User Score
7.7

Generally favorable reviews- based on 560 Ratings

User score distribution:
  1. Negative: 67 out of 560

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  1. Aug 21, 2023
    10
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  2. Jan 9, 2023
    8
    This one I downloaded was a pirated one from the internet, and it's ridiculous that steam/Konami is charging for a game that barely lasts 1hours LOL And practically a Phantom pain demo
  3. Mar 14, 2022
    8
    This review contains spoilers, click expand to view. A good game.But I think the dead of Paz couldnt let me sad so much.Her story in PEACE WALKER is realy few. Expand
  4. Aug 6, 2021
    10
    Metal Gear Solid V: Ground Zeroes (PC Version)

    - ¿Cuál es el objetivo de este juego? / Sencillo, este juego es una precuela de MGS V: The Phantom Pain; en pocas palabras, te prepara en: jugabilidad e historia para lo que continuará, algunas personas lo denominan incluso una demo (En ese caso sería una de las Demos más largas de la historia, ya que mínimo para terminarlo al 100%
    Metal Gear Solid V: Ground Zeroes (PC Version)

    - ¿Cuál es el objetivo de este juego?

    / Sencillo, este juego es una precuela de MGS V: The Phantom Pain; en pocas palabras, te prepara en: jugabilidad e historia para lo que continuará, algunas personas lo denominan incluso una demo (En ese caso sería una de las Demos más largas de la historia, ya que mínimo para terminarlo al 100% deberás dedicarle 20 Horas).

    - Sinopsis

    / Ubicado en 1975 en algún tiempo después de los eventos de Peace Walker, el jugador controla nuevamente a Naked Snake (Big Boss) liderando su organización renegada Militaires Sans Frontieres (MSF), infiltrándose en un centro de detención estadounidense ubicado en Cuba, llamado Camp Omega. El objetivo principal de Snake es recuperar a la agente de Cipher, Paz Ortega, y al joven soldado sandinista, Chico, quienes estuvieron involucrados con Snake durante los eventos de Peace Walker.

    - Conclusión

    / Es un muy buen juego, a pesar de ser solo una introducción a lo que vendrá luego, me parece acertado a nivel de gráficos, jugabilidad e historia, además si te tomas el tiempo de terminarlo al 100% y escuchar todos los cassettes que te dan más inmersión; pues de verdad le tendrás un gran aprecio y lo recordarás positivamente.
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  5. Mar 23, 2021
    10
    **** Konami **** Konami **** Konami **** Konami **** Konami **** Konami **** Konami **** Konami **** Konami
  6. Dec 11, 2020
    8
    História: A história é muito curta, se tiver 30 minutos de dialogo já é muito, ela é feita única e exclusivamente para quem é fã da saga Metal Gear e para quem jogou ou vai jogar Metal Gear Solid V: The Phantom Pain.

    Gameplay: A gameplay é boa, alguns pequenos detalhes incomodam quem jogou o Metal Gear Solid V: The Phantom pain, mas de resto é boa, a melhor para um game stealth em 3ª
    História: A história é muito curta, se tiver 30 minutos de dialogo já é muito, ela é feita única e exclusivamente para quem é fã da saga Metal Gear e para quem jogou ou vai jogar Metal Gear Solid V: The Phantom Pain.

    Gameplay: A gameplay é boa, alguns pequenos detalhes incomodam quem jogou o Metal Gear Solid V: The Phantom pain, mas de resto é boa, a melhor para um game stealth em 3ª pessoa.

    Veredito: O jogo é curto, e dificilmente você tera paciência para jogar todos as fases, mas vale a pena jogar a primeira fase depois de você jogar Metal gear Solid V: The Phantom Pain, porém o preço de lançamento foi ridículo, ele vale a pena quando está em promoção.
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  7. May 5, 2020
    8
    Like many others, I also felt that this game was just a demo to Phantom Pain. Nonetheless, I enjoyed the game as much as I enjoyed Phantom Pain.
  8. Apr 15, 2020
    8
    Кодзима, конечно, гений, но игру таки не доделал. В конце просят заново пробежать миссии из начала и середины игры, но теперь уже с какими-то странными условиями.
  9. Sep 1, 2019
    8
    Merece la pena pese a la corta duración del juego.

