User Score
7.9

Generally favorable reviews- based on 2905 Ratings

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  1. Sep 27, 2015
    8
    Before you read this review, I would like to point out that I'm a newcomer to the franchise, having only played Ground Zeroes before this. I only judge the game itself as a whole and not how well it fits within the Metal Gear franchise.

    MGSV is, for the most part, an excellent game and very unique in many ways. Gameplay mechanics are top notch, probably the best in any stealth action
    Before you read this review, I would like to point out that I'm a newcomer to the franchise, having only played Ground Zeroes before this. I only judge the game itself as a whole and not how well it fits within the Metal Gear franchise.

    MGSV is, for the most part, an excellent game and very unique in many ways. Gameplay mechanics are top notch, probably the best in any stealth action game ever besides the sometimes clumsy cover system. I already fell in love with the gameplay in GZ, and TPP offers a more refined version of that. The game is stealth focused, but handles more than adequately in full-on combat as well. The story, while having a lot of silliness in it, tries to keep things mostly serious, while the gameplay often abandons the realism in favour of pure fun and over-the-top action. Hiding in cardboard boxes, launching sheep into air with a balloon, calling in a support helicopter to shoot down enemies while playing "Take On Me" on the loudspeakers...what's not to like?

    The controls are fine on kb+m, but it's clear they were designed with a controller in mind. Performance-wise, the game is well optimised for PC. My gtx 970 and i7-4790k can run it on max settings without even breaking a sweat. The graphics are quite good for the most part, but the lack of proper anti-aliasing and some low-res textures can get quite annoying. The options menu also lacks any proper audio sliders.

    The stealth and combat gameplay is mostly done in one of the two open worlds areas in the game, Afghanistan and Africa. Both are fairly big, but as they are warzones with no civilian life whatsoever, they don't really have much going on other than plants, wildlife and enemy outposts. There are 50 main missions and 157 side ops to do, and the objectives are usually quite simple and tend to repeat themselves after a while. However, even after 100 hours of gameplay I still haven't grown tired of doing them due to the unlimited freedom and the sheer amount of variables in play every time I do a mission or a side op. Other side activities include gathering resources, capturing outposts, finding secrets, collecting money and sending your mercenaries on assignments. I've found the online FOB mechanic quite unnecessary and often irritating as you can be dragged to defend your FOB just as you're trying to get an S rank in some mission. The FOB infiltration is also hilariously difficult when the player whose FOB you're invading decides to come and defend it.

    A big part of the game is managing your own private military force. It's very addicting and almost like a game in itself. Pretty much everything you can think of is customisable and there's a lot to construct and develop. You can recruit enemy soldiers to your mercenary group by extracting them from the field. Your field gear is highly customisable, letting you choose everything from your equipment to your buddy and/or vehicle going to the field with you.

    The story is interesting, but quite sparse. There were some interesting stuff explored in the game with themes like revenge, language and identity, and there were a few particular scenes in the game that will stay with me for years to come, but ultimately I was left wanting a bit more. Too much of the story is hidden away in cassette tapes, and to be honest, listening to them started to feel too much of a chore after some time. Chapter 2 is missing a real narrative drive to keep it going forward and it also ends really abruptly, leaving loose ends and a feeling that there was supposed to be more.

    Other than the story, the game does have its fair share of other problems. The open world doesn't really help the game as much as I think the developers wanted it to. Even with real-time weather and great freedom in gameplay, it does get annoying when you start to go through the same areas time and time again while never coming across totally unexpected things on the way. The online FOBs feel a bit unnecessary and tacked on, especially with their microtransactions. The enemy AI, while for the most part quite good, doesn't always act all that intelligently. When you're spotted and try to break the line of sight, enemies hardly ever actively chase you. Enemy soldiers' vision is also a bit weird, sometimes they have a hard time seeing you from 10 meters away when you're crouching and at other times they might see you and instantly alert the whole base even when you're hiding in tall grass over 50 meters away in pitch black darkness. It seems like the enemy's combat rating affects how well and far away they can see. It does allow for the game to have a really cool feeling of progressive difficulty where enemies get constantly better and harder to beat while you constantly get better equipment and also get better playing the game.

    Overall, the experience I've had with MGSV has been very memorable and unique and I have no problems recommending it to anyone who can imagine liking an action game with a stealth focus.
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  2. Sep 12, 2015
    8
    a great game, allot of content gameplay wise.
    but pretty much half the story is missing/cut.
    the game feels incomplete and the missing scenes on the collectors disc proves that.
    still a good game if you want to do some infiltration gameplay and build/manage your motherbase.
  3. Sep 8, 2015
    8
    No spoilers here.

    TLDR: Pros: +Great gameplay +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content. +Graphics are stunning on the PC at 4K +Good optimization for PC +I love MGS so much that I'm playing it again on the PS4 +Cinematic render in real time. The blood you have on you will show in the cinematic. Cons: -Story was a
    No spoilers here.

    TLDR:

    Pros:
    +Great gameplay
    +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content.
    +Graphics are stunning on the PC at 4K
    +Good optimization for PC
    +I love MGS so much that I'm playing it again on the PS4
    +Cinematic render in real time. The blood you have on you will show in the cinematic.

    Cons:
    -Story was a letdown compared to previous games
    -Dangerously very few cinematic scenes. Which is bad because MGS games are known for their story
    -Game was unfinished (missing important final boss fight)
    -Game can feel repetitive

    So just to clarify, I beat chapter 1 and 2. So I did beat the game so this is an honest review from a die hard MGS fan. I play MGS1, MGS2, MGS3, and MGS4 on their original platforms. I unfortunately did not beat Peace Walker. I didn't like how that game (Peace Walker) was based on missions instead of the linear flow of the previous games.

    Unfortunately, the downfall of this game for most die hard MGS fans is that this game was tailored to be mainstream. Instead of a linear fantastic story, you get an open world were the story is sacrificed, yet the gameplay is better than ever. Also, this game feels close to Assassins Creed, being that most missions have the same core (extract, destroy equipment, eliminate target) feel. Also a lot of the main story missions feel too much like a filler mission. Like the filler episodes you'll get on TV series that are there just to extend a season to 20-30 episodes.

    The biggest insult is that later in the game, "new" missions appear that are basically the exact same missions that you completed before except there will be a new twist. You'll have to do these new missions or do new side ops to advance the story. So my advice is to keep a good amount of side ops for towards the end of the game.

    Also as of this writing, do not use the female buddy during mission 29 and 42. As of this review there is a critical bug that will corrupt your save file. I used her on mission 29 and didn't encounter the bug, but I didn't bother with 42 because mission 42 if I remember correctly was the same mission with a twist.

    Also note that Konami did us dirty. There was suppose to be an epic ending but it wasn't finished and therefore is not in the game.
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  4. Dec 3, 2015
    8
    Pros:

    + open world + lots of side quests that feel fresh every time you do them + 'play your way' style of game play so you can do missions however YOU want them to + doesn't punish you for playing lethally, unlike most other stealth games *cough* Hitman Absolution + base building mechanic which actually works well and kinda ties into a multiplayer aspect + extremely well optimized
    Pros:

    + open world
    + lots of side quests that feel fresh every time you do them
    + 'play your way' style of game play so you can do missions however YOU want them to
    + doesn't punish you for playing lethally, unlike most other stealth games *cough* Hitman Absolution
    + base building mechanic which actually works well and kinda ties into a multiplayer aspect
    + extremely well optimized for PC and has good controls: Not a clunky port unlike most games this year
    + intelligent AI that analyzes your play style and adapts to it, making the game challenging (but fun)
    + weapon and vehicle upgrades and customization

    Cons:

    - there is in-app purchases with the FOB system, however I never felt obliged to use it at all
    - you do go back to the same locations a few times, albeit with different objectives
    - if you don't like cut scenes (I don't mind them) you will not enjoy the first 1 hour 30 minutes
    - very little in the way of character development
    - story lacks compared to other MGS games, including Revengeance
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  5. Sep 10, 2015
    10
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself.
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself. It rewards you for good ideas, and punishes you for the lack of any.

    This is literally a game when you can restart the same damn mission ten times and do it all in a totally different way. And absolutely everything you do has some meaning. The game REACTS. Enemies are really aware of the threat both in short term and long term - from sending pairs of guards on patrols when a lot of lone ones are mysteriously disappearing to supplying bases with tools that can counter your overused tactics.

    This all makes the gameplay near perfect. It lets you fulfill objectives your own way. I don't remember any other game that let me chase tanks on the back on my horse while shooting RPG rockets at them, and making sure that their canon wont crosshair me at the same time. And that was absolutely unscripted. I could just lay out some C4 and wait in hiding while blowing up the tanks. I could clear the outpost out of guards and use the mortar to strike the tanks. I could make the tanks stop, for example with leaving any other vehicle or my horse in the middle of the road and steal them for myself while fultoning them into the air. I could do a lot of things. But the most fun thing about it all is the fact that game barely gives you any default way for dealing with objectives. Stop the tank, that's all. How? Well you're the boss. You figure it out. And you finish a mission in some creative way, and you actually feel like one.

    This PC port is amazing. I never dared to imagine that anyone can write an engine that looks so amazing and runs so smooth. And it was released the same day for PC and 4 consoles. I mean nowadays it's almost like a miracle.

    Story is good, but this time it's told in a very weird way - it's just very artistic and specific, meaning that it's a hit or miss. I understand people who don't like the story. Still, I just can't shake the feeling that the gameplay trumps it all.

    I think MGS V: Phantom Pain is in many ways a masterpiece that took gaming to the next level in many aspects. I really encourage everyone to try it, even if you're not MGS fan. This is just too good to miss. GTA V's world might feel more alive, Witcher's plot, characters and dialogs might be way better, but it's Phantom Pain that is the most fun to play and explore.
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  6. Sep 10, 2015
    10
    I've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn'tI've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn't wild about the opening. I wanted to play, not watch a movie. The whole play for 20 seconds then watch a two minute cutscene thing got really old, really fast, and after about the 9th time, I thought "they are kidding right?" At any rate, the rest of the game is amazing so far, so 9.5/10 for me, which rounds up to 10. Expand
  7. Sep 1, 2015
    9
    Really fun to play. Good performance optimization. You can play at a pretty good frame rate (30-60) with a 2G Graphic Card. And the graphics still look good (1080p, everything set in high or more). Konami did good on that one.
  8. Sep 2, 2015
    9
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun. -Feels like an unfinished port from xbox. The controls screen shows an xbox controller. -Menus aren't user friendly and don't utilize the mouse. -Starting game goes like this: "This game has autosave" >OK "Agree to EULA..." >OK "Login Successful" OK "Online updates"> Next, Next, Next, Next, Next
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun.
    -Feels like an unfinished port from xbox. The controls screen shows an xbox controller.
    -Menus aren't user friendly and don't utilize the mouse.
    -Starting game goes like this:
    "This game has autosave" >OK
    "Agree to EULA..." >OK
    "Login Successful" OK
    "Online updates"> Next, Next, Next, Next, Next
    Konami logo> Enter
    Kojima logo> Enter
    Fox Engine logo> Enter
    Nvidia logo > Enter
    Startup screen> Enter
    Continue?> Enter
    Just let me play the damn game

    -As far as gameplay, getting around takes time because there are a small amount of extraction points, the heli takes a while to land and take off. Just end the mission when I get to the extraction point
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  9. Sep 4, 2015
    10
    Great game. While playing it I can understand that Kojima is real father of the genre. He started it with MGS on psx and now is perfecting it in MGS V!
  10. Sep 1, 2015
    10
    It takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game ofIt takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game of this new generation. Thank you Hideo Kojima ! Expand
  11. Sep 6, 2015
    4
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really fast.
    (ESCORT MISSIONS!!! NO ONE LIKES THEM!)
    The traveltime in this game is horrible, you spend 40% of the game running from a to b, and the time spend flying in your chopper just seems to badly made. You have to watch yourself fly at least 1 minute either from takeoff or landing, this gets old really fast.
    It takes about 3-4 minutes to ride from one small camp to another, and the desert/mountain scenario gets old REALLY fast.

