years. Hope they plan to release a new one someday. I put 8 of 10 due to fps ranges, glitches (npc, monsters falling, stuck under the textures), etc. Don't know why so much hate about souls-like mechanics in this game. I liked it anyway. And it was a big surprise for me to see a black Jedi. You serious ?
    And more one things - combat system. Many movements there are useless or require u a ton of luck if u plan not to take hit first. It makes my SP investments really disappointing matter.

    And in the end, I would like to express my gratitude for the russian localization. That's great!
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  80. Feb 21, 2020
    10
    Как сказал Vince Zampella: Its will be AMAZING. И я полностью с ним согласен. Сюжет, его подача, раскрытие персонажей великолепно, приятная графическая составляющая и отличные музыкальное сопровождение. Из того что не понравилось это боевая система, для меня она была немного сложная, но поставив самый легкий уровень сложности прошел игру с огромным удовольствием. Немного расстраивает тоКак сказал Vince Zampella: Its will be AMAZING. И я полностью с ним согласен. Сюжет, его подача, раскрытие персонажей великолепно, приятная графическая составляющая и отличные музыкальное сопровождение. Из того что не понравилось это боевая система, для меня она была немного сложная, но поставив самый легкий уровень сложности прошел игру с огромным удовольствием. Немного расстраивает то что надо открывать снаряжение и силы постепенно по сюжету для прохождения в некоторые области которые сразу недоступные, но это хорошо обосновано самим сюжетом. В общем как фанат Star Wars доволен на 10/10 это та игра которую я ждал еще со времен The Force Unleashed, после которой хорошbх игр по вселенной уже не было, не считая сетевых Battlefront. Expand
  81. Apr 30, 2020
    7
    Good story driven game.
    Find all the collectibles like in tomb raider to satisfy that 100% OCD.
    They dont actually matter, most of them are just lightsaber parts that you dont see because a lightsaber is really small. Basically filler customization. More lightsaber styles would have been nice. Sekiro style combat but you can actually bruteforce through your enemies. Kinda dumb. Low
    Good story driven game.
    Find all the collectibles like in tomb raider to satisfy that 100% OCD.
    They dont actually matter, most of them are just lightsaber parts that you dont see because a lightsaber is really small.
    Basically filler customization.
    More lightsaber styles would have been nice.
    Sekiro style combat but you can actually bruteforce through your enemies.
    Kinda dumb.
    Low enemy variation.
    Lackluster boss design.
    Metroidvania elements are nice but also not enough.
    No post game content.
    No or very little optional secret areas, just hidden rooms.
    Takes 20h to complete.
    Good game.
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  82. Dec 24, 2019
    5
    This game has everything I hate:
    1. riddles, hidden passages and generally spending most of the time figuring out where to go to, instead of "why to go there"
    2. shallow storytelling - it starts great and then slows down exponentially 3. no real choices 4. no fun in having your own spaceship - you can't fly it, it's way smaller than in Mass Effect series and it's really ugly 5. no
    This game has everything I hate:
    1. riddles, hidden passages and generally spending most of the time figuring out where to go to, instead of "why to go there"
    2. shallow storytelling - it starts great and then slows down exponentially
    3. no real choices
    4. no fun in having your own spaceship - you can't fly it, it's way smaller than in Mass Effect series and it's really ugly
    5. no fast travel and a complicated labyrinth style map design - there are no words describing how irritating this is
    6. you cannot save whenever you want to
    I have LOST hours of my life finding my way in the game and it's NO FUN for me. You see, I prefer the plot, the choices, good action and lots of immersion. (I loved Mass Effect 2.) It's not here.
    On the plus side: awesome graphics 10/10, surround sound, general Star Wars feeling, which is fine, but I am more of a Star Trek fan. The combat is unforgiving, but fortunately you can change difficulty any time you want. I would give a better rating if the game was shorter and I wouldn't have to waste my life finding my way in the game. At the 5th chapter, when I got to the Jedi temple I got so frustrated that I decided I would watch the rest of the story on YT. It was a good choice.
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  83. Nov 28, 2019
    8
    Jedi Fallen Order is another game that proves single player titles can be successful in this day and age, especially coming from a publisher like EA, which seems to be so obfuscated on making games as a service lately and failing at it, at the expense of us, the players.

