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6.2

Mixed or average reviews- based on 743 Ratings

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  1. Feb 6, 2021
    8
    This is yet another game where if I see someone give it a 10 or a 0 I just assume they're stupid or arguing in bad faith. The 6.2 that its currently at I feel is fair if not a bit harsh.

    If you want a star trek game online, this is it, and most likely there is not going to be a better attempt in quite some time. The combat (Both ship and ground) Is good, I have friends who don't even
    This is yet another game where if I see someone give it a 10 or a 0 I just assume they're stupid or arguing in bad faith. The 6.2 that its currently at I feel is fair if not a bit harsh.

    If you want a star trek game online, this is it, and most likely there is not going to be a better attempt in quite some time. The combat (Both ship and ground) Is good, I have friends who don't even like/know anything about star trek who has played who like the combat well enough, it's not great but its not bad.

    The real issue with the game is just that **** not very star trek overall...
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  2. Mar 4, 2019
    8
    This review was posted on Steam 5 Feb, 2018 at 1:07pm by me. I am plagiarizing myself because I am too lazy to write another one, and that review would most likely end up like this :)

    I've been playing this game for 5 years in a row, and I will play until it's death. Why? Because the game is gamer friendly. Why made this statement even if there are lootboxes and sometimes pay 2 win
    This review was posted on Steam 5 Feb, 2018 at 1:07pm by me. I am plagiarizing myself because I am too lazy to write another one, and that review would most likely end up like this :)

    I've been playing this game for 5 years in a row, and I will play until it's death. Why? Because the game is gamer friendly. Why made this statement even if there are lootboxes and sometimes pay 2 win aspect? First thing first, you can get THREE free Tier6 ship per year, those ships have useful perks, also you can build a good set without any spending because you have options to grind them(and slaps this Endevour system in your face every day after reaching level 60. This system gives you a lot of in-game credits per day if you have time for dailies, and if you play well, you can loot trash items in battlezones, and sell them or simply salvage them for item stat reroll salvages.). The game have a TON of features like Admiralty, Duty officers, reputation(endgame) system(don't forget the game have nearly the same amount of active missions like The Nxxt Ganeration had [also doing missions gives you items that helps you progress]). Good perks are locked behind crates, BUT plenty of ZEN store ships have literally the same ability and also a lot cheaper than getting a lock box ship with literally no chance at all.
    -- Suggestion: If you have 30 euros for it, buy Arbiter T6 battlecruiser for a start, it gives you 50percent less weapon energy consumption for 30secs if you activate emergency weapon 1-2-3 ability, with it you can maximize DPS easily, BUT! without it you can play well. There is a trick: Achieve delta reputation Tier4, slap "Enchanced Rending Shots" on ground and ship reputation slots. Voila, you do critical hits more frequent! And if you get a [CritD]x2 blue build(because thats a lot cheaper than a purple build for first build), you will combine frequent crits with bigger hit damages.--
    Honestly, if the whole game is free, why would you bother if the game has microtransactions, it is OPTIONAL, it's like a cheat code to skip some content in-game in singleplayer games, but it has a price because it is a service in MMOs. Be smart, don't spend thousands of dollars for lockboxes, there are always methods to maximize your DPS and have a lot of fun wthout spending a cent.

    Cheers, and have fun!
    - Sunlight the Pony
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  3. Mar 4, 2021
    8
    Reccomend to all Trek fans out there. Basic gameplay is good. Work your way up to the top of your division. Would recommend you have a second character slot if you wanna play free.
    DOWNSIDE: Horrible ground battles
    Better than console ports
  4. JamesW
    Feb 16, 2010
    7
    overall the game has some solid points. space combat is fluid and just as much fun as other star trek games like starfleet command. ground combat still has some issues like not having an active cover system. a lot of small things is what kills this game. unfinished tool tips. and the lack of a real starting area.
  5. bc
    Feb 2, 2010
    7
    **OPEN BETA REVIEW** Overall the game is fun and people who are fans that casually enjoy Star Trek and MMOs should enjoy this casual MMO. I played the open beta and found that it felt like a single player game with multiplayer added in for good measure; where the good measure means subscription costs of $15/monthly and the rights to DRM the game (i.e. change anything they want, add in **OPEN BETA REVIEW** Overall the game is fun and people who are fans that casually enjoy Star Trek and MMOs should enjoy this casual MMO. I played the open beta and found that it felt like a single player game with multiplayer added in for good measure; where the good measure means subscription costs of $15/monthly and the rights to DRM the game (i.e. change anything they want, add in micro transactions later, etc.) If this were marketed as a single player game without the subscription costs of $15/month I would pay a box price of $39.99. However, it is not and as such I will not be subscribing to STO. I do not feel that the amount of content is enough to keep my interest for many months while paying the subscription costs. To conclude: Fun game, but costs do not equal value. Expand
  6. ChrisM
    Feb 12, 2010
    7
    Has a lot of potential, was very shaky at launch with many server blackouts and random disconnects. How ever this game has a lot going for it, although end game content is lacking it is still very enjoyable for the casual gamer. If your a trekkie fan pick this up, if you are not a trekkie fan but are interested...watch the shows first then pick up a copy. If your just looking for another Has a lot of potential, was very shaky at launch with many server blackouts and random disconnects. How ever this game has a lot going for it, although end game content is lacking it is still very enjoyable for the casual gamer. If your a trekkie fan pick this up, if you are not a trekkie fan but are interested...watch the shows first then pick up a copy. If your just looking for another random MMO to play, hold off for a bit while the game is being polished more. Expand
  7. JeffreyS
    Feb 20, 2010
    7
    A heck of a first salvo. The game looks beautiful and the universe is vast. There is much repetition in the quests and the ground combat is rather stiff and limited. Exploration on planets is limited and you can't wander around the starships. However, it's a fresh MMORPG and the potential is infinite. If Cryptic really puts their collective noses to the grindstone, this is gonna A heck of a first salvo. The game looks beautiful and the universe is vast. There is much repetition in the quests and the ground combat is rather stiff and limited. Exploration on planets is limited and you can't wander around the starships. However, it's a fresh MMORPG and the potential is infinite. If Cryptic really puts their collective noses to the grindstone, this is gonna be the greatest online game ever made. Blizzard, with their World of Warcraft, should be looking over the shoulder. This one is coming at 'em at light speed. Expand
  8. FredH
    Feb 14, 2010
    7
    Fun, addictive, and totally incomplete. Yet another MMO launch in which the product was evidently rushed out the door by an eager marketing department, ST:O features a great core game obscured by dozens of critical bugs, server failures, and omissions of features common in almost all other MMOs (things like chat spam filters, the ability to sort the auction house, set the home base for Fun, addictive, and totally incomplete. Yet another MMO launch in which the product was evidently rushed out the door by an eager marketing department, ST:O features a great core game obscured by dozens of critical bugs, server failures, and omissions of features common in almost all other MMOs (things like chat spam filters, the ability to sort the auction house, set the home base for your character to use a recall to, etc). Cryptic's support has been totally overwhelmed by the amount of user complaints, and as such it's taking a while to get everything in shape. Still, there's a lot of potential here, and I'm looking forward to seeing it develop. As for gameplay itself, it's a pretty standard MMO design in many ways. Space combat is a lot of fun, and the different ship types really do require different styles. Ground combat is cookie-cutter and boring, and I haven't seen such a dearth of mission environments since the original Mass Effect - almost every ground mission looks like one of 4 or 5 different templates and has the exact same goals. Still, the joy of flying a starship can't be understated. Expand
  9. ShawnO.
    Apr 22, 2010
    7
    I'm going to have to agree with Don H. on this. First, fanboy expectations of this game are a little ridiculous and quibbling over nonsense like the scale of the star systems is stupid. Do you really expect for space travel from Earth to Bajor to be in real-time? That would make for one exciting experience, wouldn't it? Beyond that, the jury was out on this game way too early. I'm going to have to agree with Don H. on this. First, fanboy expectations of this game are a little ridiculous and quibbling over nonsense like the scale of the star systems is stupid. Do you really expect for space travel from Earth to Bajor to be in real-time? That would make for one exciting experience, wouldn't it? Beyond that, the jury was out on this game way too early. I'm not an MMO player and I wouldn't give someone a nickel to play WoW as I have no interest in the genre but I am a gamer and a Star Trek gamer at that and I bought a lifetime mebership as well only for the fact that if I get two years out of it, it will be paid for. That being said, I haven't played the game in over a month and I just got back into it this week and the improvements that have already been made have been dramatic. I'll be the first to admit that I began playing this thinking to my self, "that's it?" as there really wasn't much of a difference between the closed-Beta version of the game and the initial release. I'm amazed at how much better it has become in just the past 6 weeks. The complaint about not having any incentive to team up... gone. I have been in a multiple battles in the past three days that have required assistance from fellow players or I would not have been able to beat them and that's in space and on the ground. One of the biggest complaints I had was that the missions were dull and simplistic with little storyline and and the same generic tasks. That to, albeit not perfect, is improving. Cryptic seems very receptive to the input of the players and they seem to want to make the experience improve by continuing to evolve it. In my opinoon what happened s that they released this game ealrier than they really wanted towhich is why it seemed "not finished." Also, something that really bugs me is when players complain that an MMORPG is subscription based. Grow up, you big babies. It's an open-ended environment that need to be constantly maintained and Cryptic doesn't bombard you with advertisements and doesn't make you buy upgrades. if you had asked me last month where this game ranked, I'd say a 5 but today it's a solid 7.5. It's not quite an 8 so I'm leaving it at 7 but Cryptic that they really care about this product to improve what needs to be improved. Expand
  10. Dec 5, 2012
    7
    I had lots of fun and ended up logging over 100 hours in this game (when it was still a pay to play title no less!). The space and story line is well done, but ground battles are terrible. Really should have just done FPS mechanics on the ground and stuck to their well made space battles. Missing some depth in space as well as far as gameplay, but overall pretty fun. Thinking aboutI had lots of fun and ended up logging over 100 hours in this game (when it was still a pay to play title no less!). The space and story line is well done, but ground battles are terrible. Really should have just done FPS mechanics on the ground and stuck to their well made space battles. Missing some depth in space as well as far as gameplay, but overall pretty fun. Thinking about going back maybe in the new year and check out some new episodes! Graphics were also well done, but could have been better. Expand
  11. Mar 13, 2012
    7
    I have played this game since the BETA testing. I originally signed on because I am a huge Star Trek fan so naturally at first I was captivated by the lure of the Star Trek universe in an MMO. After playing for a few months this allure wore off and I realized that underneath STO was a flawed game. There was little in-game content outside of the basic missions and the PVP arenas wereI have played this game since the BETA testing. I originally signed on because I am a huge Star Trek fan so naturally at first I was captivated by the lure of the Star Trek universe in an MMO. After playing for a few months this allure wore off and I realized that underneath STO was a flawed game. There was little in-game content outside of the basic missions and the PVP arenas were constantly full, requiring you to wait at least an hour or more just to get into a match.