    You cant get more than 1 thing in your supply drop, so you have to wait allmost 1 minute from you order something, till it hits the ground, then buy 1 more thing and wait another minute.

    The weapon customization options are pitiful when you finally do unlock them, and most changes to the guns don't ACTUALLY do ANYTHING. I've literally found around three parts that make changes to the base gun model. It's good for nothing more than painting your guns or adding flashlights though god only knows why the **** you'd bother with those.

    It's literally Far Cry 2 with even LESS areas to explore. You will find yourself mind numbingly stumbling through the game later on taking down hostiles and picking up resources just because you've gotten to a point where you're going through the motions, the areas are totally uninspired, even if they are gorgeous to look at.

    You do openly have the freedom to approach missions in almost anyway you want,
    that is, whenever snake isn't randomly sliding down inclines that I could easily crawl up myself.

    you cant even rebind the majority of the keys or save the game (even MGS1 let you save more or less freely!).
    bad console port.
    requested a refund.
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  12. Sep 1, 2015
    10
    This game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video gameThis game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video game and possibly the best ive seen in a movie. The gameplay is phenomenal, i thought that it would be the same as gz, but its far superior. Expand
  13. Sep 10, 2015
    10
    Phenomenal Port. Near Perfect Stealth Mechanics. Satisfying Story. (Could Be Stronger). Most Polished Game of This Generation. Bravo! Its been m=nearly 5 year since a full MGS Game and i'm happy to say it didn't disappoint. One thing what must be said is that the AI is really good. The Graphics at 4K is Visually Pleasing
  14. Sep 4, 2015
    7
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content - Bad glitchy controls, movement and cover system - Completely nonsensical plot and backstory - Dodgy PC port with no mouse support in menus Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content
    - Bad glitchy controls, movement and cover system
    - Completely nonsensical plot and backstory
    - Dodgy PC port with no mouse support in menus

    Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the glitching controls that fight you at every turn whether it's something as simple as opening a door that takes 3 attempts or trying to take cover behind a wall the game developers forgot to mark as cover. In those times you aren't crawling backwards instead of turning around, or climbing on a ledge you are actually allowed to climb the game shines and makes you wish they'd spent more time polishing the terrain traversal instead of the cut scenes because it could have been much better than it is. Also Assassin's Creed (yes the first one in 2007) did a better job of implementing horse movement.

    Other than that the story is barely coherent, extremely disjointed and nonsensical, If you haven't played the previous games in the series be prepared for a rough time because very little is explained and the game expects you from the outset to care about characters who you've only just been introduced to. There's very little to explain wtf is going on really apart from a bunch of audio logs.

    Finally this game is a jarring blend of seriousness (like witnessing graphic cold blooded murder of innocents) and the completely ridiculous (such as stealing enemy troops by sending them into orbit via a balloon). It does not blend well at all.
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  15. Sep 2, 2015
    10
    I gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'mI gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'm just super excited to play a MGS game that is not sub 10 hours play time. I'm just hoping that the end game is not tied to some sort of stupid Mother Base development quota like Mass Effect 3, because I've played peace walker and I honestly don't give a rat's ass about that stuff. Tranq gun all the way baby! Expand
  16. Sep 1, 2015
    10
    Fantastic optimization. amazing gameplay. Gorgeous visuals. Kojima productions mangum opus. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this masterpiece. 10/10

    A Hideo Kojima Game.
  17. Sep 3, 2015
    10
    Absolutely brilliant.
    Best game ever. Thanks Konami and KijiPro for beautiful polished PC-release.
    Who sad, that witcher is a game of the year? whoaahahahaha
  18. Sep 4, 2015
    7
    The game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum andThe game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum and sometimes absolutely annoying, especially when getting harassed a bunch at Mother Base. But I could list a dozen games that are infinitely worse in this aspect.

    The problem I'm having with the game is that I'm finding it all so dreadfully BORING. I've enjoyed every Metal Gear game since its inception back on the NES, including the movie-fest that was MGS4, but for some reason MGS5 just doesn't really make me want to keep playing. So far it's missing the "WOW! DID YOU SEE THAT!" factor. The game features large terrains but they're are mostly bereft of life outside of your side ops and main mission areas. 15 hours in and I'm already tired of the samey repetition of the game's mission designs.

    The open world design doesn't seem all that impressive because most of the time is spent just traversing to predetermined destinations. But it's sure beautiful to look at. Also, the microtransactions really grate my nerves. I don't understand how anyone can defend this behavior. I don't think this is a Kojima design - I'm almost certain this was forced into the game by Konami.

    (PC Specs: i7-3770, 960GTX 4GB GDDR5, 16GB DDR3 System RAM, Win7 Pro x64)
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  19. Sep 11, 2015
    4
    The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game,The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game, but it is undeserving of all the praise. The Witcher 3 delivers a more rounded and robust open world which is far more dynamic and rich. MGS:V is just a bit bland. Unless you are an avid fan of the franchise.. avoid. Expand
  20. Sep 6, 2015
    10
    This game is huge. About 50-60 hours in I thought I completed the game but it just said I finished Chapter 1!!! The further you get the more game mechanics get opened up to you as well. The base you start building becomes a multiplayer arena which others try to infiltrate your customized defenses and vice versa. This alone is a very original and fun experience.
  21. Sep 1, 2015
    9
    Metal Gear Solid V: Geralt with an eye cover. And that's a compliment. Its like witcher 3 set in a futuristic world. Story telling? Breathtaking. Graphics? Breathtaking. Cinematics? Breathtaking. Excelent missions, super well optimized ( 4K anyone?! ) and deep characters. I will give it a 9 though because the walking annimation is kinda funny.
  22. Sep 7, 2015
    10
    The game is perfect. Top notch voice acting, great design and fantastic plot. PC version is very well optimized, but controls are a little bit annoying.
  23. Sep 2, 2015
    10
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5 OFF THE CHART CRAZY: 10 GAMEPLAY: 10 Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5
    OFF THE CHART CRAZY: 10
    GAMEPLAY: 10

    Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox style, but don't think it's a skyrim style free roam, where you deploy to do a mission is a huge section of area that you can freely do whatever kind of like FarCry.

    Lets see negative is hard to find, but I would say the constant reminder that its a hideo kojima game gets a bit rediculous as only extreme fans of the franchise would even know who he was a month ago. I suppose some of the odd characters you encounter leave you wondering wtf is the point of that. Overall amazing game.
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  24. Sep 2, 2015
    10
    well is awesome! it is wayyy better than last years disapotting mgs5 ground zeroes. mgs5 is a great game and it should be the goty this year. mgs4 was great but this is fantasic!
  25. Sep 2, 2015
    10
    I'm not here to give any spoilers obvious GOTY.
    Optimized can even run it in 1080 in a toaster is incredible 30-50 FPS.
    gameplay :10
    graphics : 10
    history :10
    controls :10
    fun 10

    game is perfect

    A Hideo Kojima game
  26. Sep 21, 2015
    7
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST +Intense intro and fantastic cinematics +"Thematically
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST
    +Intense intro and fantastic cinematics
    +"Thematically strong", but only at certain( and very sparse) points within the game
    +Plenty of content, good replayability, interesting motherbase building concept
    -Convoluted, unfinished main story that fails to provide a sense of direction through majority of the game, plot holes, badly written dialogue at times, mute protagonist and little character development
    -Bland and unimpressive environmental design and world setting...game would hugely benefit from a change of scenery, especially later on in the game
    -Same applies to overall mission design, which can also get very tedious and repetitive
    -Typical MGS silliness that completely feels out of place with a more serious tone and setting of the game
    -Misc: Undeveloped motherbase, lot of unnecessary waiting periods, At times (Noticeable, but not frequent) buggy AI, "Kojima intrusion on the game"( you will know it when you see it, and you will...a LOT), credits rolling after each mission, at times glitchy controls, some minor graphical issues
    - In game Micro transactions, PC copies sold with nothing but a Steam installer on it, DRM...little respect for customers
    With finishing it, I can safely say that MGS V is a VERY polarizing title...if you are the sort of player who loves games that offer you amazing depth in game play mechanics and creating your own scenarios, then stop reading this and go buy this game...you're in for one hell of a ride.
    But if you're more interested about the story, characters, atmosphere, world or exploration...you won't regret passing on this one.
    Overall, don't listen to either "fanboys","haters" and ESPECIALLY to the majority of professional "journalists"...neither shows the full picture here. I recommend reading "yellow" reviews here and watching more detailed videos soon coming from independent and mature youtubers.
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  27. Sep 2, 2015
    10
    i was truly blown away with the scenes from the hospital every single part of the screen was alive with drop dead gorgeous graphics from the shadow and lighting effects to the dust particles and atmosphere and reflections and colours metal gear solid 5: phantom pain blows my mind with gtx980
  28. Sep 1, 2015
    10
    Absolutely incredible. This is no mere console port. It runs smoothly on my computer at the highest detail settings. It is one of the finest 1st/3rd person open world shooter/stealth games I have played on my computer to date. Beautifully directed and designed by a master craftsman of interactive entertainment. Is this a positive recommendation? Hell yes.
  29. Sep 1, 2015
    10
    I have pried my hands from my controller to make a Metacritic account so I could rate this masterpiece. This game is a true welcome home to veteran gamers who have been sifting through the diluted garbage that Steam has left behind. Good games are few and far between and this one was long over due.
  30. Sep 2, 2015
    6
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some cinematic action sequence per 3 to 4 hours of gameplay! How is that even possible in Kojima game?! To hell with that... How is that even possible in 2015, after we get such narration-based games like Witcher 3, where almost every single quest has cinematic story to it?!

    I mean **** the story... **** the narration... It is just incredibly bad for the pacing. The moment you get into "open world" game becomes "choose the mission => go from point A to point B => do the stealth => repeat". It's almost like Destiny all over again. True, game has some great story-driven moments but they happen between hours upon hours of doing stealth missions all over again. And missions themselves aren't so much varied!

