User Score
6.6

Mixed or average reviews- based on 178 Ratings

User score distribution:
  1. Negative: 44 out of 178

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  1. Jul 31, 2023
    7
    Pros:

    - jumping adds parkour mechanics - highly improved texture and polygon quality thx to UE5 - classes make the game more accessible and customizable - auto revive, melee builds, .... - they still reuse a lot of elite enemies as bosses, but at least they give them now new moves and game mechanics - very clean 3D minimap and general map - core gameplay loop is pretty addictive -
    Pros:

    - jumping adds parkour mechanics
    - highly improved texture and polygon quality thx to UE5
    - classes make the game more accessible and customizable - auto revive, melee builds, ....
    - they still reuse a lot of elite enemies as bosses, but at least they give them now new moves and game mechanics
    - very clean 3D minimap and general map
    - core gameplay loop is pretty addictive
    - a lot of well hidden secrets to find in the world
    - high amount of replayability
    - 20–30 hours of playtime on the first run
    - the game does not handhold you
    - no microtransactions
    - no ingame shop
    - no battlepass

    Cons:

    - bad netcode in coop play (desynced boss fights)
    - resource starvation (extremely low currency/scrap drop rate)
    - many pointless dead ends level design wise (procedural generation)
    - stuid enemy AI that does not see you even if you stand right before them, which may work in a melee based dark souls game, but does not work in a shooter.
    - very unevenly paced enemy density in some of the more open areas. You can walk for minutes without seeing an enemy and then suddenly 20 enemies spawn out of the ground at once.
    - boss design relies heavily on adds, constantly reuses elite enemies as bosses, mostly balanced around multiplayer
    - worst optimization ever (only runs fluid on nvidia 3000+ gpus with dlss turned on, if you want to play on high graphic settings with 1440p/4K and a high framerate ( 80-140 fps ) a 4090 gpu is mandatory )
    - some animation have just way too many recovery frames ( literally all melee animations , standing up after getting knocked down takes 6 seconds, vaulting )
    - writing is bad (nonsensical story, annoying voice acting, pointless ESG tutorial, your own character sounds like Steve Urkel, absolutely forgettable NPCs for the most part, 2nd grade philosophical storytelling, the story in the first one was slightly better and less intrusive )
    - flat and static lighting
    - stiff facial animations and outdated looking faces
    - gunslinger class gated behind preorder bonus

    Conclusion:

    It is a pretty fun game overall. Quality-wise, it's roughly on the same level as the previous game.
    They improved in some areas (texture quality, polygon count, giving your character the ability to jump, improved 3D mini map and 3D map in the menu, more accessibility with certain classes having access to self revive and summons right from the start) but at the same time they also deteriorated in other areas (atrocious writing, forgettable NPCs, dreadful technical performance, low enemy density in some more open areas, resource starvation, gunslinger class locked behind preorder bonus, 50 $ price point for an AA game)

    Overall Rating: 7.8

    I would give the first game "Remnant: From the Ashes" a Rating of 8.2
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  2. Aug 1, 2023
    6
    The game is alright. The core gunplay is really good and fun, as well as the boss fights. However, the story is practically nonexistent to the point where there is no motivation to go on whatsoever. More often than not you are going to find yourself aimlessly wandering around the map searching for the one path that leads to your destination. Some say that in this way the game forces you toThe game is alright. The core gunplay is really good and fun, as well as the boss fights. However, the story is practically nonexistent to the point where there is no motivation to go on whatsoever. More often than not you are going to find yourself aimlessly wandering around the map searching for the one path that leads to your destination. Some say that in this way the game forces you to explore its world, but there is not much to discover after all. All you will find, is some generic post-apocalyptic mess covered with slightly above-average textures. Like yes, it all looks fine, yet remembering this game was developed with Unreal engine 5 leaves you decently disappointed. Overall, it consists of the typical Souls formula: You are passing through lots of minor and large dungeons while exploring, killing enemies left and right with a very solid combat system and earning more and more of the worlds lore with each boss you „fell“. If that is enough for you, go have a good time! If you are expecting anything more, like a compelling and motivating narrative, memorable characters or a beautiful world design, do not waste your time with this, alternatively wait for a sale. I do not intend to sound too negative by the way. If you are a fan of Souls games, it is an enjoyable experience, especially in coop. I just don’t want the average player to be fooled by some paid of testers or overly excited You-Tubers with a huge preference for these kind of games. Expand
  3. Jul 29, 2023
    5
    Like the first game, it's a soul-like game with guns, lot of random events needing to recreate and farm worlds to obtain more equipment. Like the first, there is a level scaling that really piss me off because outside of multiplayer, there is no good reason for it to be there when there is also difficulty options.

    Despite that, this game would have gotten at least a 7/10 if not for the
    Like the first game, it's a soul-like game with guns, lot of random events needing to recreate and farm worlds to obtain more equipment. Like the first, there is a level scaling that really piss me off because outside of multiplayer, there is no good reason for it to be there when there is also difficulty options.

