User Score
6.2

Mixed or average reviews- based on 743 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. BrianN
    Feb 6, 2010
    4
    The best thing going for this game is the character creation at the very start of the game. You can change almost everything about your character's face and body, even your uniform color scheme. From there it goes down hill. Ground combat is glitchy and dull. You spend the entire time pressing one or two buttons over and over. Space combat is similar but without a group of 4 NPCs The best thing going for this game is the character creation at the very start of the game. You can change almost everything about your character's face and body, even your uniform color scheme. From there it goes down hill. Ground combat is glitchy and dull. You spend the entire time pressing one or two buttons over and over. Space combat is similar but without a group of 4 NPCs following you for help. Instead now you press "fire all weapons" over and over while spinning in circles. Quests are dull and lifeless. Differences in quest types are very few. You're constantly fighting the same kinds of ships and ground enemies. There is little to no change in the game, and I played until level 30 or so. Ship tier customization is a joke. Personal class choices are a joke and don't really affect you in space but they do a little bit on the ground. The entire MMO is a cluster of instances with no real base. The way you travel is through a bland and near empty tactical map, traveling from one instance to another. Horrible game, horrible MMO, horrible score. It only gets a 4 because the game was fun for the first 30 minutes. What you see in 30 mins. is what the game is, just repeated over more dull levels. Expand
  2. OpakB
    Feb 3, 2010
    4
    Ship combat is quite fun when you get the hang of the controls. The rest however needs quite a bit of work to be enjoyable. Ground combat is just plain boring. It should have been called Star Trek at war online. Its missing more of the "to boldly go" than the shows.
  3. ScottS
    Feb 10, 2010
    4
    Space combat is something other games can look to take a bit from; not too complex to make you want to rip your hair out, but just enough to make you want more. Ground is boring to say the least; Nothing real ground breaking, for the most part I feel like I'm playing WoW back at level 30(lack of abilities and major difference in characters). The biggest killer is the fact that yet Space combat is something other games can look to take a bit from; not too complex to make you want to rip your hair out, but just enough to make you want more. Ground is boring to say the least; Nothing real ground breaking, for the most part I feel like I'm playing WoW back at level 30(lack of abilities and major difference in characters). The biggest killer is the fact that yet again if you buy it your paying $60 for beta. Zero foresight to at least make the first few weeks bearable. No content to ease leveling for Klingons. And to top it all off the NPCs in the klingon area feel like they dont even have a lootable. I collected more loot in the first 6 levels of the Fed area than in the next 10 levels in the klingon area. Tons of potential but im not paying for the next 3 months to wait for cryptic to release patches to bring the game to "release" status. Expand
  4. RalphC
    Feb 14, 2010
    4
    Game gets a 4 simply due to the storyline missions...of which there isn't enough and they are spread too thin. "Finished" the game in under 5 days /played. At max level, can only do "daily" missions, which are literally on a 24 hour timer...and of which there is *one* of. (The other, at the time of this writing is broken...pvp for feds) The klingon side, which would be the Game gets a 4 simply due to the storyline missions...of which there isn't enough and they are spread too thin. "Finished" the game in under 5 days /played. At max level, can only do "daily" missions, which are literally on a 24 hour timer...and of which there is *one* of. (The other, at the time of this writing is broken...pvp for feds) The klingon side, which would be the pvpers...is drying up as well. Last night's queues: 97 fed, 4 klingons. 75 fed, 2 klingons. 55 fed, 0 klingons. etc. This was for space missions....ground missions had 20+ feds waiting, and 0 klingons across the board. Cryptic blew it AGAIN. I will NOT be giving them any more money, ever. The "bait" of the 45 day patch is crap too. Expand
  5. DennisU
