User Score
6.5

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 14 out of 30
  2. Negative: 5 out of 30

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  1. Apr 23, 2016
    9
    If you love the mind-bending 'Groundhog's Day'-style storytelling of Majora's Mask, and if the idea of a quick-and-fun Diablo-like action RPG sounds like your thing, and if gorgeous world creation and art is your thing, this is the game for you. I didn't really know what to expect from it, but it hits every note it aims for flawlessly.

    I think a lot of people have struggled with
    If you love the mind-bending 'Groundhog's Day'-style storytelling of Majora's Mask, and if the idea of a quick-and-fun Diablo-like action RPG sounds like your thing, and if gorgeous world creation and art is your thing, this is the game for you. I didn't really know what to expect from it, but it hits every note it aims for flawlessly.

    I think a lot of people have struggled with 'getting' the game - the idea of playing the same 5 days in the game work's ancient history over and over again as different characters throws some people ('wtf the game is only 45 minutes long' - noooo, you play that sequence again and again, and it changes as you play!), but for me it was a revelation. The exploring/fighting gameplay is simple, fun, and accessible - although I definitely recommend a controller. Mouse/keyboard work great for some classes, but for others not so well.

    Kitfox has been supporting the game post-launch, and have promised new content. For me, this one's going in my favorites list. It's the friendliest rogue-like I've ever played (if that's even a fair comparison), and I'm a long way from done with it!
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  2. Sep 18, 2022
    8
    Moon Hunters is actually a very interesting and good game. This game, as I understand it, is based on Sumerian-Akkadian mythology with Greek elements, and it allows you to open new heroes for almost similar walkthroughs from different angles on a common story. This game is very beautiful visually, very cute in style, atmosphere, and very interesting in general story with it's secret. AndMoon Hunters is actually a very interesting and good game. This game, as I understand it, is based on Sumerian-Akkadian mythology with Greek elements, and it allows you to open new heroes for almost similar walkthroughs from different angles on a common story. This game is very beautiful visually, very cute in style, atmosphere, and very interesting in general story with it's secret. And just interesting in all matters of developing a common pool of things and the achievements of all the heroes together. But there are, of course, some cons... And the most important thing is that very repetition. It is tiring. The game, although it gives a very sheathed web of options for mini-locations(a dozen starting villages from which there is a branch with numerous locations that are scattered in a web and randomly generated) after going through the main story, reaching the result in most random events of the game, there comes a moment when you understand that for the sake of the remaining events you are too lazy to constantly re-pass the game again. The moment when the game-play stagnation comes: Constantly start with a new hero and re-develop the same skills, and even if you need to restart the game again, if in random locations there is no remaining events which you need to catch.
    And in the game there are ideas that "shot empty", such as completely useless fighting pets that do almost nothing corny, or may get lost somewhere on the map, or, in general trying to be at the same point, on which the character stands so they begin to spin around themselves. Or an apostate hero, all of whose fire skills inflict damage on himself. Or a completely useless bard-support, which is good to play in a co-op only, but to pass the game independently is a torture. Or you need to be a pianist with a good reaction. Moon Hunters is a good game, which I, nevertheless, will advise you to try playing, as it is interesting and beautiful, and the "repeat system" should not cause displeasure for several days until the moment of satiety and laziness comes to get achievements already by excessive gaming.
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Metascore
62

Mixed or average reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 14
  2. Negative: 1 out of 14
  1. CD-Action
    Jan 12, 2017
    65
    The Moon delights us with its entire glory just once a month – on other nights it looks unfinished. The same goes for Moon Hunters, which has its moments but its story seems incomplete and gameplay mechanics are too simple. [13/2016, p.59]
  2. Sep 7, 2016
    65
    While Moon Hunters may not be the perfect game, it nobly aims for the stars, and for that alone it is memorable.
  3. LEVEL (Czech Republic)
    Jun 20, 2016
    40
    Too much ambition send Moon Hunters to mere mediocrity. The graphics will probably charm you, but procedurally generated gameplay will not. [Issue#264]