User Score
7.9

Generally favorable reviews- based on 2905 Ratings

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  1. Jan 13, 2019
    10
    This is the best game I've ever played. Even rockstar games trail behind this masterpiece. I guess Kojima is a genius indeed.
  2. Sep 14, 2015
    7
    Pros:
    -Best and most polished gameplay I've seen in a long time.
    -100+ hours worth of (mostly) worthwhile content. -Great Chapter I, story is mostly nice. -Excellent, meticulously crafted cut-scenes, even if the cinematographer at times tried too hard to make greatness and ended up botching some scenes. -Amazing graphics, great environments, and surprisingly good level design for an
    Pros:
    -Best and most polished gameplay I've seen in a long time.
    -100+ hours worth of (mostly) worthwhile content.
    -Great Chapter I, story is mostly nice.
    -Excellent, meticulously crafted cut-scenes, even if the cinematographer at times tried too hard to make greatness and ended up botching some scenes.
    -Amazing graphics, great environments, and surprisingly good level design for an open-world game.

    Cons:
    -Missing a lot of story. Lots of plot holes, unfinished stuff. Half of chapter 2 and the entire chapter 3 missing from the game.
    -The story, even without the cuts, is often times contradictory and nonsensical. For a game that's supposed to explain the Big Boss's fall from grace, it does nothing of the sorts. Instead of acting as a bridge between Metal Gear and Peace Walker, it acts as the bomb that blew up the hypothetical bridge: it creates more plot holes than it solves... actually it doesn't solve any, it just creates new ones.
    -Some important story points are told trough audio logs. It's jarring. A cutscene would've been better.
    -Motherbase is gigantic and completely empty. Outside of some cutscenes, there's nothing going on there. There are only 2 indoors locations, and only one of them has anything interesting going on.
    -You build an awesome tank, and do nothing with it. Yeah, there was supposed to be something there, but it got cut from the game, like so many other things.
    -Controls are wonky at best. Shootings' fine, great even, but free-running, climbing, stances, cover are all horrible. Often times Snake gets up, instead of crawling, he goes out of cover, instead of moving a bit to the side. etc. There's also no mouse support in menus, which is a pain, and for some reason or the other, the button prompts are some time for the controller and some time for KBM. Oh and every single action in the game is bound to the "e" button. So a lot of times you'll struggle to get the guy to do what you want him to do.

    All in all, the game has a lot of problems. I could sit here all day listing them. But the short version of it all? I've had a tone of fun with it. It's dumb, and you'll get angry when you finish it, but the journey there might just be worth it.
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  3. Sep 26, 2015
    9
    This is only the second game I have reviewed on Steam, the first one being GTA 5. I tend to only review games that I am deeply passionate about, and being that I have put in 20 hours and am only 15 percent completed into the game, I feel confident in reviewing it. I will preface this the fact that I have not played every metal gear game, but I have played MGS3, MGS:Peace Walker, GroundThis is only the second game I have reviewed on Steam, the first one being GTA 5. I tend to only review games that I am deeply passionate about, and being that I have put in 20 hours and am only 15 percent completed into the game, I feel confident in reviewing it. I will preface this the fact that I have not played every metal gear game, but I have played MGS3, MGS:Peace Walker, Ground Zeros and I read the story of Portable Ops, so in the MGS Timeline I know everything Leading up to The Phantom Pain, but nothing afterwards.

    Gameplay-
    The gameplay in TPP is nothing short of a masterpeice, Kojima gives you so many tools to use throughout the missions, tools that allow the player to approach a mission virtually anyway you like. In previous games there was a huge focus on stealth, which is still part of the game, but it now allows for more varied gameplay and does not punish you if you want to go in guns blazing. Another deviation from the original MGS games is the introduction of an Open-World game, where as the other games were linear in nature. The Base building aspect of the game is also welcomed, as it gives you a reason to use stealth in order to abduct soldiers to your base. I am really looking forward to the true Online portion of the game when it launches early 2016.

    Graphics/optimization-
    There isn't much to say in this section because the results are the same across the board, this game is absolutely beautiful. Just look at the screenshots and the videos! With great texture work for a third person open-world game and amazing draw distance with little pop in, it is definetly a welcome change from some of the other PC games that have launched this year. I have been running this game on a GTX 970 4gig, AMD FX 6300, and on a SSD and with this hardware I have been running the game on Maximum settings with no noticeable drops below 60 FPS. (Note:The Game has a frame cap of 60 fps). It is clear that a lot of work has gone into optimization of the FOX game engine for all computer set-ups.

    Settings-
    Generally the settings options are good, Graphical options are pretty good giving you the option to customize pretty much anything you want. Sound options are where the game starts to fault. The only controls you have is for Master Volume and Audio Guidance. It would be ideal to have separate sliders for dialogue, music, and sound effects.

    Story (No Spoilers)-
    This section is a mixed bag, most die hard fans may find the deviation from standard MGS formula unwelcomed. But I actually dont mind how they presented the story in TPP. In other MGS games you would be subject to extraordinarily long cutscenes with gameplay sprinkled in between where as TPP takes the opposite approach. This is not saying that there is no story, as you can get a lot from the Cassette tapes that you acquire. This approach makes the game more accessible to non-metal gear players and opens the game up to more players. As to the ending even though I have not reached it yet, I do know how it ends, and I really don't mind how the story ends, I kinda like the idea. (I am being vague to avoid spoilers).

    Controls-
    When it comes to controls there are both pros and cons. Generally the controls feel excellent. I have tested both Keyboard and Mouse And Controller. Both work very well, but of course keyboard and mouse allows for much faster and more accurate aiming. Although I would suggest rebinding controls to suite what you are used to as some of the default controls are counter-intuitive. I rebound most controls to my mouse for a more enjoyable experience. One major con in terms of controls is that during the tutorial and throughout the game, tool tips will show the controls for a controller even if you are playing with a keyboard and mouse. This seems like it could be fixed via a patch fairly easily but as of this review this has not happened. The last major con in terms of controls is that mouse support in menus is not supported, forcing you to use the keyboard to navigate, which is just awful especially considering the layout of the menus. This is also something that seems like it could be fixed easily but has not been addressed as of yet.

    TLDR- Get the game! It is a masterpeice in my own opinion.
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  4. Sep 11, 2015
    9
    Metal gear solid on the PC looks and feels spectacular! From the moment that I began in an action packed cinematic to doing missions the way I like. The graphics are just unbelievable (on max settings) and really does take you into its variety of different atmospheres. The gameplay is innovative and just right, the sound and music is perfect and the main story is captivating. This game isMetal gear solid on the PC looks and feels spectacular! From the moment that I began in an action packed cinematic to doing missions the way I like. The graphics are just unbelievable (on max settings) and really does take you into its variety of different atmospheres. The gameplay is innovative and just right, the sound and music is perfect and the main story is captivating. This game is a must buy for anyone that wants to experience a large and epic game! Expand
  5. Oct 5, 2015
    10
    First of all, this game is gorgeous (even alone) even being of a awesome franchise, and even being her (franchise) is more gorgeous either.

    This game has a lot of hours to expend, exploring, thinking (stealth mode way), exploding (attack mode way), enjoying, laughing and much more. "The Phantom Pain" is a pack of fun even for older gamers. The storytelling is more "real" and deeper
    First of all, this game is gorgeous (even alone) even being of a awesome franchise, and even being her (franchise) is more gorgeous either.

    This game has a lot of hours to expend, exploring, thinking (stealth mode way), exploding (attack mode way), enjoying, laughing and much more.
    "The Phantom Pain" is a pack of fun even for older gamers. The storytelling is more "real" and deeper than others MGS.

    POS:
    - Huge maps
    - Best environment (two locations)
    - Awesome gameplay (has a new paradigm to beat)
    - Great storytelling, with a deeper story
    - A lot of equipaments, itens and possibilities
    - Great challenge missions
    - NO bugs, best graphics
    - Nice FOB Missions (Online mode wanna be)

    CONS:
    - Storytelling progress's sometimes is boring
    - Mother Base is huge with a nothing stuff to do. A big place for nothing.
    - Microtransactions

    And the final my friend, is impressive.
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  6. Sep 16, 2015
    10
    I really like this game. Great combat, game play, missions aren’t boring. Graphically it's better than most and the gameplay is pretty good

    Kojima productions Masterpiece. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this fantastic game. 10/10
  7. Oct 3, 2015
    8
    + Great open world.
    + Very complex base building system.
    + You can customize EVERYTHING. Even the type of laser and flashlight on your weapon. + Cool companion system. + Lots of choices how you can do the missions. + Good soundtrack and voice acting. + Nice graphics. + Good performance. + Overall almost perfect console port. + The game has action, stealth and sometimes even a few
    + Great open world.
    + Very complex base building system.
    + You can customize EVERYTHING. Even the type of laser and flashlight on your weapon.
    + Cool companion system.
    + Lots of choices how you can do the missions.
    + Good soundtrack and voice acting.
    + Nice graphics.
    + Good performance.
    + Overall almost perfect console port.
    + The game has action, stealth and sometimes even a few horror elements.

    - The story is pretty bad, both the content and how it is delivered. Chapter two has some of the exact same missions as chapter one, without any story context whatsoever. The side story about Quiet was pretty cool, but that's about it.
    - Some badly placed savepoints, or lack thereof, which leads to frustrating missions (I'm looking at you, mission 45).
    - "Forward Operating Bases" are forcing multiplayer elements into the single player campaign. I don't want to lose the stuff I worked hard for to this crap and it can't be disabled. PF battles on the other hand are pretty cool, because your army battles against other players in a league system and you don't lose anything in the process. Should still be optional though.
    - Character often gets stuck on tiny bumps in the landscape.
    - The sound effects could be better, especially running and shooting.
    - When starting the game, you need to click through 10 (seriously) intro videos/news.
    - I never liked the comic relief in MGS games.

    Technically, the game is a 10, but unfortunately the story is pretty bad, some missions have bad savepoints and I don't like multiplayer elements being forced into the single player part of a game.
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  8. Sep 13, 2015
    10
    MGSV:TPP is a great game, there's nno doubt about that. Its is perfect for those who wants to begin the serie, I mean, to be used to the gameplay itself. Furthermore it's such a pretty graphic with also a good audio effect. So it deserves 10 and probably it will be GOTY.
  9. Sep 14, 2015
    10
    Very long game-play and a lot to explore. It is a console port with some drawbacks from that, but overall the game is well polished. You slowly begin to connect the dots and the story-line is mesmerizing once you start to dig a little into the whole series. If you have a thirst for sniper warfare, this is an absolute hit. You can adjust your play-style in the settings menu if you are aVery long game-play and a lot to explore. It is a console port with some drawbacks from that, but overall the game is well polished. You slowly begin to connect the dots and the story-line is mesmerizing once you start to dig a little into the whole series. If you have a thirst for sniper warfare, this is an absolute hit. You can adjust your play-style in the settings menu if you are a serious FPS player or just want to enjoy more of the story and exploration. Auto-aim is by default "ON"... The graphics are not what a high-end PC player would call brilliance, but it is most of the time enough to satisfy. You can play day/night of each mission as you wish. This is actually my first Metal Gear game, so I did some digging to complete my story, it is fascinating to see a good game franchise first created in 1987 come this far! Expand
  10. Sep 8, 2015
    9
    I really like this game. Great combat, game play, missions aren’t boring. Although I keep trying to go back and completing secondary objective, which aren’t too obvious. Which is a good thing. The mission aren’t like most game, go to this way point, do this. No, it go to this area and figure out your objective. It can be hard and time consuming sometimes.

    This game really has some humor
    I really like this game. Great combat, game play, missions aren’t boring. Although I keep trying to go back and completing secondary objective, which aren’t too obvious. Which is a good thing. The mission aren’t like most game, go to this way point, do this. No, it go to this area and figure out your objective. It can be hard and time consuming sometimes.

    This game really has some humor too it. It should be called phantom kidnapper. Can’t wait to literally steal every piece of equipment in an enemy base. That’s a nice AAA turret you have, don’t mind it I airlift it back to my base. Oh, that’s some skilled personnel that you have, don’t mind it I take them too. Nice truck, you don’t need it right?

    I like putting people to sleep, but when you have to go loud it is equally as fun. There are a lot of ways to defeat group of enemy. Go in all sneaky, go in guns a blazing, kill them all predator style. Snipe them and have them rain mortars at you, unless you re position yourself. Misdirect them with C4.

    Mother base is awesome, the best part is leaving for a mission and seeing that great piece of steel construction out in the middle of the sea.

    I'm still on mission 7 and I'm already 18 hours in..