    The gameplay is great, no doubt about that, and game looks and runs gorgeous but the amount of story per hour and overall pacing make it repetitive after first 4 hours. It's like Kojima made amazing 10 hour game and then someone stretched it out to 50 hours by putting in completely story-lacked missions with only Ocelot speaking something of little importance to your ear. I can not understand those 10/10 from everyone. It is just impossible how everyone love this game with its repetitive "do the steath mission over and over again" while there are such games like Witcher or the Last of Us out there. It is just crazy.
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  31. Sep 2, 2015
    10
    Well, it opens with 85 minutes of cutscenes. The cutscenes are pretty **** epic. After that, you finally get to start exploring the open world of Metal Gear Solid V, and all I can say is that it's pretty amazing. You can go back and forth between the field and the mother base. You can kidnap or hire members to your R&D teams and other teams (Just like previous MGS games) and there are soWell, it opens with 85 minutes of cutscenes. The cutscenes are pretty **** epic. After that, you finally get to start exploring the open world of Metal Gear Solid V, and all I can say is that it's pretty amazing. You can go back and forth between the field and the mother base. You can kidnap or hire members to your R&D teams and other teams (Just like previous MGS games) and there are so many things you can make and upgrade.

    The gameplay mechanics are some of the best I've seen in a third person action game. It's so amazingly fluid and the graphics look amazing. I am running it on high 1080p on my GTX 760, and it runs flawlessly. Constant 60fps without problems. I really don't know any cons in this game.
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  32. Sep 3, 2015
    10
    From the epic intro, I expected this game go downhill after it, but boy was I wrong. This game has great production value, great graphic and optimized well for PC. What a way to close out the MGS saga from a great game designer. This game is a true masterpiece. I got this with Mad Max at the same time, played that first and then switched to MGS5 after. Haven't look back since. Mad Max isFrom the epic intro, I expected this game go downhill after it, but boy was I wrong. This game has great production value, great graphic and optimized well for PC. What a way to close out the MGS saga from a great game designer. This game is a true masterpiece. I got this with Mad Max at the same time, played that first and then switched to MGS5 after. Haven't look back since. Mad Max is pure trash compare to this game.

    A lot of these bad reviewers just need to go play something trash like Mad Max, clearly the cant handle a great game.
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  33. Sep 1, 2015
    10
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how to find you and eliminate you.There is so much fun messing around in the battlefield and mother base.The whole game is just addictive that will makes you don't want to leave you computer for weeks.
    Still exploring the game,but in my scale this game is already the best game I played this year,even better than Witcher3(I cannot believe).
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  34. Sep 9, 2015
    2
    As a fan of the Metal Gear series, particularly 1, 2 and 3, this game has left me disappointed. Why is that? First, it's an open world game. Now mind you, I have nothing against open world games. Open world games can be a blast if done right. Since this is the first time Metal Gear has gone open world, I had high expectations that they'd not only meet but exceed their competitors when itAs a fan of the Metal Gear series, particularly 1, 2 and 3, this game has left me disappointed. Why is that? First, it's an open world game. Now mind you, I have nothing against open world games. Open world games can be a blast if done right. Since this is the first time Metal Gear has gone open world, I had high expectations that they'd not only meet but exceed their competitors when it came to creating a world that you actually want to explore. I mean, what is the point of making an open world game if it's not interesting to traverse? If you're not going to do that, just make it a linear game like prior games in the series and perfect each space by littering them full of interesting things to see and do. And here is my first complaint with Metal Gear Solid 5: the open world is uninteresting. You have Africa and Afghanistan - both overly brown, void of much life, and little to hold your interest while moving throughout the world. While there are side missions sprinkled throughout the world, the side missions are, sadly enough, entirely filler content that does little to add to the game. Actually, they sort of detract from the game overall. Instead of creating a linear, narrative-driven Metal Gear Solid, they've created an open world, one that doesn't have anything interesting going on in it, and then try to throw in some copy & paste side missions that are incredibly uninteresting and by-the-numbers in their design. But, then, the story must be good, especially if you're a Metal Gear fan, right? Wrong. For whatever reason, Konami replaced their old voice actors with new, more recognizable actors. For example, instead of David Hayter, we get Kiefer Sutherland. Not only does his performance fail in comparison to Hayter's, he rarely even talks throughout the game. And here's another issue: there's barely any cutscenes compared to the prior Metal Gear's. While I'll concede that prior Metal Gear's may have been overkill when it came to cutscenes, but they've swung the pendulum so far from that that there's not enough now. I do agree that the gameplay here is solid and enjoyable, but when the world it takes place in, the narrative that surrounds, and the extra content is so poor, I can't give it praise that it simply doesn't deserve. If you're a fan of open world games, this will disappoint you. If you're a fan of Metal Gear Solid's past, this will disappoint. As a fan of both, I'm floored that people are giving this game high marks. I can only surmise that it's because people were really hyped about it and now they're forgiving issues that they'll soon come to dislike. As is the case very often with people who play games and people who write about them, they sometimes overlook glaring issues when they release and then only come to grips with the fact that the game wasn't all that years down the road. Metal Gear Solid V is one such game Expand
  35. Sep 18, 2015
    0
    let me begin by saying that this game is definitely not a zero, however i feel that in my emotional state i can't forgive it. I have now lost my save games twice after putting in god knows how many hours and this is not related to the quiet bug at all as i have not even reached the point in either play through where i can use her yet, and Konami seems to not even be acknowledging thatlet me begin by saying that this game is definitely not a zero, however i feel that in my emotional state i can't forgive it. I have now lost my save games twice after putting in god knows how many hours and this is not related to the quiet bug at all as i have not even reached the point in either play through where i can use her yet, and Konami seems to not even be acknowledging that there is a far bigger issue regarding save games. I am giving this game a zero as a wake up call to all game developers out there to not release unfinished, untested and broken games because quite frankly i have had a gut fool. Im sure that this one review is not going to make any difference amongst the near universal praise that this game has been recieving which i find unbelievable. if i was being honest the game is 7 out of 10 for me as the main structure of the game is extremely repetitive and honestly it feels empty and divoid of any richness if that makes any sense. I also have to point out the controls which are just bad, why on earth do i have two different sprint buttons for on foot and on hoarse? it dosent make any sense and I'm not even going to go into the cover system which again, is just broken and seems to have a mind of it's own. And lastly for a metal gear game the story is very lacking and poorly told. Rant over! Expand
  36. Sep 13, 2015
    8
    Good:

    Amazing voice acting. Satisfying shooting mechanics that greatly rewards careful aiming and headshots. Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls. Stealth is reliable, but you can also viably play 'rambo mode' if you have good aim.
    Good:

    Amazing voice acting.

    Satisfying shooting mechanics that greatly rewards careful aiming and headshots.

    Enemies do not feel dumb, and will do things like check your last known position or try to smoke you out with mortar fire. Enemies do not feel like they can see you through walls.

    Stealth is reliable, but you can also viably play 'rambo mode' if you have good aim.

    Probably has the best intro section to a game I've ever seen.

    Runs at solid 60 fps (never dips) on max settings at 1920x1080 with a GTX 970. No mouse acceleration or smoothing, so aiming with the mouse feels good.

    Bad:

    Finished the game, and the story feels weak compared to previous games. Some characters, like the main antagonist (who you'd think would be really important), have very little character development. The most interesting character in the game, Quiet, hardly gets any focus.

    A lot of the missions feel repetitive. Many of them are "kill this target at this outpost" or "rescue these prisoners at this outpost" with a few lines of story dialogue added in. Since it's an open world game, there's lots of filler content in between actual plot.

    Many things feel needlessly inconvenient. For example, your helicopter will take off right as you land on Motherbase, so you end up needing to call it back 20 seconds later when you want to leave Motherbase. Why doesn't the helicopter just stay landed until I want to leave?

    An option to manually save would have been nice, sometimes you forget when the last autosave happens so you are scared to exit the game and lose progress.

    Usage requirements are annoying and kind of ridiculous. For example, lvl 3 helicopter costs ~16 times more money to call down than the lvl1 helicopter, even though they do the same thing.

    No anti-cheat on FOB multiplayer and everything is client side, so there are godmode hacks and 1shot kill hacks. From what people have said, you are forced to build FOB if you are connected online after mission 22, so even if you want to play single player only, it will constantly get invaded. There is a 'disconnect' option in the game menu which puts you offline, but every time you start the game you are automatically logged in and synced with the server, so the FOB damages ends up affecting your single player game anyway. The solution to skip this part of the game is to block the game with your firewall.

    60 fps is great, but since it is capped at 60 fps, if you have a high refresh rate monitor you won't be able to utilize it fully. No mouse control in menus or iDroid. There's no audio options, so you can't mute the game music or make the dialog louder. And even with no controller plugged in, I still get controller prompts.
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  37. Sep 17, 2015
    8
    I'm giving it weak 8 and it seems like overrated game, I mean by critics - 9.5/10 or more, seriously? So:

    The good: - very good optimization, runs like hell even on toasters while having decent graphics, nothing amazing, but it's really okay for this kind of game. - mind blowing amount of weapons, tools and other stuff to play around. - fairly decent enemy AI - good and challenging
    I'm giving it weak 8 and it seems like overrated game, I mean by critics - 9.5/10 or more, seriously? So:

    The good:
    - very good optimization, runs like hell even on toasters while having decent graphics, nothing amazing, but it's really okay for this kind of game.
    - mind blowing amount of weapons, tools and other stuff to play around.
    - fairly decent enemy AI
    - good and challenging stealth mechanics
    - some nice humor here and there, some seriously shocking moments as well

    The bad:
    - open world here is a joke, empty and absolutely not utilized - base, few outposts here ant there and nothing in between.
    - environment reuse - you do main mission in certain base/outpost, then you do like 5 side ops in the same base. This is dreadful design in open world game
    - starting points are ridiculous, you land like 1000+ meters away from your destination, just to run that distance in completely empty world. It's so pointless.
    - some serious cliches in the plot where you think "wtf snake..? (or I should say wtf Kojima?!?)
    - game goes downhill in its second half (first half is way more solid).
    - ridiculous mission rankings, where most important thing is mission time, which conflicts with your interest of expanding the base (grinding materials)
    - online FOB's suck because too much cheaters with unlimited resources (like 500k of each material) and wtf microtransactions..

    Conlusion: it's still a decent game and best stealth game in a long time, but at the same time it's far far away from a masterpiece (critics must have been drunk, or did the reviews based on like 5 missions). If this wins GOTY, that just proves how absurd gaming market has became. Also, F*** Konami
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  38. Sep 19, 2015
    7
    Well, it's a good game - but not more. This is my first MGS, but I've known about the series for a long time, and I've heard that all the games are very, very good. There are a lot of good points: optimization, decent stealth, good (with some unexplained and plain stupid parts) story. And a big minus - it's surprisingly repetitive:
    1. "Good luck, boss".
    2. Put everyone to sleep (some
    Well, it's a good game - but not more. This is my first MGS, but I've known about the series for a long time, and I've heard that all the games are very, very good. There are a lot of good points: optimization, decent stealth, good (with some unexplained and plain stupid parts) story. And a big minus - it's surprisingly repetitive:
    1. "Good luck, boss".
    2. Put everyone to sleep (some variety included)
    3. Fulton everyone
    4. Mission complete.

