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7.9

Generally favorable reviews- based on 2905 Ratings

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  1. Sep 19, 2015
    7
    Well, it's a good game - but not more. This is my first MGS, but I've known about the series for a long time, and I've heard that all the games are very, very good. There are a lot of good points: optimization, decent stealth, good (with some unexplained and plain stupid parts) story. And a big minus - it's surprisingly repetitive:
    1. "Good luck, boss".
    2. Put everyone to sleep (some
    Well, it's a good game - but not more. This is my first MGS, but I've known about the series for a long time, and I've heard that all the games are very, very good. There are a lot of good points: optimization, decent stealth, good (with some unexplained and plain stupid parts) story. And a big minus - it's surprisingly repetitive:
    1. "Good luck, boss".
    2. Put everyone to sleep (some variety included)
    3. Fulton everyone
    4. Mission complete.

    Of course, there is a good amount of variety, bot core parts don't change a bit. And you'll have to replay the story missions again. They will be more difficult: remember that there are no difficulty "sliders" and no quicksaves.

    Sandbox, base building, online (fob part): it's bad because it consists of 10% chopper, 25% fulton, 15% boring objectives, 40% boring terrain, 10% gameplay. Grinding soldiers for motherbase feels like mmo.

    In the end I want to say that if we'd excluded repetative parts it would've been very short game. 7/10 is the maximum for this Hideo Kojima game.
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  2. Sep 19, 2015
    9
    Fans of the Metal Gear Solid series might find themselves a little put off by the pacing and the way the game plays - unless you've played Peacewalker. This game is, effectively a sequel to Peacewalker, putting the base building concepts from a PSP handheld title into the big leagues - and is also darker than MGS's 1-4.

    If you've never played Peacewalker, it'll take you some time to get
    Fans of the Metal Gear Solid series might find themselves a little put off by the pacing and the way the game plays - unless you've played Peacewalker. This game is, effectively a sequel to Peacewalker, putting the base building concepts from a PSP handheld title into the big leagues - and is also darker than MGS's 1-4.

    If you've never played Peacewalker, it'll take you some time to get used to it since the story takes a while to gain traction.

    Oh, and that water pistol? Don't bother shooting the Man on Fire with it, it doesn't do anything.
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  3. Sep 18, 2015
    8
    MGSV:TPP is a pretty good game. The thing that keeps it from being stellar is the very same thing that makes it so good, the huge amount of polish. It's clear where Kojimas Team had to cut corners and it's visible in the story as well as the gameplay. A lot of the missions aren't very thought-trough or feature downright average design.

    Nonenthenless, with all its little errors and
    MGSV:TPP is a pretty good game. The thing that keeps it from being stellar is the very same thing that makes it so good, the huge amount of polish. It's clear where Kojimas Team had to cut corners and it's visible in the story as well as the gameplay. A lot of the missions aren't very thought-trough or feature downright average design.

    Nonenthenless, with all its little errors and nitpicks, Metal Gear Solid V in its sum is still a lot of fun.
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  4. Sep 18, 2015
    7
    first off. i just cant give this game any higher than a 7. a game that fails to have a function save feature and will almost always throw you right back the the very start of hour+ long missions due to a tiny slip up, or poor planning from the start is not fun at all.
    Aside from that, the game is regularly boring, completely hollow, and a façade for what should have been a linear game.
    first off. i just cant give this game any higher than a 7. a game that fails to have a function save feature and will almost always throw you right back the the very start of hour+ long missions due to a tiny slip up, or poor planning from the start is not fun at all.
    Aside from that, the game is regularly boring, completely hollow, and a façade for what should have been a linear game. mother base is but a tech tree you can walk around and get people to salute you, nothing more nothing less.
    the world just isn't real enough. they promised all sorts of different tactics, but nothing. there is no benefit to daytime attacks, AI can instantly report your location to every surrounding soldier, even if you shoot them before the radio reaches their mouth.
    the start was fantastic, then suddenly you are dumped into two boring maps with little going on. think farcry 2, and you will have pretty much nailed every element of MGSV: TPP, except MGS has more dart guns.
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  5. Sep 18, 2015
    7
    Easily the best stealth game I've ever played, amazing gameplay. That being said, MGSV has the weakest storyline in the series. There are a lot of plotholes and inconsistencies. Story is not coherent at all. Storline seems rushed and narrative is the worst of them all. There were parts which made me stop playing for a while. Skull Face is the worst antagonist in the series, can't even callEasily the best stealth game I've ever played, amazing gameplay. That being said, MGSV has the weakest storyline in the series. There are a lot of plotholes and inconsistencies. Story is not coherent at all. Storline seems rushed and narrative is the worst of them all. There were parts which made me stop playing for a while. Skull Face is the worst antagonist in the series, can't even call him an antagonist he is more like a simple, generic and dull villian. Story starts interesting but it goes from interesting to boring very quickly and ending didn't satisfied me.

    Even though gameplay is great, story is the worst in the series. Since I value story more than gameplay MGSV is slightly disappointing to me.
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  6. Sep 18, 2015
    7
    Now to preface the whole review - I have never played any MGS game. I just saw stellar reviews and bought the game on impulse. I do not regret the buy, but I have to say that my expectations definitely were not met. Also to note - I have around 25 hours clocked in the game, so I cannot really comment on late-game stuff. But I think I can still reasonably evaluate the game experience

    +
    Now to preface the whole review - I have never played any MGS game. I just saw stellar reviews and bought the game on impulse. I do not regret the buy, but I have to say that my expectations definitely were not met. Also to note - I have around 25 hours clocked in the game, so I cannot really comment on late-game stuff. But I think I can still reasonably evaluate the game experience

    + Graphics, scenery and everything is top notch.
    + Combat system and movement is a little bit clunky, but it is not terrible
    + The story I actually do not mind that much. There are some weird things going on, but I get the gist of it. You were once glorious private army leader who fell hard due to some powerful enemies, you are now trying to rebuild and have your vengeance along the way. All in all I think the starting story sequence in the hospital was well done and a really well done
    + Base management is a plus. It fits with the whole rebuilding theme and I like it. I think it is done as well as it could given it is a console port

    Now unfortunately we get to the first and big minus: sandbox mode. At least for me it is very repetitive and boring. Sneak into the guard post/base/village, put everyone to sleep by tranquilizer/takedowns, chute everybody and everything out and rinse/repeat. I am not that far into the game and I cleared all the villages/guard posts several times over. I know where the guards are, I know the layout of everything by heart. Now you get something new every now and then (blow up some tanks and such), but it is not enough.

    Now I have to say that I am a little bit spoiled by having over 100 hours of Witcher 3 played. But the comparisons are not misplaced. While witcher lacks basebuilding concept, it gets everything else right. The world is large but also alive. You get separate story-lines that do not feel repetitive. You get a change in scenery (caves, open world, city streets even water) - in MGS it is same old.

    I am in a state where I still thing MGS is a good game but I now play it in bursts - log in, do one or two missions for hour or so, get fed up with doing same stuff, log out and go play other games. The game is not compelling for me, it lacks the element where you are curious what is over there or where this quest leads.

    If there is any comparison, I would say MGS V feels like FPS version of "Mount and Blade", only without Mods that freshen the game up and with less compelling combat (at least for me).

    PS:

    - Also a minor point, what the hell is this business with the crate? I can totally eat floating girl-ghost appearing from nowhere and hurling large boulders around with her mind. I can enjoy indestructible guy set on fire going around and killing everyone or packs of some cyber soldiers pursuing me in Afghanistan. I can even eat sending T-72s on a parachute to stratosphere while listening to Phil Collings from my walkman. But I refuse to go around in hidden in a crate lunging attacks on unsuspecting russian soldiers. It totally breaks my suspension of disbelief (fortunatelly I don't have to use it).
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  7. Sep 18, 2015
    10
    This game is truly a AAA title. I'm to lazy to write a big review and argue with mgs haters, but imo, this game is a 9.8/10. Addictive, smart, rewarding and interesting. For me, it is the best game I've played since Psychonauts.
  8. Sep 18, 2015
    0
    let me begin by saying that this game is definitely not a zero, however i feel that in my emotional state i can't forgive it. I have now lost my save games twice after putting in god knows how many hours and this is not related to the quiet bug at all as i have not even reached the point in either play through where i can use her yet, and Konami seems to not even be acknowledging thatlet me begin by saying that this game is definitely not a zero, however i feel that in my emotional state i can't forgive it. I have now lost my save games twice after putting in god knows how many hours and this is not related to the quiet bug at all as i have not even reached the point in either play through where i can use her yet, and Konami seems to not even be acknowledging that there is a far bigger issue regarding save games. I am giving this game a zero as a wake up call to all game developers out there to not release unfinished, untested and broken games because quite frankly i have had a gut fool. Im sure that this one review is not going to make any difference amongst the near universal praise that this game has been recieving which i find unbelievable. if i was being honest the game is 7 out of 10 for me as the main structure of the game is extremely repetitive and honestly it feels empty and divoid of any richness if that makes any sense. I also have to point out the controls which are just bad, why on earth do i have two different sprint buttons for on foot and on hoarse? it dosent make any sense and I'm not even going to go into the cover system which again, is just broken and seems to have a mind of it's own. And lastly for a metal gear game the story is very lacking and poorly told. Rant over! Expand
  9. Sep 17, 2015
    10
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how to find you and eliminate you.There is so much fun messing around in the battlefield and mother base.The whole game is just addictive that will makes you don't want to leave you computer for weeks.
    Still exploring the game,but in my scale this game is already the best game I played this year,even better than Witcher3(I cannot believe).
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  10. Sep 17, 2015
    5
    +Decent graphics and well optimized for PC.
    - PC controls are alright but menus have no mouse support.
    - Repetitive beyond belief. Some missions have you returning back to the same base/camp multiple times which gets old real quick. - The map looks large but you soon realize you're restricted to travelling on roads only with extremely little room for exploring. - Environments are empty
    +Decent graphics and well optimized for PC.
    - PC controls are alright but menus have no mouse support.
    - Repetitive beyond belief. Some missions have you returning back to the same base/camp multiple times which gets old real quick.
    - The map looks large but you soon realize you're restricted to travelling on roads only with extremely little room for exploring.
    - Environments are empty and completely lifeless. Guards, guards, and more guards, all dressed and behave the same way.

    Fun for a few hours if you like stealth, then gets boring real fast.
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  11. Sep 17, 2015
    8
    I'm giving it weak 8 and it seems like overrated game, I mean by critics - 9.5/10 or more, seriously? So:

    The good: - very good optimization, runs like hell even on toasters while having decent graphics, nothing amazing, but it's really okay for this kind of game. - mind blowing amount of weapons, tools and other stuff to play around. - fairly decent enemy AI - good and challenging
    I'm giving it weak 8 and it seems like overrated game, I mean by critics - 9.5/10 or more, seriously? So:

    The good:
    - very good optimization, runs like hell even on toasters while having decent graphics, nothing amazing, but it's really okay for this kind of game.
    - mind blowing amount of weapons, tools and other stuff to play around.
    - fairly decent enemy AI
    - good and challenging stealth mechanics
    - some nice humor here and there, some seriously shocking moments as well

    The bad:
    - open world here is a joke, empty and absolutely not utilized - base, few outposts here ant there and nothing in between.
    - environment reuse - you do main mission in certain base/outpost, then you do like 5 side ops in the same base. This is dreadful design in open world game
    - starting points are ridiculous, you land like 1000+ meters away from your destination, just to run that distance in completely empty world. It's so pointless.
    - some serious cliches in the plot where you think "wtf snake..? (or I should say wtf Kojima?!?)
    - game goes downhill in its second half (first half is way more solid).
    - ridiculous mission rankings, where most important thing is mission time, which conflicts with your interest of expanding the base (grinding materials)
    - online FOB's suck because too much cheaters with unlimited resources (like 500k of each material) and wtf microtransactions..

    Conlusion: it's still a decent game and best stealth game in a long time, but at the same time it's far far away from a masterpiece (critics must have been drunk, or did the reviews based on like 5 missions). If this wins GOTY, that just proves how absurd gaming market has became. Also, F*** Konami
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  12. Sep 17, 2015
    7
    It's an okay game in small bursts.

    I'm doing roughly one mission a night, maybe a side-op if the game hasn't bored me already.

    I think we just overhyped the living **** out of it for ourselves.

    GZ and the trailers just looked so promising.

    The open-world premise got me thinking we'd have several Camp Omegas to explore, but we got tiny boring based and Far Cry outposts instead.
  13. Sep 16, 2015
    10
    I really like this game. Great combat, game play, missions aren’t boring. Graphically it's better than most and the gameplay is pretty good

    Kojima productions Masterpiece. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this fantastic game. 10/10
  14. Sep 15, 2015
    9
    A great PC port. Still has some small issues like showing controller when you go to control info screen or mouse support in menus. The game may get the tiniest bit repetitive but will changes often enough to dispel this. However small issues aside this was a EXTREMELY polished game day one(almost a novelty this day to most game producers). A triumph of voice acting and story telling asA great PC port. Still has some small issues like showing controller when you go to control info screen or mouse support in menus. The game may get the tiniest bit repetitive but will changes often enough to dispel this. However small issues aside this was a EXTREMELY polished game day one(almost a novelty this day to most game producers). A triumph of voice acting and story telling as well. Just an overall pleasure to play. Expand
  15. Sep 15, 2015
    7
    Simply unfinished and unpolished game. What saves it is that it's super fun to play.
    I'd recommend the game to anyone but there's simply things that are so criminally bad and awkward in this game that one should know before purchasing it.
    Now, to begin with, what are you in for? Before you can do anything you are in for a ~90 minutes intro mission with various cutscenes and not much
    Simply unfinished and unpolished game. What saves it is that it's super fun to play.
    I'd recommend the game to anyone but there's simply things that are so criminally bad and awkward in this game that one should know before purchasing it.

    Now, to begin with, what are you in for?
    Before you can do anything you are in for a ~90 minutes intro mission with various cutscenes and not much fun in terms of gameplay. Afterwards the real game starts.
    Basically you have an open world with various main and side missions that tell you to infiltrate some base, however you'd like to do that then, finish an objective, and get out again.
    In order to get in and out you can call in a heli that can pick you up and drop you off at various locations around the target - which is pretty atmospheric, even after doing it a hundred times.

    On top of that you have the opportunity to upgrade your mother base and compete with others online. You hire soldiers that defend your base, and you can attack other bases. Never tried that though.

    Now, if that sounds fun to you, and it is, here's the problems:
    Controls:
    The controls are basically good, the problem is more the reaction your controls have in the gameworld.
    For instance, if you push forward against a wall, like only 30% of the time he actually attaches to the wall. It doesn't work with all walls either. Some do, some don't... some sometimes do.

    The other issue is with climbing terrain. I'm not talking Skyrim laziness level: I'm trying to climb High Hrothgar from the Northeast in a straight line. I'm talking: there's a 20% angle upwards, you can't go... sometimes you can though. Also sometimes you can hit E to climb up a wall, sometimes you can't.

    Missions:
    If you thought Skyrim was lazy in terms of recycling locations you better fasten your seatbelt because this game brings a whole new quality to this.
    To begin with, yes - locations are recycled and used for various missions and side missions. No problem.

    But, even missions themselves are recycled. To be perfect, pretty much everything in the second chapter is doing chapter 1 missions (same cutscenes btw.) on ridiculously hard. Like: you can't get detected or, we just make that really hard bossfight a tick harder to make the game longer. Where we are at it...

    Bossfights:
    This is the number one atrocity in MGS5 Phantom Pain. I've never seen anything like it. The last MGS I played was the first MGS on the PSX. And those bossfights were hard, but original and had some tactic to them.

    Here though the tactic looks like this:
    Skulls: 4 guys jumping around that take ~30 Bazooka shots each that will grant you hours and hours of frustration. (On Extreme (Mission 42) - one mistake, you're dead... which sets you back around 30 minutes if you almost just made it)
    Quiet: That one was fun actually, basically it was a sniper duel in a valley. Even on Extreme I enjoyed it.
    Sniper Skulls: That one was okayish, basically you fight against 4 weaker versions of Quiet. Still not fun. Just aim at them, let them shoot, dock, then aim - take your shot. They'll run, and after a few seconds they go back to their old position. Rinse and repeat.
    Sahelanthropus: Yea, basically shoot your bazooka in his chest for 20 minutes... towards the end a single shot from him instakills you though.
    Eli: Since you're also in Africa there ought to be child soldiers... with a white kid commander that is a boss.... basically he jumps around, attacks you, quicktime... then he runs away again. Chase after him, rinse and repeat. Oh and hit him with your tranqus in between. (For whatever reason kids are almost immune to tranqus and take 3 headshots (regular kid soldiers, not this one))

    Story:
    The story is badly implemented into the game. The fact that there is a chapter 2 and that it sends you back to story missions from chapter 1 on hard should be proof enough for that.
    Still, whenever the story progresses, it's interesting.

    Quiet - yes she deserves her own section:
    Basically she's a a really likeable, but underdeveloped and hypersexualized character that deserved more. It feels more like after the sniper battle you tamed her.
    Having done her whole storyline it feels like this character was written this way solely for the purpose of trolling Anita Sarkeesian.