    Cons.
    I had to struggle past the prologue, to really get into the game.
    PC Controls could be better, so this is a 9 out of 10
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  11. May 15, 2016
    8
    Well guys, so this is the epic end of a 28 years old franchise, the great and epic end that this franchise deserve, or that is what the trailers said... I'm not going to lie, if you ask me if i recommend this game, **** YES, this game is great in all parts.

    PROS + It have great graphics + Good story (more less). + Incredible addictive open-world gameplay. + Good sound effects. +
    Well guys, so this is the epic end of a 28 years old franchise, the great and epic end that this franchise deserve, or that is what the trailers said... I'm not going to lie, if you ask me if i recommend this game, **** YES, this game is great in all parts.

    PROS
    + It have great graphics
    + Good story (more less).
    + Incredible addictive open-world gameplay.
    + Good sound effects.
    + Exceptional soundtrack (but they don't use it, don't ask me why).
    + Have plenty of hours of play time.
    + The reasons behind the actions of each characters are well designed and well explained.
    + One of the best optimisations i've ever see.
    + The emptiness you feel when you end the game (i will explain that later)
    + Even if the game isn't as good as their predecessors, it have some "Kojima's momments" that are great and epic.

    That were the positive things, now let go to the negatives parts of the game:
    - Even if the story is good, it's not stand for a MGS story.
    - It have micro-transactions.
    - The side ops are repetitive and boring.
    - The tecnology that is used in the game (1984) is better than the one use in the first MGS (2005).
    - The characters are great, but they don't really progress in the game (except Big Boss)
    - It doesn't give a satisfactory end to this franchise.
    - The bosses are horribly bad (for a MGS game).
    - And the worst of all, IT IS **** INCOMPLETE. Almost all the second chapter missions are missions of the first chapter, but with more difficulty. There was suposse to be a 3rd chapter, but it just didn't happen, and so i can't pass the fact that this game is incomplete, even if it wasn't Kojima's intention.

    EXPLANATION (CONTAINS SPOILERS):
    By saying "The emptiness you feel when you finish the game" i wanted to say that it is as if everything had gone to hell. Even if you have the mother base, and everyone love you, in reality you've loose everything. You lost your identity and your best companion and at the same time your love. This leave me with an emptiness feeling, like if everything that i've achieved during the game was nothing, because, as i just said, it feels like if you've lost everything you care about. I think that this is the feeling Kojima want to transmit, The Phantom Pain of the ones that are no longer on your side. This is the first time in the whole game that i feel something similar to what others MGS games made me feel.
    It is great to know that Kojima is still the same as always.

    MARK: 82/100
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  12. Sep 9, 2015
    9
    Started the series last November on console, caught up by June. If it aids the review, my favorite entry was MGS3, where I went full stealth/tranq. After playing Peace Walker I was exceedingly excited for this entry in the series, and it did not disappoint. The FOX engine produces some of the best graphics i've ever seen. The gameplay took many notes from more open world-centric games suchStarted the series last November on console, caught up by June. If it aids the review, my favorite entry was MGS3, where I went full stealth/tranq. After playing Peace Walker I was exceedingly excited for this entry in the series, and it did not disappoint. The FOX engine produces some of the best graphics i've ever seen. The gameplay took many notes from more open world-centric games such as the Arkham series and Far Cry, while at the same time not abandoning the roots MGS has as a true stealth game. In the 60 hours I spent playing, I was constantly engaged by the challenges this game provides.

    My only gripe is with some of the plot elements of the game. As the last entry by Kojima in this series it attempted to connect all story lines, and get rid of any plotholes produced by previous entries in the series. It accomplished this, but the solution does leave a bit to be desired. Also, Quiet's entire storyline is ****

    Definite contender for Game of the Generation.
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  13. Sep 18, 2015
    10
    This game is truly a AAA title. I'm to lazy to write a big review and argue with mgs haters, but imo, this game is a 9.8/10. Addictive, smart, rewarding and interesting. For me, it is the best game I've played since Psychonauts.
  14. Sep 9, 2015
    9
    The best Metal Gear Solid in terms of gameplay. So far Ive played almost for 30 hours and must say that I love the freedom - there are a lot of things that you can do in many ways. Also the game respects player intelligence and doesn't hold your hand - and that's something I haven't seen for a while in aaa title (except for the souls series). What's most important sneaking mechanics areThe best Metal Gear Solid in terms of gameplay. So far Ive played almost for 30 hours and must say that I love the freedom - there are a lot of things that you can do in many ways. Also the game respects player intelligence and doesn't hold your hand - and that's something I haven't seen for a while in aaa title (except for the souls series). What's most important sneaking mechanics are very good and satisfying.

    To be honest I've never been a huge fun of Kojima overly dramatic and convoluted storytelling. I have played all games in the series besides psp titles and really liked mgs from 1998 (loved the game and the story) and mgs 3. At the same time I really disliked mgs 2 and mgs 4 (a huge letdown) for nonsensical plots. The Phantom Pain story however feels great for me. Kojima has found the right balance between gameplay and storytelling and made a fantastic sneaking game. Best Metal Gear Solid for the newcomers.

    + great sneaking mechanics
    + freedom
    + great audio
    + good and well optimized graphics
    + story - of course it's Kojima game so not everyone will like it
    + a lot of content
    + some great gameplay ideas
    - the world may seem empty
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  15. Sep 12, 2015
    10
    I have waited for this game expecting trash do to the change of voice actors and the whole Konami debacle. However by the blessing of Big Boss this game ROCKED. Even with some bugs this game did not fail to wow me by it's no stop action to the absolutely amazing graphics. It's honestly a shame that this will be Kojima' s last Metal Gear, hopefully with the success of this game the futureI have waited for this game expecting trash do to the change of voice actors and the whole Konami debacle. However by the blessing of Big Boss this game ROCKED. Even with some bugs this game did not fail to wow me by it's no stop action to the absolutely amazing graphics. It's honestly a shame that this will be Kojima' s last Metal Gear, hopefully with the success of this game the future will not be so bleak for us MGS fans. Expand
  16. Sep 11, 2015
    10
    1- positives: Tremendous opening that keeps you staring at the exciting story action to the end,
    the game Graphics are amazing,
    one of the best good looking game and running almost on steady 60 FPS all the time (wow), it is well optimized for PC, Game play is excellent 2- negatives: menu should support mouse but after while you will get used to it, when you call the hours it will
    1- positives: Tremendous opening that keeps you staring at the exciting story action to the end,
    the game Graphics are amazing,
    one of the best good looking game and running almost on steady 60 FPS all the time (wow),
    it is well optimized for PC,
    Game play is excellent
    2- negatives: menu should support mouse but after while you will get used to it,
    when you call the hours it will remind you with witcher 3
    the hours while running looks like heavy and break the ground,
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  17. Sep 14, 2015
    10
    + Emergent gameplay is so fun you could play for hours non stop
    + Great graphics,especially lightning
    + Controls are flawless when playing with XBox controller + Extremely well optimised + Content After dozens of hours of gameplay this game still surprises me from time to time and i'm not near of discovering all hidden stuff,like let's say mother base management,man i didn't even
    + Emergent gameplay is so fun you could play for hours non stop
    + Great graphics,especially lightning
    + Controls are flawless when playing with XBox controller
    + Extremely well optimised
    + Content

    After dozens of hours of gameplay this game still surprises me from time to time and i'm not near of discovering all hidden stuff,like let's say mother base management,man i didn't even look on anything else,imagine my joy when i then discovered gunsmith and started to customize weapons. I would give only a minor flaws to story and pacing,but it's not the reason for score downgrade,after all this is one of the best games ever made and truly candidate for GOTY.
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  18. Feb 15, 2016
    9
    This is the final edit of my review (the fifth). I stopped playing the game for a while, and just now returned to it to dabble around with it.

    So, in a nutshell: This game hit me by surprise, and is in my top 3 of the most enjoyable games I got and played in 2015. Before I go on: I was never deeply into the whole series. I did play one MGS on the PS1 like 15 years ago or so, and liked
    This is the final edit of my review (the fifth). I stopped playing the game for a while, and just now returned to it to dabble around with it.

    So, in a nutshell: This game hit me by surprise, and is in my top 3 of the most enjoyable games I got and played in 2015.
    Before I go on: I was never deeply into the whole series. I did play one MGS on the PS1 like 15 years ago or so, and liked that, but I never played any of the others, and at first wasn't interested in this game. I bought it on impulse, and haven't regretted it at all.

    I wrote that so you'd know where I am coming from regarding the series. That's why I might not share the disappointment many of the fans of the series seem to feel, which is reflected in many of the negative reviews.

    Now, let's go through the categories:

    Graphics: They look great, and the game performed flawlessly on my system, first on a cheapo GT 730, then on a GTX 960 with 4 gigs of Ram (on an i7-4790, 16 gigs of Ram, W7). I am impressed by the optimization, really, especially compard to some of the other triple A-releases I tried this year, which had some big issues at first.

    Story: Yep, I was confused. I didn't know the backstory from the other games, and even though I did watch some explanation-vids on Youtube, I am sure I still don't know or understand half of the story. The story in this one is a bit convoluted, but that, for once, didn't bother me much. Don't get me wrong, I usually care quite a bit about the story in the games I play, yet in this one, I didn't mind the sometimes confusing twists or the fact I didn't know the background of a lot fo the characters.
    The "listen to tapes to get more background" was an unusual device, some call it lazy. I actually liked it, as it was different from watching a ton of cutscenes (and there are quite a few in this game as well!) or reading tons of text. I actually LIKED listening to those interrogations on tapes while being on missions

    Gameplay: FUN!! You can kinda decide on what style you prefer to play. Of course, highest ranks are given when you go mainly for stealth, and of course, to obtain more and better soldiers, you need to tranq them. But you can also try to go serial killer a lot of times.
    I went for mostly tranq weapons. I spent a lot for research, yet didn't unlock all of the improvements.

    Some of the missions were VERY challenging, VERY, as I was trying to get the best possible rank. If you don't have the patience, you can wing a mission and return later to retry and get a better rating.

    LEt me point this out: YES, in act 2, you get a lot of hard mode-versions of older missions. BUT YOU DO NOT HAVE TO DO THESE!! I didn't do ANY of them and still unlocked the whole story up to the very end. These, I think, are mainly for the extra challenge (going in without any gear, obtaining it in the field, total stealth etc) and possibly for more resources.

    Once you get Quiet, things get easier, as she can be very helpful, sometimes even IMBA, esp. if you hand her a tranq sniping gun.
    Yes, a lot of the missions were rather repetitive, but I didn't mind much. I did a story mission or two, then did a couple of quick side missions, rinse and repeat.
    Didn't bother with the FOB missions, and I don't think I will.

    I played the game with an Xbox controller for Windows, and the controls felt great, especially compared to some other new games (Witcher 3, FO4).

    Before I end this: Yes, apparently the game had issues. There was some drama with the studio and Kojima, and some parts seem unfinished or too rough.

    However, here is my point: I didn't expect to like this, or even buy it. I bought it on impulse, and am glad I did. It gave me more than 100 hrs of enjoyment, and that, to me, is what matters most. Are there things that could be improved? Sure, btu aren't there always?
    I enjoyed those 100+ hrs, and I wouldn't be surprised if I start over at some point.
    This, together with W3, is my favorite game released in 2015, and I am glad I made that spontaneous purchase =)
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  19. Sep 12, 2015
    10
    Masterpiece!! PERIOD!! its the best Metal Gear Solid according playbility and graphics, story maybe is not the best, but stills being a solid game candidate for GOTY
  20. Sep 12, 2015
    9
    (The actual game 9/10 but the PC version is a 7.5/10 due to graphic downgrades and wonky controls)
    28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He
    (The actual game 9/10 but the PC version is a 7.5/10 due to graphic downgrades and wonky controls)
    28 years of Metal Gear... 28 years of Hideo Kojima. All that has come to close as Kojima has left Konami. He leaves his us, his fans, with Metal Gear Solid 5 The Phantom Pain. Regardless of our thoughts on the game, we should at least respect the work this man has put into his games. He treats Metal Gear as his pride and joy. The effort is seen in the extensive stories and innovation that comes with Metal Gear games. Even today when games seem to enjoy rehashing items, textures, designs and mechanics, Phantom Pain introduces new ideas not seen in games before.

    Lets start off with the bad things. The open world aspects and your main base (Mother Base) seem to lack consistency. There's not much to do at Mother Base and the open world doesn't have much other than enemy bases. Side Missions can become repetitive and the story is not quite on par with the previous Metal Gear games. Snake barely talks and there's not as many cutscenes. This may not bother other players but fans of the Metal Gear franchise will definitely notice those differences. I also notice the PC version has very wonky controls... it's not at all like PS4. Even using a gamepad doesn't fix it. The controls just feel slow and delayed. Or they'll do something you didn't mean to.

