- Publisher: inkle
- Release Date: Feb 2, 2016
- Critic score
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- By date
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Mar 21, 2016If you like choose your own adventures, this is for you.
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Mar 28, 2016For a game with such immersive storytelling and decision-making, I thought it could perhaps have benefited from a little more background music to add to the sense of grand adventure. Maybe even a little bit of noise from the surrounding environment – such as the sounds of a busy market town or the chirping of crickets in the undergrowth at night. In fact I was quite surprised that this kind of embellishment was left out of the game, as it would have been a nice touch for a heightened sense of immersion.
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Feb 12, 2016By wrapping classical adventure writing in a thoroughly modern play experience, inkle has turned Sorcery! into a great testament to the power and place of text in gaming's canon.
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Feb 2, 2016Much like 80 Days, Sorcery stands as a great example of what text can do, the more fun bits of gamebooks between the bullshit bits, and an excellent classic adventure that soon becomes a fascinating modern RPG in its own right. No dice, scribbled margin notes, or agonising little paper-cuts required.
User score distribution:
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Positive: 7 out of 11
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Mixed: 2 out of 11
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Negative: 2 out of 11
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May 27, 2022