    En relación al apartado gráfico y jugabilidad, es muy bueno.
  10. Apr 12, 2019
    8
    Ground Zeroes is just a prelude to the final game Metal Gear Solid V: The Phantom Pain but back in the days, 2014, it let me hyped enough to the final product. Now I am just replaying everything again on the PC. Because if there is a game that deserve be replayed, is Metal Gear Solid V.

    Graphically is still pretty good, even comparing to 2018/19 titles. And the game mechanics are pretty
    Ground Zeroes is just a prelude to the final game Metal Gear Solid V: The Phantom Pain but back in the days, 2014, it let me hyped enough to the final product. Now I am just replaying everything again on the PC. Because if there is a game that deserve be replayed, is Metal Gear Solid V.

    Graphically is still pretty good, even comparing to 2018/19 titles. And the game mechanics are pretty standard, with other games of the genre and easy to catch.

    I understand when everybody says that it is short, yes it is short, if we think about the price that still costs in 2018/19, is a bit unacceptable. But I get it with the "Definitive Experience" which significantly payoff.

    In any case, Metal Gear Solid V is a milestone in the history of video games and any game collection deserves it...
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  11. Feb 11, 2019
    9
    Awesome gameplay, great music and story. If you like this game you MUST play the phantom pain.
  12. Mar 6, 2017
    8
    It's hard to talk about this game without talking about it price tag but I'll try to separate the two and babble about the price point at the end.

    In short the game is a third person stealth action combat kind of a game. You play as a Snake or as he is referred later on Big Boss - the whole Metal Gear Solid time line is quite confusing but that's something for die hard to keep a track
    It's hard to talk about this game without talking about it price tag but I'll try to separate the two and babble about the price point at the end.

    In short the game is a third person stealth action combat kind of a game. You play as a Snake or as he is referred later on Big Boss - the whole Metal Gear Solid time line is quite confusing but that's something for die hard to keep a track of.

    The game consists of a single story mission and a number of side mission's called side ops. The side ops can be treated as a full flagged missions but with just a different objectives and a lot less story following them. They all take place on a single fairly big map. While the atmospheric conditions change and vary a lot - whether it's a day or night with rain and without it you must understand that the map does not change. Though having a sandbox kind of aspect for all missions lets you learn and appreciate it's design a lot more if after a single mission you'd leave to another area. I'm still on the fence if that's good or not. On one hand I really did enjoy playing the same map but discovering new areas and ways of approach - on the other hand the engine seems just too powerful to have a single map.

    The "main game" is short. It took me around 70 minutes on the first try to finish the main mission - and that's including time spent learning what I'm allowed to do and what I'm not. You can probably finish it in half of that and that's not rushing. The additional side ops extended the time spent in game to around 8 hours which is fairly decent for such a short game - and I did not replay any of the mission on hard mode - so that's that. Though in order to unlock two bonus missions had to raplay the main one.

    The story is interesting though if you're not paying attention it sometimes does not make a lot of sense. The big thing to note is that Ground Zeros is mostly free of the Metal Gear Solid strangeness. This feels like a more traditional war game rather than metal gear title which comes with quite a bit of supernatural and a few metal gears.

    The game engine is a beast. It runs smooth, looks amazing and offers a lot of choices of approach and interactions. You can be stealthy, you can go gun blazing, drive a armoured vehicle - it's up to you. The number of things you can do is really high.

    There are sometimes games that have extremely memorable moments. Those can be scripted but this one (and this goes for the MGS5: Phantom Pain as well) is a unscripted moment maker. During a rainy mission I climbed on top a small building and started sniping people down - no suppressor - and due to rain/storm they just couldn't work out where the shots were coming. That was so amazing seeing them just run and talk that there's a shooter somewhere but can't make out where.

    The little touches like suppressors lasting only for a certain number of shots, luring enemies with clips, even the sentries calling other guards to investigate something make this game a real joy to play.

