User Score
5.6

Mixed or average reviews- based on 929 Ratings

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  1. Oct 16, 2021
    0
    Game's population has greatly diminished now in Nov 2021, more than half of the playerbase. This game needs the very minimum of six months to a year of further development time if the developers aren't intentionally sinking it via very strange counter-productive patches, but I'm now not doubting that this is due to become a repeat of Elder Scrolls Online. The severity of the condition ofGame's population has greatly diminished now in Nov 2021, more than half of the playerbase. This game needs the very minimum of six months to a year of further development time if the developers aren't intentionally sinking it via very strange counter-productive patches, but I'm now not doubting that this is due to become a repeat of Elder Scrolls Online. The severity of the condition of this game is without question in disaster territory despite the initial popularity and huge promise it had. I genuinely don't think there will be permanent meaningful changes to this game as many of the issues seem to be fundamentally ingrained like copy/paste maps and areas, all enemies are replicated models. It is one extreme game-breaking problem after another, either being discovered or formed. The invulnerability problem and the development circumstances surrounding it is really bad on AGS' behalf as there is a proven inability to foresee a client-based problem that is reportedly very basic in game development and it seems similar problems will occur in the future. There is no meaningful objective to the game or reason to level and build your character like a normal MMO. Questing is an absolute dire experience throughout all progress. Cross the whole map with normal movement speed > kill under-levelled enemies or collect things > cross the map > repeat. The mechanically good crafting system feels nearly completely pointless. You can spend several hours gathering materials and levelling the various crafting skills to create something yourself only for it to be peanuts in the auction house equivalent (trading station). This system is now completely rebroken as of 27th October and has worsened. I spent hours attempting to be skilled enough in level to make a tool myself, never to reach it with such low material yield and then find that you can purchase it for next to nothing. Expand
  2. Nov 8, 2021
    1
    In the 5-6 hours I have played so far: the game emulates an ax murderer fantasy.

    The combat system in this game seems weak. I'm only at the start so maybe it picks up. The game was advertised as having one class. I was thinking path of exile sort of combat skills. As an example in New World you get to drop one lousy totem on a 10 second cooldown that shoots woopty-de-do frost bolts
    In the 5-6 hours I have played so far: the game emulates an ax murderer fantasy.

    The combat system in this game seems weak. I'm only at the start so maybe it picks up.

    The game was advertised as having one class. I was thinking path of exile sort of combat skills. As an example in New World you get to drop one lousy totem on a 10 second cooldown that shoots woopty-de-do frost bolts and you have to have a certain weapon equipped to do this. In PoE you can use all sorts of totems that do all sorts of stuff. Maybe later in the game you get gems or something that modify effects and add more depth to theory crafting? Right now it(combat) is super basic. Some of the skills on cooldown are normal attacks that do more damage?

    The aimed throw hatchet passive imo gives enough mid-range combat dynamic with resource management to make the game's combat fun.

    MMO progression? At this stage I couldn't tell you what my character level is. I can say I have enough points in spear & hatchet to use all their activation skills. I think I have two active skills unlocked in swords and shield. I couldn't say what my crafting levels are. I can say I have yet to find a plant that gives me fibers to craft clothes(even though I go to the areas indicated on the map under resource area locations (turns out the starting level area consists of 3 territories and the one you begin in is resource scarce)). I don't know when progression kicks in but it is typically a thing in mmos to unlock new environs or skills or something that one would look forward to.

    It doesn't look like "battlegrounds" begin until the level cap. And I imagine if I get there I will have to go even further to get passable gear. In most theme park mmos it is a part of leveling progression and in GW2 you can go into battlegrounds with a level capped/gear capped character right away.

    27 hours in: wayyyyyy to much farming. If I want a better pointy stick I have to farm for my life.

    48 hours in: this game feels like a court-martial simulation. This notion is premised on the poor integration between the different parts of the game.

