Metascore
75

Generally favorable reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 21
  2. Negative: 1 out of 21
  1. CD-Action
    Oct 17, 2015
    40
    I honestly don’t know who was the intended target group for Sorcerer King. There’s almost nothing fresh in this game to attract those who avoided 4X strategies and the genre’s veterans will snarl with disgust and return to much more complex Age of Wonders III. [10/2015, p.66]
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  1. Age of Wonders III does the big fantasy conquest thing if that’s what you’re looking for, and Stardock’s own Fallen Enchantress is worth a look as well. Sorcerer King deserves plaudits for being something altogether different rather than yet another iteration of a game we’ve been playing for decades.
User Score
6.1

Mixed or average reviews- based on 51 Ratings

User score distribution:
  1. Positive: 24 out of 51
  2. Negative: 18 out of 51
  1. Jul 16, 2015
    10
    I love the turn based 4x style game. I have played all of the stardock variations. And this one is simply brilliant. You have lost the war,I love the turn based 4x style game. I have played all of the stardock variations. And this one is simply brilliant. You have lost the war, now it is time to ensure you don't cease to exist. While the Sorcerer King is busy trying to destroy the shards in order to ascend to godhood you have to build your rag tag empire up out of the muck and not only prevent it happening but take him down. This game has the "just-one-more-turn" factor in spades. I have spent over 60 hours on it already and most of that was during beta development. If you enjoy fantasy 4x games then this is a must-get game. It is not difficult to get into it but the replay value is enormous and each time the game feels different. Different adversaries, different heroes and magic all make sure that the game has a great deal of variation. Full Review »
  2. Jul 16, 2015
    2
    I gave it less time than I normally would a 4x game as they are not a very good game format; legendary heroes changed my mind on that last andI gave it less time than I normally would a 4x game as they are not a very good game format; legendary heroes changed my mind on that last and I had hoped this would be a continuation on the work, it has some familiar options and other mimickery, but dissapointed me rather quick.

    This game adopts most aspects of civilization in reguards to city building and turns, it has a main character and as such makes use of rpg elements; the main game is simplified and the ui is more limited, the loot system imediatly turned me off.

    The grafix are undetailed, mediocre and bland unmemorable thing.

    I enjoy legendary heroes now and then, this game I will give a good go one more time to be fair, mabey I played too little to see it properly, some effort went into it, just seemed watered down.
    Full Review »
  3. Jul 21, 2015
    1
    i had such high hopes for this game, i expected Fallen Enchantres improved. Instead we got boring game with 0 replayability value. Campaigni had such high hopes for this game, i expected Fallen Enchantres improved. Instead we got boring game with 0 replayability value. Campaign gets boring after 2 hours. AI does not exist. 1 faction only. I finished game on Insane difficulty in 3 hours / never going back to it.. shame Full Review »