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7.9

Generally favorable reviews- based on 2905 Ratings

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  1. Oct 14, 2015
    6
    after 60+ hours of metal gear, i feel lost. konami raped this franchise and kojima let it happen. therefor metal gear is in a coma for me until something fixes the franchise.
    please don't keep me waiting.
  2. Aug 15, 2017
    3
    So this is it? omg, please say no.
    Graphic: 7
    Controls: 5 Story: for MGS community 8, for another 3 Fun: 5 Hideo Kodzima: 0 I really dont understand Japs, it must be a crazy nation. There is a plenty better games because this MGS its like an android game with big PR. Everything seems same, all villages, all missions, all dialogs. There isnt open world, only sandboxes! Really bad
    So this is it? omg, please say no.
    Graphic: 7
    Controls: 5
    Story: for MGS community 8, for another 3
    Fun: 5
    Hideo Kodzima: 0
    I really dont understand Japs, it must be a crazy nation. There is a plenty better games because this MGS its like an android game with big PR. Everything seems same, all villages, all missions, all dialogs. There isnt open world, only sandboxes! Really bad story and horrible control. Sorry not for me I hope (and know) that somebody like it :-)
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  3. Oct 18, 2015
    6
    This was a game there was tremendous hype for and while i was certain it couldn't live up to the hype it got certainly wasn't expecting this, Anyway i'll start by telling you what this game did right.

    + Great gameplay: gameplay is probably the best in the series but i feel like a few things are lacking, such as a cover button and silently disabling devices such as cameras and antennas.
    This was a game there was tremendous hype for and while i was certain it couldn't live up to the hype it got certainly wasn't expecting this, Anyway i'll start by telling you what this game did right.

    + Great gameplay: gameplay is probably the best in the series but i feel like a few things are lacking, such as a cover button and silently disabling devices such as cameras and antennas.
    + Weapon variety: There's a **** of weapons and custimizations for those weapons, now while i mostly stick to a select few the fact that the choice is there is really good.
    + Graphics optimization: I was always at a stable 60 fps and it looked amazing, the fox engine sure is one of the best optimized engines out there
    + Fluent and fun combat: The shooting feels good and (most) of the sights are good in first person.
    + Cutscenes (part 1): The cutscenes are really beutiful and impressive, however (see part 2)
    And here are some neutral things that i'll let you decide if they're good or bad.
    + Non-lethal: the choice of non-lethal is far more than "more score" and "better karma", because of the fulton extraction system that lets you basicly steal enemy soldiers and use them to improve is a great feature.

    ¤ Motherbase: some might find micromanaging annoying in a stealth game.
    ¤ Bland empty world: The world has basicly zero secrets and fun stuff/fun areas, some might apreciate teh sandbox feel though.

    And now for the negatives... (There are alot)

    - Boring story:In the MAIN story of Metal gear solid this has teh **** plot. And while thats understandable to some degree with chapter 2 because it was rushed, chapter 1 was finished completely and still sucked storywise.
    - Boring characters: Kinda goes in par with boring story but i feel this "deserves" it's own minus.
    - Cutscenes (part 2): There was a suprising lack of cutscenes which is one of the things MGS is famous for, i can understand decreasing cutscene amount/length by a bit but the lack of cutscenes is just horrid.
    - Repetetive missions: The first mission and maybe like 5 scattered missions are fun but the rest are horrible, boring and repetetive.
    - Trailers: The trailers are amazing and gave away practically portions of every cutscene in the game and just flat out lied about "Not shying away from controversy" and "Dealing with controversial issues".
    - Venom Snake (protagonist): He's boring and unlikable and doesn't talk much at all, compare him to Naked snake or any other snake really in MGS.
    - Lack of orchestral soundtrack: They usually have some form of the iconic MGS theme or boss music, hey atleast we got some sweet 70's/80's hits.
    - Controls optimization: menus are the worst part but generally control wise, this is a bad port.
    - Taboo subjects: This game lacked them even though promising them, even ground zeroes was more taboo with listening to Paz being raped to look for background clues.
    - Quiet: While MGS has had sexy and skimpy-clad characters like EVA Quiet feels different in a bad way somehow (not her costume, her general character) and was pure fan service or trying to spark controversy to increase sales.
    - Bland mission enviroments: generally sucky and lack of inside enviroments.
    - Side ops: These are so bad they should be removed good god.

    The pacing is horrible and so are alot of other stuff but the gameplay and tiny details are so greatly done, and thats why i give it a 6/10.
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  4. Feb 27, 2020
    4
    Boring strange story, un-interesting open world, weird mechanics, playing felt meaningless
  5. DKR
    Sep 26, 2018
    7
    FROM THE COMPANY - THAT'S RIDING ITS LAST DECENT FRANCHISE TO THE GROUND - COMES A SLIGHTLY-ABOVE-MEDIOCRE OPEN WORLD GAME that totally p**ed off moral-authoritarian celibates, married men with buyer's remorse, and feminists.

    It's just boobs, guys. Try going to the beach. METAL GEAR 5: THE PHANTOM PAIN. EMBARK ON AN UNEXCITING JOURNEY WITH Boss...uh Big Boss? Snake? Who doesn't
    FROM THE COMPANY - THAT'S RIDING ITS LAST DECENT FRANCHISE TO THE GROUND - COMES A SLIGHTLY-ABOVE-MEDIOCRE OPEN WORLD GAME that totally p**ed off moral-authoritarian celibates, married men with buyer's remorse, and feminists.

    It's just boobs, guys. Try going to the beach.

    METAL GEAR 5: THE PHANTOM PAIN.

    EMBARK ON AN UNEXCITING JOURNEY WITH Boss...uh Big Boss? Snake? Who doesn't have a whole lot to say this time around; maybe for the better. "Card Keys? Metal Gear? Psycho Mantis?"....and is joined by some other cardboard quest dispensers with familiar names.

    BE IMMERSED IN BAD KOJIMA FAN-FICTION, WHERE THE PLOT'S ONLY ELEMENTS ARE BEATEN TO DEATH MORE THAN A MAN FALSELY ACCUSED OF HARASSMENT. Something something, NINE YEARS AGO. Something something, MOTHERBASE. Something something, CIPHER...SKULL FACE. Kojima must have wrote the first half of the plot in a Tweet.

    ARM YOURSELF TO THE TEETH WITH BOSSBIGBOSSNAKE'S MASSIVE INVENTORY OF SADISTIC TOYS TO TOTALLY F*** WITH THE MINDS OF YOUR 1 ENEMY: CLUELESS GUARDS. Ha! I never was a hot-chick taped to a cardboard box! RESEARCH AN IMPRESSIVE ARSENAL OF GUNS, ROCKETS, ROCKET ROBO ARMS, to massacre waves of defensless NPC's. We've done that to death since GTA1 in '97; aren't we bored of that by now? OR SUPER BALLOONS THAT CAN LIFT ANYTHING OFF THE GROUND WITH ENOUGH UPGRADES. Did I seriously just pick up a TANK? FREAKIN' AWESOME!

    TRY TO HAVE FUN AS YOU FIGHT THE GAME'S TOUGHEST BOSS: THE CONTROLS; GIVING YOU PROBLEMS LIKE: GETTING STUCK ON COVER, CAN'T TAKE COVER, DOING A FULL 360 BY PRESSING "up", FAILING TO CRAWL OVER A ROCK MAKING YOU STAND UP AND RUIN YOUR MISSION, SLIGHT INCLINES THAT YOU CAN NEITHER RUN OVER NOR SCALE, AUTO AIM THAT PREVENTS HEAD-SHOTS, VEHICLES WITH 2 SPEEDS THAT CRASH INTO EVERYTHING, AND COVER. THAT DOESN'T COVER YOU. Oh, come on! What'd he spot, my ponytail??

    STRUGGLE IN FUTILITY AS YOU TRY TO DECRYPT THE MISSION RANKING SYSTEM AS YOU TRY TO NOT GET SPOTTED, TO BE QUIET, NON-LETHAL, AND SPEEDY, only see some d*** bag on youtube ride the horse right into enemies and gun them down with unsilenced weapons and set off 4 alarms all in 6 minutes AND STILL GET S! WTF?? THAT TOOK ME HALF AN HOUR FOR A C!!

    SO STRAP ON YOUR EYE PATCH, CHOMP ON YOUR TIME-TRAVELING CIGAR, and get ready to crawl on your stomach for 700 meters, rescue some guy, run back out, something something CIPHER....9 YEARS AGO....SKULL FACE.... ad infinitum in Kojima's worst story telling yet, but then you can to do side missions without rules! Hehehe, hands up!...now stay still...I'm...aiming this...mortar....BOOM! HA SUCKER!

    STARRING:

    MIDGET MANTIS
    FIREY STOMACH ACHES
    REVOLVES HIS PERSONALITY-A-LOT
    9 YEARS AGO....CIPHER...SKULL FACE....You destroyed their anti-air radar?
    Quiet-ly showing her boooooooobs
    POORLY NAMED BAD GUY (for real, Kojima, stop describing your characters in one word names. THE PAIN. THE SORROW. THE END. QUIET. SKULL FACE. What's next, The Protagonist?)
    THIS IS THE TUTORIAL THAT NEVERRR EEEEEEENDS......
    Thanks for getting me out of the hospital, Cut-scene Man! See you in the next console shooter!
    COM-LINK STORY TELLING...and....
    THE PROTAGONIST

    METAL GEAR VEEEE: THE PHANTOM GAME

    A dev for Halo called Quiet "disgusting". Bold move from the team that made Cortana.
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  6. May 10, 2017
    6
    Metal Gear Solid V: The Phantom Pain is a open-world third-person stealth shooter with lots of action and various RPG elements. It has a good number of gameplay mechanics and also sports a commendable amount of content, but many a times feels too much. On top of its usual cringeworthy cinematics, MGSV:TPP presents its bad and repetitive game design in an annoying fashion.
  7. Feb 28, 2016
    0
    You need about 30 minutes to play the game for 15 minutes. When you load it you're prompted with a software log about every update. When you select a mission the credits roll, then you fly in the helo for 1 min while it loads the game you felt like playing earlier that day. It's an awful presentation. Many times I had an open shot at the enemy but my character would roll instead ofYou need about 30 minutes to play the game for 15 minutes. When you load it you're prompted with a software log about every update. When you select a mission the credits roll, then you fly in the helo for 1 min while it loads the game you felt like playing earlier that day. It's an awful presentation. Many times I had an open shot at the enemy but my character would roll instead of standing up. Pulls out the wrong weapon and gets detected and killed. The controls are so robotic it sucks the fun out. Expand
  8. Nov 11, 2015
    3
    The first 2 hours of this game are great. I was so excited to keep playing and then the rest of the game happened, boring as hell. Same locations, same few objectives (kill this guy, rescue this guy, destroy this object) over and over again. And the story is scarce. It is a large empty world. After playing TW3 this just felt like a waste of money. Trust me, wait for the Steam summer saleThe first 2 hours of this game are great. I was so excited to keep playing and then the rest of the game happened, boring as hell. Same locations, same few objectives (kill this guy, rescue this guy, destroy this object) over and over again. And the story is scarce. It is a large empty world. After playing TW3 this just felt like a waste of money. Trust me, wait for the Steam summer sale on this one. Expand
  9. Jan 10, 2016
    7
    First of all, it wasn't a complete game. Having said that, I have to say that the first 20 hours of this games were very fun but after the First Chapter, the game starts to fall apart. To sum up, a decent and fun game in the beginning and after that, just an insult to the buyers.
  10. Nov 20, 2015
    3
    This is a poor console to PC port.
    They tried so hard to make a visually splendid game and they got the visuals right.
    But, they forgot the basics and that's movement. Movement in this game is buggy, your player gets stuck on things, the 'e' button climbing option sometimes takes time to light up. This poor movement and interaction with the environment completely ruins game play as you
    This is a poor console to PC port.
    They tried so hard to make a visually splendid game and they got the visuals right.
    But, they forgot the basics and that's movement.
    Movement in this game is buggy, your player gets stuck on things, the 'e' button climbing option sometimes takes time to light up.
    This poor movement and interaction with the environment completely ruins game play as you are trying to be stealthy and then you are seen by the enemy simply because your player is 'stuck' on a small rock, trying to get through an opening in a wall or trying to climb something.

