User Score
7.2

Mixed or average reviews- based on 45 Ratings

User score distribution:
  1. Positive: 28 out of 45
  2. Negative: 9 out of 45

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  1. Nov 9, 2020
    0
    Terrible game, from time to time there is a puzzle with fast clicking that is not working, everytime you die you loose a character and after some tries you have to begin the chapter all again , why did is supposed to be fun or interesting?
  2. Dec 31, 2020
    3
    A Silent Hill-like survival horror game which is unfortunately unplayable in its PC version due to bad controls scheme.

    Good: - great art direction, with tense atmosphere. The game sets the tone really well - it's much like Silent Hill, just without combat Bad: - unlike Resident Evil, the WASD keys moves the character relatively to the current camera's view and NOT the character's
    A Silent Hill-like survival horror game which is unfortunately unplayable in its PC version due to bad controls scheme.

    Good:
    - great art direction, with tense atmosphere. The game sets the tone really well
    - it's much like Silent Hill, just without combat

    Bad:
    - unlike Resident Evil, the WASD keys moves the character relatively to the current camera's view and NOT the character's own rotation. If you've played Resident Evil on a PlayStation emulator like myself, you'd be used to pressing W to move forwards (where the character is facing), A and D to rotate, and S to walk backwards. The scheme used here is: W to move away from camera, S towards camera, A and D left / right from camera. However, the camera itself constantly changes its view angle as your character moves around rooms (and you can't control this)! At the time time, as long as you keep a key down, the character keeps moving in a straight line even after the camera has rotated or even jumped to a different spot. It's an utter mess. I kept struggling with this for about 20 minutes and finally gave up. They obviously haven't done any playtesting on PC, so fk this.

    This game isn't intended to be played on a PC. Grab the console version if you like, but the PC one is unplayable. If they wanted to make a PC game, they should have used a normal first-person view with mouse controlling the camera, W walking forward, S backward and A/D strafing sideways, with the light source just pointing at view center.
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Metascore
74

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 25
  2. Negative: 1 out of 25
  1. Jun 18, 2020
    80
    Song of Horror: Complete Edition is a lot to take in all at once. The slow pacing and puzzle difficulty make it an exercise to get through, making the episodic pacing seem like the better choice. What is special here is the right way to do a paranormal horror game that involves something you can see but not control. A few variations of quick time events used to defend yourself and having to also think on the fly is a new exercise in horror games. The atmosphere is fantastic as dark environments mixed with excellent ambiance goes unrivaled, especially when it comes to indie titles. The Complete Edition is also only $30 at launch making it clear that Song of Horror: Complete Edition is worth a play for any old school horror fan.
  2. Edge Magazine
    Jun 18, 2020
    70
    Though a perfectly engrossing horror game (and a timely reminder that an over-the-shoulder view isn't the only way of looking at an awful place) at times it can feel like a waste of promising concepts. [Issue#347, p.98]
  3. Jun 16, 2020
    80
    Song of Horror’s production values initially turned me off, with poorly animated characters and awful voice acting. Despite those flaws, I had a hard time putting the game down once I was drawn into its world. The quirks even grew on me, the same way I embrace schlocky low-budget horror movies. What I most appreciate about Song of Horrors is that it doesn’t just mimic what came before. It’s clearly a tune inspired by other survival-horror classics, but it has its own unique tempo and melody. And it’s a darkly catchy one, to boot.