Metascore
68

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 21
  2. Negative: 2 out of 21
  1. Oct 4, 2014
    90
    While I do believe some players may dismiss the game as a “walking simulator” (as they are wont to do nowadays), Neverending Nightmares falls into the must-play section of the horror genre. Whether or not you find it scary, you’ll definitely be disturbed and intrigued as you seek resolution to the madness.
  2. Oct 6, 2014
    85
    Experience a nightmare and then have some of your own. "Inspired" by mental illness.
  3. Sep 28, 2014
    82
    A true proto-gothic horror piece, Neverending Nightmares feels like a hellish walk through an unpublished Edgar Allan Poe short story. The excellent sound design and unsettling, stylized visuals provide an experience that will linger with the player long after the end credits have rolled.
  4. Oct 12, 2014
    80
    Neverending Nightmares is an art piece, which all horror fans have to play.
  5. Sep 26, 2014
    78
    Neverending Nightmares is an emotionally resonant experience. I felt fully empathetic towards Thomas’ struggles, which is an impressive feat. The limited interactivity holds it back from taking full advantage of its medium, but I understood and was affected by Thomas’ inescapable depression.
  6. Oct 18, 2014
    75
    A game that thrives on contrast, shines brightly when it comes to inspiration and impact, and rapidly goes darker as you play it. It's a must for those who love this kind of horror context, even if it doesn't offer much from a gameplay standpoint.
  7. Oct 8, 2014
    75
    Anyone who digs the horror or suspense genres should absolutely pick this up. Being born out of personal torment and inner conflict makes this game a unique experience, and sometimes you can’t help but relate to Thomas’ confusion as he wanders through the dark.
  8. Oct 6, 2014
    75
    Pure courage: Matt Gilgenbach confronts his fears publicly, he talks about his disease very openly. But as an interactive experience this is rather superficial.
  9. Sep 29, 2014
    74
    Neverending Nightmares revels in tension and survives through conservation of its primal resource. Unfolding it exposes a weird paradox; a game that actively campaigns against a traditional desire to play it, and yet seeks to capture attention all the same.
  10. Nov 29, 2014
    70
    Those who are willing to look past its flaws will find a truly gripping tale of psychological horror, and possibly a greater empathy for those suffering from psychological disorders who endure such hell on a regular basis.
  11. Oct 24, 2014
    70
    Having slept on it, I find myself obsessing over the questions raised, and the imagery foisted upon me by the encroaching darkness, than I have with any game in recent memory.
  12. Oct 23, 2014
    70
    Neverending Nightmare is an indie horror game that plays a lot with you logic and rationality. It has a great design and style, unfortunately it takes only few hours to complete it.
  13. Oct 14, 2014
    70
    It's rough around the edges, and gameplay is really thin, but the terrifying experience ultimately works.
  14. Oct 8, 2014
    70
    Despite its flaws, Neverending Nightmares offers a striking and unforgettable horror experience, combined with an uncomfortably intimate look into the true torment of mental illness. However, its lack of content and uneven pacing prevent it from being the classic it feels like it could have been.
  15. Oct 6, 2014
    70
    The illusion it maintains is easily broken by the lack of interactivity and a plot that doesn't always manage to keep its hooks in you. Where and when Neverending Nightmares fails, the effects are noticeable and jarring. Still, Neverending Nightmares is an atypical horror experience and, when it succeeds, it's one you won't soon forget.
  16. Oct 2, 2014
    70
    It's to the game's credit that its images are hard to shake, and are made all the more effective in an interactive medium.
  17. Oct 15, 2014
    63
    The game is most frightening when it is you, the house, and whatever is in it. It feels a little like the game Gone Home’s opening hinted at, but actually inhabited by evil.
  18. Oct 6, 2014
    62
    Neverending Nightmares could be an interesting horror-adventure, but fails on the most important element: the horror.
  19. Oct 30, 2014
    60
    What starts as a fascinating tale of a psychological horror game, soon changes into a repetitive experience that feels like it drags on even in its short length of less than two hours.
  20. CD-Action
    Feb 7, 2015
    30
    The problem with Neverending Nightmares is that to understand it you need the developer’s sidenotes or your own experiences with depression. Otherwise it’s just a poorly designed, boring horror game. [01/2015, p.76]
  21. Nov 27, 2014
    25
    Neverending Nightmares is a heavily scripted walk through a weird museum rather than a game. Even encountering monsters feels mundane here.
User Score
7.0

Mixed or average reviews- based on 101 Ratings

User score distribution:
  1. Positive: 52 out of 101
  2. Negative: 21 out of 101
  1. Sep 26, 2014
    10
    You may be looking at the trailer for "Neverending Nightmares" and wondering if it will scare you.  You might be accustomed to games likeYou may be looking at the trailer for "Neverending Nightmares" and wondering if it will scare you.  You might be accustomed to games like "Amnesia" or "Outlast" terrifying you, and wondering how can a little indie project with a hand-drawn art style be as terrifying as larger budget horror titles you may have played.

     

    Well, I'm here to tell you that this game will horrify you in ways you never thought possible.  The "Edward Gorey" Styled Imagery will shake you to the bone in ways that no first-person horror experience ever could.  You will look at the world in darker shades after experiencing it.  The multiple endings will serve to confuse/disturb/fascinate you.  You will be analyzing and interpreting this events of this game long after you finish holding a controller.  And you will know just how scary interactive gaming can be.

     

    I was lucky enough to play this game before release.  It has been 12 hours since I put the game down...and I am still shaken. 

     

    This is one of those games that sticks with you long after you put it down.  This game will give you Neverending Nightmares.
    Full Review »
  2. Oct 6, 2014
    3
    Here is what Neverending Nightmares does well :

    - Exceptional art style, I love the look of this game - Excellent sound track - Intrigue.
    Here is what Neverending Nightmares does well :

    - Exceptional art style, I love the look of this game
    - Excellent sound track
    - Intrigue. I was very curious to learn more about what's going on
    - Atmosphere

    Here is what Neverending Nightmares does not do well :

    - No story or character development at all. This was extremely disappointing
    - Levels unraveling like on an assembly line making them tediously long and repetitive
    - Encounters with enemies are trivial at best, they're there just to give a tiny bit amount of a challenge, nothing more
    - I wasn't motivated in the least to find the different paths to the branching nightmares, the character walks way too slow
    - Overpriced

    The potential was there for a great game. If it had more content, real challenges, a well thought out story, it would be a hit, but this was a huge disappointment for me.

    I was curious about this game, the art really got my attention, but it fails on everything else. 5$ price would be alright, but not more. Major let down!
    Full Review »
  3. Oct 4, 2014
    6
    I feel like this game deserves an honest review. I wanted to like this game, I really did, but despite the amazing art style, the experienceI feel like this game deserves an honest review. I wanted to like this game, I really did, but despite the amazing art style, the experience was mediocre. The tension that culminates while playing through this game is is unfortunately disrupted by its tedium. A few decent jump scares, and the overall creepy aesthetic of the game really help it to salvage a decent score, but the slow gameplay does nothing but create a sense of boredom that ultimately causes it to lose its suspense. By the end you are bored and ready for the experience to be over, though a playthrough will only take about 90 minutes. It does seem to get on the right track near the end, but with the endless walking through the same hallways, listening to the same looping soundtrack causes something to be lost and half way through, you're ready for it to be over.

    I really wish this game was better, or even worth it, but with the current $15 price tag, it unfortunately is not. If you're really set on playing this, I suggest waiting for the price to drop as you may be disappointed.
    Full Review »