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4.0

Generally unfavorable reviews- based on 2694 Ratings

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  1. Aug 15, 2016
    4
    another wonderful game RUINED by pathetic performance optimisation... delay after delay for whatsoever reasons are kinda lame after all...we Gamers knew it and thus the sales clearly tells... YOU CAN NO LONGER CHEAT OUR MONEY with your hype and marketing
  2. Oct 4, 2016
    4
    I can only and will only review the game in it's current state which is clearly lacking multiple promised features:
    - every planet should have been unique and different
    - every ship should have been different, they're focused on a specific type of work - multiplayer - what's the point of naming every single **** if no one can see it? I certainly won't go back and visit explored worlds
    I can only and will only review the game in it's current state which is clearly lacking multiple promised features:
    - every planet should have been unique and different
    - every ship should have been different, they're focused on a specific type of work
    - multiplayer - what's the point of naming every single **** if no one can see it? I certainly won't go back and visit explored worlds and creatures, thanks.
    - engaging battles between warring factions
    - desert planets
    - interesting creatures (Spore has them)
    - NPCs that don't behave like a vending machine
    - interstellar life on planets (ships, traders, warriors)
    - no settlements crammed together having only a few hundred meters between them
    - Sean Murray not promising **** that was never in the game in the first place

    Other than that the game is boring after a few initial hours, full of pointless resource gathering, visiting run-of-the-mill procedurally generated planets and generally having no sense of accomplishment.
    Sorry, this is truly No Man's Lie. Disappointment of the year.
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  3. Aug 13, 2016
    4
    1) Mediocre cartoony graphics
    2) Huge performance drops during gameplay even if you have a powerful PC
    3) Little variety all planets feels the same with a different skin 4) Awful player Interface and uncomfortable management panel 5) Very shallow without interesting characters and missions feel like a chore gets boring and repetitive fast Game was overhyped to the extreme it's far
    1) Mediocre cartoony graphics
    2) Huge performance drops during gameplay even if you have a powerful PC
    3) Little variety all planets feels the same with a different skin
    4) Awful player Interface and uncomfortable management panel
    5) Very shallow without interesting characters and missions feel like a chore gets boring and repetitive fast

    Game was overhyped to the extreme it's far from great i will wait for some patches and maybe i will give it another try in the future
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  4. Aug 16, 2016
    4
    Repetitive tasks, clumsy inventory management, pointless "survival" elements and, to add injury to insult, awful optimization of this PC port. Ask for 60 usd it's too much. An incomplete game that now the developer says will be completed through payed DLC.
  5. Aug 12, 2016
    4
    There is potential for this game, but right now it's poorly executed.

    So, as an explorer game, it kinda fails. You can't ever really explore because you constantly have to return to your ship to offload crap. Why are you offloading crap? Because you need it to explore. Setting that aside.. this game could be fun to explore. Except... if you've seen one planet, you've seen them all.
    There is potential for this game, but right now it's poorly executed.

    So, as an explorer game, it kinda fails. You can't ever really explore because you constantly have to return to your ship to offload crap. Why are you offloading crap? Because you need it to explore. Setting that aside.. this game could be fun to explore. Except... if you've seen one planet, you've seen them all. There isn't any "large" differences. Just small ones. SO one planet is toxic, and another is cold. Neat. Your suite does the same thing; you have to supply energy to it. Other than that, it's just a name. Toxic, cold, heat.

    If you are expecting a giant forrest planet; nope. I've not seen one yet. If you want to see a dessert, nope. Purple goo planet? Nope, not that I saw. Just the same with minor variations.

    You'll get "it" in about an hour, and after that, it's just .. grindy.
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  6. Nov 10, 2016
    4
    The Gameplay is farely straightforward the simplicity on the control scheme was perfect. It does provide some interest when you explore your first planet. Outside of your first planet however doesn't provide much difference from any other planet other then terrain generation. which only becomes different by the temperature of a planet. Asteroids in a system are extremely unrealistic. YourThe Gameplay is farely straightforward the simplicity on the control scheme was perfect. It does provide some interest when you explore your first planet. Outside of your first planet however doesn't provide much difference from any other planet other then terrain generation. which only becomes different by the temperature of a planet. Asteroids in a system are extremely unrealistic. Your ship consumes energy way too fast constantly having to farm resources to power up your ship so you can continue to travel. If Hello Games had included multiplayer and the ability to build a base and toned down the energy consumption of your ship this game could be an amazing game. If they don't do anything however which seems to be the case then this game could of been something great. This game in its complete form on release date should of been considered early access not the final product. Expand
  7. Nov 13, 2016
    4
    To be fair, this game had so much potential. So much. But the developer utterly failed to have this game live up to its hype and potential. On the outside, the premise of the game is promising. Vast universe to explore. But then again something so vast is also very so limited. A lot of the planets are alike to each other with the same limited variety of planet attributes like landscapes,To be fair, this game had so much potential. So much. But the developer utterly failed to have this game live up to its hype and potential. On the outside, the premise of the game is promising. Vast universe to explore. But then again something so vast is also very so limited. A lot of the planets are alike to each other with the same limited variety of planet attributes like landscapes, resources, life-forms, climate, and so forth. No Man's Sky really seemed like a game where the developer had many good ideas but most were never implemented. There's really no purpose or motivation for you as the player to continue playing. There's really no end goal and/or reward at the end. Expand
  8. Aug 20, 2016
    4
    Boring and repetitive gameplay, no gravity difference between a moon and a planet.
    Horrific interface and menus.
    4/10 instead of 0 cause i like the idea, but this is more like a tech demo than a real game.
  9. Aug 21, 2016
    4
    No multiplayer, quite repetitive, and not really worth "exploring" since most planets follow the same basic concepts. There's no really a sense of awe when you reach a planet after the first couple of days playing, since you will instantly think "oh, it's this pattern again". I give it a 4 because it's actualy fun for a weekend, I might have given it a 5-6 if it was worth 20 bucks instead of 60...
  10. Jan 1, 2022
    4
    Such a great concept, and yet, so poorly executed... After all the patches and improvements, the game plays clunky, uncomfortable, and gives me headache! You start on a planet with hostile conditions, and are supposed to learn the terribly ununituitive, and badly explained basics under pressure, while you are slowly dying. Such a bad start, really...
    Everything in this game feels like a
    Such a great concept, and yet, so poorly executed... After all the patches and improvements, the game plays clunky, uncomfortable, and gives me headache! You start on a planet with hostile conditions, and are supposed to learn the terribly ununituitive, and badly explained basics under pressure, while you are slowly dying. Such a bad start, really...
    Everything in this game feels like a concept, something that still needs to be properly implemented. After two hours with this game, in which i had to learn and understand everything the hard way, and did not enjoy anything, im quitting. No fun, just stress...
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  11. Aug 30, 2016
    4
    It's to note that most folks who rate the game good call the game an "exploration game". There is just a problem: The annoying grind and constant need to manage your inventory make it almost impossible to actually explore something. The procedural generation of planets and the few assets used in the game mean that planets are more or less the same, with minor varieties, which also meansIt's to note that most folks who rate the game good call the game an "exploration game". There is just a problem: The annoying grind and constant need to manage your inventory make it almost impossible to actually explore something. The procedural generation of planets and the few assets used in the game mean that planets are more or less the same, with minor varieties, which also means there is nothing really new "to explore" once you played the game, say, for 2 hours. You have seen everything. I can get a classic linear game such as Tombraider and there I can actually see and explore more things than in this game. Grinding down "quintilllions" of rather similar planets to mine resources simply is not fun. Also, some people complain "a lot of people expect the game to be something..that isn't'". Point is, for a whopping €60-€70 I do INDEED have a tons expectations on a game. For the same price I can get countless other games with immersive worlds and an incredible amount to see and to do...example again the latest iteration of Tombraider (or, just picking something randomly, FarCry 3 or FarCry 4) where the crafting and collection aspect alone is far better implemented, YET only a small part of a game. Here, it is ALL what the game is about based around a game which otherwise has very little depth and motivation to continue. Expand
  12. Oct 17, 2016
    4
    It's bad, unfortunately it is.
    Not a 0% game like many say, but it's just... boring.
    Walk to get this, walk back to to get that, walk walk walk.
    I'm not going into the false promises issue, but the game itself is just an endless chore of boring tasks.
  13. Sep 8, 2016
    4
    So much was promised by the developer and so little was delivered. I can understand now why they were so eager to take down any pre-release gameplay footage. This game is fun for about an hour, maybe two. After that, you will have seen what its universe has to offer. Crafting this is tedious and complicated, not because of sophisticated recipes, but rather because of poor inventorySo much was promised by the developer and so little was delivered. I can understand now why they were so eager to take down any pre-release gameplay footage. This game is fun for about an hour, maybe two. After that, you will have seen what its universe has to offer. Crafting this is tedious and complicated, not because of sophisticated recipes, but rather because of poor inventory management tools. Lack of on-screen information in critical situations detracts from the realism, while a lack of reference of any kind leaves the impression that everything you do is for nothing. I am very sad to see this game turn out this way. Procedural generation is the future and it's unfortunate on that this game can't be a model for the future. Expand
  14. Dec 21, 2017
    4
    No, I don't expected something completely different.
    No, CoD is not my favourite game of all time.
    The game was advertised with the keywords Explore - Survive - Trade - Fight Not one of these game elements is well implemented. Not one of these game elements is challenging or has any game depth. Mine resources ? To bad that every planet on the universe had planetary-wide "sentinel
    No, I don't expected something completely different.
    No, CoD is not my favourite game of all time.
    The game was advertised with the keywords Explore - Survive - Trade - Fight
    Not one of these game elements is well implemented. Not one of these game elements is challenging or has any game depth.

    Mine resources ? To bad that every planet on the universe had planetary-wide "sentinel drones" on them, that will kill everybody who dare to steal a handful of dirt...Surviving simply means to refill one of your numerous constantly dropping meters. Manually of course, even if your have enought resources in your inventory. This game uses every opportunity to artifically extend the gameplay (Yeah, we like our Inventory small and fiddly).

    The best part is probably the exloration, but of course it's shallow like the rest of the game - push your scanner run to the next question marker and "discover" one of 5 or 6 generic alien things that are pretty mutch the same on every planet.This game has too many flaws big and small to name them all, I won't even start to talk about all the technical problems this game has. The 60 € price tag is just the cherry on top of the cake. I think they knew very well why they gave no review copies to the press or showed actual gameplay vids before release.

    Maybe buy this in a Sale after a couple of patches for 20 bucks, because the potential is there but buried under a pile of 18 Quintillion generic planets.
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  15. Aug 24, 2016
    4
    I pre-ordered this game. Than played 40 hours. I learned that if i use pre-ordered ship atthe beginning you can not learn the hyperdrive blueprint. Well my hours gone because this bug hit me too. Can't craft or can't find hyperdrive so i am stucked. Restart needed but i already lost my interest. In summary game is too buggy and there is nothing to do in this game. I want to refund butI pre-ordered this game. Than played 40 hours. I learned that if i use pre-ordered ship atthe beginning you can not learn the hyperdrive blueprint. Well my hours gone because this bug hit me too. Can't craft or can't find hyperdrive so i am stucked. Restart needed but i already lost my interest. In summary game is too buggy and there is nothing to do in this game. I want to refund but because of Steam's bad refund policy we can't refund. Tell me Steam what can a player understand in 2 hour? I give the game 4. All points is because of the huge universe they managed to create but thats all they managed to create. Expand
  16. Aug 19, 2016
    4
    I really looked forward to this game. The first few hours of game-play is okay if you look past the terrible inventory management system and menu system (port from console).

    Getting into your ship and flying away from the starter planet only to discover that all planets are somewhat the same, just with different colors, was a huge disappointment. When going over a ridge there is just
    I really looked forward to this game. The first few hours of game-play is okay if you look past the terrible inventory management system and menu system (port from console).

    Getting into your ship and flying away from the starter planet only to discover that all planets are somewhat the same, just with different colors, was a huge disappointment. When going over a ridge there is just more of the same vegetation, boring.

    I've been to 5-6 planets and all outposts look exactly the same even though they are occupied by different races, why?! All space stations I've been to (3) are identically inside and there is no sense of "life" at the stations (even X Rebirth have more exiting stations).

    I have to mention the ship controls, terrible! For instance, you can't fly close to a planet's surface pinpointing your landing location, the game won't let you. I feel that the developers have taken away basic flight freedom. Also, when I fly and hit space stations I simple bounce off, wtf!

    This games makes me wanna have another go at X Rebirth.
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  17. Aug 17, 2016
    4
    This game is mediocre at best. If you take into consideration the abysmal PC launch (which in this review, I'm not) then it definitely warrants the giant, red, glaring 3.2 it is currently sitting at on metacritic. If you managed to ignore the hype, shady marketing practices and dont run into performance issues, this game might even be considered decent.