    And, the equipment menus are a pain, the instructions and manual were thought out by a lazy 5 year old, so often I had to google just how to play the game.

    So this game wants you to play stealthy, but its so poorly ported that its glitches and bugs get you seen by the enemy far too often turning the game into a first person shooter, and this game is Not a good shooter.

    Trying to shoot over a ledge in the prone position is next to impossible, I have fallen over/off ledges trying to move forward enough so your first person gun sights are enabled when prone. Iit's just stupid frustrating.

    The developers should have got the basics right before making it look so pretty.
    After 5 missions and 6 side ops I obtained a refund !
    Far Cry and Dying Light play far more fluidly than this piece of clunky junk.
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  11. Dec 1, 2015
    7
    Game play wise, it's beautiful and plays well. Eventually it gets repetitive with the same old "save this prisoner," and "kill this unit" missions, but that's not the big flaw with the game.

    This does not feel like a Metal Gear Solid game. The music is forgettable and the story is the weakest in the franchise. The plot is almost nonexistent and does not develop the character of big Boss
    Game play wise, it's beautiful and plays well. Eventually it gets repetitive with the same old "save this prisoner," and "kill this unit" missions, but that's not the big flaw with the game.

    This does not feel like a Metal Gear Solid game. The music is forgettable and the story is the weakest in the franchise. The plot is almost nonexistent and does not develop the character of big Boss in any significant way that the saga has demanded. Hardcore MGS fans will not like this.
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  12. Jan 8, 2016
    4
    This review contains spoilers, click expand to view. To start....I have LOVED MGS since I originally played Metal Gear Solid for the PS1, played all of them including the handhelds before they were in all these HD remakes. That being said, The Phantom Pain IS NOT a Metal Gear Solid game. In my opinion it's closer to a Far Cry sequel than anything else. Act 1 is AMAZING, the 2nd and final Act should not have been included into the game at all. The game is FAR from complete. Act 2 was just a bunch of rehashed stuff from Act 1. "Tactical Espionage Action" has nothing to do with it either. Like I said, it's Far Cry, only you have a sneaking suit. The game is set in War-zones, yet....they arent War Zones. You Rarely run into ANYONE out in the world unless they're at a camp/base. No civilians, no resistance fighters, hardly anything. You'll come across a truck every once in a while, or 2 guys walking down a road, but those aren't patrols. Those are 2 dudes out on a nature walk. This game ruined the franchise, and I'm happy Kojima isn't making them anymore, because I'd hate to see the next embarrassing installment of what was once a great series. Expand
  13. Feb 3, 2016
    6
    Hello!. This is my + and - of MGS V.
    I'm a fan of old MGS1/2/3 .
    + very good gameplay ( the Best in the series). + good music. + Hideo Kojima direction cutscene. - very bad boss development ( in MGS is one of the important things). - story is very dissapoint. - not have codec (cassete is not so good designe chose). - cutscene too short compared to other MGS (2-5 min max. compared
    Hello!. This is my + and - of MGS V.
    I'm a fan of old MGS1/2/3 .
    + very good gameplay ( the Best in the series).
    + good music.
    + Hideo Kojima direction cutscene.
    - very bad boss development ( in MGS is one of the important things).
    - story is very dissapoint.
    - not have codec (cassete is not so good designe chose).
    - cutscene too short compared to other MGS (2-5 min max. compared to MGS4 with 90min in the ending).
    - bad character development.
    - sandbox boring ( Far Cry 2 hello!).
    - game not completed and overused the same boring missions over and over.
    - this is not MGS anymore.
    - a Hideo Kojima happy farm game - need to write in every boring mission and it be in many missions.
    - he played us like a damn fiddle.
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  14. Mar 9, 2016
    4
    I am a total MGS fanboy and was looking forward to this game (had sooooo much hype). GZ was a good prequel, got me interested in finding out what agenda does Skullface have.

    The beginning in the game, in the hospital was really good, i thought in my head oh boy was we in for a treat, tbh things were going well in chapter 1 until you start to think. Cons - Chapter 2 is not complete,
    I am a total MGS fanboy and was looking forward to this game (had sooooo much hype). GZ was a good prequel, got me interested in finding out what agenda does Skullface have.

    The beginning in the game, in the hospital was really good, i thought in my head oh boy was we in for a treat, tbh things were going well in chapter 1 until you start to think.

    Cons
    - Chapter 2 is not complete, random cutscenes, rehash of same missions from chapter1, timeline doesnt flow.
    - In what way will the the characters be relevant and connect to the other MGS games? Like practically 0.
    - Skullface is very underwhelming, you dont even get a boss fight against him
    - Boss fights? Yeh hardly any, if there was one, then it was very forgettable.
    - The story is CRAP, i dont care for a chapter 3 at this point, i am so dissapointed in the previous chapters and the story, i really dont care if the game is finished.
    - Codetalker? COPULATION, VOCAL CORD PARASITES, THE DIN'EH... he is just zzzzzzzzzzzzzzzzz
    - Miller is constantly pissed off unless he is cooking burgers.
    - Ocelot is not the real Ocelot
    - Did i mention the story and pacing?
    - And the plot twist in the end? I appreciate what they were trying to do, but that made me like 'really?....'
    - How can zero not be part of this game at all?!?!
    - The open-world makes it bland (not saying it shouldnt be open world).
    - Side quests get very repetitive and tedious

    Pros
    - Gameplay, by for the best mechanics for me. It can get too easy with the buddies and upgrades, just simply dont use em if it gets too easy.
    - Graphics are nice
    - Runs very well
    - At times the chapter 1 missions were quite tense.

    But yeh overall i did not like this game, and was a huge let down. I know the drama that happened between Kojima-san and Konami. Dont get me wrong Im all for Kojima and hate the vile Konami but even i have to admit Kojima kinda dropped the ball for this game.
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  15. Jul 27, 2016
    2
    This review contains spoilers, click expand to view. it is so sad to think about how awesome this game could be with the nice graphics and optimization... After that amazing intro, i could never imagine how boring and repetitive it would get.

    Boring because of the completely nonsensical plot and back story, lame villains and the disappointing boss battles, specially the first one with Sahelanthropus, they really took a dump on the game with this one:
    -Snake is infiltrated in a high security military base filled with soldiers, war tanks and war helicopters.
    -If you decide to escape the base without the walker machine, Snake is on feet, carrying a crippled prisoner plus all those weapons.
    -"Skull face" somehow knows about it, he could command all the soldiers in the base to kill Snake easily, but instead, he decides to make Snake a surprise on his exit and show him Sahelanthropus for like no reason at all.
    -From one second to another, all the soldiers in the military base just vanished, the high security military base is total empty and simply abandoned now, forget about them, it is only Snake and Sahelanthropus now. (the same happened when you are about to secure the remains of the man on fire)
    -Sahelanthropus with all its power and greatness is unable of killing Snake, even if he is standing right in front of it at a open field and a clear shot vision.
    -Snake escapes Sahelanthropus and the military base on feet, uncovered and carrying all those weapons plus a crippled prisoner on his back.
    -Snake calls the helicopter to pick him up in a place where Sahelanthropus can see.
    -Sahelanthropus is unable of taking down a chopper.
    -Snake gets in the chopper and destroys Sahelanthropus with shots from a .50 machine gun.
    Seriously? Even a old war tank could handle those shots or take down the chopper but the weapon supposed to bring to world to its knees could not?

    About being repetitive, some people say that it is only if you play always the same time but that makes no sense at all.
    It is nice that i could do all the exact same missions all over again in a different way if i wanted, not that i was bound to do it anyway so i can get to the end of the game, which by the way, was cut out from it. The game has no end at all, what doesn't matter because the story is so boring that you do not have desire to know what happens next.

    MGS 5 begins a joke on Ground Zeroes (a game that is as short as their dicks) and "finished" on the Phantom Pain (japanese anime **** recycled so it looks bigger)
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  16. May 3, 2016
    0
    This game is captivating at first, it seems promising, but as you played through you'll notice that some of the game's event are utterly ridiculous, some of them seems forced, that ridiculous girl character Quiet barely wearing anything, final boss roars like some retard, disappointing.
  17. May 20, 2016
    7
    This review contains spoilers, click expand to view. Metal Gear Solid V: The Phantom Pain - изодранная игра, с дырявым сюжетом.

    Положительный момент - геймплейная составляющая самой игры. Эта игра из серии MGS самая богатая на геймплей. Имеется огромный арсенал снаряжения, которым можно воспользоваться для прохождения той или иной миссии. Для прохождения одной миссии можно подобрать не одну тактику её прохождения. И это радует.

    Имеется две большие открытые карты, где все эти миссии выполняются. В общем, мир на этих картах мёртвый. На них ничего толком не происходит, не считая самих миссий. Это, конечно, можно всё списать на пустынный мир Афганистана/Африки, но можно было бы хоть постараться.

    Имеется та атмосфера, которая присущая серии MGS. Это проявляется в диалогах, кат-сценах, в сути геймплея.

    Хороший и интересный сюжет всегда был неотъемлемой частью серии MGS. В этой же игре он ужасно рваный. Особенно это заметно во 2 главе, в которой сюжетных миссий всего лишь 5 штук(из 19, КАРЛ!!!), а остальные просто те же миссии из 1 главы, только с условиями усложняющие их прохождение. Есть, конечно, шикарный Пролог и 43 миссия, также не плохая 31, 45 миссии, но это крайне мало для такой игры. SPOILER!!!! Эпилог - Facepalm. Тот же пролог, только под другим углом. Да и с такой развязкой.

    Ответ на такую наглость приходит только один - незаконченность самой игры. Это проявляется в разных аспектах: нахождение вырезанных диалогов, кат-сцен в файлах игры, чрезмерная молчаливость ГГ, больше похожий на безразличие, рванность повествования самой игры.

    Для нового игрока, незнакомым с серией MGS, будет сложно понять, что происходит в серии, но если убрать сюжет как основу, то выходит довольно добротная игра. Но тем, кто играл в другие части будут чувствовать пустоту и недосказанность.

    Мой вердикт: игра бы могла стать лучшей в серии, были все предпосылки, но что-то пошло не так и игра вышла не законченной. Если её рассматривать как не MGS, то получится хорошая игра, но для меня "Разочарование 2015".
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  18. Feb 28, 2017
    4
    This is really a Japanese Game's Style!

    Firstly, MGS title has been optimized for Console Controller, not PC. Using KeyBoard & Mouse to play on PC version still show you XBOX buttons. Secondly, MGS 5's graphics are good enough, not detailed. It's similar to Devil May Cry 5's graphics. Thirdly, every missions are too the same, not various. MGS 5 is not a STEALTH GAME! Because the
    This is really a Japanese Game's Style!

    Firstly, MGS title has been optimized for Console Controller, not PC. Using KeyBoard & Mouse to play on PC version still show you XBOX buttons.

    Secondly, MGS 5's graphics are good enough, not detailed. It's similar to Devil May Cry 5's graphics.

    Thirdly, every missions are too the same, not various. MGS 5 is not a STEALTH GAME! Because the main character do not know how to OPEN THE DOOR as a SPY or ASSASSIN quietly.
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  19. Jun 22, 2016
    7
    MGSV: The Phantom Pain is, in a word, dense. It is unbelievably long, jamloaded with levels, items, fights, and exposition. It is the longest Metal Gear by far, the longest game I've played in years and, speaking purely in terms of dollars to hours played value, it payed for itself many times over. The sheer scale of it means that it boasts a diverse gamut of experiences. It drags badly inMGSV: The Phantom Pain is, in a word, dense. It is unbelievably long, jamloaded with levels, items, fights, and exposition. It is the longest Metal Gear by far, the longest game I've played in years and, speaking purely in terms of dollars to hours played value, it payed for itself many times over. The sheer scale of it means that it boasts a diverse gamut of experiences. It drags badly in some places, but other times it delights and thrills. I cried once or twice, and not just because the game remembered my birthday and baked me a virtual cake.

