- Publisher: Codemasters
- Release Date: Jun 30, 2004
Summary:
Perimeter is a ground breaking real-time strategy game which brings, a range of fresh ideas to the RTS genre. Use strategic Terraforming to acquire resources, project a impenetrable perimeter force shield to protect from attack and marshal your forces though manipulation of nano-technology. These key gameplay elements deliver a new challenging and rewarding experience for single and multiplayer. Perimeter is set in a universe where the earth is dying and multiple civilisations are in a race across a newly discovered galaxy to colonise the only suitable planet. This epic journey will involve exploring many new worlds, battling against other civilisations and indigenous species, all to acquire energy to continue the search for a new home. [Codemasters]
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| Rating: | E |
|---|---|
| Developer: | K-D Lab |
| Genre(s): | Strategy, Real-Time, Sci-Fi, Sci-Fi, General |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Fantasy Violence |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive |
| Number of Online Players: | 4 Players Online |
| Copy Protection: | Starforce Protection |
| Cast | Credit |
|---|---|
| Andrey Kouzmine | Concept |
| Andrey Kouzmine | Producer/Concept |
| Andrey Kouzmine | Producer/Concept |
| Eugene Hudenko | Content Programmer |
| Alexander Kotliar | Lead Programmer |
| Vlad Spizky | Lead Artist |
| Anna Namestnik | World Design |
| Ilya Shvetsov | Programmer |
| Vadim Chaly | Audio |
| Yulia Chapochnikova | Lead Game Designer |
| Evgeny Novikov | Game Design |
| Evgeny Novikov | Project Manager/Game Design |
| Evgeny Novikov | Project Manager/Game Design |
| Dmitry Poskryakov | Programmer |
| Alexander Porechnov | Programmer |
| Alexey Ivanov | Programmer |
| Gennady Teplenko | 3d Modeling |
| Oleg Belyaev | 2d Art |
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