    Despite that, this game would have gotten at least a 7/10 if not for the terrible optimization of the PC version. It's clear the release was focused on the consoles versions and the PC version was rushed out. Until a patch correct this problem, I can't in all honesty give a better note than 5/10 for the PC version
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  4. Jul 26, 2023
    7
    The co-op experiences were pretty good with a bigger world and options to choose from. Some flaws that need to be improved............
  5. Jul 30, 2023
    5
    Please let us NOT normalize mediocrity,
    just because everyone else is making terrible games...
    Comparing it to the previous iteration, From The Ashes, there's a lot similar - characters, zones, even some dialogue and story. Even some of the puzzles are almost identical. What's new is the slower grind, outrageous bugs and glitches, and worse performance. Leaving a relic menu can lock
    Please let us NOT normalize mediocrity,
    just because everyone else is making terrible games...

    Comparing it to the previous iteration, From The Ashes, there's a lot similar - characters, zones, even some dialogue and story. Even some of the puzzles are almost identical.

    What's new is the slower grind, outrageous bugs and glitches, and worse performance.
    Leaving a relic menu can lock character inputs, performance issues can cause input lag resulting in double inputs or no input. Dodge rolling this time around is not as precise as other similar games and levels often are unforgiving (death ledges and narrow hallways). Scaling this time around makes most, but not all weapons feel like you're never getting any more powerful. For example, my starting rifle killed first zone normal enemies with two body crits, and at +7, the mobs still remained two body crits kills.

    The story is nothing noteworthy. As this is a spoiler-free review, you be the judge. All in all- the game is a decent co-op experience, but slightly more boring as a solo experience. The move for diverse classes and multiple archetypes is a highlight. If you missed the last game you have more of the same in this version.
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  6. Jul 28, 2023
    7
    Amazing game with terrible performance optimization (on PC). If they manage to improve performance (and a couple other minor changes) this game could easily be a GotY contender.
  7. Aug 7, 2023
    5
    Very average game.
    Good:
    - Visual style and atmosphere. Game looks great, all worlds are have their own style and look unique. - Gameplay is not bad, shooting is fun, classes and abilities are ok. Bad: - Performance. FPS drops. Very bad optimization. - Bad level design, some levels are too big, some are too small. - Difficulty, unplayable in solo, not comfortable in multiplayer. -
    Very average game.
    Good:
    - Visual style and atmosphere. Game looks great, all worlds are have their own style and look unique.
    - Gameplay is not bad, shooting is fun, classes and abilities are ok.
    Bad:
    - Performance. FPS drops. Very bad optimization.
    - Bad level design, some levels are too big, some are too small.
    - Difficulty, unplayable in solo, not comfortable in multiplayer.
    - Not interesting story
    So in the end it is completely average game.
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  8. Aug 29, 2023
    7
    so as a huge mega fan of the first game i was overly hyped after they announced the sequel and after 30 hours in i must say that the game is well.... good but also bad

    pros: - the game looks superb and also doesn't crash and now can finally not be called from the crashes - the gunplay feels great most of the weapons are just *chefs kiss* - the level designers need to get a
    so as a huge mega fan of the first game i was overly hyped after they announced the sequel and after 30 hours in i must say that the game is well.... good but also bad

    pros:

    - the game looks superb and also doesn't crash and now can finally not be called from the crashes

    - the gunplay feels great most of the weapons are just *chefs kiss*

    - the level designers need to get a raise really great level design and every new map feels super unique

    - a lot of cool bosses and now most of them aren't just bullet sponges and almost every boss has a cool unique game mechanic like a mini mmo raid that you need to do while fighting them. it adds a lot to the boss fights and actually gives a lot of character and personality to every fight and not just shoot and win

    - the build diversity is a lot more focused thanks to the job system they added. you can easily create a melee build or switch jobs to something else and have more personality with your own gameplay.

    - the secrets and the puzzle are a warm welcome as always ,adds a lot more depth to the game.

    - your character as a personality and finally talks and interacts with the co op partners and npcs and now its not just random shout outs that feel out of place

    as you can see the devs doubled down on most of the things that made the first game special and made almost everything perfect almost everything , there are a lot of things that just felt.. bad

    cons:

    - the job system, although now more focused feels out of place and restrictive in the first game everything was open which led people to make a lot of make shift cool builds but now you need to follow a very specific way of play because of the job system. plus most of the jobs are out there for you to find which becomes just a giant chore. also after all that you have to level up your job which also just becomes a giant chore to do.

    - why almost every unique item i find is a ring it drove me crazy to finally figure out a puzzle and get a lack luster ring for it plus why is there barely any armor sets in the game and why do i need to pre order the game to get cool armor sets WHY JUST NOT ADD IT TO THE GAME GUNFIRE ?!?!?!