    Feb 4, 2010
    4
    Very disappointing to a die-hard Trekkie that really looked forward to this. Cryptic got one very fundamental and important thing completely and utterly wrong. Star Trek is about exploration. "To reach out to new life and new civilizations, and to boldly go where no man has gone before." Star Trek Online is all combat, combat, combat, combat, more combat, and even more combat. There is no Very disappointing to a die-hard Trekkie that really looked forward to this. Cryptic got one very fundamental and important thing completely and utterly wrong. Star Trek is about exploration. "To reach out to new life and new civilizations, and to boldly go where no man has gone before." Star Trek Online is all combat, combat, combat, combat, more combat, and even more combat. There is no exploration. Don't get me wrong. I thought the combat, especially the ship fights, was fun, if a bit unrealistic. One lone Federation ship cannot defeat 9 Klingon ships (3 at a time, but still), especially when those ships are warships. Sure, Star Trek is a bit unrealistic, but it has always had a tinge of realism that made you go "That could actually be our future." I did not get this feeling for a moment while playing Star Trek Online. The leveling system wasn't bad, and was a good tie-in to the actual ranks. The graphics were amazing, for what little actually had to be done. You are mostly limited to being in orbit of a planet when in space, while the "Sector Space" - the space where you pick what system you want to go to - was big but felt too much like a "Level Select" to me. Having to buy the Klingon and Ferrengi races (Note: I may not be understanding the method of obtaining C-Points correctly), and only offering the freed Borg as a perk to buying a Lifetime subscription, rubbed me the wrong way as well. All in all, Star Trek Online is an incredibly disappointing game that focuses far and beyond too much on combat and not on what Star Trek is really all about: Exploration. I will not be renewing after the free month. Expand
  6. DanM
    Mar 8, 2010
    4
    This is a game that programmers and artists clearly loved, but that managers and executives cynically farmed for cash. Despite staggering beauty in spots, and a few nice visual ideas, the space combat, though modestly clever, gets repetitive, the ground combat is clumsy and jarring, the writing juvenile, and the rest of the game as deep as a TMZ gossip piece. The community is uninvolved This is a game that programmers and artists clearly loved, but that managers and executives cynically farmed for cash. Despite staggering beauty in spots, and a few nice visual ideas, the space combat, though modestly clever, gets repetitive, the ground combat is clumsy and jarring, the writing juvenile, and the rest of the game as deep as a TMZ gossip piece. The community is uninvolved in-game, the crafting system is crippled, and the complex, subtle Star Trek universe of diplomacy, discovery, and wonder, is replaced by killing, more killing, and trying to sell a limited inventory of items that no one else wants. Fun for 30 days, but less of an MMO than a desk accessory. Expand
  7. MadV
    Feb 14, 2010
    4
    I actually liked the ground combat better. I mean they put so much work into the character creation and if you know how to play right some of the battles are exciting. The ship stuff is boring and always the same. It's always taking place with a different skybox and you use the same set of abilities. You move to slow even with the abilities like evasive maneuvers to feel like I actually liked the ground combat better. I mean they put so much work into the character creation and if you know how to play right some of the battles are exciting. The ship stuff is boring and always the same. It's always taking place with a different skybox and you use the same set of abilities. You move to slow even with the abilities like evasive maneuvers to feel like it's got any form of action. Most of all I wanted the space aspect to take place from the bridge with a little more depth then a high end flash game that is ultimately is. Too many "i" people working on this, ruined it. It would have been great if the space combat took place from the bridge and the ground combat just had a little more variety. Expand
  8. puffymanpurse
    Feb 2, 2010
    4