    If you want a list of things that
    This game is mediocre at best. If you take into consideration the abysmal PC launch (which in this review, I'm not) then it definitely warrants the giant, red, glaring 3.2 it is currently sitting at on metacritic. If you managed to ignore the hype, shady marketing practices and dont run into performance issues, this game might even be considered decent.

    If you want a list of things that the game promised before release but then reneged on, you can check out the "Where's the NMS we were sold on?" thread on reddit - it provides a pretty decent summary of interviews and gameplay trailers where Sean Murray explicitly stated things which are definitely not in the game. The hype that was generated was entirely the fault of Hello Games, and they deserve the flak they are getting for letting people down.

    As it stands, this game needs some serious patches to fix performance issues (which they are working on, so that's a good start) but what it really needed was a competent PR campaign and some honesty prior to launch. It did not need Sean Murray promising the universe and outright lying to people.
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  18. Aug 27, 2016
    4
    What a **** disappointment. This was exactly what i was afraid off. Well onto the review then.

    Pros: - one thing that i can say about this game which is pretty commendable is that it is a universe sized sandbox. there's multiple planets,galaxies with their own solar systems etc. But that's where the good things end Cons: -the first sign for me that this wasn't gonna be good was
    What a **** disappointment. This was exactly what i was afraid off. Well onto the review then.

    Pros:
    - one thing that i can say about this game which is pretty commendable is that it is a universe sized sandbox. there's multiple planets,galaxies with their own solar systems etc. But that's where the good things end

    Cons:
    -the first sign for me that this wasn't gonna be good was that the download was only 5 gb. Wait what? 5 gb for a universe sized sandbox?! Well unsuprisingly all of the planets look almost identical, the only difference is that some planets are slightly more darker or have slightly more aggressive creatures. In the words of Angry Joe: :"As wide as an ocean but has the depth of a puddle"
    -the gameplay is the most basic of basics when it comes to a gathering and crafting game. you fly on planets,collect resources so you can fly on other planets and collect more resources. There's no interesting story,characters,factions or anything that Sean promised was gonna be there,was not and instead we got a one big bowl of **** YOU!

    In conclusion No man's sky is a repetitive grind fest that will have you bored in a matter of hours. Just play elite dangerous instead.
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  19. Oct 3, 2016
    4
    This review contains spoilers, click expand to view. (CONTAINS SPOILERS)I'm going to be very short and precise with my review since i would not like to waste your time however at the same time i will make sure to cover all the points-

    this game made by hello games is mediocre at best . multiple issues related to bugs and poor optimization are evident . In fact i feel ashamed to give this game a 5 . I should give it lower but I will cut hello games a slack this time , but they shouldn't expect that in the future.

    The game promised too much and the hype was too large to be handled even by triple a devs. this indie studio overpromised and now the ASA are undergoing the process of researching "false advertising " done by the company . the front face of hello games , sean murray lied to us all with his innocent smile and because of that very smile they are sitting in heaps of cash . this article will provide all the lies incited by hello games on no mans sky : https://www.reddit.com/r/Games/comments/4y1h9i/wheres_the_no_mans_sky_we_were_sold_on_a_big_list/ (god bless you if you have time to read through it all without breaking a sweat)

    Even if you take away everything that was falsely advertised by hello games and look at the game as if it was the game that was promised to us , its still a very crappy game. You are paying triple a money for this game (19000 naira if you live in nigeria) but offer not more than a 3000 naira game . The game is heavily repetitive where you only do about 3 things , fly , mine and walk .even when you finish the game (that is when you reach the center of the galaxy) ******SPOILER ALERT******get taken to another galaxy after a small chit chat with the atlas , a sort of jello being you've been chasing the entire game .

    All and all this game is an atrocious mess with bare bone features and nothing worthy to offer . The only thing i appreciated about this game is the music and the diversity of (some) planets .I would refrain from buying this , even a cheaper copy or even a pirated one because however you obtain it , you feel robbed , especially if you pre ordered it (please stop pre ordering your games if you do ) this game is half assed and i believe hello games drained more resources in making fancy cgi's for the game than actually developing it . As an alternative i would recommend star citizen or elite dangerous or perhaps an indie rival , rodina . spore is also a good option though not completely similar . Do your self a favor and ignore this game
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  20. Aug 12, 2016
    4
    Typical over hyped. It's not as bad as people say. But it does tend to lose a LOT of replay value after about 5 hours. I won't be returning it; it's more a "I'm bored right now, wonder if anything can make me less bored..." game. But know that the first 1-4 hours are FUN. After that... you've done it all. Also people who are experiencing problems with speed are stupid. They haven't learnedTypical over hyped. It's not as bad as people say. But it does tend to lose a LOT of replay value after about 5 hours. I won't be returning it; it's more a "I'm bored right now, wonder if anything can make me less bored..." game. But know that the first 1-4 hours are FUN. After that... you've done it all. Also people who are experiencing problems with speed are stupid. They haven't learned how to use a PC. Expand
  21. Aug 15, 2016
    4
    It's the same thing over and over and over again. Go to this planet, look for resources, check out one or two outposts, sell your resources, maybe get lucky and get an upgrade worth using. Go to the next planet and repeat. Very disappointed with this game so far.
  22. Aug 18, 2016
    4
    A technical marvel that runs badly even after the PC support patch and endless tuning.
    A beautiful universe filled with countless wonders that are all pretty samey and interrupted by terrible game design and UI/UX.
  23. Sep 1, 2016
    4
    01.09.2016
    As it stands, the game needs a lot more polish.
    I don't have the fastest or best rig in the world, so I'm getting a constant 30fps with low settings: Intel i7-2600K, 16GB RAM, GeForce GTX 750 Ti OC I was worried I'd get motion sickness playing it, but none so far - so that's already a plus. The loading screen is smooth on my rig, so the game can't be as bad as some make
    01.09.2016
    As it stands, the game needs a lot more polish.
    I don't have the fastest or best rig in the world, so I'm getting a constant 30fps with low settings:
    Intel i7-2600K, 16GB RAM, GeForce GTX 750 Ti OC

    I was worried I'd get motion sickness playing it, but none so far - so that's already a plus.
    The loading screen is smooth on my rig, so the game can't be as bad as some make it out to be.

    The main issue I have with NMS is that it's literally just fetch quests at the moment.
    Get X, produce Y, fix Z.
    I honestly feel that having missions or quests would make it more playable.
    I understand that it's supposed be about exploration, but it's not like it's OUR universe.

    I can't recommend the game in its current state.
    If Hello Games address the myriad of issues, it's potentially a 7 or 8 rated game.

    The price doesn't bother me... it's whether the game is good or not.
    I'm happy to sink £200 into a game if it delivers on most of my expectations.

    I feel NMS needs:
    * Missions/quests
    * Greater inventory space
    * Potential to meet AND see other people
    * Different classes of spaceships - fighter, merchant, rogue, etc.
    * Able to customise the person you control (sex, age, race/species, etc.)
    * More save points, heck, why not auto save points as well as the manual ones?
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  24. Aug 18, 2016
    4
    A "game" that had some nice ideas that sounded promising, but in the end fell incredibly way short.

    I genuinely don't know where to start. The longer you play this game the more you realize that this game is an empty experience. At first discovering new planets and not so great looking creatures is fun, but because the game has very little fun to offer besides that it wears off quickly,
    A "game" that had some nice ideas that sounded promising, but in the end fell incredibly way short.

    I genuinely don't know where to start. The longer you play this game the more you realize that this game is an empty experience. At first discovering new planets and not so great looking creatures is fun, but because the game has very little fun to offer besides that it wears off quickly, very quickly.

    Mining and crafting is a frustrated experience due to the fact that once you have upgraded you ship and multitool and you buy or find a new one you have to start all over again. Upgrade modules can't be transferred to new ships and multitools. This is what you spend your time on for 90% on this game.
    So, you crafted 3 upgrades for your hyperdrive for your current ship, but now you see a 30 slot ship instead of your 28 slot you already got? Get ready to mine those rare materials that are hard to find all over again or otherwise you won't be able to grind to get to that max inventory space ship you want in the end. Because of this punishment for having done all the work to get better modules getting a new ship is a terrible experience.

    The combat on-foot and in space is painfully mediocre. Don't get your hopes up about the "epic" space combat, spawning a couple of pirates every once in a while is hardly epic.

    The "game" has got a very thin story and is hardly engaging.

    18 quintillion planets? Who cares if there is so little fun to be had.

    I confess, I was one of those idiots that preordered this game and honestly I feel pretty stupid right now. The only positive is that I got instantly cured from preordering ever again. Don't make the same mistake as me.
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  25. Aug 12, 2016
    4
    Its very dissapointing to say the least. Ironically, it makes me appreciate Elite: Dangerous much more than ever before.

    My biggest problem is how on rails the space flight feels, and how poorly the game looks and performs. I don't think its a bad game, just not worth 60 dollars. I'd certainly consider getting it on discount price.
  26. Aug 21, 2016
    4
    It doesn't count as a ton of content if you just copy and paste the same elements over and over in different combinations. You will literally see the same building and find the same meaningless "points of interest" over and over and over again. You will have the same, meaningless interactions with aliens of 1 of the 4 races.

    There just isn't enough content here and I think they would
    It doesn't count as a ton of content if you just copy and paste the same elements over and over in different combinations. You will literally see the same building and find the same meaningless "points of interest" over and over and over again. You will have the same, meaningless interactions with aliens of 1 of the 4 races.

    There just isn't enough content here and I think they would have to add more than double the content that they currently have the make it worthwhile.

    Playing this game feels like how I imagine an English teacher feels; grading a stack of plagiarized papers where each student changed just enough to not get caught for cheating.
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  27. Aug 19, 2016
    4
    This review contains spoilers, click expand to view. The game is fun until shortly after you get your ship fixed. You finally realize you are about to start a loop that is not what you had hoped for or expected. You only barely control your ship. On planets you can't skim the ground (or hit it). Landing is automated on planet and entering space stations. You can explore and discover creatures, make friends with them, but it's really only fun a few times. On top of that, the end goal to reach the center will only reward you with starting the game all over again, needing to fix a ship to get off the planet. No cool cut scene, not even credits. I wanted to love this game and admit I did have some fun with it, but it shouldn't have a AAA price. Expand
  28. Aug 12, 2016
    4
    First, DO NOT BUY RIGHT NOW, wait for patch. This is unacceptable at launch time. And it is pissing off really... I won't be buying this game until it's not fixed, and Id also be looking for 50% off. I will tell you why 50% off.
    Now based upon people that have played it for long amount of time - it's not a game for everyone and the biggest issue I find, that I took about half the points
    First, DO NOT BUY RIGHT NOW, wait for patch. This is unacceptable at launch time. And it is pissing off really... I won't be buying this game until it's not fixed, and Id also be looking for 50% off. I will tell you why 50% off.
    Now based upon people that have played it for long amount of time - it's not a game for everyone and the biggest issue I find, that I took about half the points on my rating is that it is only a single player. I do not consider games that are single player these days worth a full price, when I have already bought a package for Star Citizen for only $45 and for that I get access to both singleplayer/co-op campaign (when it's out in the end of the year) and persistent universe, which I could play now. This is why I did say I may buy this game if it does go 50% off. There are other complaints that the game glitches/crashes even on consoles (i am surprised). Anyway this is what pisses me off the most, otherwise the game has *some* potential. You have to be prepared when you go into combat, since it is real time. You have to mine, craft and sell items and find some kind of stones to learn species' language, which apparently takes time.

    That was all about it I got. Really i expected something different, but that's what we have. It's maybe fun when you get into it, but if you see that it doesn't taste what you would like to have, then put your money into Star Citizen. At least, that would give you everything else. I wouldn't play a single player survival game like NMS, if of course the story isn't as engaging. Have fun playing if you got it and you can run it, but if you have not, it's not the time, wait then buy. Once performance improves...
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  29. Aug 13, 2016
    4
    The optimization for the PC version is terrible. Even though I can run elite dangerous on my pc without any problem, no man's sky runs terribly, stutters, frame rate drops a lot and has a lot of other technical problems.

    The game is also extremely dull and repetitive. Mechanics are also a step behind compared to other games on pc, which have a lot more content, are less repetitive and
    The optimization for the PC version is terrible. Even though I can run elite dangerous on my pc without any problem, no man's sky runs terribly, stutters, frame rate drops a lot and has a lot of other technical problems.