    The gameplay is flawlessly created to provide you with nonstop entertainment. The stealth and enemy placement can be difficult, but to me that's a good thing. The game is challenging and requires you to use some tactical plans in order to get to your objectives. If you enjoy running down corridors shooting mindlessly at enemies, this isn't your game. If you expect to just crouch down in a shadow and expect enemies not to see you in other stealth games... this is not the game for you. You must be very careful around enemies.

    Enemies have been programmed with sufficient AI. They're smart during combat, observant during stealth and they'll mix up their path every so often. Luckily you have a massive list of different items, weapons, tools and support options to handle them. You have to develop your base in order to create better gear. Collecting resources and recruiting team members is vital to your progress. You have the option of being a blood thirsty killer or an honorable soldier who only resorts to killing as a last ditch effort. There are multiple ways to take down enemies without killing. Unlike other games this would usually be done with stealthfully choking out enemies or tranq darts, which can be kind of boring when you have so many badass guns. In Phantom Pain you can upgrade a lot of your favorite weapons to shoot rubber bullets that will stun enemies and still provide you the fun shoot outs.

    The open world is set in the deserts of Afghanistan, you get around by horse or vehicles. It almost feels like a western but with futuristic qualities. You can go it alone or have a support unit help out with missions. Could either be a specialist soldier or D-Dog (Wolf). Online features base fighting, you can assault online player's bases to steal their resources and players can also assault your base. You'll need to upgrade your bases defense and make sure your army is well equipped. Assaulting player's bases is a lot of fun, easily my favorite thing about this game.

    Right off the bat this game throws you into an extremely intense intro. This is one game that does NOT have a slow start. Although the game does have a lot of features that will be locked off till you progress far enough into the game, this actually makes the experience better. You're constantly being given new things to try out so there's never a dull moment. The graphics and music are breath taking. The game's presentation is incredible, cinema worthy experience.

    I know the issues fans have pointed out and I understand, as a hardcore fan myself, but look at the current state of games. New games like Resident Evil 5 and 6, Silent Hill Homecoming and Downpour, Battlefield 4 and Hardline, Elder Scrolls Online, Sonic and Sim City they have all circum to the changes in the mainstream gaming industry. Features and gameplay dwindle as games slowly become less and less challenging. Entire gameplay mechanics are stripped to provide more mass appeal. In this era I can only hope games try to do their best and improve as times go on. Yet they're all taking big steps back and now all we can hope is that a game will be worth their prices. It would have been so easy to take this franchise and turn it into yet another Call of Duty clone. But Kojima cares about his games and fans. He genuinely tries to make a video game masterpiece, he wouldn't sacrifice quality for money. While it might not be MGS, Snake Eater or Peace Walker... Phantom Pan is amazing in its own way. Definitely worth buying!

    Farewell Kojima, thanks for the awesome games!
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  21. Sep 23, 2015
    7
    Positives:

    + Amazing new and fun gameplay features + Good graphics on 60fps + Buddy support system + Some serious issues touched upon in the story + New stealth mechanics with open world freedom + Awesome classic soundtracks + Day/night cycle + Dynamic weather Controversial elements: +/- Motherbase (for some it might be a distraction for other it might be a
    Positives:

    + Amazing new and fun gameplay features

    + Good graphics on 60fps

    + Buddy support system

    + Some serious issues touched upon in the story

    + New stealth mechanics with open world freedom

    + Awesome classic soundtracks

    + Day/night cycle

    + Dynamic weather

    Controversial elements:

    +/- Motherbase (for some it might be a distraction for other it might be a cool new feature)

    Negatives:

    - No closure for MGS fans

    - Pacing sucks. The game revolves around gameplay only and the story has been sidelined to such an extent that it doesnt really matter how good the story line is. Cutscenes have been replaced by audio tapes that you listen to when you want. Do the first 20 missions and ask yourself how much has the actual story progressed and how it unfolded.

    - Forgettable villain

    - Repetitive main/side quests (Extract targets or Kill them thats pretty much the whole game). And sometimes you will find yourself doing similar missions at the exact same site. Whats up with this sh*t.

    - Lack of indoor stealth

    - Forgettable boss battles (Final boss is like a bad joke. Infact all the boss battles is this game are nothing compared to the battles from previous MGS games)

    - It is obviously a work in progress

    - Bland open world

    - First ever game i have played that asks you to replay the story missions on hard mode as a part of the main campaign

    - O and the "Boss" feels like he is Kaz's errand boy. All the high hopes of MGS fans to meet the legendary boss will be crushed to mush. His attitude shows that he really doesn't care about the story or the events of GZ because.....(the answer lies in mission 46).

    - The secret ending is a big Fu*k You to all the MGS fans. I am sorry but i cant see it any other way.

    This game doesn't deserve to be a part of the MGS series. One cannot just possibly praise this title as an MGS game simply because the gameplay is awesome while everything else great about the series is sacrificed.

    In short:
    Would i recommend this game: Yes (purely because its ultimately Kojima's MGS and the gameplay ofcourse)
    Is this game a disappointment: Yes (because of pretty much everything else)
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  22. Sep 15, 2015
    7
    Simply unfinished and unpolished game. What saves it is that it's super fun to play.
    I'd recommend the game to anyone but there's simply things that are so criminally bad and awkward in this game that one should know before purchasing it.
    Now, to begin with, what are you in for? Before you can do anything you are in for a ~90 minutes intro mission with various cutscenes and not much
    Simply unfinished and unpolished game. What saves it is that it's super fun to play.
    I'd recommend the game to anyone but there's simply things that are so criminally bad and awkward in this game that one should know before purchasing it.

    Now, to begin with, what are you in for?
    Before you can do anything you are in for a ~90 minutes intro mission with various cutscenes and not much fun in terms of gameplay. Afterwards the real game starts.
    Basically you have an open world with various main and side missions that tell you to infiltrate some base, however you'd like to do that then, finish an objective, and get out again.
    In order to get in and out you can call in a heli that can pick you up and drop you off at various locations around the target - which is pretty atmospheric, even after doing it a hundred times.

    On top of that you have the opportunity to upgrade your mother base and compete with others online. You hire soldiers that defend your base, and you can attack other bases. Never tried that though.

    Now, if that sounds fun to you, and it is, here's the problems:
    Controls:
    The controls are basically good, the problem is more the reaction your controls have in the gameworld.
    For instance, if you push forward against a wall, like only 30% of the time he actually attaches to the wall. It doesn't work with all walls either. Some do, some don't... some sometimes do.

    The other issue is with climbing terrain. I'm not talking Skyrim laziness level: I'm trying to climb High Hrothgar from the Northeast in a straight line. I'm talking: there's a 20% angle upwards, you can't go... sometimes you can though. Also sometimes you can hit E to climb up a wall, sometimes you can't.

    Missions:
    If you thought Skyrim was lazy in terms of recycling locations you better fasten your seatbelt because this game brings a whole new quality to this.
    To begin with, yes - locations are recycled and used for various missions and side missions. No problem.

    But, even missions themselves are recycled. To be perfect, pretty much everything in the second chapter is doing chapter 1 missions (same cutscenes btw.) on ridiculously hard. Like: you can't get detected or, we just make that really hard bossfight a tick harder to make the game longer. Where we are at it...

    Bossfights:
    This is the number one atrocity in MGS5 Phantom Pain. I've never seen anything like it. The last MGS I played was the first MGS on the PSX. And those bossfights were hard, but original and had some tactic to them.

    Here though the tactic looks like this:
    Skulls: 4 guys jumping around that take ~30 Bazooka shots each that will grant you hours and hours of frustration. (On Extreme (Mission 42) - one mistake, you're dead... which sets you back around 30 minutes if you almost just made it)
    Quiet: That one was fun actually, basically it was a sniper duel in a valley. Even on Extreme I enjoyed it.
    Sniper Skulls: That one was okayish, basically you fight against 4 weaker versions of Quiet. Still not fun. Just aim at them, let them shoot, dock, then aim - take your shot. They'll run, and after a few seconds they go back to their old position. Rinse and repeat.
    Sahelanthropus: Yea, basically shoot your bazooka in his chest for 20 minutes... towards the end a single shot from him instakills you though.
    Eli: Since you're also in Africa there ought to be child soldiers... with a white kid commander that is a boss.... basically he jumps around, attacks you, quicktime... then he runs away again. Chase after him, rinse and repeat. Oh and hit him with your tranqus in between. (For whatever reason kids are almost immune to tranqus and take 3 headshots (regular kid soldiers, not this one))

    Story:
    The story is badly implemented into the game. The fact that there is a chapter 2 and that it sends you back to story missions from chapter 1 on hard should be proof enough for that.
    Still, whenever the story progresses, it's interesting.

    Quiet - yes she deserves her own section:
    Basically she's a a really likeable, but underdeveloped and hypersexualized character that deserved more. It feels more like after the sniper battle you tamed her.
    Having done her whole storyline it feels like this character was written this way solely for the purpose of trolling Anita Sarkeesian.

    Quiet is still a great buddy and I wished they did more with her.

    Small positive stuff:
    Soundtrack is great 80's music and you can collect tapes you can then listen to on your walkman.
    Extracting persons and animals is a fun, comical feature.
    AI will adapt to your tactics - in my case they now all wear helmets and there's heavy units all over the place.
    Game is 100% worth replaying and you can always just replay single missions.
    You find a stray pup at some point that then gets bigger and trained and he can accompany you at missions.

    Bottom line - buy it, play it - it's great. But oh so flawed.
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  23. Sep 18, 2015
    7
    first off. i just cant give this game any higher than a 7. a game that fails to have a function save feature and will almost always throw you right back the the very start of hour+ long missions due to a tiny slip up, or poor planning from the start is not fun at all.
    Aside from that, the game is regularly boring, completely hollow, and a façade for what should have been a linear game.
    first off. i just cant give this game any higher than a 7. a game that fails to have a function save feature and will almost always throw you right back the the very start of hour+ long missions due to a tiny slip up, or poor planning from the start is not fun at all.
    Aside from that, the game is regularly boring, completely hollow, and a façade for what should have been a linear game. mother base is but a tech tree you can walk around and get people to salute you, nothing more nothing less.
    the world just isn't real enough. they promised all sorts of different tactics, but nothing. there is no benefit to daytime attacks, AI can instantly report your location to every surrounding soldier, even if you shoot them before the radio reaches their mouth.
    the start was fantastic, then suddenly you are dumped into two boring maps with little going on. think farcry 2, and you will have pretty much nailed every element of MGSV: TPP, except MGS has more dart guns.
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  24. Sep 19, 2015
    10
    Best Game of my Life
    it drove my Heart,soul and **** mind from top to bottom in all expects
    Well it waz hell a lot amazingly awesome Game
    loved d Romance ,****g asskicked Shooting , n every Tactical mess Fulton to Suppressed Launcher
    This is something u dont get in real myi **** so have it n feel it out urself
  25. Mar 4, 2016
    10
    Best Multiplayer since COD 4

    Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4Best Multiplayer since COD 4
  26. Nov 17, 2015
    6
    Disclaimer: I've never played a MGS game before, and I typically do not like stealth games. If you enjoy difficult stealth games then I expect you to have a significantly different experience than me.

    The graphics in this game were generally beautiful. The stealth mechanics were realistic, and somewhat fun. The game's interface was not great. The controls felt clunky and wrong in my
    Disclaimer: I've never played a MGS game before, and I typically do not like stealth games. If you enjoy difficult stealth games then I expect you to have a significantly different experience than me.

    The graphics in this game were generally beautiful. The stealth mechanics were realistic, and somewhat fun. The game's interface was not great. The controls felt clunky and wrong in my hands. I couldn't figure out what the base building stuff meant.

    The open world was nice, but eventually got repetitive and difficult to get anywhere I wanted. Objectives weren't always clear.

    I really wanted to put in a chunk of time into this game, but I did not mesh with the system. I think it is a graphically great and well polished game, but it definitely appeals to a more hardcore niche. I am sure that for the people who like MGS and stealth games, it was all they dreamed. All in all, I may return to it eventually but it was not fun for me.
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  27. Sep 8, 2015
    10
    after 25 hours I'm only 10% done! Am loving everything about this game, awesome gameplay (although no matter how hard I try to not get seen it all goes to ratcrap at some point!) - Awesome graphics - upgrades - side quests - open world and a pet dog! It's metal gear at its finest. if you love MGS - get this game!
  28. Sep 4, 2015
    10
    An off-line (on moment of writing xD) game that may fight vs great mmorpg's in field of exploration, completing side-ops (quests), upgrading your stuff and so forth. Not everyone will understand all features that this game provide and all aspects of storytelling. Absolutely perfect optimization for PC! And as a small conclusion I can say that is real Masterpiece! Thank you Hideo!
  29. Sep 12, 2015
    10
    Its not the best MGS in the Storyline or Bossfights. Bud that is the best MGS in gameplay.
    The Performance on Pc is very good. I have a lot of Fun with in. I have 70 h played and 45 % see of that game.
  30. Sep 18, 2015
    8
    MGSV:TPP is a pretty good game. The thing that keeps it from being stellar is the very same thing that makes it so good, the huge amount of polish. It's clear where Kojimas Team had to cut corners and it's visible in the story as well as the gameplay. A lot of the missions aren't very thought-trough or feature downright average design.

