- Publisher: 2K Games
- Release Date: Sep 21, 2010
Summary:
With over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game to unprecedented heights by adding new ways to play and win; new tools to manage and expand your civilization; extensive modding capabilities; and intensely competitive multiplayer options. Civilization V will come to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe!
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| Rating: | E10+ |
|---|---|
| Official Site: | http://www.civilization5.com |
| Developer: | Firaxis Games |
| Genre(s): | Strategy, Turn-Based, Historic, Historic, 4X |
| ESRB Descriptors: | Drug Reference Mild Language Mild Violence |
| Number of Online Players: | Up to 4 Players |
| Cast | Credit |
|---|---|
| Roland Rizzo | Sound Designer |
| Todd Bilger | Effects Lead |
| Paul Heitsch | Sound Designer |
| Tim Kipp | Systems Lead |
| Don Wuenschell | Audio Programmer |
| Don Wuenschell | Systems Programmer |
| Brian Busatti | Character Lead |
| Justin Randall | Multiplayer Lead |
| Sid Meier | Original Creator Of Civilization |
| Ken Grey | Audio Programmer |
| Ken Grey | Systems Programmer |
| Dorian Newcomb | Art Lead |
| Marc Hudgins | Concept Artist |
| Paul Murphy | Opening Cinematic Script |
| Paul Murphy | Writer |
| Arne Schmidt | Structure Lead |
| Ed Beach | AI |
| Ed Beach | Gameplay Lead |
| Ed Beach | Gameplay Lead |
| Scott Lewis | AI |
| Scott Lewis | Gameplay Programmer |
| Scott Lewis | Gameplay Programmer |
| Todd Smith | Multiplayer Programmer |
| Michael Curran | Audio Department Manager |
| Michael Curran | Sound Designer |
| Michael Curran | Sound Designer |
| Bart Muzzin | Tools Lead |
| Jon Shafer | Designed |
| Jon Shafer | Designed By |
| Sergey Tiraspolsky | Tools Programmer |
| Tom Symonds | Unit Lead |
| Dan Baker | Graphics Lead |
| Marc Meyer | Interface Lead |
| Taylor Fischer | Concept Artist |
| Lisa Miller | Associate Producer |
| Michelle Menard | Lyric Settings |
| Michelle Menard | Writer |
| Dominic Cerquetti | Audio Programmer |
| Dominic Cerquetti | Systems Programmer |
| Greg Osefo | Systems Programmer |
| Marek Vojtko | Graphics Programmer |
| Dennis Shirk | Producer |
| Shaun Seckman | Modding Programmer |
| Kiran Sudhakara | Graphics Programmer |
| Geoff Knorr | Music |
| Geoff Knorr | Sound Designer |
| Eric Jordan | Tools Programmer |
| Ian Smith | Sound Designer |
| Brian Wade | Programming Lead |
| Joshua Barczak | Graphics Programmer |
| Jonathan Tanner | Multiplayer Lead |
| John Kloetzli | Graphics Programmer |
| Marc Olano | Graphics Programmer |
| Scott Ramsey | Tools Programmer |
| Chris Hickman | Lead Animator |
| Russell Vaccaro III | Interface Lead |
| Steve Egrie | Principal Terrain Artist |
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