    The game is also extremely dull and repetitive. Mechanics are also a step behind compared to other games on pc, which have a lot more content, are less repetitive and have deeper gameplay mechanics (for example Starbound which is a lot better and costs a lot less). No man's sky is the Biggest disappointment of 2016 for me.
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  30. Aug 13, 2016
    4
    I'll keep it short and simple. Making 18 quintillion planets is an achievement. But the gameplay is boring. It has some cool moments like when you go through the atmosphere for the first time and get an understanding of how big it is and how big the planet you were on is. But it's not much else than that for me. Collecting materials and upgrading stuff just doesn't cut it for me. Also theI'll keep it short and simple. Making 18 quintillion planets is an achievement. But the gameplay is boring. It has some cool moments like when you go through the atmosphere for the first time and get an understanding of how big it is and how big the planet you were on is. But it's not much else than that for me. Collecting materials and upgrading stuff just doesn't cut it for me. Also the PC-port is a catastrophe. Expand
  31. Aug 14, 2016
    4
    This game was not optimised properly for the PC platform. Frequent frame rate drops entering and leaving any planet's atmosphere which is something that happens often. Ugly texture maps everywhere you turn. My box FAR exceeds the requirments and yet the game stutters on low graphic settings??? Terrible flight controls with mouse and keyboard that are often times wrenched away from theThis game was not optimised properly for the PC platform. Frequent frame rate drops entering and leaving any planet's atmosphere which is something that happens often. Ugly texture maps everywhere you turn. My box FAR exceeds the requirments and yet the game stutters on low graphic settings??? Terrible flight controls with mouse and keyboard that are often times wrenched away from the player midflight breaks immersion and a buggy UI that wasn't redesigned for PC.

    Just for reference i have an AMD processor with 24 GB ram i have no problem playing other modern games like DOOM(2016), Fallout 4 and BF4 on the highest setting without loss of frame rate but for some reason i cannot play No Man's Sky on low settings without GPU bottleneck and loss of frame rate?

    Wait a year till they properly optimize this game before even considering spending your cash.
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  32. Aug 15, 2016
    4
    Very lackluster and terribly dissapointing. It's the first game I refund on Steam, and because of that it's the first game ever I write a review for in Metacritic.

    My experiences with this game are as follow: - Get on my first planet, looks way worse that what you could see in the trailers, but as it's a random thing maybe I wasn't lucky. - Have to go to my wrecked spaceship, it tells
    Very lackluster and terribly dissapointing. It's the first game I refund on Steam, and because of that it's the first game ever I write a review for in Metacritic.

    My experiences with this game are as follow:
    - Get on my first planet, looks way worse that what you could see in the trailers, but as it's a random thing maybe I wasn't lucky.
    - Have to go to my wrecked spaceship, it tells me (after I come to understand the HORRIBLE UI) I need some materials to repair the motor and other thing.
    - Fine, let's search materials (iron and I don't know what more). Oh, cool, I have a jetpack. Oh **** I fell from 2 meters and got damage. Ok, I won't use the jetpack, because on top of that it's slow as balls.
    - Walking speed is atrocious, sprint is limited but you have a good amount so I wonder why it's limited in the first place. Seriously, you can sprint longer than you can use the jetpack.
    - Start mining rocks, laser overheats, ok. **** decision by the way.
    - I mine ONE (1) rock and robot police starts running behind me and shooting (WTF). Total amount played: 5 minutes. I run and hide from them.
    - I find some animal, obviously made from stitching together some random parts. It's so obvious it hurts.
    - Start telling me my suit against radiation or toxicity or something is beginning to wore out. I'm no more than 10 minutes into this.
    - Have I said UI is horrible?
    - Got an alien word.
    - More sentinels, I'm literally doing nothing.

    To sum up, many MANY things to take into account. Menus are very VERY poorly designed from a usability point of view. Inventory is a mess. The procedural nature of this game makes that your first minutes playing this can be a hellish nightmare. The "no fun robot police" is the worst decision ever made in a game that tries to reward you for exploration.

    I have played no more than an hour, and it was a very boring hour. Also, it's very badly optimized. I have a good setup and I had to lower resolution and disable antialiasing so I could move the camera without slowdowns.

    I give it 4 points because there's a good idea buried somwhere in, but as if it's now this is not an enjoyable experience. If you bought this, don't try to justify your purchase and force you to like this thing.

    The fooled you, the same as they fooled me with false advertising and hype marketing. Lucky I could refund the game, now I'm going to use that money (60 bucks, way too expensive for what it is) for other games I'll (I hope) enjoy more.
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  33. Aug 16, 2016
    4
    O game esta muito bom, esploracao , viagens intergalaticas mas eu jogo no pc e esta injogavel , dando leg toda hora tenho que reiniciar o game direto por causa disso , minha nota seria maior se nao fosse este problema, esperando um patch de correcao em breve.
  34. Aug 17, 2016
    4
    There is something special in NMS, but its covered in so much generic, ugly visuals, boring crafting and barter system and repetitive walking around, that it bored me after a few hours. I don't think I will be playing it again.
  35. Aug 17, 2016
    4
    It's disappointing. The optimization is horrible enough to justify the score on its own but unfortunately the game is also boring as it gets. Now. before you come to any conclusion that I was over hyped and it naturally didn't meet my expectations because I was "blinded", let me inform you that I was probably the least hyped person in this board since I knew the size of the game, which wasIt's disappointing. The optimization is horrible enough to justify the score on its own but unfortunately the game is also boring as it gets. Now. before you come to any conclusion that I was over hyped and it naturally didn't meet my expectations because I was "blinded", let me inform you that I was probably the least hyped person in this board since I knew the size of the game, which was so advertised from day 1, would also be its death sentence because it would be randomly generated, probably boring after no more than 10 hours, and ultimately a lacking sandbox.

    Over the years the devs started talking about multiplayer existing in the game, the ability to side with multiple factions and take part in wars that can change an entire solar system completely, a fully dynamic solar system where the planets and their moons orbit as they would in real life so that the background "won't simply be a drawn picture". Unfortunately, that's exactly the case. Because of that, planets that would originally be hotter when near the sun or frozen when further away from it are now randomly generated as well, and there's a possibility that you can find planets extremely similar to each other in the same solar system.

    And to make things worse, they used a game running the old engine which had all promised features included, as shown in E3s, merely weeks before the game was releasing to show gameplay. This is just fraud. They also stopped mentioning multiplayer (or just dodged the question when it came up) shortly before release, and it turns out it doesn't even exist. Not yet anyway.

    I wish I was making this up but there is someone on reddit who has gathered every single promise that was made from the announcement of the game till shortly before its release and proved that everything was just lies, with video proof on every claim.

    I guess if you like running around with 10 fps gathering resources in a painfully simliar fashion on each planet, this game is for you.
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  36. Aug 18, 2016
    4
    I did not like, the graphics was very ugly in some places my fps fall too, have the dangerous elite and it runs very well, not like I'm asking for a refund on steam.
  37. Aug 30, 2016
    4
    Originally I thought this game to be much better. After playing for about 30+ hours I now see there is no content. The concept and visuals are nice but the game is empty and void of fun.
  38. Aug 24, 2016
    4
    This review contains spoilers, click expand to view. This game is a huge disappointment and barely fun at all. We were promised so much and give so little. One of the worst things of all is the devs are still keeping quiet about their development, and continue to lie to the fans about what is and isn't in the game. The whole thing seems like a massive cash grab, and while addictive, is very little fun at all. The graphics are awful, as is the gameplay and performance.

    The three worst things are as follows-

    1) The Dev's continue to lie to the community over their broken mess of a game which they literally did lie about content during development.

    2) The demos shown on the steam store are still old builds of the game and look nothing like the real game. It is basically fraud displaying those demos as a way to trick users into buying this awful game.

    3) (MASSIVE SPOILERS ALERT-DO NOT CONTINUE READING UNLESS YOU WANT IT SPOILED BUT IT IS WORTH BEING SPOILED,)

    The center of the universe ay? Wasn't that the whole point of the game to begin with? To get to the center? To finally find out what is there? Well guess what, there is NOTHING. YOU CAN'T EVEN GO THERE. It just makes you start the entire game over. All. the. way. over. again. Literally, you just try to go there, and it says you're going there, and then it zooms out all the way to the edge of a new galaxy for you to start all the way over again. You never find out whats in the center. The new galaxy's have nothing beneficial to them. They are completely pointless. This is the most disappointing game I have ever beheld.

    THE ONLY GOOD THING IS THE SOUNDTRACK which can be found for free on youtube.
    Do no buy this game.
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  39. Aug 26, 2016
    4
    I enjoyed the first 8 hours of the game. Then everything collapsed. I realized i was doing the same thing ALL THE TIME: Gathering resources for expanding my inventory, with that extra inventory space I could gather more resources that I would spend on new inventory slots. Learning alien languages is almost unnecessary.
    And you will really get a heart attack when you "reach" the center of
    I enjoyed the first 8 hours of the game. Then everything collapsed. I realized i was doing the same thing ALL THE TIME: Gathering resources for expanding my inventory, with that extra inventory space I could gather more resources that I would spend on new inventory slots. Learning alien languages is almost unnecessary.
    And you will really get a heart attack when you "reach" the center of the galaxy. It will really get you crying. This game simply isn't worth 60 bucks because the only thing that will keep you going for a couple more hours is the constant gathering of resources. Planet discovery will get boring after a couple hours, you simply dont really care about most of the planets anymore because there is always the same to do. Dont spent 60 bucks on this people.
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  40. Nov 11, 2016
    4
    I spent 60 dollars on this game and I feel **** ripped off! What the actual **** is this **** Did I pay for a demo? It's like mgs ground zeroes all over again! What a piece of ****
  41. Mar 16, 2017
    4
    No Man's Sky was hype. There's no hiding the fact that this game was hyped up to be a massively multiplayer, open world, incredibly detailed and insanely interactive. It didn't deliver in any of these aspects.

    Over the course of the game's creation, developers promised and showed us many things that never actually saw the light of day when the game was finally released in mid 2016.
    No Man's Sky was hype. There's no hiding the fact that this game was hyped up to be a massively multiplayer, open world, incredibly detailed and insanely interactive. It didn't deliver in any of these aspects.

    Over the course of the game's creation, developers promised and showed us many things that never actually saw the light of day when the game was finally released in mid 2016.

    The ships, although cool in looks, are severely lacklustre in this game. Bigger ships do not necessarily mean more control, better weapons, etc, instead they allow for the player to carry larger amounts of materials than before. There is no feeling of progression from gaining a new ship after hours of endless grinding, rather, a feeling similar to something like "Oh hey look a new ship, that one looks cooler than my last one".

    While I'm on the topic, the endless grinding? The game was hyped up to be some sought of "choose your own adventure", and from trailers and developer details, this is what we were lead to believe. Instead, you spend hours upon hours finding very specific resources, some of which aren't available in certain planetary systems simply to fly your ship, not very satisfying gameplay, especially since, from early trailers, players were lead to believe that again, you could choose how you played. We were supposed to be able to grind resources if we wanted, discover new planets if we wanted, discover life forms, learn languages and although all of this is possible, the gameplay is extremely lacking and in order to do this in the first place, large amounts of grinding time is required.

    Multiplayer was another functionality that was promised by developers, and probably the biggest let down of the whole game. The grind, in my opinion, would be totally worth it if I could fly my ship to a certain solar system to find my mates, fly around with them and destroy other's ships. Unfortunately, the only interaction I will ever have with someone else is when I see details of the planets they have discovered in game.

    Although this game does disappoint, credit must be given for the vast expanse of planets and that have been created and the graphic quality of the game. Looking through the universe's map certainly leaves a feeling of wonder and intrigue as to what might be out there, and the graphical quality and aesthetically pleasing aspects of the game add to this, however, from feelings of being let down from previous gameplay, those hopes are soon quashed.

    Hopefully, the developers can continue to create content, similar to recent updates (bases can now be created and land ships are now a thing) that will fix some of the glaringly obvious problems that the game has. Otherwise, I doubt I'll be playing anytime soon.
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  42. Dec 27, 2022
    4
    гонвнянная рогалик леталка ......................................................................................................... рыгальный фуфел рыгальный фуфел рыгальный фуфел рыгальный фуфел
  43. Jun 23, 2020
    4
    The gameplay is the same thing as the first game, no innovation, the jump feature is worthless, what the game forces you to see and play is beyond reason, is sad how bad the story is, it seems naughty dog had an agenda to destroy what everybody loved of the first game.

    But I must say the technology used is amazing, acting is awesome, dialog and everything that involves the cinematic, I
    The gameplay is the same thing as the first game, no innovation, the jump feature is worthless, what the game forces you to see and play is beyond reason, is sad how bad the story is, it seems naughty dog had an agenda to destroy what everybody loved of the first game.