    Quiet is still a great buddy and I wished they did more with her.

    Small positive stuff:
    Soundtrack is great 80's music and you can collect tapes you can then listen to on your walkman.
    Extracting persons and animals is a fun, comical feature.
    AI will adapt to your tactics - in my case they now all wear helmets and there's heavy units all over the place.
    Game is 100% worth replaying and you can always just replay single missions.
    You find a stray pup at some point that then gets bigger and trained and he can accompany you at missions.

    Bottom line - buy it, play it - it's great. But oh so flawed.
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  16. Sep 15, 2015
    2
    While gameplay is finely polished for the most part there are some massive flaws: particularly the open world nature . The environment is essentially lifeless and bland between outposts and the details within the buildings are sparse and lacking. Despite being open world the map (Afghanistan in particular) is very linear and allows only a very restricted travel route along roads (oftenWhile gameplay is finely polished for the most part there are some massive flaws: particularly the open world nature . The environment is essentially lifeless and bland between outposts and the details within the buildings are sparse and lacking. Despite being open world the map (Afghanistan in particular) is very linear and allows only a very restricted travel route along roads (often winding) from one place to the next which often takes forever even by horse.

    The main missions are for the most part repetitive and stale and revisit the same areas over and over (the side missions are absolutely tedious because of this).

    The story is unfinished (given kojima konami split earlier), uneven, jarring, filled with plot holes and can appear mind boggling and laughable at times. The characters are unappealing and poorly developed. You'll scratch your head many times trying to understand a plot twist or wacky unprovoked character behaviour...

    You'd hope dlc would fix this but it wont given ongoing developer publisher relations and its too widespread and major a problem anyway. A great shame; certainly one of the wackiest and most non sensical games I've ever played (even compared to past mgs).

    I've stopped midway through chapter 2 now and have done with the game, its that rubbish; try witcher 3 (100 x better than this) or mad max (unrecognised hit) instead or hold your breath till fallout 4 because this game will leave you frustrated....

    I don't recommend this and I struggle to understand how this has been getting perfect scores (no game is perfect even at the best of times)
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  17. Sep 14, 2015
    7
    Pros:
    -Best and most polished gameplay I've seen in a long time.
    -100+ hours worth of (mostly) worthwhile content. -Great Chapter I, story is mostly nice. -Excellent, meticulously crafted cut-scenes, even if the cinematographer at times tried too hard to make greatness and ended up botching some scenes. -Amazing graphics, great environments, and surprisingly good level design for an
    Pros:
    -Best and most polished gameplay I've seen in a long time.
    -100+ hours worth of (mostly) worthwhile content.
    -Great Chapter I, story is mostly nice.
    -Excellent, meticulously crafted cut-scenes, even if the cinematographer at times tried too hard to make greatness and ended up botching some scenes.
    -Amazing graphics, great environments, and surprisingly good level design for an open-world game.

    Cons:
    -Missing a lot of story. Lots of plot holes, unfinished stuff. Half of chapter 2 and the entire chapter 3 missing from the game.
    -The story, even without the cuts, is often times contradictory and nonsensical. For a game that's supposed to explain the Big Boss's fall from grace, it does nothing of the sorts. Instead of acting as a bridge between Metal Gear and Peace Walker, it acts as the bomb that blew up the hypothetical bridge: it creates more plot holes than it solves... actually it doesn't solve any, it just creates new ones.
    -Some important story points are told trough audio logs. It's jarring. A cutscene would've been better.
    -Motherbase is gigantic and completely empty. Outside of some cutscenes, there's nothing going on there. There are only 2 indoors locations, and only one of them has anything interesting going on.
    -You build an awesome tank, and do nothing with it. Yeah, there was supposed to be something there, but it got cut from the game, like so many other things.
    -Controls are wonky at best. Shootings' fine, great even, but free-running, climbing, stances, cover are all horrible. Often times Snake gets up, instead of crawling, he goes out of cover, instead of moving a bit to the side. etc. There's also no mouse support in menus, which is a pain, and for some reason or the other, the button prompts are some time for the controller and some time for KBM. Oh and every single action in the game is bound to the "e" button. So a lot of times you'll struggle to get the guy to do what you want him to do.

    All in all, the game has a lot of problems. I could sit here all day listing them. But the short version of it all? I've had a tone of fun with it. It's dumb, and you'll get angry when you finish it, but the journey there might just be worth it.
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  18. Sep 14, 2015
    10
    Very long game-play and a lot to explore. It is a console port with some drawbacks from that, but overall the game is well polished. You slowly begin to connect the dots and the story-line is mesmerizing once you start to dig a little into the whole series. If you have a thirst for sniper warfare, this is an absolute hit. You can adjust your play-style in the settings menu if you are aVery long game-play and a lot to explore. It is a console port with some drawbacks from that, but overall the game is well polished. You slowly begin to connect the dots and the story-line is mesmerizing once you start to dig a little into the whole series. If you have a thirst for sniper warfare, this is an absolute hit. You can adjust your play-style in the settings menu if you are a serious FPS player or just want to enjoy more of the story and exploration. Auto-aim is by default "ON"... The graphics are not what a high-end PC player would call brilliance, but it is most of the time enough to satisfy. You can play day/night of each mission as you wish. This is actually my first Metal Gear game, so I did some digging to complete my story, it is fascinating to see a good game franchise first created in 1987 come this far! Expand
  19. Sep 14, 2015
    10
    + Emergent gameplay is so fun you could play for hours non stop
    + Great graphics,especially lightning
    + Controls are flawless when playing with XBox controller + Extremely well optimised + Content After dozens of hours of gameplay this game still surprises me from time to time and i'm not near of discovering all hidden stuff,like let's say mother base management,man i didn't even
    + Emergent gameplay is so fun you could play for hours non stop
    + Great graphics,especially lightning
    + Controls are flawless when playing with XBox controller
    + Extremely well optimised
    + Content

    After dozens of hours of gameplay this game still surprises me from time to time and i'm not near of discovering all hidden stuff,like let's say mother base management,man i didn't even look on anything else,imagine my joy when i then discovered gunsmith and started to customize weapons. I would give only a minor flaws to story and pacing,but it's not the reason for score downgrade,after all this is one of the best games ever made and truly candidate for GOTY.
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  20. Sep 13, 2015
    8
    Good:

    Amazing voice acting. Satisfying shooting mechanics that greatly rewards careful aiming and headshots. Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls. Stealth is reliable, but you can also viably play 'rambo mode' if you have good aim.
    Good:

    Amazing voice acting.

    Satisfying shooting mechanics that greatly rewards careful aiming and headshots.

    Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls.

    Stealth is reliable, but you can also viably play 'rambo mode' if you have good aim.

    Probably has the best intro section to a game I've ever seen.

    Runs at solid 60 fps (never dips) on max settings at 1920x1080 with a GTX 970. No mouse acceleration or smoothing, so aiming with the mouse feels good.

    Bad:

    Finished the game, and the story feels weak compared to previous games. Some characters, like the main antagonist (who you'd think would be really important), have very little character development. The most interesting character in the game, Quiet, hardly gets any focus.

    A lot of the missions feel repetitive. Many of them are "kill this target at this outpost" or "rescue these prisoners at this outpost" with a few lines of story dialogue added in. Since it's an open world game, there's lots of filler content in between actual plot.

    Many things feel needlessly inconvenient. For example, your helicopter will take off right as you land on Motherbase, so you end up needing to call it back 20 seconds later when you want to leave Motherbase. Why doesn't the helicopter just stay landed until I want to leave?

    An option to manually save would have been nice, sometimes you forget when the last autosave happens so you are scared to exit the game and lose progress.

    Usage requirements are annoying and kind of ridiculous. For example, lvl 3 helicopter costs ~16 times more money to call down than the lvl1 helicopter, even though they do the same thing.

    No anti-cheat on FOB multiplayer and everything is client side, so there are godmode hacks and 1shot kill hacks. From what people have said, you are forced to build FOB if you are connected online after mission 22, so even if you want to play single player only, it will constantly get invaded. There is a 'disconnect' option in the game menu which puts you offline, but every time you start the game you are automatically logged in and synced with the server, so the FOB damages ends up affecting your single player game anyway. The solution to skip this part of the game is to block the game with your firewall.

    60 fps is great, but since it is capped at 60 fps, if you have a high refresh rate monitor you won't be able to utilize it fully. No mouse control in menus or iDroid. There's no audio options, so you can't mute the game music or make the dialog louder. And even with no controller plugged in, I still get controller prompts.
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  21. Sep 13, 2015
    5
    This review contains spoilers, click expand to view. Full review too large for Metacritic. Visit my Steam profile at /id/verticalcleave for more, including a breakdown of the pros and cons of MGS5.