    The controls are a bit finicky - I struggled between mouse/keyboard and controller. For sneaking and moving around the controller is a much more natural fit. For shooting it's pretty bad. Ended up switching between the two when things got hot. Would have liked if the keyboard controls were a bit more thought through.

    Finally the price - this feels more as a DLC rather than a full title. Or even more like a demo. In my personal case that would have worked. If this was free and I'd played that - no doubt I would pre-order the Phantom Pain - full price, no questions asked. As it stands I've stayed away from both until I saw them on at least 50% sale - and the only reason I've picked up Ground Zeros is that they've been bundled. At anything more than 3$ this is definitely not worth picking up. Instead you should just buy the Phantom Pain. There is enough content for this game to not matter entirely.

    So in summary. Worth a buy for cheap. Fun game but does nothing that would suggest buying this over Phantom Pain which is definitely a money well spent.
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  13. Jul 6, 2016
    9
    Metal Gear Solid V: Ground Zeroes is able to demonstrate how cool MGS V: TPP is compared to its presequel. If you haven't played any MGS games, GZ is a key to start. Why? Well, it doesn't requires knowledge of the plot. You will love it, belive me. I did, and you will, too.
  14. Aug 15, 2015
    8
    Graphics are outstanding, animations look smooth and nice. Storyboard in the other hand feels a little bit weird and unrealistic (lol). Overall a great, but short game that exhilarates people that like the MGS storylines.
  15. Jul 7, 2015
    8
    Buy this game if you're willing to pay for a 2-4hrs trailer of MGSV The Phantom Pain.

    If so, know that this is by far the best PC port of a console game I played recently. The Normal settings are challenging but absolutely affordable while the Hard difficulty is really challenging, requires patience and skill, it is rewarding to say the least. The main mission is fun and the story,
    Buy this game if you're willing to pay for a 2-4hrs trailer of MGSV The Phantom Pain.

    If so, know that this is by far the best PC port of a console game I played recently.
    The Normal settings are challenging but absolutely affordable while the Hard difficulty is really challenging, requires patience and skill, it is rewarding to say the least.
    The main mission is fun and the story, which is basically absent, is fine. It's fun to collect intel, videos and all the easter eggs from every mission.
    BIG PRO FOR THE PC VERSION: you get both special missions, namely: Deja Vu and Jamais Vu which are terrific, you'll laugh so hard at both if you've been a fan of the franchise.

    The only bad aspects are that at Hard difficulty some missions are seemingly impossible to get the S ranking, probably because they didn't think anyone would bother. Not having a dedicated button for taking cover but having Snake do it automatically is sometimes a bit clunky and can get you spotted.
    The amount of ways you can play every mission is just amazing.

    Didn't talk about the shooting and the stealth, nails both, pretty rewarding doing headshots at almost 300 ft with a tranquillizer gun.

    "I'm good to drive" Lol 10/10

    Actually it's more like 8/10
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  16. Jul 1, 2015
    9
    I love the irony of Ground Zeroes. This is a very short game when you look at the main mission, but a very long game when you look at all it has to offer. After all, for me it is great, because replay value in this game is worth more time and quality than a lot of AAA titles have to offer.

    The only reason I didn't give it a perfect score is that I expect Phantom Pain to be a lot better
    I love the irony of Ground Zeroes. This is a very short game when you look at the main mission, but a very long game when you look at all it has to offer. After all, for me it is great, because replay value in this game is worth more time and quality than a lot of AAA titles have to offer.

    The only reason I didn't give it a perfect score is that I expect Phantom Pain to be a lot better and bigger. It seems like Kojima is bringing it all out in main MGSV, I'm so glad then that the engine it runs on is, by all means, one of the best engines on PC. It looks amazing and runs smoothly, I didn't even dare to expect something like that was possible nowadays. Especially for a series that were good in avoiding PC for so many years. The irony continues, as does my love for it.

    But what is the best thing in the game is that it does not guide the player by gently holding his hand through all. It encourages to explore the possibilities and to simply have fun with all the tools it gives you. Yet another cute irony is that even though Camp Omega is not a friendly place, after spending few dedicated hours in it, it started to feel like home.