    You go to this designated area to pound rocks for a while to level rock pounding and what you use the pounded rocks for. You go to the designated area to thresh plants for a while to level plant threshing and whatever use the threshed plants for. You can go pretty much anywhere to level tree pounding and whatever you used the pounded trees for. Only skinning makes sense since you do it anyway while questing.

    To quest you go forced march to designated quest area and perform solo combat maneuvers then force march back to quest drop off location(this is pretty common in mmos except for the forced march part).

    To dungeon delve you have to solicit in chat instead of queueing in a dungeon finder while reading a book or whatever else it is you do. This doesn't so much follow the court-martial theme but it's still pretty shoddy.

    And this is a court-martial themed game at least until you hit the level cap and do real combat?

    The game dies at around level 30. Crafting levels are out of sync with drops. Questing becomes laborious. Crafting gatherables become background stuff. If this game were shampoo your scalp would probably look like Jeff Bezos's. This is worse than many Korean mmos.
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  3. Oct 15, 2021
    9
    Really enjoying New World. Sure, it isn't perfect, but I don't get why the rating is so low. Looking forward seeing new stuff being added to this game. At the moment I'm really happy with playing New World.
  4. Oct 6, 2021
    5
    I will not address the launch issues with this game as they are/were temporary in nature.
    My assessment of the game:
    - Graphics - 9/10. This game looks simply stunning. Too bad they didn't invest more in the character designs though. - Combat - 6/10. It is ok but don't expect dark souls like gameplay. I find it quite laggy in this game. - Quests - 2/10. They are all pretty boring
    I will not address the launch issues with this game as they are/were temporary in nature.
    My assessment of the game:
    - Graphics - 9/10. This game looks simply stunning. Too bad they didn't invest more in the character designs though.
    - Combat - 6/10. It is ok but don't expect dark souls like gameplay. I find it quite laggy in this game.
    - Quests - 2/10. They are all pretty boring quests that are repeated in every province.
    - Gathering/Crafting - 1/10. This is where the game fails for me. The amount of grinding needed to get your gathering skills up can be summarised in one word - painful. The crafting looks pretty cool but becomes quite boring after a while as you are just doing the same things over and over.
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  5. Oct 14, 2021
    8
    Cool game.
    It still needs more depth when it comes to quests and the lore, but overall a really nice start.
  6. Oct 15, 2021
    9
    New world has a very good foundation and a beautiful enviroment.
    I had a lot of fun playing it so far, but it still needs more work when it comes to quests and making them more interesting.
  7. Oct 14, 2021
    9
    No more queues, a game with few bugs at release, very rare to report it...
    It is a sandbox, not a wow or ffIV, nearly all you'll found will come from players.
  8. Oct 16, 2021
    10
    It's a beautiful game with lots of potential. It has "good bones" to build upon. It's a traditional MMO where you kill X and fetch Y. The atmosphere is simply amazing, it's like running aroind inside a painting. Take your time with this game, don't rush, there is no need fornit.
  9. Oct 18, 2021
    10
    After comparison with price+quality with current world of warcraft and playing it a bit more ~35 hours can surely say we were hungry for the new mmo products. It isn't perfect with version 1.1, it's less then month after release.
    Setting 10 just to support the developer if non-biased i'd rank it around 7 but lets get shortly to pros and cons:
    cons: little diversity of mobs/questlines,
    After comparison with price+quality with current world of warcraft and playing it a bit more ~35 hours can surely say we were hungry for the new mmo products. It isn't perfect with version 1.1, it's less then month after release.
    Setting 10 just to support the developer if non-biased i'd rank it around 7 but lets get shortly to pros and cons:

    cons: little diversity of mobs/questlines, wish there was quite more of that, but if you're BDO/lineage player you won't feel that much difference in terms of questing, it's rather con for ex-WoW players.

    Needs better optimising the settings. 16 ggb ram is recommended, 8 ggb ram, even with a good videocard will be only possible to play with medium settings. Well, if that possible of course, i've never seen personally MMO's with such beatiful pictures but in the same time system requirements yet :)

    pros: great combat system and non-target is made much better then it was in asian setting game "Tera" back then.

