User Score
6.5

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 4 out of 20
  2. Negative: 2 out of 20

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Aug 6, 2020
    6
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  2. May 4, 2015
    7
    I enjoyed Morphopolis. It's a casual game, where you solve puzzles and find hidden items within the vibrant magnified insect world (kindof like "A Bug's Life") . The music is very good - soothing. (My wife wanted the sountrack - so we looked up the composer online). I enjoyed the artwork also - visually the game is pleasing to look at. It's not a particularly hard game - maybe 1 or 2I enjoyed Morphopolis. It's a casual game, where you solve puzzles and find hidden items within the vibrant magnified insect world (kindof like "A Bug's Life") . The music is very good - soothing. (My wife wanted the sountrack - so we looked up the composer online). I enjoyed the artwork also - visually the game is pleasing to look at. It's not a particularly hard game - maybe 1 or 2 puzzles that might cause you to think a bit, but overall it's more of an engaging but pleasant and relaxing experience. The controls caused me to get stuck once or twice (there's a puzzle on level 4 where alot of players, like myself, seem to get to and think the game isn't responding because feedback is lacking - but it's a jumping game like checkers). Overall, the game is engaging and doesn't overstay it's welcome. I enjoyed it! Expand
  3. May 12, 2016
    7
    Morphopolis is an "art game" if ever there was one. I say that because I believe for this particular game the art is the priority. That's not to say there isn't interaction but its gameplay is quite simple. I'd go as far to say that the gameplay is designed to make sure you focus on and absorb the art. The eye candy is nice but it takes more then that to design a good game.

    In
    Morphopolis is an "art game" if ever there was one. I say that because I believe for this particular game the art is the priority. That's not to say there isn't interaction but its gameplay is quite simple. I'd go as far to say that the gameplay is designed to make sure you focus on and absorb the art. The eye candy is nice but it takes more then that to design a good game.

    In Morphopolis you play as different bugs who are kind enough to help out there neighbors with different chores. Then at the end of each stage it appears you transfer yourself into a larger bug whom you'll play as in the following stage. There isn't any written story instead the game leaves it up to you to interrupt the meaning behind you're actions. Even beyond story-telling there isn't even guides to tell you where to go or what to do. Restricted movement and actions is enough to let you figure out for yourself what you need to accomplish.

    This game is super stylized. The consistency of the art work between each stage is spot on. The stages split across multiple screens which connect seamlessly. The art is this Morphopolis is stunning. The paintings are incredible and make you really focus when trying to find the objects you need. You'll be looking at every little detail as your eyes slowly inspect the image.

    Essentially, this is a find the objects game. As you play you'll come across particular plants and bugs that stick out from the backgrounds. Each of them will ask you to find a set amount of particular items for them. You'll need to carefully scan the backgrounds and gather up all the items. Then proceed to deliver them in order to clear a path or initiate a special mini-game puzzle. All the puzzles are very different and I believe this is were Morphopolis loses it consistency. Until this point the game is fairly easy and relaxing but a couple of the puzzles are incredibly challenging. This very bizarre difficulty curve takes you out of what is otherwise an immersive and enjoyable game.

    Very stylized and original, the only thing holding this game back from is it's struggle balancing. If you think this might be a game you'll enjoy don't let that hold you back. That being said I'm sure some people will really enjoy that added challenge. Those who are worried about getting frustrated can always minimize the game a bring up walk-through for the really tough puzzles. As I said before art is at the core of this game. This is an array of visual stimulation that will let you relax and lose yourself in the world. Look else where for a more interactive and more traditional "game like" experience.
    Expand
  4. Mar 4, 2017
    5
    I'm a bit disappointed, but that's mainly because of my mistake.
    I've watched only the first half of the trailer, and so I've assumed it was some sort of platformer, while it really is just a glorified hidden object game.
    However, while it has no plot to speak of, rather limited gameplay (which is often the case with this genre,) and a very short length (which may actually be a good
    I'm a bit disappointed, but that's mainly because of my mistake.
    I've watched only the first half of the trailer, and so I've assumed it was some sort of platformer, while it really is just a glorified hidden object game.

    However, while it has no plot to speak of, rather limited gameplay (which is often the case with this genre,) and a very short length (which may actually be a good thing, because this sort of game would get tedious after a while,) it may be one of the best hidden object game, to my limited knowledge at least, for the beautiful and unique hand-drawn visuals alone, which have earned the title of "art piece" for this game. So at the very least, it has that going for it.
    If you're a fan of hidden object games, give this one a try.
    Expand
Metascore
tbd

No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. CD-Action
    Oct 24, 2014
    60
    Besides delightful visuals and some Botanicula vibe Morphopolis doesn’t offer anything that would set it apart from other hidden object games. [Nov 2014, p.61]
  2. Nov 14, 2013
    60
    Eventually, I grew to see the puzzles, as well as my insects' dawdling speeds, as a hindrance to what I really wanted to experience: the joy of taking in a new set of gorgeous sights. What a terrific place Morphopolis is. So terrific, in fact, that I wish there were less tedium to separate me from its stunning scenery.