    Phantom Pain represents an evolution of the gameplay seen in MGS: Peace Walker. Gameplay consists of relatively bite-sized missions with simple objectives, this time however, layered over an open theater of operations that you are free to explore between missions. It is a considerable departure from the other Solid titles in this and other ways- you are not penalized for killing enemies directly, and perhaps most jarring, there are very, very few boss fights.

    Combat is manageable thanks to very slick movement and aiming controls- Phantom Pain’s PC port is incredible in this regard. It also looks and runs very well. Load times are very reasonable, and you will spend all of the considerable playtime of this game doing something- if not fighting or sneaking, then performing upkeep of your base and forces. However, herein lies an oddity about the Phantom Pain. The Metal Gear series is famous for its lengthy cutscenes and large infodumps, as well as a high amount of optional radio conversations and reading material. While this game has a fair number of audio logs to listen to, none of them are more then ten minutes long, and only a few of the game's 40 or so story missions have cutscenes of significant length. Plot points come sporadically, and when they do, they never seem to have the same impact as in other games in the series. I feel a Phantom Pain for the loss of gripping storytelling that marked earlier entries in the series. It also has a similar issue to Peace Walker in that the game does not end when the credits first roll, instead dragging things out for a few more hours with a handful more story missions and side operations, going so far as to have duplicate missions with arbitrary difficulty inflation, though thankfully these do not count towards unlocking the actual final mission, which is to say the least, a disappointing one. I was especially disheartened to hear that an entire mission was cut from the final release, though you can view unfinished footage on Youtube and such.

    I had Phantom Pain's major twist spoiled for me long before I actually played it, and I had actually come to grips with it long before it would have been revealed. It does perhaps raise more questions then it answers, but such is what Hideo Kojima is known for. Sadly, this is the last of the Kojima-led Metal Gear titles, and as a result, likely the last title in the series worthy of anyone's attention. While a powerful title in its own right, it is a sour note to end such a venerable series on. It's an overly complex mess of a game with a laundry list of both good ideas and boneheaded ones, and to be absolutely frank, there is probably a little something for everyone here, at least for longtime Metal Gear fans, shooter fans, stealth game fans and most certainly 100% completionists. Oh, and you can invade people's bases too, I guess. If you're into that kind of thing. Weirdo.

    I should probably make mention of the added versus multiplayer of Metal Gear Online, which is also not without its fair share of issues. While it makes good use of series staples like the Fulton system, stealth camo, tranquilizer guns and the famous cardboard boxes, it also commits the cardinal sin of multiplayer shooters by having an unforgiving damage model that rewards the lucky rather then the skilled. I am previous incarnations of MGO were vastly superior.

    I initially passed up Phantom Pain in favor of Mad Max, which had the misfortune of releasing the same day. Oddly enough, both games have similar issues with pacing and a dearth of story content versus collectibles and inane sidequests. Mad Max had way better cars and driving controls though, as one might expect. Still, both were emotionally punchy and, ultimately, Phantom Pain is the rare sort of game that might actually be worth its list price. It also has an excellent soundtrack comprising many 80s greats, including of course, A-Ha’s “Take on me” and Dead Or Alive’s “You spin me right round”. If nothing else, I will remember this game as the one that let me blast Billy Idol’s "Rebel Yell" as I rode into battle. There’s also custom soundtrack support. I recommend the soundtrack from the 1981 Heavy Metal movie, so your helicopter could play, say, Cheap Trick’s “You Must Be Dreamin”.
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  20. vgm
    Jul 17, 2017
    10
    I enjoyed this game very much the +60 hours I played and I really think it is one of the best Metal Gear Solid games. The stealth mechanics are sublime and very fluid, the soundtrack is as good as usual in this franchise and the characters are very charismatic. It's also worth mentioning that the graphic engine is really well optimised; I played the PC version and I didn't notice any frameI enjoyed this game very much the +60 hours I played and I really think it is one of the best Metal Gear Solid games. The stealth mechanics are sublime and very fluid, the soundtrack is as good as usual in this franchise and the characters are very charismatic. It's also worth mentioning that the graphic engine is really well optimised; I played the PC version and I didn't notice any frame rate drop at all even with very high graphics settings (considering my PC struggled with the medium settings of other contemporary games like Rise of the Tomb Raider).
    It's a pity that the game feels kind of unfinished because of the repeated missions (with some difficulty changes) during the second half of the game. It doesn't help either the fact that the story is a bit incomplete and, despite having an ending that emotionally connects to the fans, there are some missing connections with the rest of the games.
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  21. Sep 22, 2016
    0
    Pero que juego de mierda, que forma de cagar una franquicia tan excelente y epica. Estos de Konami son unos cachondos, totalmente abaros queriendo sacar el juego rapido para hacerse unos dolarcitos, aunque eso signifique que el juego no tenga final. El juego no tiene un final!! No fue terminado su desarrollo.
    Que la motherbase esta vacia, que al final resulta que no estas jugando con
    Pero que juego de mierda, que forma de cagar una franquicia tan excelente y epica. Estos de Konami son unos cachondos, totalmente abaros queriendo sacar el juego rapido para hacerse unos dolarcitos, aunque eso signifique que el juego no tenga final. El juego no tiene un final!! No fue terminado su desarrollo.
    Que la motherbase esta vacia, que al final resulta que no estas jugando con Snake, que no hay jefes de ningun tipo, salvo por uno, creo. Que los soldados todos iguales, varian en armamento y equiamiento, pero antes eran originales y habian montones de enemigos diferentes. Juego totalmente monotono, ni escenas le pusieron!! Tenes que fumarte unos casettitos horrendos.
    Cuando empezas cada nivel, te spoilea contra quien te vas a enfrentar en ese capitulo. Estaba tan falto de desarrollo, que hicieron un copy paste gigante, la segunda mitad del juego, tenes que volver a jugar todas las primeras misiones pero ojo, en un nivel de dificultad mas.
    Ay ay ay... Podria estar asi todo el dia, que juego feo, que no me gusto para nada, aburridisimo, cortando el legado de los anteriores. Tengo fe que hasta la pachinko debe ser mas divertida que esto.
    Como si el juego no fuese suficiente prueba de lo abaros que fueron, que el pachinko y que el juego nuevo de zombies aliens a travez de portales dimensionales... madre mia pero que plantacion de marihuana que tienen en las oficinas, se fumaron todos los fasos estos chinos
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  22. Jul 1, 2017
    10
    (Single player only review)
    Story: 5
    Gameplay: 10
    Characters: 7
    World: 8
    Music:
    Graphics: 10
    Optimization: 10
    Value: Worth the original price ($60)
    Art direction: 10
    Enjoyment: 10
    Overall: 10
  23. Aug 24, 2017
    4
    Pros: it looks great, mostly good voice acting, Mother Base management, good soundtrack, metal gear online III
    Cons: Kiefer Sutherland as Snake, boring opening, repetitive missions, empty open world, bullet-sponge bosses, unfinished ending, lack of story, bad characters and script, no punishment for being detected, bad level design, microtransactions

    Final Verdict: Mediocre
  24. Sep 21, 2017
    7
    It may be a massive disappointment as a metal gear game, but damn it I still loved it. The gameplay was just so good, with such variety in approaches, and as convoluted as the story was I still liked it. It did just as the name said, and left the series with phantom pain.
  25. Jun 16, 2018
    0
    Lo único que va a mantener a Konami es la saga PES. Con esto resumo mi visión sobre cómo Konami arruinó una saga tan magistral como lo fue Metal Gear Solid. Final cortado, juego muy repetitivo, tirar en vez de por un concepto lineal pero que se podía explorar, por un mundo abierto, y mapas grandes e inmensos, aunque muertos y sin chiste, y una historia que hay que seguirla recogiendo losLo único que va a mantener a Konami es la saga PES. Con esto resumo mi visión sobre cómo Konami arruinó una saga tan magistral como lo fue Metal Gear Solid. Final cortado, juego muy repetitivo, tirar en vez de por un concepto lineal pero que se podía explorar, por un mundo abierto, y mapas grandes e inmensos, aunque muertos y sin chiste, y una historia que hay que seguirla recogiendo los casettes, en vez de hacerlo avanzando en el juego, como se ha hecho toda la vida.
    Ahora entiendo porqué echaron a Kojima, porque querían hacer un saca cuartos, en vez de un juego hecho con mucho esfuerzo, como lo fue la magna trilogía de Metal Gear Solid en PS1 y PS2. Incluso el Peace Walker y el Portable Ops, tienen más sentido que este juego, y eso que son de mundo abierto.
    Esto es ver cómo sagas que estaban en lo alto, caen por decisiones empresariales.
    Y esto lo digo como persona que se asombró con el primer MGS en la PS1, que fueron momentos emotivos.
    Qué pena que esos momentos emotivos se han acabado con este juego.
    Si las webs y revistas le dan 10 u 8, es que o lo han jugado 5 minutos máximo, o hay maletines de por medio.
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  26. Dec 9, 2018
    4
    First 3 hours it loolks like best game. But after that it is stereotyped and boring. I dont understand this score. If you are big fan of steal action game, maybe yes. Why on pc are not games more linear like last of us, god of war, etc.
  27. Mar 7, 2019
    5
    I can't understand why people like this game.
    -empty open world
    -grind gmp
    -boring missions
    -disgusting snake
    etc.

    (Just my opinion do not pay attention.)
  28. Jul 19, 2020
    9
    Great stealth game. Probably the best one around, at least these days. Great controls, music, story, weapons. Ultra stylistic and effective.
  29. Sep 1, 2019
    9
    Un gran juego, muy completo. Muchas misiones principales, secundarias, tareas en cada misión, misiones multijugador, tareas secundarias, dos mapas completos explorables y seguro que se me olvida algo más. Sin duda el juego lo merece mucho.

    Kojima sabe como crear un buen juego que combine la jugabilidad y los vídeos con una trama que al final te deja con más.
  30. Oct 21, 2019
    8
    Game lost the Metal Gear charm by making the story nonexistent. If by the time you come in its 5th main game and still complaining that its a movie then you better off try another game series. Going into the game expecting the twists and turns of previous iterations left me wanting. What more when it was discovering there's an act unfinished within the game.

    Metal Gear entrance to the
    Game lost the Metal Gear charm by making the story nonexistent. If by the time you come in its 5th main game and still complaining that its a movie then you better off try another game series. Going into the game expecting the twists and turns of previous iterations left me wanting. What more when it was discovering there's an act unfinished within the game.

    Metal Gear entrance to the open world genre was amazing. Controls and camera is far far better than what was before. Although the arrival of Quiet+Silencer Sniper combo cheesed a lot of missions.

    Mission system is flawed. I loathe the mechanics of time being the most weighted aspect when rating the mission. Gets the fun out of scoping, position and slowly removing all obstacles when time is all that matters.

    I will treasure this game since instead of opening metal gear into a whole new world, it became its swan song.

    Thanks Kojima and Konami. both you might be crap working together but at least you release this gem of a series.
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  31. Jun 27, 2020
    3
    Тупое говно тупого говна. Унылое дерьмо в открытом мире под соусом кривого стелса.
    Игра делает все возможное, чтобы вы не получали никакого удовольствия. Одни и те же монотонные действия в большинстве миссий. Одна из самых переоцененных игр, если не самая. В добавок супер уебищное управление на ПК
    Тупое говно тупого говна. Унылое дерьмо в открытом мире под соусом кривого стелса.
    Игра делает все возможное, чтобы вы не получали никакого удовольствия. Одни и те же монотонные действия в большинстве миссий. Одна из самых переоцененных игр, если не самая. В добавок супер уебищное управление на ПК
  32. May 10, 2016
    8
    Great episode of the Metal Gear Saga.