    Bottom line, this is not a game that one plays for the story, but a game that one plays for fun. If you think you can get over one location and one quick main mission and focus on getting 100% or at least some incredible sandbox fun, go and buy it. Once you pass the 5 hours mark in this game, you will start to catch the irony of most people reacting to it :)
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  17. May 7, 2015
    10
    If not for Wolfenstein: TNO and Far Cry 4, this would have been GOTY. Despite being only a prologue, Ground Zeroes beats the crap out of modern games with its challenging, atmospheric and immersive gameplay. And one of the best optimized PC games of a freaking decade.

    Real smooth, Kojima. Hope The Phantom Pain will be exactly like this.
  18. Apr 27, 2015
    9
    Great game! Not 'cause this game belongs a great series but this game shows up a new gameplay dinamics (for the series), with amazing graphics showtime!

    This game is a short game, like a demo, but if you'll try do 100%, prepare yourself for 30~40 hours..... The main mission campaign has only one short mission (that you can beat in 30 minutes), and after this the game unlocks other 4
    Great game! Not 'cause this game belongs a great series but this game shows up a new gameplay dinamics (for the series), with amazing graphics showtime!

    This game is a short game, like a demo, but if you'll try do 100%, prepare yourself for 30~40 hours.....
    The main mission campaign has only one short mission (that you can beat in 30 minutes), and after this the game unlocks other 4 missions including JAMAIS VU (raiden protagonist) and DEJA VU (playable with PSX Solid Snake).

    If you like gunshot games with cinematic storytelling, Ground Zeroes is for you.
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  19. Feb 25, 2015
    10
    Try playing this game on hard with reflex turned off and in game icons off (markers) Its like being a navy seal on a mission by yourself. the AI is super intellegent on hard. you have to plan every action carefully and watch for enemys around any corner (or in a tower). if you can do the take out the anti-aircraft guns mission on hard with no reflex and no icons and get a S rank (hell evenTry playing this game on hard with reflex turned off and in game icons off (markers) Its like being a navy seal on a mission by yourself. the AI is super intellegent on hard. you have to plan every action carefully and watch for enemys around any corner (or in a tower). if you can do the take out the anti-aircraft guns mission on hard with no reflex and no icons and get a S rank (hell even an A) then you are a god at stealth action. I will give Konami all the moneys i can for Phantom Pain when it comes out April 1st(hope theres not a delay lol) Expand
  20. Feb 3, 2015
    9
    First off, I am a BIG MGS fan, so there might be a little bias going into this. I just finished the main mission of the game, and I gotta say, it's great. GREAT performance, GREAT game, overall, and for $20 bucks, its more than justified, HOWEVER, I don't recommend this game to people who have never played MGS before, or aren't familiar with the series. You'll just be setting yourself upFirst off, I am a BIG MGS fan, so there might be a little bias going into this. I just finished the main mission of the game, and I gotta say, it's great. GREAT performance, GREAT game, overall, and for $20 bucks, its more than justified, HOWEVER, I don't recommend this game to people who have never played MGS before, or aren't familiar with the series. You'll just be setting yourself up for disappointment if you go into this game, not playing any others before it. But, I do recommend this game to anyone who has played and liked any other MGS in the series, before hand.

    10/10- "Walkman Simulator"
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  21. Jan 30, 2015
    8
    After a long time i'm enjoying a gud stealth based game on pc
    Though I never thought it'll release in pc version and for that a big thanks to kojima
    Only problem is the short story,but u can play side mission after playing main mission
    Just don't miss this awesome game
  22. Jan 29, 2015
    10
    Why do people consider this a demo? If it were just the main op i would consider it a demo. Finish your first run on the main op than go back to the title screen. I guarantee you wont be more than 10% complete.This game is set up like peacewalker were you start missions from a main hub base and more than likely so is the phantom pain. Which is way better for me on replay than 1 longWhy do people consider this a demo? If it were just the main op i would consider it a demo. Finish your first run on the main op than go back to the title screen. I guarantee you wont be more than 10% complete.This game is set up like peacewalker were you start missions from a main hub base and more than likely so is the phantom pain. Which is way better for me on replay than 1 long campaign. The only possible reasons to call it a demo are because there is only 1 area or you paid over $20.You could call the story a demo caz theres not much. Call it a prologue if anything.Everything is excellent high quality stuff, besides Sutherland dialing it in like hes getting paid $20.Will try to acquire phantom pain as close to launch as possible, i will however make sure it is up to standard like i have to do with everthing else these days,even though i have no doubts. People and there 1 campaign throwaway games come on now this is mgs were talking about. Expand
  23. Jan 13, 2015
    8
    I have played Metal Gear Solid way back 2008, the first MGS I played was Sons of Liberty, the second MGS game and the first title from Kojima’s fascinating tale to be released on Sony’s PlayStation 2 and on the PC as well. I played Sons Of Liberty on PS2.