    This game at it's present state is uneventful and drab. All of the naysayers of world of warcraft can go ahead and eat their hats. There isn't a game out or coming out that can top Blizzards MMO. They took what works and improved it 100 fold. Star Trek is another broken design with little reason to "go where no man has gone before". Save your money, or play wow.
  9. BillM
    Feb 5, 2010
    4
    This is a mediocre game at best. Gameplay isn't that great, space battles become repetitive and boring after a few hours. Ground warfare looks like a bad Sega Genesis game and is bugged to all hell. I highly don't recommend this game. Wait until they offer a free trial or something.
  10. Bobd
    Feb 6, 2010
    4
    Another great idea, another total fail by Cryptic. They keep repackaging their craptastic graphics engine and zero contentent PvE in every game they release. Seriously It is a shame they got to use the Star Trek license. As always Cryptic wants you to pay them to release old smelly code.
  11. GeneR
    Mar 5, 2010
    4
    This doesn't feel like a game that should be charging a monthly sub. The starship combat is tons of fun. However, everything else, particularly the ground combat, just feels like an unwelcome distraction, and I find myself praying that whatever random encounter I'm in doesn't lead to an away team mission. I even suspect that the space combat will lose it's luster in This doesn't feel like a game that should be charging a monthly sub. The starship combat is tons of fun. However, everything else, particularly the ground combat, just feels like an unwelcome distraction, and I find myself praying that whatever random encounter I'm in doesn't lead to an away team mission. I even suspect that the space combat will lose it's luster in 30+ hours. Also, low difficulty curve, high level variance, and lots of instancing doesn't leave this game very multiplayer friendly. Expand
  12. JimB
    Feb 13, 2010
    4
    Very fun Space Combat hampered by very simple difficulty. If you're not good at the "harder" levels of games in general, even you can be a god in STO's version of the galaxy. The developers have stated that they want to add a difficulty slider (like in Cryptic's STO template Champions Online), but like CO it will feel like a bolted on hack allowing you to choose between Very fun Space Combat hampered by very simple difficulty. If you're not good at the "harder" levels of games in general, even you can be a god in STO's version of the galaxy. The developers have stated that they want to add a difficulty slider (like in Cryptic's STO template Champions Online), but like CO it will feel like a bolted on hack allowing you to choose between stupid easy and pretty darn easy. The Ground Combat is generally simplistic, and again... easy. Coupled with endless bugs... it's pretty dismal overall. The remainder of the "decent" in this game is Character customization, which on a visual level is amazing, but in all other ways very shallow. There is no "Star Trek" in this game outside of looks, names and combat. No diplomacy. No exploration. Nothing Star Trek... just kill that, kill that and kill that. Where the bad really sets in is at a "server" level. They've made it so you don't have to choose a server by lumping everyone into the same "shard" (or cluster of servers acting as one)... but if this one shard starts having the inevitable hiccups that all MMO servers have periodically, it all goes down for everyone. It's a flawed design in a subscription service, and the people that sold the investors on it have done every subscriber a very large dis-service. Expand
  13. Jun 9, 2013
    4
    This review contains spoilers, click expand to view. The lore itself is done well. With the addition of Legacy of Romulus you gain a new faction and new ships, and the addition of (finally!) warp cores/singularity cores.
    However, the core of it hasn't changed... a lot of the same old lot grinding, with plenty of bugs which are years old and plenty gamebreaking new ones. Also, with Perfect World having taken over, nickel&diming is the rule, not the exception. If you want to compete in end-game PvE or PvP paying real money is a near-must. The last and best equipped tier of ships (Tier-5) for the level 50's can be bought with dilithium, fleet credits and/or Zen. However, the amount of grinding necessary for the first 2 options is incredible, and while you can get Zen through trading dilithium for it, the grinding necessary for it is just IQ-killing. Making you often just pay for the 'last' ship, or keeping on the lesser strong ship from level 40.