    The open world gives a lot of new possibilities playing this game. New areas to discover, new items, etc. You have a lot of missions to play, maybe a lot of them are no important ones, but you can skip them if you like. The graphics on pc are awesome. All seems to be clear and smooth in this game. The music its there, is not superb, but its
    Great episode of the Metal Gear Saga.

    The open world gives a lot of new possibilities playing this game. New areas to discover, new items, etc.

    You have a lot of missions to play, maybe a lot of them are no important ones, but you can skip them if you like.

    The graphics on pc are awesome. All seems to be clear and smooth in this game.

    The music its there, is not superb, but its ok.

    The story and the principal characters are great.

    You can enjoy this great game.
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  33. Dec 4, 2018
    6
    Base building, collecting plants and resources, cartoon-like meteo baloon for rescuing poor animals and a total lack of story (apart from prologue) is not what I was expecting from Metal Gear Solid... The environment, covert ops mechanics, graphics, design - all this is just fine, but this game IS NOT Metal Gear Solid.
  34. Apr 15, 2016
    9
    As a long standing Metal Gear fan I was as excited as teen is with their first car for this game. Kojima usually never fails to please when it comes to games for me. I have grown up with these games for most of my life and I sometimes feel like I know the characters more then they know themselves. And while Metal Gear Solid 3: Snake Eater has the honor of being my favorite game of all timeAs a long standing Metal Gear fan I was as excited as teen is with their first car for this game. Kojima usually never fails to please when it comes to games for me. I have grown up with these games for most of my life and I sometimes feel like I know the characters more then they know themselves. And while Metal Gear Solid 3: Snake Eater has the honor of being my favorite game of all time Metal Gear Solid 5 does have a place in my heart forever as well. I feel however it could have been so much more had they let Kojima make the game he wanted to make and actually would have let him finish the ending he had wanted to finish. The game is amazingly fun gameplay wise. It mixes elements of sandbox, rpg, and stealth perfectly. The game also plays alot like mgs3 in certain aspects. The main downfall this game has is in two aspects. The first one is snakes voice actor. Now David Hayter may not be a good voice actor but he is corny and over the top. He is also most importantly perfect for the voice of snake. I never thought anyone else could voice snake and be good at it. And I was right. There's a reason Kiefer Sutherland doesn't talk much in the game and that's because he's a terrible voice actor. Snake stays silent for most of the game and that's because the voice actor portraying him is mediocre. Now I'm fine with bad voice acting in a game as long as its the first game in a series. But when it's your fifth game if you're going to start making adjustments please make sure you get good voice actors. Big Boss was never not talkative in MGS3 or Peacewalker. Did he talk less then solid snake? Sure but was he practically silent the whole game having no emotion at all? No and that's where this Metal gear falls short. The rest of the voice acting crew all sound really good and then Kiefer comes in with his terrible voice acting. The second part it falls short in is the story. The story is pretty good up until the end. Now i'm not going to spoil it for you but think mass effect threes ending in the sense it kind of makes the whole game null but not as bad. This stuff isn't enough to make the game an absolute failure though. The game is absolutely one of the best of 2015 and one of the best Metal Gears of all time. Expand
  35. Jun 20, 2020
    8
    This game is amazing. The story is lacking but the gameplay is absolutely amazing.
  36. Rem
    Mar 2, 2017
    9
    Metal Gear Solid V is the best stealth action game ever made. The myriad of options it gives you is mind boggling. How you approach your mission, how to get there, how much you wanna do, what you wanna use; each of these disparate elements are often toted by other games as selling points, but none give you as much freedom as The Phantom Pain does. Kojima's sendoff for the Metal GearMetal Gear Solid V is the best stealth action game ever made. The myriad of options it gives you is mind boggling. How you approach your mission, how to get there, how much you wanna do, what you wanna use; each of these disparate elements are often toted by other games as selling points, but none give you as much freedom as The Phantom Pain does. Kojima's sendoff for the Metal Gear franchise is rife with controversy, and infuriates a number of fans over lack of content and story decisions, but no other game in so many years gave me so much fun and accessibility as this one.

    While I am not an avid follower of the Metal Gear franchise, I can say I have a basic understanding of the game's chronology. Taking place before Metal Gear, The Phantom Pain pits you in the shoes of Big Boss, the legendary hero who is now engaged in a proxy war against a shadow ops organization named Cipher in order to quell yet another threat to world peace. Where the story continues from here is a culmination of all the past Metal Gears in terms of theme and tone (although this entry has the most disturbing content), ending in a plot twist that divides fans and newcomers alike. I somewhat saw it coming, but I can't say I'm upset over the reveal. It puts the whole game in a very different context and even cheapens your actions a little by the end, but it's still a genuine head turner. The other plot points the game goes through is actually quite sparse given that most mission story content is contained in mission briefings and debriefings. Much of the actual story and context is hidden in the endless amount of tapes that is essential to understand just what the hell is going on. This results in the lack of cutscenes that have way more impact, and the narrativve ultimately suffers because of it. There also comes the controversy of the lack of story content, which is true given the the second chapter of the story is often devoid of story and instead peppered with repeat missions and a plot takes place out of order. It's not bad, but it's painfully devoid of anything.

    The story might not win fans over, but the gameplay is light-years ahead in quality. To begin, the controls are smooth as butter. It's easy to command Big Boss from an action hero to a stealthy op in a heartbeat. This carries over to the gameplay which for only better, give you complete reign in how you want to tackle a mission. While the objectives are often the "go here, extract/rescue/kill that" shtick, it's always fun because it's dynamic. Guard placements, reactions, and equipment are tailored to how you've been playing, which ends up giving me a challenge. Best of all, this is all tied in to the Mother Base, you're safe haven to develop your growing private army and equipment. It's this sort of minigame that takes place within your iDroid that will surprisingly take up an astounding chunk of your time. It feels like an RPG in the development sense, without the number crunching. Capturing enemy soldiers to fulton and make them work for you incentives stealth play, and adds a layer of depth to the gameplay. All these parts combined make Metal Gear Solid V such a fantastic experience to play, and even repeating missions, which is often a headcase in other games, is another opportunity to build your private army and Big Boss himself.

    Among smaller details, the music is quite bombastic and serves the game's setting well in addition to the game's time appropriate licensed soundtrack. Sound effects are crisp and pop, making firefights always engaging, but it's the visuals that stand out. Never before has there been as much cinematic flair contained in the visuals, and the Fox Engine supports that and more. There is a surprising amount of detail to everything and leans towards the more photorealistic side, with ultra detailed character models and environments. This is all wrapped in an insanely well optimized game that saw me close to maxed out settings and an always constant 60 fps.

    While the swan song of Kojima isn't perfect with long time fans, it's a more than capable game that can keep you entertained dozens of hours on end while still giving you control. For me, it's the best stealth action game ever made, and I've been waiting for something like this for a long time.
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  37. Sep 27, 2020
    4
    This is basically FarCry 2 with good stealth mechanics. In every other way, like FC 2, this is utterly mediocre and forgettable. The environments all look the same (various shades of brown). The missions quickly get repetitive and there's no sense of accomplishment. The side quests are the epitome of filler. There's lots of boring travel with nothing to do along the way. When you clear anThis is basically FarCry 2 with good stealth mechanics. In every other way, like FC 2, this is utterly mediocre and forgettable. The environments all look the same (various shades of brown). The missions quickly get repetitive and there's no sense of accomplishment. The side quests are the epitome of filler. There's lots of boring travel with nothing to do along the way. When you clear an outpost, it quickly respawns, so you're better off ignoring them.

    What will make or break this game for you are the stealth and combat mechanics. If you love going deep on those you might be able to overlook all the other stuff. You have to really, really love the combat, otherwise this gets old fast.

    This would have been a much better game in a more level-based format to anchor the story and keep the tension high. As it is, the open world does nothing but water down an already weak story.
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  38. Apr 22, 2020
    9
    As someone who played most of the Metal Gear games (except MG4) I really only enjoyed MGS I, III & Peace Walker.
    I'm not a big fan of Hideo Kojima as a storyteller, but thankfully you can skip most of the story and still enjoy the game.
    The game is the first Metal Gear that goes all-in on the open-world experience. It's a huge improvement in terms of player- and camera controls compared
    As someone who played most of the Metal Gear games (except MG4) I really only enjoyed MGS I, III & Peace Walker.
    I'm not a big fan of Hideo Kojima as a storyteller, but thankfully you can skip most of the story and still enjoy the game.

    The game is the first Metal Gear that goes all-in on the open-world experience. It's a huge improvement in terms of player- and camera controls compared to the uneven Ground Zeroes.

    Not only does the game provide a more intuitive approach to stealth, but the AI is also adapting to your usual tactics and weapon choices, so the difficulty gradually ramps up. Surprisingly the game runs even pretty smooth on an older machine, so props to the Fox Engine. It's a shame that Konami won't properly use it again except for a shameless cashgrab.

    If there’s a few things I would criticize, then that I would have wished to see at least a third country that we could explore. And the other thing is that the ending is pretty underwhelming and I mean in a "that was it?" sense. Overall it's one of the best open-world stealth game hands down. Even after finishing the game there is a lot of replay value just by the sheer volume of ways to experiment with the gadgets and the environment.
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  39. Dec 26, 2015
    6
    Once again this is another Steam review that ended up being too long to copy and paste the whole thing so I'm going to have to cut and paste sections of it. Now, I understand that most of its faults is not Kojima's fault but Konami's with their falling out and Konami turning into piss-heads. 3/4 of the story was cut from the game, which is honestly too bad because it could've been so good,Once again this is another Steam review that ended up being too long to copy and paste the whole thing so I'm going to have to cut and paste sections of it. Now, I understand that most of its faults is not Kojima's fault but Konami's with their falling out and Konami turning into piss-heads. 3/4 of the story was cut from the game, which is honestly too bad because it could've been so good, but it just falls short. And chapter two ends up being nothing but doing the same missions over again, save for two or three new ones, which are horrible and confusing (again because the falling out and loss of time.)

    - PC version, is at best, a noticeably poor port - from the clunky controls which either don't respond and automatically begin to do commands without you (i.e. being stuck walking in a different direction when you don't want to go that way,) to being unoptimized - to the point of crashes, it's easy to tell this is a console game. A bit more on unoptimized, it's rare and nothing really noticeable but when it happens you know it, for the most part it's a very strong FPS decline for a few minutes then it clears up, also in the iDroid menu it is very laggy and the emblem creator - both of which can take up to ten minutes to clear up and sometimes it requires a Tab out. And yes I have a high end rig so it's able to handle whatever the game has to offer. This can be easily overlooked as it happens so little, but the controls need fixing or something even though I've never plugged in an Xbox 360 controller it still wants to read my keyboard as a 360 controller so some options are unavailable which could've proven to be very useful.

    - All the cool stuff in the game is what we've already seen in the trailer, and half the cool stuff ends up being pointless - and again it eventually turns into one of those wtf or wtf you idiot moments. Most of the characters are a pain and stupid, Miller is a dramatic emo and the rest are just dumb, even Big Boss is pretty stupid in this game as he's turned into a mute and makes stupid choices. All of the characters have horrible development. The ones that last for only two seconds are pointless and the ones that last throughout the game have no real plot or decent development. Honestly the only good developement and plot is Ocelot. It all again, just seemed very rushed. Quiet (as I'm sure you can guess) is intended to have a somewhat relationship with Big Boss, but we never really get to see any development. Aside from her flirting with the Big Boss and Big Boss just ignoring it (ANOTHER ONE OF THOSE WTF YOU IDIOT moments.) She needed a bit better development as well. It's basically, oh I tried to kill you two times but now we're best friends for no real reason. And Quiet can speak in a different language but she won't for some reason. Big Boss can learn multiple different minor languages but can't learn a major one. Again it's just the story writing is so bad.

