User Score
4.0

Generally unfavorable reviews- based on 2694 Ratings

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  1. Oct 13, 2016
    7
    This is a complete SCAM. The game first hours is "wow"... thinking on what you will do when you reach the levels shown in the trailers... but then you realize that the trailers, the interviews seen on youtube etc etc... are COMPLETELY FALSE! I bought the game and played more than 3 hours so i cannot recieve a refund from steam. What a shame.
  2. Aug 3, 2022
    6
    Perhaps it is the best redemption story in gaming, but its not like we have a completely different game now, NMS still feels boring and limited and I would rather play a game with a few planets that are custom made than explore quintillion of them here.
  3. Aug 15, 2018
    7
    This game is a much better game than what it was in 2016. There are many more things to do now and it feels way more dynamic and has way more depth. The game still has a ways to go, but it is getting there.
  4. Aug 15, 2018
    7
    First of all, this game is not for everyone, this is a game about exploration, about wandering about in the endless procedural generated galaxy. The Next updated really blew life into a dead game and make me jump into it. is interesting to go find little pieces of a language to help you communicate with new species. the spaceships has a good variety even tough they all play mostly theFirst of all, this game is not for everyone, this is a game about exploration, about wandering about in the endless procedural generated galaxy. The Next updated really blew life into a dead game and make me jump into it. is interesting to go find little pieces of a language to help you communicate with new species. the spaceships has a good variety even tough they all play mostly the same, its nice eye candy. the game does has a huge amount of farming and grinding that slows the exploration quite a bit and this is my main issue with the game. other issue I have is that lots of the flora and fauna you find in different planets look weird or outright creepy, which can be a little unsettling. anyway I love exploration and in space is just better, if you are into that pick it up and have fun. if you don't, then stay away Expand
  5. Nov 19, 2019
    7
    TL;DR - Worth a look. The developer is working overtime releasing good content for the game, and for a survival-lite Minecraft spin-off it's fun, engaging, and has a pretty good amount of non-linear content.

    +PROS+ · Mechanically, the game is pretty good. Controls are solid and everything feels 'right'. Swapping between tools, and the adjacency system (though the latter is hardly
    TL;DR - Worth a look. The developer is working overtime releasing good content for the game, and for a survival-lite Minecraft spin-off it's fun, engaging, and has a pretty good amount of non-linear content.

    +PROS+

    · Mechanically, the game is pretty good. Controls are solid and everything feels 'right'. Swapping between tools, and the adjacency system (though the latter is hardly explained) are pretty intuitive once you get the hang of it. Vehicles are fun to use and work very well in the game. Some people complain about the in-space combat but frankly I haven't had that many problems with it and it seems more like a personal problem.

    · It's really cool to look at. The visuals are just out of control.

    · The developer is actively releasing high quality content for the game, and seems to actually care about the sustainability of the title.

    -CONS-

    · The game struggles with its story - it's pretty cool but it drags on for an eternity and the rewards are pretty garbage.

    · Both PvE and PvP in this title are for the most part non-existent and otherwise complete and utter garbage. While the title seems to be purposefully centered around exploration, the lack of content encouraging players to interact with one another results in a game that's pretty boring to play with a group.

    · While new stuff is coming out, it still does suffer some of the same repetitive complaints that have plagued it in the past about lack of meaningful content, though it's getting much, much better.
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  6. Nov 29, 2019
    7
    Had a pretty rocky launch but it improved steadly (and for free) and it's now a pretty decent game.
    A brief caracterization would be: It's like a Galaxy wide version of Minecraft.

    Random facts:
    - Beautiful scenaries
    - Boring creatures and NPCs
    - Endless exploration
    - Grindy
    - Spaceships
    - Repetitive
    - Addictive
  7. Jul 21, 2022
    5
    This is hard one. I did get a fair amount of fun out of it and I have been revisiting the game every other year. Unfortunately its still the ultimate underlying problem for me, which is
    "So much to explore and so little to discover".
    If you like playing games like e.g. minecraft (Which is also dislike) and rarely reach the point of asking yourself "Why the hell am I doing any of this"
    This is hard one. I did get a fair amount of fun out of it and I have been revisiting the game every other year. Unfortunately its still the ultimate underlying problem for me, which is
    "So much to explore and so little to discover".
    If you like playing games like e.g. minecraft (Which is also dislike) and rarely reach the point of asking yourself "Why the hell am I doing any of this" you might enjoy it for a long time. But the game actually gives you no reason to play the game, except the things you want to accomplish in it.
    (For me it was hunting down a specific space ship that I really liked). Once you reach that point, the whole game might become absolutely pointless.
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  8. Mar 22, 2023
    5
    (2023)

    IMMERSION AND GAMEPLAY – The game overall is too unrealistic, too illogical and too childish. Just to mention some dumbest and most repulsive things in NMS: 1) your small backpack can contain more staff than the entire spacecraft; 2) similarly, some visually SMALL spacecrafts can fit more staff than BIGGER ones just because of so-called starship class and cargo upgrades; 3) in
    (2023)

    IMMERSION AND GAMEPLAY
    – The game overall is too unrealistic, too illogical and too childish. Just to mention some dumbest and most repulsive things in NMS: 1) your small backpack can contain more staff than the entire spacecraft; 2) similarly, some visually SMALL spacecrafts can fit more staff than BIGGER ones just because of so-called starship class and cargo upgrades; 3) in planet's ATMOSHERE your starship consumes fuel only to take off, but not during the flight (wtf?); 4) in space your starship can go backwards like a car, BUT this ONLY make's sense IF spaceship has the proper movable thrusters to reverse spaceship's direction, but starships in NMS DON'T.
    – Space is too unrealistic, too colorful and too cartoonish as well. Planets are always unrealistically close to each other. 95% of planets are very rich in life forms, which makes them soon enough boring and repetitive, as the procedural generation algorithm seems to work the same on most planets. In real life it's the opposite - rich planets are extremely rare and that's what makes them so precious and magnificent.
    – Stars (suns) in systems are just unreachable sprites. You cannot reach them and burn yourself down as in Elite Dangerous.
    – But guess what you CAN do in this game... You can breed, select and ride some stupid Spore-like animals. You can basically have any animal as your campanion which would pleasantly go after you in any harsh environment that require you to wear an exosuit (!) It's not No Man's S-K-Y now! It's a f*cking Spore.
    – Spaceship dogfights with pirates get boring and annoying pretty quickly, so you only want to end them asap.
    – I'm not saying NMS should be as realistic as Elite Dangerous but neither for 5-year-olds.

    MULTIPLAYER
    – Playing with friends is a nightmare, because you cannot invite them to the party from the menu. You should find them in person IN GAME. And it's not always easy to do, because even if you are at the same location, you are not always going to see each other. Moreover, it's easy to lose them from the party for no reason or when they get too far. Besides there is actually not much to do together. OK, there IS an option to join your friend's world instantly from the menu, but it never works in my case. Generally speaking, the game just wasn't meant to play together from the beginning, and that's very noticeable.
    – Developers could have created an awesome simulation in a living galaxy with real players, an economy, cohesive missions and so on... with a few main planets with some headquarters of guilds or something like that and so players could build their own cities. If someone wouldn't want to interact with other players, they could still fly away to some uninhabited far far away planet. Instead we have 256 galaxies with trillions boring procedurally generated planets with almost no chance finding another player. Players spread all over the worlds doing their senseless sh*t. What's the point in such multiplayer? None. There is only one way to randomly meet a real player and even many players - in Expeditions, because all players start on the same planet and have similar missions and routes, and that's great, but that's another problem...

    EXPEDITIONS
    – Expeditions are like small events with some new added staff and some kind of quests with rewards after completing them.
    – So, to me, expeditions are the most boring and pointless addons in my game experience ever. First of all, you have to start a new game in a new save to begin the expedition. So till now, you would have had 9 save games with some progress in each, but none complete with all the content the game provides (unless you have literally no other interests in life). No sense to me.
    – Expeditions bring no cohesive lore quests nor fun. Just random missions like find/kill 10 creatures, build some new random buildings which developers added or travel somewhere for no reason. That's exactly what Expeditions are in a nutshell. Ok, sometimes you get some cool rewards when you complete the expedition, but my God, how boring and pointless it is to make it to the end.

    SUMMARY
    No Man's Sky had huge potential but unfortunately went in the wrong direction. The main problem the game has is there are too many unnecessary and half-done features, while important ones (as for the planets and cosmos exploration game) are too weak or not implemented at all. It's still a decent meditative sand-box time killer, rather for single player unfortunately, which gets quite repetitive (especially if you start new games because of new Expeditions). If you don't like Minecraft-like gameplay, this game is not for you at all. After 184 hours spent in the game, I have only one regret – this journey might have been much more interesting and epic.
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  9. Aug 21, 2023
    7
    No Man's Sky presents a captivating experience for those with a penchant for exploration and adventure. With 50 hours invested, I find myself inclined to recommend it. The game's allure lies in its vast universe to traverse and discover, offering a plethora of activities to engage in. However, to maintain lasting enjoyment, creativity is key. While there's no shortage of things to do, theNo Man's Sky presents a captivating experience for those with a penchant for exploration and adventure. With 50 hours invested, I find myself inclined to recommend it. The game's allure lies in its vast universe to traverse and discover, offering a plethora of activities to engage in. However, to maintain lasting enjoyment, creativity is key. While there's no shortage of things to do, the onus is on players to craft their own entertainment. If you possess the imaginative spark to keep yourself engaged, No Man's Sky provides a fulfilling and expansive journey worth embarking upon. Expand
  10. Jun 26, 2017
    7
    Ater playing a decent chunk of the game on day-one release... I must say, the game IS EXCELLENT!

    Being honest, when I first launched, I had a small hiccup with graphic-settings, where for some reason it had an issue when I went to restart the game, in switching to full-screen mode. Ended up having to edit the settings file in the Steam-dir to make it borderless windowed. Was able to
    Ater playing a decent chunk of the game on day-one release... I must say, the game IS EXCELLENT!

    Being honest, when I first launched, I had a small hiccup with graphic-settings, where for some reason it had an issue when I went to restart the game, in switching to full-screen mode. Ended up having to edit the settings file in the Steam-dir to make it borderless windowed. Was able to play the game for, according to Steam, an 11 hour stretch, without any real issues and everything was excellent, fun, interesting, explorative... this is not only the definite game I've been wanting to play for ages... but even the game I've been dreaming of for the past 20 years. When I was a teenager and used to be more into coding, I used to have ideas of games that could just render, on the fly, procedural-code and functions, to make a gigantic game without much need of mammoth-space and resources to make it work... this is more or less exactly what I would have imagined... starting in space and working down to the planet-level, rather than the other way around.

    Devs are already working on updates and additions to the game, which is GINORMOUS! To give an idea of the SCALE of this game: Before buying the game, I was SO excited for it... and found myself watching some PS4 gameplay videos on YouTube... kind of had a semi-idea of places to tighten up on that I'd see other players slip on, or stuff they'd pass by... or so I kind of thought. I had noticed in the journal-screen or whatever, that a lot of planets gave a few hundred thousand units, or more, if you discovered everything on the planet. Well, the planet I started on was awesome... which again, after the above-listed tiny graphics issue I had at first and flipping through some options, I found that if you exited and restarted at the very beginning you can re-renderer everything about the planet you start on. Since I was actually squared away, launched the game, and ended up on a freezing snowing planet... yeah, having grown up most my earlier years in the snow, I was good on that, restarted... and the planet I have now is lush, it's pretty, has neon-green grass with purple-ish and orange like landscape, the creatures are neat looking, the drones are there but only attack if provoked (and sometimes go into attack mode when I mine, which is odd), and findings are plentiful.

    This is where the scale comes into play, because I'm not sure if the amount of stuff per planet is semi-set or if it's procedural, but OMG, the first planet I'm on is SO HUGE with SO MUCH TO DO! As I said above, I noticed in videos that if a planet is completed there's a big pay day, and having an enjoyment of being a completionist, I thought I might start off completing the first planet or two. WOW! I can tell you now, the whole 11.5hrs listed up to this point has all been spent on THE FIRST PLANET! I have my ship repaired and ready to shoot into space... but I wanted to try to get everything on the first planet to have the few hundred thousands of credits starter-funds going into the cosmos; which I'm coming to find, with the found junk/sell-loot [like daggers and cubes and such] sold in a decent amount, can make just as many units, and perhaps for that reason, I'm feeling a nudge to move on with the game and maybe come back later, BUT... and this is the critical part...

    There's SO MUCH TO FIND... this game is an EXPLORER'S DREAM come TRUE! On just the first planet I've managed to upgrade my ship to a slightly nicer upgrade (another slot, a few more pre-installed functions/weapons) that was found in "downed ship" or whatever map-marker. I've also upgraded my multi-tool TWICE, and I think it's a 12-slot now (looks like an MP5), with a bunch of cool mods, that I crafted onto it. Also learned a TON of tool mods and ship mod (+several language words)... still can't access some of the materials yet to build them... but looking forward to huge mutli-slotted tools/ships that can be loaded to the teeth (it kind of reminds me a slight bit of Kingdom Hearts and the Gummi Ship with its upgrades & such).

    But seriously, after 11.5 hours, I'm STILL finding new stuff, on THE SAME STARTER PLANET! And I've barely made, in comparsion I'd imagine, a reasonable dent in the surface of the planet... when I think about how far I've traveled and what I've seen... I can't say that I can recall going in one direction, then realize coming back around the other side as in going all the way around... the planets are HUGE!!!! Which is a GREAT THING! This game is a UNIVERSE-SIMULATOR if there ever was one!!!