    Nonenthenless, with all its little errors and
    MGSV:TPP is a pretty good game. The thing that keeps it from being stellar is the very same thing that makes it so good, the huge amount of polish. It's clear where Kojimas Team had to cut corners and it's visible in the story as well as the gameplay. A lot of the missions aren't very thought-trough or feature downright average design.

    Nonenthenless, with all its little errors and nitpicks, Metal Gear Solid V in its sum is still a lot of fun.
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  31. Sep 9, 2015
    10
    This game, got every single aspect of what a stealth game should have! Though being a little hard to follow along with the story, as soon as you launch the game your emerged with the world and really feel that the characters are alive. Being both artistically and technically execllent Metal gear solid 5, phantom pain is a brilliant masterpiece.
  32. Sep 11, 2015
    10
    Been playing metal gear solid since the PS1 days when i was just a kid. Loved the combat system and story in all the games. Phantom pain is just amazing. So far my GOTY!
  33. Sep 18, 2015
    7
    Easily the best stealth game I've ever played, amazing gameplay. That being said, MGSV has the weakest storyline in the series. There are a lot of plotholes and inconsistencies. Story is not coherent at all. Storline seems rushed and narrative is the worst of them all. There were parts which made me stop playing for a while. Skull Face is the worst antagonist in the series, can't even callEasily the best stealth game I've ever played, amazing gameplay. That being said, MGSV has the weakest storyline in the series. There are a lot of plotholes and inconsistencies. Story is not coherent at all. Storline seems rushed and narrative is the worst of them all. There were parts which made me stop playing for a while. Skull Face is the worst antagonist in the series, can't even call him an antagonist he is more like a simple, generic and dull villian. Story starts interesting but it goes from interesting to boring very quickly and ending didn't satisfied me.

    Even though gameplay is great, story is the worst in the series. Since I value story more than gameplay MGSV is slightly disappointing to me.
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  34. Sep 12, 2015
    6
    +Reasonably fun at first once you are in the open world
    +Plays similarly to Far Cry
    +The character visuals (faces etc) are generally well done -MASSIVELY overhyped for what has actually been delivered. To sum this up in one phrase would be 'Far Cry Lite' -Fulton is entertaining at first but overused as hell -Awful selection of songs for the tape walkman -Cover system is so bad it
    +Reasonably fun at first once you are in the open world
    +Plays similarly to Far Cry
    +The character visuals (faces etc) are generally well done

    -MASSIVELY overhyped for what has actually been delivered. To sum this up in one phrase would be 'Far Cry Lite'
    -Fulton is entertaining at first but overused as hell
    -Awful selection of songs for the tape walkman
    -Cover system is so bad it may as well not exist
    -Guns feel far too similar, little differentiating them
    -Voiceovers are annoying as hell 'he's coming too? EVERY time you use a Fulton'
    -Crappy textures even at max settings
    -Game looks very last gen. Not terrible but I have no idea why people are excited by these visuals.
    -Boring as hell prologue. Lasts about an hour in which time nothing happens. You should skip this.
    -Once you have the basics down the missions all become very repetitive and very easy
    -The whole mother-base part of the game feels bolted on and uninteresting
    -Quiet might as well be naked, camera likes to focus on her **** What year is this?
    -60 FPS lock, unacceptable in 2015. Can be bypassed with some hacking but can affect physics apparently
    -The two zones in the game Afghanistan and Africa are really boring to look at, very limited palletes and no interesting landmarks etc
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  35. Sep 18, 2015
    7
    Now to preface the whole review - I have never played any MGS game. I just saw stellar reviews and bought the game on impulse. I do not regret the buy, but I have to say that my expectations definitely were not met. Also to note - I have around 25 hours clocked in the game, so I cannot really comment on late-game stuff. But I think I can still reasonably evaluate the game experience

    +
    Now to preface the whole review - I have never played any MGS game. I just saw stellar reviews and bought the game on impulse. I do not regret the buy, but I have to say that my expectations definitely were not met. Also to note - I have around 25 hours clocked in the game, so I cannot really comment on late-game stuff. But I think I can still reasonably evaluate the game experience

    + Graphics, scenery and everything is top notch.
    + Combat system and movement is a little bit clunky, but it is not terrible
    + The story I actually do not mind that much. There are some weird things going on, but I get the gist of it. You were once glorious private army leader who fell hard due to some powerful enemies, you are now trying to rebuild and have your vengeance along the way. All in all I think the starting story sequence in the hospital was well done and a really well done
    + Base management is a plus. It fits with the whole rebuilding theme and I like it. I think it is done as well as it could given it is a console port

    Now unfortunately we get to the first and big minus: sandbox mode. At least for me it is very repetitive and boring. Sneak into the guard post/base/village, put everyone to sleep by tranquilizer/takedowns, chute everybody and everything out and rinse/repeat. I am not that far into the game and I cleared all the villages/guard posts several times over. I know where the guards are, I know the layout of everything by heart. Now you get something new every now and then (blow up some tanks and such), but it is not enough.

    Now I have to say that I am a little bit spoiled by having over 100 hours of Witcher 3 played. But the comparisons are not misplaced. While witcher lacks basebuilding concept, it gets everything else right. The world is large but also alive. You get separate story-lines that do not feel repetitive. You get a change in scenery (caves, open world, city streets even water) - in MGS it is same old.

    I am in a state where I still thing MGS is a good game but I now play it in bursts - log in, do one or two missions for hour or so, get fed up with doing same stuff, log out and go play other games. The game is not compelling for me, it lacks the element where you are curious what is over there or where this quest leads.

    If there is any comparison, I would say MGS V feels like FPS version of "Mount and Blade", only without Mods that freshen the game up and with less compelling combat (at least for me).

    PS:

    - Also a minor point, what the hell is this business with the crate? I can totally eat floating girl-ghost appearing from nowhere and hurling large boulders around with her mind. I can enjoy indestructible guy set on fire going around and killing everyone or packs of some cyber soldiers pursuing me in Afghanistan. I can even eat sending T-72s on a parachute to stratosphere while listening to Phil Collings from my walkman. But I refuse to go around in hidden in a crate lunging attacks on unsuspecting russian soldiers. It totally breaks my suspension of disbelief (fortunatelly I don't have to use it).
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  36. Sep 8, 2015
    10
    There is not much to say about this game that has not being written already. It is awesome.
    I have played for 12 hours and I have only 3% of the game!! the immersion is awesome. walking , obesrving and spying on Afghanistan is really a superb experience. Every step has to be though and if yo make a mistake you need to adapt to solve it "somehow".
    The gameplay is totally different from
    There is not much to say about this game that has not being written already. It is awesome.
    I have played for 12 hours and I have only 3% of the game!! the immersion is awesome. walking , obesrving and spying on Afghanistan is really a superb experience. Every step has to be though and if yo make a mistake you need to adapt to solve it "somehow".
    The gameplay is totally different from previous MGS and that makes it perfect for MGS fans and no fans.
    This game is a clear candidate for GOTY 2015.
    and remember this is a "Hideo Kojima game".
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  37. Oct 20, 2015
    8
    Not that statisfied with the Game's Graphics - i mean it's a 2015 Game and still Dx11 only with crappy engine? Give me a break. But apart from that the Story is interesting and the Gameplay works kinda well.
  38. Sep 3, 2015
    5
    This game's ratings has clearly played to Kojima's reputation rather than actual quality. This has all the long time fans cheering the virtues of Kojima. These are the same people that say all the other ones are good, when they really aren't. This is just horrible, but no less horrible than any in the series. You may find it odd that I went with a 5. Had I been reviewing it on it'sThis game's ratings has clearly played to Kojima's reputation rather than actual quality. This has all the long time fans cheering the virtues of Kojima. These are the same people that say all the other ones are good, when they really aren't. This is just horrible, but no less horrible than any in the series. You may find it odd that I went with a 5. Had I been reviewing it on it's own merit, it would be a 2. Given the comparisons between the others, it's average for the series. It's pretty, no doubt, but it hardly compensates for the poor story and weak characterizations. It's like watching a bad B-Movie. Horribly delivered lines. Cheesy, predictable story. I had to check to see if George Lucas was given a screenwriting credit.

    TL:DR, if you liked the series, this one is for you. If you have never played any of the Metal Gear series, or didn't like it to begin with, this will make you hate it.
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  39. Sep 17, 2015
    7
    It's an okay game in small bursts.

    I'm doing roughly one mission a night, maybe a side-op if the game hasn't bored me already.

    I think we just overhyped the living **** out of it for ourselves.

    GZ and the trailers just looked so promising.

    The open-world premise got me thinking we'd have several Camp Omegas to explore, but we got tiny boring based and Far Cry outposts instead.
  40. Sep 13, 2015
    5
    This review contains spoilers, click expand to view. Full review too large for Metacritic. Visit my Steam profile at /id/verticalcleave for more, including a breakdown of the pros and cons of MGS5.

    For a game that was supposed to bridge the gap between the original Metal Gear games and the MGS series's later titles, there is very little storytelling or character development here. The only character with real growth is Huey, who is a piece of trash that you (and everyone in the game) grows to hate. Sure, Huey might be the best written character in the series, but it doesn't excuse how everyone else is fueled by revenge and has their arc concluded with revenge. There are also few cutscenes, with most of the meat of the story being told through Codec calls- *ahem* -I mean, cassette tapes. The game also takes a sharp turn from GZ's tone, with Skull Face going from being a creepy, mysterious horror one step ahead of you to being a caricature of a bond villain (who exposes his whole scheme to you during an awkwardly long caravan ride to his "real" base). The worst part is a lot of the story is repeated; you seem to be expected to listen to all of the cassette tapes to get the full story (imagine how bad previous games would've been if you were expected to pay attention to every non-critical Codec call!) and yet the conversations on them are often repeated or paraphrased during the main game! The game also fails to conclude all of its threads appropriately; most notoriously, a cut Mission 51 has shown up on Youtube which concludes a cliffhanger that happens in the middle of Chapter 2. The fact that such an important mission was left undone makes me think that this game was unfinished and rushed out the door, despite being in development for a supposed 5 years.

    There is a lot that could be nitpicked about this game but the biggest issue I have with it is the story. The MGS games have always been known for their story, with lengthy cutscenes and frequent Codec calls crafting a believable parallel world to ours. Snake (despite being voiced by Jack Bauer) is almost a silent protagonist in 5, who doesn't respond to radio communications (the replacement for Codec calls) or even talk to non Diamond Dog characters outside of Mother Base. Even during the ridiculous caravan ride with Skull Face he doesn't say a word during Skull Face's exposition. Snake had some ridiculous writing in the past (often repeating lines and adding a question mark on the end to comical effect) but it makes no sense for him to play the mute during key story points. I understand that Kojima wanted players to insert themselves as Snake this time around... But isn't that what players have always done in this series? People wanted to play as Big Boss and watch his descent into madness as advertised, not play as a silent body double. This might've been an attempt to reproduce the twist that Kojima created with Raiden in MGS2; however, that twist was acceptable because it happened near the beginning of the game. This game's twist just seems like a big "screw you" to the fans. All of this is on top of Kojima's obnoxious handwavium of choice, VOCAL CHORD PARASITES, which have effectively replaced MGS4's nanomachines as being the cause and effect for everything supernatural that happens.

    MGS5 could've been a good game had it ended with Chapter 1, could've been a great game with better writing, and could've been an amazing game with more series staples (more & better bosses, more (!) cutscenes, more character development). Things might change in the future; Konami might just be holding out on later chapters to milk the player base for DLC money (MB coins are already disgustingly distorting the singleplayer experience). As it currently stands, I'm going to get everything I can out of this game because its money already spent and its decently playable. However, because of all the glaring issues previously mentioned, plus broken online components such as MGO3 being delayed to January 2016 while consoles get it Oct. 6th and FOBs being invadable while offline, I cannot recommend this game to anyone. Both MGR and even the "paid demo" Ground Zeroes were honestly better Metal Gear Solid games than this embarrassing train wreck of game.
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  41. Sep 15, 2015
    2
    While gameplay is finely polished for the most part there are some massive flaws: particularly the open world nature . The environment is essentially lifeless and bland between outposts and the details within the buildings are sparse and lacking. Despite being open world the map (Afghanistan in particular) is very linear and allows only a very restricted travel route along roads (oftenWhile gameplay is finely polished for the most part there are some massive flaws: particularly the open world nature . The environment is essentially lifeless and bland between outposts and the details within the buildings are sparse and lacking. Despite being open world the map (Afghanistan in particular) is very linear and allows only a very restricted travel route along roads (often winding) from one place to the next which often takes forever even by horse.