    Of course, there is a good amount of variety, bot core parts don't change a bit. And you'll have to replay the story missions again. They will be more difficult: remember that there are no difficulty "sliders" and no quicksaves.

    Sandbox, base building, online (fob part): it's bad because it consists of 10% chopper, 25% fulton, 15% boring objectives, 40% boring terrain, 10% gameplay. Grinding soldiers for motherbase feels like mmo.

    In the end I want to say that if we'd excluded repetative parts it would've been very short game. 7/10 is the maximum for this Hideo Kojima game.
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  39. Sep 22, 2015
    8
    First of all i don't think this game is perfect (especially on PC) in any case like a lot of critics want you to believe. But there is one thing that you should keep in mind - publisher of this game is Konami. And **** Konami! It's last Kojima game in this series and looks like he part ways with Konami not on best terms. And that after that story with Keiichiro Toyama. It's the same KonamiFirst of all i don't think this game is perfect (especially on PC) in any case like a lot of critics want you to believe. But there is one thing that you should keep in mind - publisher of this game is Konami. And **** Konami! It's last Kojima game in this series and looks like he part ways with Konami not on best terms. And that after that story with Keiichiro Toyama. It's the same Konami that ported last gen version of PES 2016 on PC... So it makes me wonder what is really a Kojima's fault and what was just cut, scrapped and rushed by Konami. And **** Konami again. For example, according to latest news data miners discovered parts of act 3 that not in game and it should be it's real ending.
    Also be prepared that this game is nothing like any MGS before. No more long cinematic cutscenes, no more just plot missions...it's more like Assasin's Creed now than MGS of old.

    So graphics and optimization. It's looking good. Really good. Not like there are something incredible. Game take part in Afghanistan and Central Africa so most thing you will see are desert, rocks, savannah and that things are kind of barren. As they are IRL. But looks certainly nice. Plus view distance is incredible. Models are ok. Could be better, especially vehicles, but will do. And all that runs very smooth.

    As for gameplay. I see some people complain about controls. I agree that controls in menus done really poor for PC. Like pressing 1 or 3 to switch tabs. And absolutely no mouse support. WTF is that? But in-game i don't have much problems with controls. And i still prefer keyboard and mouse even with Xbox360 controller plugged into my PC. My biggest problem with this game is difficulty level. In previous MGS games i was dying a lot. In Phantom Pain it's such a rare thing. It's really easy. Get your trusty DD, card boxes and any enemy stronghold will fall before you. DD will spot every enemy, mine, hostage or other things from range of 100+ meters. Even behind walls, in buildings and so on. So if you pay attention enemy can't sneak upon you. And if you not fancy with all this sneaking around it's a valid option now. You can dress in battle dress (some kind of heavy protection gear), get you D-Walker with Gatling gun, some machine gun or rocket launcher and go in Rambo style with all guns blazing. In plot missions that could result in some score loss (for every hit you take and base alert) if you even care about it but in side ops there is absolutely no downside for that.
    Now to the Mother Base and everything about it. It's fun for some time. You run around looking for good soldiers, materials, specialists. Building it. But that quickly wears off. There is little point in it. Mostly it's about how fast you invent some weapon or gadget. And sooner or later you get there anyway. And that "sooner" require too much effort for a little reward. So this whole affair looks like a lot of wasted efforts in my opinion. As for FOBs - just avoid it.
    Open world. It's nonsense and have no value. Simple as that. As i said before it's fun in the beginning for some time. You run around, capture poor Russian soldiers and force em to work on your, rescue sheeps, gather some plants and resources... but after some time there little to no point in that activities. Well, if you are perfectionist and want to collect all animals for example you still can run around with cages. But for most people there are nothing to do in free roam mode at all. I can just get from one side ops point to another that's all.

    Story. I put 55 hour into this game (according to my Steam account) and right now somewhere in the middle (on mission 24). And so far everything makes sense for me. Yes, you have to listen to types to get all information, a lot of things said there. I hear that thing go worth further but so far so good. And again remember what i said in the beginning. There should be the whole act that must be a real ending. Will we see it? Was MGS5 rushed and final looks awful because of that? Who knows. I'll have to see it for myself yet. And as a customer you sure have a right to blame game if story is weak. Sad but true. And a lot of games suffered because of that.

    Quiet. So much was said about her. Objectifying, sexism, feminism, patriarchy and a lot of other stupid words. Welcome to MGS! What took you so long? I don't care if it's Kojima's thing or Japanese, but something like that is in every MGS game. And i really don't see why so much noise around it. There are mawing innocent people down with machineguns, child soldiers, Devil House and more. But of all thing Quiet gets attention! What's wrong with you, people?
    As a gamer I put it simple - most useless buddy in this game. She lucks in every single aspect. For raw firepower there is D-Walker, for scouting - D-Dog. D-Horse...well, D-Horse can poop on command! While Quiet is just for being there and looking pretty (and in that she fails too because i'll choose Laughing Octopus over her any time you ask anyway!).
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  40. Sep 21, 2015
    8
    It is sad to see story elements missing from a game that is known to focus on it heavily.However the Gameplay is solid and enjoyable and is well optimised.This is a solid game for people who enjoy this series
    and it really depends if you like more Gameplay over Story that is more of an opinion.
  41. Dec 28, 2015
    9
    This review contains spoilers, click expand to view. Welcome to my game of the year.
    Metal Gear Solid V: The Phantom Pain is not only a benchmark for modern stealth games, but also for it's beautiful look and masterful gameplay, yet the story is a little bit linear.

    First, I'd like to start off with the graphics and optimization. It is terrific, I'm running this on an i7 6700k with 2 GTX 780's on SLI, with 100 fps on max settings. And the game truly is beautiful, ranging from the vast landmarks of South Africa to Afghanistan, especially the specular maps under rain. Venom Snake himself is an incredibly intricate model with detail across all his face to under his shoes. The weapons are also look nice, but lack a little bit when moving around in first person mode.

    2. The gameplay, which is the definite highlight of this game. While this game is technically defined as a stealth game, it also features alot of real time action, but that's not what I want to talk about. I want to talk about the tactical genius of the designers. In some missions, there will be varying weather conditions from rain that allows you to mask your footsteps, allowing you to move faster closer to enemies, and in Afghanistan, I noticed that there were slight sand storms that actually masked me, which really did allow me to move in plain sight undetected. I also noticed the silenced gunplay is another strong point of Metal Gear Solid 5, Cause if you shoot with a silenced pistol at enemies that are too close together, the other enemy will hear the silencer and the base will go into alert status. I haven't even gone into depth of the massive open world/linear sandbox to approach the mission in any specific way you want. You can use an RPG to blast your way through, approach silently, using only CQC or Silenced Pistols to slowly make your way through, or take enemies down from a distance using long range rifles making it easier to sweep through the area.

    3. A weird problem I have with this game is actually the missions. After a while, you will start to notice recycled areas, as in one mission you may have to infiltrate the area and rescue a hostage, and in another mission it may just be the exact same area that has been recycled for another purpose. But the best mission and most emotional mission was Shining Lights, Even in death, mission 43. I don't want to spoil anything if anyone has not played the game so try to avoid that.

    4. I would just like to note on the story, as I have never really been into the Metal Gear series, but this game had me reading the stories of Venom Snake and the real Big Boss on the wiki to understand what was going on, and while the ending was rather poor in my opinion, that is not the worst problem I have with this game. I understand this is probably how Kojima tried to mean it, but the story just feels so linear, because you get 1 or 2 cutscenes every mission, but they don't really mean anything, and the story only progresses as you complete missions and get to the ending.

    Verdict: I'm rating this 9/10 not because of the story or the repetitive missions. If I really took them into account it would be an 8 or 7. I'm rating this 9 because of the brilliant and refined gameplay. The game is well polished and good looking, which only adds to the overall stealth experiences. But the question remains: is the game worth it's price of $60 USD? Well, if you've played the other MGS games and want a story driven action stealth game, then maybe wait for a sale, such as now, but if you're just looking for a fun game with masterful gameplay then buy it.

    I believe this game is the future of modern stealth games.
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  42. Oct 12, 2015
    9
    All in all this game is a ton of fun that will take 40+ hours to fully finish, but there are definitely some huge drawbacks for Metal Gear fans. The open world environment was a new addition to Metal Gear and I feel like it makes the game less fun and strategic. The open world is too barren with not much happening except near guard outposts and bases.

    Clearly this Metal Gear's story
    All in all this game is a ton of fun that will take 40+ hours to fully finish, but there are definitely some huge drawbacks for Metal Gear fans. The open world environment was a new addition to Metal Gear and I feel like it makes the game less fun and strategic. The open world is too barren with not much happening except near guard outposts and bases.

    Clearly this Metal Gear's story was not as well done as previous titles like Snake Eater. There are not enough cutscenes to shed more light on the story and you really have to listen to the audio logs to get a better feel for it, which most players probably won't do.

    The gameplay itself is fun and the graphics are very good. Once again though, if this game was not open world and set in specific environments, the missions could be more intricate and less repetitive. I would have loved indoor missions with more security cameras and obstacles to negotiate, which I think is where the Metal Gear series shines. There is a huge variety of weapon choices that don't really add much to the strategy of the game.

    As a Metal Gear game I think Phantom Pain is a bit of a let down, but I still think it's worth a shot and I have spent 50+ hours enjoying the game. I believe if they emphasized more on the story quality and made this game non open world then this game would have been truly exceptional.
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  43. Sep 19, 2015
    9
    Fans of the Metal Gear Solid series might find themselves a little put off by the pacing and the way the game plays - unless you've played Peacewalker. This game is, effectively a sequel to Peacewalker, putting the base building concepts from a PSP handheld title into the big leagues - and is also darker than MGS's 1-4.

    If you've never played Peacewalker, it'll take you some time to get
    Fans of the Metal Gear Solid series might find themselves a little put off by the pacing and the way the game plays - unless you've played Peacewalker. This game is, effectively a sequel to Peacewalker, putting the base building concepts from a PSP handheld title into the big leagues - and is also darker than MGS's 1-4.

    If you've never played Peacewalker, it'll take you some time to get used to it since the story takes a while to gain traction.

    Oh, and that water pistol? Don't bother shooting the Man on Fire with it, it doesn't do anything.
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  44. Oct 10, 2015
    9
    MGSV The Phantom Pain is absolutely one of the best MGS games from a gameplay perspective. The animation, graphics, combat, and just general gameplay is great and some of the best third person gameplay I've played in a long time. However from a story perspective it is not the best. It is good and does manage to pull you in and the twist at the end will feel good after connecting all theMGSV The Phantom Pain is absolutely one of the best MGS games from a gameplay perspective. The animation, graphics, combat, and just general gameplay is great and some of the best third person gameplay I've played in a long time. However from a story perspective it is not the best. It is good and does manage to pull you in and the twist at the end will feel good after connecting all the dots in the series all the way to MG1. Filler makes up most of the second half but is so dynamic its still fun and enjoyable so I would suggest this game. If you wish to see a full review my in-depth video review will be on my youtube channel DarekBaird. thank you for reading and enjoy the game. oh and the third chapter if you hadn't heard was cut and did add a possible fourth area to the game the three in it being Afganistan, Africa, and MotherBase. Expand
  45. Dec 7, 2015
    10
    This game is flawless. Nevertheless, if you have not played any of the previous games, you will not understand a damn thing about the storyline and might get confused. I strongly recommend playing at least Metal Gear Solid 3 and Metal Gear Solid Peace Walker.
  46. Dec 8, 2015
    10
    best game ever nice graphics best gameplay of the series chuck norris aproves another kojima masterpiece sad not game of the year ;ccccccccc best than ocarina of the time
  47. Jan 6, 2016
    10
    this game is the best ... the graphics are great and it have long and great story xD

    and it got good Online mode = FOB and Metal Gear Online Multiplayer
  48. Nov 1, 2015
    8
    Verily, I say, D'oh...