    One of the few "Western" stylish MMO's, since most mmo's are asian-style.
    way better crafting system then wow has, crafting is very important here for your character, it's surely one of the main activities of the game

    Very good pvp-wise. Only here you can shoot with musket as it feels you're wielding AWP in CS. It's totally unique for an MMO.

    No limitations due to classes. Basicly your character may be any spec you want depending on gear. Respec is very cheap(stat respec), respec with weapon skills is free any time in the city. And yes about weapon specs. Basicly you choose 2 weapons to combine, which use some common stat to empower and you max stat to the one you need with your gear + talent points. If you want to go from for example sword+hammer to fire staff/frost gauntlet - you can store your streight gear in the bank, respec everything to intellect/focus/const, get cloth gear with these stats and go level your weps to unlock weapon talents in the open world on mobs or in pvp after you got some skills. PvP gives much more experience in weapon skill then PvE. TLDR; your character can be any class, you don't need to level alts as you do for example in WoW.

    Hope that helped!

    P.S. most hate is from wow players about quests/mobs, people think all mmo's are same as wow and should be done as wow, when in lineage2/GW it's quite similar to new world. Jeez please just go buy your Vanilla 3rd time a row or return to your Scammerlands and let people play the new game, thank you
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  10. Oct 13, 2021
    8
    After putting in 60 hours into the beta and 150 into live I feel I can finally give an honest review.

    The developers have created a fantastic foundation, the world is brimming with life and feels lived in, the audio is incredible, visually it's by far the best-looking MMO on the market and while not perfect the combat is a refreshing change of pace from the more dated TAB target system.
    After putting in 60 hours into the beta and 150 into live I feel I can finally give an honest review.

    The developers have created a fantastic foundation, the world is brimming with life and feels lived in, the audio is incredible, visually it's by far the best-looking MMO on the market and while not perfect the combat is a refreshing change of pace from the more dated TAB target system. But as with any new MMO, it's not perfect and for the most part that's OK, there's nothing fundamentally wrong with New World that can't be fixed with time, something every MMO needs to fully mature.

    First I'll take about the elephant in the room and the reason for the majority of the bad reviews which are the servers. Now the servers themselves are almost perfect, once you're in there's no lag whatsoever. However, there are queues on certain servers, at the time of writing this not many servers have queues and if you're a new player there are tons of populated servers without queues so this will never be an issue for you. AGS are working on offering free transfers to everyone which should be available in a week or so, making it possible to join friends. As an MMO veteran, I can honestly say this is one of the best MMO launches I've experienced, queues do not make a bad launch, WoW Classic had queues and suffered from horrible lag even once you finally made it in, which is not the case with New World.

    After reaching the max level I will say this, it's not for everyone, this is a grindy, often difficult MMO that requires some level of skill and commitment, it will come as quite a shock to some people who are only used to easier MMOs. And that's OK, not everything needs to be spoonfed to the player, but just be aware this isn't retail WoW before you jump in.

    New World currently feels very much barebones, what's there is enjoyable but there's not that much of it, which is often the case with a new MMO, they generally need 1-2 years to mature. The later levels are extremely difficult to earn because the quests start to dry up, you can tell they ran out of time. And once you hit max level pretty much everything requires a group. The basic gameplay loop at max level is to farm outdoor 5 man dungeons, Expeditions (instanced dungeons) and slowly build your gear score, which works very similarly to the Division and Destiny 2. Obviously, this isn’t everything New World has to offer, it also has an incredible gathering and crafting system and a wealth of PvP modes.

    Speaking of the PvP, you might not get to do it as Company/Guild leaders get to pick who they want in their Wars and Invasions, this is a sore spot for me as I do not believe paying customers should be able to gate content from other paying customers. The whole system needs to be reworked IMO.