    - the ending was meh and the final boss was ok he felt hard just for the sake off didn't feel special at all really just a lot of build up for a mini dragon that hits like a truck

    - why is the main hub so huge found myself just running most of the time back and forth for basic items
    plus the hub lacks secrets and cool areas like in the first game felt like an oversized nothing

    - i know that technically there is more maps in this game but 3 giant maps labyrinth and final area felt short this game deserves a lot more in my opinion

    - the story was very meh and felt like a bait for dlc where did ford go why did he activate the portal it all felt very much rushed and lackluster

    - the maps even after re roll felt like they are the same not a lot of diversity in the re rolls and after 30 hours it feels like i completed 80% or even 90% of the game

    - the game lost its unique thing with alt kills to bosses i was very disappointed to see that the alt kills are just small secrets here and there and not special cool ways like in the first game

    in conclusion the game is fun especially with friends but plays a lot different from the first one in my opinion slightly for the worst

    i do hope the dlc makes the second game better like the 2 dlcs made the first 1 a lot better which leads me to my final score a 7.5 out of 10 i do recommend this game but at a discount or wait it out for the master edition with all the dlcs
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  9. Aug 16, 2023
    5
    Average game. There were a lot of lags and bugs. Optimization at the start was terrible. Bosses are easy except for the last one like in the 1st part. Watched all the cutscenes but didn't really understand the plot. Could have done better.
  10. Aug 15, 2023
    6
    I unfortunately didn't finish this game. I stopped near the end because of the way scaling and gear works.

    Starting with the good. The story is interesting but takes a bit to start. The world-building and level design is insanely good. It's beautiful, a lot of variety and immersive. Weapons play differently and each one has it particularly, same for the classes and dual classes is
    I unfortunately didn't finish this game. I stopped near the end because of the way scaling and gear works.

    Starting with the good. The story is interesting but takes a bit to start. The world-building and level design is insanely good. It's beautiful, a lot of variety and immersive.
    Weapons play differently and each one has it particularly, same for the classes and dual classes is really fun to try to mix and match.
    Secrets and dungeons are really fun.
    You can reroll your campaign or play an adventure mode that let you replay a biome you previously played but arranged differently with new story points and dungeons.

    The game was 8 or 9 for me at the point.

    Now for the bad. The scaling is bad. It takes into account your 2 highest classes levels and 3 highest weapons levels. And you cannot scale down only up.
    It means you better level your new weapons if you want to test them and see if you like them which is already time consuming just to test and play a bit with new weapons. Meaning upgrading your gears makes the game harder with no going back.
    However, the more you "level up" the more the enemies do damage. But you can't level your armor so you are forced to use gear that increases damage resistance instead of using what you want.

    I kinda stopped at this point, I had fun with the game but it wasn't anymore when I reached level 10+. Continued to 14, and got near the final boss but since I wasn't having fun I decided to stop altogether, which is annoying since I had fun with weapons and builds.
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  11. Sep 5, 2023
    7
    Do you like sinking hours or hours into a game? Grinding content for items for the ultimate build? Then i would recommend this game. Thats an easy recommend

    Do you follow the latest releases? Consistently playing different games or new releases? Then thats harder to say. This is the type of gamer i am now so my thoughts are complicated. My experience with this game was soured at the
    Do you like sinking hours or hours into a game? Grinding content for items for the ultimate build? Then i would recommend this game. Thats an easy recommend

    Do you follow the latest releases? Consistently playing different games or new releases? Then thats harder to say. This is the type of gamer i am now so my thoughts are complicated. My experience with this game was soured at the start. Note there is no set world order but getting N'erud first really made it feel like a slog thru a barren mono-colored world after seeing so much about how the zones were visually interesting and unique and even screenshots of detailed worlds. This was such a let down. If this happens to you, rest assured that it will end. If you are fine with the zone well thats even better.

    A lot of my disappointment was based on early impressions. I heard great things about the bosses. Yes, some were pretty good but most were either fine or boring with the same mechanics ive seen lots of times. If i went in blind im sure i would have enjoyed it more. The gun play with soulslike elements is fun. They nailed that foundation and i hope they continue making these games because that could lead to a masterpiece of a game in the future and nobody else has done it nearly as well as they have.
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Metascore
80

Generally favorable reviews - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 58 out of 68
  2. Negative: 1 out of 68
  1. Dec 28, 2023
    80
    Remnant II is a great evolution of ideas from the first installment, making each adventure feel unique in its own way. It is one of the few Soulslike games with full co-op.
  2. Sep 15, 2023
    85
    While it might be convenient shorthand to describe Remnant II as Dark Souls with guns, it must also be said that it is its own genre-defining achievement — a co-op looter shooter that finds its own unique, otherworldly identity without succumbing to the worst instincts of the genre.
  3. Sep 6, 2023
    80
    Remnant 2 follows its predecessor to the letter albeit by improving every single aspect. It doesn't really need to innovate the genre, thanks to its utterly satisfying gunplay, myriads of secrets, excellent replayability and a diverse set of levels, enemies and bosses.