    The main missions are for the most part repetitive and stale and revisit the same areas over and over (the side missions are absolutely tedious because of this).

    The story is unfinished (given kojima konami split earlier), uneven, jarring, filled with plot holes and can appear mind boggling and laughable at times. The characters are unappealing and poorly developed. You'll scratch your head many times trying to understand a plot twist or wacky unprovoked character behaviour...

    You'd hope dlc would fix this but it wont given ongoing developer publisher relations and its too widespread and major a problem anyway. A great shame; certainly one of the wackiest and most non sensical games I've ever played (even compared to past mgs).

    I've stopped midway through chapter 2 now and have done with the game, its that rubbish; try witcher 3 (100 x better than this) or mad max (unrecognised hit) instead or hold your breath till fallout 4 because this game will leave you frustrated....

    I don't recommend this and I struggle to understand how this has been getting perfect scores (no game is perfect even at the best of times)
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  42. Nov 1, 2015
    2
    This is truly BBB game. Boring, repetitive with one of the worst plot ever done. I'm mean not even worst Uwe Boll movie, or worst comic book has so crappy shameful story. OMG I was so ashamed to play this game, I'm lucky my girl never seen those Quiet anus zoom Kojima loved so much. Or CodeTalker speaking about parasites turning man into woman. This is game gets "the worst most expensiveThis is truly BBB game. Boring, repetitive with one of the worst plot ever done. I'm mean not even worst Uwe Boll movie, or worst comic book has so crappy shameful story. OMG I was so ashamed to play this game, I'm lucky my girl never seen those Quiet anus zoom Kojima loved so much. Or CodeTalker speaking about parasites turning man into woman. This is game gets "the worst most expensive game ever" award. This whole open world. I've seen better open world 20 years ago. It's empty, it's boring, it has no artistic value. This game looks like someone worked over it for 2 weeks and then did nothing but copy and paste his own work. This is the last MGS I ever played even if they do another instalments. Kojima has show as who he is. His like Venom Snake. Imposter pretending to be artist. He's Uwe Boll of video gaming but with worse skill to write story. Great hero Big Boss put to end. If you think MGS4 had stupid story, you will not believe how **** this one is. Game is most boring experience I ever had. Expand
  43. Sep 27, 2015
    4
    Main Points Summary:
    *Simple and repetitive core stealth gameplay, missions and objectives amount to "rescue that guy, kill that guy, pick up that thing".
    *Most weapons are geared towards non-stealth gameplay leaving you with the same old stealth arsenal and tactics throughout the game *Dull uninteresting desert environment coupled with boring enemy outposts that consist of a few tents,
    Main Points Summary:
    *Simple and repetitive core stealth gameplay, missions and objectives amount to "rescue that guy, kill that guy, pick up that thing".
    *Most weapons are geared towards non-stealth gameplay leaving you with the same old stealth arsenal and tactics throughout the game
    *Dull uninteresting desert environment coupled with boring enemy outposts that consist of a few tents, crates, and cardboard houses
    *PC controls need work; horse jerks left/right instead of just turning, snake has to stop fully when exiting sprint, you have to hold buttons a lot when doing stuff instead of them being toggle buttons. On-screen key tutorials still use console controller icons.
    *Motherbase meta sounds fun, but is ultimately a GUI screen/simple econ management with no integrations into the core gameplay experience.

    The core gameplay is simple and solid and mainly involves you sneaking around corners and tranquilizing clueless guards in the face. The game doesn't really build on that much as you play it, repetition is a very prominent theme in MGS5 which is not what you would expect from a MG title. Snake go rescue this hostage, now sneak in and kill this guy, now sneak into the same base you just were in 2 missions ago and steal these documents. Rinse repeat, at least for the 20 hours or so that I played. I kept holding out, expecting there to be more, but it just kept being the same old boring routine. You unlock various weapons/items of which 80% you don't use because they're not stealth related. The game actively punishes you for "going loud" and yet you have grenades, rockets, attack helicopters, mortar strikes, snipers, assault rifles, etc. Meanwhile stealth gear mainly consists of your hands, your tranq gun, and your limitless empty magazine stock. Your approach is always the same; sneak around some corners CQC the guards you lured towards you with magazines/sounds, and tranq gun the rest. No long range engagements, no traps, no clever uses of the environment, no change of pace.

    The environment is literally the dullest environment you could possibly base a game off of. Why would you pick a dessert for your open world? It sounds boring because it is, between bases there is nothing but sand and rocks that you can't traverse over. Calling this open world is a stretch because you pretty much are forced to take roads in order to get anywhere because there are rock formations blocking your every path. Capturing animals gets boring after the 3rd time you do it, it's just a meaningless number that you increase. Enemy bases are pretty much a tent, a few cardboard houses, and some crates. Gets really old really fast.

    The motherbase feature sounds like it'd be really cool; collect soldiers you find in the battlefield and build your own personal army with them. You would only select the greatest soldiers you could find and maybe you could all go out to the bar and hang out or, even better, infiltrate bases together, like "you take those cardboard houses and I'll take these" or something. Nope. Motherbase is pretty much a GUI interface that says "hey you have these soldiers, click this button to research stuff, now click this button to send them on a timer-based dice-roll mission that gets you money". You can walk around the physical motherbase, however, there is no actual interaction with anything there so it adds very little to the experience.

    The character controls are pretty questionable for on foot and on horse, not sure if this is a PC port issue or if it's like this on consoles as well. Snake awkwardly transitions from run to walk; he must come to a full stop from sprint before he transitions into walking again. A lot of the times you have to hold a key or multiple keys down to do stuff when they should just be toggle keys. I've let a few enemies out of a choke hold because of this which cost me a lot of time due to the nature of being spotted and having to restart from checkpoint.

    Graphically it's just "meh". It's not bad, it's not good, it's just a plain jane kinda game. It ran fine on my highend Nvidia gaming rig. The artistic choices are weird too, but it is MGS. Snake is part sci-fi robot that can shoot lightning out of his robot arm and has a holographic scannermatron but everyone else is listening to cassette tapes and doing 80s stuff.

    Would I recommend you buy this game? Nah, save your money.
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  44. Nov 6, 2015
    2
    I cant belive this game is praised as much as it is. I loved Metal gear Solid 2 on PS2 long time ago and with the amount of hype for this one I downloaded it and tried it. I allways try my games if possible with cracked versions before making a decision and thank god I was saved by a cracked download.

    This game is absolutely trash when it comes to PC, the controls are **** beyond
    I cant belive this game is praised as much as it is. I loved Metal gear Solid 2 on PS2 long time ago and with the amount of hype for this one I downloaded it and tried it. I allways try my games if possible with cracked versions before making a decision and thank god I was saved by a cracked download.

    This game is absolutely trash when it comes to PC, the controls are **** beyond retardness, the gameplay itself is really boring and dull and it feels like you are playing a gamecube "open world" game.

    The game starts out complete **** aswell. 30 sec sequence, 10 sec gameplay,30 sec sequence, 10 sec gameplay,30 sec sequence, 10 sec gameplay, etcetc.

    I have no idea what the hype is all about but I would not advice ANYONE to pay for **** like this.
    And I really tought this was gonna be something new.
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  45. Sep 15, 2015
    9
    A great PC port. Still has some small issues like showing controller when you go to control info screen or mouse support in menus. The game may get the tiniest bit repetitive but will changes often enough to dispel this. However small issues aside this was a EXTREMELY polished game day one(almost a novelty this day to most game producers). A triumph of voice acting and story telling asA great PC port. Still has some small issues like showing controller when you go to control info screen or mouse support in menus. The game may get the tiniest bit repetitive but will changes often enough to dispel this. However small issues aside this was a EXTREMELY polished game day one(almost a novelty this day to most game producers). A triumph of voice acting and story telling as well. Just an overall pleasure to play. Expand
  46. Oct 27, 2015
    6
    Really great gameplay, good looking. Bad and convoluted Story, told in tiny fragments and needing alot of listening to long tapes without hardly any message. Bad Pacing, dislikeable characters. Quiet and her part is ok, but she does not carry the main story. Forced online elements, built around griefing and wasting time. Lot's of repetitive time sinks between the "gameplay" action. Quite aReally great gameplay, good looking. Bad and convoluted Story, told in tiny fragments and needing alot of listening to long tapes without hardly any message. Bad Pacing, dislikeable characters. Quiet and her part is ok, but she does not carry the main story. Forced online elements, built around griefing and wasting time. Lot's of repetitive time sinks between the "gameplay" action. Quite a few annoying repeating radio messages. Baseline: very depressing and not fun the more you play and the more you understand the story. Feels unfinished, but I doubt even a finished version would have lifted the experience, as this was obviously not built around a strong and emotionally engaging story to begin with. Expand
  47. Sep 12, 2015
    1
    - very bland, sparse, predictive and boring story
    - the man character could be mute for all I care
    - boring and empty open world, - game consists of grinding and balooning people until nausea - forced online - microtransactions - cut content, the game was shipped incomplete - you can't mute Kaz and Ocelot, I get it that it's an enemy gunship - Quiet is THE worst character to be in
    - very bland, sparse, predictive and boring story
    - the man character could be mute for all I care
    - boring and empty open world,
    - game consists of grinding and balooning people until nausea
    - forced online
    - microtransactions
    - cut content, the game was shipped incomplete
    - you can't mute Kaz and Ocelot, I get it that it's an enemy gunship
    - Quiet is THE worst character to be in a metal gear game, instead of a consisting story, we got Kojima motion-capturing her just so he could masturbate
    - the tapes are worse than PW and very few

    The only Metal Gear game that I could not bother to finish the last story mission
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  48. Oct 26, 2015
    0
    You wander in a dull environment, collect useless items, suffer repetitive missions and spend hours on menus that are full of nonsense. Was Kojima trying to make an Elder Scroll game here? I wont be surprised if Konami terminated his contract and sent him to Bethesda
  49. Sep 11, 2015
    4
    Ruined a good franchise by adding open world.

    Level design in open world games will never compare to hand-crafted levels. Now this is just Desert Horse Simulator V
  50. Sep 22, 2015
    7
    This game could be close to perfect but suffers from some very MAJOR issues... these are issues I cannot look past for whatever reason they chose, most of them just poor design flaws or poor implementation.

    1. FOB missions and connection to the server, yes you will get disconnected quite often. If you are in an FOB mission, and get disconnected cause their server derps up, you not only
    This game could be close to perfect but suffers from some very MAJOR issues... these are issues I cannot look past for whatever reason they chose, most of them just poor design flaws or poor implementation.

    1. FOB missions and connection to the server, yes you will get disconnected quite often. If you are in an FOB mission, and get disconnected cause their server derps up, you not only automatically fail the mission, you lose rank points and they get a location on your base, opening you up to their raids. VERY BAD IMPLEMENTATION!!!!!!!

    2. The open world portion gets very repetitive and doesnt feel like I'm getting a lot of reward.

    3. Some of the missions feel like they drag on and on for no reason. The last mission in afganistan, in particular, takes far too long, when it should only take half of the time.

    4. At the time of writing this, there is a movement bug, where your character will continue walking in one direction. The fix is to run around in a circle... but this is enough time to either a. get spotted, or b. get focused down after being spotted... its a big bug that shouldn't have made it past their play testing.