    But I must say the technology used is amazing, acting is awesome, dialog and everything that involves the cinematic, I can't even imagine what could have they accomplish if they had a good story, and no plot holes, 7 years for this. Is just sad.
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  44. Aug 13, 2016
    3
    Spent a good few hours with it now and it does have that tiny bit of appeal that just wants to you keep going, just one more little discovery here and there before I leave the planet or even think about moving onto another system.

    Runs just okay (I have fairly old hardware but not ancient) however for what it is I'd have expected better personally (I mean Ark: Survival evolved runs a
    Spent a good few hours with it now and it does have that tiny bit of appeal that just wants to you keep going, just one more little discovery here and there before I leave the planet or even think about moving onto another system.

    Runs just okay (I have fairly old hardware but not ancient) however for what it is I'd have expected better personally (I mean Ark: Survival evolved runs a lot better than this at twice the resolution lol) while being 10 times prettier and with probably 100 times more colours in its palette). It sure isn't going to win any princess awards but that isn't to say it's ugly but at best it's maybe the average girl you knew at school.

    In playing it though I found it was a lot more involved than what I thought it would be in some areas while also not being very deep or as engaging as I had hoped for in others. The ships handle like crap forcing you upwards if you dare aim too high (no mofo, I don't wanna leave the planet just yet) and also preventing you from just hovering around at stand still when you're actually just wanting to scout specific areas on a planet (this works okay once in space though).

    The inventory management is just pretty awful with UI that shifts beneath your movements (I'm using a mouse but I believe it's true of all control versions) and if you're comparing ships with large inventories (and then trying to move stuff across) it just cuts off a bunch on the sides. Another minor issue is that I constantly get a reminder to redeem my pre-order DLC for a ship that is far worse than the one I have now (I just didn't want any special bonuses at start you see).

    Overall though I've enjoyed some bits and found that perhaps like others I had just gone in with unrealistic expectations. This would have been okay with it coming it at half of it's current asking price but at a full priced AAA game I feel it's just a pure cash grab primarily driven with Sony being at the back door (as usual) pushing it far more than it deserved to be.

    The FOV settings don't actually give you the angle that you expect so instead you'll have to resort to editing one of the config files if you want anything that closely even resembles what should be standard on PC (i.e. I set mine at 125 which is probably closer to 90). Having to hold in your action button (left click) to change settings is also just stupid - I'm okay with this for the in game activation stuff but on the settings screen when you first start it's absolutely stupid.

    The map just sucks too. So you move your mouse along to the path to highlight a direction and if you move too much before you know it it'll have jumped along to the next system again in that path (so very obviously created primarily with a controller in mind).

    A neat sort of little trick I found was sprinting and then using the jetpack just before you run out of stamina...jetpack in bursts (while at the same speed that you were running at) to keep from getting to high and then just as you land toggle the sprint again. Still awfully slow if you've wondered too far from your ship and that's probably one of the things that helped for the boredom to set it quicker than what it should.

    Blah blah blah I've gone on too long. It's okay to mess around with and maybe it'll get better later on but right now it's no where near worth the current asking price.
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  45. Aug 12, 2016
    3
    I first heard of this game andnI was stoaked! Then I saw the Twitch streamers and was pissed off. The game is only good for "those" types of people who wear capes and their favorite Star Wars or Star Trek mask while playing this game. This game fails big time. Graphics are eh and everything else is bleh. Boring and repetitive gameplay just pisses me off. This is what we get once againI first heard of this game andnI was stoaked! Then I saw the Twitch streamers and was pissed off. The game is only good for "those" types of people who wear capes and their favorite Star Wars or Star Trek mask while playing this game. This game fails big time. Graphics are eh and everything else is bleh. Boring and repetitive gameplay just pisses me off. This is what we get once again from the mobile phone generation of gamers. Crappy graphics and games you don't have to think. Gamers today are just a bunch of brainfarts and the developers cater to these people. Thank god i only used 1.30 hours on Steam because I'm refunding Expand
  46. Dec 17, 2019
    3
    Zelfs met de laatste update (12-2019)

    k heb er net 6 uur op zitten en ga er mee kappen. de interface valt geen touw aan vast te knopen en voelt meer als een puzzle waar ik elke keer loop te zoeken naar welk scherm ik nodig heb. Tevens heb ik het gevoel dat ik totaal geen overzicht heb in het spel, waar ik ben, waar ik naartoe moet/wil. de tutorial slaat qua verhaal echt helemaal
    Zelfs met de laatste update (12-2019)

    k heb er net 6 uur op zitten en ga er mee kappen. de interface valt geen touw aan vast te knopen en voelt meer als een puzzle waar ik elke keer loop te zoeken naar welk scherm ik nodig heb.

    Tevens heb ik het gevoel dat ik totaal geen overzicht heb in het spel, waar ik ben, waar ik naartoe moet/wil. de tutorial slaat qua verhaal echt helemaal nergens op.

    Ook wordt ik moedeloos van het constante inventory geneuzel en raak ik depressief als ik zie hoever ik nog verwijderd ben van het kunnen bouwen van storage containers om dat wat dragelijker te maken.

    Als ik echt kwaad wordt op een spel is dat ook geen goed teken. biofuel reactor gebouwd zoals de tutorial zegt, er moet wat fuel in, ok dan wat carbon *poef* al m'n 2500 carbon weg waar ik een half uur over bezig ben geweest om te minen, en geen enkele manier om het terug te krijgen.
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  47. Jan 20, 2019
    3
    I've come back to this game numerous times. In the end - the combat is lame, the complete grindfest gets real old everytime - oh i'm out of warp fuel, go farm more. Oh, go that way 15mins, do this and return. FUN! >.< The graphics are unimpressive, the story.... not sure really wth its going. Shame.
  48. Aug 23, 2016
    3
    I made my mission to find a specific looking ship, and for days kept on receiving the same old **** looking space bus ship, which is assinine even for a procedurarily generated game. I kid you not i visited maybe 30 planets and found the same red and white, boring shuttle. I mean't this is just not fun. Not even remotely. You'd say i'm wrong, im focusing too much on the negative, but i sayI made my mission to find a specific looking ship, and for days kept on receiving the same old **** looking space bus ship, which is assinine even for a procedurarily generated game. I kid you not i visited maybe 30 planets and found the same red and white, boring shuttle. I mean't this is just not fun. Not even remotely. You'd say i'm wrong, im focusing too much on the negative, but i say NO, i'm not. There's just simply nothing else to do, but travel, mine and fly. Mining is tedious and unnecessary because money has no point or value, exploring has no point since there is no variety, you literally leave no impact on the universe apart from documenting. None. Not even at the end. You're just stuck in an endless loop of uninteresting planets, boring looking flora and fauna (IF you find a populated planet) and the occasional sentinels. Pirates may attack you, sometimes, but it's not fun. The game is, for lack of a better word, Dead. Not fun, not worth the money. I got duped, don't be like me. Expand
  49. Aug 26, 2016
    3
    Ultimately just dull, a survival sandbox without the lego aspect of Minecraft, your only concern is keeping your various power bars full which you do by mining environmental detritus. unfortunately what you need is so common that the management aspect simply turns into busy work, you land, get out your ship, scan, walk less than 50 meters, mine what you need then fly off again.

    The
    Ultimately just dull, a survival sandbox without the lego aspect of Minecraft, your only concern is keeping your various power bars full which you do by mining environmental detritus. unfortunately what you need is so common that the management aspect simply turns into busy work, you land, get out your ship, scan, walk less than 50 meters, mine what you need then fly off again.

    The space environment is hugely insulting to any astronomer, stars are unreachable light sources on the skybox shining on a tight cluster of a few haphazard planets, I wish the systems did interact dynamically as every one of them I visited would have had a spectacular collision, Worse still is every square kilometer of space is packed with the asteroidal junk you need to mine to power your ship popping in as it crosses the draw distance

    The main selling point of this is the random generation and it's infinite possibilities, but that infinity is always constrained, visually you may be able to get an infinite number of animals or space freighters, but functionally and gameplay wise they are all identical to each other, just a wandering resource node carrying common materials,

    Planets tend to be differentiated only by whatever garish colour palette the RNG drew out of a hat and every station or building you encounter is drawn from an extremely limited pool, I only ever saw one station layout.

    All in all I'd say stay away, the devs clearly had huge hopes for their baby but they haven't delivered on them.
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  50. Aug 22, 2016
    3
    I played for 3 hours then just stopped. After asking myself what the hell i was doing i realized there was nothing there. I jumped planet to planet to find fuel, so i could get to another just to find fuel. At least with a game like minecraft there was a danger of dying and having to start over. You played to get better gear so you didn't have to start over. In No Man's Sky dying doesn'tI played for 3 hours then just stopped. After asking myself what the hell i was doing i realized there was nothing there. I jumped planet to planet to find fuel, so i could get to another just to find fuel. At least with a game like minecraft there was a danger of dying and having to start over. You played to get better gear so you didn't have to start over. In No Man's Sky dying doesn't mean anything, you don't explore as much as just look for mats to make your ship go vroom. I guess this just isn't the game for me, There was no challenge and i guess that's the thing for me that this game is lacking. Expand
  51. Aug 14, 2016
    3
    One review in here put it perfectly...
    "NMS is a bare bones Indie game at a AAA price."
    That sums the game up perfectly. To start off, I bought the game on steam and hour before release, and was able to download it right away when it launched, and play it with no issue/crashed from start after changing my resolution and graphical settings. So, game played for me, but I still get
    One review in here put it perfectly...
    "NMS is a bare bones Indie game at a AAA price."
    That sums the game up perfectly.

    To start off, I bought the game on steam and hour before release, and was able to download it right away when it launched, and play it with no issue/crashed from start after changing my resolution and graphical settings.

    So, game played for me, but I still get huge FPS drops, stuttering/hitching every few minutes, and massive pop in all the time, even on a good PC, even on lowest settings.

    Graphically and performance wise this game is a joke, pop in for EVERYTHING, all the time, bad performance even on a great PC, and visually and sound wise just not good.

    Gameplay, there is none. You mine, you go to next spot and "talk" to an alien with one small line of "story", leave the planet, and repeat.
    There is nothing to do, no gameplay at all pretty much.

    For a game that advertised the hell out of it's creature and planet generator algorithms, the building, items, and just stuff you interact with is all cut and paste copies of the same 2-4 assets, always arranged the same way.

    Great idea, good art assets and style, JUST NOT ENOUGH.

    $60 for this game is a Fing joke, even $30 would have been too much, there are indie games for $15-30 that offer far more than this for far less. Look up Subnatica and Elite Dangerous, those are 2 off the top of my head that were well received, and cost less than $30 for WAY more content and gameplay than this game, and look 1000x better.

    It feels like the devs just either ran out of money, or rushed to release to finally get the game out, just way too early.

    I was never hyped for the game, only saw it at E3 and bought it yesterday, if i waited 3+ years for this I would either be pissed, or in denial right about now, it's not a awful game...but no where near a great one either.

    EDIT ADD ON:
    Also, because I forgot to mention it before and am only doing so because of 10/10 reviews here of people saying the devs never lied and people are just upset they don't like the game... people seem to forget how the devs legitimately lied to everyone right up until the game released saying ti was a multiplayer game and you could see other people in game, then the day before release 'clarified" that it was single player only.
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  52. Aug 12, 2016
    3
    Low resolution upscaling, FoV slider is cosmetic only (the FoV remains zoomed in), FPS drops and hitches on an i7 4770k/GTX980Ti. Poor UI and settings options. Gameplay is repetitive, but some will like that. End game is essentially 'delete your save and start again'

    This is what I expect of a $20 early access game, not a AAA title.
  53. Aug 13, 2016
    3
    PC version is suffering from random FPS hitches and every 60 -90 minutes suffers a server slowdown/slow motion issue that can only be solved by completely closing out the game and reopening it.

    As to story it seems to lack direction entirely, like Minecraft but at least in Minecraft you can build a base and show it off.
  54. Aug 26, 2016
    3
    An exploring game where everything has already been discovered and colonized by 3 species and a bunch of robots. A spaceflight game that is 75% autopilot. A creature discovering game where your discoveries aren't saved. A shared universe where you can only be completely and totally alone. And an ending that can be accurately summarized as "press X to continue"

    It is really nice looking
    An exploring game where everything has already been discovered and colonized by 3 species and a bunch of robots. A spaceflight game that is 75% autopilot. A creature discovering game where your discoveries aren't saved. A shared universe where you can only be completely and totally alone. And an ending that can be accurately summarized as "press X to continue"

    It is really nice looking in screenshots, though
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  55. Sep 30, 2016
    3
    Better late than never ... time for a review of that title...

    I would have loved to write an review earlier - but when i got the game... it simply did not run. It crashed every time i fired it up ... and it just started to work with one of the most recent patches. But alas ... lets get to it. No man's sky is of course ... a huge disappointment. There is no doubt about that. There
    Better late than never ... time for a review of that title...