    I am happy to say that since then, STO has vastly improved. There is a ton of mission content, more upgrades and customizations and crafting content and a lot of interesting side-missions. It is still not perfect, the missions get repetitive (as in all MMO's) and the PVP wait is still a long time. Overall, if you are a fan of Star Trek you will enjoy STO, especially since it is now free-to-play.
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  12. Jun 9, 2012
    7
    When I first saw this game I was truly excited, the possibility of commanding my own starship with my own crew overwhelmed me, that was back when it was still pay to play. When I heard it was free to play I signed up to play, after playing the demo a few years earlier I new what I was getting into and I thought I would love it. I created my character using on of the best character creatorsWhen I first saw this game I was truly excited, the possibility of commanding my own starship with my own crew overwhelmed me, that was back when it was still pay to play. When I heard it was free to play I signed up to play, after playing the demo a few years earlier I new what I was getting into and I thought I would love it. I created my character using on of the best character creators I have seen in an MMO (Especially creating my own alien) I eventually settled with a trill captain an prepared to go boldly where no gamer has gone before (Pardon the pun) I delved straight in. I started playing through the story. A disappointing affair to say the least. When a brand says Star Trek, one expects much more than the general 'go in and slaughter them all' attitude in most MMO's, I was expecting diplomacy and exploration
    instead I got caught up in destruction and espionage. All that aside the foundry is a fantastic feature, the ability to create my own missions is fantastic (although I haven't quite grasped it) and again the system for character creation is great. Then their is Klingon play, it's underdeveloped and I found it horrible to play, the ability to play as 'the enemy' got me exciting but it was horrible, Cryptic have put next to no thought into the Klingon side. So in short Star Trek Online has potential, but it trips up on many hurdles, it has not stopped me from playing it and quite enjoying it.
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  13. Oct 12, 2012
    7
    7 out of 10 But to be honest about 5 of that is just for it being Star Trek and holding onto most cannon very well. The Ship, Racial, Weapons, and astronomic designs are excellent. And the story is solid if you like reading pages and pages worth of dialog, and back story thru each mission. But it makes me giddy sometimes, remembering old episodes and stories and realizing I was7 out of 10 But to be honest about 5 of that is just for it being Star Trek and holding onto most cannon very well. The Ship, Racial, Weapons, and astronomic designs are excellent. And the story is solid if you like reading pages and pages worth of dialog, and back story thru each mission. But it makes me giddy sometimes, remembering old episodes and stories and realizing I was participating in that same universe.
    But the game itself despite drastic improvements since launch. Is very basic, bland rinse and repeat gaming, which is still a minefield of bugs and glitches. Ground combat is irritating, reminding me of a broken resident evil 1 turret control scheme, combined with ridiculously borked weapons, with stats, and skills, that mean nothing to the average gamer..
    The Space Combat is alright, its mostly what I play the game for now that I have level capped cause when you cap out there really isn't much left but PVE Events and Borg Missions. PvP is almost non existence going hours at a time without an instance starting sometimes. The space controls are excellent, it just takes awhile to get used to and realize a star ship doesn't steer like a smaller craft, Its like driving a bathtub in zero g. But once you practice a bit you can get some nice maneuverability, and sometimes intense dogfights. Which I enjoy very much.
    All in All this game is especially for people who already like Star Trek and are familiar with the various story lines from the TV series. Other wise this game is a solid 2 out of 10.
    Also Cryptic seriously needs to learn consistency when it comes to Markers for mission objectives, it would make things much less irritating. Objective Markers, a compass, something!!
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  14. Nov 15, 2012
    7
    One of the best Space Combat I have ever played. Fans of Star Trek would probably like that segment of the game. However, the mission systems were a bit mundane and upsetting, I basically skipped all of it as I had no intention or mind to play them despite the rewards given. Lots of boundaries which may require you to use Real-World-Money in order to secure the best game-play. AlthoughOne of the best Space Combat I have ever played. Fans of Star Trek would probably like that segment of the game. However, the mission systems were a bit mundane and upsetting, I basically skipped all of it as I had no intention or mind to play them despite the rewards given. Lots of boundaries which may require you to use Real-World-Money in order to secure the best game-play. Although ground combats don't work out much, the space combat makes me think that STO has the potential to do even better things in the future. Expand
  15. Dec 30, 2013
    7
    It's just one of those games, If you like the show play it, If not don't play its that simple. Its a fun game if your a fan of the show since you know what's going on and understand the plot. If you someone new too star trek your going to most likely have issues since you have no knowledge on the star trek universe.
  16. Dec 10, 2020
    7
    I have spent almost three thousand hours in this game. It is a faithful adaptation of the Star Trek universe enriched by voice acting from many of the original actors. The story missions are some of my favorite moments of the game. The developers should be commended for what they have accomplished with limited resources and an aged game engine. The end game content, like many on-lineI have spent almost three thousand hours in this game. It is a faithful adaptation of the Star Trek universe enriched by voice acting from many of the original actors. The story missions are some of my favorite moments of the game. The developers should be commended for what they have accomplished with limited resources and an aged game engine. The end game content, like many on-line games, is where this game starts to have issues. I last loaded this game up late last year. At that time most of the end game content involved Task Force Operation missions with difficulty levels that went from insulting to impossible unless you were using a min/maxed build and researched the mission in detail before queuing for it. The public queues often had long wait times with high rates of mission failure. The game is free to play but aggressively monetized. The game is pretty, the ships are especially well rendered, but the underlying game mechanics show their age. There are layers of different system mechanics and multiple currencies that do not always integrate well. For maximum enjoyment, I recommend a detailed reading of the game’s online Wiki and learning how to create custom keybind scripts. Doing this made it far more enjoyable for me. Overall I recommend this game for any gamer Star Trek fans or casual MMO players. The story missions are fully enjoyable without spending money. I personally hope to see this setting rebooted sometime in the future with a modern game engine. Expand
  17. Jan 17, 2015
    7
    I must confess, all the time I get frustrated with the game and curse it out, I keep going back to it. There is a lot good here, and a some not so good. First the good. There is a ton of content. even before you get to the other tuff like New Romulus or Delta Rising, the campaign is massive and takes easily into the hundreds of hours to go through, and I am still going through it all.I must confess, all the time I get frustrated with the game and curse it out, I keep going back to it. There is a lot good here, and a some not so good. First the good. There is a ton of content. even before you get to the other tuff like New Romulus or Delta Rising, the campaign is massive and takes easily into the hundreds of hours to go through, and I am still going through it all. I am currently Vice Admiral Rank. The ships are nicely rendered, though damage visualization is nothing special. Space combat is fun and you really feel like you are commanding a star ship. At levels up to Rear Admiral lower half you get a free, progressively more powerful ship. There are ships you can purchase with better stats, but to be honest, the only ship I purchased that was worth anything was the tier three Excelsior - and it was a bit of a rip off that the console that allowed free transwarp to pretty much everywhere in the galaxy only worked on this ship. The other ships, for the most part, don't have upgrade states enough to justify their cost (twenty-five to thirty dollars - only recommended once you get to tier 5 ships). One of the worst things about STO is the control system. It is very awkward. the only way to accurately control the ship is to hold both the left and right mouse buttons together and steer. The problem with this, is that many of the special functions (consoles) are activated by clicking them (hence, no more steering of the ship, a big no-no in a dog fight) or using alt-1, alt-2, ctrl-1, ctrl-2, etc. This is awkward in the extreme. Not so bad in earlier ships with only a few consoles, but when you have a dozen or so...well it really detracts from the experience. You can steer using WASD but with nowhere close to the finesse of using the two mouse buttons.

    Ground combat has much the same problem, as in ground combat you are in shooter mode. The direction of the mouse points you in the way to go and w or s moves you back and forth. you can also strafe using D or A and double tapping any of these allows for a defensive roll. Not bad, except the special abilities in class specific kits as well as shield and hypo boosts (healing potions for the D and D minded out there) are using the same button combos as in space combat. And you need them much more as in ground combat, no mater how good your shield or body armor is, you are crap. I am trying to dodge all this stuff in coming and by the time I am fumbling with the buttons to use a hypo or shield recharge, I am dead. And this happens a lot, far more than in space combat. Really detracts from the experience. And the cool down times between uses of hypos or shield charges makes the whole thing worse.

    The difficulty settings are normal, Advanced and Epic. Normal sees you more or less matched with equal targets and if you die, no chance of injury or ship damage upon respawn. Advanced sees a chance of injury and bosses that are ridiculously difficult, especially in Advanced or I can't even imagine epic. Not so bad in Space Combat, ridiculously aggravating in ground combat. I have died maybe 4 or 5 times in 52 levels of play in space combat, I have died at least a dozen and a half times in ground combat, and it seems the difficulty level spikes after you hit Captain. I would rather have an even shot in Normal while having the chance of injury upon death, than go advanced for the full experience and die 30 or 40 times cursing away as I go. And the awkward controls, in part, are a big reason for all the dying. Also, there is no real cover system in ground combat which would make for a slower but much more enjoyable and survivable game experience.

    Still despite these and other complaints, I keep going back, because it is a fun game. But ship combat was done better in STC III (if I could meld those two games together, wowsa!) and almost anything is better than ground combat. I will not go so far as to say that ground combat is impossible, just unnecessarily frustrating.

    Final analysis -

    Enjoyable with great Star Trek lore.
    Immersive role playing experience (Ah, I remember when I was in an old Miranda Frigate, now I am in an Odyssey class cruiser!).
    Enjoyable ship combat, crap ground combat.
    Buy a Tier 5 ship and stick with it, it is the one you will keep a long time. Otherwise you will spend hundreds of dollars and most of the pay ships are not much better than the free ones at the respective Tiers.
    A good game that could be far more with better controls.
    I am glad it is F2P, I would not have paid the subscription fee...just not worth that amount of money.
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  18. Feb 16, 2015
    7
    Star Trek Online is really only for fairly serious Trek fans. The type of fan that can overlook the game's many short comings, because underneath the grim is a title with a lot of content and some serious fun.

    Some notes: - Lack of development resources seems to lead to inconsistent polish and a patch work of quality. - Space combat is a ton of fun. - Ground combat is poor. So poor
    Star Trek Online is really only for fairly serious Trek fans. The type of fan that can overlook the game's many short comings, because underneath the grim is a title with a lot of content and some serious fun.

    Some notes:

    - Lack of development resources seems to lead to inconsistent polish and a patch work of quality.
    - Space combat is a ton of fun.
    - Ground combat is poor. So poor it will drive some away all by itself.
    - Poor new player experience. Poor tutorial. Expect to do a lot of self learning and internet research.
    - Some currency grinding (dilithium).
    - Quests range from fully voiced and interesting to dull and convoluted.
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  19. Feb 28, 2018
    7
    I only really started playing this game in 2018, and so far I've been enjoying it. It's a great game for Star Trek fans. This is a free to play MMO, with multiple quadrants to explore which are full of missions to play. I've only played by myself, have not bought any microtransactions, and I'm still in early game. I've also only played as one faction so far, Starfleet.

    Pros: -
    I only really started playing this game in 2018, and so far I've been enjoying it. It's a great game for Star Trek fans. This is a free to play MMO, with multiple quadrants to explore which are full of missions to play. I've only played by myself, have not bought any microtransactions, and I'm still in early game. I've also only played as one faction so far, Starfleet.

    Pros:

    - Visuals: For a 2010 game it looks very nice (it probably got visual updates over the years)
    - Gameplay: The gameplay is very solid, combat in space feels fair and balanced. Attacking ships or objects is very satisfying. The ships really have some weight to them and the controls feel accurate.
    - Presentation: The Star Trek universe is very well repesented in this game. From the visual art-style to characters, the world makes sense.

    Cons:

    - Animation: The animations are very basic, often there's only one animation for an event (like falling, shooting, etc.)
    - Ground Combat: The ground combat has been glitchy in my experience, with enemies not approaching/attacking, guns refusing to fire, companions glitching around, and LOTS of clipping. While it ruins the immersion in the ground combat scenarios, the overall experience with these sections was still satisfactory for me.

    Informational:

    - Repetitive missions: The missions are all very similar and can feel repetitive. I don't feel like this is neccesarily a con though, because a Starfleet officer has a repetitive job. Scan this, defeat this ship, activate these things, etc. There's only just enough variation for me. The background story of missions, and locations and different types of enemies can make enough of a difference to make missions feel unique, even though to the core there's only a few different kind of missions.
    -Freemium style economy: There are multiple currencies in the game, some of which can be bought with real money. I expected this naturally, since it is a F2P MMO. Never have I felt that the 'Zen currency' has been pushed in my face, nor do I feel like some paywalls are obstructing my enjoyment of the game. Some ships are locked behind this premium currency. However, missions often reward you with 'Dilithium', which is one of the in-game currencies. This currency can be traded for Zen. Therefore, there is really no content that can only be aquired through microtransactions.

    It's worth checking it out.
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  20. AdamJ
    Feb 10, 2010
    6
    I was looking forward to this game for ages and did initially have fun playing, the space combat is well polished and the fleet actions are great fun and quite epic at times. However, the game lets itself down on the ground combat... it feels robotic and a bit cut and paste with no smoothness and its not that fun after a while. There are also still a lot of bugs in the game, some of which I was looking forward to this game for ages and did initially have fun playing, the space combat is well polished and the fleet actions are great fun and quite epic at times. However, the game lets itself down on the ground combat... it feels robotic and a bit cut and paste with no smoothness and its not that fun after a while. There are also still a lot of bugs in the game, some of which definitely should have been ironed out in the beta and the game does get repetitive quite quickly :(. i hope that cryptic do continue to invest in the game as there is a lot of potential here that just needs to be realised and perhaps in a few months time it will be worth paying over £10 (thats right £10) a month but right now i will play for my free time and that's it. Expand
  21. MadM
    Feb 11, 2010
    6
    I've never played the game, but I can tell some of the positive reviews of it here are written by company employees or company employee impersonators. The company, Cryptic, should address the issues since I bet it is simply a matter of updating the game. I'll buy it in 6 months despite the horrendous snowstorm.
  22. AdamB.
    Mar 19, 2010
    6
    This game should have taken a note from the 2009 Star Trek film. The film was loud and mindless but constantly exciting, while this game is basically City of Heroes with a Star Trek license applied. Boring, unintuitive, and difficult to get together with other players. What's the point of an online game when ninety percent of the time is spent playing alone? On the plus side the This game should have taken a note from the 2009 Star Trek film. The film was loud and mindless but constantly exciting, while this game is basically City of Heroes with a Star Trek license applied. Boring, unintuitive, and difficult to get together with other players. What's the point of an online game when ninety percent of the time is spent playing alone? On the plus side the character and ship customization are excellent, and the combat systems while humorously outdated are serviceable. It's too bad you can't explore your own ship, communicate in meaningful ways with NPCs, and create your own story; it's the usual MMO grind-fest which has been done better dozens of times by other developers. Expand
  23. ZachR
    Feb 18, 2010
    6
    The game deserve about a 6, it is not finished, plain and simple. The people here giving it 10's are crazy. The content is repetitive beyond belief. The Klingons are not even close to being finished. Its a rushed, buggy game. With such huge potential such as a star trek MMO, Cryptic has really messed up this IP, and no-body will try it ever again, atari will hold onto it and never The game deserve about a 6, it is not finished, plain and simple. The people here giving it 10's are crazy. The content is repetitive beyond belief. The Klingons are not even close to being finished. Its a rushed, buggy game. With such huge potential such as a star trek MMO, Cryptic has really messed up this IP, and no-body will try it ever again, atari will hold onto it and never let anyone make a finished game. Trekies will always give it a 10, but even they will begin to dwindle away after 3 or 4 months, the game will be dead before the end of summer. Expect a few 29.99 "expansions" which really should of been included in the release, such as playable other factions. Its worth the $50, play through the game, probably about a 50 hour game at the most, once you hit Admiral there is literally nothing to do, at all, t he game is finished, sit in a 2-3 hour PVP que, or start another charcter. The game is fun though, i was really looking forward to it, Cryptic has wasted this IP and it saddens me greatly. Expand
  24. Oct 12, 2013
    6
    This game has about 4 good points to it, but none of them are enough to make me play this game anymore than the 20 levels I've gone through. Space combat is fun if not repetitive. PVP is challenging and rewarding. The Foundry, player made content, is better (much better) than the developer content. And ships, lots and lots of ships and customizations (most you must pay cash for).This game has about 4 good points to it, but none of them are enough to make me play this game anymore than the 20 levels I've gone through. Space combat is fun if not repetitive. PVP is challenging and rewarding. The Foundry, player made content, is better (much better) than the developer content. And ships, lots and lots of ships and customizations (most you must pay cash for). Everything else just doesn't matter.