    For a game that was supposed to bridge the gap between the original Metal Gear games and the MGS series's later titles, there is very little storytelling or character development here. The only character with real growth is Huey, who is a piece of trash that you (and everyone in the game) grows to hate. Sure, Huey might be the best written character in the series, but it doesn't excuse how everyone else is fueled by revenge and has their arc concluded with revenge. There are also few cutscenes, with most of the meat of the story being told through Codec calls- *ahem* -I mean, cassette tapes. The game also takes a sharp turn from GZ's tone, with Skull Face going from being a creepy, mysterious horror one step ahead of you to being a caricature of a bond villain (who exposes his whole scheme to you during an awkwardly long caravan ride to his "real" base). The worst part is a lot of the story is repeated; you seem to be expected to listen to all of the cassette tapes to get the full story (imagine how bad previous games would've been if you were expected to pay attention to every non-critical Codec call!) and yet the conversations on them are often repeated or paraphrased during the main game! The game also fails to conclude all of its threads appropriately; most notoriously, a cut Mission 51 has shown up on Youtube which concludes a cliffhanger that happens in the middle of Chapter 2. The fact that such an important mission was left undone makes me think that this game was unfinished and rushed out the door, despite being in development for a supposed 5 years.

    There is a lot that could be nitpicked about this game but the biggest issue I have with it is the story. The MGS games have always been known for their story, with lengthy cutscenes and frequent Codec calls crafting a believable parallel world to ours. Snake (despite being voiced by Jack Bauer) is almost a silent protagonist in 5, who doesn't respond to radio communications (the replacement for Codec calls) or even talk to non Diamond Dog characters outside of Mother Base. Even during the ridiculous caravan ride with Skull Face he doesn't say a word during Skull Face's exposition. Snake had some ridiculous writing in the past (often repeating lines and adding a question mark on the end to comical effect) but it makes no sense for him to play the mute during key story points. I understand that Kojima wanted players to insert themselves as Snake this time around... But isn't that what players have always done in this series? People wanted to play as Big Boss and watch his descent into madness as advertised, not play as a silent body double. This might've been an attempt to reproduce the twist that Kojima created with Raiden in MGS2; however, that twist was acceptable because it happened near the beginning of the game. This game's twist just seems like a big "screw you" to the fans. All of this is on top of Kojima's obnoxious handwavium of choice, VOCAL CHORD PARASITES, which have effectively replaced MGS4's nanomachines as being the cause and effect for everything supernatural that happens.

    MGS5 could've been a good game had it ended with Chapter 1, could've been a great game with better writing, and could've been an amazing game with more series staples (more & better bosses, more (!) cutscenes, more character development). Things might change in the future; Konami might just be holding out on later chapters to milk the player base for DLC money (MB coins are already disgustingly distorting the singleplayer experience). As it currently stands, I'm going to get everything I can out of this game because its money already spent and its decently playable. However, because of all the glaring issues previously mentioned, plus broken online components such as MGO3 being delayed to January 2016 while consoles get it Oct. 6th and FOBs being invadable while offline, I cannot recommend this game to anyone. Both MGR and even the "paid demo" Ground Zeroes were honestly better Metal Gear Solid games than this embarrassing train wreck of game.
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  22. Sep 13, 2015
    10
    MGSV:TPP is a great game, there's nno doubt about that. Its is perfect for those who wants to begin the serie, I mean, to be used to the gameplay itself. Furthermore it's such a pretty graphic with also a good audio effect. So it deserves 10 and probably it will be GOTY.
  23. Sep 12, 2015
    10
    I have waited for this game expecting trash do to the change of voice actors and the whole Konami debacle. However by the blessing of Big Boss this game ROCKED. Even with some bugs this game did not fail to wow me by it's no stop action to the absolutely amazing graphics. It's honestly a shame that this will be Kojima' s last Metal Gear, hopefully with the success of this game the futureI have waited for this game expecting trash do to the change of voice actors and the whole Konami debacle. However by the blessing of Big Boss this game ROCKED. Even with some bugs this game did not fail to wow me by it's no stop action to the absolutely amazing graphics. It's honestly a shame that this will be Kojima' s last Metal Gear, hopefully with the success of this game the future will not be so bleak for us MGS fans. Expand
  24. Sep 12, 2015
    10
    Masterpiece!! PERIOD!! its the best Metal Gear Solid according playbility and graphics, story maybe is not the best, but stills being a solid game candidate for GOTY
  25. Sep 12, 2015
    6
    +Reasonably fun at first once you are in the open world
    +Plays similarly to Far Cry
    +The character visuals (faces etc) are generally well done -MASSIVELY overhyped for what has actually been delivered. To sum this up in one phrase would be 'Far Cry Lite' -Fulton is entertaining at first but overused as hell -Awful selection of songs for the tape walkman -Cover system is so bad it
    +Reasonably fun at first once you are in the open world
    +Plays similarly to Far Cry
    +The character visuals (faces etc) are generally well done

    -MASSIVELY overhyped for what has actually been delivered. To sum this up in one phrase would be 'Far Cry Lite'
    -Fulton is entertaining at first but overused as hell
    -Awful selection of songs for the tape walkman
    -Cover system is so bad it may as well not exist
    -Guns feel far too similar, little differentiating them
    -Voiceovers are annoying as hell 'he's coming too? EVERY time you use a Fulton'
    -Crappy textures even at max settings
    -Game looks very last gen. Not terrible but I have no idea why people are excited by these visuals.
    -Boring as hell prologue. Lasts about an hour in which time nothing happens. You should skip this.
    -Once you have the basics down the missions all become very repetitive and very easy
    -The whole mother-base part of the game feels bolted on and uninteresting
    -Quiet might as well be naked, camera likes to focus on her **** What year is this?
    -60 FPS lock, unacceptable in 2015. Can be bypassed with some hacking but can affect physics apparently
    -The two zones in the game Afghanistan and Africa are really boring to look at, very limited palletes and no interesting landmarks etc
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  26. Sep 12, 2015
    9
    (The actual game 9/10 but the PC version is a 7.5/10 due to graphic downgrades and wonky controls)
    28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He
    (The actual game 9/10 but the PC version is a 7.5/10 due to graphic downgrades and wonky controls)
    28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He treats Metal Gear as his pride and joy. The effort is seen in the extensive stories and innovation that comes with Metal Gear games. Even today when games seem to enjoy rehashing items, textures, designs and mechanics, Phantom Pain introduces new ideas not seen in games before.

    Lets start off with the bad things. The open world aspects and your main base (Mother Base) seem to lack consistency. There's not much to do at Mother Base and the open world doesn't have much other than enemy bases. Side Missions can become repetitive and the story is not quite on par with the previous Metal Gear games. Snake barely talks and there's not as many cutscenes. This may not bother other players but fans of the Metal Gear franchise will definitely notice those differences. I also notice the PC version has very wonky controls... it's not at all like PS4. Even using a gamepad doesn't fix it. The controls just feel slow and delayed. Or they'll do something you didn't mean to.

    The gameplay is flawlessly created to provide you with nonstop entertainment. The stealth and enemy placement can be difficult, but to me that's a good thing. The game is challenging and requires you to use some tactical plans in order to get to your objectives. If you enjoy running down corridors shooting mindlessly at enemies, this isn't your game. If you expect to just crouch down in a shadow and expect enemies not to see you in other stealth games... this is not the game for you. You must be very careful around enemies.

    Enemies have been programmed with sufficient AI. They're smart during combat, observant during stealth and they'll mix up their path every so often. Luckily you have a massive list of different items, weapons, tools and support options to handle them. You have to develop your base in order to create better gear. Collecting resources and recruiting team members is vital to your progress. You have the option of being a blood thirsty killer or an honorable soldier who only resorts to killing as a last ditch effort. There are multiple ways to take down enemies without killing. Unlike other games this would usually be done with stealthfully choking out enemies or tranq darts, which can be kind of boring when you have so many badass guns. In Phantom Pain you can upgrade a lot of your favorite weapons to shoot rubber bullets that will stun enemies and still provide you the fun shoot outs.

    The open world is set in the deserts of Afghanistan, you get around by horse or vehicles. It almost feels like a western but with futuristic qualities. You can go it alone or have a support unit help out with missions. Could either be a specialist soldier or D-Dog (Wolf). Online features base fighting, you can assault online player's bases to steal their resources and players can also assault your base. You'll need to upgrade your bases defense and make sure your army is well equipped. Assaulting player's bases is a lot of fun, easily my favorite thing about this game.