    As a new MMO New World is also missing a ton of QoL features, and some larger features, for example, a transmog system which is completely absent. There are 1001 QoL issues that I won’t go into, but you will often be left wondering “Why can’t I do that?” “Why doesn’t it work like this”?. Several features feel like they’re still in beta, most notably the chat system and auction house which are both woefully inadequate.

    Overall New World is a solid MMO and I’m very excited to see where it is in a years time.
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  11. Oct 15, 2021
    8
    I love how beautiful the world looks. Even small things like looking at the sunset is fun.
    However they need to add more customization options, maybe even more races and in general more rewards. Other than that I had an awesome start in New World.
  12. Oct 17, 2021
    10
    Loving this game. Even with familiar mmo tropes, the game and community are awesome! Highly recommended for newbies as well.
  13. Oct 14, 2021
    10
    Definitely better rated than here. The game is good and everyone complains about the waiting. Choosing another world is probably out of the question for many, although Amazon wants to offer free transfers.
  14. Oct 20, 2021
    10
    It used to be that I had my reservations over the paid critics, I still do, but I used to also. That being said, the vast majority of the gaming community's reviews have become the thoughtless diatribes of 15 year Olds sperglords. Never take a 0 seriously, guys. These kids ratings this are clearly morons. It's a solid game. Not without its problems. Nor the perfect 10 that I gave it, butIt used to be that I had my reservations over the paid critics, I still do, but I used to also. That being said, the vast majority of the gaming community's reviews have become the thoughtless diatribes of 15 year Olds sperglords. Never take a 0 seriously, guys. These kids ratings this are clearly morons. It's a solid game. Not without its problems. Nor the perfect 10 that I gave it, but someone has to balance this out at least to some extent. Expand
  15. Oct 21, 2021
    10
    Great game! Finally a good mmo with awesome graphics. It's nice to wander arround and to look at this beautiful new world.
  16. Oct 20, 2021
    10
    Gotta love how beautiful the world in new world looks. Also crafting feels really nice too, while in other games it oftens feels rather dull. Not so in new world. It's really a fun game.
  17. Oct 18, 2021
    10
    On peut dire ce qu'on veut, mais Amazon a quand même bien géré son coup, New world est une putain de bouffée d'air pure. Ça faisait longtemps que je n'avais pas pris mon pied comme ça.

    - vaste map etendue. - Le pvp présent, ainsi que du RvR comme je le souhaitais - Les joueurs ont un impact sur l'economie et les diverses politiques et prises de pouvoirs de territoires. - Différentes
    On peut dire ce qu'on veut, mais Amazon a quand même bien géré son coup, New world est une putain de bouffée d'air pure. Ça faisait longtemps que je n'avais pas pris mon pied comme ça.

    - vaste map etendue.

    - Le pvp présent, ainsi que du RvR comme je le souhaitais

    - Les joueurs ont un impact sur l'economie et les diverses politiques et prises de pouvoirs de territoires.

    - Différentes manières de pexx. Que ce soit des quetes standards au craft recolte etc.

    - Une ambiance calme et sereine. Je prend énormément plaisir a voyager de zone en zone tout en regardant le paysage proposé ici.

    - Pas de MONTURES. Parce que oui. Pour moi, quelles soient terrestres ou volante, on perd l'aspect rencontre et entraide. Y a suffisament de zone de tp pour aller rapidement d'un point A à un point B

    - Les développeurs ECOUTENT sa communauté. Et ça fait PLAISIR. Même durant les alphas et les betas, ils ont ajustés, supprimés et renforcés des mécaniques au sein du jeu.

    Pour ce qui est des points negatifs, les files d'attentes de 3 siècles n'ont pas arrangées les choses. De même pour la partie PVE qui n'a pour l'instant pas encore sa place en jeu. Les bugs graphiques, et le respawn beaucoup trop court denature le jeu. En espérant que tout ça soit corrigés.


    En bref, pour moi le jeu mérite un 7.5/10. Je met ma note à 10 pour relever le review bombing qui certe est dû aux premiers jours de la release qui ont été catastrophique, mais clairement pas mérité.


