- Publisher: HD Interactive
- Release Date: Feb 24, 2005
User Score
Generally favorable reviews- based on 95 Ratings
User score distribution:
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Positive: 83 out of 95
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Mixed: 8 out of 95
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Negative: 4 out of 95
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DaveyL.Feb 10, 2006
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AnonymousMCJul 3, 2007This is a great game, without a doubt one of the most challenging tactical space games that I've played. It is also the buggiest game that I have ever battled through to finish. Some missions have to be done a certain, specific way; others flat out crash if things are exactly right. Great game that needed a little more work.
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Dec 27, 2012
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Apr 14, 2013A great looking game, with a good story. However, shoddy music and an incredibly steep learning curve, coupled with frustratingly hard missions and no offline play other than the campaign, make this game one that I would happily cheat on to complete it.
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Jul 9, 2016The controls ruin this game. There is a little tutorial but after Mission 3 there is always the problem "was the commando accepted?" - "why did the laser not fire?" - "is enemy1 or enemy2 near? where am i in 3d space?". Sorry - not my cup of tea.
Atmosphere, Story, Music, Sound - all good.
Controls and Gamesplay - no well designed.
Awards & Rankings
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Overall however, we're rather taken with Nexus. Its mixture of tactics, mouse-control and combat-orientated gameplay is suitably different from both "Homeworld" and traditional space-combat games like Freespace, delivering something unique and yet familiar enough to appeal to fans of either game. [PC Zone]
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PC FormatIt's delicious to watch. Nexus' whirling space charts and system-spanning ships slip past spiraling asteroids, fend of the shadows of "Homeworld" and make your head spin. [Christmas 2004, p.114]
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The first couple of hours of the game are fantastic, as you're introduced to the universe, the ships, the stunning battles and the interesting gameplay, but for the average strategy fan, the realisation that the game is all about increasingly complex micro-management of your ships and crew is something of a let-down.