    Otherwise, the stealth concept is sound, the combat is pretty good, and its overall a good game. I would say it is not worth 60 dollars, but closer to 40. Either way ive had a lot of fun, but these issues really kill the fun factor of the game. If this changes, great, I could go up to an 8 or 9, but until then, its a solid 7.
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  51. Sep 10, 2015
    1
    Hate to say it the gaming industry has just turned out another game that is cut scene after cut scene with some button pushing in-between. Console users are still ruining gaming. The graphics do not challenge my 4 year old video card. The control of characters is sketchy at best. only played for 45 minutes and will probably never look at it again. Great console game not up to pc stannddards.
  52. Sep 12, 2015
    2
    First and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from theFirst and foremost I will award the game 2 points for the great performance(for the most part) of the game on consoles. However, there are still stuttering issues at times during the game, which require a hard reboot of the console to correct. This game's story has to be one of the worst I've heard in years and there's not even a satisfying conclusion to it all liked you'd expect from the final Kojima Metal Gear Solid game. And this is a huge problem because it makes the game feel unfinished when you combine that with the fact that Chapter 2 is just you replaying the same missions you already played on a higher difficulty. The games gives you a decent amount of options, but the actual level design doesn't encourage you to stray from the norm and try new things unless you just spam headshots over and over because then soldiers will start wearing helmets. The open world is barebones, lifeless and dull as well as a chore to travel with mountains that exist for no other reason, but pure padding and to impede your way. On top of there is no variety in the environments that you encounter in the game apart from the prologue, which strips all control from the user and is overlong anyway. This would be okay if the environments in the game were actually interesting like with previous Metal Gear games, however MGSV's depictions of Africa and Afghanistan are as uninteresting as can be, which is absurd(especially in Africa) considering the amount of landmarks and variations it has. MGSV reminds me of a 3rd person Far Cry 4, but with better mechanics, an even worse world and even more repetitive side missions. Both games can be "fun" for a time, but you'll end up with a very bad taste in your month after a while and especially once you're done and reflect on what you've done in the game. The side ops are a joke, have no context and recycle the same areas and objectives from the main game. My advice if you must play this nonsense is to wait for a sale so you're not as disappointed in your purchase as I was. Expand
  53. Sep 21, 2015
    4
    its a sad state of affairs that so many people rate these games so highly and attack anyone who cares about gaming in general, ,the simple fact KOnami will not make AAA games like this anymore is proof enough that these games don't have mass appeal

    these 3rd person open world game are a dying breed and good riddance, Ill give the first mission a 8 the rest of the game is
    its a sad state of affairs that so many people rate these games so highly and attack anyone who cares about gaming in general, ,the simple fact KOnami will not make AAA games like this anymore is proof enough that these games don't have mass appeal

    these 3rd person open world game are a dying breed and good riddance,

    Ill give the first mission a 8 the rest of the game is between a 3-4, its just poor ps3 level quality open world garbage
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  54. Oct 19, 2017
    7
    Pro:
    Great Graphics with no lag at all.
    Overall the game works pretty well, no real bugs.

    Con:
    Repetitive repetitive repetitive.
    The concept of basically being forced to extract people totally disturbs the stealth part for me!
    Range of some weapons seem pretty low.
    Story?
    taking cover has a kinda weird mechanic.
    controls on pc is badly ported.
  55. Sep 10, 2015
    2
    this is not metal gear solid.
    the introduction sets up some stuff that is pretty intriguing.
    after that you are sent on bullcrap missions having to do menial tasks that have nothing to do with what was shown in the introduction. I'm sent to take out bases on my own, even though I have a base of soldiers who could swamp the area in seconds. I'm told to develop weapons that in past games
    this is not metal gear solid.
    the introduction sets up some stuff that is pretty intriguing.
    after that you are sent on bullcrap missions having to do menial tasks that have nothing to do with what was shown in the introduction. I'm sent to take out bases on my own, even though I have a base of soldiers who could swamp the area in seconds. I'm told to develop weapons that in past games were 'procure on site'. I am told to collect resources and plants. an errand boy. of course we could look at it another way. we kidnap these russian soldiers and it turns out they have no allegiance or national pride. no integrity. so I then have to question what they are doing here. I'm also questioning the point of building up this base, when it seems like they would have no chance against skull face or that floating red headed gas mask girl. it's clear from last games that snake is best as a solo operative, so building up this base is nothing but bullcrap busy work.

    I've struggled with this game since I got it. struggled to try and push myself to get to the parts where the story picks up. but having looked at other reviews it seems I have wasted my time. I am a mug. my only consolation is that i got a pre-order from a different site at a 25% off.

    F*** Konami.
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  56. Oct 12, 2015
    2
    -Terrible story which was also badly presented
    -Boring missions (99.7% of them)
    -Frightful hit detection (especially with a horse)
    -Only one real boss fight

    +a lot of gadgets
    +good looking rain effects
    +helicopter
  57. Sep 11, 2015
    4
    So-o-o, $60 AAA title console port. Muddy console graphics (not that impressive considering modern PCs capabilities).

    And... microtransactions? Really? What the hell?

    Sorry, pass on this one.
  58. Sep 9, 2016
    3
    Overrated repetitive trash. The whole metal gear solid series is a joke, with the only worthwhile game being the first on the ps1. This game had a chance to be different, to actually compete as a game with the big western AAA boys, and failed miserably, probably due to lack of funds/time.

    The only good things about the game, are the production values, the great PC port, the graphics,
    Overrated repetitive trash. The whole metal gear solid series is a joke, with the only worthwhile game being the first on the ps1. This game had a chance to be different, to actually compete as a game with the big western AAA boys, and failed miserably, probably due to lack of funds/time.

    The only good things about the game, are the production values, the great PC port, the graphics, the sound, the voice acting. Production wise and if you forget about the repetitiveness, this game is a great work. But here end all the good things.

    The story is trash. Typical Kojima trash. The kind of trash only apes find worthwhile.

    Gameplay is good, but repetitive. After a while you lose the motivation to keep playing. For what is worth, this is the only metal gear solid game in the entire series that has decent gameplay. And has actualy stealth. If that is any consolation.

    Still, the game overstays its welcome, and since the story is trash, unfinished, and not worth the effort, you are better off ignoring this game. And the series. Just play something else. Let Konami and the franchise die.
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  59. Sep 10, 2015
    3
    Terribly dull and boring story, with delusional isolation. 50 A similar missions ostensibly squinting under the plot is just over ugliness.
    And this game we zhdaili 6 years? I'd rather be a memory erased never to remember this terrible initsiedente.
  60. Oct 12, 2015
    4
    This game is a slap in the face to all MGS fans.
    Repetitive like no other games, even main missions are repetitive, you must complete some main missions the second time just because f**K you. Story is worse than EA/Ubi games. No cut scenes. Mediocre graphics. Snake doesn't even talk except for couple of words.
  61. Dec 27, 2015
    0
    Gameplay: 1 (Unplayable)
    Fun: 1 (You can't Have Fun)
    Story: 5 (Story is After World War 2)
    Cast: 7 (Great)
    Score: 0/10 (Due to no Easy Mode for me Only Hard Mode Unlocked from Start)

    Overrated By All should got less then 7.8s
  62. Dec 7, 2015
    0
    Empieza excelente, y despues decae terriblemente.
    Repetitivo, es la mejor palabra para describir este juego. Casi la totalidad de la historia, se basa en extraer gente con el globo, volviendo a los mismos mapas, y hasta inclusive viendo las mismas cinematicas y dialogos.
    No se porque no hicieron un buen sistema de viaje rapido (el que es con la caja nadie lo usa porque es muy complicado
    Empieza excelente, y despues decae terriblemente.
    Repetitivo, es la mejor palabra para describir este juego. Casi la totalidad de la historia, se basa en extraer gente con el globo, volviendo a los mismos mapas, y hasta inclusive viendo las mismas cinematicas y dialogos.
    No se porque no hicieron un buen sistema de viaje rapido (el que es con la caja nadie lo usa porque es muy complicado de hacer), tener que ver la misma animacion del helicoptero, esperarlo a que llegue o aterrice, ver las mismas cosas del iDroid, ver el mismo selector de equipo, y hasta tener que ver los creditos tantas veces, inclusive te spoilea al principio los personajes que van a aparecer en el capitulo. El mismo juego te spoilea!! Para los que vimos el trailer antes de que saliera, es un resumen del juego, sacaron las escenas mas importantes de todo el juego y lo metieron ahi, no hay nada nuevo.
    El mapa, totalmente basto e inmenso, tan aprovechable, pero vacio. No hay mas que tierra y rocas en las zonas donde no hay bases militares, haciendo innecesaria y hasta inutil la expliración, sin sentido.
    Lo mismo con la base madre, imposible de recorrer siquiera entre tantas escaleras cruzadas y tubos que no conducen a ningun lugar, nada de nada para interactuar mas que un baño portatil.
    Las texturas del juego, totalmente mal hechas, haciendo que el caballo se frene cada dos segundos, o haciendo que tu personaje se ponga de pie de la nada, haciendo que te detecten (esto ultimo no lo voy a criticar en realidad por la complejidad del mapa, que me parece entendible y aceptable).
    Y lo que mas me duele, sobre todas las cosas... la historia.
    Vaya y pase el resto, pero que desastre la historia. Sin decir un solo spoiler, es un juego en el que sacaron la mision final, solo dios sabe porque... No hay batalla de jefe final, ni momento emotivo, ni nada que se le paresca a los juegos anteriores. Te obligan a hacer la primera mision toda de vuelta, solamente para agregar 20 segundos de cinematica sobre el final, revelando algo mas que absurdo y que le quita toda gracia al juego.
    Sin mencionar que deciden como medio de explicacion de la historia, estos "casettes" que nadie escucha, tediosos, aun peores que leer notas en los videojuegos.
    Estoy muy decepcionado, desde MGS3 que uno empieza a usar a Big Boss, le agarra tanto o mas cariño que a Solid Snake, y una entrega en el año 2015, con esos graficos y tanto presupuesto encima, uno espera algo conmovedor, trascendente...
    Y como si fuera poco uno cuando termina, entra a internet para ver criticas y demas, y se encuentra con que el juego fue cortado, que habia una mision mas con jefe final pero por algun motivo fue eliminado, muy posiblemente para acortar el presupuesto y cumplir con el tiempo de lanzamiento, codicia de dinero, que habia un capitulo 3, lo cual tendria mucho sentido, pero tambien fue arrancado, y suplantado por un copiar y pegar de misiones que ya habiamos hecho, pero en modo dificil.
    Me llevo la amargura, y sabiendo que nadie va a leer esto, aprovecho para descargarme, poniendole esta nota que no se la merece, se merece más, pero es necesario un balance en ese puntaje.
    Es obvio que por mas que de nuevo digan que este es el ultimo MGS, no lo va a ser, por un motivo meramente comercial, espero que el proximo vuelva a ser lo que era, que no vuelvan a este metodo de capitulos y episodios, metal gear siempre quiere innovar, por eso es el mejor hoy, y por mas que no me haya gustado el juego, me parece bien que prueben, nada mas que les salio mal...
    Aun asi, como analisis de juego, fue una decepcion, y todo lo que tengo para decir.
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  63. Feb 26, 2016
    0
    This is the worst game I bought . Too bad the money spent. Strongly recommend to buy , especially if you have not played before, in this series of games.
  64. Oct 21, 2015
    5
    Disappointment of the year.
    It feels so rushed, empty and boring. The story is more convoluted than ever and unfinished, just like the entire game.
    A shame that one of my favourite franchises goes straight into the trash with this entry.
    I simply cannot fathom how did it go so wrong.
    Open world doesn't fit in this game. It's like trying to make a linear GTA game.
  65. Sep 26, 2015
    6
    + Great gameplay
    + Well optimised
    + Interesting meta-game - Nonsense story - Little design flaws which impact entire game experience (e.g. repeating story missions) - Scars from cut content (e.g. unable to use Metal Gear Emmerich designs, unexplained origin story for D-Dog) - Limited to two environments which get stale (Afghanistan and Africa) - Story loopholes (e.g. Big Boss'
    + Great gameplay
    + Well optimised
    + Interesting meta-game