    From what I've seen in the videos, there are space-stations, there are "space bars" it'd seem, and everything in between... for any that grew up on the classic-game-series "Space Quest" by the *original* Sierra On-Line you OWE IT TO YOURSELF to try this, and be patient with it.
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  11. Jul 31, 2017
    7
    No Man's Sky is clearly a flawed game and had a terrible launch. With that said though, there still is a lot to love here and the developers are adding more and more to the game through updates and the recent 'Waking Titan' ARG. I would recommend buying it whenever it goes on sale at some point after the 1.3 update comes out because I think the game will improve even more than it alreadyNo Man's Sky is clearly a flawed game and had a terrible launch. With that said though, there still is a lot to love here and the developers are adding more and more to the game through updates and the recent 'Waking Titan' ARG. I would recommend buying it whenever it goes on sale at some point after the 1.3 update comes out because I think the game will improve even more than it already has in that update and it might be worth a sub-60$ price point. Personally, I've had a lot of fun with the game actually and if you ignore all the hype BS and take the game for what it is, it can be very relaxing and kind of cool, keep your eye on this one, as it can only get better with the updates Hello Games is continuing to provide. Expand
  12. Aug 14, 2016
    5
    I feel like this game has been getting a lot of bad PC press for things that shouldn't matter. There are settings in the game by default which make the game unplayable, being the vsync being turned on, and frames limited to 30fps, causing stuttering. If you adjust this setting, the game runs smoothly on full settings.

    I don't own a beast computer, but the simplest problem solving
    I feel like this game has been getting a lot of bad PC press for things that shouldn't matter. There are settings in the game by default which make the game unplayable, being the vsync being turned on, and frames limited to 30fps, causing stuttering. If you adjust this setting, the game runs smoothly on full settings.

    I don't own a beast computer, but the simplest problem solving (changing fps cap to 60 to match monitor) fixed it, so I can run the game on full settings with a i7 6700K and a GTX 970. It really isn't that hard, and the game runs 60fps, MAX SETTINGS.

    The game itself, is a little underwealming. There is a dangerous habit forming among developers to release an unfiinished game at full AAA price, with the promise of adding content later in updates and free DLC's, and this game is no exception. Following the lead of games like Overwatch and Starwars Battlefront, this game has launched with a interesting premise, but little content to ween people in for the long haul. The planets are interesting, and while environments vary slightly, the biggest change on each planet is usually the colour scheme. The animals are weird, but in the end, quite forgettable. There isn't really any standout features from the 30+ planets I have already visited.

    The computer port is another feature that has let down users. The HUD is horrendous, and difficult to get the hang of. Weird keys have been used for important features, such as the letter X being used instead of scrolling on the mouse for changing weapons by default. There is also no tutorial to explain a lot of the keys, or what needs to be done at all in the game. I understand that the game is meant to be "thrown in the deepend with a crash on a random planet", but the fact that the game doesn't explain how to charge life support seems like a fatal flaw for new users.

    Overall the game is interesting, but the PC port is very poor, and the graphics extremely disappointing considering what our PC's are capable of producing. The controls and HUD is disappointing, there is very little instruction, and the game play is unfinished, and repetitive.
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  13. Aug 16, 2016
    7
    Badly optimized, non engaging blunt gameplay, graphics nowhere to what they showed and show us, horrible flight controls - hotas not supported either.
  14. Aug 20, 2016
    5
    I must've been one of a very small number of people that heard nothing of No Man's Sky until recently, so I managed to avoid the hype and the inevitable disappointment following the first minutes in the game. That's why my review is going to be a bit different than most other users' I've read here.

    There are both positives and negatives, but lets start with the things I liked: I love
    I must've been one of a very small number of people that heard nothing of No Man's Sky until recently, so I managed to avoid the hype and the inevitable disappointment following the first minutes in the game. That's why my review is going to be a bit different than most other users' I've read here.

    There are both positives and negatives, but lets start with the things I liked:

    I love that you don't know anything about your personal back-story in the game. You start on some random alien planet after having crash-landed recently. Your ship is damaged, which means you need to go out into the unexplored wilds and gather resources. Thankfully your Omni-tool - oh, I'm sorry, it's actually called Multi-Tool - comes equipped with a mining laser, so you will have an easy start. Iff its fuel ever runs dry, it is possible to hit destroyable objects with your fists instead.

    That's basically what the first few minutes in No Man's Sky are about. You go around randomly destroying stuff like plants, rocks or crystals and use the resources to fix your ship. Once that's done, you'll have a much easier time getting around on the planet, but be aware that most starts will use up a chunk of plutonium. The first hour in the game was the period I enjoyed the most and although most planets reduce your suit integrity over time, there is plenty enough time to never be in much of a hurry even without any suit improvements. Unless you lose track of time and forget going back to your ship, which has happened to me right at the beginning, go figure ;)

    Lastly: bearing in mind that the developer is a small company with only 15 employees, the graphics are not an issue and the huge scale of the in-game world, thanks to procedurally generated content, is mind-blowing.

    Lets take a look at the negatives now:

    Although you have a vast freedom of movement and action in this game, in practice you will soon end up doing the same things in a repetitive cycle of advancing your character and belongings. While no game is the same, the different starting positions and the rng both play an important role, the only viable goal in mind and the general order of things to get there is soon understood. From then on it is a long grind: you gather resources, then you craft bypass chips, which are used with signal scanners to locate outposts (possibility of finding a better Multi-Tool) and drop pods (expanding your suit inventory).

    After both have gotten too expensive to bother with for now, upgrading your ship is the next step in improving yourself. Even if you won't use your ship for anything else than a transport, the increased storage on board will still be a very desirable feature. It's too bad then, that upgrading to a significantly better ship takes a lot of time (often flying half-way across the planet to find a crash-landed wreck), resources (the list of stuff needed for repairs is extensive, you should write that down and keep a supply on hand) and patience (in my time in the game, I only ever found ships with one additional inventory slot, so going from 15 to 48 will be a long grind).

    It's really too bad then, that the other, more mercantile version of getting a better ship, is just as repetitive and boring but a lot quicker. Once you find an access terminal to the local market planet-side, you can basically print money as much as close-by resources allow. Early on, it's most efficient to gather iron and plutonium, then create as many free slots in your suit's inventory as possible and fill them up with crafted bypass chips. They sell at a decent profit, compared to just getting rid of the resources on the market. Rinse and repeat the whole thing in as many locations as you need to until you've been able to afford a maxed suit inventory and a superior Multi-Tool. Soon you can earn cash by the millions to buy the first 40+ slot ship you stumble upon.

    There is one thing I can already recognize after having visited only two space stations and half a dozen planets. The colors may be different, the plants and rocks may vary in design and even animals will differ from planet to planet, but it all feels and plays exactly the same. Even space stations are identical and always only contain one visible NPC.

    I'm given to understand that there are three races in the game and you must work on each reputation by itself. That's certainly nothing revolutionary, but the method of learning the language certainly is. It makes some sense to learn a foreign language word by singular word, but the process soon gets very tedious. It's also badly balanced, because you can endlessly grind with an NPC once your reputation with the race has gained a certain level.

    In summary: No Man's Sky has the potential to be a very interesting game, because the base is strong. Unfortunately, it all seems so repetitive and gets boring fast. The excitement of looking at alien landscapes can only last so long. What the game needs is mods, but will that be possible? I don't know.
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  15. Aug 12, 2016
    5
    Do not buy without trying it before. GOG demo version is out there. The game freezes for seconds while playing but that s going to be fixed eventually. It's entertaining to name planets and animals up to a certain point. I think Solus project does a better job at space survival game . NMS is an interesting game and entertaining for some time . Nothing special but it has the initial catchDo not buy without trying it before. GOG demo version is out there. The game freezes for seconds while playing but that s going to be fixed eventually. It's entertaining to name planets and animals up to a certain point. I think Solus project does a better job at space survival game . NMS is an interesting game and entertaining for some time . Nothing special but it has the initial catch of most survival games at the start. The score will end between 5 and 7. Lot of disappointment from the one expecting an ED or X type of space game. One detail that shows a lot, when you mine a mountain of minerals and you start from the bottom, the top stays magically floating in the air !!! Expand
  16. Jul 26, 2018
    7
    The newest update is neat, though the game's still a pain to go through since you always start on a hostile world with sentinels aka fun police shooting you for doing actions the tutorial wants you to do. You can get into crazy shenanigans later on though.
  17. Aug 13, 2016
    5
    No Man's Sky is an ocean of content that is only as deep as a puddle.

    The procedural generation engine is quite impressive and lays a great foundation for the setting, but the story fails to run with it. 3 hours in the game starts to drag and you can feel the game content stretching thin. After traveling to 10 planets, landing at a few outposts and looting around it gets repetitive.
    No Man's Sky is an ocean of content that is only as deep as a puddle.

    The procedural generation engine is quite impressive and lays a great foundation for the setting, but the story fails to run with it. 3 hours in the game starts to drag and you can feel the game content stretching thin. After traveling to 10 planets, landing at a few outposts and looting around it gets repetitive. There are not enough side missions or clearly lined up tasks to drive you onward on your main mission, traveling to the center of the game.

    Technically speaking the PC launch was about as bad as it can get. To start you off the title screen experiences frame drops as "No Man's Sky" flys towards you which leaves a bad impression. After the game starts up you can expect massive fps drops to the single digits when, turning too quick, transitioning from space to atmosphere, loading in the next procedural landscape while flying, and many other times. When there weren't massive fps drops my fps held stable around 140 with everything on High/Ultra at 1080p. Once there a few patches I have faith that the fps can be salvaged and be stable, but it is in embarrassing condition for a launch of a $60.00 game with so many delays.

    Visually the art style and design is very interesting and creative. Every planet you land on has a different color pallet with unique shapes, landscapes, and creatures. Unfortunately the game does not portray these visuals efficiently. It feels like the game was ported directly from PS4 as the graphics are almost identical. 1080p with all settings on High/Ultra looks like it is 720p on Low settings. There are no options to change render distance so you will see jarring pop-in textures. FOV is capped at 100 so you have to edit files in the game folder to get it higher. With all the potential that there is to push PCs to the limit he graphics just look disappointing. Missed opportunity to make up for other downfalls.

    No Man's Sky is great step forward for procedural generation in video games, but that's about it. It feels like a tech demo that they forgot to add a game to. This is an experience not a game. If you have some free time to kill and want to wander infinite landscapes just basking in the beauty of alien evolution then No Man's Sky is right for you. If you wanted a video game, then keep on looking. I never expected this game to live up to hype created around it, but I also never expected it to fall so short of being good at all.

    In its current state the game is worth $30.00 at most. If you're reading this you should wait until it goes on sale for $20.

    My PC Specs:
    -Windows 10
    -i5 4670k @4.5GHz
    -EVGA 980Ti Hybrid OC'd
    -500gb Samsung Evo 850 SDD
    -16gb DDR3 RAM@1600MHz
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  18. Aug 21, 2016
    5
    Giving 5 because I love space, and the game is good.. the idea is beautiful. But, we have so much problems.. The PC version is trash, bad optimization. Inside the game.. Ok, what we do in the game?
    The ATLAS history is monotony and we do the same thing a thousand times.. and we need to keep in the inventory so many spaces to the Atlas stones to finish the atlas story. This is trash.
    In
    Giving 5 because I love space, and the game is good.. the idea is beautiful. But, we have so much problems.. The PC version is trash, bad optimization. Inside the game.. Ok, what we do in the game?
    The ATLAS history is monotony and we do the same thing a thousand times.. and we need to keep in the inventory so many spaces to the Atlas stones to finish the atlas story. This is trash.
    In the planets.. everything looks the same, we across so many stars and so many planets.. all we see is PRIMITIVE life, never we see a civilization with intelligence (only the travelers aliens) but never a civilization that don't discover the space.. a medieval civilization. Just DINOSAURS and animals..
    So many bad things, but I believe that with updates then can create a better game.. I want to believe in that, because I love the style, I love games like this and No Man's Sky is that game, they need to wake up and listen the gamers!
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  19. Aug 21, 2016
    5
    FIRST IMPRESSIONS: If you understand what you are getting, which is explore, discover, upgrade, occasional very basic fights, in interesting landscapes, then this game ticks the boxes.
    I find it a nice game to chill out in, but not for getting my heart racing, driving me crazy trying to achieve something, or bringing a lump to my throat.
    But the £40 price tag is a far, far too high.
  20. Aug 12, 2016
    5
    My PC exceeds RECOMMENDED specs. I updated my driver today, launch day on PC. Ran like **** at 1080 with settings at medium and no AA. So I bumped it down to an embarrassing 1280 x 720 with all the settings as low as they could go. Still ran like **** and maxed out my overclocked CPU to boot.

    This is what you call a **** PC port folks. 5 out of 10 because the hitching and stuttering is
    My PC exceeds RECOMMENDED specs. I updated my driver today, launch day on PC. Ran like **** at 1080 with settings at medium and no AA. So I bumped it down to an embarrassing 1280 x 720 with all the settings as low as they could go. Still ran like **** and maxed out my overclocked CPU to boot.

    This is what you call a **** PC port folks. 5 out of 10 because the hitching and stuttering is so bad I don't even want to play the game to give it a higher or lower score. Will be seeking a refund. Shame, I was really looking forward to this.
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  21. Aug 16, 2016
    5
    Can't say I've experienced any technical problems. So that's all fine and good...
    BUT this game's lacking, mainly in it's shallow contents and repetitive gameplay.
    I've had quite an emotional roller-coaster ride with this game. From feeling pure delight, boredom, then disgust and now having rather somber afterthoughts. I enjoyed exploring my first few planets and naming my first few
    Can't say I've experienced any technical problems. So that's all fine and good...
    BUT this game's lacking, mainly in it's shallow contents and repetitive gameplay.

    I've had quite an emotional roller-coaster ride with this game. From feeling pure delight, boredom, then disgust and now having rather somber afterthoughts.

    I enjoyed exploring my first few planets and naming my first few critters very much. Swimming, diving, jetpacking, spellunking and all that. At one point I climbed a mountain at sunrise and said to myself "this is the most beautiful view ever, what a game!"

    I actually like the look of the game and I had great fun on the night of release.

    Sadly, after exploring twenty more planets with different but somehow familiar looking creatures on them and appreciating the beautiful but similar vistas, I found the exploring part less and less thrilling. Not good when this game is all about exploring.