    - Having online options to further expand your singleplayer. I hate multiplayer, but I hate even more when you have to do multiplayer just to expand your singleplayer. You see to get more resources and more staff room you need to build more room, which you can in singleplayer but you'll soon notice it's hardly enough. So you have to expand a FOB into online to get more room and resources. Not only that, but you have to pay MORE for them. Yes you have to PAY for it, (you get one free however.) But seriously it's not worth it for being online and most likely loosing all your staff and resources. It would've been fine if the FOBs just had AI skrimishes, kind of like a castle defense. But no, you have to have an actual person come in with one thing on their mind - resources. Which will leave you with nothing, and of course we can't mod this game now because if we do it would be considered cheating and hacking because of the minor freaking FOB.

    - the strongest feature in this game is gameplay and probably the only good thing, luckily this game is almost all gameplay in sacrifice for a good story. If you're find with that I can say that this is worth it. If you're like me and want the story, it's honestly still worth it but you'll be very disappointed by the end. Unfortunately I've reach text limit, there is much more to say. Might put it in comments.
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  40. Feb 21, 2022
    8
    Jugablemente este juego es un 10, la cúspide de la saga en cuanto a mecánicas y posibilidades se refiere. El simulador de espionaje por excelencia. Casi infinitamente rejugable y con una cantidad de contenido increíble. Por otro lado la historia es por lejos la peor de la saga, y aunque se deja buscar de otras formas por medio de una narrativa no convencional prestándole atención alJugablemente este juego es un 10, la cúspide de la saga en cuanto a mecánicas y posibilidades se refiere. El simulador de espionaje por excelencia. Casi infinitamente rejugable y con una cantidad de contenido increíble. Por otro lado la historia es por lejos la peor de la saga, y aunque se deja buscar de otras formas por medio de una narrativa no convencional prestándole atención al entorno y a los personajes el juego esta literalmente incompleto y el final inconcluso deja muy mal sabor de boca. Expand
  41. Mar 1, 2017
    8
    A solid entry to the franchise!

    pros: - nice graphics - food voice acting - love the story and gameplay - good performance - good length of the game cons: - sometimes the ai is a bit dumb at places - and frustratingly they wanted to make sure you know who made the game because at every ****ing mission you will see credits........ (a bit overkill) -standard the frames are
    A solid entry to the franchise!

    pros:
    - nice graphics
    - food voice acting
    - love the story and gameplay
    - good performance
    - good length of the game

    cons:
    - sometimes the ai is a bit dumb at places
    - and frustratingly they wanted to make sure you know who made the game because at every ****ing mission you will see credits........ (a bit overkill)
    -standard the frames are locked to 60 but easily unlocked by tweaking the files a bit
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  42. Oct 11, 2016
    7
    This review contains spoilers, click expand to view. I must say, this is quite the fun game but its end-game suffers. The positives are the gameplay, graphics and sound, while the negatives are the story (which is utter crap).

    Gameplay is best of the lot, open-ended and tons of fun. Graphics are well optimised and never sunk below 60fps.

    For a Kojima game, the story sucks and is delivered in hour long chunks at the beginning and end of the game. Also, there is a missing chapter, so most of the plot points are never cleared up, and never will be. RIP Kojima.

    As for the end game, once you get the best suit (the cyborg Ninja) you are running around at light-speed, popping off headshots in super slow-mo and are basically a god of sneak. No one and nothing can touch you, so replaying the game becomes pointless as it become way too easy.

    Anyway, some tart showers in front of you, so there's always that.
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  43. Mar 16, 2016
    9
    Wow, did I have a lot of fun playing this game. Sadly it only gets a 9/10 since Act II was basically rushed and doesn't really even compare anywhere close to Act I. If this game had an Act II that was just as good as Act I, it would be a 10/10. The game itself is pretty amazing. Best sandbox shooter I've ever played.
  44. Feb 11, 2019
    9
    Amazing gameplay, amazing music, great graphics. The only thing this game is lacking is a more cohesive story.
  45. Sep 9, 2017
    8
    Metal Gear Solid V is, hands down, the best stealth game currently.
    The bad:
    * Ocelot: Lacks everything that made Ocelot, OCELOT. He's just a regular guy.
    * The ending: Didn't like to be honest, the missions before the ending are bloody gorgeous, but the ending. Not really.
    * Main missions as repetitions of previous missions? Terrible.
    * It's really easy.

    The really good:
    Everything else.
  46. Jul 28, 2018
    6
    This review contains spoilers, click expand to view. this game is painful in the sense that it has so much potential and it is actually a let down.

    you will get stuck various times either in gameplay doubts, missions, controls etc and each time you will have to go online to search if there is a way to a particular thing fast.

    for eg. it was taking a horrible amount of time to ride form one mission place to another and it was after i completed 80 % of the game that i read about the option in the main game menu to go to the aerial command center and then to a mission area directly.

    also the story is ridiculous and try hard as i may , i did not buy it.

    main problem is that the story is not knitted together , there is virtually no end mission and boss battle. it will abruptly end. cutscenes i dont mind if the story is good .

    why i was mainly following up n th game is because it is an excellent port to pc. dragon age should learn form them ..

    graphics are beautiful. controls even though are based on PS are superb on pc and individually the missions are very interesting.

    so overall..

    story 2/10
    graphics 8/10
    characterization 6/10
    port 8/10
    fun 7/10

    i wil give the biggest tips now. and i do recommend the game playing with these tips.
    1. soon you wil realize that you have to waste a lot of time riding a horse or chopper to mission areas. just go the gam emenu and click on go to ACC.

    2. develop the STUN capable weapons like riot smg and the sniper rifle. they are the non lethal weapons.

    3. have quiet as a buddy. in missions where you have to deal with mist units .

    4. there are total 46 missions only and game progress iwill show 45 to 50% ..

    5. after that lot repeat missions will get added of already completed missions but in higher difficulty.

    overall u can enjoy.. but no proper ending is a big letdown
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  47. Feb 26, 2018
    8
    MGS V, gameplay-wise, is stellar with outstanding stealth mechanics and fun gadgets to use. The story seemed a bit off though, but it didn't really bother me that much since I was enjoying the gameplay a lot and it made me forget about its story whilst I was playing. However, one thing that does bother me is the repetition of missions, especially in the second chapter of the game's story.MGS V, gameplay-wise, is stellar with outstanding stealth mechanics and fun gadgets to use. The story seemed a bit off though, but it didn't really bother me that much since I was enjoying the gameplay a lot and it made me forget about its story whilst I was playing. However, one thing that does bother me is the repetition of missions, especially in the second chapter of the game's story. Even though these repeated missions are altered a bit to make them more difficult than the original ones, it doesn't make a great difference and it feels lazy. Maybe because this game was a bit rushed in the end. It still doesn't affect the game that much, because, as I said, when it comes to its gameplay, it is absolutely amazing. And also the port is quite good, so that should be commended. Expand
  48. Mar 4, 2017
    8
    This marks the first Metal Gear game I've ever played. Heading into the game with no familiar knowledge on the characters or backstory of previous games. Someone did take the time to explain the Metal Gear lore and universe about halfway through the game, still left me confused. They give you good tid bits of the story through audio clips and conversations for you to piece thingsThis marks the first Metal Gear game I've ever played. Heading into the game with no familiar knowledge on the characters or backstory of previous games. Someone did take the time to explain the Metal Gear lore and universe about halfway through the game, still left me confused. They give you good tid bits of the story through audio clips and conversations for you to piece things together...for the most part.
    A beautiful open world/open base stealth game that you can play to the style you see fit. I love open world games, I truly do. This could be the first game that I consider the open world to affect in a bad way. It's a long game; the side missions often feel repetitive due to the use of the open world. You can take down a base for a side mission, fly back to base and then get another side mission at that exact same base. Great for making money but I had to play in doses. Clear side missions, do a story mission, go play something else. Come back. rinse and repeat.
    After finishing the game I had to go online and look at articles and other reviews to see if other felt the same way I did. Its unfinished. Reasons being because of all the problems they had towards the end of development. I also hear people say its supposed to be this way. Its a Metal Gear Solid game? Other then the story parts that never wrapped up, the meaning behind scenes are emotional and philosophical in different layers. Perfectly blended to sock you in the feels.
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  49. Dec 18, 2016
    9
    Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** upKonami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Konami **** up the 10 Expand
  50. Oct 16, 2015
    10
    The Good:

    - Open-ended gameplay that gives you the freedom to try multiple approaches to tackling an objective. - All the style you can possibly have in a game. - Lots of polish. The ending ties together the whole series. - 80s music. The Bad: - How much did Konami pay to record Kiefer Sutherland grunting throughout the game? - After every mission, we're reminded Hideo Kojima
    The Good:

    - Open-ended gameplay that gives you the freedom to try multiple approaches to tackling an objective.
    - All the style you can possibly have in a game.
    - Lots of polish. The ending ties together the whole series.
    - 80s music.

    The Bad:

    - How much did Konami pay to record Kiefer Sutherland grunting throughout the game?
    - After every mission, we're reminded Hideo Kojima is who makes the sun rise and the birds sing.
    - A story that made less sense than the other MGS games, and that's saying a lot.
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  51. Nov 2, 2015
    9
    Generally it's a great game for the first half of it, I'll go as far as saying it's a 10/10 if it weren't for the ruined last half of the game that is clearly rushed.

    Recycled/Reused missions from the first chapter with only added difficulty, few actual new missions and the ending just appears out of nowhere, presenting a twist that really was random and out of place, there was no build
    Generally it's a great game for the first half of it, I'll go as far as saying it's a 10/10 if it weren't for the ruined last half of the game that is clearly rushed.

    Recycled/Reused missions from the first chapter with only added difficulty, few actual new missions and the ending just appears out of nowhere, presenting a twist that really was random and out of place, there was no build up for it.
    Basically it was a great game but disappointing at the end.
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  52. Nov 4, 2015
    10
    I have played countless games in the past 30 years and I thought I hit a point where I could no longer say one is my favorite. I guess not, because this is my favorite game of all time. As a gamer and a Metal Gear fan since the beginning this is game not to be missed.
  53. Aug 11, 2016
    9
    A majorly under-appreciated title on PC, and possibly the finest triple-A PC game ever to come out of Japan. It is without doubt the best version of this game in terms of its visual fidelity, and the option to play with a mouse and keyboard adds an insane amount of precision to how you control the game. Perhaps a little grindy in places, but the overall central loop of infiltration, in theA majorly under-appreciated title on PC, and possibly the finest triple-A PC game ever to come out of Japan. It is without doubt the best version of this game in terms of its visual fidelity, and the option to play with a mouse and keyboard adds an insane amount of precision to how you control the game. Perhaps a little grindy in places, but the overall central loop of infiltration, in the all new open world setting, is more refined and enjoyable here than it's ever been before. If you've ever prefered the gameplay in a metal gear game over the endless storytelling, then you'll find a lot to enjoy in The Phantom Pain. Expand
  54. Jul 11, 2016
    8
    Possibly the worst game in the MG series, but one of the best on a modern market. Too bad, Kojima left this masterpiece unfinished. After finishing the main part of the game, which is the first chapter, the rest of the plot is just empty. It's like a beautiful and expensive bottle without good and tasty vine in it. Very exiting at start and a bit disappointing at the end. But the gameplayPossibly the worst game in the MG series, but one of the best on a modern market. Too bad, Kojima left this masterpiece unfinished. After finishing the main part of the game, which is the first chapter, the rest of the plot is just empty. It's like a beautiful and expensive bottle without good and tasty vine in it. Very exiting at start and a bit disappointing at the end. But the gameplay is the BEST part of The Phantom Pain. Lots of tactics, possibilities and approaches makes this game just another one of Kojima's masterpieces Expand
  55. Mar 14, 2016
    9
    Not a perfect game because it's missing 1/3 story.But look at the game play,i can pretty sure you almost can do anything in this game,it's could be a best gameplay ever.The graphics engines just beautiful can be the best graphics i ever see in my whole life gaming.But anyway like i said before this not the PERFECT game i could rate it 10/10 if KONAMI doesn't kick Kojima out of herNot a perfect game because it's missing 1/3 story.But look at the game play,i can pretty sure you almost can do anything in this game,it's could be a best gameplay ever.The graphics engines just beautiful can be the best graphics i ever see in my whole life gaming.But anyway like i said before this not the PERFECT game i could rate it 10/10 if KONAMI doesn't kick Kojima out of her company,this game could ve the modern legend game like The Last Of Us.I'd hope this game have a DLCs for the final story for my favorite character Venom Snake and i hope KONAMI won't do anything stupid like kick Kojima out of the company again. Expand
  56. May 27, 2016
    9
    One of the, if not the best game ever made... Slightly ruined by Konami.