    The premise of this game seems simple enough a priori, but once we start scratching the surface we can discover a lot
    Jedi Fallen Order is another game that proves single player titles can be successful in this day and age, especially coming from a publisher like EA, which seems to be so obfuscated on making games as a service lately and failing at it, at the expense of us, the players.

    The premise of this game seems simple enough a priori, but once we start scratching the surface we can discover a lot more to it that we might have originally thought possible. This game was advertised to us quite vaguely, only referring to it as a game with “Sekiro-like combat” and stuff like that, until close to release we learn a bit more, like the game has slight “souls-like” elements, but not to the “hardcore” level the main games in that genre are known for, or that it also takes gameplay elements from games like Metroid, when it comes to exploration and all that.

    Well personally, to me, the game also takes some notes from modern titles like the new Tomb Raider games, we even have sort of tombs here to explore, with their corresponding puzzles, backtracking, secret paths and a decent dose of jumping around and climbing. I think this part of the game, the exploration and navigation of the levels is really, really well done in Fallen Order, and the levels look nice, varied, with good environmental cues to tell the player where a new path might be hidden, but in a subtle way usually.

    The overall level design is quite decent, and it’s enhanced by a very intelligent use of lighting, the game can look really pretty at times, when it matters, for sure.

    When it comes to combat, I felt the game reminded me a lot of latest entry in the Darksiders franchise, Darksiders 3, and I believe it’s a decent comparison because just like SW:JFO, Darksiders 3 also added some slight “souls-like” elements to their gameplay, and I think it worked out well there; for Fallen Order though, I don’t think I felt these elements to be that compelling, I’m pretty sure the gameplay could’ve been executed in other different ways, keeping how it works, with all its moves, but I kind of understand the appeal, especially when playing on more challenging difficulties (I played the whole game on Jedi Master, which is the third of four difficulties) and in general the combat felt satisfying enough but also punishing against important bosses or dangerous foes, which tend to be plenty enough in the game.

    In general, even if I’m not a huge fan of souls-like elements in my action games, I’m not going to say it ruined the experience, it was enjoyable, but it left me thinking if it could’ve been done with a bit more depth, or finesse, but it’s alright, although really hardcore fans of these difficult souls-like games might find Fallen Order way easier in general.

    The PC version of the game is alright, it’s not free of small issues though: there’re some stutters when loading certain parts of the levels, or when exiting the ship, quite easy to reproduce, and as of today, Nov 28th, they haven’t patched them completely, but in general the game runs quite fine on my old i5 4690K paired with a GTX 1070 on Epic settings, getting stable 60 FPS minus the odd stutters, and even more if uncapping the frame-rate or setting an higher cap.

    I would say though that Respawn could’ve put a bit more thought and effort into the PC settings, the graphic presets are quite basic, there are some settings that control several other parameters, like the Ambient Occlusion amount it seems to be controlled by the Post Process quality, and such…seems odd coming from Respawn because they did a better job on the PC settings on games like Titanfall 2.

    Furthermore, the keyboard and mouse controls are a bit subpar, clearly Respawn didn’t put much effort into playing the game thoroughly with them, they’re serviceable, but the character moves in a very weird way when quickly strafing, and we even lack a walk key, so we can traverse delicate zones slowly…a shame, because I’ve finished Darksiders 3 or The Witcher 3 with keyboard and mouse on their hardest difficulties, with no issues, so I know keyboard and mouse can work in action games like these, it’s just a matter of making a decent implementation.
    As expected, gamepads work fine, although another mistake is making the dodge/evade key “B/circle”, which is terrible, luckily for us the gamepad can also be fully remapped in the settings. The game’s not all about dodging, parrying is also very, very important, but please if you play this game, remap some of your buttons to something that doesn’t hinder your ability to move and attack at the same time at least.

    After some good 27 hours, the story was quite decent, and it left me wanting more, in a good way, and I hope there’s more in the future and to EA I say… get this into your thick heads: single player will never die, as long as decent developers like Respawn keep making them and keep having creative minds and passion.
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  84. Apr 16, 2020
    4
    Just finished Jedi: Fallen Order..... wow.... talk about a disappointment. I saw good reviews and thought that this would be the game to save Star Wars games from the **** storm that is EA.... nope... Its Laura Croft: Tomb Raider with light sabers. The puzzles were down right annoying at times. And the ending was the worst.... total let down. 12 hours of my life I cant get back...
  85. May 2, 2020
    0
    I am 48 years old. I have been playing games since 'Bomber Run' on the Vic 20. Jedi: Fallen Order is so bad I created a Metacritic account to leave my first review.