    Also the Zen-bought ships have the thing that they have at level 40+ always an very handy console or special ability which you actually don't want to ignore.

    Last but not least: Cryptic has recently restricted the amount of stuff you can keep in your mail without an announcement about it, pissing off a lot of long-term players. Also the NPCs have gotten some 'special' attacks that you cannot see nor react on which can, depending on the category of the ship you're flying and the current health of your ship (let's say around 50%), kill you outright in one shot while they have gotten a major upgrade in damage resistance making fights very tedious and long.

    To sum it up: nickel&diming, grinding, still a lot of bugs (including some really old ones). Positive is that Cryptic seems to treat the lore with respect and they are willing to introduce new stuff to make it come a bit more closer to how Star Trek should 'feel like'. Too bad the cons against this game are starting to overwhelm the pros....
    Expand
  14. Jul 21, 2011
    4
    I am an avid Star Trek Fan. I love this game. I played it in BETA. When the game was like 3 years away from being released... The graphics are good, Sound good... controls are excellent... The problem you will find with this game like myself, is the boring gameplay. Not that the gameplay is boring, but you get bored doing the same thing over and over and over again!
  15. Jul 22, 2011
    4
    The space combat is new and fun but that is the only redeemable quality about the game. The ground/planet combat really just looks and feels incomplete, like it received no love from the developers. There also isn't enough built in emphasis on playing with others, something that is more and more common and necessary in MMO's. I also, and this might just be me, wanted to be a member of aThe space combat is new and fun but that is the only redeemable quality about the game. The ground/planet combat really just looks and feels incomplete, like it received no love from the developers. There also isn't enough built in emphasis on playing with others, something that is more and more common and necessary in MMO's. I also, and this might just be me, wanted to be a member of a ships crew and work as a team. That was not the direction they chose to go with STO where everyone is the captain of their own ship. I really think that was a mistake and that someone will strike gold when they figure out how to design an MMO around that style of gameplay. Expand
  16. Feb 22, 2012
    4
    I decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becoming bored with the repetitive and buggy experience. By now the game should be in better shape, right? First the good. The space warfare is fun. For a time. Now the bad. Over the course of the couple of years since launch it actually appears to haveI decided to come back to this after buying on launch originally a couple of years ago. Originally I played for about 2 weeks before becoming bored with the repetitive and buggy experience. By now the game should be in better shape, right? First the good. The space warfare is fun. For a time. Now the bad. Over the course of the couple of years since launch it actually appears to have become MORE buggy. How this has been accomplished I have no idea, but the situation is so bad I actually started to suspect some kind of corporate-espionage style sabotage. Over the course of my two days replaying, here is SOME of what I discovered.

    1. Certain HUD tooltip elements don't deactivate on mouseover properly, instead flickering in a seizure-inducing manner. 2. The speed control slider moves up and down of its own accord at inopportune moments.

    3. Gas cloud texture maps are broken

    4. Away team members vanish without explanation on occasion

    5. Keyboard shortcuts for abilities sometimes don't work - and I mean don't work at all, not just a long delay.

    6. If you 'pin to taskbar' the game icon then try to launch the game from it, it will appear to work until the point of login, when the game will freeze at "connecting to account server". I noticed several people on the STO forums complaining about this and not realising it was related to the 'pin to taskbar' function. They were simply fobbed off or insulted.

    7. Planets sometimes appear as transparent circles, showing the starfield behind

    8. NPCs vanish (which is annoying when they are required to finish a quest)

    9. Invisible phaser beams from invisible enemies sometimes shoot you and your team

    Now I'm bored. **** game, forget it.
    Expand
  17. Jun 3, 2012
    4
    WOW game mechanics like linear progression, tank-nuker-healer, taints every opinion I have on a game; basically I loath it. I've been there, done that, and I don't want to do it anymore.
  18. Apr 2, 2013
    4
    I enjoyed the expansive universe and the varied missions, as well as the different officers you could have. Basically you could be whoever you wished in Starfleet or the Klingon Empire. Another plus is how the story unfolds in "episodes" over an entire arc involving one enemy race as the primary antagonist, the game's equivalent to a regular season. However, the combat suffers from theI enjoyed the expansive universe and the varied missions, as well as the different officers you could have. Basically you could be whoever you wished in Starfleet or the Klingon Empire. Another plus is how the story unfolds in "episodes" over an entire arc involving one enemy race as the primary antagonist, the game's equivalent to a regular season. However, the combat suffers from the same repetitive tactics in every single mission/episode. The biggest frustrations came from battling the Romulans. Every single space battle that happens, the Romulan ships always pull the cheapest maneuvers to instantly destroy your starship, the most used one being where the Romulans hold your ship still with a tractor beam before unloading a massive volley of heavy plasma torpedoes that quickly overload your shields and destroy your ship in one shot. That would be fine if they used it a few times, but the AI seeks to *abuse* that tactic as much as possible in every single mission's space battle (all within the Romulan "season"), causing the mission to be nearly impossible to complete even though the difficulty of the mission is the same as the level your character is at when you attempt it. The ground battles are nearly the opposite. The ground missions are generally very, very easy compared to the space battles if your away team has good synergy between the skills you've given them to use in battle.

