Reiner Knizia's The Confrontation Image
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  • Summary: A turn-based strategy game pitting two players of Light and Shadow against each other with asymmetric forces and hidden units.

    For Light to be victorious, the player must sneak the Prince to the Shadow Stronghold. Shadow, on the other hand, is tasked with finding and defeating the Prince
    A turn-based strategy game pitting two players of Light and Shadow against each other with asymmetric forces and hidden units.

    For Light to be victorious, the player must sneak the Prince to the Shadow Stronghold. Shadow, on the other hand, is tasked with finding and defeating the Prince (Or moving 3 characters into the Light Capital).

    Like many of Reiner’s designs, The Confrontation can be played casually between beginners or as deeply as master level chess: it’s up to you and your opponents!
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  1. Sep 3, 2016
    10
    With turn-based play, asymmetrical forces, and mind games, this board-game adaptation is great! Decisions early in the game have massiveWith turn-based play, asymmetrical forces, and mind games, this board-game adaptation is great! Decisions early in the game have massive implications for late play, so everything from initial character placement to who gets sacrificed (because you can't win without throwing away some characters) affect the outcome at the end. Its quick to play, and every run through sees a new set of scenarios to tackle, meaning the game has great replay-ability. My only complaint is that no one is online to play, so I'm stuck battling the AI. I highly recommend this game, and hopefully I'll see you online! Expand