    I would have loved to write an review earlier - but when i got the game... it simply did not run. It crashed every time i fired it up ... and it just started to work with one of the most recent patches. But alas ... lets get to it.

    No man's sky is of course ... a huge disappointment. There is no doubt about that. There were many features announced - and even promised ... that are not present in the final build. And not only that - from what the game mechanics suggest - they were never intended to be part of it.

    So there is no "real simulation" of a universe - instead this game is build in a VERY conservative manner (like Freelancer) - with "pockets" of static space connected by a warp/loadscreen.

    So - no - you cannot point at a little star/dot on the sky - enter your ship ... and fly there. The dot you see is nothing but a pixel on a skybox/starbox.

    The lack of simulation runs deep in that game - nither flora - nor fauna is simulated. It is just randomized. Which in turn means that any planet or moon can basically be anything. You can have an icecold moon next to a scorching hot planet. But simulation aside ... it is also the gameplay that severely suffers.

    The benefit of writing a late review is that a huge number of people have practically written any critizism before me.

    The main thing (aside from the non existant simulation) is the total lack of "game"-play. Now i do not expect a game to always revolve around the player (like Mass Effect for example) or to be driven by violent acts or player decisions. But i do enjoy for player actions to have consequences - at least for the player.

    Summed up ...

    - Death in NMS is near to meaningless - at most it is a miniscule inconvenience
    - factions mean near to nothing. I gain positive faction status effects for stuff that should hardly if ever affect my affiliation
    - NPCs are not even trying to be alive. They are .. at the very best .. similar to renaissance automatrons, rooted in place, capable of minimal articulation.
    - The entire universe seems to be settled explored with outposts on every planet ... BUT .. i have yet to see a fully developed planet (cities, metropoli, satelites ... or in short .. real civilizations... even the ancient PC game "frontier" simulated class 2 civilizations and even class 3 civilizations - and all that on 2 3.5'' floppy discs)

    Then there is my critizism of design choices...

    NMS is a singleplayer game - that puts the player into a universe. The player is totally alone - there is no one else of the players race around at all.
    I do fail to see the reason why there is no character customization and an option to switch to 3rd person view. Being a completely different person within an alien universe would increase the feeling of being "alone" ... while at the same time allowing the player to identify much more with whoever they play as. It would also allow the game to have customization options - unlockable, craftable or droppable. Players do like the option to "be different" in their games after all.
    I can only consider this lack of customization a HUGE missed opportunity.

    Whats left is a game that sadly offers less depths than Elite (no, not Elite Dangerous - i mean Elite .. the original), less skill than Cookie Clicker and simpler game mechanics than Spore.

    But is it an entirely BAD game? ....

    Maybe not - it is a very BASIC frame on which modders "might" build on ... IF Hello Games made it open source (yea - as if that would happen) or released some sort of creation kit. (also unlikely)
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  56. Aug 16, 2016
    3
    An astounding and promising idea turned into a boring, tedious, erm, something. The landscapes are gorgeous (I had no trouble with setting high graphics), the style is artsy and fresh. The idea is monumental. But all this means nothing if there is no gameplay whatsoever. 15 quintillion planets may be a large number but in practice they look mostly the same. The interface stinks of consoleAn astounding and promising idea turned into a boring, tedious, erm, something. The landscapes are gorgeous (I had no trouble with setting high graphics), the style is artsy and fresh. The idea is monumental. But all this means nothing if there is no gameplay whatsoever. 15 quintillion planets may be a large number but in practice they look mostly the same. The interface stinks of console to high heavens. The controls are pretty bad and don't get me started on the flight mechanics. A shame. It could have been a great game. Expand
  57. Aug 13, 2016
    3
    When you charge premium money for a game then people have a right to set reasonable expectations for that kind of experience. No Man's Sky fails to live up to that expectation and publishers should stop trying to get away with it.
  58. Aug 16, 2016
    3
    Good tech demo but it's just not a good game.
    The gaming arena is huge with massive planets and huge systems but ultimately, there's very little to do on them. Scanning for animals and plants adds something but this quickly gets tired and doesn't bring anything to the actual gameplay.
    All in all, it feels like a grind whereby you go to a planet to mine/extract minerals to get you to
    Good tech demo but it's just not a good game.
    The gaming arena is huge with massive planets and huge systems but ultimately, there's very little to do on them. Scanning for animals and plants adds something but this quickly gets tired and doesn't bring anything to the actual gameplay.

    All in all, it feels like a grind whereby you go to a planet to mine/extract minerals to get you to the next planet which you then repeat.

    Obviously, multiplay is missing and for this style of game is fundamental to bringing life to the otherwise empty playingfield.

    Essentially, its a good tech demo for the amount of planets and whatnot generated but it doesn't make it fun
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  59. Aug 17, 2016
    3
    TL:DR

    I'm 'currently' not recommending NMS, for many reasons. Its obviously missing alot of content that was promised, or shown. This is probably due to wanting to meet the launch window, its currently very glitchy with many bugs, missing features and frustrating elements that don't work well. I will adjust this review as the game is patched and fixed into what Hello Games sold us on.
    TL:DR

    I'm 'currently' not recommending NMS, for many reasons. Its obviously missing alot of content that was promised, or shown. This is probably due to wanting to meet the launch window, its currently very glitchy with many bugs, missing features and frustrating elements that don't work well. I will adjust this review as the game is patched and fixed into what Hello Games sold us on.

    Okay, now if your continuing to read beyond this part. This is the reasons for the not recommended review and a challenge to Hello Games to fix and present the game that was promised, because clearly this isn't it - so many features are broken, or missing.

    Currently, one of the common phrases going around is the "Mile Wide, Inch deep" and honestly, that really does sum it up nicely, the current game is basically mining resources, find a better ships, learn words and discover new species -thats it. The problems is that currently after a while, the shine and surpise of discovering new worlds and new species wears thin and gets boring, especially when glitches and issues appear which prevent you from doing that.

    One of the most common problems when discovering species is always that one single creature which seems to never appear or is perhaps just one creature on the entire planet and no matter how long you look, where you look - you just never find it. You could look in the skies, oceans or caves and still never find them, Essentially several options need to be considered such as specific tracking tech that displays all nearby creatures, or tech that can give you an idea where to look. Better creature tracking features needs to be implemented overall, the reward for discovering all the creatures needs to be adjusted, spending hours aimlessly wandering around trying to find that one single elusive species for a few hundred thousand units is simply a waste of time and aggravation.

    The planets themselves are often bugged with combinations that would not exist in nature, I feel this is simply a bug with the procedural engine, a prime example here is landing on a tropical jungle planet thats hot and wet, but plagued with occasionally -120C ice storms.....I mean okay???? Am I missing something here? Scanning is often broken and doesn't pick up ? locations even when you fly directly over them. There is no plantary map here, the developers didn't want to add this feature for some reason - honestly, the game could benefit from it.

    Space feels so underwhelming right now, where are the space battles? Everything feels rushed, with many simple things are missing like the ability to look around the cockpit, how about scanning asteroids to find out what materials they have? How about being able to scan other ships? The list here is nearly endless of what feels like is missing. Space Combat feels clunky, mostly involves you travelling from one planet to another and then being intercepted by pirates who you 'have' to kill before you're allowed to go back to travelling, without any varation of weapons, no missiles or really any defensive systems - its all very basic.

    I'd like to see alot more of everything - more interesting locations, discovering special places of interest, anomalies and better combat. Right now, on planets shooting sentinels gets old, how about aggressive aliens or other aggressive advanced species? Tech is the same, you can find all the tech far too fast because simply put, there just isn't enough of it, it needs more, much much more.

    Finally, for an exploration game - its remarkably barren and quiet, planets are often practially lifeless, barren husks with nothing to do except fly around from outpost to outpost, mine some resources when your low on fuel. I feel like the game was practically bait and switched with something that almost looks like NMS, but isn't the same game we saw at E3 or videos - perhaps we was all victims of massive hype? The same Sega did with Aliens: Colonial Marines?

    + Explorers dream
    + Ability to go anywhere seamlessly
    + Discover and name almost anything you find
    + Interesting gameplay, you never know what you'll discover next

    - Broken and missing elements
    - Many bugs and glitches, some gamebreaking
    - No maps or limited tracking features
    - Too hard to find elusive creatures to finish the planets journal
    - Space feels empty and a waste of 'space'
    - Planets sometimes are bugged
    - gets boring after visting the same cookie cutter buildings over and over
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  60. Aug 13, 2016
    3
    This game is boring as hell. 6 hours in and I already feel like I've seen everything. Care bear game for care bear players, any real gamer will want a refund within 2 hours.
  61. Aug 13, 2016
    3
    This game has a few small problems and one big one. I'm gonna start with the small ones:
    - It's unoptimised and it runs like ****
    - What's wrong with just clicking things? Why do I have to click-and-hold-until-a-bar-fills-up to do anything? - I like to play while listening to podcasts and while you can mute almost everything, you can't mute the voice that constantly talks to you.
    This game has a few small problems and one big one. I'm gonna start with the small ones:
    - It's unoptimised and it runs like ****
    - What's wrong with just clicking things? Why do I have to click-and-hold-until-a-bar-fills-up to do anything?
    - I like to play while listening to podcasts and while you can mute almost everything, you can't mute the voice that constantly talks to you. Hearing "Item received" while you mass-craft things every 2 seconds is annoying as **** and you can't mute it.
    - The game doesn't do a good job explaining even the basic gameplay mechanics.
    - You can't alt-tab it. If you do it will crash and restart which is annoying as **** since I like to alt-tab all the time.
    - Why are the "achievement" moment unskippable? Again, annoying as ****.

    Most of those things will hopefully get patched or fixed at some point. There is however a one, big issue I have with this game:

    It is a giant farm fest. That's literally all You ever do. Just far, farm, farm and the farm some more. You're constantly forced to farm massive amounts of stuff just to get around. You need resources all the time, to fuel Your ship, fuel Your life support, Your weapons and the game is constantly nagging You farm some more. It is boring as ****.
    Maybe they can balance it better in future updates but as it is I can't see myself playing it anymore.
    Not to mention the PC version if sold at full price of 60$ and it's absolutely not worth it.
    Save Yourself some frustration and boredom and skip this **** or wait until it's on sale for 5$.
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  62. Aug 12, 2016
    3
    The disappointment is the graphics i wished for an exploration game to have the WHOA exclamation for the graphics i was on ultra setting, no crisp and immersive graphics... well not the one i was expecting...i'm really disappointed... argh, waited too long for that game....
  63. Aug 21, 2016
    3
    I like No Man’s Sky and was excited about its announcement, but the game has a lot room for improvement. Sadly, the game feels more like an Early Access game that should been price at $30, though I won’t argue against $20. Definitely, not worth $60 as the game is now. I hate to say it, but I would give this game in its current state a 3/10.

    PROS: 1. Good Foundation 2. Language
    I like No Man’s Sky and was excited about its announcement, but the game has a lot room for improvement. Sadly, the game feels more like an Early Access game that should been price at $30, though I won’t argue against $20. Definitely, not worth $60 as the game is now. I hate to say it, but I would give this game in its current state a 3/10.

    PROS:

    1. Good Foundation
    2. Language System (Especially being able to figure out a puzzle when you only have a few words to work with)
    3. Ships have “Some” Variety
    4. Can be relaxing at times (But also can be Very Frustrating)

    Cons:

    1. That ending, WTF. Really. No spoilers, but even after reading online what the ending was supposed to mean, still…..NO.
    2. Gameplay, or lack thereof: (Primarily, Mining and Scanning) Very Repetitive gameplay. You will have to do a lot of mining, and that’s even if you upgrade your multi tool to speed up the process, it is still a huge time sink. Scanning new species gets old and boring fast with a lot of creatures looking the same world to world or just having random parts thrown together. Just not much gameplay period and the game can get boring really fast.
    3. Puzzles lack variety, you soon learn the majority of the numbers puzzle at the consoles are just a simple shift the numbers to the left or right.
    4. NPCs. Npc never move, just always standing in the same spot or like at the space station ships will come in but alien npc never get out.
    5. Having to hold the button to do anything in the game, no simple click to sell or interact with something, you need to hold the button for a few seconds.
    6. Worlds quickly start to look the same
    7. Journey to the center takes way longer than it should for such a repetitive game.
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  64. Aug 13, 2016
    3
    I can pretty much copy & paste this from the ps4 review but it's even worse on PC.

    So after 5 hours of playing this i can say that i pretty much saw everything in this Game. I just can't see myself playing this for like more than 2,3, maybe 5 days? I'll list some pro's and con's below. Pro : - Endless Universe to explore - Immersive Environment and just something new Cons : -
    I can pretty much copy & paste this from the ps4 review but it's even worse on PC.