    When I played the game, it was a whole new gameplay experience for me on third-person shooter titles. Controls of MGSII:SoL was not
    I have played Metal Gear Solid way back 2008, the first MGS I played was Sons of Liberty, the second MGS game and the first title from Kojima’s fascinating tale to be released on Sony’s PlayStation 2 and on the PC as well. I played Sons Of Liberty on PS2.

    When I played the game, it was a whole new gameplay experience for me on third-person shooter titles. Controls of MGSII:SoL was not that free as other third-person games and it took time for me to get used to its controls.

    One thing I noticed in all MGS games from the first one to Snake Eater (I only played main titles of the game at the moment.) was you can’t walk while crouching as it automatically goes to prone movement than crouch movement, which for me was awkward. But this changed on Metal Gear Solid IV: Guns of the Patriots, which I have not played yet so you guys know.

    With the next-generation consoles rising and PC gaming is also catching up with the console exclusives, Metal Gear Solid V: Ground Zeroes was released on PC platform last December 18, 2014, after 9 months of its original release on consoles last March 18, 2014. The fifth installment of the game is the second title to be released on PC.

    The story takes place after the events of Peace Walker which is set on year 1975. Snake, protagonist of the espionage tale, was sent to the U.S prison facility based in Cuba to retrieve two of his pawns: Chico and Paz… the story continues when The Phantom Pain releases.

    Intriguing and hanging as it was always been set by Hideo Kojima, the mind and director of the game. You are left with that feeling of wanting to have the continuation in your grasps.

    As what we know of next-generation titles, we expect them to be graphically improved and with technology gives the developers the ability to make their game as realistic as possible with lighting effects and face rendering.

    This time, from first Metal Gear Solid to Metal Gear Solid IV, MSGV has completely dazzled me in a way that it deserves to have the “Next-Gen Graphics” title on top of Kojima’s masterpiece. And he still keeps the “in-game” cutscenes which pretty much, for me, the key of the game than rendering CGI Animations as their cutscenes. MGS still stayed true to in-games graphics which we hardly see in most games nowadays.

    Even if the game has well-detailed visuals, without its core music and score the game is nothing. With Harry-Gregson Williams reprising his position to be the composer of the MGS title, all I can say is the game plus its score can blow you from the edge of your seat.

    MGS5 still gives us the similar gameplay which we know and love. Since I can’t compare the difference between MGS4 and MGS5 (as I stated above, I didn’t play MGS4 yet), I can only tell the difference between MGS3 and MGS5. A lot of improvements on the game, I know they already applied crouch-movement in MGS4, what I can say is the game combined with the old stealth-based MGS with a SOCOM U.S Navy Seals shooting-perspective gameplay, you can now choose to be either aggressive and kill everyone in your path to complete your mission OR you can be stealthy and knock off some of those bad boys cold and finish the mission without getting caught or killing anyone OR be both.

    Decision making of the game is crucial now than the older titles of MGS as this time it’s not just a walk in park.

    For the most, the game can be finished within a 20 minute period. The game is considered as a prologue in books. I finished the game in 1 hour and 6 minutes 26 seconds, it took me time because I died twice in game and took me a while to look for an entrance which led me listen to the recording in-game for like 6 times.

    MSGV:Ground Zeroes will still pull you back in game just to know what other secrets Hideo Kojima added in-game. Hideo himself is also in game which I have not yet encountered but I will do another re-run of the game to unlock those secrets.

