- Publisher: Activision
- Release Date: Nov 19, 2001
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An instant classic.
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Even though there are minor pacing problems at times, RtCW delivers an amazing single-player and multiplayer game, and for first-person shooter fans, it's a must-own.
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An essential, and long-lived, purchase. This is one shooter that you're going to want to savour.
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It's the kind of game that you will play all weekend and then emerge on Monday bleary eyed.
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Hands down a classic.
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It isn't quite (Serious) Sam and Max's (Payne) level, but it definitely should be regarded right up there as one of the superlative FPS games to hit the PC scene this year.
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This game gets more addicting by the hour, with secrets and new paths around every corner.
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The single player campaign is visually interesting and enjoyable to play, but the multiplayer mode is where the game really shines.
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The single-player mode is good. It's...good. It's pretty good. But with the faint-praise damning out of the way, you'll be happy to hear that the multiplayer game is outstanding.
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PC GamerIt took the core aspects of every good shooter, and made them great. [Jan 2002, p.64]
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The graphics are stunning. I can honestly say this one area where this game leaves all the rest in the dust.
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You’ll be glad to know that the flamethrower isn’t the only great weapon at your disposal. The venom, which is a devastatingly powerful chain-gun, is one of the most amazing guns I’ve ever had the pleasure to handle in a video game.
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The single player game almost takes a back seat to the real strength of the title which is the multiplayer aspect developed by Nerve. It tastes a lot like crack. Very addictive.
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A fantastic and extremely addictive game once you get into it.
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The action here is more cerebral, emphasizing teamwork and accomplishing specific objectives over twitchy combat—it’s great fun.
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The graphics, audio and multiplayer components are astonishingly good, while the highly competent yet unspectacular single-player gameplay lags a bit behind.
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The single player mode is truly amazing and very gripping. The multiplayer side of the game sets a new standard in first person shooters.
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A pleasing solo affair mixed with remarkable multiplayer support once again more than cements id Software's status as the premiere name in first-person shooters.
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Game InformerThe AI of the creatures and troops you’re battling is some of the best I’ve seen in any game on any platform. [Feb 2002, p.98]
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The engine, while on the verge of being dated, still manages to dazzle. To get the most out of the game, however, some pricey hardware may be required.
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Well-polished and just plain fun to play. It also held, for me at least, a warm dose of nostalgia that left me feeling all gooey inside.
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The reason I finished it so quickly was because the story was fairly well put together and the gameplay was a good mix of styles - several run-'n'-gun levels where you run full bore, guns blazing, and 2 very interesting missions involving stealth.
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Like getting an unexpected gift envelope from a good friend. The single-player campaign? It's the receiving of the surprise itself - short but nice. The multiplayer component, however, is like opening up the envelope and finding a certificate for a year's supply of free lap dances at Scores - it absolutely can't be beat.
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A decade of shooters combined into one polished package; the single-player mode is filled with great action and a wide variety of gameplay, and the innovative multiplayer mode should hook veteran fraggers almost immediately.
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Return to Castle Wolfenstein has all the right pieces to become an online classic.
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Where the multiplayer side is concerned, RCTW's instant appeal and immensely addicting gameplay is one of the best team-based FPS games to release this year.
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An intense sequel that shines in both its solo and multiplayer modes.
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It's nice to have a positive example of gameplay and story telling that keeps pace with technology.
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The high resolution textures seem to come alive in Return to Castle Wolfenstein; the character and monster models are among the nicest I've ever seen in a PC game...The problem with RtCW is that it borrows a little too much from the original game in terms of story, atmosphere and depth.
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Not what it could have been. As a story it's utterly bizarre, as a sequel it's sub-par, but as a stand-alone game it's very good. The simple truth is that regardless of the detractions, killing Nazis will always be fun...always.
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A constant reminder to us of Napoleon's famous maxim – “It is but a step from the sublime to the ridiculous.” The game manages its share of both in a riot of action.
Awards & Rankings
User score distribution:
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Positive: 564 out of 662
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Mixed: 82 out of 662
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Negative: 16 out of 662
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EfrainCMay 16, 2009Best team based multi player game to date.
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Dec 2, 2010
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Aug 30, 2013