    This game has a lot of detail, unfortunately most of it is useless filler. What isn't filler is unorganized, inefficient and boring. Especially ground missions which is running through a series of hallway connected rooms activating consoles and fighting groups of enemies. Or you in a small area outside on some planet doing the same. This formula is pretty much the main aspect of ground play. Regardless of WHAT you have to do the formula to do it the same.

    If you like PVP, play this game, if you don't like PvP you won't get much from this game unless you're a diehard Star Trek fan that just wants ANYTHING Star Trek.
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  25. May 25, 2014
    6
    I know I have spent a lot of time playing, but I personally am liking it less. The game has become grindy, and with waits between updates , I feel burnt out. The game is not THAT Star Trek, which was the original reason for me getting the game. It is fairly simplistic ... could be that is fine for the masses (IE: I'm 'above average') but ... definitely worth a try, at the very least.
  26. May 20, 2018
    6
    So, let me start off by saying this: This is a Generalized review, meaning I do not speak about one SPECIFIC rrelease of STO (I.e PS4, PC, XBONE). Now that thats out of the way, let us commence.
    The Gameplay: The gameplay is fair, in all aspects. It is rather intuitive when you get used to it, but can be difficult to pick up by some people. Rating 7/10
    Graphics: The Graphics aren't quite
    So, let me start off by saying this: This is a Generalized review, meaning I do not speak about one SPECIFIC rrelease of STO (I.e PS4, PC, XBONE). Now that thats out of the way, let us commence.
    The Gameplay: The gameplay is fair, in all aspects. It is rather intuitive when you get used to it, but can be difficult to pick up by some people. Rating 7/10
    Graphics: The Graphics aren't quite good, but not terrible either, I would prefer them over others. I rate Graphics at a 6/10
    Pogression: 60 Levels (65 when V.I.L gets released), With 6 Tiers of ships, 1 of which requires ZEN (Premium Currency) to obtain, and a Sub-Tier, (T5-U). I will run through each Tier as follows.
    T1 Level 0-10, Starter Ships.
    Very weak ships that do serve their purpose for lower levels, however lose efficiency after Level 10, where more effective ships are obtainable.
    T2: 10-20, Low-Midlevel Ships
    An upgrade over T1, they have more weapons, consoles, BOFF seats etc. However they like T1, lose efficiency after level 20.
    T3: 20-30, Mid-level These ships are definite upgrades over T2, and if done right can even hold their own vs high level areas, but are still lacking in comparison to higher tier.
    T4: 30-40, Mid-Upper Level These ships are average, being more effective then T3 obviously,

    T5 & T5-U: Upper Level, These i will give a more in depth description of, they are the ships you'll see high levels use the most (Aside from T6), having the better stats, and arguably the most ships, however you are often limited in your ship choices unless you pay zen, or contribute a bunch of resources to a Fleet with a Military Shipyard T5, (For all options) There are also Fleet Variants with higher health then average, but now onto the T5-U, Most ships have this as an option, but it requires a (Surprise surprise) Upgrade Token, which you pay about $5 for, or buy them on the Exchange for a stupidly high price. Once you do this, you can level the ship up for traits, and it has increased stats Now onto T6
    T6: Level 50+ These are the most powerul in the game, earned in lockboxes, or bought for $30+, There was a event for the birthday of the game however that did give a free T6 Starship.
    Progression rating: 4/10 due to the amount of microtransaction.
    Thats all I can be bothered with typing, thank you for reading.
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  27. MikeS.
    Feb 9, 2010
    5
    I've played both, open beta and the release version. Ground combat is clumsy and poorly implemented. Essentially you stand there firing at each other with the occasional roll or knock back. No use of cover and I've actually experienced (like in space) NPCs firing through objects I can't. There's no penalty for dieing and you spawn close to where you were fighting. In I've played both, open beta and the release version. Ground combat is clumsy and poorly implemented. Essentially you stand there firing at each other with the occasional roll or knock back. No use of cover and I've actually experienced (like in space) NPCs firing through objects I can't. There's no penalty for dieing and you spawn close to where you were fighting. In fact it's almost rewarded because instead of having to be cautious when your hull was beaten down low, you can just do what you can to speed up your demise so you can zip on it with fully recharged shields and a hull without any dings in it. The quests are repetitive. There is little variation between quests and they can all be summed up as either: kill, scan, talk. Scanning by the way consists of pressing F then waiting for a bar to reach its end. In a game as this with all of the problems faced by Star Trek cast in television series or movies you'd think they could have come up with something different, even if it only happens once in a blue. While they're at it, they seriously need to fix that useless quest log and make the map more useful. I won't say the map is useless because you can see planets to travel to and just click which one you wish to head to, but it could have been made so much clearer. Why in space can my ship not do a vertical flip? Aircraft on Earth can for crying out loud. Put some direction in the quests for players new to the game or Star Trek franchise. You say go "there" but never actually give players direction on where that is. At least allow us to access a map of the other sectors while not being in them. There is no logical reason as to why we shouldn't be able to at least see the lay out. The quests seriously need their repetition toned down. I got bored out of my mind before level 8 and the only thing that has me not falling asleep at the keyboard is, well, nothing actually. I have been falling asleep playing on a few occasions. The Lamb Chop song isn't as reptitive as the quests in this game. I say this despite others having already done so because the devs apparently love repetition. The voice over narrative is dull, uninformative for the most part and wholely annoying. This game is best summed up as a multiplayer dungeon crawler set in space but with gameplay that isn't interesting in the least with sole exception with the fleet actions on some occasions (they tend to get easier later in the levels). It's buggy, has mediocre space combat, subpar ground combat (and terrible NPC pathfinding), poor narrative, annoying soundtrack (I swear one of them is some guy moaning in agony, hopefully the type of agony I have hearing that track), and doesn't offer any real callenge or innovation. Expand
  28. Raymond
    Feb 22, 2010
    5
    I like watching star trek but not a fan of it like some people are, however i do like scifi and mmo games. So what could go wrong with a game like STO ? Well just rip the mmo part off because if this is cryptic idea of a mmo then they have got to be kidding. If you disagree fine, but the whole aspect of a mmo is that you dont feel alone but are playing with thousands of other players. I like watching star trek but not a fan of it like some people are, however i do like scifi and mmo games. So what could go wrong with a game like STO ? Well just rip the mmo part off because if this is cryptic idea of a mmo then they have got to be kidding. If you disagree fine, but the whole aspect of a mmo is that you dont feel alone but are playing with thousands of other players. There might be some hope but as the game stands now maybe the true star trek fans can enjoy it I however was quite bored after 2 weeks. And i really tried it but its just the same thing over and over. But there is still potential however i will look at it again in a few months see if it has improved. But there are better mmo's out there. Expand
  29. MikeM
    Mar 2, 2010
    5
    It's a pretty standard MMO with a very thin veneer of Trek on it. In short, this game is more MMO than Trek, and the MMO part of it is nothing special. Even old Trek games got the LCARS-style UI in the game right, but not this one. Missing are all the great Trek bloops and bleeps you hear when interacting with a colorful, stylized interface. Voice response is spotty and often wrong It's a pretty standard MMO with a very thin veneer of Trek on it. In short, this game is more MMO than Trek, and the MMO part of it is nothing special. Even old Trek games got the LCARS-style UI in the game right, but not this one. Missing are all the great Trek bloops and bleeps you hear when interacting with a colorful, stylized interface. Voice response is spotty and often wrong ("left shields failing" instead of "port shields failing", for example). The game is a standard leveling treadmill. The skills list is vast and confusing. Itemization is a standard collection of stats and like in every MMO after you upgrade anything you'll be hard pressed to tell a difference on your next outing. Ship combat is a boring affair of button mashing, with players blowing up enemies by the dozen; missing is any sense of strategy or diplomacy. In the Trek universe, ship combat is an elegant dance where knocking down a target's shields is usually enough to get them to open hailing frequencies and negotiate; in Star Trek Online you just blow up the whole enemy fleet (one player can kill half a dozen enemies easily) and maybe something drops loot. For ground combat, there doesn't seem to be a stun setting; again, you just kill enemies by the dozen and win the occasional loot drop. Traveling anywhere is slow and boring, and it seems that every star system is just chock full of asteroids that don't obey the laws of physics. Available activities presented by the game are unclear, as are the player's options when setting his own goals. Save your money. Expand
  30. JohnE
    Feb 16, 2010
    5
    The Game looks great and does have some fun qualities. But it quickly got REAL boring for Me...Way too much repetitive Space Combat and not nearly enough Ground. I actually did not mind the Ground Combat, for what it was worth. Not nearly enough true Planetary exploration for a Game with this IP...I know it's early, but this Game did not catch My attention enough to Play it for more The Game looks great and does have some fun qualities. But it quickly got REAL boring for Me...Way too much repetitive Space Combat and not nearly enough Ground. I actually did not mind the Ground Combat, for what it was worth. Not nearly enough true Planetary exploration for a Game with this IP...I know it's early, but this Game did not catch My attention enough to Play it for more than the 1st week...I was REALLY disappointed overall... Expand
  31. DanielT
    Feb 7, 2010
    5
    Has some good bits such as the large fleet battles but the missions are just too repetitive at the moment and everything feels a bit rushed and unfinished to me. Could have done with a few more months in development to make it a more satisfying experience in my opinion.
  32. Dallas
    Mar 1, 2010
    5
    At first i was really looking forward to this game. Love the Star Trek Universe aspect with the familiar characters and locals. Space Battles are cool albeit a bit drawn out at times and repetitive. What kills this game for me are the buggy / boring ground battles. I've played alot of first person shooters and i find the ground battles in STO to be about 5 to 8 years behind At first i was really looking forward to this game. Love the Star Trek Universe aspect with the familiar characters and locals. Space Battles are cool albeit a bit drawn out at times and repetitive. What kills this game for me are the buggy / boring ground battles. I've played alot of first person shooters and i find the ground battles in STO to be about 5 to 8 years behind graphically and engine wise. I will not be playing this for much longer and will not be continuing after my 3 months i paid is up. Just too many better games out that do it so much better. Expand
  33. AzrielS
    Feb 21, 2010
    5
    As a huge Trek fan, I will keep my account only in the hopes that it will get better with time. I was immensely excited for the release of the game. I jumped right in when Beta access was granted, and played through head start and launch. I just don't have any desire to play through the content that is currently available. The game, as it stands, is rather dry, shallow, and As a huge Trek fan, I will keep my account only in the hopes that it will get better with time. I was immensely excited for the release of the game. I jumped right in when Beta access was granted, and played through head start and launch. I just don't have any desire to play through the content that is currently available. The game, as it stands, is rather dry, shallow, and underwhelming. Ground combat is bland and uninspired. Character classes/specialties are almost meaningless; you can play through the game as a Tactical Officer in an Escort ship or a Science Officer in a Cruiser in an almost identical manner. The positive is the space combat. It is really engaging, and I really enjoy the times when there are tons of ships battling in close proximity. Wait six months to a year, and this game might be really great. Expand
  34. AlexF
    Feb 9, 2010
    5
    Anyone who says this game has a steep learning curve needs to play Eve Online. That being said, the game is mediocre and boring after about the first 20 levels. As said they also forget what the star-trek universe was about, exploration. If it weren't combat based however itwould probably just be a boring game. All in all, we see a lot of what Cryptic has copied, or just plain done Anyone who says this game has a steep learning curve needs to play Eve Online. That being said, the game is mediocre and boring after about the first 20 levels. As said they also forget what the star-trek universe was about, exploration. If it weren't combat based however itwould probably just be a boring game. All in all, we see a lot of what Cryptic has copied, or just plain done wrong (ship combat becomes boring after you kill the same sets of mobs 50+ times), and little that seems to be interesting, or done right. Expand
  35. AaronM
    Mar 8, 2010
    5
    I've been playing since launch, and while I will say that the game is very enjoyable, it is just that...An enjoyable GAME. People expecting the kind of MMO experience that will suck you in and you won't want to leave are going to be sorely disappointed, as Cryptic hasn't even been able to provide much more than a few story driven missions, coupled with a massive number of I've been playing since launch, and while I will say that the game is very enjoyable, it is just that...An enjoyable GAME. People expecting the kind of MMO experience that will suck you in and you won't want to leave are going to be sorely disappointed, as Cryptic hasn't even been able to provide much more than a few story driven missions, coupled with a massive number of generic missions that have little to no story. To add insult to injury, Cryptic neglected to put into place any system that would allow any group of people larger than 5 to get into the same instance. There is no "raid" group function, and therefore it is virtually impossible for a fleet/guild to actually be able to get into the same instance of an encounter. This makes the Multiplayer aspect severely limited and makes the reasoning behind joining a fleet to be somewhat laughable. On top of that, may of the developer interviews have been oddly reminiscent of City of Heroes when Cryptic decided to implement changes that completely alienated existing gamers, causing them a loss of 54% or so of their players, and triggering the sale of that game to NCSoft. It is a great game for fun, and reminiscent of SFC III, but if you're looking for an engaging MMO that lets you do more than fly in and shoot to blow things up, you will be sometimes happy, and most of the time disappointed. I'm hoping Cryptic will be more forward thinking, but for my money, I'll be going into something else as soon as my sub is up. Expand
  36. BrockB
    Feb 12, 2010
    5
    Being a huge trekkie I was so excited about this game. It is fun, has a great Trek like soundtrack, beautiful and interesting. It is just severly lacking in content. This problem in an MMO is huge. There are many people hitting lvl cap already, I'm personally am 3/4 there without playing night and day. The game is very repetitive, and has a terrible crafting system. PvP is really Being a huge trekkie I was so excited about this game. It is fun, has a great Trek like soundtrack, beautiful and interesting. It is just severly lacking in content. This problem in an MMO is huge. There are many people hitting lvl cap already, I'm personally am 3/4 there without playing night and day. The game is very repetitive, and has a terrible crafting system. PvP is really fun, expecially Fed vs Klingon but there are some serious imbalance issues. It was a fun game while it lasted, but there is no way this game is going to keep most people interested more than a month in the state that it is in. It's an MMO though, and will continue to grow over time. Expand
  37. RobertD
    Feb 14, 2010
    5
    great game, Lacks content amd game play real clunky ala Button smashing, spaceship controls the vertical controls on the ships need something to be changed as you cant fo stright up or down more of like a spiral, ground combat could be better if you could actually target instead of firing at whatever mob is closest to you, no real information on what the character skills or the stats of great game, Lacks content amd game play real clunky ala Button smashing, spaceship controls the vertical controls on the ships need something to be changed as you cant fo stright up or down more of like a spiral, ground combat could be better if you could actually target instead of firing at whatever mob is closest to you, no real information on what the character skills or the stats of certain modules(char or ship) actually do and the Mouse over tooltips on the items sometimes have other items information appear in them so while your looking at a photon torpedo you see information for a Phaser bank. Last dut not least is the Servers which cryptic can't seem to keep up. In my opinion dont buy this untill 6 to 12 months from now unless you like paying for a game that is...well i was gonna say 20% complete but I will change that to 50% as the game is playable and does entertain for a bit(while the current content lasts). Expand
  38. Aug 23, 2010
    5
    If you have A) never played MMOs before, B) are a Star Trek fan, C) only want to play the Federation, and D) only play about an hour a day, you will probably really enjoy STO. However, if you are used to the "standard" amount of content in most MMOs, want to play Klingons, and play alot you will probably find yourself with nothing to do very quickly. To sum it up, STO was released about aIf you have A) never played MMOs before, B) are a Star Trek fan, C) only want to play the Federation, and D) only play about an hour a day, you will probably really enjoy STO. However, if you are used to the "standard" amount of content in most MMOs, want to play Klingons, and play alot you will probably find yourself with nothing to do very quickly. To sum it up, STO was released about a year too early. Sure, it could be a great game a year from now, but thats not how reviews work, so see my score above for how STO currently is. Expand
  39. Aug 5, 2012
    5
    I feel its wrong of people to give a game with as many bugs as this 10/10. 10 means perfect and this game is far from perfect. Cryptic have added more stuff since launch but have totally failed to iron out even the simplest bugs. I have made PD games since 1989 and I can see where the developers have been lazy or not thought about design. Eg planets merging with background planes. ObjectsI feel its wrong of people to give a game with as many bugs as this 10/10. 10 means perfect and this game is far from perfect. Cryptic have added more stuff since launch but have totally failed to iron out even the simplest bugs. I have made PD games since 1989 and I can see where the developers have been lazy or not thought about design. Eg planets merging with background planes. Objects placed on the skybox. Overuse of asteroids etc so Cryptic are forced to have really short pop up (just reduce the number of objects Cryptic jeez!). But the main thing that winds me up is your away team using devices out of combat..... I mean why? If you're a Trekky then this game is a must, if you like your games to work and last longer than a week then avoid this game. Expand
  40. Mar 20, 2011
    5
    The game is repeating it self over and over again. Exploration is about seeing exciting new worlds, finding/solving mysteries, discovery, adventure, to boldly go where no man has gone before. Well with STO I felt like I didn't want to explore after a point, of endless silly scanning around for anomalies. Ground combat is appalling and most focus is on space combat, of which I am not aThe game is repeating it self over and over again. Exploration is about seeing exciting new worlds, finding/solving mysteries, discovery, adventure, to boldly go where no man has gone before. Well with STO I felt like I didn't want to explore after a point, of endless silly scanning around for anomalies. Ground combat is appalling and most focus is on space combat, of which I am not a great fan. After playing STO for about a year I would describe the game as mediocre, only thing great it was hearing Spock talking and the jokes in chats about Sulu and Kirk. Now I returned playing WoW and EVE for sometime (like most ppl I know) and am waiting for SWtOR which looks quite promising btw. Expand
  41. Aug 20, 2014
    5
    Interesting game, only about 2 weeks worth of content. After that the story runs out, the only thing left is grinding for slightly better gear. There is little to no progression after completing the story, the only progression comes form reputation that you don't even need to be online to complete.