    Another issue I have is the exploration. Whenever I'm between missions, I wanted to explore some random world to feel like a true explorer, as was promised from the first looks of the game prior to its release. Instead, I'm forced to stay in space to either 1) run an errand for a new race, 2) fight a battle, or 3) answer a distress call. Afterwards, there isn't even an option to explore the world, at least as far as I knew after scanning the entire UI for the option.

    So, here is the bottom line.
    Pros:
    + huge universe to explore
    + visiting familiar places from all of the TV series before Enterprise
    + varied missions
    + the TV-series-like feel of the story missions

    Cons (in minuses):
    - AI repeatedly abusing cheap maneuvers in space battles to get insta-kills
    - ground battles are too easy in comparison to space battles (PvE)
    - no option to explore random worlds

    The abusive AI in the PvE space battles were way too much for me to continue playing the game any further and I stopped playing. If I ever go back to it, I hope the AI has been improved to where they stop spamming the same one-shot-kill tactic in every single space battle (as the Romulans).
    Expand
  19. May 7, 2014
    4
    Sconsiglio questo gioco perché nel complesso è assolutamente penoso. Con una grafica grezza e approssimativa, durante l'esplorazione a terra e nei combattimenti ci si sente come dei manichini impagliati, mentre in quelli spaziali si ha l'impressione di guidare una lavatrice di plastica senza alcuna consistenza. La crescita del personaggio è oscura e di difficile comprensione. RaggiungereSconsiglio questo gioco perché nel complesso è assolutamente penoso. Con una grafica grezza e approssimativa, durante l'esplorazione a terra e nei combattimenti ci si sente come dei manichini impagliati, mentre in quelli spaziali si ha l'impressione di guidare una lavatrice di plastica senza alcuna consistenza. La crescita del personaggio è oscura e di difficile comprensione. Raggiungere un amico nella stessa istanza per giocarci insieme avviene con la stessa probabilità di una vincita alla lotteria nell'arco di un'intera vita di un singolo essere umano. Durante i caricamenti l'ambiente scompare e per qualche decimo di secondo si vede il personaggio galleggiare nel vuoto dello spazio. Indicibile la nausea nel vedere la propria navicella infilarsi dentro un pianeta o rimbalzarci sopra come un cassonetto. In generale, il gioco non si distingue o addirittura scompare nell'enorme panorama videoludico dei multiplayer di massa, e questo è il difetto peggiore considerando che con un brand del genere si poteva fare sicuramente di meglio. Manca la traduzione in italiano. Un vero aborto.

    45/100
    Expand
  20. Aug 17, 2013
    4
    I shall be concise.

    I have been with the game since alpha. I quit it a year ago. I have a founder life-time account. I have spent $1,961 on the game. Yes, I was a sucker to do it. Learned my lesson the hard and painful way. As a free game, it is somewhat reasonable. Decent graphics, decent space combat and ground combat. But the game never went anywhere and never will. Eventually,
    I shall be concise.

    I have been with the game since alpha. I quit it a year ago.
    I have a founder life-time account. I have spent $1,961 on the game. Yes, I was a sucker to do it. Learned my lesson the hard and painful way.

    As a free game, it is somewhat reasonable. Decent graphics, decent space combat and ground combat. But the game never went anywhere and never will.
    Eventually, it is a repetitive treadmill grind at best. Now it's becoming more so than ever.

    It is not worth your money!!!

    Cryptic Studios mistreat their customers and treat their players as cash-cows to milk. The game has bugs which were never treated. Indefinite customer complaints which were ignored. Broken promises which are repeated since beta. The list goes on.
    There is just not enough room here to begin to detail how poorly the game is hang together by spit and gum and how horribly they manage their community and abuse their players.
    Lets not even mention how they trample and pee over the Star Trek franchise, incase you're an actual fan.

    Thus my suggestion: if you want a free ride, go on and enjoy it. But never spend a dime on it. It doesn't deserve it and it will only make you regret it.