    So after 5 hours of playing this i can say that i pretty much saw everything in this Game. I just can't see myself playing this for like more than 2,3, maybe 5 days? I'll list some pro's and con's below.

    Pro :
    - Endless Universe to explore
    - Immersive Environment and just something new

    Cons :
    - Lack of Content (The game is about 2.5gb big as download file which doesn't change once installed - so you find out quite fast that this Game really doesn't offer that much of a variety.
    - Aliens look similar
    - After 5 hours you saw almost all ships you can get/buy, they only differ in upgrades, style and price
    - The "uploading" feature doesn't do anything besides give you credits. If you deny firewall access to this Game you can upload everything again after restarting the Game. It doesn't really upload anything, they could've named it "claim for discover" rather than upload.
    - Graphics are just terrible, just take a look at the ground it looks like someone threw up on the ground and was too lazy to clean it up
    - Plants, Rocks, Planets itself look almost same, just color difference
    - Biggest problem : Inventory size, you find yourself collecting stuff from loot boxes, yeah and then surprise they don't stack. You ship is full in the first 20min, so is your suit inventory. I found myself running around for like almost an hour before i could fix my starter ship to get off the planet.
    - The handling of the ship is terrible, you dont really want to use a and d otherwise you find yourself spinning like crazy.
    - Running feels like walking, walking feels like slow motion
    -You can't even use the word "optimized" because it is just not. It's 30 fps capped upon first launch with low settings along side. I got a pretty decent pc and i face freezes, fps issues and bugged textures all over the place.

    So in comparison this Game looks to me like an unfinished Tech preview of the Game. If you play it for like 2 hours you will ask yourself - "is that really it". This Game is just not finally done, but sadly it is. You can even harvest plants. You must shoot everything with your lazer which overheats like an cpu without cooling.

    Full price worth? No definitely not, not even half price is worth. 15-25€ seems okay but still not fair for an 2016 Game which was hyped so hard.

    Wait for an price cut, or get a pirated version since this Game (and the whole development) doesn't deserve this money. They first advertised this Game as mmo-based multiplayer which got played down and finally simply just edited in steam as "singleplayer".

    Please, i hope they don't ever create a Game again.
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  65. Aug 14, 2016
    3
    They say this game is not for everyone. And yet they released it on PS4 and PC steam both. They priced it 60$. They put a tag "multiplayer" on it. They have top streamers streaming it on twitch. Times gave it 90. If this game is not for everyone why the hell sales are so high? I'll tell you why. Marketing baby. No indie studio can afford this level of press coverage. There are manyThey say this game is not for everyone. And yet they released it on PS4 and PC steam both. They priced it 60$. They put a tag "multiplayer" on it. They have top streamers streaming it on twitch. Times gave it 90. If this game is not for everyone why the hell sales are so high? I'll tell you why. Marketing baby. No indie studio can afford this level of press coverage. There are many original games out there and yet this one got so much attention.

    Now you can tell me the developer is a visionary. That this game is a work of art. The music, the colors, etc. That this game will spawn a wave of similar games based on the idea of procedurally generated whatever. But I can tell you this. This is a video game. And gamers are not artists, they are not intellectual wine drinkers. They want the game to work. They want gameplay, they want simple things.

    Maybe this guy is a Van Gogh of gaming idk and I don't care. But I know this - this game does not worth it.
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  66. Sep 18, 2016
    3
    Very disappointing. This was my most anticipated game for the summer. It just let me down. Lets talk about the game and not the lies form Shawn Murry.

    The first 2 hours were amazing. The visuals are bad, textures are really low res, and the performance is just not acceptable. The game-play after the first 2 hours gets very repetitive and boring. It a indie game that should be priced
    Very disappointing. This was my most anticipated game for the summer. It just let me down. Lets talk about the game and not the lies form Shawn Murry.

    The first 2 hours were amazing. The visuals are bad, textures are really low res, and the performance is just not acceptable. The game-play after the first 2 hours gets very repetitive and boring. It a indie game that should be priced much much lower than 60 dollars.
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  67. Oct 11, 2016
    3
    Well i have to say i am one of the People who are just disappointed in the game.

    But for me it is a bit tragic because i really enjoy the game. I love Space Exploration and i have to say once in a while coming back flying a little bit can be fun. But then you realize how it could be so much more. But the most tragic point i have, which destroys the whole game for me, are the Aliens.
    Well i have to say i am one of the People who are just disappointed in the game.

    But for me it is a bit tragic because i really enjoy the game. I love Space Exploration and i have to say once in a while coming back flying a little bit can be fun. But then you realize how it could be so much more.

    But the most tragic point i have, which destroys the whole game for me, are the Aliens.
    Factions? Gone. You have some Races, but those dont even mention each other and besides their language and look nothing is different. Wars between them? You wish.

    What about the ships? The goddamn KEY ELEMENT of the game. The only differences are Cargo. And maybe your Cockpit look.

    Some people say it was very obvious that this game will bomb but to be honest I was just optimistic again. I thought that finally an Indie Developer can show off their skills and show these goddamn other Publisher that there are still people who care about good games and not their paycheck and generic game #155. Yeah, i really had hope.
    And boy did Hello Games show us their skills. But I have to say thanks to Hello Games. That was the last time ever for me to buy a game before the Reviews for it are out.
    Doesnt bring back my 60 Euro either.
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  68. Aug 22, 2016
    3
    First of all, my rating (3/10) is based on the prize of the game. For 60 Dollars, you'd expect quite some value. Unfortunately, this game does not deliver.

    And: I didn't follow all the coverage on the game prior to the release. I did read an announcement, and based on that, I put it on my wishlist. So I won't go into "they promised this and that and this and these and none of it is in
    First of all, my rating (3/10) is based on the prize of the game. For 60 Dollars, you'd expect quite some value. Unfortunately, this game does not deliver.

    And: I didn't follow all the coverage on the game prior to the release. I did read an announcement, and based on that, I put it on my wishlist. So I won't go into "they promised this and that and this and these and none of it is in game", because frankly, I didn't know they had promised so many things.

    So here we go:

    The best way to describe this game? Either "a mile wide and an inch deep" or "so much potential, yet they dropped the ball".

    Don't get me wrong, the basic idea, the concept, is GREAT. Unfortunately, you can't judge a game just on the basic idea if the game turns out to be that dull and repetitive and simply shallow. Especially not at such a prize and with that much marketing behind it.

    Here is the problem: The performance is barely acceptable. My PC ran Witcher 3, GTAV, Fallout 4, Arkham Knight, Xcom 2 and several other rather recent releases without a problem. This game is giving me quite a few FPS-issues.
    The controls feel wonky and imprecise, with a weird delay, especially since everything is done by "holding e", even clicking through menus. The menus themselves, whether it's the inventory or the options, handles horribly. I also find the inventory and how to "handle" it, crafting, transferring incredibly odd, or non-intuitive.

    Let's get to the point though. How important is it that the game boasts it offers trillions of procedually generated worlds, when they are all so incredibly dull and alike and repetive.
    After about 10-12 planets, you start to see the patterns... the animals are all generated from some kind of toybox with different parts. They have a very limited range of sounds.
    On each of the planets, you find all the same materials (iron etc.). So you make it to another planet which looks so similar or just as dull as the last, and has the exact same resources laying around on the floor. Each of them has sentinels too, who will attack you if they catch you using your mining laser to mine resources. Each of those planets, some more, some less.
    It was fun to visit the first 3-4 planets to see what was new. Unfortunately, nothing much is. Some planets are a bit prettier, but most are dull, just with a different hue on them.
    Exploring isn't that much fun as you constantly have to refuel your equipment (with the same resources you find on the floor, the same stuff you use to build stuff, the same stuff you feed animals). You go and find the same things on all those planets: Sentinels, trading posts, camps, monoliths where you learn a few words of alien language, some scattered containers (how unexplored are these worlds if you find crashed ships, camps, containers everywhere?!)

    You can analyze animals eventually, and upload info on them for money. None of this feels like an achievement. Yeah, I get it, the game creates those animals and planets and plants, but it just feels dull, shallow, not like some achievement. Oh look, yet another randomly named random animal, put together from similar pieces as those animals you went to six planets ago.

    The inventory is horrible. You constantly have to shuffle it around, as the gear you use takes up spaces of your inventory. If you loot some relics you might want to sell, but also try to look for some resources to craft, good luck. Especially if you get attacked by a sentinel, kill it, and the loot is forced into your inventory.
    You need a pass key for certain doors and chests (there are three different ones), which then takes up another inventory space.

    Yes, you can increase your space. But it's just so dull and old-fashioned that space is so limited at first. I dont know how many hours I have played, vbut I still haven't increased my inventory space yet, and spent quite some time discarding stuff just to make room, and yes, the cargo hold of my ship was full as well, and no, I was not being a packrat.

    This inventory management, to me, adds NOTHING to the game. Well, it adds frustration and cringing. But it's not..challenging or compelling, it just feels way dated and unnecessary, same as having to constantly refuel your gear or not overheat your lasers.

    You occasionally run into aliens. You land on big bases and alas, ONE ALIEN. You land on a planet, find a trading post, and again, ONE of them. It all just feels empty and totally unfinished. Where do they sleep? What do they do but stand around all day or sit in a chair?

    It all feels empty, cold, sterile, incredibly artificial. And the game itself... it feels like either a tech demo or an indie release by a small group of guys who had a great idea, yet lack the time, manpower and tech to flesh it out, fill it with content, life, variety.
    I liked the basic idea, I wanted to like the game, but was bored very very early on, and feel hardly any motivation to start up the game again anytime soon.
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  69. Aug 21, 2016
    3
    Just dont buy it, ever dont support the crooks at hello games. Dont believe any of the promises. They are useless, in 3 years this is all they can come up with, just imagine what they can do with another 3 years. Nothing! It will be the users/moders that make this game playable. Borrow it from a friend, or play it for 2 hours and refund it but paying for this game supports thieves
  70. Aug 12, 2016
    3
    What best describes the game is the saying "a mile wide, an inch deep".
    Now I understand why there was no information about the actual gameplay before the release. It's because there isn't any. The gameplay consists of shooting rocks with a laser for resources, photographing animals and plants and looting outposts. That's it. The crafting mechanics is rudimentary, the survival aspect is
    What best describes the game is the saying "a mile wide, an inch deep".
    Now I understand why there was no information about the actual gameplay before the release. It's because there isn't any. The gameplay consists of shooting rocks with a laser for resources, photographing animals and plants and looting outposts. That's it. The crafting mechanics is rudimentary, the survival aspect is annoying and pointless and the exploration is boring once you visit few planets and start to see the assets repeat. Interaction with the world around you is virtually non-existent. Well you can shoot rocks but that's about it. Occasionally you can also shoot a droid or a pirate ship in space. The technology is impressive but that does not make a fun game.
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  71. Aug 18, 2016
    3
    Planets, Animals, Plants look the same all across the Galaxy ? Every planet i land on had other Aliens there already ? Caves look the same everwhere ? Spaceships are the same everwhere too ? No special Alien races with super exotic UFO´s ? No Multiplayer ? Who can see me then ? After reaching the center i get into another Galaxy which is the same than the 1st ? Why not stay in the 1stPlanets, Animals, Plants look the same all across the Galaxy ? Every planet i land on had other Aliens there already ? Caves look the same everwhere ? Spaceships are the same everwhere too ? No special Alien races with super exotic UFO´s ? No Multiplayer ? Who can see me then ? After reaching the center i get into another Galaxy which is the same than the 1st ? Why not stay in the 1st Galaxy and explore it ? No huge Cities anywhere in the galaxy ?? Come on even we had cities on earth 2000 years ago. As if every star system had only a few primitve animals. Planets are static ? Since when ? Why arent planets moving around their suns ? Question over question.... Expand
  72. Aug 16, 2016
    3
    The game has a great concept, it could have been amazing. The style, the music, the atmosphere, lots of the things in this game are very promising.

    The execution however is just lackluster, rushed or lazy, it's a console port with zero efforts going into the PC version. After every graphic setting change you need to restart the game, the intro sequence already stutters and you have
    The game has a great concept, it could have been amazing. The style, the music, the atmosphere, lots of the things in this game are very promising.

    The execution however is just lackluster, rushed or lazy, it's a console port with zero efforts going into the PC version.

    After every graphic setting change you need to restart the game, the intro sequence already stutters and you have microstutters on a lot of actions in the game, textures load very late in a weird way, the resolution was poorly upscaled from the PS4 resolution and it makes the game look kinda blurry, the performance is just not acceptable for a PC game with these 2010 graphics.