    My Biggest complaint however, comes from the fact that my best friend was banned
    Interesting game, only about 2 weeks worth of content. After that the story runs out, the only thing left is grinding for slightly better gear. There is little to no progression after completing the story, the only progression comes form reputation that you don't even need to be online to complete.

    My Biggest complaint however, comes from the fact that my best friend was banned permanently for sending me a private message which contained my Fleets website. No warning, instant ban. The system and policies behind this are asinine and are why i cannot recommend anyone play this game. Perfect world says they'll reinstate his account his account when he issues a statement that he was sharing "illicit" materials - they were not. I come to find out that several of our fleet Admins have been banned for the same reason.

    Other minor complaints, the game feels rushed / low budget in a lot of respects. Many of the uniforms are bugged, having only half of the gear showing up and completely inadequate information regarding various damage types and differences between them.

    The positives, the game isnt pay to win as so many other free to play models are. You can legitimately get everything within the game without using money (though this will take you longer) by trading dilithium for Zen on the trade market.

    The game plays (in space) almost exactly like the old Orion Pirates star trek game that was released 10 years ago, same graphics and everything. I feel they could have done better.

    I will continue to play this game from time to time until, at some point, they arbitrary ban me, at which point i will go somewhere away from perfect world inc. and i'll be perfectly fine with that.
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  42. Dec 22, 2011
    5
    Quit after 5 hours or so. This game really would only appeal to hardcore Star Trek fans in my eyes. Graphics are good for an MMO. Space flight is ok because you can control your own ship. Rest is just honestly boring and not much fun. It is going FTP soon though but honestly I wouldn't even download it if it was free.
  43. May 15, 2012
    5
    Overall an ok game. it has good graphics and its pretty cool because it is a star trek based game (star trek=awesome). The variety of ships and weapons is great and the universe is huge. However, i am giving this only a five for a few reasons. 1: The missions are extremely repetitive and seem to be all exactly the same. 2: The game is very complicated and updates a lot and if you are likeOverall an ok game. it has good graphics and its pretty cool because it is a star trek based game (star trek=awesome). The variety of ships and weapons is great and the universe is huge. However, i am giving this only a five for a few reasons. 1: The missions are extremely repetitive and seem to be all exactly the same. 2: The game is very complicated and updates a lot and if you are like me and have bad internet connection its not going to be fun. 3: It is far too complicated and lacks gameplay and game control instructions. 4: The space battles are boring. 5: it takes way to long to load all the different areas in the game. Overall its ok. 5 out of 10. Expand
  44. Jan 25, 2014
    5
    I bought STO when it first came out, and found it clunky, unpolished, and just not that fun to play. A few years later I have re-visited it now that it has the "legacy of Romulus" re-brand and plenty of time to improve. Once I'd worked out how to link my new download with my old STO purchase - and found little or no benefit to having paid £50-odd over what anyone downloading the free gameI bought STO when it first came out, and found it clunky, unpolished, and just not that fun to play. A few years later I have re-visited it now that it has the "legacy of Romulus" re-brand and plenty of time to improve. Once I'd worked out how to link my new download with my old STO purchase - and found little or no benefit to having paid £50-odd over what anyone downloading the free game has) I discovered how little improvement there seems to have been in the intervening years. My starship has twice got "stuck" colliding with other objects, in the second instance the game became juddered, jumped, became unresponsive, and left me open to being pummeled to death by Klingons because I couldn't steer, fight back, quit the mission. When I force close the program and log back in I'm still stuck in the same juddering mission unable to quit to the galaxy map. Missions are borked either by this weird stuck-and-judder problem I seem to get, or by the game's failure to detect that you've actually finished a mission, or by poorly written quest updates that you have to Google to deciper. When missions work, they are mostly very dry fetch or kill quests. My desire to see a living Star Trek universe was great, and at least there is plenty of Star Trek in the design. But the universe feels empty and restricted - small stations, limited freedom between linear quests. A bizarre combination of a quite lovely warp area map, let down by a flat, un-interactive galaxy map, add to the feeling of incompleteness. Much is made by some reviewers out of the ability to customize ships or appearance - but it seems to come at the expense of gameplay, which revolves around dull, repetitive, pillar-to-post missions. Some people seem to like the space combat - but we're not seeing it from a bridge so this immediately felt less Star Trek-esque to me. It's also restricted to a sort of deep plane (rather than the 3D of space) so it feels less like space combat than the original Elite! Combat consists mainly of Warcraft-style button pushing with a little scope for steering tactics (e.g. broadsiding with phasers to bring the shields down, then turning to face to unleash a finishing torpedo). STO could have been so good! But how long do you really want to spend being told to run from one person to another, then pushing "1" or "2" repeatedly while bad guys fall over, however attractive the scenery and backstory? Expand
  45. Apr 24, 2014
    5
    As games go this is one that should be used as a great idea turned into a dismal failure. Instead of fixing the bugs and glitches which are numerous they decided to add more content, and forget about writing them a stern note on the bugs you have, they appear to be deaf as well as incompetent.
  46. Oct 30, 2014
    5
    This is a review coming from someone who entered the game in late 2014. I am not exactly a hardcore Star Trek Fan, but I did like the franchise so I decided to give this game a go. STO offers a decently long campaign where you can choose to be either a Federation, Romulan or Klingon character, though only the beginning of the missions are unique to the factions, the later parts of theThis is a review coming from someone who entered the game in late 2014. I am not exactly a hardcore Star Trek Fan, but I did like the franchise so I decided to give this game a go. STO offers a decently long campaign where you can choose to be either a Federation, Romulan or Klingon character, though only the beginning of the missions are unique to the factions, the later parts of the story are similar. The game is also open world, with many different systems and sectors to visit. Most of the story is told through reading, either from other NPC and cut scenes. Some of the story even continues or relates to the television series of Star Trek, which is nice. Gameplay is third-person, with the option to switch to a first person like. Combat includes both ground combat (character vs NPC etc.) and space combat, including both PVE and PVP. Combat is pretty decent, with different tactics to go about in ship combat. There are a large variety of different weapons, gadgets, abilities and other equipments to go with your play style. Different grades and rarity of items exist, with the good items being hard to find. Almost all the ships from the star trek lore is in this game, from the Klingon Negh'Var to the Sovereign to even Dominion and other alien ships. Overall I did like the game play and the story, I had alot of fun from it.