    Metal Gear Solid franchise has always been about ridiculously over the top plots with obligatory plot twists, betrayals and unmaskings and having that very tactical espionage action, keyword being espionage. TPP throws most of it away in favor of being a private military company management sim. The graphics are great, the musical score is awesome, including a
    Verily, I say, D'oh...

    Metal Gear Solid franchise has always been about ridiculously over the top plots with obligatory plot twists, betrayals and unmaskings and having that very tactical espionage action, keyword being espionage. TPP throws most of it away in favor of being a private military company management sim.

    The graphics are great, the musical score is awesome, including a lot of 80s hits collectible on cassettes, there are lots of ways to approach combat from direct fire contact to non-lethal options to lures and traps to calling in artillery strikes. The stealth aspect, however, is damaged by rather bad mobility, inability to scale walls or hang from railings and most bases having rather flat layouts.

    Both overland maps are quite big, with multiple outposts and bases scattered around but unless on a mission you can't do anything meaningful like find some extra information, capture an important NPC or anything else. And when you are on a mission you are suddenly limited to a small fraction of the overland map which you can't leave and which, most of the time, gets reset to a default state no matter what you did in free roam (there are a few exception, though). Even if you did something really important on a mission, it' likely to affect the global map in no discernible way.

    The plot itself is there but it's disjointed and is moved along by the player completing irrelevant "Daily PMC business" missions. There is no player agency either. Whenever you get to do something plot-related it's always because Ocelot and/or Miller allowed you to by making the mission available. Venom Snake can not make his own decisions in this game. And even when your second and third in command ask you to do something incredibly stupid your only option is to grin and bear it, since the only choice in the entire game is about not recruiting two NPCs. Everything else is set in stone. The game gives you an illusion of having some choice and then shows you that you're a puppet on a string.

    The multiplayer aspect was initially limited to losing your hard-earned resources to other players. I think it was expanded later but I was done with the game before it was any good.

    Rumor has it, the ferryman at the dead river loves garlic... wait, no... that's a different rumor. Word on the Net is that Kojima was forced to finish production way earlier than he intended and it shows. I believe the game could be much better with, at least, some closure, but the final game in the MGS series is not a swan song.
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  49. Nov 3, 2015
    8
    This review contains spoilers, click expand to view. Game could have been easily 10/10. I am neither a fan nor a hater. Besides what's written around i found the narrative experience solid and intense. Though i found a profound lack of epicness.

    Thing is the game's not finished. Searching on the internet you can find that there is mission 51 , the mission which would have ended the game. Unfortunately they didn't complete due to their internal disputes it seems and you really don't understand when the game trully ends.

    Let's start with the things i didn't like

    First of all i didn't like the fact that i had to wait every time 1 minute in order to land from the heli. That's time thrown away in a garbage bin.

    Another thing i don't like when playing games is replay. I play the game once and i try to complete everything. I didn't like the fact that the other mission objectives were unveiled only after completing the main mission quest. I think that the game could have been much more enjoyable if you had to complete all mission quests in order to go forward.

    The fulton extracting building base thing changed the way of infiltration or direct combat. Usually you could go full stealth or combat mode. With the extraction of personel you are forced to go semi stealth. Since we are talking about the staff i find it absurd that you are forced to play online in order to cap the levels of the departments. I finished all missions and most of the side ops and i was around 47 level. So basically i never managed to use the serval arm , or brenan with silencer.

    Basically the problem is that i finished the game and i didn't even need the top tier weapons.

    And that's due to game difficulty. The structures you infiltrate are not properly designed nor is the AI . Getting inside is way too easy, and chosing a strategy most of the times is not needed. I don't remember having to use once underground tunnels or such things in order to accomplish the missions. The only hard part was when you had to deal with soldiers with the full body armor. But unfortunately i didn't find a single mission where every soldier had that kind of equipment (only mission was a side op but side ops are much easier).

    I would have liked many more missions on extreme difficulty or total stealth but different ones, not replays of old missions. I think chapter 2 should have been that. Getting the game onto a different level. Chapter 1 was about easy/medium Chapter 2 hard / extra hard.

    One more thing is that mother base feels so dead. You can't access anything , you can't go check the labs, the dormitories. It's just a base without a true purpose. There is not even a command room with Miller and Ocelot.

    Then Huey gets to build the new bipedal prototype but you never get the chance of using it. Fact is your units are using it on deployment missions.

    Last thing is that excluding Sahelanthropus the other boss fights are not that epic. And Sahelanthropus is only epic on Extreme. Also i don't really understand the need for a security team if there is no other attack on the mother base (at least on single mod). I expected many missions with Cipher teams attacking mother base etc etc. That's the reason why i was extracting all of these anti air canons.

    Last thing is that heli support was never needed and i would have liked a mission where you get the rail gun and just nail everyone down.

    The things i like are

    Story : Even if people say that story sucks , i think that the story is not bad. It could have been better but as far as i am concerned i liked it. I liked the Quiet story and i liked the twist with the hospital. Problem is not storytelling but missions who are just plain missions without following any storyline. Some do and those are the best.

    Gameplay. I think that the gameplay is awsome. Really enjoyed it even though i would have liked something harder.

    Experience : Even though i described a great number of flaws that point out that the game is unfinished i still enjoyed it and that's very strange. Infiltrating , stealthing etc are top level. Most missions are well done while others are true masterpieces.

    Overall i give an 8 out of 10. Could have been much much better but is good anyways as it is.
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  50. Oct 29, 2015
    8
    There's a reason why Hideo Kojima calls it the Phantom Pain. It feels like something is there but it's missing at the same time. Like the fellow reviewers who rate the game well, I feel that the game has great game-play but it feels like half of the story was removed. Chapter 1: Revenge is cool right up until the end but then after that the game is basically one big epilogue that doesn'tThere's a reason why Hideo Kojima calls it the Phantom Pain. It feels like something is there but it's missing at the same time. Like the fellow reviewers who rate the game well, I feel that the game has great game-play but it feels like half of the story was removed. Chapter 1: Revenge is cool right up until the end but then after that the game is basically one big epilogue that doesn't really matter. There are a few things you get to do after the first chapter but it felt like something should've been there. A lot of people were mad at the SURPRISE PLOT TWIST but I didn't mind it because I love surprises. This game is very well optimized, gameplay is good, but again; it feels like something is missing from the Metal Gear Franchise. Expand
  51. Jan 26, 2016
    10
    Honestly, this game may be one of the best games I have ever played. Anybody who gives this game below a 6 is out of their **** mind. This game is genius and extremely fun.
  52. Sep 17, 2015
    10
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how
    I can say without a doubt that MGSV is the GOTY,maybe fallout4 can beat it.
    They missions are fun and well designed.Open world gameplay fit well with MGS style.
    The cutscenes are epic as **** the characters are deep and interesting.Troy baker done a damn voice job again,Mother base let you keep your own crew to develop weapon or go on missions.The enemy AI is pretty smart.They know how to find you and eliminate you.There is so much fun messing around in the battlefield and mother base.The whole game is just addictive that will makes you don't want to leave you computer for weeks.
    Still exploring the game,but in my scale this game is already the best game I played this year,even better than Witcher3(I cannot believe).
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  53. Dec 9, 2015
    10
    Epic. Game of the Century. Everything in this game is 100% and polished. Graphics, sound, but most importantly, controls. I literally cannot stop playing.
  54. Dec 27, 2015
    9
    Nice game i like Open world that game has to offer all thou plot is not as deep as previous metal gears but good old kojima action with good optimisation for pc but for me it was still better to play with x box controller.
  55. Sep 26, 2015
    9
    The best stealth game ever. It's Far Cry 4, inverted: open-world stealth with action elements. Find (by interrogating grabbed/held-up enemies) and kill/extract the target as you see fit. In the field, you steal resources, which feeds into mother base development, which in turn feeds into your upgrades. It's a perfect loop that kept me invested, whereas in most games I loathe upgrade treesThe best stealth game ever. It's Far Cry 4, inverted: open-world stealth with action elements. Find (by interrogating grabbed/held-up enemies) and kill/extract the target as you see fit. In the field, you steal resources, which feeds into mother base development, which in turn feeds into your upgrades. It's a perfect loop that kept me invested, whereas in most games I loathe upgrade trees and prefer a curated experience. Extracting soldiers encourages nonlethal approaches at greater risk of discovery. After each mission you can afford new toys (helper buddies, aerial bombardments, new loadouts, etc.), keeping the game fresh. The shifting night/day cycle and weather (dust storms/rain) yield additional sneaking options. The game is gorgeous, reminding me of GTA V, and ran like a 50 FPS dream on my approximately PS4-level PC to the point where I never messed with the default settings (a first for me). Cleverly, much of the story is on tapes which you can be listened to while playing. So why not rate it a 10? Previous Metal Gears had awkward gameplay but excellent (if bloated and overlong) storylines, but this is the opposite.
    1) The story is unfinished. The "words that kill" theme is interesting and handled beautifully (see Quiet’s ending), but the child soldiers arc is never concluded (see the deleted Ep51 on Youtube). A shame, given the scene where children beg for their lives holding out diamonds, the impact of child soldiers on the series, and the paralleled central question "are we making things better by participating in war/nuclear armament/child rearing?"
    2) Mission organization is bizarre. Some "side ops" are marked "critical" (to access later main missions). After the first ending (Ep 31), "Chapter 2" makes you replay half the missions on hard mode (more enemies, harder enemies, no-items or no-alerts). Fun, but FORCING them on me left a sour taste. If EVER a game didn't need padding...I think Kojima was too stubborn to reorganize his original design after Konami cut off funding.
    3) “Alert” mode lasts forever, so it’s sadly easier to take out the whole base or restart the checkpoint. The way it SHOULD have been handled was, you get inside a cardboard box or dumpster hiding space and smoke the phantom cigar (speeds up gametime) until enemies give up if you hid well. I kept trying to get to a fast-travel point, alerting someone, and rendering that approach useless (can’t smoke or fast-travel when on alert).
    4) Kojima thinks hiding things is fun thanks to some Pokemon game he once played, so A LOT of the coolest stuff is hidden. Do the Legendary Gunsmith side-ops (which require other side ops), or you can’t customize weapons: a silencer on a lethal weapon lets you shoot out lights and cameras (tranq guns can’t), changing my nighttime approaches. I totally missed getting the D-Dog buddy. Half the cutscenes are triggered by unknown criteria, like returning to base at a certain hour/weather/buddy. It’s hard to feel like you get the full experience.
    5) Mother base has 8 platforms but only enough interactivity/content for one. The one mission where it might matter, the invasion, is only played on ONE of the 8 platforms, so why build a huge empty world?
    6) Quiet is explicitly a sex object by design in name/dress/movements. It's juvenile, detracting from the character. Imagine watching "Age of Ultron" and halfway through fighting robots, the film paused for some hardcore pornography, would you take it seriously afterwards? Compare MGS3’s Eva: sure, she was sexy, but it was intentional as part of a honey trap for Snake; when the camera zoomed in on Eva, it was actually Snake's PoV, thematically showing her tactics were working. When Quiet moves like a stripper in front of the entire mother base, it’s a 3rd-person camera that zooms in on her boobs. There's no justification: Quiet isn't trying to seduce anyone, and spare me "breathes through her skin.”
    7) There's less story here, but it STILL suffers trademark Kojima bloat. The first (of 2) tutorial missions was "push forward to slow-walk," worse than a (skippable) cutscene, and you had to play it TWICE to beat the game.
    8) There are only 4 boss battles: sniper duel, the Man on Fire, the skulls, and metal gear. Disappointing, compared to MGS1 and MGS3.
    9) You lose one of the buddies at the end. This is modable on PC only.
    10) You can't replay side ops, just the main missions.
    11) As Kojima's swan song, I expected the plot to be more of a finale that tied the series in a neat bow and left nothing else to show. We’ve already seen Big Boss turn against the CIA, raise the Outer Heaven army, and create Foxhound in MGS:Portable Ops. This should have been him running Foxhound. Instead, it's largely an unnecessary side-story. The interesting stuff happens offscreen. And the twist at the end detracts from rather than adds to the impact on the larger story.
    Is it worth the $60? Definitely. But it is simultaneously overstuffed and unfinished, impressive and disappointing.
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  56. Nov 29, 2015
    9
    Somehow Kojima managed to do open world and secret base building better than every single ubisoft game in the last fifteen years. He can't write his way out of a paper bag, that much is impossibly clear, but it is amazing how well he conveyed the sense of just badass power in everything the player does in the game. From sneaking behind snipers in the rain, to punching your way through anSomehow Kojima managed to do open world and secret base building better than every single ubisoft game in the last fifteen years. He can't write his way out of a paper bag, that much is impossibly clear, but it is amazing how well he conveyed the sense of just badass power in everything the player does in the game. From sneaking behind snipers in the rain, to punching your way through an army of child soldiers, this is the one game that actually tried to make the player feel cool and did it.