    The game generously offers a gozillion worlds of this boring dejá-vu adventuring. Guess you could slog on for a while and end up with the meanest ship in the galaxy (and the biggest exosuit). But what's the point of that? In the end there is not much else to do...

    The crafting, isnt it challenging or rewarding? Not pretty much so! Just collect, build and install upgrades that in many cases doesn't do squadoosh.

    Compelling characters and interesting, scary or funny alien encounters? Nioerp! (Gek word)
    Aliens and their culutures are fairly well done and they look ok, but posess no personality whatsoever. Furthermore there are only three species (and you) in the entire universe. What!?
    (Now I will go into a bit of rant.)

    Hey, how about "procedurally" (very fancy coding only known since the sixties), generate aliens instead?
    No, that won't work, it'll still be the same old aliens' bodyparts combined in bizarre ways,
    "Too very scarey that, we'll only be that cruel to the animals and plants." - Hello Games

    You should always look ahead, so perhaps in the distant future this game after patches and DLCs, will be more entertaining. We will see, but it's unlikely that I ever will consider NMS a great game.

    For now it's massively overhyped and overpriced.
    I'm more than a wee bit disappointed, so giving it a 5 score feels generous.
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  22. Aug 16, 2016
    5
    The worst game I can't stop playing. I don't know what it is about this game but despite the simplistic play style and overly repetitive worlds I can't not play it. I go to play other games and with in 20 minutes I'm back on No Man's Sky trying to find something new I suppose. There is a rush when you actually find or see something cool, and I feel like a lot of bad remarks come fromThe worst game I can't stop playing. I don't know what it is about this game but despite the simplistic play style and overly repetitive worlds I can't not play it. I go to play other games and with in 20 minutes I'm back on No Man's Sky trying to find something new I suppose. There is a rush when you actually find or see something cool, and I feel like a lot of bad remarks come from people simply not knowing all you can do in the game. For example those pods with lasers spewing out of them towards the sky; if you create a by pass chip they'll give you way points to various things, from extra inventory slots to bits of lore. This game really needs some more content however and hopefully with in a year we'll be looking at a totally different game. I would personally like to see some sort of terra-forming and base creation, as well a better map and ways to connect to other players. Think of it as a mine craft where you're attached to the entire world and other people can land on a planet you've been too and gaze at structures you built. In addition perhaps some RPG elements could really help this game out, the ability to truly have different classes, a real in game economy, and some actual affiliation with different groups. Even making this into a 3D version of the palm classic Space Trader would be great. Ultimately this is a good foundation that could with a lot of work be made into something incredible.

    On the technical side of things, simply editing the max FPS rate and turning off v-sync fixed all my performance issues. It is not a breathtakingly stunning game either, but if they added more content that wouldn't matter. Music isn't that spectacular either.

    For now I will continue to play and enjoy this game myself as I let my imagination run wild, but I will not recommend this game to anyone. Perhaps for around $15 bucks I'd say, "Yeah if you have every other game around 15 bucks and you need to buy something." I hope to be able to amend this review in a few months time.
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  23. Aug 19, 2016
    5
    Writing this as someone who didnt buy into the hype, no expectations going in and I have to say they fell short. This game is enjoyable if you enjoy the journey more than the destination.
    PRO
    - Space travel is awesome - Beautiful environments - Exploring is fun - Snowballing CON - Terrible UI - Very shallow (repetitive assets) - Not enough things to do - A few annoying bugs -
    Writing this as someone who didnt buy into the hype, no expectations going in and I have to say they fell short. This game is enjoyable if you enjoy the journey more than the destination.
    PRO
    - Space travel is awesome
    - Beautiful environments
    - Exploring is fun
    - Snowballing

    CON
    - Terrible UI
    - Very shallow (repetitive assets)
    - Not enough things to do
    - A few annoying bugs
    - Shallow combat

    If they added more alien races, buildings, ships, music and refined the combat and UI this game would be an 8/10 for me.
    For $60 though its unacceptable.
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  24. Sep 3, 2016
    5
    I am still playing this game. Despite my score of 4 here on the site. I've prob logged 40+ hours so far, but with every passing visit, I'm spending less and less time in the game. And for good reason. There's literally nothing to do after you max out your slots on your exosuit and get the largest ship. At present it's a screenshot generator, and the number of players is seemingly shrinkingI am still playing this game. Despite my score of 4 here on the site. I've prob logged 40+ hours so far, but with every passing visit, I'm spending less and less time in the game. And for good reason. There's literally nothing to do after you max out your slots on your exosuit and get the largest ship. At present it's a screenshot generator, and the number of players is seemingly shrinking rapidly. It needs updates quickly but sadly those updates can't just be addons, and extra game mechanics like 'owning a freighter' or 'base building'. The core mechanics of this game need to be radically remodeled. They need to swallow their pride and accept that their vision for what this game should be (essentially a text-based journey to the centre of the universe with a fairly boring backstory involving the handful of races) is far wide of the mark of what people were expecting or hoping for. There's an entire universe here, it should have been a canvas for people to create their own stories, playing as pirates, explorers or traders. You know the three main play styles that were much touted before the game launched. Combat is overly simplistic, with no skill. I mean, honestly, it's incredibly poorly conceived. You actually have to open your inventory for example to restore your shields... Trading is equally shallow and badly executed. Elite this is not. You'll struggle to even find a previously visited star system. Space stations, incredibly repetitive as they are, sell a handful of items and in small quantities. NPCs are just static loners waiting for you, the only person who seemingly will ever visit them, to turn up and give you a blueprint or something. Even exploration ends up being largely disappointing and falling short. The creatures and plants are far more repetitive than advertised. Some of the more interesting ones in the trailers aren't even in game, and you'll probably never see some of the AI bahaviours from the trailers, like herds fleeing together or migrating in single-file columns.You'll see the same plants over and over again, same with the crystals, and every cave is identical.

    This game wants you to rush to the centre, not explore. It's a solid grind with occasional pretty views to distract you. It wants you to read its puerile sci-fi text rather than actually experience something meaningful in-game. The ship is a struggle to control, and the game runs poorly even after several updates.

    Updates and more importantly MODS can and are improving the game, but as I said, they need to go back to the drawing board in key areas and I'm not sure they'll do that.

    4/10.

    Very sad after following the game closely for 3 years.
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  25. Sep 5, 2016
    7
    Planetscape wallpaper generator. Plenty of ambiance with a 70s sci-fi art style. Buy it if you would like to wander the universe looking at different but similar planets while grinding elements ad infinitum with the occasional ship fight.
  26. Jul 26, 2019
    7
    I think No Man's Sky is a great game. The graphics are impressive, the gameplay relatively exciting. What I have to criticize in the gameplay, however, is that the missions are mostly structured as follows:
      - Go somewhere
    - pick something up / give / eliminate - fly back. It can also be annoying when small animals attack you for unknown reasons. What I also should mention is that
    I think No Man's Sky is a great game. The graphics are impressive, the gameplay relatively exciting. What I have to criticize in the gameplay, however, is that the missions are mostly structured as follows:
      - Go somewhere
    - pick something up / give / eliminate
    - fly back.
    It can also be annoying when small animals attack you for unknown reasons.
    What I also should mention is that mining / picking up / etc. plays an important role.
    Incidentally, I'm grateful that there are encyclopedias about No Man's Sky because not everything is self-explanatory.
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  27. Aug 13, 2016
    6
    Do not buy the game yet, as it is badly optimised. Please wait for an update and the drivers optimised for this game from AMD or Nvidia, who release driver updates each time a major title like this comes out.
    I quiet enjoyed the game so far with 5 hours in and it seems very interesting. It ran smoothly at +40 fps for an hour or so. However it started stuttering after the first time I used
    Do not buy the game yet, as it is badly optimised. Please wait for an update and the drivers optimised for this game from AMD or Nvidia, who release driver updates each time a major title like this comes out.
    I quiet enjoyed the game so far with 5 hours in and it seems very interesting. It ran smoothly at +40 fps for an hour or so. However it started stuttering after the first time I used the hyperdrive and the fps dropped to about 15 fps. I hope the game gets optimised soon.

    Specs:
    Intel Core i5-6400
    MSI GTX 950 OC 2GB
    8GB RAM
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  28. Aug 15, 2016
    5
    The review is simple: It's a incredibly open explorer. So many places to go, and only a handful of things to do when you get there. Beautifully boring.

    Game has much potential, but we'll have to see if they can deal with the early problems to take us someplace great.
  29. Aug 12, 2016
    5
    I've been playing the game since the minute it was released (well the minute I could download it, thanks again for no pre-loading cause it took 10 times longer cause everyone was scrambling to DL it). The biggest issue I have is mostly QoL stuff and performance, the game play itself is fine if a bit awkward and unexplained largely. Almost no way whatsoever to track your exploration, wannaI've been playing the game since the minute it was released (well the minute I could download it, thanks again for no pre-loading cause it took 10 times longer cause everyone was scrambling to DL it). The biggest issue I have is mostly QoL stuff and performance, the game play itself is fine if a bit awkward and unexplained largely. Almost no way whatsoever to track your exploration, wanna do planet 100%s? Well good luck cause you'll have no clue at all if you've been to that part of the planet yet. Wanna explore all the systems or even head to the center? Well good luck cause you'll have to literally use a pen and paper to keep track of your progress and compare 'distances to the center' to decide where to go next. Best part yet, wanna use a gamepad? (Obviously the Xbox version), Well too bad because the game doesn't bind all the functions to the gamepad and won't let you do it either. Achievements are extremely intrusive and literally make you have to stop playing for 10 seconds or so just to see 'congrats you've taken 100 steps!'. The stores aren't explained at all, the story is vague which is fine and I obviously can't complain about it yet since I haven't played long enough to give it a chance, but there is an issue where there isn't a way to track story progress, which is VERY irritating.

    Though the game is pretty fun, with some optimization for PCs and MANY QoL updates, the game would be deserving of a 7 or 8. There is plenty to explore and you have complete freedom to succeed or fail by your own hand, exploration areas are massive and the music is very good if a bit repetitive. They don't hold your hand which I believe will be a positive in the future as people are going to constantly be discovering things they didn't know. I personally don't recommend purchasing until at the very least they make it run better and add some QoL updates, though I will definitely be playing it for now. Also I'm not experiencing the absolute chaos that others seem to be with crashing and horrible tears ect. I run a pretty decent PC as well, though nothing insane.
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  30. Aug 29, 2016
    6
    I am giving this game 6/10. The game is overpriced for what it currently offers. I think 30 euros or 30 dollars would be a more correct price for this product.

    For a small development team of 20 people, the graphics of this game are actualy quiet good. I also quiet liked my first 10 hours into this game. Everything felt new, it was fun to discover new stuff, also figuring things out on
    I am giving this game 6/10. The game is overpriced for what it currently offers. I think 30 euros or 30 dollars would be a more correct price for this product.

    For a small development team of 20 people, the graphics of this game are actualy quiet good. I also quiet liked my first 10 hours into this game. Everything felt new, it was fun to discover new stuff, also figuring things out on the go. Without trying to read guides on the internet. I think the limited inventory space in this game is intentional, and makes you use your braines to think out whats important and what not. Perhaps u indeed have to trade more often at the start to empty your inventory.

    The problem with this game, in my eyes, it becomes more of the same. There are only so much anomaly's availble in the game. Also upgrades don't come fast enough. After 15 hours I am still in my second ship and second multi tool( without using guides...). Their should be a bit more variation in the game to keep things interesting. I also dont feel a real connections with the backstory when I am running around on a planet.
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  31. Aug 17, 2016
    5
    There's nothing in a desert and No Man needs nothing - this quote from Lawrence of Arabia in my opinion precisely explains current condition of the game. Vast, yet blank
  32. Aug 26, 2016
    5
    This was a very hyped up with how impressive it was, we all thought that Sean Murray was creating something mind blowing with all of the features talked about.

    It all turned out to be the equivalent of a half finished game with many of what was promised missing, leading to a very repetitive game with very little uniqueness in it's game play. Even the aspects in the demo is not present
    This was a very hyped up with how impressive it was, we all thought that Sean Murray was creating something mind blowing with all of the features talked about.

    It all turned out to be the equivalent of a half finished game with many of what was promised missing, leading to a very repetitive game with very little uniqueness in it's game play. Even the aspects in the demo is not present in the full game.

    I can't tell if Sean Murray is a genius or a criminal but asking for a $60 price tag for a game so hyped, only for it to be a lie and turn out into the state of a early access game. Sean Murray sure has profited off it in a major way it seems.
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  33. Aug 21, 2016
    7
    Such a bad launch where my PC could not run it, then when it does it does not deliver what the developer promised. A lot of hype and for a game that doesn't deliver it's value. Sad because unless Hello Games pulls a rabbit out of their hat this game could die before it reaches its full potential. A most beautiful vision for another big step in gaming poorly executed. 5 out of 10 isSuch a bad launch where my PC could not run it, then when it does it does not deliver what the developer promised. A lot of hype and for a game that doesn't deliver it's value. Sad because unless Hello Games pulls a rabbit out of their hat this game could die before it reaches its full potential. A most beautiful vision for another big step in gaming poorly executed. 5 out of 10 is being generous for the ability to make something new not seen in games before. Expand
  34. Nov 15, 2018
    6
    Two years ago I was hipped, like everybody else. I expect to much of this game and it disappoint me. I honestly have not bought any other pre-sale game ever since.

    The game was full of promises of greatness that were not fulfilled. Hello Games went into blackout information and only when they started to get on they feet again, the story has changed. They start big updated, big
    Two years ago I was hipped, like everybody else. I expect to much of this game and it disappoint me. I honestly have not bought any other pre-sale game ever since.

    The game was full of promises of greatness that were not fulfilled. Hello Games went into blackout information and only when they started to get on they feet again, the story has changed.

    They start big updated, big improves that I did not follow right away, but I've been reading, watching streams and tracking feedback.

    Now almost 2 years after much change, and a massive update promises to change the game, once and for all. Obviously they catch my attention, I had much to see but came back with the low expectations.