    Note: Ce jeu ne vous tient pas la main. Vous arrivez, et vous vous démerdez. Et c'est très bien comme ça.


    Bisous.
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  18. Oct 20, 2021
    10
    Great expierence with New World. It needs more things to collect, like pets and mounts etc. but overall I'm having fun.
  19. Oct 21, 2021
    10
    Loving this game so far. A really solid concept. The game sure needs some more content to keep players interested, but overall it is really good.
  20. Oct 19, 2021
    10
    Awesome game with an incredible epic world design. I'm looking forward for future content in new world.
  21. KZF
    Oct 19, 2021
    8
    Honestly was kind of on the fence about buying this game because It got reviewed bombed during launch due to the long queue times and people calling the game "running simulator". Luckily, I was gifted the game so I got to try it out for free. I think after playing for about 10 hours and seeing all the content this game has to offer so far, I felt like I wouldn't have been upset aboutHonestly was kind of on the fence about buying this game because It got reviewed bombed during launch due to the long queue times and people calling the game "running simulator". Luckily, I was gifted the game so I got to try it out for free. I think after playing for about 10 hours and seeing all the content this game has to offer so far, I felt like I wouldn't have been upset about purchasing it if I did. If you're one of those people who were worried about getting this game because of the long queue times then don't worry. I've played this game everyday for about a week now and I have never had to wait to get into a server.

    This game is an MMORPG and has all the core basic mechanics that every MMO has. Although the quest are simple, routine, and nothing really special, I'm still really enjoying the story so far. I can say the same for the all the side quests. This is an MMO so if you're expecting for mind blowing quest then you probably shouldn't be playing this game or an MMO. Leveling in this game is a huge grind so I'm actually kind of thankful that a lot of these quest are simple because I can just blow through them, get some XP/gear, and move onto to the next. I've never been one for really grindy games like this one, but I'm really enjoying it so far. I'm excited to get to level 50 so I can participate in some of the end game PvP stuff.

    I really enjoy the combat in this game. It's not hot bar based and I like that a lot. I love being able to dodge, block, attack, and use my weapons special abilities. I love switching between weapons and creating my own style of play. A lot of MMOs are classed based, but there's no classes in this game. I love how I can be Melee DPS/Ranged DPS at the same time. I'm not limited to just one class per character. Depending on the weapons I use, I can be DPS, tank, or heals. I can work on those weapons and level those weapons up so I can unlock more abilities that I can use with that weapon. I can work on attributes and work on the specs i need to work on for whatever two weapons I want to main for whatever role I would like to play as. If i wanted to switch from DPS to healer then all I have to do is re-spec and set my attributes up for a healer and so on. I think it's a great system because everyone can be whatever they want with just one character.

    Running around everywhere in this game does really suck at first, but you can always fast travel if you have enough azoth. I see a lot of people complaining about the azoth system, but i have not run out of azoth yet. I try to be smart with my fast travels so i don't run out. If i have a quest to go to or turn in that's 500M away, then i'm better off just leaving auto run on and heading straight there. Now, If i have a quest that's 1000 plus meters away then I'm going to use some of my azoth to fast travel as close as possible. If you fast travel everywhere all the time then i can see how it's really easy to run out eventually. I think the reason why there's no mounts yet is so that people actually explore the game. Also I feel like a lot of people wouldn't work on any skills(logging, mining, tracking/skin, harvesting, and etc) if there were mounts this early in the game.