    This game borrows from the template set by Tomb Raider, Batman, Mad Max and other explore/puzzle/fight formula games that I have loved in the past. By rights I should also love Jedi: FO, and believe me I tried. Far longer
    I am 48 years old. I have been playing games since 'Bomber Run' on the Vic 20. Jedi: Fallen Order is so bad I created a Metacritic account to leave my first review.

    This game borrows from the template set by Tomb Raider, Batman, Mad Max and other explore/puzzle/fight formula games that I have loved in the past. By rights I should also love Jedi: FO, and believe me I tried. Far longer than was healthy, I tried. With all of the Star Wars lore and copyright assets to draw from, and such a well-worn gaming template that this game should be a knockout. Instead, it is an incredibly frustrating experience full of level design that can only be described as spiteful and vindictive. Everything appears designed to impede your progress, maximise frustration and destroy any possibility of enjoyment.

    Whereas the combat in games like Batman and Shadows or Mordor are intensely satisfying, Jedi gives us near-impossible boss battles within minutes of starting the game that require you to be far beyond your current level to stand any chance of winning. Die (and you will, padawan, you will!) and you are teleported back to the last autosave location so you can re-live that horrendous section of jumps, climbs, battles and fails all over again, before you get another crack at the thing that killed you. Rinse, wash, swear, repeat.

    Yes – checkpoints are a thing here. Ugh. It’s 2020 and we haven’t learned anything. That, and after finally completing a level, the devs succumbed to the laziest method of trying to lengthen this game by making us find our way back through the sci-fi assault course back to our ship. I am not a violent person, but…… please! You are preventing me from even seeing the game that I paid for. Life is too short for this BS. Uninstalling it after 10 hours or so of torturing myself was cathartic.

    I remember PC Zone magazine running an article around 2004 with a list of game design choices that devs should avoid under any circumstances. With Jedi: FO, EA managed to tick every box of what not to do. After destroying Battlefield and now Star Wars, I am out!
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  86. Jun 17, 2022
    1
    terrible game... its clearly rushed and skipped bunch of tests including controls and other game mechanics.. face models are not good especially main char whats that 10 years old jedi? map system and objective tracking is also terrible that hologram map is the worst i ever seen in any game.. i cant see cant understand any f.. clue where i should go or where i am.... mediocre graphics andterrible game... its clearly rushed and skipped bunch of tests including controls and other game mechanics.. face models are not good especially main char whats that 10 years old jedi? map system and objective tracking is also terrible that hologram map is the worst i ever seen in any game.. i cant see cant understand any f.. clue where i should go or where i am.... mediocre graphics and bad controls it shouldnt even released at this state.. Expand
  87. Nov 15, 2019
    10
    Such an amazing game, the immersion is deep unlike battlefront 2. I love the tomb raider aspect of the game with skills, so if you enjoy tomb raider you will enjoy this.
  88. Nov 15, 2019
    10
    História e jogo do caralho! Sem microtransações, sem lootboxes. Tem a pegada Dark Souls, som e gráfico incríveis. Vale muito a pena comprar.
  89. Nov 15, 2019
    9
    Мне данная игра очень понравилась .Разработчик проделал огромную работу.По моему мнению игра удалась.Я советую эту игру
  90. Apr 12, 2020
    7
    I'm basing this off six hours of gameplay, but I feel confident enough in saying that Dark Star Souls Wars is fantastic. It's a complex, meaty fighting system that truly feels like swinging a lightsaber, a great feeling of progression throughout, graphically competent and totally lacking in traditional EA greed. There's a passion in this game from the developers that oozes out of everyI'm basing this off six hours of gameplay, but I feel confident enough in saying that Dark Star Souls Wars is fantastic. It's a complex, meaty fighting system that truly feels like swinging a lightsaber, a great feeling of progression throughout, graphically competent and totally lacking in traditional EA greed. There's a passion in this game from the developers that oozes out of every pore.

    I'll come back to this to review in full detail, but it gives one hell of a first impression.