    Too much game! The complexity depth and scope of this game is hard to sum up or indeed fathom. Built on the foundations of earlier games and incorporating mechanics and ideas from those titles as well as some brand new ones, all of this placed in TWO massive free roaming combat arenas. Its almost too much
    One of the, if not the best game ever made... Slightly ruined by Konami.

    Too much game!

    The complexity depth and scope of this game is hard to sum up or indeed fathom.
    Built on the foundations of earlier games and incorporating mechanics and ideas from those titles as well as some brand new ones, all of this placed in TWO massive free roaming combat arenas.
    Its almost too much game! Not in the way that there are too many “collectables” or stuff like that to pick up but in a way that makes you feel like you are just one man trying to defeat a massive army.

    Konami are EVIL!

    I am a fan of these games and played them back when they came out. But when this game came out I was not a fan!
    Like many people I was on the Konami sucks train and was shocked and appalled by the way the game locked away the stuff you earn and offered it to other players to steal! Then they announced that you would be able to “insure” your stuff by paying them! Konami were essentially using Mafia style strong arm extortion racketeering on it faithful players!!

    That said I never had any problems unless it couldn't sign in to the servers and on my second play through its a lot less shocking. I know the stuff I don't just sell immediately might get “locked” and I will have to wait (like a FB p2p game) to unlock that stuff again or just get new stuff. Also I like making my base super deadly and watching people fail to take it down, then being like “wow good job” when someone actually does!

    What Story?!

    I know allot has been said about the story, but I think after all the other games its not so bad to keep the story minimal. The fact that it is in between games with strong stories and is trying to tie them together, means it finds itself restricted in what it can do. I mean they're not going to kill Snake or Ocelot are they? The fact that this is a “filler” game trying to fit in is evident in the two regions you visit. I love the Africa area and its crazy to think that the pixilated top down original game and this are basically the same thing in the same place!

    Plus points:
    Great gameplay.
    Good Graphics.
    Stable FPS.
    Large world.
    Many weapons / items to choose from.
    Lots of vehicles drive / get dropped in.
    The whole supply drop / bombardment system.
    The Fulton system.
    Different characters to play as.
    The buddy(s).
    Kooky weirdness and hiding in boxes.

    Minus Points:
    Konami
    Badly implemented pay to play system that nobody needs or wants and was just an attempt at extortion by Konami.
    Have to connect to bad servers or your stuff is stolen by Konami.
    Bad (unrealistic) physics (its not a simulator).
    Some buggy gameplay (Its fine when you're used to it).
    Some annoying gameplay (being exposed / attacked in a cut scene), only in story missions.
    Occasionally unrealistic AI responses.
    Long traversals to / in between destinations.
    Quiet.

    9/10
    When someone on PC hacks the game and locks Konami out of it, I'll give it 10/10!
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  57. May 23, 2016
    8
    In spite of the fact that I am not a fan of MGS (mainly because I just didn't have console), I would like to say that I enjoyed the game. After playing MGS: Ground Zeroes for the first time, I realized that the game was special and fascinating. And MGS V was much more fascinating. And 10 times better than GZ.

    If you are new to MGS games, don't be afraid — you will enjoy it. MGS is
    In spite of the fact that I am not a fan of MGS (mainly because I just didn't have console), I would like to say that I enjoyed the game. After playing MGS: Ground Zeroes for the first time, I realized that the game was special and fascinating. And MGS V was much more fascinating. And 10 times better than GZ.

    If you are new to MGS games, don't be afraid — you will enjoy it. MGS is famous for its plot, characters, and gameplay features (aw, stealth is pretty awesome).

    In fact, I have no idea why you're reading me review instead of start playing this SPLENDID title.
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  58. Dec 16, 2020
    10
    Awesome game. Haven't had so much fun in single player game for ages. Kojima is a genius.
  59. Aug 7, 2016
    7
    MGSV on PC is proof that PC ports don't have to have a 30 fps cap. The fox engine runs like a champ and the game has been incredibly well optimized for PC. The game boasts high production values overall and offers some of the best gameplay in the series to date. The variety of ways you can tackle a given mission allows for great moment to moment gameplay.

    The open world feels a bit
    MGSV on PC is proof that PC ports don't have to have a 30 fps cap. The fox engine runs like a champ and the game has been incredibly well optimized for PC. The game boasts high production values overall and offers some of the best gameplay in the series to date. The variety of ways you can tackle a given mission allows for great moment to moment gameplay.

    The open world feels a bit sparse in that there are outposts dotted about the map. Getting to those outposts is usually uneventful with the exception of a few instances where you find a patrolling jeep or something. But its once you reach those outposts where the mechanics are given a chance to shine.

    New mechanics like the reflex system allow you a certain element of forgiveness prior games didn't have. But at times it can make the game a bit too easy. This gives MGSV a greater level of accessibility though that earlier games didn't have. You aren't punished by going loud. Your play style is reflected in the world as soldiers wear gear to counter your tactics.

    The other area where the game falls short is in its story. Act 1 is entertaining enough. But it seems the criticism of previous entries has caused Kojima to throw the baby out with the bathwater. As a long time fan of the series, the longer exposition and cutscenes was something I always enjoyed in a Metal Gear title. Of course this is made worse knowing that a significant portion of the story was cut. Much of the story has been put on cassette tapes which is better than nothing but I would have appreciated more exposition given by the characters themselves overall. "Venom Snake" is practically mute which makes everything come across as a bit awkward.

    However the game quickly falls into a cycle of repetition that can quickly become stale. This is exacerbated by recycled missions. I currently have played 140+ hours spanning both main missions and side-ops. By the time you get to act 2 you start to see "Extreme" versions of main missions you have already completed. These wouldn't be as egregious if they were optional. But in many cases you have to complete these missions or variations of side-ops you already have done to open up new story missions. Of course all those perfect 10's heaped on the game by the media made no mention of the cut story content or these recylced missions. They break the pacing of the game and are the worst kind of padding in a video game.
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  60. Feb 22, 2017
    10
    After more than 150 hours of my life in this game, can say only this: "It's the best game for PC I have ever played. Now want to touch all previous MGS games."
    And also: good graphics, great optimization, very good music, excellent gameplay.
  61. Feb 14, 2017
    9
    Not much to say here. The game is amazing. Diversity, decent plot, action rushing adrenaline, it has it all. Lot of content for a single player game that is based solely on the story.
  62. Feb 5, 2020
    8
    This could have been the best MGS series finale ever if Konami would have left Kojima do what he had in mind...

    F**K KONAMI!
  63. Oct 21, 2017
    6
    Hideo Kojima always made the game worthy of attention, games that were truly art. We've learned that he can't do a checkpoint or base. Metal Gear Solid V: The Phantom Pain was waiting. The more she appeared not only on the console from Sony. The prequel Ground Zeroes gave a good seed. We've been getting a typical representative games for srubaniya money on the popularity of the franchise.Hideo Kojima always made the game worthy of attention, games that were truly art. We've learned that he can't do a checkpoint or base. Metal Gear Solid V: The Phantom Pain was waiting. The more she appeared not only on the console from Sony. The prequel Ground Zeroes gave a good seed. We've been getting a typical representative games for srubaniya money on the popularity of the franchise. Our expectations, scandal Kojima with Konami resulted in an overestimation of both users and the press.

    Metal Gear Solid V: The Phantom Pain begins with a beautiful prologue. Hideo kojima is directing great videos. All the movies in the game is executed perfectly. After the prologue the expectations of the user on top, but then starts grindilka long hours in 100 (it at whom as). After a brilliant prologue and maybe the first mission to rescue Miller, begins an aimless romp in the sandbox. Many pointless and uninteresting additional missions diluted the plot. But the story missions sometimes are neither setting nor plot development. Rollers we all will indulge rarely. Buying this game you agree not to plot an adventure, not to play the movie with long rollers, and at long romp in the open world. The situation worsens more and that this open world (Afghanistan and Africa) completely empty and completely hostile. There is nothing but empty spaces and enemy bases.

    The game is really good. This is the best of STEL action in an open world! You have many opportunities to perform tasks. It is a pity that if you go through the game quietly, the arsenate will be only a tranquiliser gun. The lethal Arsenal of weapons is very extensive. Various gadgets are also set. With them, the game becomes infinitely replayable sandbox. Also, you have 4 partners: horse, cute dog, dog, d-walker, and sexy sniper Quiet. Each of the companions useful in their own way: with the horse's help you'll overcome the game miles, the dog will mark enemies and kill them, d-walker is generally a mini tank, a Quiet is to eliminate targets from afar.

    Those who will play Phantom Pain for the sake of the plot and stunning commercials will be disappointed. This game is about gameplay. Despite the fact that the story missions in the game a lot (50 pieces), but most can be written in extra, since there won't be anything interesting. They themselves do a few story missions are really good and are accompanied by stunning videos. But those missions are few (not more than 15, I think). Most of the story details we learn by listening to tapes, which is too much.

    In addition to performing the repetitive missions in the open world, we will equip our database (from people to animals). It's not very exciting, and extremely repetativly process.

    Metal Gear Solid V: The Phantom Pain, unfortunately, does not deserve all these great ratings and positive reviews. This is the best prohodnyak. Go and forget. If you want to re-again, you would have to do all of these monotonous effects, to get to the plot. The game is like this not because of Kojima. It is already clear that Konami just welded on the famous brand. Kojima can understand. It is impossible to force to make a good creative product. And the story he had to suck from a finger, so at least something was. However, Metal Gear Solid V: The Phantom Pain remains the best stealth action game in an open world. If you want to perform monotonous missions and play with the local sandbox, the game for you. Once the game you need to enjoy rare clips and great replayability sandbox.
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  64. Mar 22, 2017
    5
    This game has the best stealth mechanics I've ever seen and the combats mechanics aren't bad either, but all of this greatness have been eclipsed by the repeatability and lack of history. The map seems small plus you always do the same type of mission, or extrat a soldier or kill a guy or steal something on the same place. In a nutshell: if you don't bother getting yourself doing the sameThis game has the best stealth mechanics I've ever seen and the combats mechanics aren't bad either, but all of this greatness have been eclipsed by the repeatability and lack of history. The map seems small plus you always do the same type of mission, or extrat a soldier or kill a guy or steal something on the same place. In a nutshell: if you don't bother getting yourself doing the same stealth missions 50h you can like this game otherwise no. Expand
  65. Mar 25, 2017
    7
    It is a great game, but not a great Metal Gear.

    What i mean is that the game itself is great. It has a very nice world, the fighting aspect is perfectly done, different types of weapons, a lot of enemies everywhere to deal with and some nice quests. But, and this is what i think gives a Metal Gear it's credit is the lack of a well directed story: Metal Gear V is in some ways making the
    It is a great game, but not a great Metal Gear.

    What i mean is that the game itself is great. It has a very nice world, the fighting aspect is perfectly done, different types of weapons, a lot of enemies everywhere to deal with and some nice quests. But, and this is what i think gives a Metal Gear it's credit is the lack of a well directed story: Metal Gear V is in some ways making the player disconnect of the main story, dealing with non-interesting side-quests, alternating with some epic moments on the story.

    Graphically the game is gorgeous. The world is beautifully created, and the fauna makes it even more interesting to explore. One bad aspect of the game is that the world is, in some moments, empty. There are only soldiers, not a simple civil basement, everything is about enemies bases, and nothing else. No interaction with any npc, no interaction apart of some videos with the "allies" you have.