    Right off the bat this game throws you into an extremely intense intro. This is one game that does NOT have a slow start. Although the game does have a lot of features that will be locked off till you progress far enough into the game, this actually makes the experience better. You're constantly being given new things to try out so there's never a dull moment. The graphics and music are breath taking. The game's presentation is incredible, cinema worthy experience.

    I know the issues fans have pointed out and I understand, as a hardcore fan myself, but look at the current state of games. New games like Resident Evil 5 and 6, Silent Hill Homecoming and Downpour, Battlefield 4 and Hardline, Elder Scrolls Online, Sonic and Sim City they have all circum to the changes in the mainstream gaming industry. Features and gameplay dwindle as games slowly become less and less challenging. Entire gameplay mechanics are stripped to provide more mass appeal. In this era I can only hope games try to do their best and improve as times go on. Yet they're all taking big steps back and now all we can hope is that a game will be worth their prices. It would have been so easy to take this franchise and turn it into yet another Call of Duty clone. But Kojima cares about his games and fans. He genuinely tries to make a video game masterpiece, he wouldn't sacrifice quality for money. While it might not be MGS, Snake Eater or Peace Walker... Phantom Pan is amazing in its own way. Definitely worth buying!

    Farewell Kojima, thanks for the awesome games!
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  27. Sep 12, 2015
    2
    First and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from theFirst and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from the final Kojima Metal Gear Solid game. And this is a huge problem because it makes the game feel unfinished when you combine that with the fact that Chapter 2 is just you replaying the same missions you already played on a higher difficulty. The games gives you a decent amount of options, but the actual level design doesn't encourage you to stray from the norm and try new things unless you just spam headshots over and over because then soldiers will start wearing helmets. The open world is barebones, lifeless and dull as well as a chore to travel with mountains that exist for no other reason, but pure padding and to impede your way. On top of there is no variety in the environments that you encounter in the game apart from the prologue, which strips all control from the user and is overlong anyway. This would be okay if the environments in the game were actually interesting like with previous Metal Gear games, however MGSV's depictions of Africa and Afghanistan are as uninteresting as can be, which is absurd(especially in Africa) considering the amount of landmarks and variations it has. MGSV reminds me of a 3rd person Far Cry 4, but with better mechanics, an even worse world and even more repetitive side missions. Both games can be "fun" for a time, but you'll end up with a very bad taste in your month after a while and especially once you're done and reflect on what you've done in the game. The side ops are a joke, have no context and recycle the same areas and objectives from the main game. My advice if you must play this nonsense is to wait for a sale so you're not as disappointed in your purchase as I was. Expand
  28. Sep 12, 2015
    10
    Its not the best MGS in the Storyline or Bossfights. Bud that is the best MGS in gameplay.
    The Performance on Pc is very good. I have a lot of Fun with in. I have 70 h played and 45 % see of that game.
  29. Sep 12, 2015
    8
    a great game, allot of content gameplay wise.
    but pretty much half the story is missing/cut.
    the game feels incomplete and the missing scenes on the collectors disc proves that.
    still a good game if you want to do some infiltration gameplay and build/manage your motherbase.
  30. Sep 12, 2015
    1
    - very bland, sparse, predictive and boring story
    - the man character could be mute for all I care
    - boring and empty open world, - game consists of grinding and balooning people until nausea - forced online - microtransactions - cut content, the game was shipped incomplete - you can't mute Kaz and Ocelot, I get it that it's an enemy gunship - Quiet is THE worst character to be in
    - very bland, sparse, predictive and boring story
    - the man character could be mute for all I care
    - boring and empty open world,
    - game consists of grinding and balooning people until nausea
    - forced online
    - microtransactions
    - cut content, the game was shipped incomplete
    - you can't mute Kaz and Ocelot, I get it that it's an enemy gunship
    - Quiet is THE worst character to be in a metal gear game, instead of a consisting story, we got Kojima motion-capturing her just so he could masturbate
    - the tapes are worse than PW and very few

    The only Metal Gear game that I could not bother to finish the last story mission
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  31. Sep 11, 2015
    10
    1- positives: Tremendous opening that keeps you staring at the exciting story action to the end,
    the game Graphics are amazing,
    one of the best good looking game and running almost on steady 60 FPS all the time (wow), it is well optimized for PC, Game play is excellent 2- negatives: menu should support mouse but after while you will get used to it, when you call the hours it will
    1- positives: Tremendous opening that keeps you staring at the exciting story action to the end,
    the game Graphics are amazing,
    one of the best good looking game and running almost on steady 60 FPS all the time (wow),
    it is well optimized for PC,
    Game play is excellent
    2- negatives: menu should support mouse but after while you will get used to it,
    when you call the hours it will remind you with witcher 3
    the hours while running looks like heavy and break the ground,
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  32. Sep 11, 2015
    4
    So-o-o, $60 AAA title console port. Muddy console graphics (not that impressive considering modern PCs capabilities).

    And... microtransactions? Really? What the hell?

    Sorry, pass on this one.
  33. Sep 11, 2015
    4
    Ruined a good franchise by adding open world.

    Level design in open world games will never compare to hand-crafted levels. Now this is just Desert Horse Simulator V
  34. Sep 11, 2015
    10
    Been playing metal gear solid since the PS1 days when i was just a kid. Loved the combat system and story in all the games. Phantom pain is just amazing. So far my GOTY!
  35. Sep 11, 2015
    9
    Metal gear solid on the PC looks and feels spectacular! From the moment that I began in an action packed cinematic to doing missions the way I like. The graphics are just unbelievable (on max settings) and really does take you into its variety of different atmospheres. The gameplay is innovative and just right, the sound and music is perfect and the main story is captivating. This game isMetal gear solid on the PC looks and feels spectacular! From the moment that I began in an action packed cinematic to doing missions the way I like. The graphics are just unbelievable (on max settings) and really does take you into its variety of different atmospheres. The gameplay is innovative and just right, the sound and music is perfect and the main story is captivating. This game is a must buy for anyone that wants to experience a large and epic game! Expand
  36. Sep 11, 2015
    4
    The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game,The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game, but it is undeserving of all the praise. The Witcher 3 delivers a more rounded and robust open world which is far more dynamic and rich. MGS:V is just a bit bland. Unless you are an avid fan of the franchise.. avoid. Expand
  37. Sep 10, 2015
    10
    Phenomenal Port. Near Perfect Stealth Mechanics. Satisfying Story. (Could Be Stronger). Most Polished Game of This Generation. Bravo! Its been m=nearly 5 year since a full MGS Game and i'm happy to say it didn't disappoint. One thing what must be said is that the AI is really good. The Graphics at 4K is Visually Pleasing
  38. Sep 10, 2015
    2
    this is not metal gear solid.
    the introduction sets up some stuff that is pretty intriguing.
    after that you are sent on bullcrap missions having to do menial tasks that have nothing to do with what was shown in the introduction. I'm sent to take out bases on my own, even though I have a base of soldiers who could swamp the area in seconds. I'm told to develop weapons that in past games
    this is not metal gear solid.
    the introduction sets up some stuff that is pretty intriguing.
    after that you are sent on bullcrap missions having to do menial tasks that have nothing to do with what was shown in the introduction. I'm sent to take out bases on my own, even though I have a base of soldiers who could swamp the area in seconds. I'm told to develop weapons that in past games were 'procure on site'. I am told to collect resources and plants. an errand boy. of course we could look at it another way. we kidnap these russian soldiers and it turns out they have no allegiance or national pride. no integrity. so I then have to question what they are doing here. I'm also questioning the point of building up this base, when it seems like they would have no chance against skull face or that floating red headed gas mask girl. it's clear from last games that snake is best as a solo operative, so building up this base is nothing but bullcrap busy work.

    I've struggled with this game since I got it. struggled to try and push myself to get to the parts where the story picks up. but having looked at other reviews it seems I have wasted my time. I am a mug. my only consolation is that i got a pre-order from a different site at a 25% off.

    F*** Konami.
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  39. Sep 10, 2015
    10
    I've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn'tI've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn't wild about the opening. I wanted to play, not watch a movie. The whole play for 20 seconds then watch a two minute cutscene thing got really old, really fast, and after about the 9th time, I thought "they are kidding right?" At any rate, the rest of the game is amazing so far, so 9.5/10 for me, which rounds up to 10. Expand
  40. Sep 10, 2015
    1
    Hate to say it the gaming industry has just turned out another game that is cut scene after cut scene with some button pushing in-between. Console users are still ruining gaming. The graphics do not challenge my 4 year old video card. The control of characters is sketchy at best. only played for 45 minutes and will probably never look at it again. Great console game not up to pc stannddards.
  41. Sep 10, 2015
    3
    Terribly dull and boring story, with delusional isolation. 50 A similar missions ostensibly squinting under the plot is just over ugliness.
    And this game we zhdaili 6 years? I'd rather be a memory erased never to remember this terrible initsiedente.
  42. Sep 10, 2015
    10
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself.
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself. It rewards you for good ideas, and punishes you for the lack of any.