    I do not intend to stretch too far, simple the game changed from a huge thumb down, to a small thumb up, through all the effort and dedication.

    It's not the game you'd been waiting for for the initial trailers yet, but it's immensely closer to that. I'll keep the game under my radar and follow whatever comes up. Good job Hello Games!
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  35. Mar 29, 2020
    5
    This game was hyped up too much, it's nothing like it promised to be.
    But! it has alot! to do, Explore planets, Collect things.. Nevermind.
    But you've got a galaxy to explore, the updates are making things better.
    Final Verdict : 5.2
    Not recommended by me.
  36. Sep 18, 2017
    6
    Huge improvements with the recent patches. The game actually has enough content to invest a significant amount of time into. The customization of building a base is a very strong point right now and the new quest system is another one. At this point id say its in the top 3 space games on steam right now and if you stayed away from the game during its launch i would definitely say pick itHuge improvements with the recent patches. The game actually has enough content to invest a significant amount of time into. The customization of building a base is a very strong point right now and the new quest system is another one. At this point id say its in the top 3 space games on steam right now and if you stayed away from the game during its launch i would definitely say pick it up at this point the next time its on sale because there is a lot of enjoyable hours to be had in the game if your a big fan of exploration and space games. Expand
  37. Aug 25, 2016
    5
    Huge disappointment,
    from top to bottom, started of so good but when you finally get into space a realize you've pretty much done everything you would ever do in this game other than maybe like a handful of little special things that are a buzz for about 5 seconds then passes as soon as it comes,
    Its not like the game is flawed it's just not very busy nothing going on other than
    Huge disappointment,
    from top to bottom, started of so good but when you finally get into space a realize you've pretty much done everything you would ever do in this game other than maybe like a handful of little special things that are a buzz for about 5 seconds then passes as soon as it comes,

    Its not like the game is flawed it's just not very busy nothing going on other than inventory management and resource gathering,

    I was hoping this would bring the console games a space sim they deserved but it would appear not, all i can suggest to them is if your on xbox get elite dangerous, and if you got a pc, get elite dangerous and wait for star citizen,

    The lies from head of hello games are not being judge here however, simply because originally they may very well have intended to have multiplayer in the game but there could have been a factor that prevented it from being added to the game, unfortunately i dont think we will ever know, so they get a pass on that,.
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  38. Aug 18, 2016
    5
    This game has many flaws:
    - not the best optimization for PC
    - crashes (in my case - not very frequent, but I lost freshly found omnitools twice already so learn to save frequently!) - simplistic flight model - repeating assets from which plants and animals are generated - and the damn inventory is never big enough - crafting upgrades for your suit, ship and omnitool can be a little
    This game has many flaws:
    - not the best optimization for PC
    - crashes (in my case - not very frequent, but I lost freshly found omnitools twice already so learn to save frequently!)
    - simplistic flight model
    - repeating assets from which plants and animals are generated
    - and the damn inventory is never big enough
    - crafting upgrades for your suit, ship and omnitool can be a little tedious when you spend time mining, or looking for resources you need
    - graphics are nice, though the draw distance and pop-up clearly show this is a poorly optimized console port...

    ... and yet, since its release, I clocked in more than 40 hours and play whenever I can.

    There is a delicate narrative subtly pushing story, should you accept Atlas's path.
    There are mysteries that make you want to discover them (Who are Sentinels? What is Atlas - especially when you find your first Atlas interface? What is in the center of the galaxy? Where did Korvax come from? Why are Vyk'en regularly battling Sentinels?)
    Each Monolith you unfold tells you either a piece of encountered species history, or a short story about yourself (my favorite one is the one when I encounter my mirrored image, who is identical to me except he has a better omnitool - and we trade them and I indeed get a better one!). Or, is just an interesting little story. These remind me of short sci-fi novels of 80s - they are very well written, intriguing, and can surprise you with fantastic things happening in them, though they are only short texts on the screen so if you don't like reading, you're missing vital part of the game.
    As you travel and visit all the buildings on-surface - Data Centers, Production Facilities, Abandoned Buildings etc. - you have a chance of discovering recipes for crafting new materials, including Atlas Pass V2 and V3, though I am yet to find any of the aforementioned.
    If you're lucky, you will find a broken down ship on a planet's surface and should it be better than the one you own (as was in my case!), you can repair it, transfer your cargo to the new ship, and fly off, sparing a lot of cash in case you wanted to buy ship of similar properties off an alien.

    So, is it worth a buy?
    No - if you expect Mass Effect in an open, proceduraly-generated universe.
    Yes - if you can overlook some technical issues and still have the kid in you, that instead of focusing on how the game is working, simply enjoy the story and want to unveil its secrets. And - let's not forget - can spare 60€.

    I give it 5/10 - 6/10 if the optimization issues are ironed out.
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  39. Aug 15, 2016
    6
    This game is innovative massive and it's a milestone for gaming,for sure.
    But the hype and gamer's expectations has totally destroy this game.
    It is bigger but not better.After a few hours playing,it is just repitive and boring. All you do is gathering resources all the time.The space travel is freaking awesome. But space combat and ground combat feels cheap.As an indie game,it is
    This game is innovative massive and it's a milestone for gaming,for sure.
    But the hype and gamer's expectations has totally destroy this game.
    It is bigger but not better.After a few hours playing,it is just repitive and boring.
    All you do is gathering resources all the time.The space travel is freaking awesome.
    But space combat and ground combat feels cheap.As an indie game,it is great.
    But as a 60 dollar game,it's asking way too much.And with out a coop mode,
    it's just you in a big world doing the same thing.
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  40. Aug 17, 2016
    7
    Despite its flaws there is something magical about the game. 18 quintillion planets, all unique. You land on one and there's a good possibility you're going to be the only one that ever sees it. It becomes your planet. I love that sense of solitude, and the environments are often very beautiful. Just wandering around exploring is very good stress relief.

    That said, there are many
    Despite its flaws there is something magical about the game. 18 quintillion planets, all unique. You land on one and there's a good possibility you're going to be the only one that ever sees it. It becomes your planet. I love that sense of solitude, and the environments are often very beautiful. Just wandering around exploring is very good stress relief.

    That said, there are many frustrations and disappointments. Inventory management is not fun, and that's a problem because gaining more inventory slots is pretty much the sole form of character progression. You want to craft upgrades, but every upgrade takes up an inventory slot that you can't spare. You want to craft a one time use bypass chip to unlock something, but first you have to destroy things to make room in your inventory. You find a cool looking crashed ship, but it's useless because the inventory is smaller than yours. You find a new multitool with more slots, but you have to craft all your upgrades again only to repeat the whole process an hour later. There's really no point in trying too hard to tune your upgrades until you max out your inventory slots. Gaining inventory slots one by one is a tedious grind, and yet without that, there's almost nothing to strive for.

    Alien and terminal interactions are fun, but you begin to see the same logic problems cropping up over and over. I've used the same number to answer the exact same problem at least 5 times now. And while the landscapes and creatures are procedurally generated, there is a very small subset of buildings and interactive objects that you begin to see over and over again.

    Other than naming things, there is no way to leave your mark in the world. You can't build anything. You can't change anything. I can't think of a single way to influence the world in any way.

    There are achievements for scanning 100% of the creatures on a planet, yet there are always 1 or 2 species on a planet that are nigh impossible to find because they are so rare. It took me 3 days of flying around on the same planet before I finally completed this objective just once. Thinking about doing it again makes me want to stop playing.

    Lastly, it seems like a pretty poor PC port. You may have to fiddle with the graphics settings before you can even get it to run (I had to enable Borderless Windowed mode), and even then the performance is not the best. I have been experiencing some kind of memory leak, where after several hours of playing the FPS tanks and I have to restart the game. Playable, but not impressive.

    It's a fun game to wander aimlessly around. In fact I really enjoy doing that. But the moment you start to try to complete any of the games objectives, anything that makes the game an actual game, it starts to become a boring grind.
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  41. Aug 13, 2016
    7
    Ahh, the metacritic 0 score army rears its ugly head again. For god's sake guys yes the game has issues but you should still give it points for its merits. If you cant play it, complain all you want but dont review it until you can play it, because for the people like me who can play it just fine, we've had fun.

    Ok so onto the review: How best to describe No Man's Sky? Well imagine
    Ahh, the metacritic 0 score army rears its ugly head again. For god's sake guys yes the game has issues but you should still give it points for its merits. If you cant play it, complain all you want but dont review it until you can play it, because for the people like me who can play it just fine, we've had fun.

    Ok so onto the review:

    How best to describe No Man's Sky? Well imagine if Spore and Minecraft had a really pretty baby. Unfortunately you cant build anything and are limited to crafting for upgrades so that baby is a bit handicapped but it's visually superior to both its parents. Not to mention the game world is HUGE, even on any individual planet. And no the planets are not exactly alike, if you've invested any decent amount of time into this game youll actually find some amazing variations. So far I've discovered a cold tundra world, a beautiful tropical world with red grass and water with aquatic lifeforms, a highly irradiated world with scarce amounts of fauna and flora, a volcanic world with predators, a toxic rain world and a beautiful green jungle world with some interesting land crustaceans. The surface buildings all look very similar but people seem to forget the fundamental focus of this game - exploration of the natural biomes. The buildings are recycled because theyre only meant to act as checkpoints and supply caches for your journey.

    Now onto the space exploration. The space battles with pirates can be frustrating if youre not looking for them, especially as the only way to run is to jump to another system, and in order to recharge shields you have to do some menu fiddling and need a good supply of oxides. However, upgrades will make things easier and once you get past the bumps these battles add extra bit of content you needed moving from one planet to the next, and some nice material reward to go with it. The ship controls arent as good as elite but mining is a lot less frustrating since all the resources come to you automatically. The space stations themselves are all the same, but if you've played Elite Dangerous like I have, this is nothing new and to be expected. Again space stations are just a safe hub, theyre not the focus of the game, although admittedly they could be more varied like Elite. Space itself is not at the scale i was hoping for (again Elite did this better) - planets should not be this close together and space isnt this rocky, although this game doesnt label realism as a selling point so i can forgive this. My favourite about space is the seamless transition onto a planet. Landing on a planet seamlessly from space truly gives you a feel of scale, and, whilst somewhat overwhelming, its well-executed (providing your rig can handle it without exploding into a stuttering mess).

    Ok so lets give a pros and cons breakdown.

    Pros:
    Beautiful scenery, beautiful unique planets if you invest the time to find them.
    Unique wildlife everywhere, including aquatic, land and airborne lifeforms, with great size variance.
    Space gives a satisfying amount of depth and some content to distract you between planets.
    The Atlas storyline route gives a primary focus and seems to reward the player with more interesting worlds so recommend following story route.
    Exploration pays off if you invest the time into finding wildlife and waypoints. This should be your secondary focus, and you may find some interesting things along the way.
    The crafting and upgrading system gives you a tertiary focus, so there's always things to do, even if its just collect materials.

    Cons:
    Performance issues with vsync. I recommend turning off, maxing your framerate, turning on nvidia's vsync and tweaking graphics until the issue is resolved.
    Crash on startup. Havent experienced this myself but Hello Games are working on a fix. It happens, no need to give a 0 for it but the devs should have been prepared.
    Space scale isnt as good as elite's.
    The ship handling is somewhat clunky.
    Buildings and stations are recycled.
    The draw distance isnt great (might just be my graphics settings), you will constantly see rendering of nearby scenery everywhere you go, which takes away from the beauty a bit.
    Some lacklustre texturing but given the scale I can forgive this.
    No real tutorial - although not too difficult you're left to figure out a lot by yourself.
    Requires a hefty time investment.
    Collecting the materials to warp to another system is tedious given the scale of the universe (at least in early game)
    Lacklustre trading system. Ok so there are fluctuations from the galactic average but given the difficulty in finding materials to warp and lack of trade information for other systems i cant really see a benefit to playing this game as a trader, since every warp is a gamble on your cargo value.

    Final verdict: 7.

    PS: If you're complaining that there's nothing interesting to do, you probably lack imagination or an appreciation of beauty, and you bought this game for the wrong reasons and clearly didnt do your research.
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  42. Aug 14, 2016
    7
    The game is not bad, I think Hello Games had a very ambitious idea and couldn't deliver the game the way they wanted. My main complaints are the spaceship controls and the lack gas giants, brown dwarves, pulsars, etc.
    Having fun with the game and hope they can keep working to add more content and hopefully keep the game on par with the price they are asking for.
  43. Aug 25, 2016
    6
    I like the game, however it wastes the huge potential its concept contains. I knew it was repetitive and somewhat boring, but I do enjoy mindless farming, and upgrading my char & tools. Plus there is a hint of possible improvements & new features in the horizon. I really hated the lies about the game though, the videos on YouTube are just despicable... Nonetheless, I love the genre, andI like the game, however it wastes the huge potential its concept contains. I knew it was repetitive and somewhat boring, but I do enjoy mindless farming, and upgrading my char & tools. Plus there is a hint of possible improvements & new features in the horizon. I really hated the lies about the game though, the videos on YouTube are just despicable... Nonetheless, I love the genre, and hope it will be a huge step for the correct direction for future games. Expand
  44. Aug 16, 2016
    5
    This game is not at all worth 60$. It's a broken, unfinished, messy game that looks far deeper than it is. If you want to explore a vast, procedural universe you may as well just go buy starbound for a fraction of the price. You can even play that game with friends.
  45. Sep 1, 2016
    6
    This is an odd game, full of potential yet hollow and lacking of content. All those generated animals, plants and planet surfaces are nothing but a modulo on a pseudo-random generator someone chose a seed.

    Everything looks quite similar after a while and if it weren't for the milestones or achivements, I wouldn't have bothered with looking at animals at all. Plus, the game is full of
    This is an odd game, full of potential yet hollow and lacking of content. All those generated animals, plants and planet surfaces are nothing but a modulo on a pseudo-random generator someone chose a seed.