    Flying in this game feels like riding one of those automatic toy cars in front of shopping malls, you insert a coin and the thing is moving somehow, but only a kid would believe it is really steering and controlling the vehicle. You can't crash your ship, you can't fly close to the ground, you can't hit any rocks or buildings, you can't land on your own, it's an automated sequence, basically the game holds your hand the whole time you're flying, which completely kills the flying immersion for me.

    Then the riddles, you have to solve them sometimes when unlocking new waypoints or targets. They're pretty much on 1st or 2nd grade level, it's always the same pattern. It's a number sequence that either adds, deducts or multiplies by 1,2,3,4,6,7.. or the other way round.

    Ships, buildings and space stations in an infinite universe, you would expect them to look interesting and different, right? Well, they don't. There are like 5-6 different ship designs in the game ( with slight variations like color or inventory slots ) and all buildings and space stations look absolutely identical, at least from the inside. In an infinite universe with countless different intelligent species, this just doesn't make any sense.

    A side effect of this, no planet you are exploring is actually unexplored, you are never the first one. There are buildings, ships, sentinels and structures on every planet or moon, nothing is unexplored.

    My biggest gripe with this game is the flat-out lying about Multiplayer, that is just unacceptable. Sean Murray promised multiple times, that you can meet other players, turns out you can't. But not only did he lie about this aspect of the game, he simply refuses to address it, like some dodgy politician being in the business for 50+ years.

    He lied about multiplayer, he lied about the formula they're using for the procedural generation, he lied about the engine they're using, he lied about some other missing features and he also lied to the people when showing the trailers for the game.

    The game has been data mined already, and it turns out, that everything in the trailer was designed and scripted, there was no procedural generation at all.

    There are times, where I have some joy with this game, the atmosphere of some planets is really relaxing, but this should have been a 10$ game, I regret not refunding this for this price.
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  73. dmm
    Aug 16, 2016
    3
    An obviously incomplete game. If this had launched as early access for $15-$20 I could see rating it around a 6 or 7. At $60, it's a rip off. It's a great explorer sim but is no where near polished enough from a user experience or performance perspective to sell for full AAA prices yet. In another 2-3 months the game could be polished to the point where it would be worth $40. In 6-12An obviously incomplete game. If this had launched as early access for $15-$20 I could see rating it around a 6 or 7. At $60, it's a rip off. It's a great explorer sim but is no where near polished enough from a user experience or performance perspective to sell for full AAA prices yet. In another 2-3 months the game could be polished to the point where it would be worth $40. In 6-12 months I could see it having the content AND polish to maybe sell for $60. Again, should have launched in early access.

    Issues I encountered in 3 hours of play time:
    Corrupted save because I alt-tabbed out.
    General confusion about what I was doing because the in game tutorial is so bad and the UI is not intuitive.
    Have to restart to change settings. If you do this before saving the first time, you lose your progress and starting planet.
    Ship flying control is poor.

    Keeping up with news on this game after launch has been less than promising as well. Already there are mentions of paid DLC in the future (maybe distant future, but still, finish the game first). Lots of promises and continued expectations by the community that the game will be finished AFTER launch. Temper your expectations for this game. Daily player numbers are dropping very fast according to tracking sites suggesting that this game does not have staying power.
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  74. Aug 18, 2016
    3
    Totally boring, repetitive and with very POOR performance on a high end gaming rig. I would not recommend it by any way. It's a 10 USD game at most. The procedural generation hype it's more like "let's use the same assets everywhere, with a procedural color changing" for the planet, and "Let's mix5 sets of animal parts" for the fauna... A total nope
  75. Aug 25, 2016
    3
    It's with a heavy heart that I write this review, because I really wanted this game to blow my expectations out of the water. Sadly, it did the exact opposite:

    Exploration: The exploration is nice at the beginning of the game. The sense of wonder and scale of it is nice at first, but it starts dropping off really fast after your first couple of planets. I noticed duplicated things
    It's with a heavy heart that I write this review, because I really wanted this game to blow my expectations out of the water. Sadly, it did the exact opposite:

    Exploration:
    The exploration is nice at the beginning of the game. The sense of wonder and scale of it is nice at first, but it starts dropping off really fast after your first couple of planets. I noticed duplicated things within my first 3 hours of playing, which was pretty disappointing in all honesty (I expected it to happen at some point but not that fast). The stations and outposts littered over the planet start to get dull due to the fact that they're pretty copy paste between the assets and aliens that inhabit them. Although each planet had plenty of things on it, the things you could actually do felt as if they were stretched way too thin. There aren't even any local missions you can do for credits even though there are so many stations and outposts you visit. Speaking of credits....

    Trading: I've played alot of Space Games, they are an absolute favorite of mine. A key part of a space game is the trading and for No Mans Sky...it gets about as complex as looking at what color an item is. Its abysmal in my opinion, especially when they kept raving about how in-depth and intricate it would be (just like half the **** they said was going to be cool). The whole system doesn't really work for trading because of the vastness of everything. Usually if I'm trading in a space game I would try to find the best trade route for a commodity, but since there are quintillions of planets that can't really happen and its more of just a "sell whatever **** you dont really want to make room for other **** trading style. By far the most surprising (and mind boggling) thing was the absolute disregard for the regulation of credits. I made 2 MILLION CREDITS ON MY FIRST PLANET, WHAT THE ACTUAL **** This wasn't even that hard, I just found all of these relics that serve no other use except to be sold, and they were worth 15,000-55,000 credits each. Find those a couple of times and you'd be rolling around in a solid gold spaceship with spinners and underglow.

    Crafting: The crafting system is pretty standard, just collect certain materials and combine them with others to make parts and combine those parts and other materials to make things and so on and so forth. Not much to go on about here
    Inventory and UI: The UI tries to be clean but suffers from the "Clean lines but too much **** on my screen" dilemma that happens to many games. They try to cram everything into and it just ruins the point of the minimalist design to it. Interacting with things is also an absolutely peeving experience, since you have to click and hold for something to happen as opposed to just clicking. It's something small that over time begins to just get annoying. The inventory itself (although upgradable) feels way too small. The fact that upgrades for your Ship and Exo-suit take up inventory spaces in those things makes absolutely no sense to me, especially when you're first starting out and want to collect every single thing in sight.

    Flying/Combat: Another big disappointment for me, because its so watered down and simplified that its honestly frustrating. Flying is awful, like its on-rails but the rails are rusted out. I can't even turn my head to look around at the landscape or for approaching enemies. The turns feel stiff and not respective of most physics since I can tilt my nose down and still be going forward while watching my ship "burn". The combat is.....well it doesn't really feel like combat. You know how you're supposed to fear death in survival games? Like its the end all be all? Not here, I don't fear anything in this game. Not giant cliffs when I run out of jetpack fuel, not enemy ships and most certainly not these Wheatly looking mother****ers that patrol the planet. I left my computer while in combat with one of these things for five minutes and came back to only just being notified that my shield had dropped. It's a joke, and for a Survival/Exploration game its insulting.

    Performance: Check on Steam just to see how many people can't even launch the game (Michael Aoun being one of them) because the devs didn't add a compatibility to the architecture of the game. On my rig, the game runs fine one moment and then the frames drop to dog****, and go back up again. This happens without any reasons, whether there's thousands of things around me or one. The FPS itself locks itself to either 30 or 60 randomly and on occasion drops it like its hot to a nice 14. As far as programming goes, its about as well put together as Pokemon GO (Fix your **** Niantic).
    Overall, the game is playable and has redeeming qualities that can make it fun for a first time and a little while after. But after the amount of hype and promises that surrounded it ended up just being a series of 5-yard line fumbles and blatant lies, I can't recommend purchasing this game
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  76. Aug 23, 2016
    3
    A game based on lies, it is a inventory management simulator, the objective of the game is not to send you to space and explore the galaxy, the main objective is to keep getting the same elements over and over to fuel your stupid ship that can fly for hours but every time you turn it on it spend 1/4 the fuel, just imagine that every time you turned your car on, 1/4 of the fuel would beA game based on lies, it is a inventory management simulator, the objective of the game is not to send you to space and explore the galaxy, the main objective is to keep getting the same elements over and over to fuel your stupid ship that can fly for hours but every time you turn it on it spend 1/4 the fuel, just imagine that every time you turned your car on, 1/4 of the fuel would be burned, seriously... really bad game, just gave a 3 because of the size of planets, that are really amazing. Expand
  77. Aug 27, 2016
    3
    For the first 5 hours or so you will be entertained. There is variation in the planets, fauna and flora, and the ability to just get into your ship and boost off into space is quite surreal. At 5 hours in you'll begin to see the same stuff repeating itself, similar plants, similar animals and then you'll ask yourself "what am I building towards?". The answer is simply "nothing". The gameFor the first 5 hours or so you will be entertained. There is variation in the planets, fauna and flora, and the ability to just get into your ship and boost off into space is quite surreal. At 5 hours in you'll begin to see the same stuff repeating itself, similar plants, similar animals and then you'll ask yourself "what am I building towards?". The answer is simply "nothing". The game doesn't offer any unique challenges or choices. The combat is stale, too easy, the upgrades do not feel in any way impactful or significant. Even the survival element is too easy. This game is simply overpriced and was falsely advertised. It's an exploration game through and through, there is no action worth playing, there is no storyline worth following, there are no interesting choices, and even the crafting and resource gathering element falls flat on its face in comparison to that of Minecraft, or even the very basic crafting in Skyrim and Fallout 4. My big problem with this game is that you begin to wonder why you're even playing it, there's nothing to drive the plot in any way, even a game like Minecraft, which has no real plot, will captivate you so much more than No Man's Sky. At least in Minecraft you can admire what you've built, you can show it off to your friends, in No Man's Sky there is no progression, when you get a new ship it's just a new ship, it has no soul no character.

    In conclusion this game is worth 15$ at the most, 60 is just an outrageous price for such a simple and, unfortunately, boring game
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  78. Sep 8, 2016
    3
    We all had the expectations set at a very high level, it looked really good and promising from the beginning, but it's just not what we saw.
    - Bad framerate and stability issues
    - Randomly generated worlds gets monsters that makes no sense
    - There is not an objective to do besides "exploring"
    - Has no multiplayer
    - Graphics are underwhelming to say the least
  79. Sep 10, 2016
    3
    I've played NMS for a decent amount of time and I can say that it has absolutely no depth whatsoever. It's fairly enjoyable for a couple of hours but after that it's just boring repetitive garbage. Also, the developer is a liar and I am never going to support any game that he is involved in ever again.
  80. Oct 2, 2016
    3
    This review contains spoilers, click expand to view. Played the game for 20 hours and did not get as much reward that I should be getting. Reaching the center of the galaxy itself is not satisfying as being promised. Other than it is have clipping bugs and it really annoys me. This game has the potential to be a good game but have been wasted. Lack of creative content and story is the issue with this game. Expand
  81. Oct 8, 2016
    3
    really really boring. takeoff than go to other planet and watch some bad animal mixing . again find fuel for your spaceship and do them again. also awful port on pc
  82. May 12, 2023
    3
    You can get locked in your own base! This game is complete **** seriously. Ok tons of planets are cool...but they are all generic af. One of the randomized animals in this game is a great metaphor for this pile of crap. It has amazing graphics but its just not worth playing. I can't even walk into my base without getting stuck on the perfectly level ground and ramp.
  83. Feb 13, 2018
    3
    No Man's Sky, better known as No Man's Lie is one of the most disappointing games of all time. Even in the year of disappointments, it stands out..... In a really bad way....

    The PR division really did a number on the game, making fake promises to not only the costumers, also to investors, which is just stupid. The most fun I had out of all this, is that it really bit them in the ass!
    No Man's Sky, better known as No Man's Lie is one of the most disappointing games of all time. Even in the year of disappointments, it stands out..... In a really bad way....

    The PR division really did a number on the game, making fake promises to not only the costumers, also to investors, which is just stupid. The most fun I had out of all this, is that it really bit them in the ass!

    Don't buy this game. Save your money for whatever game you also consider buying!
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  84. Nov 29, 2019
    3
    There's so much potential in the game. Infinite worlds, harvesting, crafting, exploration, and some basic quests (which is more than many other survival games attempt). Combat on foot, in vehicles, in ships. The game looks good, and runs well. It's crying out to be endless fun.

    Unfortunately, the whole experience is shredded to pieces by bugs. So many, you can't play the game for
    There's so much potential in the game. Infinite worlds, harvesting, crafting, exploration, and some basic quests (which is more than many other survival games attempt). Combat on foot, in vehicles, in ships. The game looks good, and runs well. It's crying out to be endless fun.