    - Nonsense story
    - Little design flaws which impact entire game experience (e.g. repeating story missions)
    - Scars from cut content (e.g. unable to use Metal Gear Emmerich designs, unexplained origin story for D-Dog)
    - Limited to two environments which get stale (Afghanistan and Africa)
    - Story loopholes (e.g. Big Boss' descent into villainy)
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  66. Oct 17, 2015
    6
    Chapter 1 of this game is fantastic. While it's different from the previous MGS game in terms of mission structure, it's still has that MGS flare. The missions only got repetitive towards the end of Chapter 1. If this game ends at Chapter 1, this is easily an 8-9 game. However, Chapter 2 completely sours the experience for me. Chapter 2 is consists mostly of repeat missions, and theChapter 1 of this game is fantastic. While it's different from the previous MGS game in terms of mission structure, it's still has that MGS flare. The missions only got repetitive towards the end of Chapter 1. If this game ends at Chapter 1, this is easily an 8-9 game. However, Chapter 2 completely sours the experience for me. Chapter 2 is consists mostly of repeat missions, and the missions that are new are not well designed. The two true ending missions were truly disappointing. Chapter 2 is maybe a 4-5 experience, it felt like Kojima no longer had creative control at that point, Konami just hired any junior designer to finish the game up as quickly as possible. If you're a Metal Gear fan, I would say play this, but wait for a price drop. The story didn't add a lot to the Metal Gear overarching story. Expand
  67. Oct 19, 2015
    7
    Graphically great but ultimately shallow game. Large, open but very sparcely populated world, compared to games that do open worlds well like Witcher 3, Skyrim, Oblivion, etc there is really no comparison.
  68. Dec 8, 2016
    6
    A good story Title. But the change to open world isnt my thing. Its interesting but ultimately detracts from why I play MGS games. A weird and fantastical Military drama told and directed amazingly. The open world starts making things repetative early on when I just want to concentrate on the game and not get roped into a multiplayer I really dont care about. The multiplayer I feel shouldA good story Title. But the change to open world isnt my thing. Its interesting but ultimately detracts from why I play MGS games. A weird and fantastical Military drama told and directed amazingly. The open world starts making things repetative early on when I just want to concentrate on the game and not get roped into a multiplayer I really dont care about. The multiplayer I feel should have been another game on its own. or perhaps a DLC. Neverthe less. Great story. Expand
  69. Jan 25, 2016
    7
    Game felt like 10/10 until I finished it. After I realized that after 100 hours of gameplay completing tuttorial mission second time is an actual ending - I felt deluded, frustraited.
  70. Nov 18, 2015
    5
    Typical medicore AAA PC game with a whole bunch of paid for rave reviews bestowed upon it. After the excruciating 2 hour intro, the games presentation and introduction to the games mechanics does wow you a bit, for a while....and then you begin to notice that you are just doing the same thing over and over, and that you can't be arsed with any of it. Just another empty over-ratedTypical medicore AAA PC game with a whole bunch of paid for rave reviews bestowed upon it. After the excruciating 2 hour intro, the games presentation and introduction to the games mechanics does wow you a bit, for a while....and then you begin to notice that you are just doing the same thing over and over, and that you can't be arsed with any of it. Just another empty over-rated sand-boxer, which is vast, just because it can, not because it should. Expand
  71. Oct 20, 2015
    5
    The world, the gameplay and the sandbox nature of this game is excellent, unfortunately it is clearly a half finished vision. The second half of the game becomes repetitive rubbish, clearly padding the game for an ending that never comes. There is far too much busy work in the game that dampers the few and far between excellent level designs. The story is also rather nonsensical even forThe world, the gameplay and the sandbox nature of this game is excellent, unfortunately it is clearly a half finished vision. The second half of the game becomes repetitive rubbish, clearly padding the game for an ending that never comes. There is far too much busy work in the game that dampers the few and far between excellent level designs. The story is also rather nonsensical even for a metal gear game and it never actually reaches a conclusion. At least it runs well on most PCs, although the audio randomly drops out on my PC.

    It is bitterly disappointing that a game that starts with such a bang, ends with a whimper. Oh it's it's not really a metal gear game IMHO, far removed from the story heavy previous titles.
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  72. Jul 7, 2019
    7
    Phantom Pain should be getting a 10, but the ridiculous mobile game mechanics and stupidly long timers (3 real world days for an assault rifle or 6 days for a battle dress) are truly shameful. This should never be allowed on a $60 game. The PC port's controls are also poorly implemented. I remember manning an AA gun instead of extracting it so many times because the contextual controlsPhantom Pain should be getting a 10, but the ridiculous mobile game mechanics and stupidly long timers (3 real world days for an assault rifle or 6 days for a battle dress) are truly shameful. This should never be allowed on a $60 game. The PC port's controls are also poorly implemented. I remember manning an AA gun instead of extracting it so many times because the contextual controls were so bad. Also add to this the Perfect Stealth and Subsistence missions, which are missions you already completed BUT HAVE TO REPEAT on these modes, is a big waste of time. I finished all the missions and side missions and I found these modes to be unnecessary at best and a big waste of time at worst. I like the idea of you capturing troops and putting them on your base but they were too generic and had no personality and character whatsoever. They just became names and stats on a spreadsheet.

    Now that's out of the way, the gameplay is great. The weapon customizations are very nice and the graphics are spot on. No crashes for me in Windows 7 and the game is very stable with very few bugs, apart from the annoying early level troops "Silent Basilisk" and others being low level and you cannot dismiss them. Which is very bad for leveling up your FOBs. The story could be better as there are many plot holes, but it is long and has plenty of substance. The plot is silly at times and the fake gun names are annoying. I can't imagine a bunch of kids outsmarting Miller, Ocelot and the Boss. Really? That's just plain dumb. Emmerich is also an annoying self-righteous cuck. It doesn't fit his character and was poorly executed. Additionally, why do I need to extract myself via helicopter when I have a fulton or a portal extraction device? Why can't big boss just fulton or portal himself back home? The tapes are good to listen to but still left many holes. I think Kojima did this game justice, but Konami ruined it with all of these mobile game mechanics. I don't like Hideo Kojima's decision to drop David Hayter. Overall, this is a great game, but it has many issues that may annoy you. I like Kojima and I want to give this a higher score but I think fanboyism ruins everything it touches. 7/10.
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  73. Nov 20, 2015
    5
    This game is a serious let down on so many levels. So much content has been cut off from the game.
    People saying this is the best metal gear solid game of the series don't know what they are talking about.

    Nobody should pay 60$ of this game, its just not worth it.
  74. Dec 23, 2015
    7
    Metal Gear Solid V: The Phantom Pain is the most odd entry into the Metal Gear franchise, as it's franchise storyline is now complete with this entry. With it being Hideo Kojima's final Metal Gear game, how does it hold up?

    The story takes a backseat for several chunks of the game, awkwardly appearing here and there without warning or proper pacing. It's not entirely bad, as I enjoy the
    Metal Gear Solid V: The Phantom Pain is the most odd entry into the Metal Gear franchise, as it's franchise storyline is now complete with this entry. With it being Hideo Kojima's final Metal Gear game, how does it hold up?

    The story takes a backseat for several chunks of the game, awkwardly appearing here and there without warning or proper pacing. It's not entirely bad, as I enjoy the several topics presented and some of the events in the game, but it felt like there was more to expand on that didn't see the light of day. This is the case of gameplay taking precedent over the story.

    The gameplay of this game is the best the series has seen, with a lot of external factors that come into play to make a great stealth action experience, so that everyone has a different story to tell. While it is great to play, the objectives become more tedious and repetitive, which is actually a good chunk of the game. Later segments of the game feel uninspired and dull, which brings the second half of the game to a drag.

    Outside of it's stealth-action gameplay, Metal Gear Solid V incorporates a metagame in the form of Mother Base, a military base platform that opens up a new ways to create and customize your experience. Alongside with the two main large maps, having something like this adds to the scale of what Metal Gear Solid V is, and how big of a game it really is.

    Visually, the game looks and feels like a cinematic experience, having facial and motion capture to add. And the game is well optimized for the most part. Some of the visual effects and coloring could look better, since the game isn't demanding, but it looks great overall.

    Overall, Metal Gear Solid V tried to become the biggest Metal Gear game it could be, and fell short along the way. It felt like there was going to be more to add in all aspects of the game, but couldn't be realized with the time spent during it's development. It might have been too ambitious of a project, and has disappointed fans, including myself. I can only think of what The Phantom Pain could have been, but for what it is, I enjoyed the 180+ hours I spent with the game.
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  75. Oct 15, 2015
    6
    Pros:
    Very good gameplay at its core.
    Cons: Overwhelmingly bad storytelling, probably the worst in gaming history among AAA games. Characters are bland and uninspiring, there`s nothing to do between missions. Missions are repetitive and boring, game is forcing you to repeat the same things over and over and over "Open world" is a joke, 2 locations for the whole game which you are
    Pros:
    Very good gameplay at its core.

    Cons:
    Overwhelmingly bad storytelling, probably the worst in gaming history among AAA games.
    Characters are bland and uninspiring, there`s nothing to do between missions.
    Missions are repetitive and boring, game is forcing you to repeat the same things over and over and over
    "Open world" is a joke, 2 locations for the whole game which you are going to revisit until you hate this game.
    The game is not finished. There`s no ending. It ends with just NOTHING. You play the next mission and NOTHING happens. Chapter 2 is a disaster in terms of plot, logic and sanity. By the end of chapter 2, main characters achieve nothing and the games offers nothing more instead of replaying old missions.

    10/10 A Hideo Kojima failure.
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  76. Jul 29, 2017
    4
    This game could be amazing but I just can't get over the lack of love for the PC. The controls are horrible, you can't bind to mouse and you can't jump. Hugging walls almost never works and forced 60 fps limit unless unlocked by changing ini files.

    And worst of all there is no manual saving, just check points that never save when you expect them to or never save at all so you're forced
    This game could be amazing but I just can't get over the lack of love for the PC. The controls are horrible, you can't bind to mouse and you can't jump. Hugging walls almost never works and forced 60 fps limit unless unlocked by changing ini files.

    And worst of all there is no manual saving, just check points that never save when you expect them to or never save at all so you're forced to start a mission that may take you 45 to 60 minutes and have to start all over again.

    If these were not an issue I'd give this game a 7 or higher.
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  77. Nov 29, 2021
    10
    A Masterpiece of game design ..War in a way we have never seen . Loved the characters , especially Quiet.
  78. Nov 16, 2015
    7
    This review contains spoilers, click expand to view. I wanted to love this game.

    The trailers basically promised too much and so did Kojima's constant PR.

    It doesn't deserve to be called an "open world" as there's nothing in it apart from enemy soldiers and the odd animal.

    Gameplay itself is very nice, however it's rinse and repeat. To get the best score and soldiers you essentially need to go non-lethal most of the time so your play method will be largely similar most missions. Quiet is a completely broken addition to the game though, she makes you lazy once you've skilled her up. She essentially does your job for you about 75% of the time.

    Storyline is essentially an in-coherent mess. After Skull Face is killed, the rest appears to be some sort of cutting room floor extras scraped onto a number of missions, some new missions, some subsistence (no equipment) some ultra stealth with no order.

    Parts of the storyline are genuinely touching, Quiet's arch made me sad somewhat. And the presentation for the parts of the game that are finished are triple A worthy.

    Kojima seems to have wasted $80 million on this game, Witcher 3 Wild Hunt cost half that but is far more polished and doesn't feel like the plug was pulled on it. I don't want to compare it to Witcher 3 however these are two of the biggest hitting sandbox games this year and comparison is inevitable.

    Konami trying to force FOB upon everyone was idiotic too, I played in offline mode only to prevent this.

    They should have made it mission based with no open world and no multi-player. Had so much potential but fell down.

    And there I was thinking that Phantom Pain simply couldn't fail because Ground Zeroes was so good :-(
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  79. Sep 7, 2015
    5
    Its an OK console port I suppose. Not worth buying if you've played lots of far cry, Splinter cell et al. This is a very similar game to these and doesn't bring much, if anything, new to the table. Wait for a 50% discount before buying.
  80. Oct 22, 2015
    4
    The port to the PC is dire. It assumes xbox controller and has no key binding.

    Shooting from cover is messy and unintuitive. You end up standing in the open aiming into a wall. First fire-fight in the first mission (in prologue) my only-recently-recovered character got hit 32 times and was just fine, thank you very much. Okay then. The prologue mission is sooooooooooooo boring.
    The port to the PC is dire. It assumes xbox controller and has no key binding.

    Shooting from cover is messy and unintuitive. You end up standing in the open aiming into a wall.

    First fire-fight in the first mission (in prologue) my only-recently-recovered character got hit 32 times and was just fine, thank you very much. Okay then.

    The prologue mission is sooooooooooooo boring. It goes on and on and on without being able to even interact, like watching a really, really bad movie that all you want to do is switch off.

    Sorry, I haven't got time to play games of this poor quality.

    Graphics are probably ok, yadda yadda yadda. What does it matter when the gameplay is so poor?
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  81. Oct 30, 2015
    4
    -Check point save system

    -Completely idiotic and nonsensical backstory, even for a video game -Mandatory online phukery in my single player game. You can be attacked by other players while online/offline and lose resources. Whiskey Tango Foxtrot +Voice acting, graphics, (somewhat) open world, (mostly) fun gameplay, and multiple approaches to most situations This game is almost
    -Check point save system

    -Completely idiotic and nonsensical backstory, even for a video game

    -Mandatory online phukery in my single player game. You can be attacked by other players while online/offline and lose resources. Whiskey Tango Foxtrot

    +Voice acting, graphics, (somewhat) open world, (mostly) fun gameplay, and multiple approaches to most situations

    This game is almost great with good parts mixed in with wtf bad elements.

    This game aptly named as The Phantom Pain. A phantom pain in the rear end
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  82. Jan 3, 2016
    4
    -Metal Gear from 1987 was NOT the first stealth game. Castle Wolfenstein from 1981 was.
    -Metal Gear Solid from 1998 was NOT the first game to feature cinematic story telling. Wing Commander from 1990 was.
    -Metal Gear Solid 5 has non-connected gameplay elements that rank it as a typical sandbox with an incoherent story than a stealth title like Thief, Hitman or Deus Ex.
  83. Nov 13, 2015
    6
    Pros:
    -Great gameplay
    -Option for different playstyles -AMAZING performance -Pretty damn good graphics, even in lowest settings Cons: -Poor story -Poor character development -Lame villains -Disappointing boss fights -Cut out game content -Plain and boring environment **** tapes -Boring side ops and recycled missions -Not enough time to develop all your stuff due to cut out
    Pros:
    -Great gameplay
    -Option for different playstyles
    -AMAZING performance
    -Pretty damn good graphics, even in lowest settings

    Cons:
    -Poor story
    -Poor character development
    -Lame villains
    -Disappointing boss fights
    -Cut out game content
    -Plain and boring environment
    **** tapes
    -Boring side ops and recycled missions
    -Not enough time to develop all your stuff due to cut out content, weaponry is very limited despite having many options, and many more!