    Those were the good part of the game, now this is the bad part of the game. During the campaign, most of the story is through reading and combat, it gets dull quickly as a new player, you would be drawn into things like trying to level up to add more skill points, gain access to new ships, thus you would be tempted to just skipping all the reading and just quickly finishing missions. A lot more interaction could be used in the story. Then next, endgame content. After completing the story, you would only have normal MMO things left to do, which is to grind for currency, rare weapons, getting new traits, new ships and so on. You can enter dungeon like PVE game mode with fleets to earn items. However I find some extremely large problems for the end game content. Firstly, the ships. By playing through the campaign to level up, you will be granted free ships from a small selection of choice, starting from small escorts to larger cruisers, then battle cruisers. A total of 5-6 free ships. once you get the last ship which is the battle cruiser, the previous ships are mostly obsolete as they have less stats. However, the normal currency in this game, earned through selling unwanted items, or completing missions, cannot be used to buy any ship that would be at the same level as your last free ships, or better. A small choice of them requires Dilithium crystals, another primary currency. The problem is that you can only obtain the currency in 'ore' form, and to convert it, it's free but you can only convert 8000 a day. And the good ships that cost Dilithium cost like 120000 crystals! That would take you hours after hours of grinding, and even then you have to wait for 15 days. The majority of the good ships, that is 'Tier 5 and Tier 6', the biggest problem is that they can only be bought in 2 ways, real world money currency, Zen, or converting crystals to Zen then buying it. Each good ships cost way too much! Probably any player would want one of the faction specific dreadnoughts, like the Romulan Scimitar or the Federation Odyssey class. However 1000Zen cost $10, almost all of the good ships cost 2500-3000 Zen. That means each ship is about $25! You can earn your way up to buy it without real money but it will take you forever. With the current exchange rate of Dilithium to Zen from other real players, it will take roughly 50 days to convert 400k crystals to 2500Zen! And thats just for 1 ship and for 1 character! There are over 20+ of the good and nice ships in this game! There is currently no other way to go around this. This means that after enjoying your free new ships, you be stuck with that 1 cruiser for at least a month, and that is if you are really a hardcore MMO playing everyday! And this is just for ships. Both your character and your ships have intensive item customization. All the ultra rare items mostly cost way too much, or require a hybrid currency of Dilithium and others like fleet credits. All of these completely kills any endgame content unless your willing to fork out at least a hundred dollars. I have not played much of PVP, but I hear that the tier 6 ships is quite imbalanced for PVP.

    Overall, I played the game for about 6 days, putting hours into my Klingon character to level 55.
    While the story is decent, if your willing to read everything, the game quality is average, the graphics are extremely dated especially in this year 2014, and the game after the story is basically all the things you will see in an average MMO, just that its all spaceships. I cant really see any value putting hours into grinding in this game, and with an average quality, its a 5/10 for me.
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  47. Nov 23, 2018
    5
    I thought this was going to be the Star Trek of all Star Trek games. Being able to explore the Galaxy, find danger lurking within space from enemy players, and great ground combat. It is not that at all. First, the game is not finished. You can play as the Federation or the Klingons. You can also play as the Romulans, but they are a half faction and you have to ally with either the Feds orI thought this was going to be the Star Trek of all Star Trek games. Being able to explore the Galaxy, find danger lurking within space from enemy players, and great ground combat. It is not that at all. First, the game is not finished. You can play as the Federation or the Klingons. You can also play as the Romulans, but they are a half faction and you have to ally with either the Feds or KDF at the end of the Romulan story arc. There is no Cardassian faction, but you can make on in the character creator. There are no Cardassian ships except from old lockboxes. There is PVP, but it's very unbalanced. If you're F2P, you'll be largely outclassed by players foolish enough to spend hundreds of dollars on the ships they pump out. They re-use the same ships in different tiers. For example, tier 1-6. A tier 3 ship will be vastly outclassed by a tier 6 ship. If you're grinding away in a tier 3 ship to get a tier 6 ship, you may as well forget PVP because you'll just get owned. In other MMOs, they have battlegrounds or warzones with appropriate level and gear to practice and play in making PVP balanced more or less. Not happening in STO. In fact, PVP is virtually non-existent at this point. The greedy devs were more interested in creating a huge cash grab to bleed the wallets dry of people who are foolish enough to buy from them. However, there are some nice things about the game. If you like Star Trek you'll probably enjoy it. They made the crafting system better, so you can craft yourself some starting gear. It's no where near as good as end game gear, but it'll get you through the Task Force Ops. The music is OK. Weapon sounds and phaser animations need work. For example, the photon torpedo sounds like a TOS Photon, and the phaser beams are too wide. They don't behave or look anything like phasers from the show. Expand
  48. Mar 17, 2023
    5
    The old engine kind of ruins most things in the game. It's slow to download and laggy ,takes too much space, hard to play....
  49. BrianN
    Feb 6, 2010
    4
    The best thing going for this game is the character creation at the very start of the game. You can change almost everything about your character's face and body, even your uniform color scheme. From there it goes down hill. Ground combat is glitchy and dull. You spend the entire time pressing one or two buttons over and over. Space combat is similar but without a group of 4 NPCs The best thing going for this game is the character creation at the very start of the game. You can change almost everything about your character's face and body, even your uniform color scheme. From there it goes down hill. Ground combat is glitchy and dull. You spend the entire time pressing one or two buttons over and over. Space combat is similar but without a group of 4 NPCs following you for help. Instead now you press "fire all weapons" over and over while spinning in circles. Quests are dull and lifeless. Differences in quest types are very few. You're constantly fighting the same kinds of ships and ground enemies. There is little to no change in the game, and I played until level 30 or so. Ship tier customization is a joke. Personal class choices are a joke and don't really affect you in space but they do a little bit on the ground. The entire MMO is a cluster of instances with no real base. The way you travel is through a bland and near empty tactical map, traveling from one instance to another. Horrible game, horrible MMO, horrible score. It only gets a 4 because the game was fun for the first 30 minutes. What you see in 30 mins. is what the game is, just repeated over more dull levels. Expand
  50. OpakB
    Feb 3, 2010
    4
    Ship combat is quite fun when you get the hang of the controls. The rest however needs quite a bit of work to be enjoyable. Ground combat is just plain boring. It should have been called Star Trek at war online. Its missing more of the "to boldly go" than the shows.
  51. ScottS
    Feb 10, 2010
    4
    Space combat is something other games can look to take a bit from; not too complex to make you want to rip your hair out, but just enough to make you want more. Ground is boring to say the least; Nothing real ground breaking, for the most part I feel like I'm playing WoW back at level 30(lack of abilities and major difference in characters). The biggest killer is the fact that yet Space combat is something other games can look to take a bit from; not too complex to make you want to rip your hair out, but just enough to make you want more. Ground is boring to say the least; Nothing real ground breaking, for the most part I feel like I'm playing WoW back at level 30(lack of abilities and major difference in characters). The biggest killer is the fact that yet again if you buy it your paying $60 for beta. Zero foresight to at least make the first few weeks bearable. No content to ease leveling for Klingons. And to top it all off the NPCs in the klingon area feel like they dont even have a lootable. I collected more loot in the first 6 levels of the Fed area than in the next 10 levels in the klingon area. Tons of potential but im not paying for the next 3 months to wait for cryptic to release patches to bring the game to "release" status. Expand
  52. RalphC
    Feb 14, 2010
    4
    Game gets a 4 simply due to the storyline missions...of which there isn't enough and they are spread too thin. "Finished" the game in under 5 days /played. At max level, can only do "daily" missions, which are literally on a 24 hour timer...and of which there is *one* of. (The other, at the time of this writing is broken...pvp for feds) The klingon side, which would be the Game gets a 4 simply due to the storyline missions...of which there isn't enough and they are spread too thin. "Finished" the game in under 5 days /played. At max level, can only do "daily" missions, which are literally on a 24 hour timer...and of which there is *one* of. (The other, at the time of this writing is broken...pvp for feds) The klingon side, which would be the pvpers...is drying up as well. Last night's queues: 97 fed, 4 klingons. 75 fed, 2 klingons. 55 fed, 0 klingons. etc. This was for space missions....ground missions had 20+ feds waiting, and 0 klingons across the board. Cryptic blew it AGAIN. I will NOT be giving them any more money, ever. The "bait" of the 45 day patch is crap too. Expand
  53. DennisU
    Feb 4, 2010
    4
    Very disappointing to a die-hard Trekkie that really looked forward to this. Cryptic got one very fundamental and important thing completely and utterly wrong. Star Trek is about exploration. "To reach out to new life and new civilizations, and to boldly go where no man has gone before." Star Trek Online is all combat, combat, combat, combat, more combat, and even more combat. There is no Very disappointing to a die-hard Trekkie that really looked forward to this. Cryptic got one very fundamental and important thing completely and utterly wrong. Star Trek is about exploration. "To reach out to new life and new civilizations, and to boldly go where no man has gone before." Star Trek Online is all combat, combat, combat, combat, more combat, and even more combat. There is no exploration. Don't get me wrong. I thought the combat, especially the ship fights, was fun, if a bit unrealistic. One lone Federation ship cannot defeat 9 Klingon ships (3 at a time, but still), especially when those ships are warships. Sure, Star Trek is a bit unrealistic, but it has always had a tinge of realism that made you go "That could actually be our future." I did not get this feeling for a moment while playing Star Trek Online. The leveling system wasn't bad, and was a good tie-in to the actual ranks. The graphics were amazing, for what little actually had to be done. You are mostly limited to being in orbit of a planet when in space, while the "Sector Space" - the space where you pick what system you want to go to - was big but felt too much like a "Level Select" to me. Having to buy the Klingon and Ferrengi races (Note: I may not be understanding the method of obtaining C-Points correctly), and only offering the freed Borg as a perk to buying a Lifetime subscription, rubbed me the wrong way as well. All in all, Star Trek Online is an incredibly disappointing game that focuses far and beyond too much on combat and not on what Star Trek is really all about: Exploration. I will not be renewing after the free month. Expand
  54. DanM
    Mar 8, 2010
    4
    This is a game that programmers and artists clearly loved, but that managers and executives cynically farmed for cash. Despite staggering beauty in spots, and a few nice visual ideas, the space combat, though modestly clever, gets repetitive, the ground combat is clumsy and jarring, the writing juvenile, and the rest of the game as deep as a TMZ gossip piece. The community is uninvolved This is a game that programmers and artists clearly loved, but that managers and executives cynically farmed for cash. Despite staggering beauty in spots, and a few nice visual ideas, the space combat, though modestly clever, gets repetitive, the ground combat is clumsy and jarring, the writing juvenile, and the rest of the game as deep as a TMZ gossip piece. The community is uninvolved in-game, the crafting system is crippled, and the complex, subtle Star Trek universe of diplomacy, discovery, and wonder, is replaced by killing, more killing, and trying to sell a limited inventory of items that no one else wants. Fun for 30 days, but less of an MMO than a desk accessory. Expand
  55. MadV
    Feb 14, 2010
    4
    I actually liked the ground combat better. I mean they put so much work into the character creation and if you know how to play right some of the battles are exciting. The ship stuff is boring and always the same. It's always taking place with a different skybox and you use the same set of abilities. You move to slow even with the abilities like evasive maneuvers to feel like I actually liked the ground combat better. I mean they put so much work into the character creation and if you know how to play right some of the battles are exciting. The ship stuff is boring and always the same. It's always taking place with a different skybox and you use the same set of abilities. You move to slow even with the abilities like evasive maneuvers to feel like it's got any form of action. Most of all I wanted the space aspect to take place from the bridge with a little more depth then a high end flash game that is ultimately is. Too many "i" people working on this, ruined it. It would have been great if the space combat took place from the bridge and the ground combat just had a little more variety. Expand
  56. puffymanpurse
    Feb 2, 2010
    4
    This game at it's present state is uneventful and drab. All of the naysayers of world of warcraft can go ahead and eat their hats. There isn't a game out or coming out that can top Blizzards MMO. They took what works and improved it 100 fold. Star Trek is another broken design with little reason to "go where no man has gone before". Save your money, or play wow.
  57. BillM
    Feb 5, 2010
    4
    This is a mediocre game at best. Gameplay isn't that great, space battles become repetitive and boring after a few hours. Ground warfare looks like a bad Sega Genesis game and is bugged to all hell. I highly don't recommend this game. Wait until they offer a free trial or something.
  58. Bobd
    Feb 6, 2010
    4
    Another great idea, another total fail by Cryptic. They keep repackaging their craptastic graphics engine and zero contentent PvE in every game they release. Seriously It is a shame they got to use the Star Trek license. As always Cryptic wants you to pay them to release old smelly code.
  59. GeneR
    Mar 5, 2010
    4
    This doesn't feel like a game that should be charging a monthly sub. The starship combat is tons of fun. However, everything else, particularly the ground combat, just feels like an unwelcome distraction, and I find myself praying that whatever random encounter I'm in doesn't lead to an away team mission. I even suspect that the space combat will lose it's luster in This doesn't feel like a game that should be charging a monthly sub. The starship combat is tons of fun. However, everything else, particularly the ground combat, just feels like an unwelcome distraction, and I find myself praying that whatever random encounter I'm in doesn't lead to an away team mission. I even suspect that the space combat will lose it's luster in 30+ hours. Also, low difficulty curve, high level variance, and lots of instancing doesn't leave this game very multiplayer friendly. Expand
  60. JimB
    Feb 13, 2010
    4
    Very fun Space Combat hampered by very simple difficulty. If you're not good at the "harder" levels of games in general, even you can be a god in STO's version of the galaxy. The developers have stated that they want to add a difficulty slider (like in Cryptic's STO template Champions Online), but like CO it will feel like a bolted on hack allowing you to choose between Very fun Space Combat hampered by very simple difficulty. If you're not good at the "harder" levels of games in general, even you can be a god in STO's version of the galaxy. The developers have stated that they want to add a difficulty slider (like in Cryptic's STO template Champions Online), but like CO it will feel like a bolted on hack allowing you to choose between stupid easy and pretty darn easy. The Ground Combat is generally simplistic, and again... easy. Coupled with endless bugs... it's pretty dismal overall. The remainder of the "decent" in this game is Character customization, which on a visual level is amazing, but in all other ways very shallow. There is no "Star Trek" in this game outside of looks, names and combat. No diplomacy. No exploration. Nothing Star Trek... just kill that, kill that and kill that. Where the bad really sets in is at a "server" level. They've made it so you don't have to choose a server by lumping everyone into the same "shard" (or cluster of servers acting as one)... but if this one shard starts having the inevitable hiccups that all MMO servers have periodically, it all goes down for everyone. It's a flawed design in a subscription service, and the people that sold the investors on it have done every subscriber a very large dis-service. Expand
  61. Jun 9, 2013
    4
    This review contains spoilers, click expand to view. The lore itself is done well. With the addition of Legacy of Romulus you gain a new faction and new ships, and the addition of (finally!) warp cores/singularity cores.
    However, the core of it hasn't changed... a lot of the same old lot grinding, with plenty of bugs which are years old and plenty gamebreaking new ones. Also, with Perfect World having taken over, nickel&diming is the rule, not the exception. If you want to compete in end-game PvE or PvP paying real money is a near-must. The last and best equipped tier of ships (Tier-5) for the level 50's can be bought with dilithium, fleet credits and/or Zen. However, the amount of grinding necessary for the first 2 options is incredible, and while you can get Zen through trading dilithium for it, the grinding necessary for it is just IQ-killing. Making you often just pay for the 'last' ship, or keeping on the lesser strong ship from level 40.

