User Score
8.7

Generally favorable reviews- based on 1370 Ratings

User score distribution:

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  1. Sep 10, 2023
    10
    PEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERFECt
  2. Sep 7, 2023
    10
    Pasaba por aca sin acordarme de opinar sobre ori, jugados y terminados ambos, comprado en xbox one X switch y una copia de steam, puedo menconar que el juego es precioso su historia triste y maravillosa nos dice la realidad del ser humano, entre nosotros y no pensar y ponerse en el lugar del otro, un juego con una musica que incluso en este mismo momento la estoy reproduciendo en miPasaba por aca sin acordarme de opinar sobre ori, jugados y terminados ambos, comprado en xbox one X switch y una copia de steam, puedo menconar que el juego es precioso su historia triste y maravillosa nos dice la realidad del ser humano, entre nosotros y no pensar y ponerse en el lugar del otro, un juego con una musica que incluso en este mismo momento la estoy reproduciendo en mi cabeza, un metroidvania con una perfeccion grafica abrumadora que jamas olvidare.
    Un juego magistral que nunca olvidare.
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  3. Sep 4, 2023
    10
    One of the best games I have ever played.

    Didn't play the first one, but I enjoyed WotW very much, running flawlessly on a well-powered PC with a XONE Controller. Music and sound are fantastic, level design is clever, graphics and animations are perfectly smooth. The story was just okay, but I didn't play because of that. On "easy" it was just the right casual difficulty for me, making
    One of the best games I have ever played.

    Didn't play the first one, but I enjoyed WotW very much, running flawlessly on a well-powered PC with a XONE Controller. Music and sound are fantastic, level design is clever, graphics and animations are perfectly smooth. The story was just okay, but I didn't play because of that. On "easy" it was just the right casual difficulty for me, making me feel insanely agile after I aquired most of the skills. I particularly enjoyed the combat, which lets you freely express your preferred style. You become a true ninja ghost squirrel by the end.

    However, there was a lot of switching back and forth between the skills, and I didn't use half of them at all. When my girlfriend played she was missing clearer instructions of what to do next. Sometimes it was also not clear to her if it was her skills or the design that would not let her reach a ledge. There could have been a tutorial moki or something that teaches you certain jump choreos. I also would not mind to have a little bit more playtime. The sandworm chase was already patched by the time I played, I actually made it in my second try. After all, this game definitely is a masterpiece.
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  4. Aug 30, 2023
    10
    This game is absolutely beautiful, feels amazing to play, has a heartfelt story, and a musical score that takes your breath away. Handily takes my 10/10.
  5. Aug 11, 2023
    10
    ----------------------------------
    I am giving this game 10/10.
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  6. Aug 9, 2023
    10
    Masterpiece for me, one of the most beautiful games i have ever played. super ambienve, art, music and gameplay!
  7. Jul 28, 2023
    9
    A better ori, nothing more, if you liked the first game you are gonna like this too.
  8. Jul 17, 2023
    9
    (Reseña sacada de mi cuenta de Steam: APolChrome)

    Ori and the Will of The Wisps es un juegazo. Si ya Ori and the Blind Forest era un juego sobresaliente, esta secuela dice "quien sos" y mejora en todo lo mejorable a su precuela. Si bien al principio, puede sentirse un poco secuela continuista, a lo largo de la aventura te das cuenta de que es algo distinto, pero en el mismo universo.
    (Reseña sacada de mi cuenta de Steam: APolChrome)

    Ori and the Will of The Wisps es un juegazo. Si ya Ori and the Blind Forest era un juego sobresaliente, esta secuela dice "quien sos" y mejora en todo lo mejorable a su precuela. Si bien al principio, puede sentirse un poco secuela continuista, a lo largo de la aventura te das cuenta de que es algo distinto, pero en el mismo universo. Vamos a desgranar todo.

    El mapa de su precuela no terminó de encantarme. Pues este juego soluciona todos los problemas que mencioné (como la mucha linealidad para un metroidvania) y añade un montón de cosas por hacer. Y sí, son UN MONTÓN. En el mapa, habrá NPCs que tendrán distintas funciones: algunos mandarán "rumores" (que son unas mini misiones secundarias de ver un lugar), otros te darán mejoras u objetos a cambio de dinero y otros tendrán funciones muy marcadas, como venderte mapas, darte misiones secundarias o darte cosas a cambio de otra moneda. Solo con esto, ya mejoran muchísimo el mapa, porque te dan a conocer que hay más gente. Además, hay una especie de santuarios en los que por pruebas te dan dinero, que expande más la exploración.

    Jugablemente, es increíble. Los controles son igual de fluidos que los de su precuela, pero añade una cantidad de mecánicas a las del juego base, que acostumbrarse al anterior después de haberlo jugado será muy difícil. Son muy variadas y consiguen que tanto el movimiento como el combate de este juego sean una maravilla. Esto sumado a una especie de sistema de amuletos como el de Hollow Knight, expande las posiblidades hasta el infinito.