    This is literally a game when you can restart the same damn mission ten times and do it all in a totally different way. And absolutely everything you do has some meaning. The game REACTS. Enemies are really aware of the threat both in short term and long term - from sending pairs of guards on patrols when a lot of lone ones are mysteriously disappearing to supplying bases with tools that can counter your overused tactics.

    This all makes the gameplay near perfect. It lets you fulfill objectives your own way. I don't remember any other game that let me chase tanks on the back on my horse while shooting RPG rockets at them, and making sure that their canon wont crosshair me at the same time. And that was absolutely unscripted. I could just lay out some C4 and wait in hiding while blowing up the tanks. I could clear the outpost out of guards and use the mortar to strike the tanks. I could make the tanks stop, for example with leaving any other vehicle or my horse in the middle of the road and steal them for myself while fultoning them into the air. I could do a lot of things. But the most fun thing about it all is the fact that game barely gives you any default way for dealing with objectives. Stop the tank, that's all. How? Well you're the boss. You figure it out. And you finish a mission in some creative way, and you actually feel like one.

    This PC port is amazing. I never dared to imagine that anyone can write an engine that looks so amazing and runs so smooth. And it was released the same day for PC and 4 consoles. I mean nowadays it's almost like a miracle.

    Story is good, but this time it's told in a very weird way - it's just very artistic and specific, meaning that it's a hit or miss. I understand people who don't like the story. Still, I just can't shake the feeling that the gameplay trumps it all.

    I think MGS V: Phantom Pain is in many ways a masterpiece that took gaming to the next level in many aspects. I really encourage everyone to try it, even if you're not MGS fan. This is just too good to miss. GTA V's world might feel more alive, Witcher's plot, characters and dialogs might be way better, but it's Phantom Pain that is the most fun to play and explore.
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  43. Sep 9, 2015
    10
    This game, got every single aspect of what a stealth game should have! Though being a little hard to follow along with the story, as soon as you launch the game your emerged with the world and really feel that the characters are alive. Being both artistically and technically execllent Metal gear solid 5, phantom pain is a brilliant masterpiece.
  44. Sep 9, 2015
    9
    Started the series last November on console, caught up by June. If it aids the review, my favorite entry was MGS3, where I went full stealth/tranq. After playing Peace Walker I was exceedingly excited for this entry in the series, and it did not disappoint. The FOX engine produces some of the best graphics i've ever seen. The gameplay took many notes from more open world-centric games suchStarted the series last November on console, caught up by June. If it aids the review, my favorite entry was MGS3, where I went full stealth/tranq. After playing Peace Walker I was exceedingly excited for this entry in the series, and it did not disappoint. The FOX engine produces some of the best graphics i've ever seen. The gameplay took many notes from more open world-centric games such as the Arkham series and Far Cry, while at the same time not abandoning the roots MGS has as a true stealth game. In the 60 hours I spent playing, I was constantly engaged by the challenges this game provides.

    My only gripe is with some of the plot elements of the game. As the last entry by Kojima in this series it attempted to connect all story lines, and get rid of any plotholes produced by previous entries in the series. It accomplished this, but the solution does leave a bit to be desired. Also, Quiet's entire storyline is ****

    Definite contender for Game of the Generation.
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  45. Sep 9, 2015
    2
    As a fan of the Metal Gear series, particularly 1, 2 and 3, this game has left me disappointed. Why is that? First, it's an open world game. Now mind you, I have nothing against open world games. Open world games can be a blast if done right. Since this is the first time Metal Gear has gone open world, I had high expectations that they'd not only meet but exceed their competitors when itAs a fan of the Metal Gear series, particularly 1, 2 and 3, this game has left me disappointed. Why is that? First, it's an open world game. Now mind you, I have nothing against open world games. Open world games can be a blast if done right. Since this is the first time Metal Gear has gone open world, I had high expectations that they'd not only meet but exceed their competitors when it came to creating a world that you actually want to explore. I mean, what is the point of making an open world game if it's not interesting to traverse? If you're not going to do that, just make it a linear game like prior games in the series and perfect each space by littering them full of interesting things to see and do. And here is my first complaint with Metal Gear Solid 5: the open world is uninteresting. You have Africa and Afghanistan - both overly brown, void of much life, and little to hold your interest while moving throughout the world. While there are side missions sprinkled throughout the world, the side missions are, sadly enough, entirely filler content that does little to add to the game. Actually, they sort of detract from the game overall. Instead of creating a linear, narrative-driven Metal Gear Solid, they've created an open world, one that doesn't have anything interesting going on in it, and then try to throw in some copy & paste side missions that are incredibly uninteresting and by-the-numbers in their design. But, then, the story must be good, especially if you're a Metal Gear fan, right? Wrong. For whatever reason, Konami replaced their old voice actors with new, more recognizable actors. For example, instead of David Hayter, we get Kiefer Sutherland. Not only does his performance fail in comparison to Hayter's, he rarely even talks throughout the game. And here's another issue: there's barely any cutscenes compared to the prior Metal Gear's. While I'll concede that prior Metal Gear's may have been overkill when it came to cutscenes, but they've swung the pendulum so far from that that there's not enough now. I do agree that the gameplay here is solid and enjoyable, but when the world it takes place in, the narrative that surrounds, and the extra content is so poor, I can't give it praise that it simply doesn't deserve. If you're a fan of open world games, this will disappoint you. If you're a fan of Metal Gear Solid's past, this will disappoint. As a fan of both, I'm floored that people are giving this game high marks. I can only surmise that it's because people were really hyped about it and now they're forgiving issues that they'll soon come to dislike. As is the case very often with people who play games and people who write about them, they sometimes overlook glaring issues when they release and then only come to grips with the fact that the game wasn't all that years down the road. Metal Gear Solid V is one such game Expand
  46. Sep 9, 2015
    9
    The best Metal Gear Solid in terms of gameplay. So far Ive played almost for 30 hours and must say that I love the freedom - there are a lot of things that you can do in many ways. Also the game respects player intelligence and doesn't hold your hand - and that's something I haven't seen for a while in aaa title (except for the souls series). What's most important sneaking mechanics areThe best Metal Gear Solid in terms of gameplay. So far Ive played almost for 30 hours and must say that I love the freedom - there are a lot of things that you can do in many ways. Also the game respects player intelligence and doesn't hold your hand - and that's something I haven't seen for a while in aaa title (except for the souls series). What's most important sneaking mechanics are very good and satisfying.

    To be honest I've never been a huge fun of Kojima overly dramatic and convoluted storytelling. I have played all games in the series besides psp titles and really liked mgs from 1998 (loved the game and the story) and mgs 3. At the same time I really disliked mgs 2 and mgs 4 (a huge letdown) for nonsensical plots. The Phantom Pain story however feels great for me. Kojima has found the right balance between gameplay and storytelling and made a fantastic sneaking game. Best Metal Gear Solid for the newcomers.

    + great sneaking mechanics
    + freedom
    + great audio
    + good and well optimized graphics
    + story - of course it's Kojima game so not everyone will like it
    + a lot of content
    + some great gameplay ideas
    - the world may seem empty
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  47. Sep 8, 2015
    8
    No spoilers here.

    TLDR: Pros: +Great gameplay +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content. +Graphics are stunning on the PC at 4K +Good optimization for PC +I love MGS so much that I'm playing it again on the PS4 +Cinematic render in real time. The blood you have on you will show in the cinematic. Cons: -Story was a
    No spoilers here.

    TLDR:

    Pros:
    +Great gameplay
    +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content.
    +Graphics are stunning on the PC at 4K
    +Good optimization for PC
    +I love MGS so much that I'm playing it again on the PS4
    +Cinematic render in real time. The blood you have on you will show in the cinematic.

    Cons:
    -Story was a letdown compared to previous games
    -Dangerously very few cinematic scenes. Which is bad because MGS games are known for their story
    -Game was unfinished (missing important final boss fight)
    -Game can feel repetitive

    So just to clarify, I beat chapter 1 and 2. So I did beat the game so this is an honest review from a die hard MGS fan. I play MGS1, MGS2, MGS3, and MGS4 on their original platforms. I unfortunately did not beat Peace Walker. I didn't like how that game (Peace Walker) was based on missions instead of the linear flow of the previous games.