    Also the Zen-bought ships have the thing that they have at level 40+ always an very handy console or special ability which you actually don't want to ignore.

    Last but not least: Cryptic has recently restricted the amount of stuff you can keep in your mail without an announcement about it, pissing off a lot of long-term players. Also the NPCs have gotten some 'special' attacks that you cannot see nor react on which can, depending on the category of the ship you're flying and the current health of your ship (let's say around 50%), kill you outright in one shot while they have gotten a major upgrade in damage resistance making fights very tedious and long.

    To sum it up: nickel&diming, grinding, still a lot of bugs (including some really old ones). Positive is that Cryptic seems to treat the lore with respect and they are willing to introduce new stuff to make it come a bit more closer to how Star Trek should 'feel like'. Too bad the cons against this game are starting to overwhelm the pros....
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  62. Jul 21, 2011
    4
    I am an avid Star Trek Fan. I love this game. I played it in BETA. When the game was like 3 years away from being released... The graphics are good, Sound good... controls are excellent... The problem you will find with this game like myself, is the boring gameplay. Not that the gameplay is boring, but you get bored doing the same thing over and over and over again!
  63. Jul 22, 2011
    4
    The space combat is new and fun but that is the only redeemable quality about the game. The ground/planet combat really just looks and feels incomplete, like it received no love from the developers. There also isn't enough built in emphasis on playing with others, something that is more and more common and necessary in MMO's. I also, and this might just be me, wanted to be a member of aThe space combat is new and fun but that is the only redeemable quality about the game. The ground/planet combat really just looks and feels incomplete, like it received no love from the developers. There also isn't enough built in emphasis on playing with others, something that is more and more common and necessary in MMO's. I also, and this might just be me, wanted to be a member of a ships crew and work as a team. That was not the direction they chose to go with STO where everyone is the captain of their own ship. I really think that was a mistake and that someone will strike gold when they figure out how to design an MMO around that style of gameplay. Expand
  64. Feb 22, 2012
    4
    I decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becoming bored with the repetitive and buggy experience. By now the game should be in better shape, right? First the good. The space warfare is fun. For a time. Now the bad. Over the course of the couple of years since launch it actually appears to haveI decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becoming bored with the repetitive and buggy experience. By now the game should be in better shape, right? First the good. The space warfare is fun. For a time. Now the bad. Over the course of the couple of years since launch it actually appears to have become MORE buggy. How this has been accomplished I have no idea, but the situation is so bad I actually started to suspect some kind of corporate-espionage style sabotage. Over the course of my two days replaying, here is SOME of what I discovered.

    1. Certain HUD tooltip elements don't deactivate on mouseover properly, instead flickering in a seizure-inducing manner. 2. The speed control slider moves up and down of its own accord at inopportune moments.

    3. Gas cloud texture maps are broken

    4. Away team members vanish without explanation on occasion

    5. Keyboard shortcuts for abilities sometimes don't work - and I mean don't work at all, not just a long delay.

    6. If you 'pin to taskbar' the game icon then try to launch the game from it, it will appear to work until the point of login, when the game will freeze at "connecting to account server". I noticed several people on the STO forums complaining about this and not realising it was related to the 'pin to taskbar' function. They were simply fobbed off or insulted.

    7. Planets sometimes appear as transparent circles, showing the starfield behind

    8. NPCs vanish (which is annoying when they are required to finish a quest)

    9. Invisible phaser beams from invisible enemies sometimes shoot you and your team

    Now I'm bored. **** game, forget it.
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  65. Jun 3, 2012
    4
    WOW game mechanics like linear progression, tank-nuker-healer, taints every opinion I have on a game; basically I loath it. I've been there, done that, and I don't want to do it anymore.
  66. Apr 2, 2013
    4
    I enjoyed the expansive universe and the varied missions, as well as the different officers you could have. Basically you could be whoever you wished in Starfleet or the Klingon Empire. Another plus is how the story unfolds in "episodes" over an entire arc involving one enemy race as the primary antagonist, the game's equivalent to a regular season. However, the combat suffers from theI enjoyed the expansive universe and the varied missions, as well as the different officers you could have. Basically you could be whoever you wished in Starfleet or the Klingon Empire. Another plus is how the story unfolds in "episodes" over an entire arc involving one enemy race as the primary antagonist, the game's equivalent to a regular season. However, the combat suffers from the same repetitive tactics in every single mission/episode. The biggest frustrations came from battling the Romulans. Every single space battle that happens, the Romulan ships always pull the cheapest maneuvers to instantly destroy your starship, the most used one being where the Romulans hold your ship still with a tractor beam before unloading a massive volley of heavy plasma torpedoes that quickly overload your shields and destroy your ship in one shot. That would be fine if they used it a few times, but the AI seeks to *abuse* that tactic as much as possible in every single mission's space battle (all within the Romulan "season"), causing the mission to be nearly impossible to complete even though the difficulty of the mission is the same as the level your character is at when you attempt it. The ground battles are nearly the opposite. The ground missions are generally very, very easy compared to the space battles if your away team has good synergy between the skills you've given them to use in battle.

    Another issue I have is the exploration. Whenever I'm between missions, I wanted to explore some random world to feel like a true explorer, as was promised from the first looks of the game prior to its release. Instead, I'm forced to stay in space to either 1) run an errand for a new race, 2) fight a battle, or 3) answer a distress call. Afterwards, there isn't even an option to explore the world, at least as far as I knew after scanning the entire UI for the option.

    So, here is the bottom line.
    Pros:
    + huge universe to explore
    + visiting familiar places from all of the TV series before Enterprise
    + varied missions
    + the TV-series-like feel of the story missions

    Cons (in minuses):
    - AI repeatedly abusing cheap maneuvers in space battles to get insta-kills
    - ground battles are too easy in comparison to space battles (PvE)
    - no option to explore random worlds

    The abusive AI in the PvE space battles were way too much for me to continue playing the game any further and I stopped playing. If I ever go back to it, I hope the AI has been improved to where they stop spamming the same one-shot-kill tactic in every single space battle (as the Romulans).
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  67. May 7, 2014
    4
    Sconsiglio questo gioco perché nel complesso è assolutamente penoso. Con una grafica grezza e approssimativa, durante l'esplorazione a terra e nei combattimenti ci si sente come dei manichini impagliati, mentre in quelli spaziali si ha l'impressione di guidare una lavatrice di plastica senza alcuna consistenza. La crescita del personaggio è oscura e di difficile comprensione. RaggiungereSconsiglio questo gioco perché nel complesso è assolutamente penoso. Con una grafica grezza e approssimativa, durante l'esplorazione a terra e nei combattimenti ci si sente come dei manichini impagliati, mentre in quelli spaziali si ha l'impressione di guidare una lavatrice di plastica senza alcuna consistenza. La crescita del personaggio è oscura e di difficile comprensione. Raggiungere un amico nella stessa istanza per giocarci insieme avviene con la stessa probabilità di una vincita alla lotteria nell'arco di un'intera vita di un singolo essere umano. Durante i caricamenti l'ambiente scompare e per qualche decimo di secondo si vede il personaggio galleggiare nel vuoto dello spazio. Indicibile la nausea nel vedere la propria navicella infilarsi dentro un pianeta o rimbalzarci sopra come un cassonetto. In generale, il gioco non si distingue o addirittura scompare nell'enorme panorama videoludico dei multiplayer di massa, e questo è il difetto peggiore considerando che con un brand del genere si poteva fare sicuramente di meglio. Manca la traduzione in italiano. Un vero aborto.

    45/100
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  68. Aug 17, 2013
    4
    I shall be concise.

    I have been with the game since alpha. I quit it a year ago. I have a founder life-time account. I have spent $1,961 on the game. Yes, I was a sucker to do it. Learned my lesson the hard and painful way. As a free game, it is somewhat reasonable. Decent graphics, decent space combat and ground combat. But the game never went anywhere and never will. Eventually,
    I shall be concise.

    I have been with the game since alpha. I quit it a year ago.
    I have a founder life-time account. I have spent $1,961 on the game. Yes, I was a sucker to do it. Learned my lesson the hard and painful way.

    As a free game, it is somewhat reasonable. Decent graphics, decent space combat and ground combat. But the game never went anywhere and never will.
    Eventually, it is a repetitive treadmill grind at best. Now it's becoming more so than ever.

    It is not worth your money!!!

    Cryptic Studios mistreat their customers and treat their players as cash-cows to milk. The game has bugs which were never treated. Indefinite customer complaints which were ignored. Broken promises which are repeated since beta. The list goes on.
    There is just not enough room here to begin to detail how poorly the game is hang together by spit and gum and how horribly they manage their community and abuse their players.
    Lets not even mention how they trample and pee over the Star Trek franchise, incase you're an actual fan.

    Thus my suggestion: if you want a free ride, go on and enjoy it. But never spend a dime on it. It doesn't deserve it and it will only make you regret it.

    Post scriptum:
    Worthy of note that the Community is also rife with douchebags and whiners.
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  69. Jun 28, 2015
    4
    Medicore game with some fun aspects. The space battles are good, but they just can't get the ground right. The AI is replaced by massive amount of HP. This means the enemies are dumb punchbags. I literally fell asleep multiple times while playing PVE. The PVP can be more fun, but hardly no one plays that mode.

    The foundry can be really fun, but the interface has major issues and it can
    Medicore game with some fun aspects. The space battles are good, but they just can't get the ground right. The AI is replaced by massive amount of HP. This means the enemies are dumb punchbags. I literally fell asleep multiple times while playing PVE. The PVP can be more fun, but hardly no one plays that mode.

    The foundry can be really fun, but the interface has major issues and it can be hard to find the better stuff.