    Overall I didn't get bored in the game, but it lasts for 20 more hours than necessary and it's VERY disappointing from a lore perspective, one of the things that were awesome about this saga.
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  84. Nov 11, 2015
    6
    It think this is the worst MGS so far... almost no story and copy and paste sidemissions. Ive Only played 25 hours when i had enough of the game.

    I wish it wasnt open world becuse the world feels empty .. what really bugging me is that the enemies respawn.
  85. Jun 15, 2022
    4
    The start of the game was interesting. But after that it's just boring, repetitive missions that all seem the same. It feels like such a boring and empty world, it's not at all interesting. I hate games like this, I should've stayed away when people have said it's like Far Cry as I also dislike Far Cry. This game is over rated.
    A very disappointing game. Not fun for me.
  86. Mar 4, 2020
    10
    I already played this on PlayStation and now playing it again on PC. This game is so incredibly awesome, I cannot describe it!
  87. Oct 8, 2015
    6
    insane epic intro scene for a very basic open world just after ... so boring .. ;(
    and some ideas are so stange like this thing with baloons ... non sense
  88. Nov 2, 2015
    7
    MGSV on PC is proof that PC ports don't have to have a 30 fps cap. The fox engine runs like a champ and the game has been incredibly well optimized for PC. The game boasts high production values overall and offers some of the best gameplay in the series to date. The variety of ways you can tackle a given mission allows for great moment to moment gameplay.

    The open world feels a bit
    MGSV on PC is proof that PC ports don't have to have a 30 fps cap. The fox engine runs like a champ and the game has been incredibly well optimized for PC. The game boasts high production values overall and offers some of the best gameplay in the series to date. The variety of ways you can tackle a given mission allows for great moment to moment gameplay.

    The open world feels a bit sparse in that there are outposts dotted about the map. Getting to those outposts is usually uneventful with the exception of a few instances where you find a patrolling jeep or something. But its once you reach those outposts where the mechanics are given a chance to shine.

    New mechanics like the reflex system allow you a certain element of forgiveness prior games didn't have. But at times it can make the game a bit too easy. This gives MGSV a greater level of accessibility though that earlier games didn't have. You aren't punished by going loud. Your play style is reflected in the world as soldiers wear gear to counter your tactics.

    The other area where the game falls short is in its story. Act 1 is entertaining enough. But it seems the criticism of previous entries has caused Kojima to throw the baby out with the bathwater. As a long time fan of the series, the longer exposition and cutscenes was something I always enjoyed in a Metal Gear title. Of course this is made worse knowing that a significant portion of the story was cut. Much of the story has been put on cassette tapes which is better than nothing but I would have appreciated more exposition given by the characters themselves overall. "Venom Snake" is practically mute which makes everything come across as a bit awkward.

    However the game quickly falls into a cycle of repetition that can quickly become stale. This is exacerbated by recycled missions. I currently have played 140+ hours spanning both main missions and side-ops. By the time you get to act 2 you start to see "Extreme" versions of main missions you have already completed. These wouldn't be as egregious if they were optional. But in many cases you have to complete these missions or variations of side-ops you already have done to open up new story missions. They break the pacing of the game and are the worst kind of padding in a video game.
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  89. Nov 5, 2016
    6
    Wow this game is so weird.
    The gameplay is really good, a 9/10 score: you can choose what missions to do, both main and side ops (similar to rpgs), it has a lot of customization of weapons and mother base. From this point of view the game does not lack anything and is really fun to play.
    The story is atrocious: the game starts with really good cutscenes and suspence, then it pushes you
    Wow this game is so weird.
    The gameplay is really good, a 9/10 score: you can choose what missions to do, both main and side ops (similar to rpgs), it has a lot of customization of weapons and mother base. From this point of view the game does not lack anything and is really fun to play.
    The story is atrocious: the game starts with really good cutscenes and suspence, then it pushes you in the open world with all these missions. I waited for the story to kick in but it never happened. Most of the "main" missions are like side quests.. very little is told and most of the story is recorded in audio cassettes, which are terrible to listen..
    Just after half of the game, the chapter 1 ends and that's basically the end of the game. What you are left with is a few missions that try to explain what happens after, but they are really boring because the main goal of the game has already been achieved.

    The sexism in this game is crazy, I think Kojima has serious issues.. there are basically no women in the game with an active role. Quiet, on top of the non-clothing, does not speak, is held in a cage, and treated same as your dog or horse.. a buddy.
    Other women are always half naked (even the f....n enemies!!) and the camera zooms on their curves all the time.. WTF!. Can't believe in 2016 these games are getting 10/10 scores..
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  90. Nov 10, 2015
    7
    Nice gameplay but clearly the controls are made for consoles. At least try show which button does what on the PC version instead of showing a xbox controller.

    The world felt bland and empty and the story was all over the place. But the gameplay holds the game up. It was definitely fun.
  91. Oct 1, 2015
    7
    Some great gameplay mechanics and systems are wasted on this mess of a game. Manages to be very bloated, but also unfinished and roughly stitched together, especially at the end. The series has fallen hard since MGS3, and it is a shame that it finally just kinda ends with the whimper it does.
  92. Sep 17, 2015
    5
    +Decent graphics and well optimized for PC.
    - PC controls are alright but menus have no mouse support.
    - Repetitive beyond belief. Some missions have you returning back to the same base/camp multiple times which gets old real quick. - The map looks large but you soon realize you're restricted to travelling on roads only with extremely little room for exploring. - Environments are empty
    +Decent graphics and well optimized for PC.
    - PC controls are alright but menus have no mouse support.
    - Repetitive beyond belief. Some missions have you returning back to the same base/camp multiple times which gets old real quick.
    - The map looks large but you soon realize you're restricted to travelling on roads only with extremely little room for exploring.
    - Environments are empty and completely lifeless. Guards, guards, and more guards, all dressed and behave the same way.

    Fun for a few hours if you like stealth, then gets boring real fast.
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  93. Sep 21, 2015
    6
    I have never played a Metal Gear game before. This game was disappointing after all the great reviews I read. The open world is mostly empty. The PC port is really bad, the menu system in particular.

    It takes like eight clicks and several minutes to get into the game after starting it. Such things annoy me a lot. Have played 18 hours and will most likely never start it up again.
    I have never played a Metal Gear game before. This game was disappointing after all the great reviews I read. The open world is mostly empty. The PC port is really bad, the menu system in particular.

    It takes like eight clicks and several minutes to get into the game after starting it. Such things annoy me a lot. Have played 18 hours and will most likely never start it up again. Missions so far are practically the same.
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  94. Sep 27, 2015
    2
    Buenos gráficos y poco mas, muy repetitivo y se nota que el juego se ha hecho a empujones sin dar la sensación de estar acabado, han querido convertir esta saga en un Sandbox y lo han destrozado convirtiéndolo en otro juego,

    No es un Metal Gear, me imagino que todos esos 100 de las revistas o web son porque lo han jugado 5min como hacen siempre.
  95. Sep 27, 2015
    7
    The game was amazing for the first half, but not so much the second. The second half of the game is pretty much just taking missions from the first half and making them a bit more difficult.
  96. Sep 28, 2015
    7
    ok let me first start out by saying that the game play is fantastic if you've never played a metal gear this si a great one to play you can either stealth or go loud and there's plenty of variations to ways of tackling missions, but....while the gameplay itself is nearly perfect its the story that falters. The story of mgs has been one of the driving forces of the series since theok let me first start out by saying that the game play is fantastic if you've never played a metal gear this si a great one to play you can either stealth or go loud and there's plenty of variations to ways of tackling missions, but....while the gameplay itself is nearly perfect its the story that falters. The story of mgs has been one of the driving forces of the series since the beginning, and now that some time has passed it is clear that quite a bit of content has been cut from the final game in order to push it out the door. data miners have revealed there was supposed to be an entire third chapter as well as some unused textures (some of which have been included as upcoming dlc) a lot of the cut scenes from trailers presented though the years also make a noshow in the game. so while the story was great for the first chapter it quickly falls apart in the second ending so abruptly you dont even have time to realize its ended. weve waited so long for this metal gear to come out but we got something so lackluster that i cannot in good conscience say its worthy of a high score at all and im a huge metal gear fan so that's hard to do. Expand
  97. Oct 2, 2015
    6
    An empty, terrible implementation of open world gameplay. Probably the worst in this or the last generation.

    Low quality, garbage writing with convoluted and forced dialogue and character dynamics, with what few characters you're even allowed to interact with. The storyline is cut and the game ends at an abrupt point, the game is seriously unfinished. If you didn't take at least one
    An empty, terrible implementation of open world gameplay. Probably the worst in this or the last generation.

    Low quality, garbage writing with convoluted and forced dialogue and character dynamics, with what few characters you're even allowed to interact with. The storyline is cut and the game ends at an abrupt point, the game is seriously unfinished.

    If you didn't take at least one point off for this being unfinished and having microtransactions, you are a fraud. This game is a huge disappointment, and the game designer should be fired. Oh wait, he was. Good riddance, Metal Gear Rising is the only decent MG game to come out since MGS3 and it didn't feature a certain douchebag celebrity game designer that fans like to pretend created the game by himself.
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  98. Oct 7, 2015
    7
    Could've easily been game of the year, and you'll probably have this feeling before getting to the end game. Then, it's just a shell of what could have been. Not cool, konami. 100+ that could feel like "OH MY WHAT GREAT GAME" turned into "i just feel cheated on this story". And i don't mean the plot twist, but how the build up went. Major disappointing from a GREAT GAME (gameplay wise).
  99. Oct 17, 2015
    7
    After 150 hours of (mostly) grinding the game just fell apart.

    It's a pity. All the finished puzzle pieces are brilliant... but it's obvious that half of the pieces didn't make it into the package in time. Like in Peace Walker the lack of content was solved by duplication. And so the missions become highly redundant very soon and the game starts to feel like dull work. Especially if you
    After 150 hours of (mostly) grinding the game just fell apart.

    It's a pity. All the finished puzzle pieces are brilliant... but it's obvious that half of the pieces didn't make it into the package in time. Like in Peace Walker the lack of content was solved by duplication. And so the missions become highly redundant very soon and the game starts to feel like dull work. Especially if you are a completionist type and want to finish all the 167 (!) side missions like "Save the prisoner 1-15" which bring you back to the same game areas again and again.

    On top: After some time the game wants to be played online... and its constant reminders to do some online grinding start to become an annoyance.

    The biggest problem is the story though. While it manages to squeeze between "Peace Walker" and the MSX classics Metal Gear 1&2 it ends very abruptly with a trolling finale and many unfinished story arcs started within the game. Today we know that many important (but costly) missions, cutscenes and even the final third chapter were cut from the game as Konami obviously pulled the plug from a game which had become too expensive to develop further.

    So... after investing so much livetime in this game I'm really disappointed.
    I dived into the Metal Gear series only recently... in the last months I played Metal Gear 1&2, MGS1-4 and I adored every single one of them. Just Peace Walker was a let-down as it was already a livetime killing grind-fest like now Metal Gear V - but at least it felt complete at the end.

    Maybe producing and game design shouldn't be done by the same guy, Hideo-san.
    In this case it feels like the designer in Hideo Kojima won over his role as a producer and the designer wouldn't let go of his dreams... then time and money ran out and so his "Magnum Opus" stays unfinished now.
    A pity. :(
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  100. Oct 13, 2015
    6
    This game is pretty good. I'm new to the MGS franchise, and honestly I don't get it one bit. Maybe if I had played the other games all the corny **** would make sense to me.

    The game just has some serious issues with tone. Some people love it. I certainly don't. The game mechanics are fun enough, I just wish the setting was bit different/made a shred of sense. Could have easily been
    This game is pretty good. I'm new to the MGS franchise, and honestly I don't get it one bit. Maybe if I had played the other games all the corny **** would make sense to me.

    The game just has some serious issues with tone. Some people love it. I certainly don't. The game mechanics are fun enough, I just wish the setting was bit different/made a shred of sense. Could have easily been GoTY if only it had taken itself a little more seriously, or at least had any sense of identity.

    I wish he could have been named "GOTY Snake" but instead he'll go down in history as "Corny Snake." That IS how the name thing works... right?
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Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]