    The best part about this game Is that it has a lot of potential and room to grow. I'm really excited to see what Amazon Games adds to New World in the future. Things like new weapons, the addition of mounts, new zones, new dungeons, new PVP modes, and so on and so on. The future is really bright in Aeternum.
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  22. Sep 27, 2022
    8
    Really enjoying New World.
    I play along with some friends, and we take our time... no rush. And when we reach the "endgame" the game will be even better than it is now.
    It's always the same with the need to be max level in one week, players out there complaining "oh no no content!!!". Every time the same thing...
  23. Oct 12, 2021
    10
    Great game that breaks the mold of just copying WoW as closely as you can. Negative reviewers mostly just lie about there not being an end game (they probably haven't even done invasions or the outdoor elite areas) or combat being bad when it's solidly the best combat in an mmo thus far.
  24. Oct 8, 2021
    9
    New World is a well-made MMO with a huge amount of potential and the backing of an industry giant. The sound design, lighting, crafting and weapon systems are best on the mmo market. The servers are stable, the combat is fun and exploring is great. Questing is lacklustre, but if you're looking for a game with a deep story, rich lore and straight-forward (theme park) progression I insteadNew World is a well-made MMO with a huge amount of potential and the backing of an industry giant. The sound design, lighting, crafting and weapon systems are best on the mmo market. The servers are stable, the combat is fun and exploring is great. Questing is lacklustre, but if you're looking for a game with a deep story, rich lore and straight-forward (theme park) progression I instead suggest playing Final Fantasy XIV. PvP & dungeons are fun also, but hopefully will be further developed.

    Queue times are fixed now (less than a week after launch). Most of the negative Metacritic User Reviews come from an extremely small minority of angsty WoW players and should be ignored. Whether you want a tranquil 'Stardue Valley' experience or a sweaty constant state of War experience, New World has you covered. The majority of us (almost 1 million concurrent players) are having a great time in game.
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  25. Oct 3, 2021
    8
    На данный момент играть невозможно. Обычный человек с работы нормально только в выходные может играть, так как есть время ждать очереди. Но игра затягивает, как и любое ммо. Проблема в том, что в пвп режиме бегать нереальн опри прокачке, так как на одной территории бегают и лоу лвл и хай лвл челы. Лоу лвл страдает.На данный момент играть невозможно. Обычный человек с работы нормально только в выходные может играть, так как есть время ждать очереди. Но игра затягивает, как и любое ммо. Проблема в том, что в пвп режиме бегать нереальн опри прокачке, так как на одной территории бегают и лоу лвл и хай лвл челы. Лоу лвл страдает.
  26. Oct 14, 2021
    10
    Awesome game so far. I hope they will bring us a lot more to explore with new content.
  27. Sep 30, 2021
    2
    You can't really make a build video from this game, because there are only 6 skills per weapon and you basically HAVE to run certain ones in order to play the game, so youtube monetization is shot.

    There's a lot of land and very little to do. But you'll say: "what about all the crafting progression?" Yes, such progression. You can either set your character up to waste a minute at a time
    You can't really make a build video from this game, because there are only 6 skills per weapon and you basically HAVE to run certain ones in order to play the game, so youtube monetization is shot.

    There's a lot of land and very little to do. But you'll say: "what about all the crafting progression?" Yes, such progression. You can either set your character up to waste a minute at a time banging on rocks, or banging on trees, or standing in front of plants.

    There is no strategy whatsoever in dungeon play. You have a healer, you have a tank, and you have DPS. Sort of. The healer kites things everyone else just spams whatever moves they have available at the boss. You can't even have a rotation because you only have 3 skills per weapon and they're all on 10+ second cooldowns.

    The game advertises siege combat, but out of a 2000 player server, only 100 can play per day per territory, and participants are chosen by other players. So basically, thanks for the money suckers, and also **** you.

    The storyline is non-existent on multiple levels. First, there's no real storyline. Like, at all. NPCs don't speak to you, (because they largely do not exist outside of major towns), and you can't speak to them unless they have a quest marker above their heads. It's as immersive as an empty tub. You get a new "storyline" mission every 5 levels to unlock a new gear slot and otherwise just wander from town to town to acquire quests to visit villages which have no human life and kill poop-flinging zombies.

    Oh, and you will spend the vast majority of your time gathering resources for the purpose of throwing it down a ****ing hole at the town bounty board to gather a smidgen of XP.