    The way PWI manages the game is terrible. The GRIND is awful and the lockbox gamble business is scam.
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  70. Feb 26, 2018
    4
    The game is fine. I'm not a fan of MMO games in general, and missions seemed to be go to this location, press the action button, repeat. I also don't like that you can't pause the game when life interrupts.
  71. PeterB
    Feb 16, 2010
    3
    Trivial diffuculty, repetitive content, bugs and lacking server stability, canned copy and paste replies to support tickets totally missing the issue dominate, making it difficult to enjoy the game. After a week you have killed more Klingons and Romulans then aired on the show during the past 40 years. This got nothing to do with Star Trek, this is just a generic MMO grinder with Star Trivial diffuculty, repetitive content, bugs and lacking server stability, canned copy and paste replies to support tickets totally missing the issue dominate, making it difficult to enjoy the game. After a week you have killed more Klingons and Romulans then aired on the show during the past 40 years. This got nothing to do with Star Trek, this is just a generic MMO grinder with Star Trek skin. In fact it's not even realy MMO considering the first M standing for Massive. It's heavily instanced (Lobbies ~40 players, fleet action zones ~20 players and regular grinding zones 5 players). Expand
  72. AaronB
    Feb 10, 2010
    3
    Very linear and repetitive content. Many places where you will be forced to repeat "exploration" (aka either combat with 5 vessels, or hitting the f key on 5 things) missions, or defend sector missions because of a clear lack of content. Re-playability? Not unless you ant to do the exact same linear line of quests ad nauseum. Space combat is beautiful, other than the 45 degree limitation Very linear and repetitive content. Many places where you will be forced to repeat "exploration" (aka either combat with 5 vessels, or hitting the f key on 5 things) missions, or defend sector missions because of a clear lack of content. Re-playability? Not unless you ant to do the exact same linear line of quests ad nauseum. Space combat is beautiful, other than the 45 degree limitation on pitching your ship. this is not a problem other than a few places that turn into a corkscrew fest flying maneuver. (See Ponor system which is designed 90 degrees and you can see Cryptic's shortsightedness) Ground combat is clunky and abysmal in comparison. When Atari has Elite Forces, why not just use that? Expand
  73. JamesH
    Feb 11, 2010
    3
    The game fails to deliver in many many ways. But, mostly its just devoid of content. The combat system is 'ok' in space.. but, its basically rehashed City of Heroes/Villains and Champions Online. Also, the developers have done a poor job of engaging the community. If you played SW:G at release... then, as bad as that was, STO is worse. If the game didn't have the Star Trek The game fails to deliver in many many ways. But, mostly its just devoid of content. The combat system is 'ok' in space.. but, its basically rehashed City of Heroes/Villains and Champions Online. Also, the developers have done a poor job of engaging the community. If you played SW:G at release... then, as bad as that was, STO is worse. If the game didn't have the Star Trek IP... it would have no playerbase at all, in my opinion. Expand
  74. ChrisL
    Feb 6, 2010
    3
    This game is only skin deep and anyone playing more than a couple of days will realize it's value is very very shallow. It's sad to see such a great IP like Star Trek rushed out the door by a poor company like Cryptic, and you would have thought Cryptic learned their lesson after Champions Online bombed. We can only hope it gets better in the future. At the moment STO borders on This game is only skin deep and anyone playing more than a couple of days will realize it's value is very very shallow. It's sad to see such a great IP like Star Trek rushed out the door by a poor company like Cryptic, and you would have thought Cryptic learned their lesson after Champions Online bombed. We can only hope it gets better in the future. At the moment STO borders on fraud for how unfinished it is out of the box. Expand
  75. DaveB
    Feb 11, 2010
    3
    Some really nice visuals, but the game itself is horrible. Every mission falls into 2 catagories - 1) fly a couple of patrols killing ships at each waypoint (about 90 percent of the time) and 2) going to a planet and playing a very badly designed 1st person shooter (about 10 percent of the time). The space combat is not 3d, and is so mindless you might as well be shooting at a block - the Some really nice visuals, but the game itself is horrible. Every mission falls into 2 catagories - 1) fly a couple of patrols killing ships at each waypoint (about 90 percent of the time) and 2) going to a planet and playing a very badly designed 1st person shooter (about 10 percent of the time). The space combat is not 3d, and is so mindless you might as well be shooting at a block - the ground combat is so buggy and mindless you just need to turn on autoshoot and walk forward an inch every 40 seconds or so. Stay far away from this one folks, your gaming money is better spent on something worthy. Expand
  76. JohnDoe
    Feb 11, 2010
    3
    This is game completely miss what Star Trek franchise was about. It only looks like star trek on the surface under the hood it everything that made the shows great. And manages to mess up all the other things it tried to do to make it fun. Ground combat is a joke, the space ship combat could be fun expect that all the super hero powered ships seem to encourage button mashing spam. The This is game completely miss what Star Trek franchise was about. It only looks like star trek on the surface under the hood it everything that made the shows great. And manages to mess up all the other things it tried to do to make it fun. Ground combat is a joke, the space ship combat could be fun expect that all the super hero powered ships seem to encourage button mashing spam. The crafting is bad joke. And so just about everything else about this game. Expand
  77. JayC
    Feb 17, 2010
    3
    I loved the game until I reached the max level where there is sadly nothing to do. In total there's probably only two weeks of real gameplay in this game. PvP is severely lacking. The daily missions at end game, which there are too few, are by their repetitive nature boring. It's lack of depth leaves you wondering why you paid full box price for an incomplete mmo. Until they add I loved the game until I reached the max level where there is sadly nothing to do. In total there's probably only two weeks of real gameplay in this game. PvP is severely lacking. The daily missions at end game, which there are too few, are by their repetitive nature boring. It's lack of depth leaves you wondering why you paid full box price for an incomplete mmo. Until they add more content and complete this game, I would recommend against buying it unless it's under $20. Expand
  78. ChrisanneC
    Feb 25, 2010
    3
    "Tons of potential" That's the phrase heard a lot in STO amongst it's players in game or on the forums. The game does have tons of potential, if it was currently in closed alpha testing I could be very semi excited for this game. Unfortunately STO is another MMO game released long before it was ready. I saw in a recent interview where a Cryptic developer was gloating about how "Tons of potential" That's the phrase heard a lot in STO amongst it's players in game or on the forums. The game does have tons of potential, if it was currently in closed alpha testing I could be very semi excited for this game. Unfortunately STO is another MMO game released long before it was ready. I saw in a recent interview where a Cryptic developer was gloating about how they created a MMO in under 2 years time, there lies the problem in STO. It feels exactly like a game that was developed in under 2 years time and those missing 2-3 years of proper development can really be felt once you see how bare bones STO is. Maybe a year or two from now STO could reach its full potential, but sadly I doubt anyone will be around to witness it after another botched MMO launch. Expand
  79. AlbertS
    Feb 5, 2010
    3
    I am seriously, seriously disappointed. Cryptic Studious should be ashamed of this catastrophe. It's like playing a game thats in Beta testing stage and needs serious overhauls before it becomes enjoyable. They shouldn't be charging people to play this, they should be PAYING them to play! The lag, the bugs, the bland missions, the non-satisfying PVP!!! Maybe in a year or so it I am seriously, seriously disappointed. Cryptic Studious should be ashamed of this catastrophe. It's like playing a game thats in Beta testing stage and needs serious overhauls before it becomes enjoyable. They shouldn't be charging people to play this, they should be PAYING them to play! The lag, the bugs, the bland missions, the non-satisfying PVP!!! Maybe in a year or so it might be worth trying...but if your eager to play and you don't believe me: go ahead and try it, but you have been warned!!! Expand
  80. RichardS
    Mar 25, 2010
    3
    Realism is key for me in games, as I am a hardcore gamer, and a Trekie to boot. To me, this MMO is a poor execution of everything Star Trek means to me. I have a list of things I don't like, most of which people have mentioned already. -scale of star systems: according to the game, it is only a couple dozen kilometers from a planet and it's moon/asteroid belt (!?!). Asteroid Realism is key for me in games, as I am a hardcore gamer, and a Trekie to boot. To me, this MMO is a poor execution of everything Star Trek means to me. I have a list of things I don't like, most of which people have mentioned already. -scale of star systems: according to the game, it is only a couple dozen kilometers from a planet and it's moon/asteroid belt (!?!). Asteroid belts don't orbit planets. In STO every planet has asteroids, it kinda got to me. No reason not to die. No economy. (WoW clone type economy doesn't count in my book) Repetitive everything. No reason to buy stuff, everything is dropped by loot or mission reward. No reason to socialize. Frankly, no reason to play. :( Things I liked: phasers and photon torpedoes.... ground combat the first few times. Expand
  81. StuartF
    Feb 26, 2010
    3
    Initial excitement quickly turns to boredom once you realise that ship to ship combat involves little more than mashing the space bar to fire all phases and occasionally hitting an ability when things come into range. Planet scouting missions will leave you hunting for a tiny white dot in a space full of stars. Another disappointment from Cryptic.
  82. Nov 7, 2012
    3
    Uggg. Another game with great potential and a background story that is unique. Again we have another game with stale mechanics. If you made the graphics neutral you could probably swap this out for LOTR Online and have the same game. The linear quest lines have been dated for over a decade now. It is a shame the makers couldn't give this title some originality instead of just banking on the name.
  83. Nov 19, 2012
    3
    What an absolute waste of my time. Do you like varied missions? Do you like doing more than engaging in repetitive and mundane space battles over and over and over again without having the option to skip or use stealth to achieve objectives without resorting to combat? Well then look elsewhere, friend. Sure it looks pretty enough and has lots of customizing options, but that's where theWhat an absolute waste of my time. Do you like varied missions? Do you like doing more than engaging in repetitive and mundane space battles over and over and over again without having the option to skip or use stealth to achieve objectives without resorting to combat? Well then look elsewhere, friend. Sure it looks pretty enough and has lots of customizing options, but that's where the appeal ends. This is a Star Trek game for those who hate nuance, intelligence, or diplomatic solutions. This is only for those who want to fight over and over and over again. If you want real Star Trek, dig up Bridge Commander. You'll have plenty more fun than in Cryptic's piece of trash. Expand
  84. Jan 13, 2013
    3
    GRIND GRIND GRIND!

    I was so excited to finally be playing the famed Star Trek Series online. But after 3 months, the games fees very 2D... Very shallow, and very unworthy of the Star Trek title. The game amounts to grinding for weapons and upgrades and then attempting to take on elite battles against NPCs or other elite human players just to find out that the past 3 weeks of grinding
    GRIND GRIND GRIND!

    I was so excited to finally be playing the famed Star Trek Series online. But after 3 months, the games fees very 2D... Very shallow, and very unworthy of the Star Trek title. The game amounts to grinding for weapons and upgrades and then attempting to take on elite battles against NPCs or other elite human players just to find out that the past 3 weeks of grinding to upgrade your weapons was not nearly enough... I have repeated this trend in the game 20-30 times and have had enough. OK, that sums up space combat...
    Now for ground combat. Is there anyone who does not think that diving behind cover should then allow the NPCs to continue to fire through the cover and kill you? Really? The engine is a hit or no hit engine without any critical hit areas defines on the body map of the player. So head shots mean nothing. Ground cover means nothing. Just grind grind grind to get a better weapon and hope that your skill set matches the mission you are about to take on for the 100th time...
    And wait! $200 for a lifetime membership to the game??? Really??? Good grief. I cant believe someone actually smoked crack and paid that much for this grind fest.
    Expand
  85. Apr 23, 2014
    3
    It's been a game with a very good premise, based on one of the favourite and most succesfull sci-fi franchises, but sadly it falls flat trying to stay genuine to the IP it represents. The game as of late has been gaining more and more generic sci-fi feel than actual Star Trek, the newer content is heavily grind focused and most of the development efforts seem to go into more and moreIt's been a game with a very good premise, based on one of the favourite and most succesfull sci-fi franchises, but sadly it falls flat trying to stay genuine to the IP it represents. The game as of late has been gaining more and more generic sci-fi feel than actual Star Trek, the newer content is heavily grind focused and most of the development efforts seem to go into more and more starships, rather than places to use them in. Expand
  86. Sep 10, 2014
    3
    I'm a fan of Star Trek, so it saddens me to see the license squandered on such a carelessly built game. There should be a limit to corporate greed, but Star Trek Online is, unfortunately, not the utopia the Federation is based on.

    The story, the heart of main quest lines, is entirely forgettable. The plot points is interesting though cliche (war, shadow enemies, putting down
    I'm a fan of Star Trek, so it saddens me to see the license squandered on such a carelessly built game. There should be a limit to corporate greed, but Star Trek Online is, unfortunately, not the utopia the Federation is based on.

    The story, the heart of main quest lines, is entirely forgettable. The plot points is interesting though cliche (war, shadow enemies, putting down rebellions), but poorly executed in game. The story is conveyed in a large block of text below a character portrait, with few animations, facial expressions, voice acting, or cutscenes to breath life into the story.