    EDIT: After beating the game, I've had to drop the score down a few pegs. Sadly, the first impression doesn't hold up, because it never changes its' pace or tone. You do roughly the same thing over and over again until it comes to a fairly abrupt conclusion.

    The gameplay loop isn't bad; it just becomes monotonous and there's a lack of adventure the further you go that I honestly didn't expect from the first few hours. A shame - a good game, but a shame because it could have been tremendous.

    So a 9 for the first few hours drops to a 7 overall. Lesson learned - don't just a book by its' cover, or even its' first few pages!
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  91. Nov 15, 2019
    9
    Как по мне игра не шедевр конечно но одна из лучших игр в этом году.
  92. Nov 15, 2019
    9
    If you were fortunate to get a Nintendo GameCube when you were a kid, I believe most of us can confirm that Metroid prime was one of the best games we ever played. the game was filled with an interesting story, enemies, bosses, semi open-world zones, crazy platforms and levels, and the most satisfying thing of all, the puzzles. I believe the progression and the feeling of relief afterIf you were fortunate to get a Nintendo GameCube when you were a kid, I believe most of us can confirm that Metroid prime was one of the best games we ever played. the game was filled with an interesting story, enemies, bosses, semi open-world zones, crazy platforms and levels, and the most satisfying thing of all, the puzzles. I believe the progression and the feeling of relief after completing a zone and reaching a save point was the best thing about traversing that game. Now imagine, Metroid prime with talon 4, Chozo ruins, Phazon mines, phendrana drift; imagine that game melting together with the force unleashed. that is what we have in star wars Jedi fallen order. after playing 11 hours on my second origin account, I can say that this game is the best game I have played in 2019. It is a game you can enjoy even if you have never been into star wars.

    In terms of story, Jedi fallen order found a way to balance the use of large cinematics, short cutscenes, and camera panning. I believe that contributed the most to the way the story was told, cutscenes and cinematics weren't too long to the point where you lose all the pumped-up adrenaline while waiting, the texts and dialogue did a great job in telling the story so you are not left wondering what is going on in the game. and when the moment calls for it, there are different sound cues and even words from the protagonist that serves as a clue to where you should go and what you should do.

    In terms of gameplay, it borrows a lot from the puzzle styles of Metroid, the combat system of games such as blood born, and some RPG elements from the force unleashed and games such as mass effect. this is not a game that focusses too deep on narrative, instead, its main focus is on combat and it shows. either you're looking at massive battles against tomb guardians in the earlier stages or certain enemies which I won't name to avoid spoilers. regardless of the planet, you can see that the character is built to traverse this world and fight it. Unlike the force unleashed where you were literally like a god, here, you have mistakes and a level of progression and enemy design that ensures you don't feel too powerful. you will have to time certain attacks, parry some, and with some attacks, you have to dodge them.

    there are some enemy attacks in later levels that will just blow your mind once you get to Dathomir. there is lightsaber customization, a skill tree with leveling system similar to path of exile but smaller. so you can learn force abilities, light saber moves, or just unlock certain acrobatic moves.
    If I would have to nitpick on the combat system, it will be the fact that certain attacks just finds a way to miss your targets at times.

    the way the game is built, there are secrets upgrades and different items around the worlds, where you might need a specific ability to access a specific area, so replayability is there, there were times when I had to go back to some locations after unlocking a certain force ability.

    In terms of cons, the game was not a stable 60fps, I did drop down to 55 or 50 at times. there were situations where I froze for like a mini second, but it wasn't happening every time. the character designs were nice, but the facial expression and level of detail could use some work. unless you're in a cutscene your character can be emotionless, and some of the supporting cast has the same issue. especially saw Guerrera.

    the rest of the issues I have is dealing with Disney's restrictions on what is and isn't allowed in the game, but I can expect mods to come out for this game, so we can spline humanoid enemies into two with the lightsaber.