    Slamming the door of the helicopter or pulling the trigger on an enemy just feels real, every action has weight to it where games like the witcher 3 and especially fallout/skyrim literally show their game engine when you try to interact with an object or move the character in the air.

    The multiplayer is just plain innovative and after three hundred hours of raiding other people's bases I still can't put the controller down, and yes you should play with a controller as it is an Xbox port - but it will handle decently with m+k.

    The only complaints are konami's handling of, well, literally everything and Kojima's god-awful plot. The game itself is a miracle considering it was designed to run on 512mb of ram, and the only honest game I've been impressed with in two years
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  57. Dec 12, 2015
    9
    Gameplay : 9
    Graphics : 8
    Story : 10
    Sound : 10
    ********************************************************************************
    Overall : 9
  58. Dec 3, 2015
    9
    It ain't perfect, but it runs like Forrest Gump, it has a lot of content, and being able to approach combat from a variety of ways is very satisfying. Buy it on sale.
  59. Dec 2, 2015
    9
    This game is a solid 10/10. However, the PC controls are just terrible, and Kojima really has no excuse for this - they had both the budget and the experience to either target PC first and then port to console (rather than the other way around) or at least design a new control scheme for the PC.

    Multiple actions are bound to the same button, since a controller only has a certain amount
    This game is a solid 10/10. However, the PC controls are just terrible, and Kojima really has no excuse for this - they had both the budget and the experience to either target PC first and then port to console (rather than the other way around) or at least design a new control scheme for the PC.

    Multiple actions are bound to the same button, since a controller only has a certain amount of buttons. Well, turns out a keyboard has a lot more buttons so it feels silly when half your keys go unused just because the controls were ported straight from the consoles. Furthermore, menu navigation is painful with console controls, and don't even get me started on the binoculars controls... you have to hold the binoculars button down, then press on a button to zoom in/zoom out, and press a different button to mark a target. Yeah, good job on that one.

    My only gripe with the gameplay itself is that the whole "enemies adapt to your playstyle" thing is that it was wonderfully marketed but ended up being a stinking pile of excrement. You essentially get punished for playing in a way you enjoy, or for example if you're good at aiming, you get punished for playing well. After taking over a camp using stealth once or twice, the enemies will become heavy armor wearing juggernauts were the only viable choice is a melee takedown or shooting them to death. The game would just be better off without that feature.

    All in all a great game, some weak points (like a very, very confusing story) but definitely worth playing. Would be a 10/10 if it hadn't been for the poor controls.
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  60. Nov 9, 2015
    10
    It is an open-world game with a vast variety of features that you can unlock them as much as you can. The amount of customization impressed me so much, that is you can edit every little detail of your weapons, buddies, helicopter, Motherbase, FOB etc.
    The best part of this game is that, it's an stealth game. It means that it challenges your skills to infiltrate places including FOBs. You
    It is an open-world game with a vast variety of features that you can unlock them as much as you can. The amount of customization impressed me so much, that is you can edit every little detail of your weapons, buddies, helicopter, Motherbase, FOB etc.
    The best part of this game is that, it's an stealth game. It means that it challenges your skills to infiltrate places including FOBs. You have to make tactical decisions based on enemy guards equipment and they will adapt themselves to your strategies. For instance, if you shoot them all in the head, they will wear helmets.
    In case of story, I don't want to spoil it; however, I have to say it is outstanding in comparison to other games I have played. FOBs are the online part which I liked it so much; but bear in mind that Konami is not as eager as EA to support the online servers specially when we talk about long-term support.
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  61. Feb 5, 2016
    10
    (My opinion is based on never having played another Metal Gear Game)
    This game to me is a wonderful masterpiece, the graphics, delivery, story is excellent. It's a rarity to see games with such compassion in gameplay and many little mind-blowing details.
    This game is definitely worth the 60$, and I hope to see another game appear in the franchise.
  62. Feb 3, 2018
    4
    From the very beginning of the game I could say this is PC port - poor mouse support, many buttons everywhere - pick up item with one button, pick up another item with another button. Shooters for joystick is very bad idea. I bought this game due to good reviews here - on Metacritic, yet I was greatly disappointed. Weak story (20 mins of slow-walking is "fun" indeed), boring gameplay,From the very beginning of the game I could say this is PC port - poor mouse support, many buttons everywhere - pick up item with one button, pick up another item with another button. Shooters for joystick is very bad idea. I bought this game due to good reviews here - on Metacritic, yet I was greatly disappointed. Weak story (20 mins of slow-walking is "fun" indeed), boring gameplay, simple sidequests (even worse than Far Cry). I know, there was a lot of MGS games - so for fans it might be good, but not for me. Expand
  63. Oct 1, 2015
    8
    Tier 2
    + The best MGS gameplay there is, and some of the best third-person shooter gameplay out there
    + A wide variety of mechanics that interplay well with each other and the combat AI + Well constructed world that allows for different play styles and approaches to each level + Strong first act with a few notable story moments throughout ? Fairly repetitive gameplay after a while,
    Tier 2
    + The best MGS gameplay there is, and some of the best third-person shooter gameplay out there
    + A wide variety of mechanics that interplay well with each other and the combat AI
    + Well constructed world that allows for different play styles and approaches to each level
    + Strong first act with a few notable story moments throughout
    ? Fairly repetitive gameplay after a while, with not enough new gameplay to ramp up the difficulty curve
    ? Possibly too much side content, gameplay experience feels diluted by the amount of filler
    - Particularly uninspired boss combat compared to other MGS games
    - Apparently gutted of the conclusion to its story, offers a very unsatisfying ending
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  64. Nov 15, 2015
    8
    Well worth anyone's time and money.
    This game takes all the best bit of the previous Metal Gear Solid series, and for the most part, improves mightily upon them. There are some really nice touches too, a big base to keep all your homies, a helicopter to take you wherever, buddies, vehicles, fire support, and the ability to airdrop anything, all these thread really well in to a story that,
    Well worth anyone's time and money.
    This game takes all the best bit of the previous Metal Gear Solid series, and for the most part, improves mightily upon them. There are some really nice touches too, a big base to keep all your homies, a helicopter to take you wherever, buddies, vehicles, fire support, and the ability to airdrop anything, all these thread really well in to a story that, I atleast, found really engaging.
    It also balances two different approaches really well. You can sneak around like a boss, using easily what is the best stealth system I've ever seen. Or you can blow everything and everyone to tiny bits with air strikes, rocket launchers, and tanks. Fun for everyone I'd say.
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  65. Oct 23, 2015
    9
    now this is what you call a great stealth game. To be honest. I really don't like stealth games. so at the begining of game, I just rushed in to the enemy base with guns blazing. but few hours in to the game, I found myself sneaking through enemy patrols and taking out enemies one at a time. the game naturally induced me to be stealthy. cuz you need to take the soldiers to your mother basenow this is what you call a great stealth game. To be honest. I really don't like stealth games. so at the begining of game, I just rushed in to the enemy base with guns blazing. but few hours in to the game, I found myself sneaking through enemy patrols and taking out enemies one at a time. the game naturally induced me to be stealthy. cuz you need to take the soldiers to your mother base which makes you careful not to use a lethal weapon that might kill the guy. and growing your mother base is fun too.

    but sometimes I think there are too much loading and waiting. for example when you're at the base and if you want to go on a mission first you need to call a chopper and wait for it, then get on it and wait again to leave your mother base and then see a loading screen and you get inside the chopper and then choose a mission and then choose your loadout and then wait for another loading and then see a deploying cutscene. I mean does it really necessary to put a cutscene there to waste my minute?

    but other than that, I have no complains
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  66. Nov 6, 2015
    10
    +Great graphics, extremely optimised as well for pc port
    +Controls handle smoothly
    +Extreme amounts of content (which is pointless to complain about)
    +Fantastic open world
    +Tons of fan service :^)

    -...I can't think of any negatives. It is just so good. Thank you based Kojima.
  67. Nov 9, 2015
    10
    Amazing Game, not the best MG, but a really good Game. The new patches are awesome. I was so exicted and finally its out. Story is OK, Graphics are awesome, Gameplay is 10/10 and the weapon arsenal is amazing. The Mutliplayer is cool too, makes a lot of fun. The only critic is that the multiplayer uses P2P. So, sometimes the game closed if the Host leaves the Game, but its not a bigAmazing Game, not the best MG, but a really good Game. The new patches are awesome. I was so exicted and finally its out. Story is OK, Graphics are awesome, Gameplay is 10/10 and the weapon arsenal is amazing. The Mutliplayer is cool too, makes a lot of fun. The only critic is that the multiplayer uses P2P. So, sometimes the game closed if the Host leaves the Game, but its not a big problem. It's a good game. 10/10. Hope to see more, hope that kojima or s.o.e will make a new MG in the next years, it would be really cool Expand
  68. Nov 11, 2015
    10
    Kojima always does an excellent job
    perfectly optimized game
    very good soundtrack (mostly contain songs of the 80 8D.)
    senssacional gameplay with an open world fully immersible
    and history, that goes without saying, is a Masterpiece
  69. Nov 19, 2015
    10
    This review contains spoilers, click expand to view. i bought this game with witcher 3 , i uninstalled the witcher 3 after two days since its a horrible game from story to graphics to combat , so i installed MGS5 which is the first i ever play in this series but what can i say to such a massive game ? i really cant wait to leave work just to go and play it , its unfair to even compare this game to others Expand
  70. Dec 20, 2015
    8
    This review contains spoilers, click expand to view. I decided to pick up Phantom Pain because it's a Kojima made game. The graphics are kick ass, and the story is solid, but it went completely downhill in the second part. The game-play's a streamlined third Person shooter that's done well.