    This is why, given the chance to score the game, i decided to give it a 7. Good graphics, soundtrack, fighting/shooting style. Correct story for a Metal Gear (very far away from what we saw on the 4 previous main games), but very bad connected. This is not what a Metal Gear game should be.
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  66. Jul 20, 2020
    8
    The most enjoyable MGS experience, also the last (probably) one..
    It's sad that Konami didn't give Mr.Kojima complete creative freedom, especially over the final-missing-chapter , that every single fan to this day, is still mad about (including me).
  67. Jul 3, 2018
    6
    Gran jugabilidad, bien hecho los mapas, pero perdió la esencia de un Metal Gear.
  68. Apr 25, 2017
    5
    The first half of the game was really good, it looked great, ran great, and played great, but the second half keeps the first two parts but completely forgets the 3rd. MGSV's not an awful game, but it could have been so much more.
  69. Nov 5, 2019
    9
    Lamentablemente por problemas de kojima y konami, este juego no alcanzó el potencial que podía, aún así el gameplay de este juego es de lo mejor que hay, sencillamente no me cansa después de estos años, tantas formas de hacer las cosas, todas muy divertidas, sencillamente super divertido de jugar.
  70. Jul 4, 2017
    8
    Metal Gear series of games, which is at the same time having the characteristics of a unique gameplay, due to strong lighting and character different from the story of the war, about 25 years that has opened here in the midst of the audience.
    summary
    Metal Gear Solid 5 is not a perfect game. The story of the game is relatively weak and the number of those cut scene in the middle of each
    Metal Gear series of games, which is at the same time having the characteristics of a unique gameplay, due to strong lighting and character different from the story of the war, about 25 years that has opened here in the midst of the audience.
    summary
    Metal Gear Solid 5 is not a perfect game. The story of the game is relatively weak and the number of those cut scene in the middle of each season can be very low and at the end of the game is to remain a kind of half-full but things like graphics and gameplay as well as being very beautiful music playing and it kind of makes the game ignore the problems of the player and to do it.
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  71. Feb 9, 2018
    10
    Pro. awesome game play and creativity bring the game to the top level.

    Con. He broke with Konami leading to second half of the game recycling the same content. In my opinion is fine
  72. Jul 15, 2017
    9
    Just a quick note, I have never played a single metal gear solid game in my life, so this was for me a totally new experience and It was awesome.

    Pro's: Altough I do have to admitt that the there could be a bit more story, the story there is is awesome. I've never seen such a good NPC AI. It makes completing a mission (stealth) feel so Rewarding. The game really challenges you too
    Just a quick note, I have never played a single metal gear solid game in my life, so this was for me a totally new experience and It was awesome.

    Pro's:

    Altough I do have to admitt that the there could be a bit more story, the story there is is awesome. I've never seen such a good NPC AI. It makes completing a mission (stealth) feel so Rewarding.
    The game really challenges you too think about how you will take on certain mission and bosses.

    Of course you can go in guns blazing but most of the time this won't work cause the npc's are really strong when they are in full allert/ fight mode.

    The graphics are gorgeous and the the prologue is one of the best prolugue's I've ever seen in a video game.

    Con's:
    As I said earlier the amount of storyline is not that big. Also it does sometimes feel like the developers couldn't pay snake's voice actor enough so they had to cut the amount of lines his character has.

    The game game get's a solid 8.5/10
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  73. Aug 28, 2017
    10
    Un mancato capolavoro assoluto dovuto alla lite tra il maestro e Konami , nonostante tutto un gioco con un gameplay fantastico . Centinaia di ore di gioco senza mai annoiarsi grazie anche ad una trama stupenda tipica dei Metal Gear
  74. Oct 27, 2017
    9
    The gameplay in this game is perfect. Both stealth and ostensive missions felt great to control Snake. Aiming, crouching, sneaking and combat never felt so fluid. Konami did a great job on this one. The graphics also look great, bringing a really good looking environment, not being absurdely hardware taxing even on 4K. Not much to talk about environmental soundtrack, 'cause it's almostThe gameplay in this game is perfect. Both stealth and ostensive missions felt great to control Snake. Aiming, crouching, sneaking and combat never felt so fluid. Konami did a great job on this one. The graphics also look great, bringing a really good looking environment, not being absurdely hardware taxing even on 4K. Not much to talk about environmental soundtrack, 'cause it's almost absent (and it should), but the songs contained in the tapes found in the enemy outposts makes it one of the best 80's licensed sountrack.
    Talking about environment, here comes the bad stuff. It's a desert, i know, but things start to get absurdely repetitive (as you would expect from a place reduced to sand and rocks). There are hundreds of missions, counting the main quest and side quests, but dozens are going to happen in the same outpost over and over again. You'll kill enemies, rescue prisioners, translators, gather enemy intelligence and ever weapon engineering project in the same place. But you'll have to do each mission at a time, 'cause you'll never know all that stuff was already there before. If you're a completionist, like me, stay away from this game, 'cause it'll get frustrating.
    Otherwise, it's MGS all the way: absurd military equipment (not a bad thing, it's the most fun of the game), even more absurd cold war based story, fanatic subordinates and lots of action cliché. If you're a Metal Gear franchise fan, this is going to be the best game of 2015 for you.
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  75. Nov 2, 2017
    10
    Absolutely loved this chapter. It made me laugh, made me sad, made me angry - it's just really emotionally twisting. Besides the awesome story this game offers, the gameplay is absolutely great. A serious and timeless game with a touch of humor here and there.
  76. Dec 1, 2017
    9
    WHAT'S IT ABOUT?
    The nth installment of Hideo Kojima's series about stealth extraordinaire Venom Snake, aka Big Boss, and his adventures to restore the Diamond Dogs back to glory and bring revenge to those who did them wrong, inside one of the deepest gameplay systems incorporated in a video game
    PROS: - Excellent, crisp graphics and the wide, open-ended level design of the many
    WHAT'S IT ABOUT?
    The nth installment of Hideo Kojima's series about stealth extraordinaire Venom Snake, aka Big Boss, and his adventures to restore the Diamond Dogs back to glory and bring revenge to those who did them wrong, inside one of the deepest gameplay systems incorporated in a video game

    PROS:
    - Excellent, crisp graphics and the wide, open-ended level design of the many outposts and bases of Afghanistan and Africa, allowing for a ton of infiltration strategies (and high variety for the game's pretty repetitive objectives) for the sneaky in all of us, which unfortunately you'll seldom see in all its glory as nighttime proves to be a big helping hand in successful infiltrations, though the open-world design of the map with wide-open spaces of virtual nothingness other than the occasional goat herd leave something to be desired
    - The immensely deep and downright mind-boggling gameplay elements incorporated in the game, both the obvious and extremely subtle ones, mastering and making the most of which would probably be impossible other than for Kojima himself, such as the fully realized Mother Base management, the wide variety of tools, weapons and tricks for outpost infiltrations, hidden effects of every player action, hidden controls, hidden cutscenes and more
    - The intelligent and deeply challenging enemy AI that realistically acts to your actions, effectively bumming you out with each poorly executed infiltration efforts (though at times, they walk right past your position with no regard whatsoever), which also delivers technical dialogue that doesn't feel repetitive
    - The fact that enemies adopt to your favorite strategies of ass-kicking, forcing utilization of all techniques under your arsenal, as that when you keep scoring headshots, enemies will start wearing headgear, or night-vision goggles when you keep infiltrating at night, or body armor when you keep shooting them on their torsos, or more spotlights when you keep infiltrating at night
    - The massive arsenal of weapons and tools at your disposal, more than half of which you'll never get to use, notably the versatile cardboard box, though most are dedicated for an all-out Rambo style of play, which for a stealth game does pretty well
    - The extremely cinematic, well-made and oftentimes epic cutscenes, basically if Inarittu's 'Birdman' was a crazy action flick
    - The excellent and way above par recreation and of the cast's faces and bodies in the game
    - The massive number of missions and side missions to be undertaken, which can get repetitive in their objectives but the tons of gameplay elements incorporated provide high variety, providing tons of hours of fun, extremely tense and exciting (and also frustrating) gameplay
    - The game's sheer attention to detail that's almost, if not beyond GTA level deep, which you won't probably appreciate if not for a YouTuber who discovered it first
    - Mother Base's incredibly intricate design, which unfortunately has little to no function at all for much of the offline campaign, and its ridiculously faithful population of kidnapped soldiers
    - That final boss fight of the first chapter
    - The spectacular (and incredibly lengthy) prologue section, which proves Kojima to be the master of cinematic games and that soldiers in Snake's world are hilariously dumb to figure out that two clean bodies against a pack of dead, mangled ones might be... I don't know, still alive?

    CONS:
    - The annoying tendency of Big Boss to get stuck in tight pathways and tables and walls as he grabs cover when running into walls or railings
    - The rather unfair and unexplained grading system, seemingly throwing you Bs when you know to your very heart that you deserve an S, or when you did so poorly in one mission and yet you got an S
    - Any mission written by Hideo Kojima with a major boss on it, be it that giant robot or the Man on Fire or the Skulls that break the game from being an awesome strategic infiltration game to full blown supernatural hitman, overcoming which transcends frustration with you having absolutely no idea on how to beat those annoying bosses (though, thankfully, they abide by predictable attack patterns)
    - Chapter 2, which forces replays of missions from the first one with higher difficulty and places little to no value in the story's continuation, worsened by the fact that much of the new story missions are absolutely mediocre, making "Race" much of an unnecessary padding to the already lengthy campaign and ends the game in a very unsatisfying manner
    - Big Boss' sheer lack of dialogue for much of the key moments of the campaign, particularly during his pivotal meeting with Skull Face
    - Much of the key story content is concentrated in boring (but still well delivered) cassette tapes instead of even short cut-scenes, when the developers still had time making that massively cringe worthy scene with Quiet and Snake playing in the rain like cute little lovers
    - Objectives get repetitive over time
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  77. Dec 19, 2017
    10
    This game is almost masterpiece. Best game of 2015 and you cant argue with that. Simply the best story provides meaningful dialogs and very interesting gameplay variations
  78. Dec 18, 2017
    9
    Metal Gear Solid is probably my favorite franchise and this game has been a long time coming. Despite me putting in over a 100 hours and loving it, MGSV barely feels like a Metal Gear game. But if you take it for what it is and not what you wanted it be, there is a lot of open world action game content to be had here.
  79. Apr 10, 2018
    9
    Being a long time MGS fan, all I can say about this game is that even though it's the weakest installment of the series, it delivers a great story, great mechanics and is an overall interesting experience considering the pressure that the creators and developers were under while in the making.
  80. Apr 23, 2018
    9
    Great graphics, great port to PC, wildly repetitive, but extremely entertaining. Some of Kojimi's best work to date for MGS fans. Great game, but far from perfect, but hey, what game is?
  81. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. I'll be honest.

    The game as a whole looks like fever dream of some gun polishing anarchist who'll gonna never get scored.

    I mean, virus, which reacts to attempt to speak particular language, photosynthetic skin, latex-clad pyrokinetic transvestites, physics-defying zombies, diamonds made of human bodies... all in 1984, in what pretends to be our more or less 'real' world?! Really?! Even Fallout 76 didn't reached this level of 'screw common sense'... for now.
    It'd look neat in some gamification of some science fiction about XXII century. Guilty Gear series managed to handle it well, as example.

    Roleplay: care to play as lobotomized junkie who sees things?

    What remains is, in fact, a huge sandbox for mastering stealth kills, with pretty standard (for games originating from that country) cool music.