    All in all, the game is fantastic even if it’s only a 20minute-ish game and it makes you want more to finish and to know what happened in the story.
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  24. Dec 29, 2014
    10
    This, ladies and gentlemen, is how you do a port.

    After spending nigh on 15 hours with the PS3 version, there was no doubt left in my mind that Ground Zeroes was worthy of being a Metal Gear Solid game. Say what you will about the length of the main mission, but this game clearly makes a case for the term "content" being much more nuanced than how most people refer to it. Camp Omega
    This, ladies and gentlemen, is how you do a port.

    After spending nigh on 15 hours with the PS3 version, there was no doubt left in my mind that Ground Zeroes was worthy of being a Metal Gear Solid game. Say what you will about the length of the main mission, but this game clearly makes a case for the term "content" being much more nuanced than how most people refer to it.

    Camp Omega is the real star of the show in Ground Zeroes - it feels like an amalgamation of the best levels from Thief, Hitman, and the Splinter Cell series in their heyday - and reinforces how the stealth genre is more about the levels than anything else. Everything about Camp Omega feels like it was crafted by experts: The believable vantage points, the sparing-yet-dense use of both high and low grounds, the use of light and shadow, it's all there.

    The PC version (both surprisingly and unsurprisingly) is the definitive way to play this game. The FOX Engine truly shines when left to flex its muscles on superior hardware. My eyes almost popped out when I saw rain water drip down the face of one of the many nameless soldiers I would chokehold into submission later on!

    I feel like the bar has been raised impossibly high by Ground Zeroes as a prologue to the upcoming The Phantom Pain. If the levels in the full game can capture even a fraction of the craft seen on display in this game, it will be more than something special.
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  25. Dec 29, 2014
    10
    IT. IS. AWESOME!
    I`m seriously, it`s the best Christmas gift that Kodzima and Konami could ever do. Everything is awesome - gameplay, graphics, story - everything. It costs every goddamn cent in it!
  26. Dec 28, 2014
    9
    People may call this a demo, but I've already put 15 hours into this game. That's longer some some overpriced 'full size' games. I've never played MGS before, but it's similar to Splinter Cell, which is a good thing. Graphics are great and it runs smoothly on my aging system. I'll definitely be getting the full version of The Phantom Pain when it's released.
  27. Dec 28, 2014
    9
    Metal Gear Solid is in my top 3 if we talk about the best games or stories.
    But I was against this game at the time of the console release, because i didnt wanted to support a one and a half hours "long" game. Well,I was wrong.
    Maybe the main story mission is short (around 90 minutes at first try), but there are 6 more missions takes another 50-90 minutes to complete each. At this time
    Metal Gear Solid is in my top 3 if we talk about the best games or stories.
    But I was against this game at the time of the console release, because i didnt wanted to support a one and a half hours "long" game. Well,I was wrong.

    Maybe the main story mission is short (around 90 minutes at first try), but there are 6 more missions takes another 50-90 minutes to complete each. At this time I have 14+ hours in this game and haven't completed all of the content, so i will go back again and continue this great game.

    The open world setting and the very polished gameplay mechanics makes the thing so great. You can go from any direction, with any weapon, using any tactics from killing all, to sleep/stun the guys or just avoid them.

    The various missions taking place different times of a day, and the camp's layout offers many possibilities to take on or fool those guards, who are present in different numbers and walking on different patrol routes in each mission.

    An the top of that there is a real big replay value in this game. I am really not the guy, who likes to repeat the same thing all over again, but the rating system at the mission's end, and the unlockable weapons, skins, or easter eggs made me having great fun with this game.

    Playing this game is the more fun from actual gameplay aspect than any other previous MGS title.

    9/10 where the 9 means that this game is one of the best games in the genre if not.

