- Publisher: Activision
- Release Date: Aug 19, 2002
Summary:
It opens with the preaching of the first Crusade in 1095. It ends with the fall of Constantinople in 1453. What happens in between is up to you. Guide your kingdom's fortunes through a period of brutal conflict and violent social upheaval. Lay siege to mighty fortresses as you command vast armies across the battlefields of Europe and North Africa. But be careful when forming alliances - and even more so when choosing enemies. For this is Total War: a world where empires fall even faster than they rise, and the penalty for fear is your life. [Activision]
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| Rating: | T |
|---|---|
| Developer: | Creative Assembly |
| Genre(s): | Strategy, Real-Time, Historic, General, Historic |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Blood Violence |
| Connectivity: | Local Area Network Online |
| Cast | Credit |
|---|---|
| Philip Morris | Casting And Voice Production |
| Mike Simpson | Design |
| Mike Simpson | VnV's & Heroes |
| Mike Simpson | VnV's & Heroes |
| Mike Simpson | VnV's & Heroes |
| A.P. Taglione | Lead Programmer |
| Matteo Sartori | Fleets, Glory Goals And Tutorial |
| John McFarlane | Battle UI |
| R.T. Smith | Battle Logic & AI |
| R.T. Smith | Battle Logic & AI |
| Shane O'Brien | FE Core, Strategy Map UI And Infrastructure |
| Dan Parkes | Historical Campaigns, FE, Agents, Mercs |
| Joss Adley | UI Graphics & Maps |
| Joss Adley | UI Graphics & Maps |
| Jeff van Dyck | Music & Sound Effects |
| Jeff van Dyck | Music & Sound Effects |
| Dan Laviers | Supporting Programming |
| Dan Triggs | Battle Tutorials & Pathfinding |
| Dan Triggs | Battle Tutorials & Pathfinding |
| Greg Alston | Portraits, Textures & Maps |
| Greg Alston | Portraits, Textures & Maps |
| Ester Reeve | Portraits, PR Art & Strategy Map |
| Ester Reeve | Portraits, PR Art & Strategy Map |
| Nick Smith | Event & PR Drawings, Textures & Maps |
| Nick Smith | Event & PR Drawings, Textures & Maps |
| Jude Bond | Intro & PR Art |
| Jude Bond | Intro & PR Art |
| A.P. "Tag" Taglione | Lead Programmer |
| Gil Jaysmith | Multiplayer, FE, Castle AI |
| Ting Li | Strategy Map AI |
| Melvyn Quek | Events & Installation |
| Melvyn Quek | Events & Installation |
| The Shogun Team | Core Code |
| Howard Rayner | Battle Graphics, Textures & Maps |
| Howard Rayner | Battle Graphics, Textures & Maps |
| Irina Rohvarger | Glory Art & Buildings |
| Irina Rohvarger | Glory Art & Buildings |
| the Whole Team | Design |
| Mike Brunton | Audio Scripts |
| Mike Brunton | Writing |
| Luci "Loki" Black | Producer |
| Alistair Hope | Intro & PR Art |
| Alistair Hope | Intro & PR Art |
| Richard Broadhurst (FLE) | Supporting Programming |
| Richard Vaughan | Additional Music |
| Richard Vaughan | Additional Sound Effects |
| Saki Kaskas | Additional Music |
| Nathan McGuiness | Additional Sound Effects |
| Karl Learmont | Additional Sound Effects |
| Sam Spanswick | Additional Sound Effects |
| Dale Richardson | Trumpet Fanfares |
| Sulayman Al-Bassam | Voice Actor |
| Boris Sosna | Voice Actor |
| Nadim Sawalha | Voice Actor |
| Luci Black | Producer |
| Richard Broadhurst | Supporting Programming (FLE) |
| Richard Broadhurst | Supporting Programming: FLE |
| Sean Pertwee | Voice Actor |
| Sean Pertwee | Voice Actor |
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