    #notgenius
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  82. Aug 12, 2018
    9
    The stealth is great, enemies can see you if you get to close unlike the stealth in titles such as the Batman games. You can power your way through this game or you can grind and have it pay off in cool gear. Some main missions should really be side opp missions and it can get a bit repetitive at times.
    The reason I give it a 9 is that its easy to grasp, got lots of cool mechanics and you
    The stealth is great, enemies can see you if you get to close unlike the stealth in titles such as the Batman games. You can power your way through this game or you can grind and have it pay off in cool gear. Some main missions should really be side opp missions and it can get a bit repetitive at times.
    The reason I give it a 9 is that its easy to grasp, got lots of cool mechanics and you get to have a dog with you
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  83. Sep 14, 2019
    9
    This game right here is one of the best games ever made!! The best stealth game and one of the best mgs game for me!! Look I know quite a few mgs fans hate on this game well yea the story isn't that great but its good if konami gave kojima time it would have been way better and a masterpiece story for sure! But the gameplay is so damn good!!! Its addictive!!! Even after you end its mainThis game right here is one of the best games ever made!! The best stealth game and one of the best mgs game for me!! Look I know quite a few mgs fans hate on this game well yea the story isn't that great but its good if konami gave kojima time it would have been way better and a masterpiece story for sure! But the gameplay is so damn good!!! Its addictive!!! Even after you end its main missions there are so many side missions and you also have the option to replay the main missions so that you can get a higher rank or so and game is so much fun after playing it for a few hours or so I fell in love with this game!! This game is a must play game if your a true gamer!! I still play it a lot and absolutely love this beauty!!! Expand
  84. Oct 31, 2018
    9
    metal gear solid v's freedom of gameplay is probably the best i have ever seen in a long time, you can do basically anything its that free. this is not personally my favourite metal gear game, partly because of how weak the story's impact was to the game compared to say, 2, or 3 but it does explain some things at least. but it wasnt the definitive metal gear solid that i was expecting tometal gear solid v's freedom of gameplay is probably the best i have ever seen in a long time, you can do basically anything its that free. this is not personally my favourite metal gear game, partly because of how weak the story's impact was to the game compared to say, 2, or 3 but it does explain some things at least. but it wasnt the definitive metal gear solid that i was expecting to play. the music wasn't very interesting, in my opinion anyway, i really liked music in mgs2 but i guess we can't have that kind of style in this type of game. the world was a little boring but there were some really cool looking parts like that mansion and that last mission with skullface. i dont like the fact that konami's grubby mobile in game transaction hands got all over the game either.
    nevertheless it was a good game and worth playing
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  85. Jan 9, 2019
    9
    There are many things you can say about this game; but the word that constantly rings in my brains is : UNIQUE.
    I find it to be the best stealth game I ever played; and the first one that I unquestionably, fully enjoyed!

    It has its dragging quirks, It's not perfect...but the cascade of creativity invested just outweights everything that can be perceived as drawback
  86. Aug 29, 2020
    0
    In brief: shallow, repetitive open world and missions, sparse story, poor character usage, disjointed story and gameplay, would be some of the main issues I have with this game.

    After the enjoyable intro I really thought the whole thing is gonna be at the very least a decent experience, the intro and the main game are basically two separate games in one. Even if the ending wasn't
    In brief: shallow, repetitive open world and missions, sparse story, poor character usage, disjointed story and gameplay, would be some of the main issues I have with this game.

    After the enjoyable intro I really thought the whole thing is gonna be at the very least a decent experience, the intro and the main game are basically two separate games in one. Even if the ending wasn't complete garbage this is still a complete insult to the MGS series. Also, why did they bother giving Boss a voice actor? He's basically a mute.
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  87. Feb 15, 2019
    10
    Konečně Japonská hra co se umí vyhoupnout na vrchol
    + téměř vše
    - nereálné filuty, asi Japonský humor
  88. Dec 9, 2018
    8
    It is an excellent game with many genius moments. The gameplay is very interactive for a stealth game, and there are many hidden mechanics players can discover that is very natural and make sense. However, it may not satisfy all the audience, but the game design offers a variety of elements can be attractive to many gamers. However, the open world element some time can be tedious,It is an excellent game with many genius moments. The gameplay is very interactive for a stealth game, and there are many hidden mechanics players can discover that is very natural and make sense. However, it may not satisfy all the audience, but the game design offers a variety of elements can be attractive to many gamers. However, the open world element some time can be tedious, especially some locations which players will infiltrate numerate times through the entire game. The ending is very controversial, it works for me, but I can see why many players are unsatisfied and demand a more fulfilling finale (the cutted ending) of one of the most loved franchise. Expand
  89. Jan 23, 2019
    8
    Gameplay: - Very Good
    Story: - Very Good
    Visual: - Good
    Music and sound: - Very Good
    *Microtransaction in multiplayer
    *Lots of grinding
    Average time: - 90h
    Score: - 8 (Very Good)
  90. Jun 29, 2020
    9
    Estamos ante el Rey de juegos de Infiltracion, jugablemente es el mas completo y que mas espacio a la improvisacion permite por sus multiples armas, gadget y forma de afrontar una mision. La Mother Base es aun mas complejo que en Peace Walke, ademas de tener un gran motor grafico que esta muy bien optimizado para PC.
    En historia, es bastante es disonante y menos compleja que el resto de
    Estamos ante el Rey de juegos de Infiltracion, jugablemente es el mas completo y que mas espacio a la improvisacion permite por sus multiples armas, gadget y forma de afrontar una mision. La Mother Base es aun mas complejo que en Peace Walke, ademas de tener un gran motor grafico que esta muy bien optimizado para PC.
    En historia, es bastante es disonante y menos compleja que el resto de la saga numerada, pero comparte narrativas parecida a Peace Walker, pero a su favor TPP habla de temas muy interesante como la perspectiva del mal, la perdida o globalizacion del lenguaje.
    Puntos negativos es que el mapa se siente vacio y sin muchas cosas que interactuar, hay misiones muy repetetivas y el peor de todo es que no tiene final, es un juego incompleto que te deja un vacio interior que despues de dedicarle tantas horas, al final ese dolor fantasma que se habla en el juego es el mismo que siente el jugador al ver que algo tan increible se encuentra inacabado, y duele por ser esa la despidida de una gran saga.
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  91. Mar 15, 2019
    9
    It could have been a great open world game, but, unfortunately, fate went the other way, and it’s very sad that we only got a part of this game.
  92. May 11, 2022
    7
    ====================IIIIIIIIII GAME RANK : 73 IIIIIIIIII====================
  93. Apr 26, 2019
    9
    Open world Stealth game. Dreams come true

    With the level of details only Kojima can think of you'll get best sandbox not only for sneaky players but also for these who want to blow everythng up
  94. Jun 3, 2019
    10
    a great game, allot of content gameplay wise.
    but pretty much half the story is missing/cut.
    the game feels incomplete and the missing scenes on the collectors disc proves that.
    still a good game if you want to do some infiltration gameplay and build/manage your motherbase.
  95. Sep 25, 2020
    4
    I'm pretty annoyed that so many people gave it such high ratings, which resulted in me getting a game that was a huge let down.

    The beginning of the game is pretty annoying. Everything from long opening credits before you even get to the game menu, to slowly crawling on the floor, etc.. The sound volume is all over the place. There's no options to adjust it in game so I'm having to
    I'm pretty annoyed that so many people gave it such high ratings, which resulted in me getting a game that was a huge let down.

    The beginning of the game is pretty annoying. Everything from long opening credits before you even get to the game menu, to slowly crawling on the floor, etc..

    The sound volume is all over the place. There's no options to adjust it in game so I'm having to use keyboard keys to constantly adjust it.

    The movement is annoyingly imprecise.

    They have hints and tutorials but they're very incomplete and miss big things, such as takedowns, which are somewhat complex.

    They take head bobbing to the next level by having your screen shake when running.

    I've played previous MGS games and recall enjoying one or two, but I did not find the ultra-stealth type gameplay fun in this one. Sneaking around takes too long and it's too easy to get seen. I uninstalled in one of the first missions. After watching a playthrough on youtube I see they give you a box to hide in later on, which helps with stealth.

    Graphics are nice enough, and run close enough to 100 FPS in 2020 at 1080p with a 5700 GPU. Only 5 years after its release can you run this game at decent frames with a high-end PC...

    The story is crazy, so I skipped through a playthrough on youtube. It seems that the beginning of the game is story-heavy, but gets much less so, and most of the game is the same uninteresting, repetitive, and nonunique mission types. The story and events are pretty nonsensical (and poorly crafted), even after suspension of disbelief for their fictional reality.

    And actually, after watching a playthrough I'm lowering my score even further. The story is ridiculous and nonsensical. Like a 6 year old came up with it. And the repetitive, boring gameplay extends throughout the whole game.

    I also saw towards the end of the playthrough that in one of the random loading tips they tell you to wait for night if activity during the day seems too heavy. Yet another important tip they don't tell you when/before you need it. Not to mention how to even "wait till night".

    There's a fairly complex base management and recruitment system. Might be a "pro" for some, but not for me.
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  96. Jul 6, 2020
    8
    It's absolutely nuts and my first ever MGS (Not counting Ground Zeroes), yeah that's probably why I liked It so much. These characters are legendary and the story is mostly ok (Or at least what Konami let's us see). The gameplay is so much fun and It's dialog, well, It's Kojima so yeah It's good. The main thing I loved about this game It's that It doesn't make you feel like It holds backIt's absolutely nuts and my first ever MGS (Not counting Ground Zeroes), yeah that's probably why I liked It so much. These characters are legendary and the story is mostly ok (Or at least what Konami let's us see). The gameplay is so much fun and It's dialog, well, It's Kojima so yeah It's good. The main thing I loved about this game It's that It doesn't make you feel like It holds back (Except the ending for obvious reasons). Also, It runs so good on PC It feels weird. Expand
  97. Aug 12, 2019
    3
    It isn’t easy to assign this evaluation to MGS V.
    But, even if the game is playable, with a good plot, it has the biggest problem a game can ever have: it isn’t complete.
    This is clearly an unfinished project. I read it was planned to be 5 chapters long: it can’t even conclude the 2nd with a proper ending.
    A game which could be a masterpiece, ruined like this. Pathetic
  98. Sep 22, 2021
    8
    Most people don't know that this game can be extremely funny sometimes.

    You will laugh your ass off when... ... You extract soldiers and the scream and laugh like in a rollercoaster ride ... Your dog starts to pee in nature ... You see the Tarantino-style excellent cutscenes ... You shoot plastic soldiers and they fly into the sky like a rocket ... Your dog stuns a soldier using
    Most people don't know that this game can be extremely funny sometimes.

    You will laugh your ass off when...

    ... You extract soldiers and the scream and laugh like in a rollercoaster ride
    ... Your dog starts to pee in nature
    ... You see the Tarantino-style excellent cutscenes
    ... You shoot plastic soldiers and they fly into the sky like a rocket
    ... Your dog stuns a soldier using an electro shock

    i enjoyed this game a lot. I did all quests and all side quests, 237 hours, the hardest side-op being Nr. 152, you will see :-)

    Gameplay is outstanding! You have so many weapons, air support, a dog a horse, it is so satisfying.

    The cutscenes are Tarantino-style, really crazy.

    Only critique: game is at times a little repetetive, but then again you have so many degrees of freedom that you can always try out new things.
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  99. Mar 9, 2020
    6
    A solid open world experience with good graphical fidelity and animation quality.
  100. Mar 15, 2020
    9
    This review contains spoilers, click expand to view. 近年来玩过最好玩的潜入游戏,不愧是潜入游戏的鼻祖。敌人的合金狗眼和联动包围等等机制让你时刻保持一颗潜伏的心。不像某杀手某重围,一言不合就屠光地图。至于武器系统虽然复杂,但用来用去就那几样。合金人贩可能是本作最知名的点之一,实际上玩起来也谜之带感。但更深层次的思考一下,这其实是打通了整个不杀人潜入流程的任督二脉,让仁慈简单了。麻醉枪和打晕都不是永久的。所以以往其他游戏(上面俩),为了让敌人永远闭嘴,只有让人死才不会说话。这里面有人贩一选项,瞬间就一劳永逸了。其中尸体不能贩卖更是诱导玩家往这个方向去走。
    至于为什么是9分而不是10分,那你大概也能猜到了,这游戏烂尾也是烂得惊世骇俗。Eli最后咋样了,third boy到底是谁,这寄生虫变异到底是哪个间谍的壮举,我大静静还回不回来?随着小岛的离开,这些你永远都不会得到答案了。
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Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]