- Publisher: EA Sports
- Release Date: Mar 24, 2003
- Also On: PlayStation 2
Summary:
New Pitcher/Batter Interface: Players must be strategic with their pitches. Throw a nasty curve to a batter's "cold zone" or risk a possible home run by throwing some heat to their "hot zone." Each pitcher will have more effective pitches depending on how accurate those pitches are in real life. Batting: Quality of the hit will depend on each batter's real life "hot and cold zones," hitter ratings, swing timing and swing type. New AI and Gameplay System: Real-time scouting reports provide accurate player ratings and attributes. CPU opponents react like their real-life counterparts, incorporating strategy and decision-making based on outs, score, inning, pitch count, etc. First Ever Picture-in-Picture Baserunning. Robust Franchise Mode includes rookie drafts, player development, career-ending injuries, contracts and hirings/firings. All-New Throw Meter. Major League Baseball Player Council: Expert advice and design input from leading MLB players Torii Hunter, Trot Nixon, Todd Pratt, Eric Chavez and Tim Hudson. [EA Sports]
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| Rating: | E |
|---|---|
| Developer: | EA Sports |
| Genre(s): | Sports, Traditional, Team, Baseball, Sim, Sim |
| Number of Players: | 1-2 Players |
| License: | Major League Sport |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive |
| Cast | Credit |
|---|---|
| Cory Yip | Senior Artists |
| Alan Blouin | Senior Artists |
| Henry Lee | Development Directors |
| Ron Bignell | Art Director |
| Jason Leigh | Game Designer |
| Brent Nielsen | Producer |
| Daniel Brady | Lead Engineer |
| Jay Raymond | Sound Artists |
| Tyler Berrie | Sound Artists |
| Dieter Piltz | Senior Sound Artist |
| Mark Lutz | Development Directors |
| Mark Lutz | Development Directors |
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