    Want to play that dungeon? You have to grind just to create the key to enter it. Because a game with no storyline centered around the mindless gathering of materials for the purpose of throwing it away needs MORE grinding.
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  28. Oct 4, 2021
    0
    Ok so i have like 26h of gameplay on steam. But it really looks like this. 6 hours of active game and the rest is waiting in huge queues. The game itself is enjoyable, at least for the first hour. Later, a lot of grind awaits us, a lot of monstrous and boring quests as well as bugs and crashes that make us return to the beautiful queue.
    Edit. 30h on steam with 7h of gameplay. 23h in queue
    Ok so i have like 26h of gameplay on steam. But it really looks like this. 6 hours of active game and the rest is waiting in huge queues. The game itself is enjoyable, at least for the first hour. Later, a lot of grind awaits us, a lot of monstrous and boring quests as well as bugs and crashes that make us return to the beautiful queue.
    Edit. 30h on steam with 7h of gameplay. 23h in queue gosh!
    1st dunegon - nothing happends. Same mobs, new map.
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  29. Oct 11, 2021
    9
    People are upset because New World, being produced by Amazon, had bad servers so they quit the game and wrote a poor review ranting that they couldn't be in the same world as Shroud or Asmon. Play in a regular server for literally no wait time. People complaining that all there is for quests are fetch and kill have never played an MMO because every single MMO has the same questing idea.People are upset because New World, being produced by Amazon, had bad servers so they quit the game and wrote a poor review ranting that they couldn't be in the same world as Shroud or Asmon. Play in a regular server for literally no wait time. People complaining that all there is for quests are fetch and kill have never played an MMO because every single MMO has the same questing idea. The people that say it needs better questing need to stop coping and forget about their dinosaur era game that has graphics either the same or worse than Minecraft. Is it revolutionary, no. is it way better looking and more addicting than every MMO i've played, hell yeah. Expand
  30. Oct 10, 2021
    9
    Lets bei honest. It's some kind of weird tradition, that MMOs don't have great launches. Apparently also Amazon Servers couldn't change anything about that. But beside the annoying waiting times in the firstcouple of days, that made me restart a fresh character on a empty server, I have to say that NW has great potential. It looks beautiful and brings this "Exploration Feeling" you expectLets bei honest. It's some kind of weird tradition, that MMOs don't have great launches. Apparently also Amazon Servers couldn't change anything about that. But beside the annoying waiting times in the firstcouple of days, that made me restart a fresh character on a empty server, I have to say that NW has great potential. It looks beautiful and brings this "Exploration Feeling" you expect from a good mmo. The sounds are great. The Combat system is awesome and gives a good hitting Feedback. It feels like a interesting open world you want to explore.

    What do I mean by "great potential"? Well I can see both, depending on how they'll support this game in the upcoming month and what they change.

    If they fix some bugs, the sometimes not relateable npc KI, bring new content like e.g. 10 man raids, seasonal competitive ranking lists, new dungeons and countries, it might actually be an great long term star in the MMO sky.

    If they don't fix any of the few little problems it has, but rather start to milk the players by making it an p2w or p2skip game, it might end up as nothing more than another MMO that HAD great potential.
    Expand
Metascore
70

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 35
  2. Negative: 0 out of 35
  1. Nov 30, 2021
    60
    An MMORPG with great potential - but there’s so much work to be done. It is, however, already highly addictive for those who are patient and forgiving.
  2. Nov 22, 2021
    65
    New World is an mmo that could be straight out of 2010. It hardly adds any new ideas to the genre and therefore feels dated in content. The faction system offers interesting possibilities for wars between players, but is not yet balanced. New World demands a lot of time from its players, but does not actually give anything in return that we have not seen before. Graphically, everything is fine, and although the game has microtransactions, they are only of a cosmetic nature. There is no subscription: for the entrance fee, the entire base game is open to you.
  3. Nov 22, 2021
    80
    New World is such a large MMO that we will have to spend our time in the vast world of Aethernum. While some mechanics or functionalities don't have much of a place nowadays, it has other things that seem to me to be genuine and cutting edge in terms of massively multiplayer online development.