    Unfortunately, the downfall of this game for most die hard MGS fans is that this game was tailored to be mainstream. Instead of a linear fantastic story, you get an open world were the story is sacrificed, yet the gameplay is better than ever. Also, this game feels close to Assassins Creed, being that most missions have the same core (extract, destroy equipment, eliminate target) feel. Also a lot of the main story missions feel too much like a filler mission. Like the filler episodes you'll get on TV series that are there just to extend a season to 20-30 episodes.

    The biggest insult is that later in the game, "new" missions appear that are basically the exact same missions that you completed before except there will be a new twist. You'll have to do these new missions or do new side ops to advance the story. So my advice is to keep a good amount of side ops for towards the end of the game.

    Also as of this writing, do not use the female buddy during mission 29 and 42. As of this review there is a critical bug that will corrupt your save file. I used her on mission 29 and didn't encounter the bug, but I didn't bother with 42 because mission 42 if I remember correctly was the same mission with a twist.

    Also note that Konami did us dirty. There was suppose to be an epic ending but it wasn't finished and therefore is not in the game.
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  48. Sep 8, 2015
    10
    There is not much to say about this game that has not being written already. It is awesome.
    I have played for 12 hours and I have only 3% of the game!! the immersion is awesome. walking , obesrving and spying on Afghanistan is really a superb experience. Every step has to be though and if yo make a mistake you need to adapt to solve it "somehow".
    The gameplay is totally different from
    There is not much to say about this game that has not being written already. It is awesome.
    I have played for 12 hours and I have only 3% of the game!! the immersion is awesome. walking , obesrving and spying on Afghanistan is really a superb experience. Every step has to be though and if yo make a mistake you need to adapt to solve it "somehow".
    The gameplay is totally different from previous MGS and that makes it perfect for MGS fans and no fans.
    This game is a clear candidate for GOTY 2015.
    and remember this is a "Hideo Kojima game".
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  49. Sep 8, 2015
    9
    I really like this game. Great combat, game play, missions aren’t boring. Although I keep trying to go back and completing secondary objective, which aren’t too obvious. Which is a good thing. The mission aren’t like most game, go to this way point, do this. No, it go to this area and figure out your objective. It can be hard and time consuming sometimes.

    This game really has some humor
    I really like this game. Great combat, game play, missions aren’t boring. Although I keep trying to go back and completing secondary objective, which aren’t too obvious. Which is a good thing. The mission aren’t like most game, go to this way point, do this. No, it go to this area and figure out your objective. It can be hard and time consuming sometimes.

    This game really has some humor too it. It should be called phantom kidnapper. Can’t wait to literally steal every piece of equipment in an enemy base. That’s a nice AAA turret you have, don’t mind it I airlift it back to my base. Oh, that’s some skilled personnel that you have, don’t mind it I take them too. Nice truck, you don’t need it right?

    I like putting people to sleep, but when you have to go loud it is equally as fun. There are a lot of ways to defeat group of enemy. Go in all sneaky, go in guns a blazing, kill them all predator style. Snipe them and have them rain mortars at you, unless you re position yourself. Misdirect them with C4.

    Mother base is awesome, the best part is leaving for a mission and seeing that great piece of steel construction out in the middle of the sea.

    I'm still on mission 7 and I'm already 18 hours in..

    Cons.
    I had to struggle past the prologue, to really get into the game.
    PC Controls could be better, so this is a 9 out of 10
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  50. Sep 8, 2015
    10
    after 25 hours I'm only 10% done! Am loving everything about this game, awesome gameplay (although no matter how hard I try to not get seen it all goes to ratcrap at some point!) - Awesome graphics - upgrades - side quests - open world and a pet dog! It's metal gear at its finest. if you love MGS - get this game!
  51. Sep 7, 2015
    10
    The game is perfect. Top notch voice acting, great design and fantastic plot. PC version is very well optimized, but controls are a little bit annoying.
  52. Sep 7, 2015
    5
    Its an OK console port I suppose. Not worth buying if you've played lots of far cry, Splinter cell et al. This is a very similar game to these and doesn't bring much, if anything, new to the table. Wait for a 50% discount before buying.
  53. Sep 6, 2015
    10
    This game is huge. About 50-60 hours in I thought I completed the game but it just said I finished Chapter 1!!! The further you get the more game mechanics get opened up to you as well. The base you start building becomes a multiplayer arena which others try to infiltrate your customized defenses and vice versa. This alone is a very original and fun experience.
  54. Sep 6, 2015
    4
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really fast.
    (ESCORT MISSIONS!!! NO ONE LIKES THEM!)
    The traveltime in this game is horrible, you spend 40% of the game running from a to b, and the time spend flying in your chopper just seems to badly made. You have to watch yourself fly at least 1 minute either from takeoff or landing, this gets old really fast.
    It takes about 3-4 minutes to ride from one small camp to another, and the desert/mountain scenario gets old REALLY fast.

    You cant get more than 1 thing in your supply drop, so you have to wait allmost 1 minute from you order something, till it hits the ground, then buy 1 more thing and wait another minute.

    The weapon customization options are pitiful when you finally do unlock them, and most changes to the guns don't ACTUALLY do ANYTHING. I've literally found around three parts that make changes to the base gun model. It's good for nothing more than painting your guns or adding flashlights though god only knows why the **** you'd bother with those.

    It's literally Far Cry 2 with even LESS areas to explore. You will find yourself mind numbingly stumbling through the game later on taking down hostiles and picking up resources just because you've gotten to a point where you're going through the motions, the areas are totally uninspired, even if they are gorgeous to look at.

    You do openly have the freedom to approach missions in almost anyway you want,
    that is, whenever snake isn't randomly sliding down inclines that I could easily crawl up myself.

    you cant even rebind the majority of the keys or save the game (even MGS1 let you save more or less freely!).
    bad console port.
    requested a refund.
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  55. Sep 4, 2015
    10
    An off-line (on moment of writing xD) game that may fight vs great mmorpg's in field of exploration, completing side-ops (quests), upgrading your stuff and so forth. Not everyone will understand all features that this game provide and all aspects of storytelling. Absolutely perfect optimization for PC! And as a small conclusion I can say that is real Masterpiece! Thank you Hideo!
  56. Sep 4, 2015
    10
    Great game. While playing it I can understand that Kojima is real father of the genre. He started it with MGS on psx and now is perfecting it in MGS V!
  57. Sep 4, 2015
    7
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content - Bad glitchy controls, movement and cover system - Completely nonsensical plot and backstory - Dodgy PC port with no mouse support in menus Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content
    - Bad glitchy controls, movement and cover system
    - Completely nonsensical plot and backstory
    - Dodgy PC port with no mouse support in menus

    Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the glitching controls that fight you at every turn whether it's something as simple as opening a door that takes 3 attempts or trying to take cover behind a wall the game developers forgot to mark as cover. In those times you aren't crawling backwards instead of turning around, or climbing on a ledge you are actually allowed to climb the game shines and makes you wish they'd spent more time polishing the terrain traversal instead of the cut scenes because it could have been much better than it is. Also Assassin's Creed (yes the first one in 2007) did a better job of implementing horse movement.

    Other than that the story is barely coherent, extremely disjointed and nonsensical, If you haven't played the previous games in the series be prepared for a rough time because very little is explained and the game expects you from the outset to care about characters who you've only just been introduced to. There's very little to explain wtf is going on really apart from a bunch of audio logs.

    Finally this game is a jarring blend of seriousness (like witnessing graphic cold blooded murder of innocents) and the completely ridiculous (such as stealing enemy troops by sending them into orbit via a balloon). It does not blend well at all.
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  58. Sep 4, 2015
    7
    The game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum andThe game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum and sometimes absolutely annoying, especially when getting harassed a bunch at Mother Base. But I could list a dozen games that are infinitely worse in this aspect.

    The problem I'm having with the game is that I'm finding it all so dreadfully BORING. I've enjoyed every Metal Gear game since its inception back on the NES, including the movie-fest that was MGS4, but for some reason MGS5 just doesn't really make me want to keep playing. So far it's missing the "WOW! DID YOU SEE THAT!" factor. The game features large terrains but they're are mostly bereft of life outside of your side ops and main mission areas. 15 hours in and I'm already tired of the samey repetition of the game's mission designs.

    The open world design doesn't seem all that impressive because most of the time is spent just traversing to predetermined destinations. But it's sure beautiful to look at. Also, the microtransactions really grate my nerves. I don't understand how anyone can defend this behavior. I don't think this is a Kojima design - I'm almost certain this was forced into the game by Konami.