    Las boss-fights son muy buenas, pero hay muy pocas. Todas siguen un sistema parecido (que no destriparé aquí) pero se sienten muy diferentes entre sí y son muy difíciles, por lo que el hecho de hacerlas bien, es un logro increíble. Las mazmorras se echan de menos, habiendo solo 2 en todo el juego pero las que hay están diseñadas de manera excelente.

    Audiovisualmente es lo único en lo que no se podía mejorar a la precuela. Es igual de bonito, tiene entornos muy variados de aspecto y de colores (diferenciando los elementos con colores característicos) y el diseño de personajes, enemigos y jefes es increíble. La OST es para ir a la casa de cada uno de los compositores y felicitarles individualmente. Algunas canciones son obras de arte que llegan al corazón.

    Si bien la historia no es lo que más destaca del juego, está bastante bien. Tiene algún giro que nadie se esperaría y que a algunos podría llegar a sacarles lagrimillas. Toca temas muy parecidos a los de la precuela, y hace una narrativa bastante buena.

    Resumiendo, Ori and the Will of the Wisps es un juegazo (casi obra maestra) que perfecciona a su precuela en todo lo perfeccionable que tenía. Recomendadísimo
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  9. Jul 14, 2023
    10
    This review contains spoilers, click expand to view. Tenía Años que ningún juego me hacía llorar, muy bien juego, que ojala salga una tercera parte Expand
  10. Jul 13, 2023
    9
    Ori and the Will of the Wisps improves upon the original with new combat mechanics and interesting characters. The smooth integration of platforming and battles makes for an immersive and memorable gaming experience. The art design and music in the game, just like in its predecessor, are exceptional.
  11. Jul 2, 2023
    10
    Game that complements the battle system that was lacking in 'Ori and the Blind Forest'.
    Various puzzles, beautiful art, and magnificent music provide a satisfying experience.
  12. Jun 22, 2023
    10
    best game ever. the world and graphics are so beautiful, the story is emotional, great character design with some of the best videogame soundtracks ever made. it gets pretty easy after your first playthrough or if you know the best shard combos, but challenge runs exist
  13. Jun 17, 2023
    9
    the same game as the last game but with better everything. masterpiece and one of the best indie game ever made
  14. May 20, 2023
    8
    I exploited it... It has a very nice gameplay, the theme is also very nice.
  15. May 17, 2023
    9
    IMMORTAL OAK

    INTRODUCTION: Ori and the Will of the Wisps was developed by Moon Studios and released in March 2020. As the sequel to Ori and the Blind Forest, it boasts improvements in all aspects, both technically and creatively, enhancing the beauty of an already excellent title. The game has been fully completed at 100%. FIRST STEPS: The introduction of Ori and the Will of the
    IMMORTAL OAK

    INTRODUCTION:
    Ori and the Will of the Wisps was developed by Moon Studios and released in March 2020. As the sequel to Ori and the Blind Forest, it boasts improvements in all aspects, both technically and creatively, enhancing the beauty of an already excellent title. The game has been fully completed at 100%.

    FIRST STEPS:
    The introduction of Ori and the Will of the Wisps consists of short playable sequences interspersed with scenes illustrating the growth of Ori and Ku, the young owl born after the events of the first chapter. These scenes provide information about the characters of Ori and Ku for those who haven't played the first game and showcase their development for those who have. Moreover, the small movement phases give players a taste of what the gameplay will be like throughout the game. Once the introductory sequence is completed, the player finds themselves alone, fighting the corruption that afflicts the forest of Niwen, and a good set of skills is essential to survive and progress in the story. Finally, during the save creation, players can select the difficulty level, which is divided into three stages, with pretty huge gaps.

    ESCAPING FROM "THINGS":
    The gameplay of Ori and the Will of the Wisps is that of a pure Metroidvania, a genre based on the progression of the game map through power-ups found at different points in the story. This ensures that players have several hours of exploration to overcome previously inaccessible paths. Additionally, the gameplay is fast-paced and frenetic thanks to various obtainable dashes. Like the first game, there will be various power-ups, with at least one in each game area, allowing players to explore hidden portions of the map. However, this second installment adds several complexities not present in the first one, incorporating more distinct RPG elements. Players can equip up to 3 usable abilities with different effects, both for combat and exploration. These abilities can be freely swapped at any time without cost, and the game freezes to simplify this exchange. There are also several equipable perks available from the pause menu, which provide effective buffs to Ori's combat skills or sustenance. Passive upgrades that unlock through game progression are also present. A hub with various interactable NPCs has been introduced, useful for purchasing and upgrading the aforementioned abilities. It is also designed to accommodate different secondary quests that provide in-game currency, damage and sustenance upgrades, as well as further development of the game's storyline. One of the most appreciated mechanics from the first game, the enemy chase scenes, has been multiplied and greatly improved, adding exciting variety to the gameplay. Finally, true bosses with unique mechanics and designs have been added.