    Everything looks quite similar after a while and if it weren't for the milestones or achivements, I wouldn't have bothered with looking at animals at all. Plus, the game is full of transition animations: letterboxing on encountering an NPC, zooming out on the first save - all interesting in the first few hours but then the whole game feels like work I wanted to get over with.

    Travelling between stars is also time wasting; I don't think the game loads but has a fixed delay no matter what. Also, there is no straight travel but from star-to-star so even with max hyperdrive, for each 1600 lightyears I got closer to the center by 600 lightyears (~300 jumps x 90 seconds? Gave up and modded it).

    Traversing a planet is also tedious, slow walking speed and such, but just like with the Mako from Mass Effect, there is two side of it: the terrain. The fractal like structure generated really looks realistic, except I havent found any planet with miles of flat surface (that is not water).

    Flying around is fun, not crashing at all, but often I really wanted to look down to see where I land. Given that, I wonder why there is no such thing as auto-landing near a point of interest or trade post?

    The game lacks a ton of video-advertised features, some of them forgiveable while others are not. I believe many features didn't make the release because of stability or balance issues. However, the poorly designed UI has no excuse.

    There is nothing really to own, no reason to hoard, there is nothing to go back for and once all languages, milestones and achievements have been reached in the current game, there is nothing to play for.

    The inventory space is small but expandable relatively easily but I felt the stacking of resources is too low, plus there are items that don't stack for no apparent reason. In addition, the mouse handling is worst of both PC and console worlds: PC players have to hold a button like the console ones instead of clicking and console people have to move a mouse-like cursor?!

    The graphics looked okay to me and the game was stable on my machine with GTX 660, but a GTX 1060+ really helps with smoothness and framerate. The sound is okay but some contextual ones are quite repeating after a while.

    The technology seems to be there and hope they can expand it with more content, but note that they can't change the seed or the generation algorithm because that would break existing content (i.e., your current location generated a planet beneath you and with an update, the same coordinate is now within a space whale...).

    Is it worth a full price? I don't feel so.

    (Bought it 4 days after the launch, played the vanilla game for 6 hours, played another 50 hours with all sorts of convenience mods; reached the center and gave up for now.)
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  46. Feb 11, 2022
    6
    The story is unimportant (and buggy) to the rest of the game, especially in 2022. It's also distracting from the fun.

    In 2016, most of the story was told by readable lores, distributed on planets. The only traditional “mission” in the game was The Atlas Path. I don’t remember how we got introduced to it, but people were already referring to the “mission” as “The Atlas Path”. Back in the
    The story is unimportant (and buggy) to the rest of the game, especially in 2022. It's also distracting from the fun.

    In 2016, most of the story was told by readable lores, distributed on planets. The only traditional “mission” in the game was The Atlas Path. I don’t remember how we got introduced to it, but people were already referring to the “mission” as “The Atlas Path”. Back in the day, we didn’t have the mission log, which is why I don’t remember how we got that name for it. The story was OK since it was mostly lore. Because of the thin story, I was actually quite attached to it, and even more attached to the story told through the Atlas Path and the associated Atlas Interfaces.

    In mid-August 2017, I was already done with the Atlas Path (I finished it in December 2016). That gave me one single reward as well as an epic event that we still don’t really understand today. In the month of August, developers at Hello Games reworked the entire story (and added a bunch of fetch quests), and they kept doing it until 2022. Currently, the story is a weird patchwork of things we mostly knew in 2016 and it feels more like a long tutorial… Also, whether you are a newcomer or an old-timer trying to resume a playthrough; whether you play in “Creative Mode” or in “Normal Mode”; the storytelling doesn’t branch coherently.

    Here’s an example for bug that has been around since 2017: Early in the game, a character will ask you about another character’s whereabouts, even though you haven’t met anyone yet. That same character will also explain to you that nothing changed in their space station, even though this is your first visit ever.

    Such problems in storytelling feel immersion-breaking to me, and there are many of them during the entire game.

    ***

    Community Management is next to non-existent, and developers keep changing the ways to play the game (also called “gameplay mechanics”), which often deprecate players’ play style and add bugs to other unaddressed bugs.

    In 2016, again, the game was really simple. Too simple for some, but quite good to me, honestly. There was nothing much to be shared by developers, aside from Patch Notes that were explaining fixes or little improvements to the game. The game was difficult to master, but it was fun.

    Soon after the release, they started adding things that were not even supposed to be part of the game, like the base building. I know this might be surprising to learn that base building wasn’t initially part of the “sale pitch”, but I invite you to look for that information on the Internet.

    Progressively, each game update became a stressful event that could potentially change rules players were used to. I also have to mention that bugs were also a thing, but at least we had good support from developers through their ZenDesk account. I opened a few tickets, and most of them got closed at some point.

    In mid-August 2017, developers at Hello Games made their first big update, called “Atlas Rises”, which reworked the story entirely (as I previously wrote) and had a major impact on my playthrough. The update introduced bugs and incongruities that are still present today. The most important problem (to me) is that the people who had previously completed the only mission of the game (The Atlas Path) had to redo it entirely, especially because of the new rewards tied to its completion. In 2022, the “bug” is still present for whoever plans to load an old save from 2016 (or from the first half of 2017).

    Since late 2017 / 2018, developers are not closing ZenDesk tickets anymore, and they keep releasing game updates with new features that nobody ever asked. Free updates are nice, but they are bittersweet because a lot of old bugs are still unaddressed years after their appearance. Also, a lot of people complained when developers changed the way farming (which wasn’t announced in 2016) would work, or when they introduced energy consumption that broke existing built bases. Finally, in 2019, developers switched a core component of their game engine (an “API”) from one technology to a more modern one, which made the game literally unplayable for existing players who had very old computers. In 2022, those people still have to buy a new graphic card (or even a new computer) to play the game they bought between 2016 and 2019. What other game did that, I wonder?

    The story that was OK in 2016 is now annoying and acts as a tutorial instead of a proper story. The gameplay and the level of communication between the players and the developers are regularly changing without any explanation and without any acknowledgement that they are effectively disrupting player’s enjoyment of a full-priced game. Those two arguments demonstrate that No Man’s Sky isn’t a finished game, and I think that anyone who’s thinking about buying this game, even in 2022, should be well aware of the situation.
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  47. Aug 12, 2016
    7
    Okay first things first, never trust critics. critics is just an opinion from others, not from you. So if you really want to find out if its a good game, then buy it and play it yourself. You only just need to like the game. Like me i have played the game and i liked it, and i dont bother me on the bad or the the good critics . Just dont bother you on the critics! People are just gonnaOkay first things first, never trust critics. critics is just an opinion from others, not from you. So if you really want to find out if its a good game, then buy it and play it yourself. You only just need to like the game. Like me i have played the game and i liked it, and i dont bother me on the bad or the the good critics . Just dont bother you on the critics! People are just gonna hate and people are just gonna love! Thats the world of critics now of the days, so just play it for yourself. Then you know if its a good or a bad game for you. Expand
  48. Aug 12, 2016
    7
    On my Computer Setup (i5 750, GTX 960, 8GB Ram) the Game works okay. I get 30 FPS I can play this fine. Sometime the Game freezes for a moment, but that's fine. I can enjoy exploring. But I noticed, that the rendering doesn't work perfect. Sometimes not everything gets rendered 100%.

    The game needs to work better and some sort of Base building. That could be on Planets or with a giant
    On my Computer Setup (i5 750, GTX 960, 8GB Ram) the Game works okay. I get 30 FPS I can play this fine. Sometime the Game freezes for a moment, but that's fine. I can enjoy exploring. But I noticed, that the rendering doesn't work perfect. Sometimes not everything gets rendered 100%.

    The game needs to work better and some sort of Base building. That could be on Planets or with a giant Spaceship.
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  49. Aug 12, 2016
    7
    So I have put in a few hours so far in the game. It feels to me as a 3D Starbound(Alpha/Beta Phases). There isnt much direction, mostly crafting and exploration, trading with the inhabitants, and learning the language. Once they add in multiplayer, some questing or objectives, bases/pets(Which they said they will be), and maybe make the flight a bit less clunky this game will be muchSo I have put in a few hours so far in the game. It feels to me as a 3D Starbound(Alpha/Beta Phases). There isnt much direction, mostly crafting and exploration, trading with the inhabitants, and learning the language. Once they add in multiplayer, some questing or objectives, bases/pets(Which they said they will be), and maybe make the flight a bit less clunky this game will be much better. Just like Starbound when it was in early stages. Expand
  50. Aug 14, 2016
    6
    No game is Perfect but as a procedurally, generated and stylised exploration games it does pretty well. is it worth 60 Bucks? maybe not but if you really want then go for it.
  51. Aug 12, 2016
    7
    So i've put 5 hours into the game by now and i gotta say, it's solid and i am having fun.

    If you are interested in exploring a lot, just crossing another hill to find something new, then this is a great game for you.

    So go ahead and give it a try if you are interested in exploratory gameplay.
  52. Aug 13, 2016
    7
    Finally i got to experience No mans sky on PC. Despite of the fact that ps4 version suffers from HUD and control scheme, the absence of controller and having mouse and keyboard solves the issue pretty much ! the only problem remains with pc version are countless bugs and performance issue. I am running the game on GTX970 and it seems I cant get a stable performance on maximum setting whichFinally i got to experience No mans sky on PC. Despite of the fact that ps4 version suffers from HUD and control scheme, the absence of controller and having mouse and keyboard solves the issue pretty much ! the only problem remains with pc version are countless bugs and performance issue. I am running the game on GTX970 and it seems I cant get a stable performance on maximum setting which is a let down kinda of.
    Other than that, NMS is all about exploration and joy of travelling. The scale is awesome, the world is fantastic and it gives you countless exploring opportunities. Although at times it may feel you are doing the same things but with a different skin, what hello games accomplished with such a small team is quiet a thing for itself. Other than exploration majority of time is spent either completing game's man quest (finiding center of galaxy) or upgrading yourself through farming material. Beyond this due to lack of multiplayer content the game doest have much to offer, sadly there arent much of survival mechanism in the game such as outpost crafting and so on. Which I hope hello game considers adding them as DLCs at least !
    overall not a a bad game but it is not what we all expected either,
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  53. Aug 21, 2016
    7
    The game isn't bad. To be honest I think it's really playable and enjoyable. The only problem is the expectations given by developers. It just is not what they have been promising. Everything beside this is ok. I had a lot of fun playing it.
  54. Aug 21, 2016
    7
    Well, the game isn't bad at all, however I was expecting more. It can be a little bit disappointing for those who are expecting for great graphics for example. At 1080p the image is a little bit blurry (and I know how to configure my graphic settings for god sake), feels like the game was ported (which is ridiculous.. we are in 2016). The story is interesting, but the space travelWell, the game isn't bad at all, however I was expecting more. It can be a little bit disappointing for those who are expecting for great graphics for example. At 1080p the image is a little bit blurry (and I know how to configure my graphic settings for god sake), feels like the game was ported (which is ridiculous.. we are in 2016). The story is interesting, but the space travel sometimes becomes very annoying and repetitive as well as some planets.
    My vote goes for a 7/7,5.
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  55. Aug 17, 2016
    7
    No Man's Sky succeeds in its core goal: providing a pretty chill space exploration game with basically endless places to go. Most of the rest of the game is less successful. (Apart from the soundtrack which is quite excellent.)

    Unlike a lot of the reviewers here, I've not experienced the technical issues, crashes, or low FPS with my modest (i5 3570 + RX470) system. I have about 10
    No Man's Sky succeeds in its core goal: providing a pretty chill space exploration game with basically endless places to go. Most of the rest of the game is less successful. (Apart from the soundtrack which is quite excellent.)

    Unlike a lot of the reviewers here, I've not experienced the technical issues, crashes, or low FPS with my modest (i5 3570 + RX470) system. I have about 10 friends on Steam with the game, all without major issues. (One friend couldn't get the game to work at all but was running really old drivers. An update fixed the problem.)

    Pros: relatively easy to learn, some pretty interesting stuff to see, limited loading screens (let's be real, "warping" is just a loading screen), excellent soundtrack and audio design in general

    Could use some work: performance is okay but not great (anti-aliasing options could use some help), physics engine is questionable at times, inventory space is perhaps still too limited and becomes a (boring) mini-game of its own

    Cons: user interface clearly designed for consoles, NPC and building variety limited, no ability to easily backtrack to previous systems (just need a warp option in the list of discovered systems), combat systems and enemy AI too simple

    Overall, I think it's worth a trial (buy on Steam for easy refund in case your system doesn't like it) if you're interested in wandering around in alien worlds for a bit and okay with not having much in the way of structured gameplay or "stuff to do."
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  56. Aug 13, 2016
    5
    You know those old-western saloons with the huge facade, but behind them is but a tiny building? Meant to look really huge and impressive, but in reality is small and bland? That is No Man's Sky.
  57. Aug 26, 2016
    6
    Apart from the technical problems this game desperately needs new content and new gameplay.

    The art direction is great, procedural generation is great. Everything looks cool but it lacks substance. Yes, it was overhyped, but I spent over 20 relaxing hours in it mining and travelling. It has potential to be something greater. Giving it 0's just because it didn't meet expectations is
    Apart from the technical problems this game desperately needs new content and new gameplay.

    The art direction is great, procedural generation is great. Everything looks cool but it lacks substance.

    Yes, it was overhyped, but I spent over 20 relaxing hours in it mining and travelling. It has potential to be something greater. Giving it 0's just because it didn't meet expectations is not fair.

    Buy it on sale after they put some content in and you will be satisfied.
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  58. Aug 12, 2016
    6
    Don't know what others are complaining about. If you are complaining about poor performance on a top of the line PC, it's because you have a top of the line PC. Games are focused on hitting the 90% of the computers on launch (so, the most common). IF you fall under the top, or bottom 5%, well there is your problem. Sorry your special snowflake computer is so rare, try being more commonDon't know what others are complaining about. If you are complaining about poor performance on a top of the line PC, it's because you have a top of the line PC. Games are focused on hitting the 90% of the computers on launch (so, the most common). IF you fall under the top, or bottom 5%, well there is your problem. Sorry your special snowflake computer is so rare, try being more common in the future.