    Post scriptum:
    Worthy of note that the Community is also rife with douchebags and whiners.
    Expand
  21. Jun 28, 2015
    4
    Medicore game with some fun aspects. The space battles are good, but they just can't get the ground right. The AI is replaced by massive amount of HP. This means the enemies are dumb punchbags. I literally fell asleep multiple times while playing PVE. The PVP can be more fun, but hardly no one plays that mode.

    The foundry can be really fun, but the interface has major issues and it can
    Medicore game with some fun aspects. The space battles are good, but they just can't get the ground right. The AI is replaced by massive amount of HP. This means the enemies are dumb punchbags. I literally fell asleep multiple times while playing PVE. The PVP can be more fun, but hardly no one plays that mode.

    The foundry can be really fun, but the interface has major issues and it can be hard to find the better stuff.

    The way PWI manages the game is terrible. The GRIND is awful and the lockbox gamble business is scam.
    Expand
  22. Feb 26, 2018
    4
    The game is fine. I'm not a fan of MMO games in general, and missions seemed to be go to this location, press the action button, repeat. I also don't like that you can't pause the game when life interrupts.
  23. PeterB
    Feb 16, 2010
    3
    Trivial diffuculty, repetitive content, bugs and lacking server stability, canned copy and paste replies to support tickets totally missing the issue dominate, making it difficult to enjoy the game. After a week you have killed more Klingons and Romulans then aired on the show during the past 40 years. This got nothing to do with Star Trek, this is just a generic MMO grinder with Star Trivial diffuculty, repetitive content, bugs and lacking server stability, canned copy and paste replies to support tickets totally missing the issue dominate, making it difficult to enjoy the game. After a week you have killed more Klingons and Romulans then aired on the show during the past 40 years. This got nothing to do with Star Trek, this is just a generic MMO grinder with Star Trek skin. In fact it's not even realy MMO considering the first M standing for Massive. It's heavily instanced (Lobbies ~40 players, fleet action zones ~20 players and regular grinding zones 5 players). Expand
  24. AaronB
    Feb 10, 2010
    3
    Very linear and repetitive content. Many places where you will be forced to repeat "exploration" (aka either combat with 5 vessels, or hitting the f key on 5 things) missions, or defend sector missions because of a clear lack of content. Re-playability? Not unless you ant to do the exact same linear line of quests ad nauseum. Space combat is beautiful, other than the 45 degree limitation Very linear and repetitive content. Many places where you will be forced to repeat "exploration" (aka either combat with 5 vessels, or hitting the f key on 5 things) missions, or defend sector missions because of a clear lack of content. Re-playability? Not unless you ant to do the exact same linear line of quests ad nauseum. Space combat is beautiful, other than the 45 degree limitation on pitching your ship. this is not a problem other than a few places that turn into a corkscrew fest flying maneuver. (See Ponor system which is designed 90 degrees and you can see Cryptic's shortsightedness) Ground combat is clunky and abysmal in comparison. When Atari has Elite Forces, why not just use that? Expand
  25. JamesH
    Feb 11, 2010
    3
    The game fails to deliver in many many ways. But, mostly its just devoid of content. The combat system is 'ok' in space.. but, its basically rehashed City of Heroes/Villains and Champions Online. Also, the developers have done a poor job of engaging the community. If you played SW:G at release... then, as bad as that was, STO is worse. If the game didn't have the Star Trek The game fails to deliver in many many ways. But, mostly its just devoid of content. The combat system is 'ok' in space.. but, its basically rehashed City of Heroes/Villains and Champions Online. Also, the developers have done a poor job of engaging the community. If you played SW:G at release... then, as bad as that was, STO is worse. If the game didn't have the Star Trek IP... it would have no playerbase at all, in my opinion. Expand
  26. ChrisL
    Feb 6, 2010
    3
    This game is only skin deep and anyone playing more than a couple of days will realize it's value is very very shallow. It's sad to see such a great IP like Star Trek rushed out the door by a poor company like Cryptic, and you would have thought Cryptic learned their lesson after Champions Online bombed. We can only hope it gets better in the future. At the moment STO borders on This game is only skin deep and anyone playing more than a couple of days will realize it's value is very very shallow. It's sad to see such a great IP like Star Trek rushed out the door by a poor company like Cryptic, and you would have thought Cryptic learned their lesson after Champions Online bombed. We can only hope it gets better in the future. At the moment STO borders on fraud for how unfinished it is out of the box. Expand