    THE RADIANCE:
    The most impressive and carefully crafted aspect of this game is undoubtedly its graphics and the aesthetics of its game world. Every detail, be it animations, backgrounds, cutscenes, or enemies, is meticulously designed. In each game environment, players can pause to admire the background and discover an infinite number of details. The use of colors to evoke certain sensations is carefully crafted, with darker and gloomier areas adorned with vibrant colors to provide a sense of tranquility for players, and tranquil areas where formidable enemies lurk, easily predictable thanks to the game map's design. The menus themselves reveal the passion with which this game was developed, with drawings and illustrations that update during gameplay in response to encountered events. The addition of three-dimensional cutscenes further showcases the studio's skill in pushing their boundaries, bringing to life an astonishing title like this.

    THE CALL OF THE FOREST:
    The soundtrack of this game is impressive and surpasses that of its predecessor, incorporating different styles and evolving the ones already used. The attention to sound effects perfectly complements what has been described for the aesthetic aspect.

    BUT WHY A 9?

    PROS:
    The merits of this game are so numerous that they are indescribable in such few characters. This is one of those reasons to purchase a console, as it was exclusive for years. It is an almost flawless title that reaches aesthetic levels capable of setting a very high bar in the 2D platforming landscape.

    CONS:
    The drawbacks are extremely limited. They could be the limited number of different enemies or the potential bugs that can be encountered. The lack of a true endgame area, present in the first game, can also be considered a con. Additionally, the inspiration from Hollow Knight could be seen as a downside since various features, such as the amulets, are clearly influenced. Lastly, due to the game's frenetic pace, combat can often become chaotic and it is easy to take damage without realizing it.

    RATING:
    Gameplay: 9,5
    Music: 9,5
    Story: 8,5
    Exploration: 9,5
    _
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  16. May 14, 2023
    5
    The game is insane in some aspects. Art direction, sound design, graphics etc. But one thing hold me back and made me quit the game: level design fragmentation. I feel like almost all areas needed something i didn`t have to proceed. 1 time for area is okay, but 2/3? I just lost my will to play because of that (i played for the second time and 6 hours).
  17. May 4, 2023
    0
    Confusing as hell. This is the first game where I have to google how to pass the first boss fight (Howl). It's a sign that this game will only confuse me even more. So sod off. Emo and gay kids, this game will be right up your alley.
  18. Apr 4, 2023
    10
    Ori is an absolute gem of a game.
    The stunning visuals and immersive soundtrack create an enchanting atmosphere that pulls you right into Ori's world. The gameplay is smooth and challenging, with a great balance of platforming and combat. And the story is both heartwarming and emotional, with memorable characters and moments that will stay with you long after you've finished playing.
  19. Mar 28, 2023
    10
    This game is a masterpiece.

    +++ Graphics, music, character designs, level design, weapons and abilities + We have side quests now and improvable weapons and abilities + We have real boss fights along with the escape scenes, although the escape sequences are much easier then in BF The story is just wonderful. It made me cry several times, and it hurts even to think about it. This game is
    This game is a masterpiece.

    +++ Graphics, music, character designs, level design, weapons and abilities
    + We have side quests now and improvable weapons and abilities
    + We have real boss fights along with the escape scenes, although the escape sequences are much easier then in BF

