- Publisher: SouthPeak Games
- Release Date: Aug 25, 2009
- Also On: PlayStation 3, Xbox 360
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PC Gamer UKSatisfying combat and interesting mission structure saves this from the yawns of a thousand identikit space marines. [Nov 2009, p.102]
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All the little things that game incorporates into combat, like the drop ship spawning, the customizable load outs, the base control with automated defenses, and the various modules, keep Section 8 from being a bland multiplayer shooter, and help it stand out against the pack of Halo's and Call of Duty's that currently populate the system.
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Unfortunately, I suspect that the initial impressions of Section 8 will not be positive for many due to the slightly odd setup system, fairly complex character customization system and bland single player campaign. This is fair to a certain extent as all of these are valid issues but once you become accustomed to the game it really does offer an awful lot of value.
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Play MagazineSlick sci-fi palettes, strong sound design and stable performance pull you into Section 8. Sub-orbital drops, zippy character movement and effortless mission tracking make navigation dynamic and fun. A scarcely adequate campaign means life for S8 proceeds online, where teamplay is rewarding, the loadout system is fairly nuanced, and both 360 and PC enjoy detailed multiplayer portals.
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Pelit (Finland)Section 8 tries to combine with some success many of the best elements of popular multiplayer shooters and boosts the package with rocket-powered action. Unfortunately not many players have found the game. [Nov 2010]
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Section 8 is capable of scintillating multiplayer drama, and it is impeccably solid throughout. I've had some maginficent tooth-and-nail matches, which is all I can really ask for. For all the offbeat design decisions and mechanistic foibles, I've been enjoying the hell out of it.
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If you're willing to put in some time to learn the game's systems and are eager to work as part of a team, then it's easy to have a good time with this one.
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All in all this is a great game with solid gameplay, beautiful worlds, tons of customization, and an excellent multiplayer component.
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In the end though, barring the tactical possibilities offered by the suit modules and the burn-in spawn, Section 8 isn’t all that different from other similar titles. It’s true that the DCMs make every match an interesting one, but the fact that you depend on your teammates more than usual will be the reason you’ll either fall in love with it, or ignore it completely. It all comes down to what you like most.
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AceGamezAnd so the problem, it's an online game without much of an online community. Section 8 might be a rather unimaginative game, it may very well borrow many of it's ideas from more established franchises but it's not without it's own merits.
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Quotation forthcoming.
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Pretty innovative and very interesting in its multiplayer side. Just for hardcore fans of first person shooters.
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It may be called like a hard disk defrag program, but it's a fast multi-player shooter The single player campaign can't keep up with the fast multi-player battles, but it's just there to prepare you for the real battles with real people.
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Whilst Section 8 may not be revolutionary, it’s a refreshing take on the genre.
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The only aspect of Section 8 that truly stands out is how you spawn into the map, leaving the rest of the gameplay to reside in more of the tried-and-true territory established by previous games in the genre.
Awards & Rankings
User score distribution:
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Positive: 43 out of 83
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Mixed: 24 out of 83
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Negative: 16 out of 83
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Oct 3, 2010Oh but i like the way they drop tanks.IMMA FIRIN' MAH LAZORS!!!!
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May 4, 2011
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RobZJan 2, 2010