    (PC Specs: i7-3770, 960GTX 4GB GDDR5, 16GB DDR3 System RAM, Win7 Pro x64)
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  59. Sep 3, 2015
    5
    This game's ratings has clearly played to Kojima's reputation rather than actual quality. This has all the long time fans cheering the virtues of Kojima. These are the same people that say all the other ones are good, when they really aren't. This is just horrible, but no less horrible than any in the series. You may find it odd that I went with a 5. Had I been reviewing it on it'sThis game's ratings has clearly played to Kojima's reputation rather than actual quality. This has all the long time fans cheering the virtues of Kojima. These are the same people that say all the other ones are good, when they really aren't. This is just horrible, but no less horrible than any in the series. You may find it odd that I went with a 5. Had I been reviewing it on it's own merit, it would be a 2. Given the comparisons between the others, it's average for the series. It's pretty, no doubt, but it hardly compensates for the poor story and weak characterizations. It's like watching a bad B-Movie. Horribly delivered lines. Cheesy, predictable story. I had to check to see if George Lucas was given a screenwriting credit.

    TL:DR, if you liked the series, this one is for you. If you have never played any of the Metal Gear series, or didn't like it to begin with, this will make you hate it.
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  60. Sep 3, 2015
    10
    From the epic intro, I expected this game go downhill after it, but boy was I wrong. This game has great production value, great graphic and optimized well for PC. What a way to close out the MGS saga from a great game designer. This game is a true masterpiece. I got this with Mad Max at the same time, played that first and then switched to MGS5 after. Haven't look back since. Mad Max isFrom the epic intro, I expected this game go downhill after it, but boy was I wrong. This game has great production value, great graphic and optimized well for PC. What a way to close out the MGS saga from a great game designer. This game is a true masterpiece. I got this with Mad Max at the same time, played that first and then switched to MGS5 after. Haven't look back since. Mad Max is pure trash compare to this game.

    A lot of these bad reviewers just need to go play something trash like Mad Max, clearly the cant handle a great game.
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  61. Sep 3, 2015
    10
    Absolutely brilliant.
    Best game ever. Thanks Konami and KijiPro for beautiful polished PC-release.
    Who sad, that witcher is a game of the year? whoaahahahaha
  62. Sep 2, 2015
    10
    i was truly blown away with the scenes from the hospital every single part of the screen was alive with drop dead gorgeous graphics from the shadow and lighting effects to the dust particles and atmosphere and reflections and colours metal gear solid 5: phantom pain blows my mind with gtx980
  63. Sep 2, 2015
    6
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some cinematic action sequence per 3 to 4 hours of gameplay! How is that even possible in Kojima game?! To hell with that... How is that even possible in 2015, after we get such narration-based games like Witcher 3, where almost every single quest has cinematic story to it?!

    I mean **** the story... **** the narration... It is just incredibly bad for the pacing. The moment you get into "open world" game becomes "choose the mission => go from point A to point B => do the stealth => repeat". It's almost like Destiny all over again. True, game has some great story-driven moments but they happen between hours upon hours of doing stealth missions all over again. And missions themselves aren't so much varied!

    The gameplay is great, no doubt about that, and game looks and runs gorgeous but the amount of story per hour and overall pacing make it repetitive after first 4 hours. It's like Kojima made amazing 10 hour game and then someone stretched it out to 50 hours by putting in completely story-lacked missions with only Ocelot speaking something of little importance to your ear. I can not understand those 10/10 from everyone. It is just impossible how everyone love this game with its repetitive "do the steath mission over and over again" while there are such games like Witcher or the Last of Us out there. It is just crazy.
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  64. Sep 2, 2015
    10
    I gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'mI gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'm just super excited to play a MGS game that is not sub 10 hours play time. I'm just hoping that the end game is not tied to some sort of stupid Mother Base development quota like Mass Effect 3, because I've played peace walker and I honestly don't give a rat's ass about that stuff. Tranq gun all the way baby! Expand
  65. Sep 2, 2015
    10
    well is awesome! it is wayyy better than last years disapotting mgs5 ground zeroes. mgs5 is a great game and it should be the goty this year. mgs4 was great but this is fantasic!
  66. Sep 2, 2015
    9
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun. -Feels like an unfinished port from xbox. The controls screen shows an xbox controller. -Menus aren't user friendly and don't utilize the mouse. -Starting game goes like this: "This game has autosave" >OK "Agree to EULA..." >OK "Login Successful" OK "Online updates"> Next, Next, Next, Next, Next
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun.
    -Feels like an unfinished port from xbox. The controls screen shows an xbox controller.
    -Menus aren't user friendly and don't utilize the mouse.
    -Starting game goes like this:
    "This game has autosave" >OK
    "Agree to EULA..." >OK
    "Login Successful" OK
    "Online updates"> Next, Next, Next, Next, Next
    Konami logo> Enter
    Kojima logo> Enter
    Fox Engine logo> Enter
    Nvidia logo > Enter
    Startup screen> Enter
    Continue?> Enter
    Just let me play the damn game

    -As far as gameplay, getting around takes time because there are a small amount of extraction points, the heli takes a while to land and take off. Just end the mission when I get to the extraction point
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  67. Sep 2, 2015
    10
    I'm not here to give any spoilers obvious GOTY.
    Optimized can even run it in 1080 in a toaster is incredible 30-50 FPS.
    gameplay :10
    graphics : 10
    history :10
    controls :10
    fun 10

    game is perfect

    A Hideo Kojima game
  68. Sep 2, 2015
    10
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5 OFF THE CHART CRAZY: 10 GAMEPLAY: 10 Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5
    OFF THE CHART CRAZY: 10
    GAMEPLAY: 10

    Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox style, but don't think it's a skyrim style free roam, where you deploy to do a mission is a huge section of area that you can freely do whatever kind of like FarCry.

    Lets see negative is hard to find, but I would say the constant reminder that its a hideo kojima game gets a bit rediculous as only extreme fans of the franchise would even know who he was a month ago. I suppose some of the odd characters you encounter leave you wondering wtf is the point of that. Overall amazing game.
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  69. Sep 2, 2015
    10
    Well, it opens with 85 minutes of cutscenes. The cutscenes are pretty **** epic. After that, you finally get to start exploring the open world of Metal Gear Solid V, and all I can say is that it's pretty amazing. You can go back and forth between the field and the mother base. You can kidnap or hire members to your R&D teams and other teams (Just like previous MGS games) and there are soWell, it opens with 85 minutes of cutscenes. The cutscenes are pretty **** epic. After that, you finally get to start exploring the open world of Metal Gear Solid V, and all I can say is that it's pretty amazing. You can go back and forth between the field and the mother base. You can kidnap or hire members to your R&D teams and other teams (Just like previous MGS games) and there are so many things you can make and upgrade.

    The gameplay mechanics are some of the best I've seen in a third person action game. It's so amazingly fluid and the graphics look amazing. I am running it on high 1080p on my GTX 760, and it runs flawlessly. Constant 60fps without problems. I really don't know any cons in this game.
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  70. Sep 1, 2015
    9
    Really fun to play. Good performance optimization. You can play at a pretty good frame rate (30-60) with a 2G Graphic Card. And the graphics still look good (1080p, everything set in high or more). Konami did good on that one.
  71. Sep 1, 2015
    10
    I have pried my hands from my controller to make a Metacritic account so I could rate this masterpiece. This game is a true welcome home to veteran gamers who have been sifting through the diluted garbage that Steam has left behind. Good games are few and far between and this one was long over due.
  72. Sep 1, 2015
    10
    Absolutely incredible. This is no mere console port. It runs smoothly on my computer at the highest detail settings. It is one of the finest 1st/3rd person open world shooter/stealth games I have played on my computer to date. Beautifully directed and designed by a master craftsman of interactive entertainment. Is this a positive recommendation? Hell yes.
  73. Sep 1, 2015
    9
    Metal Gear Solid V: Geralt with an eye cover. And that's a compliment. Its like witcher 3 set in a futuristic world. Story telling? Breathtaking. Graphics? Breathtaking. Cinematics? Breathtaking. Excelent missions, super well optimized ( 4K anyone?! ) and deep characters. I will give it a 9 though because the walking annimation is kinda funny.
  74. Sep 1, 2015
    10
    This game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video gameThis game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video game and possibly the best ive seen in a movie. The gameplay is phenomenal, i thought that it would be the same as gz, but its far superior. Expand
  75. Sep 1, 2015
    10
    It takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game ofIt takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game of this new generation. Thank you Hideo Kojima ! Expand
  76. Sep 1, 2015
    10
    Fantastic optimization. amazing gameplay. Gorgeous visuals. Kojima productions mangum opus. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this masterpiece. 10/10

    A Hideo Kojima Game.
  77. Sep 1, 2015
    10
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how to find you and eliminate you.There is so much fun messing around in the battlefield and mother base.The whole game is just addictive that will makes you don't want to leave you computer for weeks.
    Still exploring the game,but in my scale this game is already the best game I played this year,even better than Witcher3(I cannot believe).
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Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]