Metascore
66

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 34
  2. Negative: 3 out of 34
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  1. 85
    It is one of the worthier options among the titles which try to compete with WoW, and the one that has convinced us the most to date.
  2. Through my adventure I found several things that I wasn’t a fan of but the things that I did like pretty much overcame the negatives, The folks over at Cryptic obviously put a lot of time and care into creating a wonderfully detailed world and it shows with every explosion, dust storm covered planet, asteroid belt and star cruiser.
  3. This is as fine a[n] homage to one of Sci-fi's great franchises a[s] you can get in an MMO format.
  4. PC PowerPlay
    80
    A refreshing change of pace for jaded MMO gamers. [Mar 2010, p.68]
  5. Two months after its release Star Trek Online is still missing content, especially at the high level range and on the Klingon side of the game. The good point is that Cryptic is steadily releasing updates. But despite that the game is still a game more for casual mmo gamers than core gamers.
  6. Star Trek Online could have been so much better… Unfortunately there are too many areas where the game structure suffers from a certain lack of depth. We would recommend it only to real Trekkies.
  7. It’s a unique but half-baked attempt to convert the Star Trek license into an online game. For Star Trek fans this game is still something very special, but it will need regular updates to keep the players motivated.
  8. My opinion is...I like what I see thus far, Cryptic has some tweaks to do perhaps and more content coming... but it's a good start.
  9. On the whole, STO is very promising; it needs a little more clean-up and content, but the fundamentals of the gameplay are very strong, and the options available during character creation make for an experience with a lot of potential depth.
  10. The solution to this problem might be corrected by better choices, including more Star Trek-like non-violent solutions and away mission problems, and a less obnoxiously difficult equipment upgrade system, which might give captains the will to live in this world.
User Score
6.2

Mixed or average reviews- based on 743 Ratings

User score distribution:
  1. AllanT
    Feb 11, 2010
    10
    The game is awesome...space combat is extremely well done and fun...ground combat takes some getting used to. All the negatives you read The game is awesome...space combat is extremely well done and fun...ground combat takes some getting used to. All the negatives you read about this game are either the learning curve was to much for that reviewer or is an issue that im sure will be worked out over time. People need to realize that MMO's of this size need some time to work out the issues. Warning this is not a button masher kids game and does take some intelligence to master! THANK GOD! Full Review »
  2. JohnP
    Mar 1, 2010
    2
    Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five Kill five waves of ships in orbit to save a distressed vessel. Scan five anomalies in the system to send data to Starfleet. Scan five unmanned computer consoles in an abandoned facility to figure out why it's abandoned. Repair five breeches in the asteroid base so it can be inhabited again. Rewire five artifcats on the ground so they don't irradiate the pre warp culture you never meet. Kill five platoons of random enemy so they don't start a mining base on said planet. Ok, now use these few basic scenarios repeatedly only tweaking some script regarding motivation and ride that out to max level. Get to max level and waste into oblivion. This game offers one week of fun, 2 or 3 for casual players, until you realise you've been punked. Then you linger on because you're a trek fan and you just can't believe this is all there is. Full Review »
  3. Feb 22, 2012
    4
    I decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becomingI decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becoming bored with the repetitive and buggy experience. By now the game should be in better shape, right? First the good. The space warfare is fun. For a time. Now the bad. Over the course of the couple of years since launch it actually appears to have become MORE buggy. How this has been accomplished I have no idea, but the situation is so bad I actually started to suspect some kind of corporate-espionage style sabotage. Over the course of my two days replaying, here is SOME of what I discovered.

    1. Certain HUD tooltip elements don't deactivate on mouseover properly, instead flickering in a seizure-inducing manner. 2. The speed control slider moves up and down of its own accord at inopportune moments.

    3. Gas cloud texture maps are broken

    4. Away team members vanish without explanation on occasion

    5. Keyboard shortcuts for abilities sometimes don't work - and I mean don't work at all, not just a long delay.

    6. If you 'pin to taskbar' the game icon then try to launch the game from it, it will appear to work until the point of login, when the game will freeze at "connecting to account server". I noticed several people on the STO forums complaining about this and not realising it was related to the 'pin to taskbar' function. They were simply fobbed off or insulted.

    7. Planets sometimes appear as transparent circles, showing the starfield behind

    8. NPCs vanish (which is annoying when they are required to finish a quest)

    9. Invisible phaser beams from invisible enemies sometimes shoot you and your team

    Now I'm bored. **** game, forget it.
    Full Review »