    Overall, this game is my game of the year.
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  93. Nov 15, 2019
    10
    An absolute Masterpiece! A must buy ! Don’t believe the trolls, EA have a rare gem here and They didn’t even need microtractions to get it!
    Dutch
  94. Nov 15, 2019
    10
    Absolutely thrilling. Finally a good force user focused rpg after Kotor and Kotor 2.
  95. Nov 17, 2019
    0
    Boring game. Game mechanics are taken from other games-nothing new its game developers have not done. The plot, History-all of this already was in movies, other games on universe Star Wars. Facial animation as always curve. I do not recommend this plagiarism, created on the basis of other famous games like Sekiro, Tomb Raider, Dark Souls and others.
  96. Nov 15, 2019
    9
    (Jedi Grand Master playthrough)
    Strong the force is with Star Wars Jedi: Fallen Order. Where every other Star Wars title from the last decade has fell short, Fallen Order strives. From story to mechanics Fallen Order feels like exactly what a true Star Wars game should be. Taking place 5 years after order 66 was executed in what can only be known as "the dark times" , you take on the roll
    (Jedi Grand Master playthrough)
    Strong the force is with Star Wars Jedi: Fallen Order. Where every other Star Wars title from the last decade has fell short, Fallen Order strives. From story to mechanics Fallen Order feels like exactly what a true Star Wars game should be. Taking place 5 years after order 66 was executed in what can only be known as "the dark times" , you take on the roll of a young padawan. Let it be known that as a padawan enemies are not easy to tackle, the game constantly throws you suprises when fighting enemies requiring the gamer to find alternative approaches to enemies and forcing you to use dodges, blocks and parry's to stand a chance against your foe. The combat is some of the best combat seen in a Star Wars game period reminding me of the likes of Dark Souls. At this point it's important to mention the game takes even more from Souls in terms of how your skill points are spent and how you lose it from dying to an enemy that you have to beat to retrieve said skill point.

    In terms of graphics this game is an absolute beauty, when playing through I constantly found myself overwhelmed by how beautiful the game is, certain moments of the game allow for the camera to pull back to reveal the stunning set pieces infront of you and they really which will blow your mind. Another point worth mentioning is that hair in a video game has never been better from a physics and graphical viewpoint. Some faces can look a little off occasionally but this game trully is one of the prettiest i have seen in 2019 and other than a few fps drops when going into a new location for 3 seconds or so it is very well optimized (rtx 2060 i54670k)

    Fallen Order is filled with the unique worlds that make Star Wars, you will find yourself stumbling across storm troopers having conversations that will make you chuckle, rats eating away at dead storm troopers or even see other monsters throwing them off cliffs making the world feel alive and more immersive. Star Wars Jedi: Fallen Order delivers an experience like never before giving me a complete New Hope for Star Wars video games in the future.
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  97. Nov 21, 2019
    0
    bad optimization, confusing story, VERY stupid ending, this is platform game but in 3d.....
  98. Nov 15, 2019
    9
    Respawn did it again! Swooping in to put another big band aid on EA's reputation. While this title does not forgive any of EA's past transgressions as a Publisher, this is certainly a step in the right direction.

    This is the best Star Wars game in years and deserves a ton of praise! it is not without flaws, but it is absolutely the game SW fans have been waiting for. Let me start off
    Respawn did it again! Swooping in to put another big band aid on EA's reputation. While this title does not forgive any of EA's past transgressions as a Publisher, this is certainly a step in the right direction.

    This is the best Star Wars game in years and deserves a ton of praise! it is not without flaws, but it is absolutely the game SW fans have been waiting for.

    Let me start off by saying, if you've been following the development of this game you know it is clearly derivative. The exploration is like Tomb Raider, the combat borrows from Souls/Sekiro, and the level design is definitely Metroidvania whereby areas are locked until you return with certain gear. But all of that being said, it is all put together well and with a Star Wars coat of paint over it that makes it extremely refreshing in a way.

    The Combat, while not as difficult as Souls/Sekiro, it still offers a good challenge. Obviously a big difference here is having force powers. These powers are cool and feel powerful. You absolutely cannot go into a battle just button mashing and if you do, you will find yourself on the reloading screen once again (Which take a long time to load, but not too bad if you have an SSD). The battles against other melee wielding foes in particular are so exciting and they feel epic.

    The Exploration is EXCELLENT and the 3D map that is borrowed from games like Doom 2016 are so helpful. The map even lets you know what areas you need powers to unlock and its so great for backtracking.

    The Story so far has been fantastic and you can see it in Cals face, the internal struggle he is going through as he tries to process his trauma of surviving Order 66. Some may call him bland, but my defense to that is.. well he was just a scared kid with a lightsaber on the run from the government. He hasn't had the time or freedom to develop much of a personality. He just wants to live. I personally find him and the rest of the cast great additions and the cinematography and writing has been great so far.

