User Score
6.2

Mixed or average reviews- based on 56 Ratings

User score distribution:
  1. Positive: 27 out of 56
  2. Negative: 18 out of 56

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  1. Sep 16, 2020
    4
    OPERENCIA: THE STOLEN SUN is the poor man's LEGEND OF GRIMROCK II, despite being priced
    about the same ($20). I fell for all the glowing reviews on Steam.
    The first impression is good: it does things quite differently than your average dungeon crawler, with a different art style - which was too cartoonish for my taste. The party banter seems like a great idea, it takes the party banter
    OPERENCIA: THE STOLEN SUN is the poor man's LEGEND OF GRIMROCK II, despite being priced
    about the same ($20). I fell for all the glowing reviews on Steam.
    The first impression is good: it does things quite differently than your average dungeon crawler, with a different art style - which was too cartoonish for my taste.
    The party banter seems like a great idea, it takes the party banter from BALDUR'S GATE to a whole new level, then it goes overboard and it gets tedious. i ended up skipping most of it because it gets in the way of wanting to finish something and they just don't want to stop babbling.
    The controls are not optimal: mouse aim and 90 degree step movement do not work together. One or the other!
    OPERENCIA: THE STOLEN SUN has a decent combat system - for the most part - but like in BARD'S TALE IV: BARROW'S DEEP an interesting combat system alone is not enough to save an otherwise lackluster game. The combat is badly balanced: special attacks are overpowered while standard attacks do next to nothing. Combat drags on forever, too, since player characters and enemies have hit points in the hundreds, which gets tedious quickly.
    4 out of 9 (below average)
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  2. Apr 3, 2019
    3
    Fun game but the combat is very bad imho and destoys the game for me.
    Boring combat and so unbalanced and the numbers dont add up.

    Sadly because I liked the story and puzzles but will not finish the game.

    The have abilities but then most of the mobs are immune so you cant use them
    but you can be stunned a whole combat by the enemy.
  3. Apr 5, 2019
    3
    Few music is good. But... But the gameplay and all other things is: bad or boring :/
  4. Feb 4, 2020
    0
    Game crashes all the time. Not sure. If it's epic or the game. Couldn't get refund...
  5. May 3, 2020
    2
    Here's a game that borrows elements from other game, but ultimately fails.

    The combat is like Dragon Quest which isn't a bad idea. It could have been very fun but your abilities all pretty much sucks. Also, the skill point and the impact the equipment has on your stats is hidden so you never really know why even though a piece of equipment seems to boost your attack in the character
    Here's a game that borrows elements from other game, but ultimately fails.

    The combat is like Dragon Quest which isn't a bad idea. It could have been very fun but your abilities all pretty much sucks. Also, the skill point and the impact the equipment has on your stats is hidden so you never really know why even though a piece of equipment seems to boost your attack in the character menu, it has no impacts in combats. Same can be said for armor and magic. The whole character setup is cryptic. It's just weird. You have a "optimize" function and when you press on it, the game could equip stuff that clearly drops your stats. Lime you got two daggers and your attack is rated at 168 for instance, then optimize puts an axe in your hand and your attack now drops to 135 but somehow the game picked it so it must be stronger? This makes no sense at all and it's like that for every type of equipment.

    The game is ultra linear: Enemy do not re-spawn so you feel you are on a rail the whole game. Treasures and enemy loots is always the same at each encounters so if I start a game, and you start a game, we will have the same levels and the same inventory once we reach the same point. This is the biggest deal breaker for me. The maps are all done through chapters instead of free exploration like in Grimrock, which is also very boring.

    The puzzles are much weaker than in Grimrock too. Like they are super easy, but also very boring and the reward is always that you can now progress to the next part of the map. There isn't any puzzle that are optional for loot. This further adds to the linearity of the game.

    You will accumulate tons of gear, all of which are useless. The game does not have a "sort" function so when it's time to sell your equipment to the store, it's a complete mess. Very frustrating.

    Overall, I like the graphic, the music and the frame of the combat. I do find the leveling/skill/equipment part of the game pointless and weak. Then the puzzles sucks and the progression is on rail with no chance of free exploration.

    I give this game a 2/10 and that's generous because this is barely a game since everything is determined ahead with no randomness or decision making. This game needs to break it's linearity, adjust it's progression curve and add enemy res-pawn, straighten up its stats/skill/level/equipment mechanic and hire someone who's competent at creating puzzles.
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Metascore
76

Generally favorable reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 9
  2. Negative: 0 out of 9
  1. Nov 23, 2020
    60
    Operencia: the Stolen Sun is an excellent RPG with a lot of great qualities. It looks good, the classic turn-based combat is well done, and the world itself feels expansive. Players can expect between 20-30 hours of adventure as well, so it’s a fairly lengthy game. For RPG lovers who haven’t checked out Operencia, it’s absolutely recommendable. For a VR-only release, it’s less of a sure bet. Avoid the Oculus Store version and go for either the Steam or PlayStation versions since those let you play the game however you like.
  2. Apr 10, 2020
    80
    Overall Operencia: The Stolen Sun is a good introduction if you’ve never played a dungeon crawler type RPG before. It has a few rough edges and a tutorial that had me wishing it was over sooner. But this is balanced by some really great world lore, tons of great voice acting and great level design.
  3. Apr 8, 2020
    85
    During the latter half of the game you wouldn’t me amiss spamming your way through most battles whilst playing closer attention to the story, dialogue, and engaging world. In the end, the approachable combat gives the fantasy dungeon-crawling of Operencia a wider appeal than say a new Wizardry might. Fans of party-based RPGs in the vein of Baldur’s Gate or Dragon Age will find a lot to love here too, thanks to the combination of great writing and wonderful presentation. And hey, any fantasy world that features a relic called the magical Amulet of Zotmund is one worth visiting.