    The story is just wonderful. It made me cry several times, and it hurts even to think about it. This game is an improvement in every aspect, all sequel must be like this. Highly recommended. It's become one of my favourite games.
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  20. Mar 23, 2023
    9
    A beautiful sequel to the first part that has kept the wonderful unique style and a little more pumped up the effects. Lighting, drawing, animation and sound impress all the same as before, and create a unique atmosphere for each location. In the winter one you feel the cold, and in the summer one you feel the warmth of the sun and tranquility. If you liked the first part you'll like thisA beautiful sequel to the first part that has kept the wonderful unique style and a little more pumped up the effects. Lighting, drawing, animation and sound impress all the same as before, and create a unique atmosphere for each location. In the winter one you feel the cold, and in the summer one you feel the warmth of the sun and tranquility. If you liked the first part you'll like this one no less!:> Expand
  21. Mar 15, 2023
    7
    horrible inconsistent design. some things look like platforms and are, the bit right next to it looks exactly the same but isn't a platform. things that don't look like walls turn out to be walls.spikes hurt you, except when the spikes aren't actually there but are foreground artwork but look exactly the same as the others. the game even gives you extra abilities and doesn't even tell you.horrible inconsistent design. some things look like platforms and are, the bit right next to it looks exactly the same but isn't a platform. things that don't look like walls turn out to be walls.spikes hurt you, except when the spikes aren't actually there but are foreground artwork but look exactly the same as the others. the game even gives you extra abilities and doesn't even tell you. the game is telling you to use your feather to get past a bear, but your ability to float with a feather doesn't work and the game completely neglects to tell you that a special move with the feather is now in your menu. it was at that point that I am done with the game. I can't take any more of the frustration. because there has been A LOT of it, so many things, like getting stuck in walls, controls not responding, enemies action totally stupid and throwing themselves into spikes for no reason,
    multiple useless systems that add nothing to the core game experience.
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  22. Mar 9, 2023
    8
    Поражает красотой в начале игры, поражает попыткой вы***бать меня в зад в конце игры, просто великолепно) Не завидую беднягам, проходившим это на клавиатуре.
  23. Mar 7, 2023
    9
    Este juego aún no lo eh jugado o completado, así que pondré una reseña y nota diferentes cuando lo haga.
  24. Mar 5, 2023
    7
    This review contains spoilers, click expand to view. My rating is based on my impressions of the game. This is not an objective review. I play quite a big number of titles per year and decided to review them as a peace of art and not as a product. Expand
  25. Jan 27, 2023
    10
    Jogo absurdo! Graficos, gameplay, trilha sonora... Tudo em altíssimo nível.
  26. Dec 20, 2022
    10
    Lindo, maravilhoso, muito bonito, e tem uma gameplay orgásmica, compre quando entrar em promoção
  27. Dec 5, 2022
    10
    My 2020 GOTY, and probably my all time favourite game too (tied with hollow knight).

    This game is the peak of metroidvania genre, exploration is amazing with every area so distinct (you can literally give small screenshot of the game and i can tell which region you are at), the combat is great, the platforming is godly, artstyle is somehow even better than the last game, music is
    My 2020 GOTY, and probably my all time favourite game too (tied with hollow knight).

    This game is the peak of metroidvania genre, exploration is amazing with every area so distinct (you can literally give small screenshot of the game and i can tell which region you are at), the combat is great, the platforming is godly, artstyle is somehow even better than the last game, music is amazing (specially the chase music), story is also great, control is so fluid and responsive that some people start complaining about it being too slippery.

    The best sequel that fixes every issue with the last game.
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  28. Nov 27, 2022
    9
    I enjoyed Ori and the Blind Forest, but I was never in love with it. However, Will of the Wisps changed that for me. Everything in this game is beautiful. The art style has this sort of majestic and chanting feel I can't explain, which is the same for the soundtrack.
    For gameplay, I love it. It combines Ori and the Blind Forest along with with a bit of Hollow Knight for an incredible
    I enjoyed Ori and the Blind Forest, but I was never in love with it. However, Will of the Wisps changed that for me. Everything in this game is beautiful. The art style has this sort of majestic and chanting feel I can't explain, which is the same for the soundtrack.
    For gameplay, I love it. It combines Ori and the Blind Forest along with with a bit of Hollow Knight for an incredible experience.
    And the story....let's just say it's the closest I have ever gotten to crying in a piece of media ever.
    Please buy this.
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  29. Nov 6, 2022
    10
    Another masterpiece by Moon Studios. They didn't just take the first game and made a sequel, they've almost made a completely new game.. They even fixed the hard difficulty making it actually not "everything one shots you" difficulty.
  30. Oct 26, 2022
    10
    The game is simply amazing. All the features of the first game have been taken to their maximum, it is more beautiful and bigger. The soundtrack is impeccable and the gameplay is simple but challenging. Of course, playing on a high difficulty will help but the way the game works the dynamics of skills to fight and move through the scenario was done perfectly. It is a must.
Metascore
88

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 44
  2. Negative: 0 out of 44
  1. LEVEL (Czech Republic)
    Jul 23, 2020
    80
    An honest second installment, which is missing only the courage to leave the traditional dogmas of the genre and try something new. [Issue#303]
  2. Jun 10, 2020
    100
    It’s a shining example of how to do a sequel. They kept the core of what made the original enjoyable while switching up just about everything they could. There are some elements I feel it did better, some where I feel the original did better with, but on the whole they feel like they’re on equal footing. If you want a game that’s more of an experience than simply something to kill time, if you want something that showcases how artistic games can be, if you want an action platformer with plenty of approaches to combat, I can’t recommend enough that you pick up Ori and the Will of the Wisps. Also Ori and the Blind Forest if you haven’t played it already.
  3. Edge Magazine
    May 22, 2020
    70
    Its moments of brilliance are worth experiencing, but they shouldn't blind anyone to the shortcomings of a sequel that, underneath that beautiful surface, is as frustratingly flawed as the first. [Issue#346, p.98]