    Anywho, on to the game. It's a bit of a self starting kind of game. You have to have your own agenda with this game. There is currently too little to keep you occupied unless you set and meet your own goals. If you are looking for an EVE with a cockpit, this game is NOT it. This is a young adult version of Elite: Dangerous. It's really light on the narrative. If you are on OC completionist, you will never leave this game. There is ALWAYS something new to find on the next planet.
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  59. Aug 14, 2016
    7
    No mans Sky looks and sounds impressive but even if it has lots of planets the game play gets boring.Face it this indie game was just as over hyped as mighty no 9 which turned out to be a disaster. At least its better than that game.The visuals and world seem impressive but there isn't much to do game play wise other than mine and craft stuff, rename things and talk to aliens.It has theNo mans Sky looks and sounds impressive but even if it has lots of planets the game play gets boring.Face it this indie game was just as over hyped as mighty no 9 which turned out to be a disaster. At least its better than that game.The visuals and world seem impressive but there isn't much to do game play wise other than mine and craft stuff, rename things and talk to aliens.It has the world it just needs more things to do to make it stand out and have its own charm and personality.The price as well makes it seem more like a triple a game not an indie, my pc runs it fine but on others it doesn't. I expect an indie game to work on every ones pc if they are saying they have the right things installed Expand
  60. Aug 29, 2016
    5
    This game deserves a 5/10. It is not the game advertised by Hello Games. It is enjoyable to play at the start but gets repetitive with its game-play and environment. This game could have been great if the features spoken about were in the game. As it stands now, this game is over priced. I have applied and received a refund. I still give the game a 5/10 because if on sale this game wouldThis game deserves a 5/10. It is not the game advertised by Hello Games. It is enjoyable to play at the start but gets repetitive with its game-play and environment. This game could have been great if the features spoken about were in the game. As it stands now, this game is over priced. I have applied and received a refund. I still give the game a 5/10 because if on sale this game would be worth adding to the ones game library as a tech demo. Expand
  61. Apm
    Aug 16, 2016
    7
    Поначалу игра показалась мне скучной, но пересилив себя и поиграв в неё еще пару часиков, я увлекся и теперь играю каждый день. Мне самому кажется это странным. Но я думаю игра должна сразу чем-то цеплять и не отпускать до конца, поэтому я снижаю свою оценку. И да, я оцениваю не объективно. Багов и лагов нет - и на том спасибо.Поначалу игра показалась мне скучной, но пересилив себя и поиграв в неё еще пару часиков, я увлекся и теперь играю каждый день. Мне самому кажется это странным. Но я думаю игра должна сразу чем-то цеплять и не отпускать до конца, поэтому я снижаю свою оценку. И да, я оцениваю не объективно. Багов и лагов нет - и на том спасибо.
  62. May 2, 2017
    6
    The developers had stated, several months before release, that the game would be centered around exploration, not combat. So I expected a more relaxed game, rather than an open world game. This is, of course, going to be boring to the majority of players that want an action oriented game. Much of the issues are centered around the trailer and what was "promised". What they showed in theThe developers had stated, several months before release, that the game would be centered around exploration, not combat. So I expected a more relaxed game, rather than an open world game. This is, of course, going to be boring to the majority of players that want an action oriented game. Much of the issues are centered around the trailer and what was "promised". What they showed in the trailer was not possible at the time of release. Only one GPU, at that time, could technically run what they were wanting to put in... so yeah they were going to dumb it down to appeal to the mass market. I see people complaining that its boring... what do you expect about a game that is centered around single player exploration, and not combat? Its not as bad as people say, but its also not as good as people say by any long mile. Its average. If you want a single player space exploration game, with minimal combat, then this is not a bad option. The worlds are big and there is some form of mindless, and minor, satisfaction from exploring ruins and learning an alien language. I oddly never had crashes or fps issues, since day 1 of launch... I was running a dying r9 290, with 16 gigs of ddr3 and an amd fx-8350 black. Stable 49 fps. Expand
  63. Aug 31, 2016
    5
    I wasn't following this game before launch, so I was never suckered in by the hype. I bought it once I saw a few gameplay videos because I was interested in the exploration gameplay.

    Overall, No Man's Sky isn't great. It's okay. Certianly not worth $60, and it's not worth spending nearly as much time in the game as I did. Most of the gameplay consists of aimless wandering and
    I wasn't following this game before launch, so I was never suckered in by the hype. I bought it once I saw a few gameplay videos because I was interested in the exploration gameplay.

    Overall, No Man's Sky isn't great. It's okay. Certianly not worth $60, and it's not worth spending nearly as much time in the game as I did.

    Most of the gameplay consists of aimless wandering and exploration. You need to be interested in exploring for its own sake to get anything out of this game. As you collect resources, you can upgrade your various systems to help you survive and explore more easily, and to get off your starting planet, and eventually to other star systems. There are goals in the game, but there's little incentive to pursue them. Also, there's little diversity in the game. The planets are procedurally generated, but the number of interesting things you can do on any planet is more limited than you might expect.

    My computer's only barely capable of handling the game on minimum settings, so the sound was usually either choppy or absent. The graphics were okay, but the game handled far-off objects weirdly. The control scheme was sub-par: it was often confusing or cumbersome. And there was some kind of memory leak that forced me to restart the game every hour or so, with long load times.

    My worst experience was when I made a hyperspace jump and lost the story path between systems. It took me probably thirty jumps to randomly find another anomaly and get back on track. Do not reject Atlas at the start, and don't stray too far from the path of anomalies/black holes/interfaces that the game starts you on.

    I had fun playing it for a little while, but it eventually became a slog, and I only continued playing to get the last few achievements. Overall, I'd recommend picking it up for no more than $15, and expect it to wear thin after maybe 10-20 hours. If this game interests you, I'd recommend Spore instead, which I really enjoyed. Spore has better-defined goals and better gameplay overall, though the exploration is a little weaker than in No Man's Sky.
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  64. Aug 16, 2016
    6
    No Man's Sky (NMS) is a divisive game. What is in the game at launch is only a morsel of what it hoped to be. Justifiable or not is a personal perspective and I am disappointed with the launch product and the over hype of the game. Regardless I can lose hours to the game as a form or relaxation and exploration. On that level it delivers. But its also very repetitive in a ungratifyingNo Man's Sky (NMS) is a divisive game. What is in the game at launch is only a morsel of what it hoped to be. Justifiable or not is a personal perspective and I am disappointed with the launch product and the over hype of the game. Regardless I can lose hours to the game as a form or relaxation and exploration. On that level it delivers. But its also very repetitive in a ungratifying way. There is no drive to do much of anything unless you create your own purpose and goals.

    The controversy continues when people weigh its value proposition and many feel its not a $60 game. I am fine with its price point but for anyone on the fence I would urge you to rent it for PS4 or watch a lot of streams so you know what you are purchasing.

    The technical flaws on PC are large and unavoidable. Graphically its serviceable. The sound and soundtrack are the strongest part of the game. The rest is simply mediocre, from mining to spacecraft to shooting, etc.

    The best criticism that I heard of the game is its "an ocean of content that is only about an inch deep." For those who love sandboxes though, this will be a stellar title. For me this sandbox is just too lose and offers too little engagement to keep me interested for an extended time, but has provided 40 hours of entertainment and will be there whenever I decide I want to mindlessly grind away at NMS.
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  65. Sep 24, 2016
    7
    Overpriced experience.

    In No Man's Sky you get thrown on a planet with your broken ship. Farm up some resources to repair it and then go exploring. What's there to explore: Generated planets and animals (plants are pretty much the same all over). Find monuments which teach you languages or some insight into the lore. Meet different species (there's only 4 really) - every time you
    Overpriced experience.

    In No Man's Sky you get thrown on a planet with your broken ship. Farm up some resources to repair it and then go exploring.

    What's there to explore:
    Generated planets and animals (plants are pretty much the same all over).
    Find monuments which teach you languages or some insight into the lore.
    Meet different species (there's only 4 really) - every time you meet an NPC you get faced with a little text puzzle (like: You see this alien, it does this expression, what do you give it). Learning the languages helps you here as the aliens of course tell you what they want, and the more you understand the more is in clear text, the rest is in gibberish.
    Additionally there's a main quest which sends you through different systems to find the Atlas. Once that is done, you can go ahead and find the center of the universe.
    Find blueprints and new tech along the way
    Find ships (if you're super lucky)
    Expand your inventory

    Gameplay is quite repetetive.
    Jump into a system, get or get not involved in a space fight, land on a planet. Explore it, scan the species you find along the way.
    Is it fun? Yes, if you want it to be fun. I've grinded it for some 40 hours.

    I'd wait until it costs 20€ because that's what it's actually worth in my opinion.
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  66. Nov 16, 2017
    5
    It's an ok game if you haven't been listening to the hype. It's a nice and simple space sandbox that can help you kill a few hours when you don't want to invest much brainpower in to your game.
    It's no Minecraft and depending on your preferences, you may find it relaxing and maybe even fun.
  67. Sep 1, 2016
    5
    Never been aboard the hype train, so my game experience is totally "pure".

    NMS offers indeed a huge, immense universe to explore, but fails in making it entertaining for the user. Planets, ships, weapons: everything is generated procedurally, but after a while you'll notice that everything and everybody looks the same. Better: they feel and look uninteresting because they always remind
    Never been aboard the hype train, so my game experience is totally "pure".

    NMS offers indeed a huge, immense universe to explore, but fails in making it entertaining for the user. Planets, ships, weapons: everything is generated procedurally, but after a while you'll notice that everything and everybody looks the same. Better: they feel and look uninteresting because they always remind you of something you have already seen.
    Nothing like or similar to real world diversity.

    That is one main problem, which is aggravated by something they easily could improve: structures and aliens have the lowest diversity of all, which results in seeing the same stuff in totally different and distant worlds. Boring, and quite "stupid".

    The game itself has no real purposes: paths for Atlas and Center of the Galaxy are little more than 2 of the infinite jump combinations available. No real quests, duties. No survival (you can survive anything by just digging a little hole with 3-4 plasma grenades...which you can recharge with little cost).

    So, why am I giving 5?
    Because you can actually squeeze 15-30 hours of fun (if you like exploring), and I think that the only real problem is the price: if it was 20€, NMS would have received way less critics.

    And since it's almost impossible now to evolve a 20€ game into a 60€, NMS is going to die tragically soon.
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  68. Sep 1, 2016
    7
    No Man’s Sky
    vastly underwhelming…
    I went into no man’s sky with low expectations... And at first no man’s sky exceeded these expectations... Everyone starts on a random planet at the edge of the universe, you’re tasked with collecting materials to repair your ship… This is a great tutorial to help you understand the basics of the game… You then go to points in the galaxy you’re in
    No Man’s Sky
    vastly underwhelming…
    I went into no man’s sky with low expectations... And at first no man’s sky exceeded these expectations...
    Everyone starts on a random planet at the edge of the universe, you’re tasked with collecting materials to repair your ship…
    This is a great tutorial to help you understand the basics of the game…
    You then go to points in the galaxy you’re in for other parts to give an understanding of the game even more… and the further you go the more intriguing this game gets…
    And once you finally have all of your ship parts, the universe is yours to either explore freely or travel towards the center of the universe…
    To travel towards the center you need materials to craft up to power cells…
    These materials are all reasonably accessible.. some more abundant than others depending on the planet you visit…
    1 power cell will let you travel 100-300 light years at a time to a different planetary system..
    You can also explore these planets for plant and animal species, which is really fun to do initially…
    But it doesn’t take long for the no man’s sky game play loop to get tiring…
    Wide as an Ocean, deep as a puddle…
    I don’t care that animals have different mixtures of body parts or plants have slight variations than plants on other planets..
    Every animal... every plant... they are all the same thing with different skins… that’s it... and the skin isn’t even that different most of the time..
    I find procedural generation to be one of the laziest forms of game design and roll my eyes every time I hear the phrase and no man’s sky is a prime example of why…
    This is 40 hours of the same thing….
    All you do is repeat the first 2 hours of the game 20 times…
    These worlds are not alive... animals aren’t eating, sleeping, fighting, mating… they’re just there..
    walking around looking the animals on earth with parts of other animals from earth…
    doing nothing but occasionally attacking you…
    Don’t get me wrong, I was in a trance for a good 15 hours playing no man’s sky, and 15 hours is well worth $60, but the game was just not intriguing enough to keep me wanting to continue forward…
    I shouldn’t have a planet figured out before I even set foot on it…
    But here I was, I knew what to look for to get certain materials, because again these planets are all the same only differing in color or elemental danger that never really mattered...
    and once you do get sucked into the game, you have to deal with these annoying sentinel creatures that shoot you for mining materials…
    A very unnecessary nuisance that I believe ruins the potential Zen like experience no man sky has going for it…
    you can also find ship and mining tool upgrades on these planets as well as these word stones to help you understand the alien creatures that inhabit a trading station in every star system that you can use to sell valuable materials and purchase materials needed to craft a new item or upgrade…
    These stations also have other galactic travelers that you can sell items to, buy from, or purchase their ship from…
    No man’s sky is a very relaxing and casual experience, simple loop, simple crafting, and may be one of those games you return to every now and then when you’re bored…
    But its uninteresting beyond the first couple of hours and at the end of the day is just another lazy feeling procedurally generated survival game grind fest…
    I give no man’s sky a 7/10
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  69. Oct 29, 2016
    5
    This review contains spoilers, click expand to view. Well... I've play over 50 hours so I can't say I hated it, but I eventually gave up due to boredom. I finished the Atlas quest which I found a bit silly and a am about 150k lt years from the core and have no desire whatsoever to make the rest of the trip to end up in a new galaxy, so.... done.