    Metal Gear is known for the compelling story. I don't follow the series closely, but it doesn't take a fan to realize that the second part of the game is complete **** The story are divided into two parts. The first one was pretty epic, and it's what you'd expect out of an MGS game. The second part felt like a monotonous chore. As they're a series of mini-games you're forced to play, in order to unlock important scenes. It's evident here that Kojima's a victim of a strict budgeting by Konami.

    Characters are interesting, some are left upon interpretation. However they all fit into the Metal Gear World. Some characters do serve allot of purpose to the game if you make the right choices, like that sniper chick (check out her actress, she's fine as hell).

    Another new feature is the ability to customize almost all aspects of your command base (Mother-base). This adds a nice dimension to the game. If the game's at online mode, other players can steal and blow **** up at your base.

    Credit is due to the design of the game. Weather you're new to the series, looking for action or just innit for the story (1st part still awesome). Phantom Pain lets you play the way you want to. I like to go Weapons-Free and the game won't punish you for it. The detailed stories are set aside as cassette tapes, for the players to listen to.
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  71. Jul 13, 2020
    3
    Absolute misery of a game. Most of the problems arise because of engine features (which seem more like limitations and fatal oversights). Graphics are kinda bad for the given requirements on ultra settings adding to the fact that there is absolutely nothing going on in OPEN WORLD. AI isn't really improved compared to previous games of the series, moreover, lack of QA in this game made itAbsolute misery of a game. Most of the problems arise because of engine features (which seem more like limitations and fatal oversights). Graphics are kinda bad for the given requirements on ultra settings adding to the fact that there is absolutely nothing going on in OPEN WORLD. AI isn't really improved compared to previous games of the series, moreover, lack of QA in this game made it even more stupid and rigid. This game is an insult both to MGS series and definition of the word 'game' itself.
    Gameplay-wise it is also garbage - only after 8-10 missions there is literally nothing new in next missions, excluding poorly put together and not really interesting tapes and rarely small pieces of cutscenes. After that amount of missions you are bound to understand that you're basically errand boy doing some minor work while all important and interesting events occur without you (according to radio messages from Miller after another completed errand).
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  72. Aug 8, 2016
    6
    Two hours of soapy cutscenes, to finally get to a stealth action, where you run to your target, shoot it and run away under a nose of his guards. Running under the nose of spetsnaz in a BOX? Or sending them to your base via balloons! SRSLY?! O_o
  73. Oct 16, 2015
    9
    Best version available of this game. Controls are still bit weird for most PC users, but as gameplay and performance goes, this is very well made.
    Story is bit .. Kojima like. So weirdness is expected and one story arch seems to be completely forgotten in the end, leaving loose ends for the players who were looking conclusion for the series.
    Still, very enjoyable. Oh, and there's a
    Best version available of this game. Controls are still bit weird for most PC users, but as gameplay and performance goes, this is very well made.
    Story is bit .. Kojima like. So weirdness is expected and one story arch seems to be completely forgotten in the end, leaving loose ends for the players who were looking conclusion for the series.
    Still, very enjoyable.
    Oh, and there's a forced multiplayer element in game which is just pointless. Sometimes I have no idea what japanese devs are thinking when they add random stuff like that.
    Almost the best game there is, but no. Worth checking out though
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  74. Sep 28, 2015
    10
    Metal Gear Solid 5: The Phantom Pain is a gameplay masterpiece, rewarding intelligence and creativity in a way very few games do. 10/10
  75. Nov 5, 2015
    8
    I have not played the previoius MGS games and didn't have that much expectations. However, at first I was pleasantly surprised of how well the game ran on my laptop and how sweet everything looked. The story was a bit strange for me (perhaps because of my limited history in the MGS universe) but still got me hooked. Gameplay involves lots of sneaking around and you are pretty free inI have not played the previoius MGS games and didn't have that much expectations. However, at first I was pleasantly surprised of how well the game ran on my laptop and how sweet everything looked. The story was a bit strange for me (perhaps because of my limited history in the MGS universe) but still got me hooked. Gameplay involves lots of sneaking around and you are pretty free in regards to how you attack different objectives. Unfortunately after around 10-15 missions I discovered that it is pretty much rinse and repeat - almost the same structure/missions over and over again. Still a great game but not a 10 in my book. Expand
  76. Sep 27, 2015
    10
    This game is a true piece of art, i can't believe Kojima can innovate every Metal Gear, each one is a new experience of gameplay and a good history. For me this game is already GOTY.
  77. Jan 7, 2017
    10
    White Ground Zero was a disapointment for me, the Pantom Pain is really the finest Single Player game i played by a long shot. Tons of Missions, Trillions of Repeatable / Farmable Side Mission. I hated the Skulls when i first had them, imho those Boss fight where too extreme since it took me some time to figure how to deal with them. However the rest of the game is so Awesome and plenty ofWhite Ground Zero was a disapointment for me, the Pantom Pain is really the finest Single Player game i played by a long shot. Tons of Missions, Trillions of Repeatable / Farmable Side Mission. I hated the Skulls when i first had them, imho those Boss fight where too extreme since it took me some time to figure how to deal with them. However the rest of the game is so Awesome and plenty of stuff to do in a wide open area ... its just great. If you like Stealth Games with a Bang there is nothing better then this. Of Course i like playing with Quiet and the Dog, Great Story almost wished that story would go deeper there :D Expand
  78. Nov 9, 2015
    8
    Un gran juego aunque deja con la sensación de no estar al 100% terminado, una lastima que sea el ultimo donde Kojima trabaje.
    Lo mejor: Las armas y la personalización de compañeros, armas y vehiculos.
    Lo peor: Niveles repetitivos.
  79. Oct 29, 2015
    8
    I was REALLY looking forward to this game, but I was a little let down. Anyone who ha played any of the other MGS games will find MGSV different. I loved Metal Gear because of the cutscenes and the deep story, but it was barley there in MGSV. I wanted cutscenes so badly, but I got almost nothing.
  80. May 16, 2016
    10
    I won't make it long but this is one of the most polished and good looking games i ever played. The Fox Engine works like a charm and the gameplay is the top of the line in stealth games. I wouldn't said that the story is bad like a lot of people are saying but it definitely felt a little incomplete, and it let a lot of thing to the player to deduce. The only low point for this game in myI won't make it long but this is one of the most polished and good looking games i ever played. The Fox Engine works like a charm and the gameplay is the top of the line in stealth games. I wouldn't said that the story is bad like a lot of people are saying but it definitely felt a little incomplete, and it let a lot of thing to the player to deduce. The only low point for this game in my opinion is the lack of the classic boss fights that Metal Gear is so famous for, there is like two (which are fairly good) but there could have done a lot more. The multiplayer base system is really solid and it adds a lot of depth to the gameplay and the actual multiplayer is quite unique and original. Overall i think this is a great game and a definite buy for stealth fans or Metal Gear fans. Expand
  81. Oct 2, 2015
    10
    Definitive Stealth game, Play is fun, and with variation.
    All splinter cell blacklist implemented, Phanton pain make BIGGER and larger, realism shining in this gameplay mixed whit classic jokes to relieve the dense storyline, old games will love, new gamers will love to play too.
  82. Dec 11, 2016
    4
    Way too repetitive, missions make no sense at all, poor AI for enemies, no compelling storytelling, games feels disjointed, and lost all magic from previous games of the series.
    For me it was a total disappointment.
  83. Nov 23, 2016
    3
    Well, I'm obviously in the minority on this one. To me, the dialogue feels very fake and poorly acted. The characters seem very generic and uninteresting. Though none of this really makes or breaks the game for me. What I can't get into is the gameplay. I just don't find it satisfying whatsoever. The game seems torn between being realistic and arcade. On one hand you need to use ironWell, I'm obviously in the minority on this one. To me, the dialogue feels very fake and poorly acted. The characters seem very generic and uninteresting. Though none of this really makes or breaks the game for me. What I can't get into is the gameplay. I just don't find it satisfying whatsoever. The game seems torn between being realistic and arcade. On one hand you need to use iron sights/scopes to shoot with any kind of accuracy, but on the other hand your guns don't have rate of fire controls, meaning that your full auto rifles just spray all over the place barely hitting targets that are point blank. The stealth mechanics aren't bad, but the enemies are bullet sponges, (which I really don't like in shooters), and instead of a silenced pistol you get a tranquilizer pistol that requires head shots to knock targets out immediately. Otherwise, you have to fire multiple shots. Which brings me to the AI, who are dumb as **** If they don't see you, you can just keep shooting them with sedatives and they just kinda stand there like 'cool drugs bro, thanks!' But, why don't you get an actual silenced pistol? So you can attach a parachute to your knocked out targets that flies them to your base where through some bizarre form of brain washing they become part of your own little private army.

    Your character is also a bullet sponge, so if you want to just run n gun you certainly can. But there's no clutch play going on here, it's just bullet sponge against bullet sponge with horribly inaccurate weapons and tranq guns. I think the game is primarily focused on being a stealth game where you sneak up and choke people to sleep or shoot them in the head with a tranq gun so you can send their bodies to your oil rig out in the middle of the ocean for assimilation.
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  84. Sep 26, 2015
    10
    It's not September 27th and i've been playing Phantom Pain non-stop since September 1st, the games release date.

    I just now beat the game and i haven't even beat some of the repeated main story line missions. This game is hands down, Game of the Year. Fallout 4 doesn't stand a chance against this game. I've played all the Fallout's and none of them let you open your mind and be
    It's not September 27th and i've been playing Phantom Pain non-stop since September 1st, the games release date.

    I just now beat the game and i haven't even beat some of the repeated main story line missions. This game is hands down, Game of the Year. Fallout 4 doesn't stand a chance against this game. I've played all the Fallout's and none of them let you open your mind and be creative with the world around you like Phantom Pain does.