    Star Trek Online does provide a possible source of engagement: bridge officers. But they also squander it. The bridge officers lack personality, distinctiveness. The same text is repeated just with different portraits. This is partially mitigated by the Romulan expansion with a single permanent crew member, but the game is better served simply having a fixed crew for all missions for the sake of story then allowing the user to select their own after.

    The combat, particularly the ground combat, is a tedious affair. Moving 4 feet, engaging 10 enemies, then move another 4 feet, then engaging the SAME set of enemies. Repeat this for 8 more times before the 1st objective is complete. Then 2 more objectives to go! Nevermind the ground combat's mechanic complexity does not even extend beyond mashing attack and occasionally tossing out a special.

    The scenarios are uninspired; go here scan this, go here kill this, go here protect this. All missions will follow these same patterns; the only difference is order. Playing the game is an exercise in patience; the equivalent of chopping digital trees ad nauseam. Time spent on these missions is wasted.

    But the game breaker is the lack of polish. Icons do not line up properly with their description. Targeting is not fluid. The overall map does not relay where the next mission objective is. Numerous graphical glitches kill immersion. AI path finding and combat is broken. The list goes on.

    Yet, there is still something to love. The space combat IS fun. The details on the ship, even if not in anything else, is great. The concept of bridge officers is interesting. It's unfortunate these features were not fully fleshed out.

    There's still something here for Star Trek fans. But for anyone else, their money and time is better spent elsewhere.
    Expand
  87. Oct 14, 2014
    3
    This game continues to sicken me with every new expansion. The developers are putting out mediocre game cause the items are generally bugged. The company that manages the game is so money hungry and greedy it's just insane not to mention customer service means nothing to them. If you don't mind forking out thousands of dollars on a 'free to play' game then by all means or don't mindThis game continues to sicken me with every new expansion. The developers are putting out mediocre game cause the items are generally bugged. The company that manages the game is so money hungry and greedy it's just insane not to mention customer service means nothing to them. If you don't mind forking out thousands of dollars on a 'free to play' game then by all means or don't mind spending months online hours a day doing the same thing over and over go for it...if you a real gamer just find something else. Expand
  88. PaulC
    Feb 13, 2010
    2
    I have played this for four days. Giving it a really good go , probably knocking up 25 hours play time, and I'm bored. So far it has been laggy (almost as bad as Champions) but mostly offers no reason that I have yet found to team up with another player. This could have been a single player game, for £30 it might have been worth it, a monthly fee for a single player experience I have played this for four days. Giving it a really good go , probably knocking up 25 hours play time, and I'm bored. So far it has been laggy (almost as bad as Champions) but mostly offers no reason that I have yet found to team up with another player. This could have been a single player game, for £30 it might have been worth it, a monthly fee for a single player experience is certainly not worth it. And the lag really does get to you. A quick flick to EvE or WoW and you are quickly reminded of how smooth and seamless multiplayer games should be. Not to mention they should be multi player! (durr) this game offers no reason that I have found in four days to intereact with other players at all. I love Star Trek, I don't like this game. I have cancelled my subs , but would love to be able to return in a few months with a better experience. At the moment your subs are paying for a Beta game to have the contents added that shouldbe there from the start - like any semblence of multiplayer for a start Expand
  89. Xextreem
    Feb 17, 2010
    2
    Worst game ever. Already beat the game. Nothing special on this. Don`t buy it wase of money. Crypt = money $$$$. Don`t fall in this crapy game its not even close to a "standerd" mmorpg. Its more Starfleet command 4 not star trek online. However if you buy don`t cry. The misions are at 1 point nice if you follow the "story line"but when hit the maxs level its all about pvp/patrol misions. Worst game ever. Already beat the game. Nothing special on this. Don`t buy it wase of money. Crypt = money $$$$. Don`t fall in this crapy game its not even close to a "standerd" mmorpg. Its more Starfleet command 4 not star trek online. However if you buy don`t cry. The misions are at 1 point nice if you follow the "story line"but when hit the maxs level its all about pvp/patrol misions. And let me say its real borring. I know i will go on the bad light but let me say this i have warn you. Don`t fall in this crap like i do. Even i have buy the Special edition and life time subscribe "yah stupid" so let me say don`t fal. Expand
  90. KajT
    Feb 4, 2010
    2
    Your generic quest/grind MMOG. The multiplayer elements are completely ignorable as it is solo game by design with co-op elements added in. Not really impressed as it just like many other MMOGs out there right now who have already perfected their genre. I guess if you're a fan of the new age star trek (enterprise, the new movie and such) this is for you, older trekkies will find too Your generic quest/grind MMOG. The multiplayer elements are completely ignorable as it is solo game by design with co-op elements added in. Not really impressed as it just like many other MMOGs out there right now who have already perfected their genre. I guess if you're a fan of the new age star trek (enterprise, the new movie and such) this is for you, older trekkies will find too many plot holes and retcons of the older series. TL:DR This game would be worth it if it were free, however the monthly fee is not worth it. Expand
  91. ivanr
    Feb 8, 2010
    2
    This game is a shame. It has no StarTrek at all. It is all combat, at space mainly, even the combat at ground is bad. I admit the space combat is fun to play, but all is space combat, no exploration, no diplomacy, no Star Trek at all. The skill system is useless. What is the point in having four officers with a punch of skills to level up, when you can only use five or six skills at This game is a shame. It has no StarTrek at all. It is all combat, at space mainly, even the combat at ground is bad. I admit the space combat is fun to play, but all is space combat, no exploration, no diplomacy, no Star Trek at all. The skill system is useless. What is the point in having four officers with a punch of skills to level up, when you can only use five or six skills at maximum? It has no sense to raise for example 2 space skills per officer when you can only use 5. The missions are mainly go there and get an object, or go there and kill those guys. The klingon faction is a waste of time, no fun missions, no content, just a bit of pvp with a painful difficult level. Stay away from this game please. Expand
  92. JohnP
    Mar 1, 2010
    2
    Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five unmanned computer consoles in an abandoned facility to figure out why it's abandoned. Repair five breeches in the asteroid base so it can be inhabited again. Rewire five artifcats on the ground so they don't irradiate the pre warp culture you Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five unmanned computer consoles in an abandoned facility to figure out why it's abandoned. Repair five breeches in the asteroid base so it can be inhabited again. Rewire five artifcats on the ground so they don't irradiate the pre warp culture you never meet. Kill five platoons of random enemy so they don't start a mining base on said planet. Ok, now use these few basic scenarios repeatedly only tweaking some script regarding motivation and ride that out to max level. Get to max level and waste into oblivion. This game offers one week of fun, 2 or 3 for casual players, until you realise you've been punked. Then you linger on because you're a trek fan and you just can't believe this is all there is. Expand
  93. John
    Mar 2, 2010
    2
    For a Star Trek game there is NOTHING about this game that is Star Trek but it's look. After 10 days of playing i had cleared ALL content on the federation side. Cleared all content in 10 days of an MMO, WOW! No diplomacy No exploration (what they have is a joke) Combat TOTALLY untrue to Star Trek. (ya. i was blowing up Negh'var Klingon Battleships in a 200 year old Miranda For a Star Trek game there is NOTHING about this game that is Star Trek but it's look. After 10 days of playing i had cleared ALL content on the federation side. Cleared all content in 10 days of an MMO, WOW! No diplomacy No exploration (what they have is a joke) Combat TOTALLY untrue to Star Trek. (ya. i was blowing up Negh'var Klingon Battleships in a 200 year old Miranda class.) I could go on listing massive issues with this game and its relation to Star Trek for a while. It really is that bad and i couldn't be more sad about this outcome. A game i had been waiting for for 10 years. A game I wish steam would give me my money back on. If you like mindless almost endless combat, this game is for you! If your looking for a Star Trek game, this one is FAR from it. Expand
  94. EricT
    Feb 11, 2010
    2
    A good attempt at the franchise but they could have used another year of development for the ground combat system (Champion's Engine), and the space combat is only good because Cryptic didn't come up with it, its a dumped down direct rip of the combat system in Starfleet Command 3. Personally, I'll rebuild an old system and play SFC3, rather than pay Cryptic. As a trekkie A good attempt at the franchise but they could have used another year of development for the ground combat system (Champion's Engine), and the space combat is only good because Cryptic didn't come up with it, its a dumped down direct rip of the combat system in Starfleet Command 3. Personally, I'll rebuild an old system and play SFC3, rather than pay Cryptic. As a trekkie my expectations were pretty low, and even Cryptic was able to fly right under them without any effort, literally. Not good. Expand
  95. Josh
    Feb 12, 2010
    2
    Whilst the game is great for Star Trek fans, which I am one of them, it will slowly fade into the nether regions of "terrible games". Visually, it's a nice game. Content wise, it's a decent game. Long-term playability it's dismal. I've counted up about 4 different activities you can do and all the missions are a randomization of those activities. There is a lot of Whilst the game is great for Star Trek fans, which I am one of them, it will slowly fade into the nether regions of "terrible games". Visually, it's a nice game. Content wise, it's a decent game. Long-term playability it's dismal. I've counted up about 4 different activities you can do and all the missions are a randomization of those activities. There is a lot of positive reviews of this game because it's new. Give it 6 months and you'll find membership dropping and those positive opinions changing to "mediocre". Expand
  96. JacobB
    Feb 17, 2010
    2
    Horrible game. Lacks depth, substance, a dynamic universe, re playability. The game has nothing going for it. Ground combat is clunky, space combat is lack luster. No risk for the reward. Absolutely nothing deserving of the score it has received from some of the other reviewers. They are obviously first time players as this game is not a MMO. You can find all the same features in this Horrible game. Lacks depth, substance, a dynamic universe, re playability. The game has nothing going for it. Ground combat is clunky, space combat is lack luster. No risk for the reward. Absolutely nothing deserving of the score it has received from some of the other reviewers. They are obviously first time players as this game is not a MMO. You can find all the same features in this game in your basic Game Spy Lobby game. There is nothing massive about restrictive instances and I believe Cryptic should be brought up on false advertisement charges for trying to pass the game off as a MMO. If Guildwars is not a MMO than STO is not either as they both use the same restrictive structure. I think I am being more than fair giving the game a 2, only because of the character creation and the alright graphics. Expand
  97. HowieG
    Mar 2, 2010
    2
    The ground combat is not very good with some areas sporting eyeball blasting floor color schemes that leave you with a massive headache. Many quests are broken. The space combat is cool but repetitive and after about 10 battles you start wishing there was a way to bypass it. Speaking of space, it just doesn't "feel" like space. It's all far to small and planets and other objects The ground combat is not very good with some areas sporting eyeball blasting floor color schemes that leave you with a massive headache. Many quests are broken. The space combat is cool but repetitive and after about 10 battles you start wishing there was a way to bypass it. Speaking of space, it just doesn't "feel" like space. It's all far to small and planets and other objects seem tiny and much too close together. I don't like this game very much. Expand
  98. RodG
    Feb 11, 2010
    2
    Terminally slow ship combat, dire ground battles, sketchy quests combined with a buggy interface ruin what could have been a great game. On entertainment value alone, this game just doesn't cut it and needs a massive overhaul if people are expected to continue paying their monthly fee. It's a pity as the premise offered a great alternative to the likes of WoW.
  99. JohnB
    Feb 11, 2010
    2
    Unfinished, NOT Star Trek as 90% of the game is nothing but fighting. No crafting, housing or anything else that people come to expect. Worst this is this is NOT an MMO.... it's a 3D chat room with avatars used to for groups to go into private instances aka Guild Wars or DDO. The game was released unfinished yet Cryptic has the nerve to not only charge $15 a month but also put up a Unfinished, NOT Star Trek as 90% of the game is nothing but fighting. No crafting, housing or anything else that people come to expect. Worst this is this is NOT an MMO.... it's a 3D chat room with avatars used to for groups to go into private instances aka Guild Wars or DDO. The game was released unfinished yet Cryptic has the nerve to not only charge $15 a month but also put up a micro-transaction store in which you have to pay real money for some of the things missing in the game! If you buy this you are falling for their ruse.... just say no and move on! Expand
  100. MikeS
    Mar 27, 2010
    2
    Buggy, laggy, and not fun. Yet another game that imitates a MMO in order to charge a monthly fee yet offers no incentive or motivation to actually team up to accomplish a task. Why are there games that do more for multiplayer while not charging a fee? Cryptic excels at squandering potential when it comes to game design.
Metascore
66

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 34
  2. Negative: 3 out of 34
  1. This is as fine a[n] homage to one of Sci-fi's great franchises a[s] you can get in an MMO format.
  2. Despite all of these complaints, those hordes of starship captains are quite happy. They may not have many different things to do, and the missions and UI may be rather buggy, but there does seem to be enough content to sustain them - at least until the endgame - and even at its worst that content is knockabout fun with more instant appeal, and more suitability for casual, short-session, low-commitment play than most MMOs.
  3. 85
    It is one of the worthier options among the titles which try to compete with WoW, and the one that has convinced us the most to date.