    I will have to say that every once in awhile you'll run across a very cool planet and want to stay, but not enough to keep me playing....
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  70. Oct 6, 2016
    7
    I've played NMS for 70+ hours now. Yes its not the advertisement game - far from it - but for me its fun. I solely concentrate on exploring the planets because the rest is not fleshed out enough. From a technical point of view its brilliantly done. Personally rating this game with a zero is not fair. I give it a seven. I expect and hope that the game will get more flesh on the bones though......
  71. Jan 5, 2017
    6
    Good idea, but bad release. In this game good atmosphere, beatiful world, at the moment good cartoon graphics, in this game many interesting animals, but this game is underfulfilled and anticipated, terrible optimization, many bugs and developers promized "Multiplayer will be in this game", but they are lied, but developers said " We are fulfilling this game" and I wait, when they finalizeGood idea, but bad release. In this game good atmosphere, beatiful world, at the moment good cartoon graphics, in this game many interesting animals, but this game is underfulfilled and anticipated, terrible optimization, many bugs and developers promized "Multiplayer will be in this game", but they are lied, but developers said " We are fulfilling this game" and I wait, when they finalize this game, if they are not lie, but now this game is one of the worst games of 2016. Expand
  72. Aug 24, 2016
    5
    I feel like this game should at least be called star wars, or at least feel like a star wars game where you are like han solo, going around collecting alot of stuff with your ship and companion.

    I don't even know if I have a point made at all.
  73. Aug 24, 2016
    5
    A promising game in the trailers, and enjoyable for the first 20 or 30 hours, but which ultimately does not deliver and becomes dull and pointless after a while. It should have stayed in development for at least another year.
  74. Aug 24, 2016
    5
    Sinceramente no me parece un mal juego, si se vendiera como lo que es, un indi, no merecería mayores criticas, el problema es que se anuncio como un triple A a todas luces y se lo cobro como tal, y si lo tengo que calificar como tal entonces ya cambia la cosa, para lo que prometía ser y su valor es un juego muy pobre, tanto técnicamente como en el aspecto jugable y ni hablar la calidadSinceramente no me parece un mal juego, si se vendiera como lo que es, un indi, no merecería mayores criticas, el problema es que se anuncio como un triple A a todas luces y se lo cobro como tal, y si lo tengo que calificar como tal entonces ya cambia la cosa, para lo que prometía ser y su valor es un juego muy pobre, tanto técnicamente como en el aspecto jugable y ni hablar la calidad gráfica, es una idea muy interesante y puede ser el precedente de futuros títulos que realmente logren grandes cosas, pero es solo eso, una gran idea con una pobre realización, y repito, de haberse vendido como el indi que es seria merecedor de halagos, pero por lo que prometieron y su elevado costo termina siendo muy pobre. Expand
  75. Aug 24, 2016
    5
    I played this a little thanks to Steam sharing via my friend's library and all I can say for now is that this game is grossly overpriced. It's a cool little indie experiment that can be quite impressive at times in terms of its scope, but as a whole this game feels more like an early-access title worth $10-$20 rather than a full $60 AAA release.

    Gameplay can become repetitive very
    I played this a little thanks to Steam sharing via my friend's library and all I can say for now is that this game is grossly overpriced. It's a cool little indie experiment that can be quite impressive at times in terms of its scope, but as a whole this game feels more like an early-access title worth $10-$20 rather than a full $60 AAA release.

    Gameplay can become repetitive very quickly due to the game's lack of depth and content. Yes, it is vast thanks to the rather impressive procedural generation that it uses, but it is still procedural generation. The game only as 2-3 GB of content, and this can become very apparent as quickly as two hours in. Once you've seen and done the limited amount of original things you can see and do, gameplay becomes samey and boredom can set in soon after as the game quickly becomes nothing more than a grinder. Many people don't mind this grind-like gameplay, and I myself sometimes don't mind simply exploring some planets and mining some materials to improve my equipment. However, this barebones gameplay will be very boring and displeasing to many other people, and the amount of content that it offers should definitely not be priced so highly.

    There are also a number of performance problems. I have a pretty high-end PC but my framerate drops below 60 when I'm entering a planet's atmosphere or sometimes randomly via hitching, and my framerate ranges widely from 60-120 in all other situations (max settings 1080p.) Also the controls, while decent, are poorly implemented when it comes to flying the spaceship, which is quite a pain to do with a keyboard and mouse. Keys are fully rebindable as far as I know though, so at least there's that. Also the menus are fairly easy to navigate, however it should be noted that changing any graphics options (even changing the resolution and window size) requires a game restart, which is ridiculous. One last quick complaint is that I personally think the max FOV should be a bit highter (right now it's barely good enough for me.)

    I could go into more detail about all the game's problems, but there are plenty other reviews for that, so I'll just cut to the chase. No Man's Sky is a fairly enjoyable space exploration survival/crafting thingy (assuming you can run it at a decent framerate), but is certainly is NOT a complete AAA title worthy of the $60 price tag, so my advice would be to wait until this game gets a serious discount before purchasing. I'm glad I didn't pay $60 for it, and I'm sure that if you ever pick it up for a discounted price or share it off a friend, you will think the same.
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  76. Sep 14, 2016
    7
    Juego entretenido para quien le gusta la exploración, por desgracia, acaba resultando repetitivo cuando se avanza un poco en la partida ya que una vez terminados los objetivos basicos el objetivo único del juego pasa a ser avanzar hacia el centro de la galaxia por los medios de que dispongas, y puedo garantizar que es un proceso muy largo y pesado.
  77. Oct 7, 2016
    6
    This review is specifically the PC steam version of No Man's Sky. The key here is expectations. This game is actually decent. However, if you go into it with hype, or high expectations from trailers, yes you will be totally disappointed. The biggest thing I found annoying in this game was the fact that it's a survival game, in a really big big open world. Finally, do not get this on PCThis review is specifically the PC steam version of No Man's Sky. The key here is expectations. This game is actually decent. However, if you go into it with hype, or high expectations from trailers, yes you will be totally disappointed. The biggest thing I found annoying in this game was the fact that it's a survival game, in a really big big open world. Finally, do not get this on PC unless you have a recent desktop. Preferably get it on PS4, if you think it's worth it. Expand
  78. Nov 11, 2016
    6
    While I understand why people are angry at the developers for the promises that were not met, I think that rating this game by the things that it doesn't have but it was supposed to have is unfair, and judging by features it has I give it a strong 6.
  79. Jan 16, 2017
    6
    No Man's Sky was a game filled with overhyped gameplay and expections. Does that mean its a bad game. Yes and No

    No Man's Sky (NMS) succeeds in creating the environment of a explorer in the vast reaches of space. The joy of discovery, of repairing your ship to take to the stars and then to upgrade your ship to go to other worlds faster and better than before. The progression from
    No Man's Sky was a game filled with overhyped gameplay and expections. Does that mean its a bad game. Yes and No

    No Man's Sky (NMS) succeeds in creating the environment of a explorer in the vast reaches of space. The joy of discovery, of repairing your ship to take to the stars and then to upgrade your ship to go to other worlds faster and better than before. The progression from surival to exploration to mastery of the stars.

    However it fails on some basic design flaws:

    * Why does almost every trader, explorer and random alien you meet look and sound almost the same.

    * Why do you have to discover all the elements or basic designs. Any high school student can name a fair amount of the perodic table. So why can't the scanner in the game identify basic elements.

    * After your first couple of dozen worlds, you realize how much sameness the NMS has.

    * Do you really need 16 quintillion planets to explore when creating a slice of the universe with a few hundred worlds would occupy one's time for a while. And one could put more resources into creating more engaging worlds than alot that look like rehashes of the one's you have already seen.

    * Random starting points are okay, but aleast make the starting world a little more newbie friendly. The first two times I started a new game I started on a radioactive planet with little oxygen.

    * Why can't my ship scanners locate elements and plot them out for me, why must I hack relays to get the knowledge that should come from a decent onboard computer.

    * No Autopliot or Fast Travel

    * No real focus or compelling reason to get to the center of the galaxy. If you want to put that as the focus you could easily say humans just got FTL travel and you are one of many explorers to do the Star Trek thing aka Seek out and explore bold new worlds
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  80. Mar 18, 2017
    6
    No man's sky have evolved a lot since the it was release the games is not as dead as it used, No man's sky some times can be extremely boring do to the fact you need to travel a lot to another solar systems to find rare items, the game isn't as repetitive as it was, the base system is pretty good, the game is playable.
  81. Apr 29, 2017
    6
    This game is not bad, also it is not fantastic. I have an enjoyable time bopping around the universe in my ship, then gathering resources and building new things. If excitement and fantastic action is what you are looking for, try another game. If you like a decently solid exploration game, give this a try.
  82. Nov 11, 2017
    6
    We got the boring gameplay (just explore the planets and extract resources), boring story (but I think, there is no story at all), optimization is bad. At least, the game's idea is nice, but done is too bad. Now updates trying to save this game...Well, there is only hope.
  83. May 19, 2018
    6
    El juego en su lanzamiento era malo, que digo malo, malisimo!!
    Pero lo han actualizado y mejorado y se nota el esfuerzo que tiene detrás gracias a hello games.
    Si bien todavia no llega a ser perfecto ni ser el juego que prometieron, se acerca bastante y creo que se merece una segunda oportunidad.
    Lastima que internet nunca olvida y siempre va a quedar con esa mala imagen.
  84. Aug 8, 2018
    6
    No Man’s Sky is an exploration type game where you are on a quest thru space, exploring randomly generated planets on your gurney to the center of the universe.

    No Man’s Sky was a massive disappointment upon release. Leading up to its release me and my friends were bursting of excitement. We could not wait for the release but after finally having purchased the game and about a day of
    No Man’s Sky is an exploration type game where you are on a quest thru space, exploring randomly generated planets on your gurney to the center of the universe.

    No Man’s Sky was a massive disappointment upon release. Leading up to its release me and my friends were bursting of excitement. We could not wait for the release but after finally having purchased the game and about a day of intensive gameplay we soon found the game getting stale and quickly realized that the game was not at all what it led up to be.

    The game had and still have astonishing potential but this only led to our disappointment when we saw how poorly the game was executed.

    Recent updates have improved the game immensely and certainly regained my interest. This definitely was one small step for No Man’s Sky but will still need a giant leap to regain popularity and get into a different light with the community.

    In my opinion the game should focus on improving the survival aspect of the game.
    I think with the recent updates implying that the developers are willing to improve and rectify their mistakes. I will encourage people to support them purchase No Man’s Sky to help get this game to its potential which is revolutionary for its genre.
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  85. Jun 24, 2020
    7
    Considering the state it was in when it first released, this game has come an incredibly long way. they have added an endless amount of enjoyable content,I have put 20 hours into it recently and feel as though I have barely scratched the surface. it still has its issues, I have had multiple deaths due to glitches in the world and the multiplayer isn't as synchronised as it could be. butConsidering the state it was in when it first released, this game has come an incredibly long way. they have added an endless amount of enjoyable content,I have put 20 hours into it recently and feel as though I have barely scratched the surface. it still has its issues, I have had multiple deaths due to glitches in the world and the multiplayer isn't as synchronised as it could be. but seeing how far they've come since release I can only see this game getting better. Expand
  86. Sep 20, 2021
    6
    I have been observing the status of this game ever since launch. At first the game seemed so underwhelming that I'd even refuse to play it for free. However, I played it recently, and I can say for sure, that the developers have done a mega job, in releasing updates and fixing this game, however it might be too late by now...

    The optimization is NOT good on this game, The game suffers
    I have been observing the status of this game ever since launch. At first the game seemed so underwhelming that I'd even refuse to play it for free. However, I played it recently, and I can say for sure, that the developers have done a mega job, in releasing updates and fixing this game, however it might be too late by now...

    The optimization is NOT good on this game, The game suffers from stuttering issues for me, even though I have a decent specs.

    The graphics don't get progressively better at higher settings which they should. Even on lower settings the game looks fine, so turning up the settings for little to no gain in graphics while halving your performance.

    The tutorial portion of this game is an insane chore and doesn't feel engaging at all, it becomes very tiring, very soon, when you have to find sodium which is spread who knows where on a planet, this "tutorial" never seems to end, and no, it didn't help me the story a single bit, I had to go on to the wiki to learn about the different characters. There is no clear line in between the tutorial and the actual story of the game, and it doesn't help when the game seemingly decides itself about what mission you are going to play, you interact with an object and it adds another mission to the list and changes your current objectives, this is very obnoxious.

    Gameplay wise, the game is exactly what initial reviewers suggested, Minecraft but in space, and I am not complaining at all. It is fun to explore different planets and there moons just for the view. Finding materials can be a chore since you don't have an economy outpost scanner or whatever its called installed in your ship.

    The saving mechanics of this game are very poorly designed, I still can't figure out how to manual save properly, there have been times where I've exited the game only to find out later that I've lost a huge amount of progress and all that copper that I gathered.

    The crafting is absolutely horrible in this game, trying to construct a basic house feels like bashing your head into a concrete wall, twice. The game can't figure out that a floor is meant to be in contact with the ground, the flattening tool doesn't work, expanding areas in a ship lead to weird structures hanging in mid-air, the inventory management is absolutely broken, there is absolutely zero sense in how the game calculates the amount of storage you have. On top of all of that, the game is insanely hard to play on mouse and keyboard.

    This idea is amazing, but it managed to amaze me and disappoint me at the same time. But honestly, no matter how much the developers try to update this game, its now far too late, and the gaming community has generally lost interest in this, like what is happening with Cyberpunk 2077.
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  87. Aug 15, 2019
    5
    No Man's Sky have no in-game challenge beside the NPC missions, if you can create endless worlds why there aren't any real players game challenge ?! the game dynamic is good when it comes to the creation of new infinite planets full of creatures and plants,

    Personally I see a player expectation is to find unique or regular items and know what to do with it rather than storing it and
    No Man's Sky have no in-game challenge beside the NPC missions, if you can create endless worlds why there aren't any real players game challenge ?! the game dynamic is good when it comes to the creation of new infinite planets full of creatures and plants,

    Personally I see a player expectation is to find unique or regular items and know what to do with it rather than storing it and guess for the future use, if you can't connect with real players or even influence on a particular space region and escalate some game thrills then what's the point of No Man's Sky ? after playing nearly 350 hours, I find many items I have collected have no use at all, you can't make a blue print to make new items or build something special, and I am still guessing even if this feature still available in No Man's Sky, well at the end it doesn't matter if you have unique stuff or not because there is no common goal to compete against other players.

