- Publisher: Stardock
- Release Date: Jul 16, 2015
- Critic score
- Publication
- By date
- Unscored
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Oct 14, 2015A fine example of 4X strategy, Sorcerer King may not have what it takes to compare with the best of its genre; nonetheless, it’s a great and uncomplicated first step for newcomers, offering at the same time a substitute for veterans.
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PC PowerPlaySep 9, 2015An interesting take on a classic genre, with some great writing and variably rich worlds to explore. [Sept 2015, p.62]
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Sep 1, 2015The fiendishly nerdy control over all the little details can be very rewarding; it’s just a shame that I’ve yet to find a middle-ground the game’s balance of power.
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Aug 27, 2015In the end though, I put more time into each of the Age of Wonders III expansion packs than I put into Sorcerer King, because they were just better games.
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Aug 8, 2015Sorcerer King has a lot of great ideas, but they don't necessarily come together well. Level progression is slow, so losing experienced soldiers is extremely painful. Oftentimes, the game has you wandering the world, trying to complete a vague quest, and hoping that it will bring you closer to defeating the King.
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Jul 16, 2015It's not a bad game, but imagine the possibilities if we can play with the other races, if the AI would do more than standing around, and if ranged units were more than fluff. You'd have a game that can measure itself with the best 4X games on the market! Until it does, it's the little engine that could, but did not.
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Game World Navigator MagazineSep 25, 2015To increase gameplay speed, Stardock had to sacrifice a lot; perhaps, too much. Building variety went down the drain, you don’t have to balance the budget because concept of money is gone, and tech trees regressed back to Master of Magic-style magic books. [Issue#201, p.66]
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Aug 13, 2015I had some fun with Sorcerer King at first and liked some of the concepts it introduces into the fantasy kingdom game formula. However, it feels like things just don't come together well, and that overall the game is light on content and one-dimensional.
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Jul 28, 2015Sorcerer King has a couple of interesting and original features, but Stardock focused a little bit too much on them, overlooking the pillars of the 4X genre, especially the AI of the enemies and the variety of the playable races. It's not a bad game, but definitely overpriced for what it can offer.
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| This publication has not posted a final review score yet. | |
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Jan 19, 2016Age of Wonders III does the big fantasy conquest thing if that’s what you’re looking for, and Stardock’s own Fallen Enchantress is worth a look as well. Sorcerer King deserves plaudits for being something altogether different rather than yet another iteration of a game we’ve been playing for decades.
User score distribution:
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Positive: 24 out of 51
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Mixed: 9 out of 51
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Negative: 18 out of 51
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Jul 16, 2015
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Jul 16, 2015
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Jul 21, 2015