    I was a little dissapointed with the last 10 missions in Phantom Pain, mostly because they are repeated missions with modifiers, but i can't take any points off because this is probably the best gave i have ever played. I have more hours in this game than Skyrim, and i loved skyrim.

    Beautiful Graphics on PC, Not one single crash over the whole month i played it. Rock solid gameplay and it really does let you use your imagination unlike every other AAA Game

    Story: its decent but nothing like witcher 3
    Gameplay: Second to none, this is where Phantom pain can take any other game to school.
    Graphics: Amazing graphics, and it runs good on all hardware, even cheaper GPU's
    Music: awesome 70's and 80's music
    Replayablity: Massive. Multiplayer FOB is amazing as well, but some of the rules need to be tweaked.. Defenders should not have unlimited spawns. They already have 50 NPC's on their team and full vision. Give them 2 lives, or 1 life if they are extracted.

    Metal Gear Online is not out yet, so i can't comment on that, but if it's anything like the core game, it will be stellar.

    10/10, i would have paid $120 for this game, the Shear value i got out of this $60 purchase is mind blowing.
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  85. Oct 2, 2015
    10
    Como juego de infiltración es una maravilla. Respecto al cuidado de detalles sobre el "realismo" bastante completo. Ahora bien, la historia puede parecer algo floja, sí que es predecible, pero aún así es cuestión de gustos porque a mí personalmente me ha encantado. Se lo recomiendo a todo aquel que le gusten los MGS y juegos de infiltración y espionaje pero eso sí, no apto para personasComo juego de infiltración es una maravilla. Respecto al cuidado de detalles sobre el "realismo" bastante completo. Ahora bien, la historia puede parecer algo floja, sí que es predecible, pero aún así es cuestión de gustos porque a mí personalmente me ha encantado. Se lo recomiendo a todo aquel que le gusten los MGS y juegos de infiltración y espionaje pero eso sí, no apto para personas con poca paciencia. Expand
  86. Oct 13, 2015
    9
    I play on the PC in Steam and it's been great. Normally in games I have the ability to bind controls in-game, and this game did not which I found inconvenient. I think the movie cuts to game play was excellent and missions with the adapt based on game play adds another level to the game.

    I think the rating of 9 is very fair; however, in all honesty, I think it is better than just a 9. I
    I play on the PC in Steam and it's been great. Normally in games I have the ability to bind controls in-game, and this game did not which I found inconvenient. I think the movie cuts to game play was excellent and missions with the adapt based on game play adds another level to the game.

    I think the rating of 9 is very fair; however, in all honesty, I think it is better than just a 9. I have the breakdown below.

    Game Play: 9
    Graphics: 10
    Game Background: 10
    Controls: 9
    Fun Factor: 10
    Rating: 9.6
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  87. Oct 14, 2015
    8
    Great game, really, but after 20 hours of gameplay they make you do the same missions again in harder mode, which is a bit boring... But I loved playing it in the beginning, it's worth the try.
  88. Nov 11, 2015
    9
    Amazing game!! Realy good optimized, amazing graphics, story has been one of the best ive ever played, soundtrack? HA, it made me cry! Such a good game people! I realy do recommend this!
  89. Nov 12, 2015
    9
    Finally the shooter genre is going into the right direction.
    The game has a lot to offer and the open world setup helps a lot. The base building part is very addicting and fun. Graphics are very nice. The story is a bit strange but this is a MGS thing of course. It is better as it was in the past when there were tons of cut scenes of a strange story with no gameplay.
    On the downside the
    Finally the shooter genre is going into the right direction.
    The game has a lot to offer and the open world setup helps a lot. The base building part is very addicting and fun. Graphics are very nice. The story is a bit strange but this is a MGS thing of course. It is better as it was in the past when there were tons of cut scenes of a strange story with no gameplay.
    On the downside the force to be online and get your base raped is annoying. Only the ressources you gained online can be stolen but it doesn´t feel right and should be allowed to disable.

    After the Fallout 4 debacle this is the best shooter for this year - by far
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  90. Jan 10, 2017
    4
    So this is the famous Metal Gear Solid eyh? I never played it before, until I got my hand on The Phantom Pain. Boy let me tell you it's kinda a fruitless endeavor: i.e. repetitive missions, a messy story-line development, lack of even some basic logic and lack of consistency.

    I'll tell a bit on the lack of consistency. Basically you can develop new weapons and gear as you progress.
    So this is the famous Metal Gear Solid eyh? I never played it before, until I got my hand on The Phantom Pain. Boy let me tell you it's kinda a fruitless endeavor: i.e. repetitive missions, a messy story-line development, lack of even some basic logic and lack of consistency.

    I'll tell a bit on the lack of consistency. Basically you can develop new weapons and gear as you progress. However, this game rewards stealth/non-killing style. But the things you can develop are almost all meant for killing, often with a loud bang. So throughout the game you're stuck with the few basic things if you want to go the non-lethal way. But then... you have missions where you practically have no choice but to kill massively, often with loud bangs involved. So what's the point right? You can't be consistent as in, say, the Deus Ex franchise.

    Then there's the repetition. You can't develop meaningful things for a long time, so you're doing repetitive missions with the same old tranquilizer pistol (if you go non-lethal) for a quite a while, whether it's a level 1 or an upgraded level 2 pistol. Nothing changes really.

    Look, the graphics and motions are done nice. But it's the one and only good thing. But frankly it's a big grindfest in a neat environment which demands too much time to travel from one spot to another. Finally there's the controls, it's a bad port (unfinished) from a PlayStation system. For example the mouse doesn't even work in the Menu UI (only keys can be used to change settings) and in-game you need to press awkward key-combinations to get things done, like making cool moves. There are a lot of annoyances like that,including unfinished walk-paths and hiding spots. Even hiding is weird implemented: for some reason hiding crouched behind a wall is more hidden than just being crouched behind a wall (lol wtf?). But some spots aren't finished marking by the programmers as hiding-places, so you're wondering why you can't "hide" behind this massive boulder for example - but you can hide behind this tiny wall.

    There's a storyline, but for the un-initiated it's almost entirely un-penetrable.From what I understand, even for die-hard MSG fans the story is nonsensical. One has to listen to endless audio-tapes (no video), and then try to make something coherent out of it.

    What can I say, this game really needs to move up 2 good notches before I could give it an minimal acceptable 6/10 rating. Hence the rating of 4/10.
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  91. Feb 13, 2016
    4
    Sooo overrated. Born and raised with MGS series, I started to get disappointed with SoL, when they introduced Raiden. It got tacky and garish when they came with those villains in MGS3. MGS4 is a whole thesis with mixed reviews. Now, this one. Oh boy, this game messes up the original ones. How come this is the first time an older MG is actually better than his successor? The plot isSooo overrated. Born and raised with MGS series, I started to get disappointed with SoL, when they introduced Raiden. It got tacky and garish when they came with those villains in MGS3. MGS4 is a whole thesis with mixed reviews. Now, this one. Oh boy, this game messes up the original ones. How come this is the first time an older MG is actually better than his successor? The plot is so stupid that even saying is embarrassing. A guy who wants to disrupt the world order by attempting to erase english speakers because they are taking over the world. Might as well include, spanish, chinnese, or russian just to mention a few. I mean, Russians in Afghanistan in the 70's should say something about imperialism and language right?

    Lastly, a nurse can do as a good as the legendary soldier, naked snake, not being serious even with its main characters. Why including Liquid here? He was soo displaced.
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  92. Feb 26, 2016
    10
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun.Great game. While playing it I can understand that Kojima is real father of the genre. He started it with MGS on psx and now is perfecting it in MGS V!
  93. Aug 28, 2016
    10
    This game is a masterpiece...Nothing to add. Great characters,amazing story,BRILLIANT gameplay.This game is breathtaking.Hideo Kojima,thank you for this time that i spend on this game...
  94. Oct 18, 2016
    10
    One of the best games ever made! The story is amazing, characters are some of the best, by far the best stealth gameplay i have ever seen, really nice soundtrack, alot of variety in weapons companion and a massive ope world. I highly recommend you to check out this game its a 10/10 on everything!
  95. Feb 12, 2017
    10
    This is how a PC port should be done. This plays beautifully on just about any specced machine, and really is a testament to the work put into the FOX engine. The only criticism would be the lack of official modding system, as it is the mods (such as Infinite Heaven) which really add to the immersiveness of the game and add back some of the features people were expecting.

    My original
    This is how a PC port should be done. This plays beautifully on just about any specced machine, and really is a testament to the work put into the FOX engine. The only criticism would be the lack of official modding system, as it is the mods (such as Infinite Heaven) which really add to the immersiveness of the game and add back some of the features people were expecting.

    My original review somewhere on here still stands, however. It's a difficult game to review, one I both want to love and want to hate. However, the PC version is most definitely the definitive version. Especially with mods.
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  96. Feb 12, 2017
    2
    Game is mediocre as **** is just empty gameplay. The story is not there, it just isnt there. Game is very empty and after a couple of hours it becomes just forgetable. The FOB system is pure trash and the online is a call of duty stealth is dead. Pirate this game, dont buy. **** YOU KONAMI
  97. Mar 8, 2017
    10
    2 years and I've put like 500 hours total into this game. I'd like for them to improve Metal Gear Online (, and fix FOBs. I've noticed that there are buildings they can see AND SHOOT you through, and that's a big problem. Besides that, I can hang out and fulton everything, and have a good time. I want to max out everything I have! >:D
  98. Mar 9, 2017
    10
    Loaded with content and some of the tightest gameplay you'll ever get to experience, it outshines many other open world games. Though if you're looking for a strong story, look elsewhere.
  99. Mar 17, 2017
    7
    Pros:
    - One of the best stealth games out there.
    - Replaying missions is most of the times a different experience. If the games is boring or repetitive is because you don't use all the tools you have. - Environments looks great. The weather system and day / night cycles changes the way you approach a base. The terrain has good use of vertical design. The FOX Engine works great on all
    Pros:
    - One of the best stealth games out there.
    - Replaying missions is most of the times a different experience. If the games is boring or repetitive is because you don't use all the tools you have.
    - Environments looks great. The weather system and day / night cycles changes the way you approach a base. The terrain has good use of vertical design. The FOX Engine works great on all next-gen platforms. I played the PS4 and this PC versions. Between both versions more than 200 hs. Still playing both for whiiiiiiiiiiiiilee!
    - The main advantage of this PC version is the lighting. Some shaders respond better to specular maps. The texture work between PS4 and PC at least looks kind of the same range. There're some critical closeups to textures like some Diamond Dogs logos and Quiet sniper riffle that looks awful on both. But aside that the game looks outstanding and runs great even on "Borderless Fullscreen" mode ;) It had some stuttering issues and problems with alpha maps of particles during day one but they are solved.
    - The game adapts to your gameplay style. It changes the experience every time you replay a mission.
    - Master Miller rules!
    - If you liked MGS Peace Walker this is a great evolution.
    - The buddies of course! D.D. Is Love!
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  100. Oct 29, 2018
    4
    I tried my hardest to like this game and get into it but i couldn't. It is so repetitive and boring. The story is underwhelming and the gameplay is painfully average. I really don't like this game.
Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]