    I will give you a nice analogy with some metaphoric expression : No Man's Sky is an empty vacuum you just jump from a system to a system and wasting your time, by the time you play this game you get older and older and then your wife leaves you behind, sneaking, and sleep with other guys , while you are exploring some virtual planets building your virtual home for yourself alone like being disposed in this world.

    To be honest, the game developers have no idea what's going on in real world, because they spend most of their time at the basement and isolated, alright, I respect their effort as they want to make some money but their concept about real world is entirely unrealistic.
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  88. May 31, 2020
    7
    Rough launch but the regular updates have made this game definitely worth playing
    If you don't mind grinding and enjoy exploration / building then try it out
    The game does occasionally crash for me though and the occasional bug but nothing major Edit 2020: The game now has major performance issues for me including frequent crashing, low fps and textures not loading in properly. I
    Rough launch but the regular updates have made this game definitely worth playing
    If you don't mind grinding and enjoy exploration / building then try it out

    The game does occasionally crash for me though and the occasional bug but nothing major

    Edit 2020: The game now has major performance issues for me including frequent crashing, low fps and textures not loading in properly. I have also been experiencing a lot more bugs like the discovery system not working, other players being invisible, bases dissapearing. All of these things were pretty much non-existant in the past.
    Losing almost houts of progress multiple times is infuriating so score is lowered
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  89. Jan 12, 2021
    7
    → Une épopée dans les étoiles.
    Décrié à sa sortie pour ne pas avoir tenu toutes ses promesses, No Man's Sky est aujourd'hui à la hauteur de ce qu'il devait être, grâce à un bon nombre de DLC gratuits qui sont venus ajouter beaucoup de contenu. Ainsi, on se retrouve à bord de notre vaisseau à explorer un nombre infini de planètes colorées, au climat parfois rude, et peuplé généralement de
    → Une épopée dans les étoiles.
    Décrié à sa sortie pour ne pas avoir tenu toutes ses promesses, No Man's Sky est aujourd'hui à la hauteur de ce qu'il devait être, grâce à un bon nombre de DLC gratuits qui sont venus ajouter beaucoup de contenu. Ainsi, on se retrouve à bord de notre vaisseau à explorer un nombre infini de planètes colorées, au climat parfois rude, et peuplé généralement de drôles de créatures. J'aurais tout de même souhaité une histoire tout autre, d'ailleurs peut-on vraiment parler ici de scénario ? Il y a quand même une espèce de sentiment de solitude intersidéral qui s'installe, malgré l'arrivé du Nexus (sorte d'anomalie spatiale proposant une expérience multijoueur). NMS propose tout de même une belle aventure, j'étais déjà conquis à sa sortie, et c'est évidemment encore plus le cas aujourd'hui, même s'il pourrait être encore bien meilleur sur certains points.

    Sortie en août 2016 / Développé par Hello Games.
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  90. Apr 29, 2020
    7
    This is my review as a new player (with only about 100 ish hours in so far). I held back on getting the game when it first dropped, although I was most certainly interested. I also did not see/read all of the initial negative reviews. I held off because I was instead putting my attention on Star Citizen at the time (still am keeping tabs on it). But seeing as how we all have to wait a yearThis is my review as a new player (with only about 100 ish hours in so far). I held back on getting the game when it first dropped, although I was most certainly interested. I also did not see/read all of the initial negative reviews. I held off because I was instead putting my attention on Star Citizen at the time (still am keeping tabs on it). But seeing as how we all have to wait a year or more for SC campaign/PU, I thought I would bite the bullet and finally check out NMS after all these years.

    I understand it was released to nearly universal letdown -- not delivering on hardly anything it was advertised to be, however, in it's current state as of writing this, the game is not half as bad as initial/outdated reviews would lead you to believe. It's a very decent game, and the only reason I can't give it a higher score is because I'm not a hardcore exploration fan. What the game currently does have to offer is pretty nice though. It's not perfect, but given from where it started, you can tell the developers care about making it better.

    I wish it had more ship diversity, both in terms of exterior design and interior layout (especially space station interiors -- they're all identical), and I understand this game is built around procedural generation, but if they added in more hand-crafted buildings/structures and populated those with interesting/unique characters with motivation/purpose, then this game would really shine imo. For all I know, Hello Games might be planning or have stuff in the works to address all this. Even if they don't the game is currently really decent.

    No Man's Sky
    Gameplay Enjoyability (0 - Worst, 10 - Best)

    Visuals: 7
    Ground Combat: 4
    Space Combat: 5
    Exploration (enjoyability potential): 9
    Base building: 7
    Lore: 6
    Music ambience: 6
    Cataloguing all-the-things (enjoyability potential): 8
    Resource gathering: 7
    Inventory management: 4

    The (enjoyability potential) is there for those who are into those kinds of things. Take off two points if you aren't.
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  91. Sep 30, 2020
    7
    Хорошая, довольно увлекательная игра. Борозди космос, исследуй другие планеты, знакомься с пришельцами, строй свою базу, выполняй квесты, торгуй и т. д. В игре немало всего, иногда встречаются баги... Но они не так часты, чтобы разрушать всё впечатление. Если конкретно, то у меня были баги с поведением камеры (которые были связаны с взаимодействием с текстурами, и очень быстро прошли самиХорошая, довольно увлекательная игра. Борозди космос, исследуй другие планеты, знакомься с пришельцами, строй свою базу, выполняй квесты, торгуй и т. д. В игре немало всего, иногда встречаются баги... Но они не так часты, чтобы разрушать всё впечатление. Если конкретно, то у меня были баги с поведением камеры (которые были связаны с взаимодействием с текстурами, и очень быстро прошли сами собой) и баги с генерацией (в основном левитирующие контейнеры и камни). Как бы то ни было, не думаю, что подобные баги сильно помешают вашей игре. Expand
  92. Nov 13, 2020
    5
    It has a lot to improve. It started out as a disappointment, but, Hello Games is trying to correct its mistakes and improve the game. And we gamers want a quality exploration of universe game, that's a fact.
  93. Dec 6, 2020
    5
    It improved so much over the years. Impressive game und great developers
  94. Aug 27, 2021
    7
    High-quality varied GRIND simulator in space, with a variety of flora and fauna
  95. Feb 14, 2023
    5
    I heard this game improved a lot since launch so I was excited to check it out. Sadly, it's a fun game plagued by crashes and stutters. Maybe by 2026 it'll finally be finished and playable? I'm just glad I played it on game pass and didn't actually pay money for it.
  96. Jun 9, 2023
    6
    Picked this up on steam recently and thought I'd give it a go plugged into my oculus rift 2 VR headset. Initial impressions were good, flying between planets, going into hyperspace, etc. Problem is that it's all boring. Planets are procedurally generated but they all look generic. There are animals pottering around but they don't do much. There's no flocking, predation, etc, going on. YouPicked this up on steam recently and thought I'd give it a go plugged into my oculus rift 2 VR headset. Initial impressions were good, flying between planets, going into hyperspace, etc. Problem is that it's all boring. Planets are procedurally generated but they all look generic. There are animals pottering around but they don't do much. There's no flocking, predation, etc, going on. You get patches of minerals dotted around but it's all very random, not how it would be found on a real planet (ie. a big mound of gold right next to a mound of copper). There's basically zero story and no voice acting. You spend all your time with your mining laser grinding plants and rocks then crafting them into more materials. You might also go into space to grind asteroids with your lasers. There's an occasional dogfight which can be quite frustrating. The gameplay loop is as boring as hell, it's all going towards a better spaceship, better mining laser, etc. I found myself desperately looking for fun things to do. It would be better if they added a proper story. I'd much rather have a single hand-crafted world with different biomes, cities, competing factions, interesting characters, quests, etc, than a zillion boring random planets with nothing going on. The game also runs like s**t; performance is terrible. Very disappointed. Expand
  97. Jun 18, 2023
    5
    This game is still average at best. There is still so little significance to be found, which makes exploration more tedious than riveting. It looks different, but nearly everything you gather is still the same. Inventory management is atrocious and bogs it down with so much tedium and kills immersion and flow. This review sums it up really wellThis game is still average at best. There is still so little significance to be found, which makes exploration more tedious than riveting. It looks different, but nearly everything you gather is still the same. Inventory management is atrocious and bogs it down with so much tedium and kills immersion and flow. This review sums it up really well https://www.dualshockers.com/is-no-mans-sky-worth-it-2023/ Expand
  98. Jul 1, 2023
    7
    JOURNEY TO THE CORE

    BEFORE WE START: No Man's Sky was developed and published by Hello Games and released in 2016. This title was released under completely adverse conditions compared to those presented at various conventions and fairs, and therefore, it was heavily criticized. After dozens of updates, the game became very similar to what was originally announced. The title has been
    JOURNEY TO THE CORE

    BEFORE WE START:
    No Man's Sky was developed and published by Hello Games and released in 2016. This title was released under completely adverse conditions compared to those presented at various conventions and fairs, and therefore, it was heavily criticized. After dozens of updates, the game became very similar to what was originally announced. The title has been fully released on Game Pass PC.

    THE TAKE OFF:
    No Man's Sky, as a pure survival game, instantly throws the player into the clutches of a planet immersed in the infinite universe. This planet can randomly be peaceful or malevolent, making the first steps more or less challenging depending on the type. The initial stages mainly involve learning the basics of survival, as well as constructing a small personal base. After these steps, the player will be unleashed into the universe of the Atlas, a mysterious deity or legend that requires the player to reach the center of the universe. As an interlude, the player can literally explore endless planets, take on dozens of side missions, and build bases on planets or immense frigates.

    STALENESS UNIVERSE:
    The gameplay of No Man's Sky is as varied as it is repetitive. In addition to the mere survival aspect of collecting resources, surviving in hostile planets, and fighting sentinels, players can venture into cooperative missions and raids on frigates and outposts. Furthermore, a small part of the game certainly involves space battles, albeit very simple ones. The true heart of the gameplay in this immense title lies in the exploration of thousands of planets, which often differ greatly, and the various space wrecks. A small mechanic that encourages exploration is the bestiary and encyclopedia of creatures and objects on the planets, offering small rewards in currency.

    WHAT COLOR IS THE SPACE?:
    Graphically, it is rather average, with a wide variety of designs and coloration of the different worlds. Certainly, the imagination behind some plants and creatures is exceptional.

    SCATTERED ECHOES:
    The audio component, like the graphics, is average. However, its great merit lies in creating extremely relaxing and mesmerizing situations, with fitting soundtracks for deep space.

    BUT WHY 7?

    PROS:
    No Man's Sky is currently an extremely enjoyable and relaxing title to play and explore. The vastness and creativity of the game world rarely become tiresome, and the game's writing is unique and detailed, keeping the player engaged. Additionally, the main story, being very philosophical, will certainly stimulate the minds of the most imaginative players.

    CONS:
    The major problem with No Man's Sky lies in the immense repetitiveness that it reaches within a few days of gameplay. Every space station, NPC, planetary base, frigate, and most dialogues will always and uniformly be the same. Moreover, the game's strong survival aspect often leads to tedious farming sequences for normal gameplay actions. All these factors make it a highly enjoyable game even today, but it certainly doesn't lack some issues dating back to its release.

    RATINGS:
    Gameplay: 6.5
    Music: 7.5
    Story: 7
    Survival: 6
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  99. Jun 13, 2023
    6
    After 9 hours of playing this game, I ended up kinda bored.

    To be honest, since I'm not a fan of this genre, I'm surprised since most of my time playing it was good. My 2 biggest critiques are the uninteresting plot and the sameness around the planets. I loved to explore them, but they start to feel the same too fast - for the time it takes to beat the main quest. Speaking of it, the
    After 9 hours of playing this game, I ended up kinda bored.

    To be honest, since I'm not a fan of this genre, I'm surprised since most of my time playing it was good. My 2 biggest critiques are the uninteresting plot and the sameness around the planets. I loved to explore them, but they start to feel the same too fast - for the time it takes to beat the main quest. Speaking of it, the plot could be better. Looks like an excuse to make us play this game's main factor: crafting. If you like it, sure, It will be good. Otherwise, there is no reason to keep playing this game for too long.

    As I said, in the beginning, everything is new and interesting. I liked to play this game with a friend, sharing my thoughts, and visiting his bases. The graphics are cool either, at least in 2.5k res. The gameplay in MK is washed, mainly on the starship. On dual sense works well.

    That's it. After some years, the game is finally playable. After playing it, I'm actually getting hyped for Starfield.
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  100. Jun 26, 2023
    6
    İlk çıktığı günden bugüne çok fazla patch geldi, çok fazla content eklendi ve bunu ücretsiz bir şekilde verdiler. Oyunun şuan ki durumu bana göre iyi durumda. Başlangıçta verdikleri sözleri tuttular.
Metascore
61

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 17
  2. Negative: 2 out of 17
  1. Pelit (Finland)
    Oct 11, 2016
    67
    No Man's Sky breaks the record in falling short of the hype – which is an incredible achievement in the category of super ambitious space games. The huge universe is a repetitive, lifeless and meaningless place, no amount of random generated creatures can change that. The most unforgivable fail is making the spaceship such a pain to fly, which makes exploring the vast universe simply a chore. However, at its best the game is epic and many of the issues should be easy to fix, so this might not be the end of the journey after all. [Sept 2016]
  2. PC PowerPlay
    Oct 2, 2016
    60
    It's partially broken, shallow, repetitive and aimless, but hang me, I still kind of love it. [Issue#255, p.56]
  3. Edge Magazine
    Sep 27, 2016
    60
    While some poorly designed systems and mechanics chip away at your patience, the feeling of flying seamlessly from space down to a peninsula you spotted from orbit never fails to enthrall. [Nov 2016, p.106]