Metascore
55

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 27
  2. Negative: 7 out of 27
  1. Jun 24, 2014
    80
    I really enjoyed my time with Monochroma. I found it charming, intriguing and most importantly, very well done.
User Score
6.8

Mixed or average reviews- based on 124 Ratings

User score distribution:
  1. Positive: 74 out of 124
  2. Negative: 32 out of 124
  1. Jun 3, 2014
    5
    Nice experiment in black and white and red
    The game is on the same principle as once Limbo. A black male running isolated against white
    Nice experiment in black and white and red
    The game is on the same principle as once Limbo. A black male running isolated against white background from left to right. The color red loosens the game on but not more. The story takes players even less with like Limbo.
    The style is ok but after the umpteenth game of this type you are just fed up.
    Full Review »
  2. May 29, 2014
    9
    Monochroma is the artistic puzzle platformer from an indie studio in Istanbul, that reminds Limbo and Ico. Stylish, atmospheric, emotional.Monochroma is the artistic puzzle platformer from an indie studio in Istanbul, that reminds Limbo and Ico. Stylish, atmospheric, emotional. That's what Monochroma is, to me. It tells the story of two little boys without a word. You, the older boy, need to carry your little brother through industrial landscapes, giant robots, zeppelins. You'll be running away from a big guy that keeps reappearing and gives me goosebumps every time he does. You'll be exploring a beautifully realized city, in which there are a lot to look at, and take screenshots of. What Nowhere Studios delivered is a thing of beauty. I can look at it for hours and get lost in the details of the city.

    Although the city is beautiful, doesn't mean it's not scary. There are babies in tubes everywhere, robot advertising all around and at some locations, giant statues of a dictator show itself. You'll be guessing the story yourself, because there are no spoken words in this game.

    The puzzles are well designed, not very hard but satisfying. And over your adventure, you really begin t grow some sympathy for the brothers. There was one scene that I really felt like crying, but I won't spoil that. Monochroma is about moments, surprises, characters. You are vulnerable, it seems hopeless. What can you do in a giant city with robots? How can you stay alive? There's a man following you. And he'll get what he wants.

    There are negatives about this experience. Controls are not as good as they are supposed to be. Placing jumps can be problematic. I was worried that the game might fail to communicate what it wants from me in puzzles. That was never the issue. I always knew where to go, and what to do. There were some puzzles that frustrated me because of the controls, but overall, I'm satisfied with the general quality of gameplay.

    In my book, Monochroma deserves 20 dollars. I was a Kickstarter supporter and I'm happy that I was a part of this journey.
    Full Review »
  3. May 31, 2014
    8
    if you are new to puzzle platformer 2d games then you might found this game amazing.
    but if you are veteran in 2d puzzle games you don"t
    if you are new to puzzle platformer 2d games then you might found this game amazing.
    but if you are veteran in 2d puzzle games you don"t find nothing useful.yet keep the negatives aside enjoy the moody setting of the game and enjoy amazing art style. this game is like an limbo with more story and with a brother to take care of
    Full Review »