- Publisher: Strategy First
- Release Date: Dec 22, 2004
Summary:
Shadow Vault is a Strategy RPG set during a violent time in Earth?s alternate history. Battle the forces of the Contingent government through 20 different levels featuring over 30 unique characters and units or go against human opponents in 10 multiplayer levels over LAN or internet. Designed for both casual and hard-core strategy players, the games provides countless hours of strategic gameplay without the need of studying a huge manual, but still delivering lots of action and strategic possibilities. [Strategy First]
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| Rating: | T |
|---|---|
| Developer: | Mayhem Studios |
| Genre(s): | Strategy, Turn-Based, Real-Time, Sci-Fi, Sci-Fi, General, Tactics |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Violence |
| Connectivity: | Local Area Network Online |
| Number of Online Players: | Up to 10 Players |
| Cast | Credit |
|---|---|
| Lubomir Ruttkay | Sound Effects & Music |
| Lubomir Ruttkay | Sound Effects & Music |
| Tomas Bencik | Game Director |
| Tomas Bencik | Level Design |
| Tomas Bencik | Level Design |
| Jaroslav Ondriska | Lead Programmer |
| Marek Forray | Animation |
| Marek Forray | Lead Artist/Cinematics/Animation |
| Marek Forray | Lead Artist/Cinematics/Animation |
| Marek Forray | Lead Artist/Cinematics/Animation |
| Marek Forray | Lead Artist/Cinematics/Animation |
| Marek Forray | Lead Artist/Cinematics/Animation |
| Jozef Brdec | Game Design |
| Richard Pinter | Producer |
| Martin Mosko | Programmer |
| Daniel Ferak | Programmer |
| Peter Plachy | Cinematics |
| Lukas Jevcak | Environment Art |
| Michal Cagarda | Level Design |
| Michal Cagarda | Programmer/Level Design |
| Michal Cagarda | Programmer/Level Design |
| Pavol Marko | Environment Art |
| Pavol Marko | Level Design |
| Pavol Marko | Level Design |
| Peter Hovorka | 3d Art |
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