    + Exemplary optimalization and port quality. Best of 2014
    + Very nice graphics and performance
    + Hell lots of ways to complete any mission
    + Perfect dark tone story, great execution
    + Tons of easter eggs for the fans
    + Lots of unlockable bonuses
    + Save game carries over to the Phantom Pain

    - If it would be 40 hours long, i would say it is short
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  28. Dec 27, 2014
    9
    Ground Zeroes has been accused of being a paid demo, a single mission shipped to simply hype MGS5's eventual release. However, I found it to much more than that; My most recent MGS game being 4 at it's release in 2008, I felt quite rusty going into this. Ground Zeroes is a good warm-up for MGS5, consisting of six missions that take place in the same ficticious Cuban military base, CampGround Zeroes has been accused of being a paid demo, a single mission shipped to simply hype MGS5's eventual release. However, I found it to much more than that; My most recent MGS game being 4 at it's release in 2008, I felt quite rusty going into this. Ground Zeroes is a good warm-up for MGS5, consisting of six missions that take place in the same ficticious Cuban military base, Camp Omega. The "Ground Zeroes" mission is the meat of the story, involving the rescue of two minors on opposite sides of the base that were apparently major characters from Peace Walker. Interspersed cutscenes and collectible cassette tapes flesh out the character's back stories and their experiences on the base. The extra missions provide vastly different approaches and playstyles to infiltrating (or assaulting) the base, ranging from a helicopter ride providing covering fire to an assassination mission that fails easily if you are even spotted. After you finish each mission there's still plenty of unlocks and time trials for purists, along with the last two missions for waxing nostalgia.

    Ground Zeroes helps to connect the events of Peace Walker with MGS5 and acts as a catalyst for the time jump been the two games. Overall, this probably won't win over any new fans but is a thoroughly fleshed out "VR Mission"-style side game that provides a solid intro to The Phantom Pain.
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  29. Dec 24, 2014
    8
    More than 10 years have passed since we had a Hideo Kojima game on the PC! Metal Gear Solid V: Ground zeroes can be a short game but it has top notch graphics, great gameplay, nice music, the story is good but like the game it's short, (indeed, it is). I thought my 2011 laptop wouldn't run this game but I was wrong, It can. This is with any doubts a AAA game and a really great port. If theMore than 10 years have passed since we had a Hideo Kojima game on the PC! Metal Gear Solid V: Ground zeroes can be a short game but it has top notch graphics, great gameplay, nice music, the story is good but like the game it's short, (indeed, it is). I thought my 2011 laptop wouldn't run this game but I was wrong, It can. This is with any doubts a AAA game and a really great port. If the port of The Phantom Pain will be like this one, I won't buy a desktop and more people will enjoy this masterpiece at it's fullness. Thank you for this port Kojima Productions, you won't regret porting it or any Metal Gear game for that matter.

    Game: 8/10 - Main reason: Short canon 1 main story mission only in 1 small open world area, some minor buggs.
    PC Port: 8.5/10 - My laptop from early 2011 can run this on high and some med set.

    Congrats to Kojima Produtions and Kojima himself once again.
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  30. Dec 24, 2014
    8
    BEST PC PORT OF THE YEAR !

    POSITIVES
    - Pretty good graphics and runs like butter with old PC hardware
    - Interesting drama story
    - Some pretty good ideas for a stealth game

    NEGATIVES
    - Extremely short game with only one stage
    - Artificial intelligence is a bit stupid
    - Way too easy...
Metascore
80

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 20
  2. Negative: 0 out of 20
  1. Pelit (Finland)
    Mar 18, 2015
    82
    Ground Zeroes is a technically competent PC version of an entertaining, but unsatisfyingly short commercial demo level for the upcoming Phantom Pain, which leaves you wanting the whole thing. [Feb 2015]
  2. CD-Action
    Mar 4, 2015
    90
    If you’re looking for a linear, cinematic experience, it’s not a game for you, but if you value freedom in approaching the challenge and find joy in tackling it in different ways to see what happens, Ground Zeroes is a must-have for you. Especially that the PC port’s quality is superb. [02/2015, p.67]
  3. Jan 26, 2015
    76
    It’s more a playable Demo than a full-flavored game. Gameplay itself offers much stealth-variety and a fantastic atmosphere with great graphics and sound. The replay-value is nice and let the player try various playstyles. It’s a good appetizer for upcoming Metal Gear Solid 5: The Phantom Pain. Menus and are not optimized for pc, gamepad is recommended.