• Publisher: Mojang AB
  • Release Date: TBA - Early Access
User Score
7.3

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 30 out of 46
  2. Negative: 9 out of 46
  1. Dec 19, 2014
    6
    Scrolls has a ton of cool cards, cool game design ideas, and a terrible pacing. The game was during the beta a chore to play, and it remains a chore to play with some matches seemingly dragging on forever.

    A simple comparison to Magic the Gathering. A magic the gathering a strong slowly kill the enemy enchantment might deal 4 damage to the enemy player per turn out of probably less than
    Scrolls has a ton of cool cards, cool game design ideas, and a terrible pacing. The game was during the beta a chore to play, and it remains a chore to play with some matches seemingly dragging on forever.

    A simple comparison to Magic the Gathering. A magic the gathering a strong slowly kill the enemy enchantment might deal 4 damage to the enemy player per turn out of probably less than 20 hp. In scrolls a similar card randomly deals 2 damage to one out of five 10 hp idols, killing them in anywhere from 15 to 22 turns. To make matters worse interrupting this kind of combo is easy with most decks in scrolls, while setting it up can be difficult, making players only very slowly wear each other down.

    The unit gameplay is similarly slow, and games can drag on forever as you both try to whittle down the units of the other side in order to chip away at the enemy's idols.
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  2. May 13, 2015
    7
    Scrolls is a very cheap and generous, yet extremely deep, beautiful and professionally made card and board game. Still in very active development, Scrolls has already developed and improved tremendously and offers a high amount of content and worth:
    4 very different and complex factions, many different scrolls, a draft mode, daily quests, generous rewards for winning and losing, a
    Scrolls is a very cheap and generous, yet extremely deep, beautiful and professionally made card and board game. Still in very active development, Scrolls has already developed and improved tremendously and offers a high amount of content and worth:
    4 very different and complex factions, many different scrolls, a draft mode, daily quests, generous rewards for winning and losing, a tutorial, missions, tactical gameplay, great mechanics, comfortable interface and design, great balancing, a nice and friendly community, a real observer mode and unlimited replayability, available for both PC and Tablets.

    Still, only 7 points you ask?
    Which brings us to the big downside of the game: Unpredictable gameplay!
    There are too many cards, which are able to change the board situation drastically, and which can turn the tide within one single round. You could dominate the whole game and still lose, because a single card or combination has taken your whole army apart.
    That means, that no matter how perfect your skill, deck and strategy might be: You will always have to hope that the opponent doesnt have this or that card(s) in his deck and hand, or you might lose.
    For newcomers, it just feels like the outcome is decided by draws, not skill, which of course isnt completely true, but still much closer to the truth than it should.

    And thats the point where i stopped playing. After a game, where i outplayed and dominated my opponent from the start, just to have my army destroyed by a ridiculous combination of cards that improve speed and grant mass destruction.

    For me, good play and thinking is just not rewarding in this game...

    Therefore, sadly not recommended.
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  3. Jan 21, 2015
    7
    Do not trust the 10's (Fanboys are blind). The game is decent, but it actually doesn't feel polished enough and has some minor flaws. I actually enjoy this game very much (I bought my 2nd account recently). So the strong points of the game:

    + CCG in a grid with creature attack timers feel a realy unique and fun aspect of the game. + Even though when you buy the game you still need to
    Do not trust the 10's (Fanboys are blind). The game is decent, but it actually doesn't feel polished enough and has some minor flaws. I actually enjoy this game very much (I bought my 2nd account recently). So the strong points of the game:

    + CCG in a grid with creature attack timers feel a realy unique and fun aspect of the game.
    + Even though when you buy the game you still need to collect all the cards, the pacing of progression seems balanced and there are no game breaking legendaries that hearthstone has. (Rarest card: Rare). You can buy rarest card for in game gold. Even the most expensive ones can be gathered after about 1 hour of playtime if not less.
    + Fun game mechanics.
    + Interesting "Trials" (Daily and non-daily challenges).
    + Fun PvAI (Player vs AI - Computer is very balanced).
    + The potential of this game is real. If they would tweak all the negatives mentioned below, I would give this game a solid 9/10.

    - Hard to get into (Reason: Starter decks which you get at the start are only capable of beating computer players, you have to grind for cards for at least a week to get going in PvP).
    - The UI could be better.
    - About 10% of scrolls in the game are useless (Totally Underpowered).
    - The draw/sacrifice mechanic is way too cheesy, most of the games are decided by draws if you are smart, because with a good deck spotting good plays is not too difficult and hands get out of fuel very early in the game for both sides.
    - Matches can drag on for a while (Longest one I played: 1hour 20minutes, however the average is about 15-20minutes).

    Conclusion:

    "This game has a lot of potential and even though it has some downsides I still consider Scrolls to be one of the best CCGs ever released on PC. My picks - Scrolls and Hearthstone for PC CCG world. If you have the time and love card games, then the game is definitely for you. And... If you are new to the genre then still... Feel free to try it out, the demo version is free and if you decide that you like it you can then upgrade to full version and keep all the cards you got in demo"
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Metascore
73

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 14
  2. Negative: 0 out of 14
  1. CD-Action
    Mar 4, 2015
    80
    I strongly urge you to give Scrolls a chance, especially that there’s a free demo available and the full game costs next to nothing. [02/2015, p.54]
  2. Games Master UK
    Feb 22, 2015
    79
    A clever card battler that's fantastic for genre fans, but too hard to pick up to win many new ones. [Mar 2015, p.70]
  3. Feb 13, 2015
    70
    While its an advancement on Hearthstone mechanically, if Hearthstone is the standard for the genre these days, then invariably Scrolls becomes one for CCG veterans only.