    The sound design in this game is also top notch and I have nothing else to report on here.
    The music is AMAZING and extremely fitting to the SW universe. Bravo

    The Customization to a small degree is also something to be praised. It is far deeper than what I had expected. There are 5 parts to a lightsaber that can be customized at any time on your ship (which serves as a hub). HOWEVER the other customization is a bit lacking. You can only choose from external ponchos to throw on Cal. While this is nice I wouldve preferred some more options. There are also 1 off design choices for BD-1 and your ship.

    I could go on and on about how well the game is made but it is not without its flaws. As I mentioned before, the loading screens can be quite lengthy and on the harder difficulties, you are going to die.. a lot. it can be a tad annoying but not game breaking by any means.

    There is also quite a bit of backtracking. That just comes with the metroidvania type of level design. While it personally does not bother me, I can see how it may bother other people.

    DISMEMBERMENT: I understand this is a sore topic for some. This is a 2 part answer. Yes, dismemberment is in the game. non-humans are dismembered regularly and it looks and feels great. Humanoid enemies on the other hand just get scorch marks. Similar to the movies, HUMAN DISMEMBERMENT is in the game, however it is reserved for bigger story driven moments. Probably to make it more dramatic and meaningful.

    I personally do not care if stormtroopers can be dismembered regularly, but I understand how it may upset others. I am just happy to have a polished SW game as a Jedi.

    Technically speaking, I have had zero issues.
    I am on a 1070 with an 8th generation intel chip running at 3.4mhz, 6 cores 12 threads, with 16 gigs of DDR4 at 2600mhz, and at 1080p high settings I am getting well over 60fps on my 144hz VRR display, it is smooth as butter. Playing the game through Origin.

    All in all, this game is a dream for any Star Wars fan. it is not perfect, but it is excellent. EA has beating Star Wars fans down long enough. Respawn has come to save the day and everyone who has been thinking about getting this game needs to go out and buy it! We need to reward Respawn for a job well done and also tell EA that these are the types of games we want out from the SW franchise.
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  99. Nov 15, 2019
    9
    While I've encountered some graphical bugs (parka in one of the earlier scenes spazzes out at the shoulders, lightsaber sticks out and doesn't react properly with the physics) I have so far enjoyed my brief playtime on PS4. There's plenty of exploring to do, and I'm sure several tough minibosses like the first one I've encountered, and you do need to back track at some point for manyWhile I've encountered some graphical bugs (parka in one of the earlier scenes spazzes out at the shoulders, lightsaber sticks out and doesn't react properly with the physics) I have so far enjoyed my brief playtime on PS4. There's plenty of exploring to do, and I'm sure several tough minibosses like the first one I've encountered, and you do need to back track at some point for many interesting looking side puzzles. Combat seems abit too easy in story mode, and abit too tricky against the bosses on Jedi Knight, but I'm sure I'm not quite fluent enough with the controls to manage some of the more difficult fights just yet.I look forward to spending time and perfecting the game in the next few days, since someone at least has nearly already done so, at least on PS4. Expand
  100. Nov 15, 2019
    9
    A fun mix of God of War, Uncharted, and Dark Souls all wrapped up in a Star Wars Metroidvania. Tight and responsive combat, with higher difficulties adjusting damage received and shorter parry windows, make the game as challenging as you’d like at any time.

    It’s good to have a great Star Wars single-player experience after the controversy of Battlefront II. Respawn really hit this one out
    A fun mix of God of War, Uncharted, and Dark Souls all wrapped up in a Star Wars Metroidvania. Tight and responsive combat, with higher difficulties adjusting damage received and shorter parry windows, make the game as challenging as you’d like at any time.

    It’s good to have a great Star Wars single-player experience after the controversy of Battlefront II. Respawn really hit this one out of the park.
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Metascore
81

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 32
  2. Negative: 0 out of 32
  1. CD-Action
    Jan 10, 2020
    90
    Fallen Order is a must have for Star Wars fans and the best Star Wars game in years. Both literally and figuratively: the Force is strong with this one. [01/2020, p.42]
  2. Dec 19, 2019
    88
    Star Wars Jedi: Fallen Order gives its best on PC, delivering an awesome experience in 4K and 60 frames per second with advanced visual effects.
  3. 80
    An excellent entry into the new Star Wars canon.