- Publisher: Stardock
- Release Date: Jul 16, 2015
User Score
Mixed or average reviews- based on 51 Ratings
User score distribution:
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Positive: 24 out of 51
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Mixed: 9 out of 51
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Negative: 18 out of 51
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Feb 2, 2018A pale and cut reincarnation of Fallen Enchantress. Doesn't worth to play, not speaking to buy.
Previous commentators already said that - no control over other races(you play humans all the time), no custom units, and idiotic crafting system. Such a disappointment
Play warlock 2 better, or good old FE -
Sep 18, 2016
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Jul 18, 2015
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Sep 29, 2015I saw 3 minutes of this and knew exactly what this is. Its a redo of Fallen Enchantress because the moron that runs Stardock is incapable of hiring anyone that is creative or knows anything about AI. Shame on you Stardock and my vow to keep you out of my wallet forever more still stands strong!
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Jul 16, 2015
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Jul 23, 2015
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Jul 21, 2015Don't bother with it, it's just not finished enough. You're better off buying civilization V or Endless Legend. You should expect more at this price-point. This dev has a habit of not finishing their games properly so I wouldn't risk it.
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Jul 21, 2015i had such high hopes for this game, i expected Fallen Enchantres improved. Instead we got boring game with 0 replayability value. Campaign gets boring after 2 hours. AI does not exist. 1 faction only. I finished game on Insane difficulty in 3 hours / never going back to it.. shame
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Jul 21, 2015Buggy unfinished game. There is very little here. And the game is super easy to play. Rather boring, no strategy really. Just blah. Good concept but not nearly fleshed out enough. Did I mention its buggy as all can be? so much stuff is broken, useless, while other things are super powerful. Also lots of annoying unit bugs.
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Jul 17, 2015This game just has no replay value whatsoever. Once you play it two or three times, you'll never play it again. Unfortunately you'll probably be past the 2 hour Steam Refund window. Buyer BEWARE!
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Jul 21, 2015
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CD-ActionOct 17, 2015I honestly don’t know who was the intended target group for Sorcerer King. There’s almost nothing fresh in this game to attract those who avoided 4X strategies and the genre’s veterans will snarl with disgust and return to much more complex Age of Wonders III. [10/2015, p.66]
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Oct 14, 2015A fine example of 4X strategy, Sorcerer King may not have what it takes to compare with the best of its genre; nonetheless, it’s a great and uncomplicated first step for newcomers, offering at the same time a substitute for veterans.
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Game World Navigator MagazineSep 25, 2015To increase gameplay speed, Stardock had to sacrifice a lot; perhaps, too much. Building variety went down the drain, you don’t have to balance the budget because concept of money is gone, and tech trees regressed back to Master of Magic-style magic books. [Issue#201, p.66]