    Unfortunately, the whole experience is shredded to pieces by bugs. So many, you can't play the game for tripping over them. Aspects of the game that lack polish or are downright clunky like parts of the UI (galaxy map probably the worse offender) can easily be forgiven. The sheer weight of bugs that actually hinder gameplay can't. Hello Games needs to really focus on these, as they more than negate the content and features updates they keep bringing out.
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  85. Mar 18, 2020
    3
    Если коротко то это Гринд ради гринда,и даже если в этой игре тысячи планет,то они ничем не отличаются друг от друга,а механика с космическими боями так вообще ужасна.
    В целом игра уже наскучит на 5 часу игры,когда ты поймёшь что ты находишься в замкнутой экосистеме гринда,торговли,и фотографиями пейзажей,в которой нет абсолютно никакого смысла
    Если коротко то это Гринд ради гринда,и даже если в этой игре тысячи планет,то они ничем не отличаются друг от друга,а механика с космическими боями так вообще ужасна.
    В целом игра уже наскучит на 5 часу игры,когда ты поймёшь что ты находишься в замкнутой экосистеме гринда,торговли,и фотографиями пейзажей,в которой нет абсолютно никакого смысла
  86. Apr 9, 2023
    3
    A boring endless cycle of grinding and crafting, the planets just look dumb like Spore did and the performance isnt great either
  87. Apr 27, 2022
    3
    Очередной выживач без каких-либо нововведений. Настроек графики нет, возможности выйти из игры, не нажимая alt+f4 - тоже нет. Оптимизация хромает. Каждую секунду наносится урон от радиации, а датчик никак не изменяется, всегда пишет 5.9.Очередной выживач без каких-либо нововведений. Настроек графики нет, возможности выйти из игры, не нажимая alt+f4 - тоже нет. Оптимизация хромает. Каждую секунду наносится урон от радиации, а датчик никак не изменяется, всегда пишет 5.9.
  88. Sep 9, 2016
    2
    Very boring and pointless game. It is really sad, because i was hyped for it. I believe most gamers around the world are starved for a space exploration/survival game. A quality game... This is not it. And it is a pity, because it has potential.

    What is worse is that the designer of the game said on an interview that he is changing his mind regarding paid DLC. I am sorry, but this is
    Very boring and pointless game. It is really sad, because i was hyped for it. I believe most gamers around the world are starved for a space exploration/survival game. A quality game... This is not it. And it is a pity, because it has potential.

    What is worse is that the designer of the game said on an interview that he is changing his mind regarding paid DLC.

    I am sorry, but this is totally unacceptable, and a scam. This game is nowhere near worth 60$. This game could be sold for 10$ and still make a huge profit. The investment required to make this game is really small, too few assets and low quality. Many features that were advertised before release, are still missing.

    They should add the missing features with free DLCs together with an apology note for not having them on release. If they try to sell them as paid DLC, claiming that the game is expensive and they need the money for development, tell them you have already paid the price of an AAA game and you won't get scamed again like this. This is disgusting...
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  89. Aug 15, 2016
    2
    The game has an undeniable draw to it, I keep having the itch to go back to it, in the hope that there'll be something interesting to discover yet. Unfortunately, it is by now abundantly clear that this promise of getting to discover and explore a universe of planets will not be fulfilled. The algorithm that generates this universe simply failed at doing the one thing it was supposed to -The game has an undeniable draw to it, I keep having the itch to go back to it, in the hope that there'll be something interesting to discover yet. Unfortunately, it is by now abundantly clear that this promise of getting to discover and explore a universe of planets will not be fulfilled. The algorithm that generates this universe simply failed at doing the one thing it was supposed to - a unimaginably large world was created, but one filled with nothing but complete boredom. Everything feels the same, and after having seen a lot of them I now feel confident in saying that no planet is worth exploring. Same animal- and plantlife, the same landscapes everywhere; the slight variations in color and form don't do anything to make a meaningful difference. If this core aspect would have delivered, that would have been enough for me, but alas, it did not.
    Unfortunately, the core promise is not the only thing the game failed at delivering. Countless technical and design issues plague it at every corner, the movement is only bearable because of a bug, graphics are mostly ugly, the FoV is unplayably narrow unless you fix it outside of the game, gunplay is bad, spaceflight controls are *horrible*, inventory management is a hassle at best, crafting and gathering tedious.

    So in the end what is one left with? Ambition, perhaps. But what does that actually count for when it never amounts to anything...?
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  90. Aug 24, 2016
    2
    Glitchy bug ridden mess. It gets repetitive and old really fast, after you travelled through a few planets, everything starts to look exactly the same, creatures repeat, flora is similar and all you do is mine, mine and mine. It's absolutely ridiculous, there is nothing to this game.
    No story, no endgame, nothing.
    I'm glad i only borrowed this from a friend just to try it, i feel like
    Glitchy bug ridden mess. It gets repetitive and old really fast, after you travelled through a few planets, everything starts to look exactly the same, creatures repeat, flora is similar and all you do is mine, mine and mine. It's absolutely ridiculous, there is nothing to this game.
    No story, no endgame, nothing.

    I'm glad i only borrowed this from a friend just to try it, i feel like i dodged a bullet by not pre-ordering this gigantic blunder of the year.
    To anyone reading this, save your cash and spend it somewhere else.

    Personally, i'll be keeping tabs in Star Citizen throughout its development, hopefully it'll turn much better than this. In fact, it already is.
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  91. Aug 13, 2016
    2
    The Universe could be so amazing, rich with activities and things to explore. What we get is a dull and repetetive item grind with planets which all look the same. Honestly the game became boring after just half an hour.

    I thought this would be a full game, but it is merely an experiment which reached a dead end for $60. I would say, stay clear until price drops significantly. Watching
    The Universe could be so amazing, rich with activities and things to explore. What we get is a dull and repetetive item grind with planets which all look the same. Honestly the game became boring after just half an hour.

    I thought this would be a full game, but it is merely an experiment which reached a dead end for $60. I would say, stay clear until price drops significantly. Watching a few streams playing it should be enough to feed your curiosity.
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  92. Aug 21, 2016
    2
    Very shallow. Infinite unique planets, but they all feel the same. Fauna generation and AI are laughable. Audio is jarring and repetitive. Feels unfinished. Interface needs a lot of work. It isn't the game that was advertised before launch. Plays like a $20 game early access game.
  93. Aug 15, 2016
    2
    10 hours in and I'm pretty much done. Do not get this game unless some serious patches come out with fixes and content. Procedural generated worlds is cool, but there isn't enough variety to make it spicy. Get **** sell **** Repeat. The best part of this game? The potential for future content. WAIT for that before considering this.
  94. Aug 14, 2016
    2
    Firstly, there is large amount of similar planets. I've been to four systems, an there is all the same animals with few differences, and same plants, sometimes without differences at all. More - there is different plants (according to scanner) on ONE PLANET, that looks similar with no differences at all!

    So you grind, fly, grind, fly. Nothing to explore. Really. Secondly, you play
    Firstly, there is large amount of similar planets. I've been to four systems, an there is all the same animals with few differences, and same plants, sometimes without differences at all. More - there is different plants (according to scanner) on ONE PLANET, that looks similar with no differences at all!

    So you grind, fly, grind, fly. Nothing to explore. Really.

    Secondly, you play for about an hour, and then you must restart the game, because at 5 fps it's unplayable.

    PS: this game not worth it's price.
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  95. Aug 17, 2016
    2
    No mans sky is a repetitive and boring game. The most disappointing game of the year, period. No multiplayer, no survival, no building, no quests. Just visiting PLANET AFTER PLANET to gather resources in order to VISIT other planets.... and you do this OVER AND OVER AND OVER AGAIN..... it doesnt get more retarded than that. The developers of this **** aswell as the retards who defend thisNo mans sky is a repetitive and boring game. The most disappointing game of the year, period. No multiplayer, no survival, no building, no quests. Just visiting PLANET AFTER PLANET to gather resources in order to VISIT other planets.... and you do this OVER AND OVER AND OVER AGAIN..... it doesnt get more retarded than that. The developers of this **** aswell as the retards who defend this game, are whats wrong with gaming industry today. Expand
  96. Aug 22, 2016
    2
    Lied to, lied to, lied to. There are literally hundreds of quotes from game devs and that smug lying swine who fed it to us. Do not grace this game with your patronage. Do not purchase it.
  97. Aug 29, 2016
    2
    Performance issue, poor UI and load of missing features that were promised. This one is a real stinker. It is a real shame as I really had high hopes for this one.
  98. Aug 16, 2016
    2
    Despite being more or less a post-Minecraft version of Spore, the union of Spore and Minecraft has far more content and features than No Man's Sky does.

    Even Spore by itself has much more to do in space alone, and Will Wright got laughed out of the industry for it. Minecraft, meanwhile, actually does have multiplayer down to dedicated servers and we're going on the sixth (or so) year
    Despite being more or less a post-Minecraft version of Spore, the union of Spore and Minecraft has far more content and features than No Man's Sky does.

    Even Spore by itself has much more to do in space alone, and Will Wright got laughed out of the industry for it.

    Minecraft, meanwhile, actually does have multiplayer down to dedicated servers and we're going on the sixth (or so) year of free updates, while Sean Murray has already mentioned paid DLC for No Man's Sky.

    Both of these games were completed at least a year before development on No Man's Sky even began. While the game has a very attractive visual style, gameplay ages quickly and dies sooner than the most banal 90s first-person shooter. To reward your efforts, the ending is an unironic next-decade version of Spore's, with a little bit more Arthur C. Clarke and a little less Douglas Adams.

    This is not even getting into the massive technical problems that the launch is currently having, even on the most common hardware (hangups on 970s with modern drivers surely could have been foreseen even by an indie developer). The game deserves no more than a 2/10 and you should pay no more than 2/10 of the launch price for it.
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  99. Aug 13, 2016
    2
    Bought this game on release. I'm a big fan of exploration/sci-fi space games. I really enjoyed the exploring part of the game. Finding minerals, crafting and naming species and places you discover. In that sense the game delivered what it promised.
    The problem is this game is unplayable in it;s current state. I own a high end rig ( i7- 4790k, 16 GB RAM, GTX 980ti) so this game should run
    Bought this game on release. I'm a big fan of exploration/sci-fi space games. I really enjoyed the exploring part of the game. Finding minerals, crafting and naming species and places you discover. In that sense the game delivered what it promised.
    The problem is this game is unplayable in it;s current state. I own a high end rig ( i7- 4790k, 16 GB RAM, GTX 980ti) so this game should run smooth as butter. Well guess what. On low-med settings I barely get 30 fps. If I get in to combat or start mining it drops to like below 20 fps. On high this game dips below 15 fps while I'm standing. I just can't get past these performance issues. Played for about 5 hours and that is it for me.
    Was realy looking forward to playing No man's sky but in this state this game is not worth buying on PC. Get it on PS4 where it runs better.
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  100. Aug 18, 2016
    2
    Disappointed. That single word sums up this gaming experience.

    Anyone who was an early follower of this game will know how shallow this released game is compared to the game it was meant to be. The last title that did this so bad was X-Rebirth. Lets look at what we were lead to believe the game would have:- Lies all of them. No loading screens... warp scenes are very long loading
    Disappointed. That single word sums up this gaming experience.

    Anyone who was an early follower of this game will know how shallow this released game is compared to the game it was meant to be. The last title that did this so bad was X-Rebirth.

    Lets look at what we were lead to believe the game would have:- Lies all of them.
    No loading screens... warp scenes are very long loading times
    Realistic physics... blow a hole in rock formation and its left hanging in the air isn't realistic physics
    Multi-player... um... did I miss it somewhere?

    What it looks like, is the dev team bit off more than they can chew. Seems they decided it would take too much to do this game as it was original portrayed, so they released a tech demo with a few bolted on game play elements.

    Hell, this is so un-optimised it plays poorly on a 980Ti, and the longer you play, the worse the game FPS becomes. You have to restart every few hours else it becomes unplayable.

    My advice is wait till its in a humble bundle or less than $10 on steam.
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Metascore
61

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 17
  2. Negative: 2 out of 17
  1. Pelit (Finland)
    Oct 11, 2016
    67
    No Man's Sky breaks the record in falling short of the hype – which is an incredible achievement in the category of super ambitious space games. The huge universe is a repetitive, lifeless and meaningless place, no amount of random generated creatures can change that. The most unforgivable fail is making the spaceship such a pain to fly, which makes exploring the vast universe simply a chore. However, at its best the game is epic and many of the issues should be easy to fix, so this might not be the end of the journey after all. [Sept 2016]
  2. PC PowerPlay
    Oct 2, 2016
    60
    It's partially broken, shallow, repetitive and aimless, but hang me, I still kind of love it. [Issue#255, p.56]
  3. Edge Magazine
    Sep 27, 2016
    60
    While some poorly designed systems and mechanics chip away at your patience, the feeling of flying seamlessly from space down to a peninsula you spotted from orbit never fails to enthrall. [Nov 2016, p.106]