  27. DaveB
    Feb 11, 2010
    3
    Some really nice visuals, but the game itself is horrible. Every mission falls into 2 catagories - 1) fly a couple of patrols killing ships at each waypoint (about 90 percent of the time) and 2) going to a planet and playing a very badly designed 1st person shooter (about 10 percent of the time). The space combat is not 3d, and is so mindless you might as well be shooting at a block - the Some really nice visuals, but the game itself is horrible. Every mission falls into 2 catagories - 1) fly a couple of patrols killing ships at each waypoint (about 90 percent of the time) and 2) going to a planet and playing a very badly designed 1st person shooter (about 10 percent of the time). The space combat is not 3d, and is so mindless you might as well be shooting at a block - the ground combat is so buggy and mindless you just need to turn on autoshoot and walk forward an inch every 40 seconds or so. Stay far away from this one folks, your gaming money is better spent on something worthy. Expand
  28. JohnDoe
    Feb 11, 2010
    3
    This is game completely miss what Star Trek franchise was about. It only looks like star trek on the surface under the hood it everything that made the shows great. And manages to mess up all the other things it tried to do to make it fun. Ground combat is a joke, the space ship combat could be fun expect that all the super hero powered ships seem to encourage button mashing spam. The This is game completely miss what Star Trek franchise was about. It only looks like star trek on the surface under the hood it everything that made the shows great. And manages to mess up all the other things it tried to do to make it fun. Ground combat is a joke, the space ship combat could be fun expect that all the super hero powered ships seem to encourage button mashing spam. The crafting is bad joke. And so just about everything else about this game. Expand
  29. JayC
    Feb 17, 2010
    3
    I loved the game until I reached the max level where there is sadly nothing to do. In total there's probably only two weeks of real gameplay in this game. PvP is severely lacking. The daily missions at end game, which there are too few, are by their repetitive nature boring. It's lack of depth leaves you wondering why you paid full box price for an incomplete mmo. Until they add I loved the game until I reached the max level where there is sadly nothing to do. In total there's probably only two weeks of real gameplay in this game. PvP is severely lacking. The daily missions at end game, which there are too few, are by their repetitive nature boring. It's lack of depth leaves you wondering why you paid full box price for an incomplete mmo. Until they add more content and complete this game, I would recommend against buying it unless it's under $20. Expand
  30. ChrisanneC
    Feb 25, 2010
    3
    "Tons of potential" That's the phrase heard a lot in STO amongst it's players in game or on the forums. The game does have tons of potential, if it was currently in closed alpha testing I could be very semi excited for this game. Unfortunately STO is another MMO game released long before it was ready. I saw in a recent interview where a Cryptic developer was gloating about how "Tons of potential" That's the phrase heard a lot in STO amongst it's players in game or on the forums. The game does have tons of potential, if it was currently in closed alpha testing I could be very semi excited for this game. Unfortunately STO is another MMO game released long before it was ready. I saw in a recent interview where a Cryptic developer was gloating about how they created a MMO in under 2 years time, there lies the problem in STO. It feels exactly like a game that was developed in under 2 years time and those missing 2-3 years of proper development can really be felt once you see how bare bones STO is. Maybe a year or two from now STO could reach its full potential, but sadly I doubt anyone will be around to witness it after another botched MMO launch. Expand
Metascore
66

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 34
  2. Negative: 3 out of 34
  1. This is as fine a[n] homage to one of Sci-fi's great franchises a[s] you can get in an MMO format.
  2. Despite all of these complaints, those hordes of starship captains are quite happy. They may not have many different things to do, and the missions and UI may be rather buggy, but there does seem to be enough content to sustain them - at least until the endgame - and even at its worst that content is knockabout fun with more instant appeal, and more suitability for casual, short-session, low-commitment play than most MMOs.
  3. 85
    It is one of the worthier options among the titles which try to compete with WoW, and the one that has convinced us the most to date.